Modeling Details on Perfect Sphere Objects | Cinema 4D Modeling Tutorial

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  • čas přidán 5. 12. 2020
  • In this video, I will use Cinema 4d`s Shrink Wrap and Smoothing deformer to model and add hard surface details on a perfect sphere.
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    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Komentáře • 40

  • @puente2078
    @puente2078 Před rokem +1

    the shrink wrap section just blow my mind! you are the best

  • @antoniopepe
    @antoniopepe Před 2 lety +2

    You made me discover a really effective workflow with the slide tool and stich & sew. Thanks

  • @user-wd4hd5cf6v
    @user-wd4hd5cf6v Před 3 lety +2

    i really love your tutorial! thank you so much!!!

  • @MasterTattooing
    @MasterTattooing Před 2 lety +2

    The best modeling techniques on the whole wide web! Thank you so much!

  • @ahmeduzair9999
    @ahmeduzair9999 Před 3 lety +4

    keep up the good work , there is very less people helping the modeling aspect of cinema 4d . Good job on this one. i hope you grow and make more and more tutorials.

  • @PhotoshopRoom
    @PhotoshopRoom Před 3 lety

    you best man. thx for your videos!

  • @SmellrockSky
    @SmellrockSky Před 2 lety

    Thanks for sharing your skills!

  • @kamolhakim3688
    @kamolhakim3688 Před 3 lety

    Thanks a lot, very helpful

  • @odysseeandi
    @odysseeandi Před 3 lety

    Super useful!

  • @3dinovo2
    @3dinovo2 Před 3 lety

    Very Good!!!

  • @kertoipcrass
    @kertoipcrass Před 3 lety

    Wow! Big Thanx !

  • @stoacitrader
    @stoacitrader Před 3 lety

    Thank you

  • @mister13sud
    @mister13sud Před 3 lety

    merci beaucoup, thank you very much

  • @fluxstandard8364
    @fluxstandard8364 Před 3 lety

    Thank thank you

  • @juan2049
    @juan2049 Před rokem

    This is awesome. I was going to start a project making a pokeball 😊

  • @João_Silva7
    @João_Silva7 Před 3 lety

    Show!!! Deus te abençoe!!!

  • @mr.towers2290
    @mr.towers2290 Před 3 lety

    Dude you make it look so simple! love it!

    • @polygonpen
      @polygonpen  Před 3 lety

      Thank you :)

    • @mr.towers2290
      @mr.towers2290 Před 3 lety

      @@polygonpen Would you consider trying to tackle this one? onedrive.live.com/?authkey=%21AEzJY3oKXKFIS%2Dw&cid=D049AA9CBA6B6C19&id=D049AA9CBA6B6C19%2135667&parId=D049AA9CBA6B6C19%21106&o=OneUp
      I've been trying to do it with some of the methods you show, but I feel there is not enaugh information. Would love to see how you solve this. Thanks!

    • @polygonpen
      @polygonpen  Před 3 lety

      @@mr.towers2290 Yeah I may try to that in the future, thanks.

  • @user-nh4hh1oc8y
    @user-nh4hh1oc8y Před 2 lety

    your tutorial is very helpful for beginners thx

  • @Uxcis
    @Uxcis Před 3 lety

    genius

  • @eriksabzinovs5222
    @eriksabzinovs5222 Před 3 lety

    Very nice! I watched the revolver video with Sub-D modelling .i personally use Octane Subdiviosn and then adjust edge flow but it does not have much control . can i as you about retopology ?

    • @polygonpen
      @polygonpen  Před 3 lety

      I will make a whole tutorial about retopology, but you can watch my helmet tutorial, you can fine some retopology stuff.

  • @Carukiidae
    @Carukiidae Před 3 lety

    Keep on rollin' baby (c)

  • @AlexLomarco
    @AlexLomarco Před 3 lety

    Very useful, thank you so much!!
    A curiosity: there is a reason why you use R19 version,
    instead of the latest versions?
    Thank you

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Thanks, I have R19 and R23 installed, R19 seems like more stable for me, but I will be using more R23 in the future.

    • @AlexLomarco
      @AlexLomarco Před 3 lety

      @@polygonpen
      I guessed. Because the R23 seems a bit unstable to me too. Thank you for the answer

    • @polygonpen
      @polygonpen  Před 3 lety

      You're welcome.

  • @townietang6246
    @townietang6246 Před 3 lety

    👍

  • @karbala315
    @karbala315 Před 2 lety

    Can you please teach me how to make Mogharnas?

  • @jameswilkinson150
    @jameswilkinson150 Před 9 měsíci

    Hi, I'm quite new to C4D and am struggling (1:35) with extrude inner (my version is inset) but when 'extrude' my extruded parts move away from the axis creating gaps between the symmetries. Is it possible to fix this please?
    Thanks for the vids, they are FANTASTIC tutorials (even if some are a bit too advanced for me). 👍

    • @polygonpen
      @polygonpen  Před 9 měsíci +1

      Thank you!
      You can increase up the tolerance in the symmetry, that may work!

    • @jameswilkinson150
      @jameswilkinson150 Před 9 měsíci

      @@polygonpen thank you. 🙏

  • @djdlodjdasantigas1040

    COM TODO O RESPEITO,EXISTE MUITAS MANEIRAS, BEM MAIS FACIL E COM OTIMOS RESULTADOS,ESSE SEU METODO É MUITO COMPLECSO E SEM NECECIDADE,ACHO EU QUE VOCE SO QUER APARECER E TORNA TUDO MAIS DIFICIL...NÃO GOSTEI E ESSE TIPO DE MODELAGEM EU NÃO FAÇO,POIS NÃO A NECESSIDADE,DE TANTO TRABALHO JA QUE EXISTE OUTROS BEM MAIS FACIL E COM O MESMO RESULTADO...

  • @karbala315
    @karbala315 Před 2 lety

    Architecture of Iranian geometric shapes

  • @aliwayne4
    @aliwayne4 Před 2 lety

    Thank you