SST self-gravitating disk collapse

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  • čas přidán 6. 09. 2024

Komentáře • 69

  • @grox2417
    @grox2417  Před 2 lety +22

    There's some cool maths with unjustified claims in the description *and also the game's name, as it always was*
    Sorry for the "gravity spam" btw

  • @sammyjpeg8322
    @sammyjpeg8322 Před rokem +37

    It just smoothly transition into the 3 body problem

  • @Quartzplays309
    @Quartzplays309 Před rokem +14

    The end of the second version is a really good example of a binary star with a planet.

    • @arkanon8661
      @arkanon8661 Před 4 měsíci +1

      yeah that's what i thought too

  • @goge-
    @goge- Před 2 lety +62

    How to stop room from rotating now?

  • @apple_ron3479
    @apple_ron3479 Před 4 měsíci +3

    4:27 my boy on the top left corner said "SURPRISE ATTACK!"

  • @ulfsark78
    @ulfsark78 Před rokem +10

    When it formed a stable trinary system, like damn!

  • @aSpyIntheHaus
    @aSpyIntheHaus Před 4 měsíci +1

    Oh wonderful! A long simulation. Great work!

  • @robbiefronda9991
    @robbiefronda9991 Před rokem +2

    9:47 the one getting closer to another one is like an galaxy

  • @konstanty8094
    @konstanty8094 Před rokem +3

    rotational compensation had me puzzled for a while, because it should have collapsed immediately without rotation

  • @one.kas99
    @one.kas99 Před rokem +7

    So can we assume that the long life equilibrium is a 3 body state. Do you think the model is a paralel of the proton with 3 particels as its assumed nowdays? Great video by the way!!!

    • @grox2417
      @grox2417  Před rokem +5

      Thanks for the comment! In this case the three-body situation being stable is probably just a coincidence. There were other cases where only two or even just one planet was remaining. And I think this system would also collapse into a 2-body system, given a bit more time

  • @nunyafunyuns
    @nunyafunyuns Před 2 měsíci

    Give me some more shrooms, Mal

  • @user-jv7us6zr3f
    @user-jv7us6zr3f Před rokem +2

    Good job!
    Visually, this is the most plausible model I've seen, although it's not perfect.
    According to my theoretical calculations, with a uniform distribution of matter on the area of the galaxy, the largest angular velocity will be in the outer orbits, and closer to the center, the force of gravitational interaction will decrease and the orbital velocity will decrease.

    • @Idkwholmao
      @Idkwholmao Před 4 měsíci

      Kinda nerdy, (can’t think of a better word, sorry) but neat nonetheless!

  • @Nl0m
    @Nl0m Před rokem

    Finally some sph/ sst sim thats long

  • @shubashuba9209
    @shubashuba9209 Před rokem +2

    Can you run an experiment with a circular boundary of considerable radius encapsulating the system with the property of reflecting particles off its surface so the particles have a chance of returning back to the center without flying off into deep space? It's not as scientifically accurate, but it would be cool to see a conservation of mass within the local region.

    • @grox2417
      @grox2417  Před rokem +1

      I believe the law of attraction here does keep all the particles bound to each other, because the forces are inversely proportional to the distance, not the square of it. If I remember correctly, there is no escape velocity with this type of force.
      The evidence is not in the video, but when I zoomed out, there was only about 5-10% of all the particles off screen. And all of them weren't farther than twice the size of the visible part. So most of them end up in the bodies, packed tightly.

    • @grox2417
      @grox2417  Před rokem +2

      Actually maybe there were even less than 5%...

    • @shubashuba9209
      @shubashuba9209 Před rokem

      @@grox2417 You're saying that most of the mass was packed inside of the bodies? Do the particles have collision physics or do they just phase through each other? It looked like the balls were losing mass over time but if the particles are just overlapping each other then you can't tell how many particles there are just by looking at the size. Also. What do the colors represent? Is it a gradient showing the center of gravity of the system?

    • @grox2417
      @grox2417  Před rokem

      @@shubashuba9209 they do have collision physics, but... They kinda also don't? When overlapping, they experience a pushing force, depending on how much they overlap. Which looks almost exactly like usual collision physics, if the force is big enough. But, if there is something else pushing from the other direction, the particles cannot fly apart and stay in this "equilibrium".
      If there's a lot of particles in one place, all attracting to each other, a density gradient can form across the "planet" (with the core being the most dense bc all the mass outside is pushing on it).
      The density also increases as the planet accretes more and more particles, so overall its radius doesn't really change... if we don't count the rotation and gravitational effects of other bodies, which can expand/stretch the planet. That's probably why you thought they "lost mass", bc they did loose rotational energy.
      So yeah, you can't tell how much stuff there is in a planet judging only by its size, you have to look for other clues, such as:
      How much the planet is deformed by the outside forces;
      How fast do other particles and planets orbit the body/how much they are deformed by it (that's probably the most important detail, although you still have to account for rotation);
      How much stuff the planet leaves behind when it's torn apart/consumed by another body;
      etc.
      As for the colors, they represent linear velocity (of each individual particle). Still, it's kinda helpful for estimating the center of mass/the rotation axis

    • @grox2417
      @grox2417  Před rokem

      Well, all that stuff I said about estimating mass only applies if you're watching a video like this one. If you're doing it yourself, you can just zoom in on a planet, lol

  • @akumardhusia6126
    @akumardhusia6126 Před rokem

    Good work we can understand how the universe work 👍

  • @dadcelo
    @dadcelo Před 2 lety +1

    YAY! New vid!

  • @AlexMoreno-zj7po
    @AlexMoreno-zj7po Před 2 lety +1

    very cool

  • @1.4142
    @1.4142 Před rokem

    Looks exactly like galaxies merging. Nothing quite the same real life though.

  • @ZERO3690
    @ZERO3690 Před 4 měsíci

    this needs a speed cap

  • @ZX81v2
    @ZX81v2 Před rokem

    Okay... at 5:55 I watched, I looked at my ashtray and the contents were spinning... ! lol
    Other than that, excellent simulation thanks for sharing

  • @DavidOFC2
    @DavidOFC2 Před 7 měsíci

    Im dizzy and everything i see looks like is spinning

  • @3949zxcvbnm
    @3949zxcvbnm Před rokem +2

    So basically the only reason our existence is happening, is because we preseive time at a lower speed, compared to the collisions happening on a much larger scale... O_O ... Ultimately I can see a perfect civilization in harmony, before it implodes and repeats the cycle.

  • @Creepermanp
    @Creepermanp Před rokem

    1 looks cool

  • @starpawsy
    @starpawsy Před rokem

    Uhh, with a circular-ish initial condition, shouldnt the rotation be more Keplerish? This is rotating almost like a solid body - almost constant angular velocity throughout. Seems very unrealistic, even if "pretty".

    • @grox2417
      @grox2417  Před rokem +1

      Yes, that is correct, for 3d space at least. In 2d, the more realistic version on Newton's law of gravity would be F=Gm1m2/r (not r^2, because there are only 2 dimensions).
      This is precisely why this thing is rotating like a solid object - in this uniform disk the velocities of particles are proportional to the distance to the center.
      In 3d, the analogue of this would be a uniform sphere. Of course, it still will not behave like a solid body, because the particles would have to move in different directions in order to stay in circular orbits. But still, their velocities would be proportional to the distance, and the outer particles will move faster than the inner ones.
      You can also read some stuff I wrote in the description about this

    • @starpawsy
      @starpawsy Před rokem

      @@grox2417 Uhh, I dont believe that to be the case. In reality, yhou are modelling a 3D reality and then doing a 2D visualisation of it. It is not "intrinsiically" 2D. .
      ANd even assuming what you said to be true, my comment still stands. Even in Keplerian 2D, the inner parts would be expected to rotate much more rapidly.

    • @grox2417
      @grox2417  Před rokem +2

      @@starpawsy, yes, if I'm modelling 3d and then doing a visualisation, then this is wrong. But I never claimed to have done so. I'm modelling a 2d simulation from the start. And, come to think of it, i also have never claimed this sim to be realistic in the first place
      Secondly, I mean, I've done the math in the description, you can check it if you want, but this is also (kinda) confirmed by the motion of stars in the central region of the galaxy. Yes, the closest ones orbit a giant black hole, so they move faster (but i don't have a central object here, so nothing like that), but overall the velocities increase when you move out from the center, untill you hit the distance comparable to the height of the galaxy disk

    • @starpawsy
      @starpawsy Před rokem

      @@grox2417 I think we'll leave it there.

  • @SimSoupYT
    @SimSoupYT Před rokem

    @GroX24 how did you match the rotation of the system?

    • @grox2417
      @grox2417  Před rokem +1

      By trial and error. I used After Effects, if you meant a specific program. And I kinda just eyeballed it

  • @danieledebiri4331
    @danieledebiri4331 Před 2 lety

    What app do you use

    • @grox2417
      @grox2417  Před 2 lety +1

      I use Space Simulation Toolkit, the link to it, as well as its name is *(and always was)* in the description of every SST-related video, including this one

  • @Arrongaming315
    @Arrongaming315 Před 5 měsíci

    I’m dizzy now

  • @Darkness_Black_hole_355
    @Darkness_Black_hole_355 Před rokem +1

    Core space

  • @dr_frog01
    @dr_frog01 Před 10 měsíci

    If they don't add intel support at their game my brain will explode

  • @KritikX
    @KritikX Před 2 lety

    Nice thing

  • @awsomegaming1
    @awsomegaming1 Před 2 lety

    My eyes are now wobbly. Help

  • @Kdksjdksjdk
    @Kdksjdksjdk Před rokem

    WHAT ARE THOSE

  • @Joao-uj9km
    @Joao-uj9km Před rokem

    What are the colors??

    • @grox2417
      @grox2417  Před rokem

      They represent velocities of the particles

    • @DanielAlves-og6ux
      @DanielAlves-og6ux Před rokem

      @@grox2417 How do you show the velocities of the particles? ( In the game)

    • @grox2417
      @grox2417  Před rokem +1

      @@DanielAlves-og6ux in the "view" menu there are six buttons. The central bottom one enables this view

  • @SpaceSimulationToolkit

    wow

  • @zorroespacialNew
    @zorroespacialNew Před 2 lety +1

    Interesante xd

  • @robloxsigner148
    @robloxsigner148 Před rokem

    6:12

  • @HamzaElsokkary
    @HamzaElsokkary Před 7 měsíci

    Lol

  • @aaaaaaaaaaaa9023
    @aaaaaaaaaaaa9023 Před rokem

    This doesnt look very intuitive

  • @batman3698
    @batman3698 Před rokem

    while very interesting, it's also nauseating to watch

  • @tjant13
    @tjant13 Před 2 lety

    first

  • @ryryguy321
    @ryryguy321 Před rokem

    Very nice, but I am very dizzy now.

  • @HamzaElsokkary
    @HamzaElsokkary Před 7 měsíci

    Lol

  • @HamzaElsokkary
    @HamzaElsokkary Před 7 měsíci

    Lol