Ian Robinson - Come See How It's Made in ZBrush 2024

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  • čas přidán 27. 07. 2024
  • Ian Robinson - Come See How It's Made in ZBrush 2024 (Part 1, July 10)
    Porfolio:
    www.artstation.com/ianrobinson
    Concept:
    chocolateso...
    Part two:
    czcams.com/users/liveKEg8hCW3tDM
    00:00:00 Waiting Loop
    00:03:08 Welcome
    00:03:48 Intro DaCosta Bayley
    00:04:31 Ink Bottle, Head
    00:06:30 Q - ZBRush, iPad, any news
    00:07:10 Q - Subtool doubles
    00:09:15 __ Blocking the Character, Head
    00:12:37 Q - Is ZModeler that fast
    00:13:47 __ Edge Loop protection, Bevel
    00:18:07 __ No center poles, Henry Chervanka
    00:19:30 Q - ZBrush and Jewelry
    00:20:07 Q - Right Click navigation, Tablet
    00:22:57 __ Blocking the Eyes, Insets, QMesh
    00:25:19 __ Following Concept, Ian's tip
    00:25:39 __ Adjusting Eye size
    00:26:52 Q - User Interface Colors
    00:27:37 Q - Blender and ZBrush equal
    00:31:13 __ Adjusting the cap
    00:31:48 __ Using an image as a modeling aid
    00:32:42 Q - Job as color blind, chances
    00:34:35 Ink Bottle, Legs
    00:34:36 __ Legs and ZSphere
    00:37:05 __ Adapt Skin, the density of the mesh
    00:38:29 __ Leg and symmetry, Image overlay
    00:40:17 __ Legs to Arms, positioning
    00:41:15 Ink Bottle, Arms
    00:41:16 __ Arm holes, inset
    00:42:54 __ Arm hole frame, segment, elevation
    00:45:28 __ Arm lip, creating Subtool folder
    00:47:38 __ Arm ZSphere, Transparence
    00:48:57 __ Proportions, Reference, Ian's Tip
    00:50:58 __ Arm, adding an elbow, ZSphere, taper
    00:53:25 Ink Bottle, Hands
    00:53:30 __ Hands and ZSphere, blocking
    00:54:23 __ ZSphere and Fingers, version 1
    00:58:33 __ Hands from a sphere, cutting, blocking
    01:00:33 __ Hand as reference, palm shaping
    01:01:51 __ Cylinder as Finger, proportion tip
    01:04:23 __ DynaMesh Groups, bowing palm
    01:05:46 Q - Control Drag Gizmo same Subtool
    01:07:10 __ Artist's Block [1], Ian's take
    01:08:36 __ The Hand Butt Technique
    01:09:55 __ The Thumb part, orientation
    01:12:40 __ Tip, Active Gizmo and IMM Brush
    01:13:24 __ Shaping the Thumb with IMM Brushes
    01:16:01 __ Burning Out [1], Artist's Block [2]
    01:18:27 Q - Dividing into subtools, more subdivisions
    01:20:24 Q -- Local Sym, Dynamic Symmetry [1]
    01:21:49 __ Shaping a finger, copy
    01:24:20 __ Redefine the palm and finger
    01:24:48 __ Avoid getting Burned Out [2]
    01:25:35 __ Webbing between fingers, merge down
    01:28:37 __ Folder, copy, before welding
    01:30:20 __ Cleaning up after welding, Clay Build Up
    01:31:27 Q - Ian, what is your role model [1]
    01:35:21 __ Sizing, scaling, positioning the Hand
    01:37:03 __ Mirror and Weld, Symmetry.
    01:39:09 __ Role model [2]
    01:39:49 __ Head adjustments, Cap, Reference
    01:44:17 __ Interactive Elevation
    01:45:28 Adjusting legs, auto masking, S-Curve
    01:48:34 Q - Anatomy getting fast and lose
    01:50:01 Q -- Acroche in ZBrush, muscle, bone model
    01:56:53 Q - Local Sym, Dynamic Symmetry [2]
    02:03:09 Q -- Gismo and mirror only [1]
    02:05:13 Please continue with part two
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