Fallout: New Vegas - Hit's Anims vs Clean Animations Reborn Comparison

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  • čas přidán 29. 08. 2024

Komentáře • 662

  • @biggie4040
    @biggie4040  Před 6 měsíci +180

    For those asking about my current modlist and setup. I am using vivanewvegas.moddinglinked.com with my own guide mojaveexpressguide.com and an unreleased update for my texture guide as well.

    • @Nitrospartan911
      @Nitrospartan911 Před 6 měsíci +5

      When are you releasing the update for the texture guide?

    • @zoezoehill7089
      @zoezoehill7089 Před 6 měsíci

      Can this work with the other clean animation. And does this work with combine?

    • @flipdeezy1218
      @flipdeezy1218 Před 5 měsíci

      Give NVR preset

    • @zoezoehill7089
      @zoezoehill7089 Před 5 měsíci

      @@colormaxs9174 what?

    • @Light56372
      @Light56372 Před 4 měsíci +1

      Man f this mod it doesn't even work

  • @classydeathclaw2101
    @classydeathclaw2101 Před 6 měsíci +2643

    So clean is alot more practical, but hits is so unbelievably on brand with new vegas’ manic community

    • @devastatorkvadat
      @devastatorkvadat Před 6 měsíci +90

      Actually maniac animations in Hits can be played only on the first time equipping of unique weapons, then they have usual equipping animation

    • @1realzG59ftp
      @1realzG59ftp Před 6 měsíci +26

      @@devastatorkvadat nah you can play it again after equipping for the first time its just rare to happen.

    • @FeedingWolves0
      @FeedingWolves0 Před 6 měsíci +21

      @@1realzG59ftp This is false.

    • @MediocreHexPeddler
      @MediocreHexPeddler Před 6 měsíci +24

      @@FeedingWolves0If you edit the .json parameters, you can make it happen as often as you like--such as not at all.

    • @FeedingWolves0
      @FeedingWolves0 Před 6 měsíci +19

      @@MediocreHexPeddler I know how it works, but what you're suggesting is not what he was implying.

  • @jacksentertainmentsystem3190
    @jacksentertainmentsystem3190 Před 6 měsíci +1346

    I love that hit's animations take the more goofy and legendary weapons and give them unique animations. It makes them feel even better to use then they are in the base game

    • @Nyarurin
      @Nyarurin Před 6 měsíci +24

      that is one thing i would actually prefer to remove. As well as shooting 1 handed for a 10mm.

    • @Swedishmafia101MemeCorporation
      @Swedishmafia101MemeCorporation Před 6 měsíci +3

      So true

    • @ScentSense
      @ScentSense Před 6 měsíci +31

      ​​You can shoot 10mm one handed all you want... It's no tougher than firing 357 or 44 magnum from any revolver without a stock or brace (so pretty much all of them). You'd need to be pretty experienced and relatively strong, but presumably our courier is exactly that @@Nyarurin

    • @Nyarurin
      @Nyarurin Před 6 měsíci +7

      @@ScentSense i like to play as a nerdy girl - not much in terms of strength. So for me shooting pistols 1 handed feels wrong.

    • @rabbitguy337
      @rabbitguy337 Před 6 měsíci

      Than*

  • @Inferno144
    @Inferno144 Před 6 měsíci +1765

    Hits Anims for the personality.
    Clean Animations Reborn for the realism.

    • @willgegg8601
      @willgegg8601 Před 6 měsíci +75

      Until the guy starts punching all his break action shotguns to reload. I was so impressed by the animations and then "SMACK". If you can slap your shotty and it opens the chamber, what do you think is going to happen if you try and FIRE that gun??

    • @MCdagger
      @MCdagger Před 6 měsíci +43

      @@willgegg8601who cares it’s video game

    • @Nyarurin
      @Nyarurin Před 6 měsíci +68

      @@MCdagger my immersion does

    • @Nyarurin
      @Nyarurin Před 6 měsíci +30

      @@willgegg8601 also 9:12 - what he was pulling there? Sights?...

    • @DylanHutto
      @DylanHutto Před 6 měsíci +12

      ​@@NyarurinYeah that one hurt to watch. Also I like Hitman's Ejections on the energy weapons a lot more, I'd really like an ejected cartridge anim for the laser pistol

  • @BIadelores
    @BIadelores Před 6 měsíci +788

    Nice of them to actually pay attention to how double action revolvers work

    • @AJadedLizard
      @AJadedLizard Před 6 měsíci +29

      I just wish they'd done the same for SAO pistols. You can't fire a 1911 or a Hi Power without a cocked hammer.

    • @BIadelores
      @BIadelores Před 6 měsíci +16

      The hammers start working properly after the first shot

    • @thatorangeguy3646
      @thatorangeguy3646 Před 6 měsíci

      still need to cock it first@@BIadelores

    • @thatdudeinasuit5422
      @thatdudeinasuit5422 Před 6 měsíci +9

      ​@@AJadedLizardI thought racking the slide of a HP or 1911 cocked the hammer in the process

    • @AJadedLizard
      @AJadedLizard Před 6 měsíci +10

      @@thatdudeinasuit5422 It does for any pistol with a hammer, but if you watch the animations for the guns, when drawn, they'll always have an uncocked hammer.

  • @QuangGR45
    @QuangGR45 Před 6 měsíci +369

    Honestly i like both of them, they make to fit for different need
    Hits is for those who need new and different animation while Clean is for those that like vanilla but fancier

    • @KeksimusMaximus
      @KeksimusMaximus Před 6 měsíci +7

      Vanilla doesn't sound like a compliment at all 🙄

    • @helluvanidiot2077
      @helluvanidiot2077 Před 6 měsíci +69

      @@KeksimusMaximus its a very high compliment actually. Rockbiter managed to make abunch of insanely pretty animations that are still faithful to the vanilla art style and feel of the game. Although i like a couple of hit's animations alot better, specifically for the hunting revolver/ranger sequoia. spinnin 4 days...

    • @AceOfBlackjack
      @AceOfBlackjack Před 6 měsíci +3

      @@KeksimusMaximusIt is? Jack knife, the vanilla animations fit the guns well.

  • @Raven_Frame
    @Raven_Frame Před 6 měsíci +167

    Both do a lot that I really appreciate. Hit's has a lot of personality and character that is very appropriate for the game and community. But Clean's has many little details that just hit my brain right. Like seeing the slide lock back on the 10mm like a desert eagle, or loading the caravan shotgun one shell at a time.
    I have an extremely difficult time choosing one over the other, I feel more inclined on choosing individual animations that I personally prefer.

    • @MrKing-771
      @MrKing-771 Před 6 měsíci +5

      The slide locks back in both animations for all the semi-automatic handguns.

    • @psychosis1767
      @psychosis1767 Před 6 měsíci +16

      I think these should be combined in a way. Hit's animations are played when your character is skilled with the weapon while clean is when character has normal skill.
      There could be a third animation set that makes constant flukes in animations when your character is unskilled

    • @dantauche7917
      @dantauche7917 Před 6 měsíci +1

      It would be nice to pick and choose for each weapon

    • @somerandomguy934
      @somerandomguy934 Před 2 měsíci

      @@dantauche7917 You can now

    • @kaptjo8175
      @kaptjo8175 Před 23 dny

      @@somerandomguy934 how so?

  • @yaboil7774
    @yaboil7774 Před 6 měsíci +309

    0:50 is pretty good

    • @Big-BossX
      @Big-BossX Před 5 měsíci +36

      You're pretty good

    • @fikrifadillah3247
      @fikrifadillah3247 Před 5 měsíci +32

      ​@@Big-BossX Pretty... Good...

    • @lavans5721
      @lavans5721 Před 4 měsíci +11

      Courier 6 when he's playing dice in a casino, and gets the worst possible roll: "SNAAAAAAAAAAAAAKE!"

  • @PhysicalToast
    @PhysicalToast Před 6 měsíci +1337

    It was a fair fight until they brought up the ocelot reference 0:49

    • @darkwraithraziel6362
      @darkwraithraziel6362 Před 6 měsíci +190

      Not gonna lie, that's all that was needed to sell me.

    • @skirowx8709
      @skirowx8709 Před 6 měsíci +10

      What’s the reference? I don’t get it

    • @darkwraithraziel6362
      @darkwraithraziel6362 Před 6 měsíci +208

      @@skirowx8709 In the Metal Gear Solid series there's a character called Revolver Ocelot, who (just like his name implies) uses revolvers and meows like a cat.

    • @Foxtrop13
      @Foxtrop13 Před 6 měsíci +16

      then it was cringe

    • @user-ip1hs6ki7x
      @user-ip1hs6ki7x Před 6 měsíci +147

      Engravings give no tactical advantage whatsoever..

  • @Gr3yCard1nal
    @Gr3yCard1nal Před 6 měsíci +334

    Totally see both sets of animations in-game but Hit's animations used only when Wild Wasteland picked.

    • @alexanderlucard4810
      @alexanderlucard4810 Před 6 měsíci +28

      Frankly I'd love a mod that did that.

    • @BIadelores
      @BIadelores Před 5 měsíci +8

      @@alexanderlucard4810 There kinda is. There is somebody trying to make it so that you get different animations based on your skill level, traits, and perks. It's not very complete but I believe they wanna do all weapons in the game.

    • @andrew2044
      @andrew2044 Před 5 měsíci +5

      ​@@BIadeloresDo you remember who they might be? I'm trying to do the same thing and I feel like joining forces instead of making our own project individually could be a great idea!

    • @BIadelores
      @BIadelores Před 5 měsíci

      @@andrew2044 tomeyp43 on fnv nexus

  • @Agentcalifornia26
    @Agentcalifornia26 Před 6 měsíci +189

    4:58 a light shining in darkness hits…too perfect

  • @loonboy4905
    @loonboy4905 Před 6 měsíci +67

    They’re both so fucking good and this is why I love the fallout modding scene. The passion put into these animations is so immense you can’t help but feel so lucky to enjoy a game with such an amazing community.

  • @Whyman7587
    @Whyman7587 Před 6 měsíci +126

    I like what hit’s anims did with the Musterious Magnum

  • @dan_loeb
    @dan_loeb Před 6 měsíci +130

    honestly i like hits better across the board, but there are some times i really like the clean reborn, especially with the sawed off shotgun holster animation. at 6:25

    • @dylanstoudt6499
      @dylanstoudt6499 Před 6 měsíci +11

      Yeah, that's my favorite animation of the last few years

    • @hugh_maniac
      @hugh_maniac Před 6 měsíci +15

      They're both fantastic, but I really dislike how they are positioned by default in Clean Reborn, covers the whole damn screen.

    • @artificialskulls
      @artificialskulls Před 5 měsíci +2

      @@hugh_maniacyou can use b42 hip control to fix that

  • @SPCHC
    @SPCHC Před 6 měsíci +1668

    hydrogen bomb vs coughing baby

  • @blahmah3261
    @blahmah3261 Před 6 měsíci +113

    14:08 gave me physical pain

    • @salrodriguez21
      @salrodriguez21 Před 6 měsíci +2

      Looked like an MP5 animation, or am I tripping?

    • @krychur4956
      @krychur4956 Před 5 měsíci +13

      ​@@salrodriguez21because the release is on the left, not the right.

    • @bigswigg3631
      @bigswigg3631 Před 4 měsíci +34

      ​@@krychur4956the animations were made for vanilla models, and I believe hitman said that Obsidian never modeled a mag release for the service rifle so he had to make something up for the animation to make some sense

    • @dogelord79
      @dogelord79 Před 4 měsíci

      that's intended to be the jam animation

    • @prettyradhandle
      @prettyradhandle Před 4 měsíci +6

      y'know what else will give you pain?
      the vanilla model.

  • @DsTslylee
    @DsTslylee Před 6 měsíci +93

    I'm sorry
    That Mysterious Magnum is just too hard to beat
    Hit's just goes too hard

    • @santiaguo21
      @santiaguo21 Před 6 měsíci +18

      "You've done fucked up, boy" *materializes .44 magnum*

    • @memeconsumer773
      @memeconsumer773 Před 3 měsíci

      I thought it came with WAP?

  • @whitefatalis2743
    @whitefatalis2743 Před 6 měsíci +41

    Love 'em both and im using 'em both. Some anims are better than the others - for example, hitmans .44 magnum looks just incredibly weird, with how the character holds the clip.

    • @generic_tough_guy.4830
      @generic_tough_guy.4830 Před 6 měsíci

      Yeah the speed loader and the stiffness of the gun feel really stiff and don't look right

    • @carrotsandpeas4091
      @carrotsandpeas4091 Před 5 měsíci +2

      Do you mean you’re using them both at the same time, and like swapping out specific ones you do and don’t like? If so, would you mind saying how to do it please?

    • @whitefatalis2743
      @whitefatalis2743 Před 5 měsíci

      @@carrotsandpeas4091 Yes im using them both and swapping those i dont like. I'm doing that by searching for the exact specific animation files provided by Hitman and Rock. They list their namefiles on modpages of their mods. So for example, i prefer Rockbiters 44 reload more then Hitman's. If do, i would go to Hitman's mod, for example Hit Anims Season 2, find the corresponding animation files (probably in AnimGroupOvveride folder) and delete them.

    • @peppermillers8361
      @peppermillers8361 Před 5 měsíci

      I guess you could argue that it looks awkward, but I think it's doable with video game logic and if you want to explain some fast reloading.

  • @hshgf3410
    @hshgf3410 Před 6 měsíci +62

    They are both gorgeous in their own right. Both are so smooth and they help remove so much of the clunky feel that vanilla NV has.

  • @Yboe27
    @Yboe27 Před 6 měsíci +92

    0:47 thats ocelots meow from MGS3

  • @mileselon1339
    @mileselon1339 Před 5 měsíci +14

    3:20 ok ok, right here. I love that design of the 9mm pistol! Beautiful just beautiful

    • @mileselon1339
      @mileselon1339 Před 5 měsíci +1

      Meanwhile at 15:10 !
      "I SUMMON THE DUDE!"

  • @fuchsiafire6932
    @fuchsiafire6932 Před 6 měsíci +29

    Clean animations is my go-to

  • @rickywalter6707
    @rickywalter6707 Před 6 měsíci +29

    I like both animations for the sawed-off shotgun but I love Clean a little more for it. I just love how you aggressively slam on the gun to reload it. XD
    In general, Hitman’s is way better: If you want to see why, just look at Lucky, Mysterious Magnum and Light Shining in Darkness. Those animations are iconic.

  • @Smartcoughdrop
    @Smartcoughdrop Před 6 měsíci +23

    I loves Hit's "All American" equip animation

  • @emunah8038
    @emunah8038 Před 6 měsíci +39

    9:10 Clean Animations Reborn for the 10mm Submachine gun is mega cursed... There is nothing on the top to be pulled back! Just have him smack the side and call it a day!

    • @peppermillers8361
      @peppermillers8361 Před 5 měsíci +1

      Ouch

    • @DreamyWoIf
      @DreamyWoIf Před 4 měsíci +20

      The mod author is not an idiot. The video author uses a different weapon model that doesn't work well with basically any animation mods (notice how the magazine clips into the frame with Hit's animations).

    • @bridgeportcrasher
      @bridgeportcrasher Před 4 měsíci +9

      @@DreamyWoIf Yeah. Both mod authors made the animations with the vanilla game's meshes in mind which is why some clipping can be seen on some of the weapons in the video.

  • @krnk2532
    @krnk2532 Před 6 měsíci +22

    so i think the only problem with cleans 357 magnum is i'm not sure if you can lower the hammer and change cylinders at the same time but both look insanely clean.

  • @pajamapantsjack5874
    @pajamapantsjack5874 Před 6 měsíci +83

    These animations are pretty good, but give you no tactical advantage whatsoever

    • @WhiteWolf-zl6wj
      @WhiteWolf-zl6wj Před 6 měsíci +9

      why would you want a tactical advantage in a RPG game? These are supposed to be JUST animations... it was never intended for tactical advantage.

    • @TriggerVR657
      @TriggerVR657 Před 6 měsíci +40

      @@WhiteWolf-zl6wjit’s a reference

    • @whohashamburger855
      @whohashamburger855 Před 6 měsíci +6

      Youve never played the MGS games and it shows

    • @WhiteWolf-zl6wj
      @WhiteWolf-zl6wj Před 6 měsíci

      @@TriggerVR657 to what?

    • @Cl0udyN1ghtmare
      @Cl0udyN1ghtmare Před 6 měsíci +5

      ​@@WhiteWolf-zl6wjmetal gear solid 5: phantom pain, there is a scene where one of the characters says "engravings give you no tactical advantage whatsoever"

  • @alexandroquintero1964
    @alexandroquintero1964 Před 6 měsíci +106

    two incredibly talented artists but I am wondering, are Clean's view models intended to take up that much of the screen or is that your FOV settings or did you edit the screen capture to focus on the guns more closely? some of them just block off a lot of the screen

    • @aintitsublime
      @aintitsublime Před 6 měsíci +52

      pretty sure its because cleans animations are very vanilla friendly and thats the amount vanilla weapons take

  • @awkwardGardener
    @awkwardGardener Před 6 měsíci +5

    It's been really cool seeing Rockbiter improve so much over the last few years.

  • @YeOldDuck
    @YeOldDuck Před 25 dny

    this was really helpful for installing hits animations overhaul because it has both rocks and hit animations, thank you

  • @rhinojam1
    @rhinojam1 Před 6 měsíci +6

    I had never even heard of the fallout series before stumbling along this video one evening and after many sleepless nights (researching fallout lore;) xD) I finally purchased a game of the year edition of fallout new vegas and followed the mo jave express guide and I have found the missing puzzle piece to my life. thank you Biggie

    • @SUP3RI0R
      @SUP3RI0R Před 6 měsíci +7

      How… You got to be sarcastic bro lmao

    • @Trapclapcheese
      @Trapclapcheese Před 5 měsíci +6

      @@SUP3RI0R i mean, i guess its possible but seems extremely unlikely

    • @peppermillers8361
      @peppermillers8361 Před 5 měsíci

      Give the first two games a try, they’re neat if you don’t mind punishing gameplay.

    • @commanderknee3821
      @commanderknee3821 Před 4 měsíci +1

      Ultra based for getting into new vegas first

  • @cnut7383
    @cnut7383 Před 6 měsíci +15

    I know its part of the animation style and gives it a lot of punch but clean animations feels like every slight movement is springloaded and tied to your eyeballs. It feels a bit obnoxious at least for the reloads

    • @Senthain
      @Senthain Před 6 měsíci +4

      Don't worry, you're not the only one thinking the same. It feels incredibly distracting for me.

  • @AnomalyAlter
    @AnomalyAlter Před 6 měsíci +1

    I can see the appeal in both
    Clean for a more serious playthrough
    Definitely Hits if you're a wild wasteland kind of guy. Lot of style

  • @Sarcastican_
    @Sarcastican_ Před 5 měsíci +4

    Both of these look phenomenal. I do appreciate Hit's anims a bit more since I'm a sucker for the wider FOV.

  • @RandomNoNamePT
    @RandomNoNamePT Před 6 měsíci +3

    I personally use both with slight edits to make it work with some others I like better (Such as ETJ Pistol anims for 10mm) But I use them in separate games, Clean Animations for DUST and Hit's for TTW. It helps me gaslight myself into thinking I actually am playing as different people in the same world instead of just casually handling guns the exact same way some dude 20 years later.

  • @feraligatorade99
    @feraligatorade99 Před 6 měsíci +7

    most of the revolver aims spin the cylinder the wrong way. Colts spin clockwise from the shooter, S&W's spin counter-clockwise.

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci +6

      i was a little shocked to see that neither authors corrected that vanilla mistake but it is a pretty tiny mistake, i think rock did say he doesn't really put too much importance on realisim in his anim's which is fair

  • @SeSmokki
    @SeSmokki Před 6 měsíci +21

    0:37 why does your whole vision jiggle like that?

  • @l1teralcanc3r78
    @l1teralcanc3r78 Před 6 měsíci +2

    The John Wick mag flick on the .45 was a nice touch.

  • @WanderSeth
    @WanderSeth Před 6 měsíci +4

    Not spinning the revolvers is the deal-breaker for me, ngl

  • @Trapclapcheese
    @Trapclapcheese Před 6 měsíci +26

    this is just the comparison i needed! also if you dont mind suggestions, have you ever thought about adding hitmans animations in addition to rockbiters to the guide? with that combo i think all but 5 or 6 weapons are animated

    • @survivor163
      @survivor163 Před 6 měsíci +3

      You can, I guess. Last time, I use both Hit's and Clean anims with the Iron Sight Aligned mod. The ISA when installed has an option to choose the animation you prefer. Although not sure if that counts.

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci

      @@survivor163 thats what i was referring to, i also used that combo on my last playthough

    • @hugo8500
      @hugo8500 Před 6 měsíci

      @@survivor163 Oh cool, I was about to run that exact mod in a new game soon- does it let you run both animations concurrently (e.g. the animation will be random) or can it only be one at a time?

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci +1

      @@hugo8500 its only one animation at a time but like they said you can pick and choose which animation you want if there's an overlapping animation

    • @hugo8500
      @hugo8500 Před 6 měsíci

      @@Trapclapcheese Sweet, good to know, thanks!

  • @FeekyChucker
    @FeekyChucker Před 6 měsíci +1

    I really wanted the Silenced .22 Pistols reload being the LOUD PIPE SFX when the mag hits the floor, obviously contradicting the purpose of the gun.

  • @SketchyV9
    @SketchyV9 Před 6 měsíci +14

    great work! i rlly dont like how clean animations r so slow n close to the camera so i swapped to hitmans.

  • @FALL-LAFF-7477
    @FALL-LAFF-7477 Před 6 měsíci +19

    I suspect those Hit's Animations are inspired by that goofy and fun looking BF series secret reloads. It has personality apparently.

  • @vitorstupp9297
    @vitorstupp9297 Před 4 měsíci +1

    Broo your texture overhaul is so good, I would play the shit out of New vegas again with that graphics

    • @Loctiter
      @Loctiter Před 4 měsíci

      Where can I download it?

    • @ceo_of_cats
      @ceo_of_cats Před 2 měsíci

      I second this, does anyone know what mod this is?

  • @blackdragon5274
    @blackdragon5274 Před 4 měsíci +1

    Woe be upon whoever took a light shining in darkness's trench sights, and you for installing the mod for it.

  • @alaok489
    @alaok489 Před 6 měsíci +3

    Hit anims clearly wins here just with the Lucky animation and the Ocelot sound

  • @lonecourierjoeyv2133
    @lonecourierjoeyv2133 Před 6 měsíci +6

    Both are good but man CAR’s anims for the laser pistol kinda… :/
    Plus, hit’s anims having unique anims for unique guns is great

  • @TexasGreed
    @TexasGreed Před 3 měsíci +1

    I really love this video. Although it would be awesome if you changed your gun range every few weapons, or by class. Show off more of those beautiful landscapes.

  • @Chalaxandler
    @Chalaxandler Před 4 měsíci +1

    Hey man, just wondering... why are you no longer supporting the Mojave Express Guide? It's an extremely comprehensive guide and you did an awesome job with it. I think I'm going to try and do a full playthrough with it as well as METG. I appreciate the effort you put into it and was just wondering why you've moved on from supporting it and if there's anything game breaking that might've changed in the past month and half or if anything is outdated and isn't recommended using anymore. Thanks again for building such a solid modlist and guide for those of us who aren't as competent when it comes to modding new vegas

  • @PrepConstant
    @PrepConstant Před 3 měsíci +1

    Hearing the 1911 mag is just chefs kiss. Reminds me of the Black Ops 1911

  • @teddynihon
    @teddynihon Před 5 měsíci +3

    Never expected the Ocelot easter egg

  • @nik0208
    @nik0208 Před 6 měsíci +5

    I prefer hits by a wide margin personally, clean is still good but it's trying too hard to be snappy and tactical with some of the animations and I think hit's anims are much more realistic and grounded, and actually look like how someone would actually reload a gun instead of looking like they came from modern warfare.

  • @wingsofzero5732
    @wingsofzero5732 Před 6 měsíci +5

    Hit anims, no competition - Clean tries too much to crib off MW2019’s anims and it just looks goofy IMO. Plus the weapons take up too much screen space and the camera shaking is super excessive.
    Also, Hit has unique anims for special weapons which is a plus IMO.

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci +1

      yeah the more relaxed nature of hits animations especially some of his newer stuff is more appealing, i feel like the main quirk with rock's animations aside from being a little too close to the screen is sometimes the animations look a little stiff or choreographed if that makes sense

    • @wingsofzero5732
      @wingsofzero5732 Před 6 měsíci +2

      @@Trapclapcheese Totally. In the end it all comes down to personal preference though, and I'm not bashing on the hard work the animators do. For me, it's also a roleplaying thing - my Courier is a regular person with just enough familiarity in weapons to get by, and Hits animations reflect that pretty well IMO.

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci +2

      @@wingsofzero5732 100% rockbiter still did an amazing job with clean animations

    • @joeypayne3792
      @joeypayne3792 Před 4 měsíci +1

      I can assure you MW2019 is not an influence in my animations, so I'll have to do better to make that people don't continue to perceive things that way.

    • @Trapclapcheese
      @Trapclapcheese Před 4 měsíci

      @@joeypayne3792 personally I'd say keep doing what you are doing because i can't really see too many similarities. i think the mw thing is because your animations are a little more "professional" compared to hitman's. nice work on the new repeater pack btw

  • @Jupiter.141
    @Jupiter.141 Před 5 měsíci +1

    I like the clean animations as it goes well with other modded weapons

  • @hanyolo2011
    @hanyolo2011 Před 6 měsíci +2

    Welp hits had me at the revolver spin, no further comparisons necessary.

  • @tantricoath
    @tantricoath Před 4 měsíci +1

    Normal playthrough - Clean Animations Reborn
    Wild wasteland playthrough - Hit's Anims

  • @lennic
    @lennic Před 6 měsíci +2

    looks amazing! I do kinda hope you can turn off the camera shaking when reloading on clean anim reborn though

  • @ep1cn3ss2
    @ep1cn3ss2 Před 4 měsíci +13

    What is your weather/lighting mod, its easy on the eyes.

    • @barschun
      @barschun Před 3 měsíci

      The weather mod is Desert Natural Weathers by clayvn

    • @pavia1960
      @pavia1960 Před 9 dny

      @@barschun really? tried it its still very yellowish

    • @barschun
      @barschun Před 9 dny

      @@pavia1960 Hmm my guess is the video creator also used a Reshade preset or New Vegas Reloaded to affect the lightning (which I don't know)

    • @SkFan5
      @SkFan5 Před dnem

      @@pavia1960 I'm a bit late but I think he is using the "Desert Natural Realism - Redux" for Desert Natural Weathers with reshade.

  • @agabrield
    @agabrield Před 6 měsíci +6

    I was liking clean for being well animated
    Then hit's animations on unique weapons sold me

  • @93streak
    @93streak Před 5 měsíci +3

    Why every time you drop a magazine on the floor it sounds like a fork bouncing on the sink, im so confused

  • @demongrenade2748
    @demongrenade2748 Před 6 měsíci +5

    Hit's animations are more stylish, while Clean's are more practical. Both have their fair share of mistakes though. Both have clipping issues on some weapons like the 10mm smg.
    And I guess Hit doesn't know AR15 weapons work, because none of his animations actually hit the bolt release when reloading them. The service rifle being the worst offender, where he smacks the other side of the rifle, opposite of where the bolt release is. Clean's animations are more accurate, but his weapons also take up more of the FOV for some reason.

    • @DreamyWoIf
      @DreamyWoIf Před 6 měsíci +2

      The clipping on the 10mm SMG and other weapons happens because the video author is using non-vanilla weapon models. Both modders primarily use vanilla meshes as reference, but pretty much all weapons showcased here are replacers.

    • @Trapclapcheese
      @Trapclapcheese Před 6 měsíci +3

      same thing goes for why hit's anims aren't pressing the bolt release, he was working with vanilla meshes. he redid his service rifle animation and actually built it around the gun model used in this video.

  • @phaodaimotnguoi-1manfortress
    @phaodaimotnguoi-1manfortress Před 6 měsíci +9

    Why they always left out that gun 😢

  • @user-ur2gu9hj9k
    @user-ur2gu9hj9k Před 6 měsíci +1

    Hit's Mysterious Magnum is just 10/10. And overall i would prefer Hit's ones. Clean animations are too close to the face, dunno maybe you can change FOV of HUD to place them away from camera. But HIts have more personalyty anyway. One thing i woud like to do with them - maybe remeve some unique anims. Like Mysterious magnum is hilarious and literaly in lore is kinda magical(?) but Unique .45 coming from heaven is i think too much

  • @calsqueezy8813
    @calsqueezy8813 Před 6 měsíci +2

    this such a cool video just what i needed to complete my foot path mod

    • @rhinojam1
      @rhinojam1 Před 6 měsíci

      I have been working on a 4k feet and foot prints mod

  • @2010vintagesandwichenjoyer
    @2010vintagesandwichenjoyer Před 6 měsíci +8

    i will always prefer hitmans cause its more in a spirit of a new vegas when clean animations sometimes adds this mw2019 hand shaking reload animation that i absolutely hate

  • @mrdoomman97
    @mrdoomman97 Před 6 měsíci +3

    Hits weapon fov is just better i hate how close shit is to my face

  • @Some_Chumpion
    @Some_Chumpion Před 6 měsíci +3

    That Hits animation has some fancy shooting. Hits is pretty good

  • @SpikeJet2736
    @SpikeJet2736 Před měsícem

    As someone who always loves to roleplay as a cowboy in FNV, of course I have to go with Hit's

  • @dest5416
    @dest5416 Před měsícem

    Clean Animations Reborn were such a thing that even changed the gameplay to add the realism in some sense like, with the AMR the reaload is hella slow even with the fast reload perk but you can feel the weight of that damn .50 thing after every shot and reload, but you can change into third person view and just check how dumb fast the reload actually was in game, that actually also applies to a lot of weapons which firerate changed thanks to the animations,
    To be honest, even if in the Divide the thing with the AMR was a pain to deal when i was around a lot of deathclaws on that damn bridge and on Courier´s Mile, and that the Police Pistol on Dead Money fired hella slow in comparison with the Vanilla one, i liked having that weight i that change so i very little used to change to third person for the reload or the firing being more fast until it was pretty much hella necessary, which after Dead Money it wasnt a problem at all.
    Also pretty funny and sad at the same time how the Medicine Stick does the start up animation everytime you get it up (when there is no enemies around, of course) but A Light Shining in Darkness and All American ones only happen the first time you pull put the weapon, i would have loved if i could see the All American again even from time to time like a random chance.
    Still, that mod was the one that made my experience hella more enjoyable, cuz i played the vanilla game in 2017 on a bad pc and i remember the pain of the bugs and crashes and all the game shows its age.
    Really recommended to use even if its gonna be your first time on the mojave.

  • @boteloriginal2619
    @boteloriginal2619 Před 6 měsíci +6

    What texture pack of weapons did you use in the video? is it wap?

    • @BigMommaGart
      @BigMommaGart Před 5 měsíci +1

      i recognize the .44 magnum and .45 pistol retextures from other mods, probably a mix of a lot of retextures

  • @lohsefalscher
    @lohsefalscher Před 6 měsíci

    Clean’s is, well, more clean and snappy but Hit’s oozes personality and fun which takes the cake for me.
    Both are neat though! 💜

  • @centercannothold
    @centercannothold Před 2 měsíci

    The hitman's 9mm, .45 pistol animation still have it slide magically pulled back just like vanilla. The clean animation single shotgun still have the shell magically eject like vanilla.

  • @FeliksOnline
    @FeliksOnline Před měsícem

    I with reborn would take as little space on the screen as hit. Seeing bottom right of your screen is underrated

  • @tsivils1987
    @tsivils1987 Před 4 měsíci

    Bethesda has hired a lot of modding artists, level designers, etc. But I think they need to hire some fan animators too. Sure, some of these animations might be a little much for their taste, but if a fan can make these animations in an old game like this and make it look so smooth and modern (animation wise ofc) , then they can absolutely dial it back to be in line with what Bethesda wants while keeping thay fluidity and some style.

  • @Orangeyultar
    @Orangeyultar Před 2 měsíci

    very useful now that there's a merged mega-mod of both of their animations

    • @hopedream11
      @hopedream11 Před měsícem

      Yeah and it covers all vanilla weapons. Only issue if your using modded. In which case go for Asurah's pack.

  • @Sniperm0n
    @Sniperm0n Před 6 měsíci +6

    I like the reloads that are kinda shaky. It looks like he's frantically reloading in the middle of a firefight.

  • @fastestdino2
    @fastestdino2 Před 6 měsíci +1

    both are fantastic honestly. Hitman's have a little more fun to them.

  • @arkgaharandan5881
    @arkgaharandan5881 Před 6 měsíci +5

    you should have compared ironsight animations as they are different.

  • @lotuswings
    @lotuswings Před 6 měsíci +2

    The ocelot howl got me.

  • @CitizenWea
    @CitizenWea Před 6 měsíci +1

    If my game looked this good I would probably play NV again.

  • @colbyboucher6391
    @colbyboucher6391 Před 5 měsíci +1

    My one issue with Clean is that it's all so... bouncy. I get that animators all think that making stuff jiggle more will make it better but it's enough to be sort of cartoonish and distracting.

  • @lobiankk77
    @lobiankk77 Před 4 měsíci

    4:34 This is the most satisfying 1911 reload ever.

  • @PatrickRatman
    @PatrickRatman Před 3 měsíci

    started another playthrough with a mod collection from nexus that had these animations and the first animation when you draw lucky got both a scream and a laugh out of me at the same time.

  • @Exhalted1
    @Exhalted1 Před 4 měsíci

    Feel like hit's anims hit that wild wasteland feel, some goofier but also more charming and more gunslinger esque

  • @somethingpointless4074
    @somethingpointless4074 Před 6 měsíci

    "Hey Ocelot, do your signature call"
    Ocelot: 0:51

  • @dozette1448
    @dozette1448 Před 6 měsíci

    i love both but mainly use clean because the animations are synced with third person, switching from third and first person while still reloading is so smooth. but i do prefer the increased first person firerate in hitmans animation making the 9mm pistol so much better to use. and hits submachine animations are my favorite because i always wanted to hold them 2 handed. its hard to choose

  • @retrohero5475
    @retrohero5475 Před 4 měsíci +2

    An absolute tragedy that you don't pull Joshua's pistol out of a hollowed out bible.

  • @PongraczDeats
    @PongraczDeats Před 4 měsíci +1

    Hit's Animations Hit Different.

  • @dantauche7917
    @dantauche7917 Před 6 měsíci +4

    Is it possible to pick and choose for each weapon? Or are you locked into one or the other pack?

    • @TZhekaT
      @TZhekaT Před 4 měsíci +1

      It is possible, just overwrite some with others

  • @ep1cn3ss2
    @ep1cn3ss2 Před 3 měsíci +1

    I don't want the screenshake, how can I disable that?

  • @0lionheart
    @0lionheart Před 5 měsíci +2

    The only thing I dislike about these (very high quality) reloads is they tend to feel very.. modern military operator. Especially the .45 with the Wick Flick. Just feels out of place for a mailman in a wasteland to be doing speed reloading drills. Plus, they'd be pocketing mags, not yeeting them. You collect your brass after all, magazines would be precious.

  • @Sarmathal
    @Sarmathal Před 6 měsíci +3

    Tanks Biggie! 😊

  • @kwin-2084
    @kwin-2084 Před 4 měsíci

    I like how the viewmodel sits on clean animations gonna grab these just to switch things up

  • @capofantasma97
    @capofantasma97 Před 3 měsíci +2

    Clean Animations overall feels more grounded in reality, but one handed grip pistols? And no extra flair for the special weapons? I don't agree with those choices.

  • @sniperwolf9073
    @sniperwolf9073 Před 6 měsíci +1

    Love this game

  • @moctif1750
    @moctif1750 Před 2 měsíci

    Although both mods are great, a part of my soul died when at 13:55 in the service rifle animation he smacks the right side of the gun when the bolt catch is on the left 💀

  • @SQron188
    @SQron188 Před 6 měsíci

    I'd like to appreciate the sound effects used in here, whoever's responsible; an especially noticeable upgrade in the case of 12.7 mm SMG, now at least it has something going for it... apart from Jury Rigging fodder.

  • @cheekibreeki904
    @cheekibreeki904 Před 2 měsíci

    Given that Hit's anims also have an optional special reload for Lucky, he absolutely wins this one.

  • @ElDocBruh
    @ElDocBruh Před 3 měsíci

    For me it's Clean for the 10mm and the bolt actions, and Hit's for everything else.

  • @Thatoneguy-hn1jb
    @Thatoneguy-hn1jb Před 3 měsíci

    I don't know if it's more realistic or what but that hunting shotgun model hurts my soul.