Fantastic. Thank you. I’m using the Oculus 2 with mixed results. Incredible during tests, but with live racing it’s undrivable. My Pc is brand new and high end. Was thinking of getting the Oculus 3 to see if it could be better. VR is just so incredible to drive with, I just to be able to use it in real races and not just testing.
When using the link cable you can game for hours, i've gone over 4 hours and still would be above 60% (I use a link cable plugged into a usb C port). Using VR is pretty quick and simple, most people who race in VR keep the cable plugged into the computer/headset unless you play wirelessly. When you put on the headset it will ask if you want to connect to PC, you click yes, then open your desktop tab on the quest and done. From there it is up to you, and whatever game you will be playing.
well the time i bought vr i was completly noob at this topic it took me about month to understand all settings in different games and testing all things such as(odt settings, nvidia drivers settings, all games settings, openxr, opencomposite, steam vr,) etc etc. but now i can reinstal windows and setup everything in 2-3 hours, all games that im playing (ams2, iracing, asetto corsa, rbr, dirt rally 2) and once its all setup, im just coming back from work start my pc and im ready to drive in 3 minutes. Most important thing is to understand everything and setup all once and forget.
I guess the real issues are: 1-Latency: on the Quest you have 90FPS latency of maybe 30ms and then encoding of 60ms. So you see the consequences of your inputs 1 tenth after they happened, they are also disalligned from the wheel which has less latency. Possibly on a 220FPS triple screen (which is what you get on triple with the hardware that gets you 90FPS on VR, at least on iRacing) you're about at 15ms latency 2-Eye strain 3-Weight on your head 4-Need for experimentation to get FPS and less latency so to enhance visual quality which is still not quite enough at 4070 super level, which is a middle size kind of affordable video card On the other hand though VR is one of those things that can enhance the sense of speed which is the N1 element missing from Sim Racing and one of the many reasons that contribute to incidents, and bad racing...
In I racing it doesn't really take me longer than just going with screens, because its so well implemented in the game. First I put the headset on my forehead to "wake it up". I go into iRacing Ui then i pick a race. When the Game starts loading I put on my gloves and pull the VR Headset on my eyes. When I'm in the game, I just press the center VR button and that's it. Every other game, especially if you have to run Steam VR is a pain in the behindhole.
Nice video however it needs more information re: USB PC cable time testing. Which USB port did you use: type A or type C? What cable did you use: type C official link cable or some generic 1-2 Gbps USB 3.0? Was it a powered or unpowered type? Simply saying "I used a USB cable" does not meant much...
Thank you, I did not mean to state anything specific and this is not intended as a guide. That was not the goal of the video. However, more of just a quick test of the battery and a few other things worth covering.
@@ronmraz Yes, I get it. Sadly your video hasn't addressed my concerns re: tethered PCVR play time. This is the reason I've not upgraded to Quest 3 as the internet is full of complaints from people not getting even 3 hours of tethered PCVR on Quest 3. Wi-Fi in not an option for me.
Man, if this used base stations and wasn't tied to the Oculus ecosystem, I would be in. But I cannot get past the issues that come with cameras nor the fact that i can't natively play steam games and HAVE to use the steamVR program which is basically an emulator. Probably just gonna throw the 1000 at Bigscreen Beyond in summer and say F it.
Bigscreen beyond is probably the holy Grail, I know I would like one. The biggest issues you'll have is that you spend waaay more time in VR than before 😂
@@ronmraz That would be nice. I'm upgrading My PC right now for the sole purpose of running the Quest 3. I'm going to get the rtx4070 Super, which seems to have basically the same performance as the 3090 and was wondering if I can expect to get 90fps on average. Thanks!
my 3080TI gets pretty much a solid 90 with some settings tweaks on Automobilista 2. Thats with a Samsung odyssey plus at like. 200% supersampling or something though so im not sure if its entirely comparable. Id imagine a 4070 super should have plenty of grunt for most things you'll throw at it.@@mementomori4972
Shout out to everyone who voted on the battery test poll in the community tab 😂 30 percent of you were correct 💯
Fantastic. Thank you. I’m using the Oculus 2 with mixed results. Incredible during tests, but with live racing it’s undrivable. My Pc is brand new and high end. Was thinking of getting the Oculus 3 to see if it could be better. VR is just so incredible to drive with, I just to be able to use it in real races and not just testing.
Thanks for video been thinking of getting one for my rig
When using the link cable you can game for hours, i've gone over 4 hours and still would be above 60% (I use a link cable plugged into a usb C port). Using VR is pretty quick and simple, most people who race in VR keep the cable plugged into the computer/headset unless you play wirelessly. When you put on the headset it will ask if you want to connect to PC, you click yes, then open your desktop tab on the quest and done. From there it is up to you, and whatever game you will be playing.
100%
well the time i bought vr i was completly noob at this topic it took me about month to understand all settings in different games and testing all things such as(odt settings, nvidia drivers settings, all games settings, openxr, opencomposite, steam vr,) etc etc. but now i can reinstal windows and setup everything in 2-3 hours, all games that im playing (ams2, iracing, asetto corsa, rbr, dirt rally 2) and once its all setup, im just coming back from work start my pc and im ready to drive in 3 minutes. Most important thing is to understand everything and setup all once and forget.
I guess the real issues are:
1-Latency: on the Quest you have 90FPS latency of maybe 30ms and then encoding of 60ms. So you see the consequences of your inputs 1 tenth after they happened, they are also disalligned from the wheel which has less latency. Possibly on a 220FPS triple screen (which is what you get on triple with the hardware that gets you 90FPS on VR, at least on iRacing) you're about at 15ms latency
2-Eye strain
3-Weight on your head
4-Need for experimentation to get FPS and less latency so to enhance visual quality which is still not quite enough at 4070 super level, which is a middle size kind of affordable video card
On the other hand though VR is one of those things that can enhance the sense of speed which is the N1 element missing from Sim Racing and one of the many reasons that contribute to incidents, and bad racing...
In I racing it doesn't really take me longer than just going with screens, because its so well implemented in the game. First I put the headset on my forehead to "wake it up". I go into iRacing Ui then i pick a race. When the Game starts loading I put on my gloves and pull the VR Headset on my eyes. When I'm in the game, I just press the center VR button and that's it. Every other game, especially if you have to run Steam VR is a pain in the behindhole.
Couldn't have said it better myself
Exactly. THe recenter button is so worth it :)
New sub!
Super interesting!
I’m also newish to sim racing.
I’ll join your discord
Nice video however it needs more information re: USB PC cable time testing. Which USB port did you use: type A or type C? What cable did you use: type C official link cable or some generic 1-2 Gbps USB 3.0? Was it a powered or unpowered type? Simply saying "I used a USB cable" does not meant much...
Thank you, I did not mean to state anything specific and this is not intended as a guide. That was not the goal of the video. However, more of just a quick test of the battery and a few other things worth covering.
@@ronmraz Yes, I get it. Sadly your video hasn't addressed my concerns re: tethered PCVR play time. This is the reason I've not upgraded to Quest 3 as the internet is full of complaints from people not getting even 3 hours of tethered PCVR on Quest 3. Wi-Fi in not an option for me.
From the shirts you are wearing where are you from in Michigan? I’m 8 miles north of Detroit
I'm not as close to Detroit as you, but I go to games and live close enough 😂
Man, if this used base stations and wasn't tied to the Oculus ecosystem, I would be in. But I cannot get past the issues that come with cameras nor the fact that i can't natively play steam games and HAVE to use the steamVR program which is basically an emulator.
Probably just gonna throw the 1000 at Bigscreen Beyond in summer and say F it.
Bigscreen beyond is probably the holy Grail, I know I would like one.
The biggest issues you'll have is that you spend waaay more time in VR than before 😂
U sniffing nitrous oxide dude?
What framerates do you get with the 3090 and the Quest 3?
I'm honestly not sure, I'll have to get back to you on that one
@@ronmraz That would be nice. I'm upgrading My PC right now for the sole purpose of running the Quest 3. I'm going to get the rtx4070 Super, which seems to have basically the same performance as the 3090 and was wondering if I can expect to get 90fps on average. Thanks!
my 3080TI gets pretty much a solid 90 with some settings tweaks on Automobilista 2.
Thats with a Samsung odyssey plus at like. 200% supersampling or something though so im not sure if its entirely comparable. Id imagine a 4070 super should have plenty of grunt for most things you'll throw at it.@@mementomori4972