NLA / Action Editor in Blender and how to use it

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  • čas přidán 29. 08. 2024
  • In this video we will use the NLA editor, Action Editor and the Shape key editor to combine two animations together. We will also go through the process on how to use the NLA and what it is for
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Komentáře • 36

  • @thsuperelite
    @thsuperelite Před 2 lety +10

    there's also an addon named "animation layers" which simplifies the nla editor into a small and useful n-sidebar panel. I think using that is more intuitive.

    • @Markom3D
      @Markom3D  Před 2 lety +2

      sweet, I will have to check that out. Thank you for letting me know

  • @semaph0re
    @semaph0re Před rokem +3

    The action editor, the dope sheet, the NLA, is badly designed and very confusing.

    • @MrJackira
      @MrJackira Před rokem +1

      It's really like a schizophrenic person was let loose when dealing with the NLA editor and trying to combine strips into one animation, I can barely believe it can be this insane, it must take conscious malicious effort to make it this convoluted, how can it truly be so hard to make an option that when selected, creates one animation out of chosen multiple ones? Its like a constant circus when trying to figure out new things in blender sometimes, honestly

    • @semaph0re
      @semaph0re Před rokem +1

      @@MrJackira yep, I feel you

  • @3enny3oy
    @3enny3oy Před 2 lety +1

    Yes, I’m happy 😆 thanks for sharing.

  • @toapyandfriends
    @toapyandfriends Před 2 lety +1

    How do I make action editor scroll automatically when I'm trying to select a big row of keyframes like when I'm dragging the selection box how do I make it automatically just scroll all the way down instead of MOVING little side slider to move it down and select each time

  • @CheyenneRobinson15
    @CheyenneRobinson15 Před 2 lety +1

    Great Tutorial!

  • @robertonegrin9001
    @robertonegrin9001 Před 2 lety +1

    Thank Markom.

  • @HubertKnoblauch3DContentOnline

    good as usual!!!!

  • @sverr0r
    @sverr0r Před 2 lety +1

    Nice one, thanks!

  • @hectorbacchus
    @hectorbacchus Před 2 lety +1

    Very useful video! Thanks!🔥🔥🔥

    • @Markom3D
      @Markom3D  Před 2 lety +1

      Glad it was helpful!

    • @hectorbacchus
      @hectorbacchus Před 2 lety

      You’re welcome. I remember watching a Corridor Crew channel episode and they were using Blender in some capacity. They were doing motion capture and they mentioned they couldn’t mix different motion captures and use specific parts of the model. I thought there must be a way and you directly showed how to do it! Awesome.

  • @lucutes2936
    @lucutes2936 Před rokem

    thx

  • @nounix
    @nounix Před rokem

    is there a history LIST where you can see a LIST of ALL last actions so you can find the one you want to undo, click on that, and go BACK IN TIME to the time-point of THAT action??

  • @RexSmithII
    @RexSmithII Před 10 měsíci

    Hi, great video. I’ve seen your videos on cc4 and iClone, amazing software ha? Hey I have a question- I bought a a fps weapon animations. It seems the fbx file must have the animations separated. I imported it into blender but only one animations plays. I new to blender I’m sure there in there maybe the action editor? How do I export all animations on one timeline? Or how to I export the animations separately? Because when I bring into iClone as stock fbx it only see one animation.

  • @rwall514
    @rwall514 Před rokem

    Is there any way to join action strips on different objects into one when you join two objects together, or do you have to join and then create the NLA strip and actions?

  • @jamessears2845
    @jamessears2845 Před rokem

    Hi - You didn't show a 3D view port animation of both in a two shot.

  • @JFKTLA
    @JFKTLA Před 2 lety

    Hey I have two objects that I've animated, I wish to make into one action. But the actions keep exporting separately. Take for example goku doing a kameha, how would you make this into one action if the body & blast are two different objects.

  • @ytladon
    @ytladon Před 4 měsíci

    Mind blow up at 3.25...

  • @KwasiMedia
    @KwasiMedia Před 2 lety +1

    I'm an avid NLA user. Have to be with the amount of animation I do daily. And as for the parodies stuff. Do it.

    • @Markom3D
      @Markom3D  Před 2 lety +1

      Hopefully I can get it out on Monday

    • @jorgedorlando
      @jorgedorlando Před 2 lety +1

      Kwasi Media Network : Please, How to combine 02 motions with "different locations" in NLA (blender 2.9)... My character, in the second motion, goes back to the original place... If I drag to the desired position (drag the armature), then does the first motion change location?

    • @KwasiMedia
      @KwasiMedia Před 2 lety

      @@jorgedorlando check out my second channel. There is a video there that explains how to blend two animation. I can't post a link, but the channel is called Kwasi Animation Studio.

  • @stephen285
    @stephen285 Před rokem

    Thanks for your video ! - can you please explain how to determine the channel index number for the corresponding object in the NLA editor? I can code animations fine, I can push animations down with bpy.ops.nla.action_pushdown(channel_index=3) but I don't always have the index number? I can't figure out how, using code, you get the channel index #? Thanks

  • @shzdesu
    @shzdesu Před 2 lety

    Hi markom! Can i just do the body action in blender with insert keyframe and use iphone app capture the real time face motion, after that merge them in one scene for the character? Or another ways better than this? Im a beginner just use blender 😂

  • @jamessears2845
    @jamessears2845 Před rokem

    Hi - You show a 3D view animation of both in a two shot.

  • @abdussamet9118
    @abdussamet9118 Před rokem

    Hi @Markom3D, is there any way to see shader nodetree actions in action editor?

  • @nullobject5668
    @nullobject5668 Před 2 lety

    Hi Markom, just joined your channel. love your work.
    I have a question, a bit complicated :/
    -In short: How do I take a frame of cached smoke or cloud and replay it for every rendered frame.
    -To clarify: Let's say I do a simulation to make a nice cloud, cache it, then want to use a single frame of that cloud in a scene, ditching the rest of the cache data and have a "freeze frame" from a simulation as an object I can render/reposition.
    -Purpose: to make a lean project that can be farmed out online render farm, and general learning.
    Would be cool to have a video about how to mess with cached data as assets.
    Cheers.

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem Před rokem

    XD