How to Combine Cylinderical Objects | Cinema 4D Modeling Tutorial

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  • čas přidán 15. 01. 2021
  • Hello, in this tutorial I will merge multiple cylinderical objects into one object and change their center pivot to be rigged to model a telescope.
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    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Komentáře • 56

  • @kaito2005
    @kaito2005 Před 3 lety +5

    One of the finest modeling tutorials for Cinema in a long time! Keep it up man!

  • @yousefkaram5368
    @yousefkaram5368 Před 3 lety +5

    *polygonpen just uploaded a video
    Me: pressing like before I even watch
    Thanks for your effort.

  • @fluxstandard8364
    @fluxstandard8364 Před 3 lety

    thanks for all the new content recently, i keep seeing it in my new feed the ones i missed cheers

  • @EdRosh
    @EdRosh Před 3 lety

    Oh man I'm really glad that I've found your channel, your tutorials are perfect, brief and to the point! keep up posting these great videos. THANK YOU!

  • @DaveysRoom
    @DaveysRoom Před 3 lety

    Your videos are awesome man. Keep up the amazing work!

  • @juggernautxharvee
    @juggernautxharvee Před 3 lety

    Incredible Efforts Brother! Thank You! Keep up

  • @walidazzam3144
    @walidazzam3144 Před 3 lety

    Awesome work.

  •  Před 3 lety

    Thank you for these smart steps

  • @IlyaAndreev-1
    @IlyaAndreev-1 Před 2 lety +1

    Great tutorial!

  • @kertoipcrass
    @kertoipcrass Před 3 lety

    Next Super Tutorial ! Thx :)

  • @yahyasyed9332
    @yahyasyed9332 Před 3 lety

    You are the man!!!!!!!

  • @tofaexclusive2474
    @tofaexclusive2474 Před 2 lety

    thanks for making these beginners

  • @adamnbiri2387
    @adamnbiri2387 Před rokem

    great job

  • @mister13sud
    @mister13sud Před 3 lety

    merci pour la vidéo de tutoriel , toujours excellent

  • @maggosto1841
    @maggosto1841 Před 3 lety

    Top tutorial channel on youtube

  • @YT-XD
    @YT-XD Před 3 lety

    Very useful

  • @GalantGoStudio
    @GalantGoStudio Před 3 lety

    Many thanks 👍

  • @fline9704
    @fline9704 Před 3 lety

    watching your videos, I began to understand how to model correctly.
    And a separate like for the keyboard !!!

  • @bitzhmoveaway
    @bitzhmoveaway Před 9 měsíci

    best vid thx for your hard work. I appreciate it

  • @desertrose1996
    @desertrose1996 Před 3 lety

    Muuto obrigado

  • @kraphik3d
    @kraphik3d Před 2 lety

    best cylindral modeling tutorial for cinema 4d

    • @polygonpen
      @polygonpen  Před 2 lety +1

      Thank you :)

    • @kraphik3d
      @kraphik3d Před 2 lety

      @@polygonpen I was fighting how to get any holes in cylinder looking correct so I first had to watch modeling tutorial made for Maya.

  • @user-qj8ci2tw5b
    @user-qj8ci2tw5b Před 3 lety

    🤝🤝🤝🤜🤛 excellent work and explain!!!

  • @user-ml3sb7fy6w
    @user-ml3sb7fy6w Před 3 lety

    you are super pro

  • @semmussaev
    @semmussaev Před 3 lety

    Смотреть буду позже, но лайк и коммент оставлю сейчас))

  • @Carukiidae
    @Carukiidae Před 3 lety

    Man you are psychic! I try to model weapon from Warhammer 40k galaxy and can't understand how can I do what you do in this video :DD

  • @yarkoly
    @yarkoly Před 3 lety

    Thanks a lot for the video! I really like your tutorials!
    Working with cylinders I stumble with a question, which probably you could advise how to solve. It's about the size of the connected cylinder.
    In the example there is a relatively similar size of 1st and 2nd cylinders so they more or less fit the edges. If I need to use a tiny 1st cylinder that is 10x smaller, for example, would it mean that I need to enlarge the amount of the 2nd cylinder rotation segments 10x as well?

    • @polygonpen
      @polygonpen  Před 3 lety

      I don`t know the exact math but I don`t think it is relative , I mean size=segments, I usually do it by eyeballing, but it would be great if there is a math for that.

    • @yarkoly
      @yarkoly Před 3 lety

      ​@@polygonpen Thanks a lot for your reply! What I meant is not the exact number we need to follow, but more a principle of how to deal with tiny holes in the cylinder by not making a lot of cylinder segments.
      Otherwise, I can not solve the distortion around the hole because of diagonal edges: cdn.glitch.com/f683add4-609a-402f-bff1-afa6e8993f99%2FScreenshot%202021-03-06%20at%2000.36.26.png?v=1614987550752

    • @polygonpen
      @polygonpen  Před 3 lety +1

      The best way to avoid distortion is to have high polygon/segment, especially for cylinder/curvy shapes.

  • @eriksabzinovs5222
    @eriksabzinovs5222 Před 3 lety

    Awesome work.
    Could you please consider making tutorial about modifiers as for example how to match random object to any curve or bend. ? If possible

  • @factarchive9576
    @factarchive9576 Před 3 lety

    can you make a tutorial on how to insert hard edged shapes like cubes into cylinders like you did here with the cylinder? i can't figure out how to get no pinching with Sub-D Topology when inserting Angular objects onto Cylindrical geometry.

  • @yusufgol
    @yusufgol Před 3 lety

    Mükemmel 👍💯
    Gayet anlaşılır ve sade bir anlatım olmuş, tam olarak istediğim şey ✌
    8.16 'da kenarları şeçip, live selection içinde sub-d sekmesinde set işlemi yaptın ve yeni tag oluştudu, sub-d kenara mı uygulandı yoksa objeye mi anlamadım. sonrasında tag işaretini sildin. tag'ler ne işe yarıyor henüz fikrim yok 😏

    • @polygonpen
      @polygonpen  Před 3 lety

      Tesekkurler, kenari secip set yaparsan sadece kenari etkiler ama objenin tag i oluyor, sadece kenarlari sectigin icin tag in kendi icinde selection oluyor yani baska bisey etkilemiyor ama isin bittikten sonra silmek gerekiyor yaptigin gibi.

    • @yusufgol
      @yusufgol Před 3 lety

      @@polygonpen sagol, ögrenicez yavaş yavaş, henüz denemelere geçmedim, video izliyorum hep. senin videoları bitirdim şimdide maxon cineversity'e geçtim biraz eski videolar ama güncellere bakıyorum

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Evet orda da baya birsey var ise yarar.

  • @yasirjaved6677
    @yasirjaved6677 Před 3 lety

    Best CZcams channel.! How can follow you on Facebook and Instagram.

    • @polygonpen
      @polygonpen  Před 3 lety

      This channel doesn`t have Facebook but have Instagram but nor very active but you can follow, serarch PolygonPen on instagram.

    • @yasirjaved6677
      @yasirjaved6677 Před 3 lety

      @@polygonpen Thanks a lot.!

  • @MegaKami78
    @MegaKami78 Před 3 lety

    You go too fast in your tut.. I can not follow..

    • @polygonpen
      @polygonpen  Před 3 lety

      Yeah , I know, sometimes I forgot

    • @ScottyEire
      @ScottyEire Před rokem

      Press Shift + < to slow the speed of the video.