Pokémon Johto Legends Federation Headquarters

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  • čas přidán 4. 05. 2024
  • Really nice climax for Kanto. While I think making a bit of Kanto linear could have improved the story and heightened the level curve. It was still really good imo.
    Github Files, if you're interested in looking through them for the full planned Pokédex and Moves available along with other items:
    github.cowww.mediafir...
    Make sure you're using an unpatched Crystal 1.1 ROM for these. And for people using an Emulator. The Emulator must have full support for the MBC30 Chip, or you will run into problems throughout your playthrough.
    Regular Patch:
    www.mediafire.com/file/230h5p...
    Faithful Patch:
    www.mediafire.com/file/ypw6lw...
    Challenge Patch:
    www.mediafire.com/file/ig7zio...
    Pokémon Johto Legends:
    • Pokémon Johto Legends
    Johto Legends discord server link:
    / discord
    Get the latest patches and other info as it's released here. Along with the ability to ask for help if needed.
    My discord server link:
    / discord
    I try to put updates and plans on the announcement channel or future plans channel. Aside from that, not many people talk in it, but feel free to do so. Also, don't ask for cheat codes, I know none for any ROM Hack I play. You're better off googling them. Aside from that, I try to answer questions as best as I can.
  • Hry

Komentáře • 12

  • @Pokemonlover114
    @Pokemonlover114 Před měsícem +1

    Bro this game is still in developing right in future its gets more updates?? Because i want a gbc game that includes atleast 4 or 5 region 😅

    • @AntinomyCruz
      @AntinomyCruz  Před měsícem +1

      That's probably not gonna happen anytime soon. Fool's Gold has more than 3 regions worth of pokemon and 3 regions worth of locations
      And is already reaching the max space of the game.

    • @Pokemonlover114
      @Pokemonlover114 Před měsícem

      @@AntinomyCruz bro it's mean there is no way to include more regions???

    • @AntinomyCruz
      @AntinomyCruz  Před měsícem

      @@Pokemonlover114 pretty much. Without removing a ton of moves/pokemon, and limiting the size of each region by a lot.

    • @Pokemonlover114
      @Pokemonlover114 Před měsícem

      @@AntinomyCruz so these are basically 8 bits game right maybe 16 bits can work because i want to make a game that includes 500+ Pokemon and 5,4 regions

    • @AntinomyCruz
      @AntinomyCruz  Před měsícem

      @@Pokemonlover114 most specific ones to break the hard caps the games had are indeed 16 bit hacks.
      On GBC, you could probably go over 500 Pokémon, but you probably wouldn't have enough space for more than 2 full regions.
      GBA hacks have virtually no caps if you prefer to work on that

  • @Pokemonlover114
    @Pokemonlover114 Před měsícem +1

    Bro can you tell me how many Pokemon it's include in game