I don't see Matt Uelmen being overcome by anyone in gaming sound tracks in this century. All due respect to the guy playing in this video, but he's just up for an impossible task of fitting Matt Uelmen's shoes.
@@AcousticOlli Uematsu is definitely the GOAT. Others (David Wise, Koji Kondo, etc, honestly don't even come close even though they too are among best)
Im really thankful that im watching this video today, witch i bought the game more then a year ago, plus the expansion now. It would be a torture to wait more then a year for the Diablo 3 lauching day, if a saw this video back than.
Matt Uelmen is the musician who tuned his guitar that way, who wrote those songs, who strummed those chords. This dude acts like he wrote the music for Diablo 1 & 2, what a d-bag. For them to drop Matt Uelmen from Diablo 3 soundtrack is idiotic, but makes sense, as it was the worst of the series.
I also did not like the "country style" Tristram theme, but the way he tunes and plays the instrument gives interesting sound. He mentioned that he likes unusual harmonies and that chord at 07:40 is super awesome. You can't get it with the usual tuning I assume.
What is the instrument he's talking about at 6:50? Hamadolsoma!!?? I have no idea what he is saying but I would really like to hear this instrument with a '..spooky character...' - Hopefully someone can help!
MrYngwie69 Yes, he has 23 albums. His name is Laurence Juber. He was the lead guitar player in Paul McCartney's band Wings. Since then, he has won 2 Grammys for his acoustic guitar work.
We all have to take from this that he's only demonstrating the various templates and sounds he used to make the actual new soundtrack. This only sucks because he's doing this thing completely to show his chops and have a little fun (his way) on the guitar. Me I'm glad this version didn't make it into the game lol. Butchered the dark ambient serenity and complexity of the original sounds made by the great Matt Uelmen.
He still missed the whole point. I'm not a talented musician myself, but the pace of his interpretation is BY FAR too fast. No one on this planet will/does recognize this as part of a dark/medieval hack and slay game. Sounds good, but for a game of this type, completely misplaced.
@@tempitempster5418 I guess my friend that after years of performing since maybe even before 1999 people can get a burnout sometimes I know it happens to many amazing artists and after 23 years you can't expect for the quality to be the same of course in some cases it can be even better but I tend to like to stick to the originals myself as well. Nevertheless you're right thank you for your intelligent comment you are the only one that comes even close to being able to explain how you hear it and whether you hate it or like it criticism is always important :-)
His interpretation is neat, but it's overdone. Jonas Lefvert managed a much better, more dynamic, and true to the original interpretation of the theme in his classical guitar cover of the original Tristram theme.
Well forget what I said. I guess He kinda does interprete the original. Even though Im a big fan of his incredeble art and skill, this is a bad job. The original material has a lot more to offer. But - Its not really fair to say jonas lefvert managed a better interpretation, he just made an arrangement for his guitar, thats more like just playing the exact same piece. Of course that is better ;)
Only Pretending He didn't play the same piece, though. He changed it in a lot of very important ways to add depth and layering to the piece that wasn't there. Listen to them side by side and you'll see what I mean.
quiet correct. too many pretend rock 12 string delay delay delays. in the vain of selling cds. fuck that fat ham trying to sell the limited edition box. hes the reason the guitar guy came and spammed in our eyes.
The sould is cool, but the feeling is a bit wrong. While it keeps the "original" vibe, many parts are just too fast for the proper ambience that one would like for a dark-medieval-magical themed game. The guy definitely knows a lot, but I think he messed things up with the speed. For instance, in the original Tristram song, there's only one very specific moment when things go faster, but then it ends and it gives space for slower and more enjoyable single notes again. Good, but not good enough. IMHO. A slower "pace" would fit better. And yes, I'm not a musician, so anyone with a more knowledgable opinion on what I just said is welcome to add their two cents here.
I really agree with you, man. The original Tristram has so much power through it's slower dark, ambitious, creepy ambiance it cuts to the soul. I'm trying to learn it on the guitar so can can re feel it's impact but it's freaking hard.
I believe the game I've played the most in my life was Diablo 1. I was unaware at the time that there was a Diablo 2 - or I didn't mind because I was too poor to buy it. But I've thoroughly enjoyed D1 to Hell and back, literally. While Diablo 3 was really bad at its early launch stages, it got progressively better and has been thus transformed, imo, into a very good game. Can someone civilized enough voice their opinion on why D3 sucks so very bad?
Diablo 3 turned into a great game in the expansion. But still it does not feel like a diablo game to me. I feel like Indigo Gaming's video on the matter explains what im feeling pretty well. Go watch it! :) /watch?v=ME-0-i6-0No
As much as the expansion saved Diablo 3's gameplay and the 5th act went a better direction than the first 3, nothing will redeem its story or art design. And as solid as the gameplay is, all the horror is gone. It almost plays like a bullet hell at this point It isn't a bad game, it's very fun, but thematically and in where the gameplay focus went, it just simply doesn't feel, look, or sound like a Diablo game, hence it is a bad Diablo game, for me. Path of Exile is a better successor to Diablo 2 than Diablo 3 was in that respect The feeling I got playing Diablo 1 for the first time as a kid when this whole form of gameplay was unfamiliar can be recreated for me by installing The Hell mod for D1, it's slow, methodical, with a palpable sense of danger and dread at every encounter. Almost like an isometric AARPG equivalent of Dark Souls in terms of how it felt to play. You truly did feel like a small human fighter in way out of your depth clinging to survival in a descent to hell. The walking mechanic for instance; what the walking did was make it so monsters walked as fast as you did, you had to plan your routes or you could find yourself cut off and trapped. Diablo 2 lost some of that and Diablo 3 barely has it at all short of some more extreme rifts in the endgame. To draw analogies to other games in terms of player empowerment, in Diablo 1 you feel like a vulnerable character in a horror title, while in Diablo 3 you feel like the Doomslayer out of the recent doom release. The gameplay is faster, tighter, more streamlined, you are given a ridiculous amount of power and the enemies scale to your character making progression often feel quite meaningless as you're staying on top of a ladder that simply grows with you. All of this kills the atmosphere which I loved so much in the original. And to be clear, it's not just the art design, it's the gameplay design that kills the horror just as effectively All of that is what was lost with Diablo 3 for me The upcoming horror game Agony has a more compelling depiction of a descent through hell for me, just give the character a weapon only just powerful enough to give them a fighting chance (That handle similarly to weapons in, say, Dark Messiah), place a few Diablo 1 monsters with similar behaviours in there and that's a first person interpretation of Diablo that I'll find more true to the series than Diablo 3 was.
Diablo 1 was a dead-serious game. It was truly scary, and meant to be scary. It was harsh and unrelenting, and punishing. Most important of all, it had a soul of itself, I know no other way to put it. Diablo 3 is a game, a toy, meant to have fun, even from the couch using a gaming console, meant to make you feel happy and cool and pwning. The game takes you by the hand, and drops unique tailored to your character. There is no way to fuck up, the game is forgiving. It points arrows to skills to level and people to talk to. It is the arcade-version of the girlfriend-friendly world of Warcraft. It is littered with cutscenes and dialogues, the game is glued together by chained quests. In diablo 1, you were on your own, out there, in a world that grew more evil with every stairs down. It's just a different approach to gaming. Games nowadays are aimed at a broad public and are meant to satisfy gamers needs to own and feel tough. Diablo 1 didn't make you feel tough, you were a poor loser, lost in hell.
soundtrack in the game wasn't bad but missed a huge kick (drums) your killing montsters at the speed of sound give me a soundtrack to compliment that, instead of a peacefull piece of music.
matt's a billion times better and cannot be improved. what the hell was this? it was awful. a decent display of skill but the music itself was unpleasant and just plain bad, not to mention an offense to the original.
Music was great. But the cartoonish feeling, the wow sound effects and game Sprites, and the lak of a skilltree to get different clases with the same char, and the extremely long levels on acts ( Oasis) ruined this game by far. The worst thing i can Think of is wow Sprites though, what in the actual fuck blizzard.
12 string guitar with lowerd tuning. ahhhh thats the trick :D
7:20
Thank you random citizen
Godly....
I don't see Matt Uelmen being overcome by anyone in gaming sound tracks in this century.
All due respect to the guy playing in this video, but he's just up for an impossible task of fitting Matt Uelmen's shoes.
The legion agrees to these words.
Mick Gordon I think took that spot with the Doom soundtracks
Well, maybe Gustavo Santaolalla.
Absolutely.
@@AcousticOlli Uematsu is definitely the GOAT. Others (David Wise, Koji Kondo, etc, honestly don't even come close even though they too are among best)
Amazing. Makes me wanna start playing a guitar again
Amazing play! Just awesome! And sound of guitar is so beautifull...
Awesome!!! I love this tuning!...
Im really thankful that im watching this video today, witch i bought the game more then a year ago, plus the expansion now. It would be a torture to wait more then a year for the Diablo 3 lauching day, if a saw this video back than.
back when blizzard used to be good RIP blizzard north
Two words: Not Uelmen
still, skill
Yes ulemen
The music worked so well with the theme of the game.
Oh man, that music is so sick
really cool guitarplay
Jorah Mormont works at Blizzard?
LOL, 6 years later I was thinking that. It's Jorah Mormont!
😂😂😂😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣🤣 on the spot
amazing
for me - awesome
FALLING IN LOVE....OVER....AND OVER....AND OVER AGAIN
Ty, Very Much
Merci pour ça monsieur
fascinating!
12 string what a boss
Did i just hear diablo on guitar? wow.... i like this guy, this to me is a million dollar song
Golden years ...
Feels good man.
super awesome
The first time he strikes over the strings, you immediately hear "That's the Diablo guitar!"
stay awhile and listen !!
You rock man !
6:30
thanks
Diablo music is a master piece is really one of the most amazing OST ever made and Bolivion!
12 String is awesome...
Super , i love is it
MORE MORE !!!
Damn... I wish i was half as good as this guy...
Its good.
diablo has the best soundtrack
It sounds really great already ut when he really starts to "work" the guitar, it starts to sound really rough
thank you daniel kong you saved us :D
When Blizzard did things that blow your mind.
sory for the ignorence buy, is this video they are talking about d3 right? i want a interview of how they make sound and music in d2,
its not Studio enhanced so it will sound rough... still really good :D
if only diablo 3 was as good as him playing guitar
lol I was about to give up on the video, then I scrolled down and read your comment and I happened to be 5 seconds away from it!
amo esa musica de tristam n.n
Wont be seeing another one of these for awhile.....
Matt Uelmen is the musician who tuned his guitar that way, who wrote those songs, who strummed those chords. This dude acts like he wrote the music for Diablo 1 & 2, what a d-bag. For them to drop Matt Uelmen from Diablo 3 soundtrack is idiotic, but makes sense, as it was the worst of the series.
Im glad Matt Uelmen is not in Diablo 3, the 1st two games were awesome, and deserved his music, this one doest, i just play PoE
PoE is everything that D3 had to be as a D2 sequel :'(
pillars or path ?
Path
Genius music! Just have the nostalgy and want to return playing d2 just because of its music!
El Diablo reflejado en una guitarra
You should i support that kind of fun :D and games ofc :3
Fucking Great!!!!
That's a theme for Hardcore Diablo.
I want this music in Diablo 4
this will be better czcams.com/video/qXf2VjZz2qI/video.html
Did you get your wish?
@@tassadar1977no
kind of sounds like Opeth
I think that everytime i play the games
Why jorah mormont was at the blitzcon?
I also did not like the "country style" Tristram theme, but the way he tunes and plays the instrument gives interesting sound. He mentioned that he likes unusual harmonies and that chord at 07:40 is super awesome. You can't get it with the usual tuning I assume.
He says its CGDGAD at 6:29
the "country style" was just him improvising from the top of his head
I saw this as something you'll never be able to do.
starts at 5:50
Diablo II was the best one
i was thinking the same thing the whole time lol
What is the instrument he's talking about at 6:50? Hamadolsoma!!?? I have no idea what he is saying but I would really like to hear this instrument with a '..spooky character...' - Hopefully someone can help!
A 12 string guitar...
@@slobrat3556 are you sure? I'm pretty certain he is saying something completely different. The last instrument he mentions?
Hammered Dolcimer
From 7:15 on is just amazing. This guys is super talented that music is just amazing.
Nice Tuning at 6:26. ;-)
Is there like... anywhere i can see matt play or buy shit... from him? >_> He is genius.
who is this guy, does he have an album
MrYngwie69 Yes, he has 23 albums. His name is Laurence Juber. He was the lead guitar player in Paul McCartney's band Wings. Since then, he has won 2 Grammys for his acoustic guitar work.
We all have to take from this that he's only demonstrating the various templates and sounds he used to make the actual new soundtrack. This only sucks because he's doing this thing completely to show his chops and have a little fun (his way) on the guitar. Me I'm glad this version didn't make it into the game lol. Butchered the dark ambient serenity and complexity of the original sounds made by the great Matt Uelmen.
omg wow lol
From 7:20 so inspiring!!
thats what I mean... ^^
i play a 12 string aswell
This is why blizzard will never create anything better than diablo 2
guys, plz. he has only one guitar :D no flutes, strings, trumpets, drums
why not me.. why not me.
the soundtrack is only the best thing in diablo3
And its far below the masterclass of Diablo 2. It's not even comparable. It' was WoW'd.
i am a russian^^
Whats his name again? Matts Tumor?
Чувствую это будет музон для diablo 5 на босса
who is the artist
David Brevik :/
NO NO its Matt Uelmen im sorry
Laurence Juber
TheGecata196
no, it's not, Matt Uelmen would have made a better song
Dude did a great job. Felt like music from Sanctuary, sadly, Uelmen is still the bar.
7:07 remix
Holy crap that guy. He's an acoustic guitar god.
He still missed the whole point. I'm not a talented musician myself, but the pace of his interpretation is BY FAR too fast. No one on this planet will/does recognize this as part of a dark/medieval hack and slay game. Sounds good, but for a game of this type, completely misplaced.
@@tempitempster5418 I guess my friend that after years of performing since maybe even before 1999 people can get a burnout sometimes I know it happens to many amazing artists and after 23 years you can't expect for the quality to be the same of course in some cases it can be even better but I tend to like to stick to the originals myself as well. Nevertheless you're right thank you for your intelligent comment you are the only one that comes even close to being able to explain how you hear it and whether you hate it or like it criticism is always important :-)
Version 2.o
KE PESAO EL COLEGA CON LA GUITARRA
cubeitor ¿Y que esperabas ver? infeliz
wadafaka
7:53 In real this guy is a timetraveller from 666 b.c. :P
They should have got Andy La Rocque from King Diamond to do this, SMH. Listen to Black Horsemen if you don't believe me.
Вот игры раньше делали душу вкладывали, не то что щас дерьмо - главное бобла срубуить
Opeth?
His interpretation is neat, but it's overdone. Jonas Lefvert managed a much better, more dynamic, and true to the original interpretation of the theme in his classical guitar cover of the original Tristram theme.
Yes, Jonas is awesome!!
Well forget what I said. I guess He kinda does interprete the original. Even though Im a big fan of his incredeble art and skill, this is a bad job. The original material has a lot more to offer. But - Its not really fair to say jonas lefvert managed a better interpretation, he just made an arrangement for his guitar, thats more like just playing the exact same piece. Of course that is better ;)
Only Pretending He didn't play the same piece, though. He changed it in a lot of very important ways to add depth and layering to the piece that wasn't there. Listen to them side by side and you'll see what I mean.
quiet correct.
too many pretend rock 12 string delay delay delays. in the vain of selling cds.
fuck that fat ham trying to sell the limited edition box.
hes the reason the guitar guy came and spammed in our eyes.
오옭 쩐다
Nice English,but i agree.
The sould is cool, but the feeling is a bit wrong. While it keeps the "original" vibe, many parts are just too fast for the proper ambience that one would like for a dark-medieval-magical themed game.
The guy definitely knows a lot, but I think he messed things up with the speed. For instance, in the original Tristram song, there's only one very specific moment when things go faster, but then it ends and it gives space for slower and more enjoyable single notes again.
Good, but not good enough. IMHO. A slower "pace" would fit better.
And yes, I'm not a musician, so anyone with a more knowledgable opinion on what I just said is welcome to add their two cents here.
I really agree with you, man. The original Tristram has so much power through it's slower dark, ambitious, creepy ambiance it cuts to the soul. I'm trying to learn it on the guitar so can can re feel it's impact but it's freaking hard.
it's not Matt Uelmen
That's precisely the problem :(
8:53 is so awesome!
This guy acting like he's Matt Uelmen, lmao
I believe the game I've played the most in my life was Diablo 1. I was unaware at the time that there was a Diablo 2 - or I didn't mind because I was too poor to buy it. But I've thoroughly enjoyed D1 to Hell and back, literally. While Diablo 3 was really bad at its early launch stages, it got progressively better and has been thus transformed, imo, into a very good game. Can someone civilized enough voice their opinion on why D3 sucks so very bad?
Diablo 3 turned into a great game in the expansion. But still it does not feel like a diablo game to me. I feel like Indigo Gaming's video on the matter explains what im feeling pretty well. Go watch it! :) /watch?v=ME-0-i6-0No
Nowak you haven't been civilized since Diablo 1 lol
That's so funny Rusty, guess who of us that got a degree in gamedesign, "lol" ;)
As much as the expansion saved Diablo 3's gameplay and the 5th act went a better direction than the first 3, nothing will redeem its story or art design.
And as solid as the gameplay is, all the horror is gone.
It almost plays like a bullet hell at this point
It isn't a bad game, it's very fun, but thematically and in where the gameplay focus went, it just simply doesn't feel, look, or sound like a Diablo game, hence it is a bad Diablo game, for me.
Path of Exile is a better successor to Diablo 2 than Diablo 3 was in that respect
The feeling I got playing Diablo 1 for the first time as a kid when this whole form of gameplay was unfamiliar can be recreated for me by installing The Hell mod for D1, it's slow, methodical, with a palpable sense of danger and dread at every encounter. Almost like an isometric AARPG equivalent of Dark Souls in terms of how it felt to play. You truly did feel like a small human fighter in way out of your depth clinging to survival in a descent to hell.
The walking mechanic for instance; what the walking did was make it so monsters walked as fast as you did, you had to plan your routes or you could find yourself cut off and trapped. Diablo 2 lost some of that and Diablo 3 barely has it at all short of some more extreme rifts in the endgame.
To draw analogies to other games in terms of player empowerment, in Diablo 1 you feel like a vulnerable character in a horror title, while in Diablo 3 you feel like the Doomslayer out of the recent doom release. The gameplay is faster, tighter, more streamlined, you are given a ridiculous amount of power and the enemies scale to your character making progression often feel quite meaningless as you're staying on top of a ladder that simply grows with you.
All of this kills the atmosphere which I loved so much in the original.
And to be clear, it's not just the art design, it's the gameplay design that kills the horror just as effectively
All of that is what was lost with Diablo 3 for me
The upcoming horror game Agony has a more compelling depiction of a descent through hell for me, just give the character a weapon only just powerful enough to give them a fighting chance (That handle similarly to weapons in, say, Dark Messiah), place a few Diablo 1 monsters with similar behaviours in there and that's a first person interpretation of Diablo that I'll find more true to the series than Diablo 3 was.
Diablo 1 was a dead-serious game. It was truly scary, and meant to be scary. It was harsh and unrelenting, and punishing. Most important of all, it had a soul of itself, I know no other way to put it. Diablo 3 is a game, a toy, meant to have fun, even from the couch using a gaming console, meant to make you feel happy and cool and pwning. The game takes you by the hand, and drops unique tailored to your character. There is no way to fuck up, the game is forgiving. It points arrows to skills to level and people to talk to. It is the arcade-version of the girlfriend-friendly world of Warcraft. It is littered with cutscenes and dialogues, the game is glued together by chained quests. In diablo 1, you were on your own, out there, in a world that grew more evil with every stairs down. It's just a different approach to gaming. Games nowadays are aimed at a broad public and are meant to satisfy gamers needs to own and feel tough. Diablo 1 didn't make you feel tough, you were a poor loser, lost in hell.
soundtrack in the game wasn't bad but missed a huge kick (drums) your killing montsters at the speed of sound give me a soundtrack to compliment that, instead of a peacefull piece of music.
Man that kinda sucked compared to the original songs,that was more of a "rock and roll" Diablo.
matt's a billion times better and cannot be improved.
what the hell was this? it was awful. a decent display of skill but the music itself was unpleasant and just plain bad, not to mention an offense to the original.
The worst thing in my eyes was is they lied to us... i love diablo.... but this is a pure lie...
Stop talking -,- play!
Music was great. But the cartoonish feeling, the wow sound effects and game Sprites, and the lak of a skilltree to get different clases with the same char, and the extremely long levels on acts ( Oasis) ruined this game by far. The worst thing i can Think of is wow Sprites though, what in the actual fuck blizzard.
he plays great, ok, but he gets too carried away - that's not Diablo I know in my heart...
This dude should not be talking at all. Lol
nerds
This guy ain’t Helmen. Gtfo of here.