How We Improved Our ENEMIES In Godot | Devlog

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  • čas přidán 5. 03. 2024
  • Check out Zenva's Godot courses including their new Godot Open World learning pathway:
    academy.zenva.com/cart/?add-t...
    The first 50 of you will get 20% off your first year
    We add life to our enemies in Godot and explore Finite State Machines to handle enemy states.
    Other great videos:
    • Finite State Machines ...
    • Advanced state machine...

Komentáře • 2

  • @FiddleStoneGames
    @FiddleStoneGames  Před 2 měsíci +2

    Check out Zenva's Godot courses including their new Godot Open World learning pathway:
    academy.zenva.com/cart/?add-to-cart=1319205&coupon_code=partner-fiddlestone-2024&
    The first 50 of you will get 20% off your first year

  • @agriasoaks6721
    @agriasoaks6721 Před 2 měsíci +1

    Question and this might be off topic,
    How does the hit count work?
    You know like, one attack is single hit while others are multiple ones. When multiple hits occur, there are multiple damage numbers appear along with this multiple hit sfx.