(Dragon Ball Legends) YEAH THEY MESSED UP! LOL LF SUPER 17 WAS A HUGE MISTAKE!!!!!!!!!!
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- čas přidán 29. 01. 2024
- For business inquiries please e-mail: Goresh127@gmail.com (not taking collab requests at this time)
/ goreshx
Huge shoutout to Hydros for creating the thumbnail for this video. His Twitter can be found here: / hydrosplays - Hry
Truly, no one can beat him when he's Super 17.
Ultra UI killer
At least ultra ui is countered if you want to counter a toxic character you have to be even more toxic
Nah, no one can beat him when he's LF Super 17 cuz...bruh, we don't MENTION about the black sheep GRN ZENKAI Super 17.
🗣️🗣️🗣️ super c17 🗣️🗣️🗣️
Beast Gohan. @@user-li8mv8yd8z
The Legends Dev Team heard us meme Super 17 for years. And then they decided “Hey, what if you really COULDNT beat him when he’s Super 17?”
Friendly reminder that Super 17 holds a paralyzing blast art for all Allie’s to use really fun unit 😃
Ohhh so that’s why I got randomly paralyzed post combo after I armored through it?! I got tagged with a blue card while trying to tag out thx for the tip😂.
I got him bro. His kit is absolutely insane like an Ultra Character kit. His Gauge is like UVB spamming card and cover nul and cover change with ultimate it's not lf kit bro. Its Ultra unit's kit.
GT HATERS!!!
@@user-js7lo7xs2u This guy android 34 gives us a reason
@@GOATGETA613at least we know there’s different teams that can be ran now, lowkey love the game when there’s a lot of metas
Nobody can beat super 17 when his kit does
Strike : Impact
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 10 timer counts on hit.
Blast : Impact
+170% to Blast damage inflicted against enemy's armor.
Special : Absorbs enemy Ki Blast attacks.
The following effects occur upon activation:
Nullifies own unfavorable Element factors for 10 timer counts.
Reduces enemy Ki by 50.
Seals all enemies' Main Abilities for 5 timer counts.
Seals enemy's Rising Rush for 5 timer counts.
The following effects occur when absorption is successful:
Restores own Vanishing Gauge by 100% (activates three times).
+100% to own Unique Gauge charge rate for 5 timer counts.
+50% to Blast Arts damage inflicted for 10 timer counts.
Reduces enemy Ki by 50.
Reduces enemy Vanishing Gauge to 0%.
Inflicts all enemies with "No Switching" for 3 timer counts (activates twice).
Special Move : Deals massive Impact damage.
The following effects occur upon activation:
Restores own Ki by 30.
Seals 1 enemy card slot randomly.
The sealed card slot cannot be used for 10 timer counts.
The following effects occur on hit:
Draw a Special Arts Card next (activates once).
Inflicts all enemies with 3 substitution counts.
*Blast Armor when charging forward.
Ultimate : Deals massive Impact damage.
Applies the following effects to self upon activation:
Restores Ki by 30.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Also applies the following effects to self according to the number of remaining enemy battle members:
3 battle members: +20% to Ultimate damage inflicted for 3 timer counts.
2 battle members: +40% to Ultimate damage inflicted for 3 timer counts.
1 battle member: +70% to Ultimate damage inflicted for 3 timer counts.
The following effects occur on hit:
Draw a Special Arts Card next (activates once).
Half of the damage inflicted will also be dealt to enemy members on standby (this cannot cause them to be defeated).
*Blast Armor when charging forward.
Main Ability : Randomly destroys one of your own cards and draws the Ultimate Arts Card "Flash Bomber" next.
Restores own health by 30% and Ki by 50.
Inflicts all enemies with Attribute Downgrade "+20% to Damage Received" for 50 timer counts.
Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts.
Also applies the following effects to self according to the number of remaining enemy battle members:
3 battle members: Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
2 battle members: Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
1 battle member: Applies Attribute Upgrade "-70% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
Requirements: 25 timer counts must elapse.
Unique Ability 1 : Applies the following effects to self when battle starts:
+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-10 to Blast, Special Move & Ultimate Arts costs (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 30.
+90% to damage inflicted (activates once) (cannot be cancelled).
+400% to amount Unique Gauge is charged by the next Arts Card used (cannot be stacked) (cannot be cancelled).
Applies the following effects to self every time this character uses a Blast Arts Card:
Restores Ki by 10.
+15% to Special Move damage inflicted (cannot be cancelled) (activates three times).
+20% to Ki Recovery (cannot be cancelled) (activates four times).
The following effects occur upon landing a Blast Arts hit:
Seals 1 enemy card slot randomly.
The sealed card slot cannot be used for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-80% to Health Restoration" for 3 timer counts.
The following effects occur upon landing a Tap Attack (3rd attack), Tap Shot, or Quick Attack hit:
+50% to own Unique Gauge charge rate for 10 timer counts.
Seals enemy's Strike and Special Move Arts.
The sealed Arts cannot be used for 2 timer counts.
Unique Ability 2 : Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Ultimate Arts
Randomly destroys one of your own cards and draws the Ultimate Arts Card "Flash Bomber" next when performing a special cover change (activates once) (activates during assists).
Charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.
Once the Unique Gauge is full, it resets to zero and the following effects occur:
Draw a Blast Arts Card next.
Restores own health by 10% and Ki by 40.
+25% to damage inflicted for 50 timer counts (cannot be cancelled).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 5 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
Reduces enemy's Dragon Balls by 1 (activates three times).
The following effects occur every time the enemy uses an Arts Card while this character is on the battlefield:
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores own health by 3%.
Inflicts all enemies with Attribute Downgrade "+2 to all Arts costs" for 15 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Draw a Blast Arts Card next.
Restores own Ki by 30.
Nullifies own unfavorable Element factors for damage sustained for 5 timer counts.
Reduces enemy Ki by 20.
+2 to all enemies' substitution counts.
Cancels enemy Buff Effects every time the enemy uses a Special Move Arts Card while this character is on the battlefield (activates three times).
The following effects occur when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Shortens allies' substitution counts by 5.
Inflicts enemy with Attribute Downgrade "-50% to Ultimate & Awakened Arts Power" for 3 timer counts.
Cancels enemy Buff Effects.
Thats a whole bible
This cracked me up 😂
So true.
I'm not reading allat💀💀
This longer than the standard university essay
3:58 the scream😂😂
😭
Friendly reminder this showcase was:
- without max stars
- without arts boost
- without zenkai bench
- and without new equipment coming soon
He's going to be fucking insane with all of those together
This was without been 14 stars TOO
LOL he literally took the meme to personal level LOL
Legends Super 17: Unspoken Rizz
Dokkan Super 17: Sexual Harassment
Tbf, AGL Super 17 was actually incredible
Legends's Super 17:full of buff and debuff that make him a top tier unit
Dokkan's Super 17:Full of restrictions and no Big Bad Bosses cause screw Super 17
@@Chilidogs-ku9qlhe still is a little viable nowadays just gotta be a bit careful
@@Chilidogs-ku9qlI think we’re talking about TEQ
@@ericwiggins50 “ TBF, AGL Super 17 WAS…”
14:19 the combo from beast gohan transforming with Hirudegarn OST is absolutely cinematic. First really well
his animations, his power, his win screen, truly cant be beaten when hes super 17
Red 17 and 18 flashbacks
He is infinitely worse lol(to fight that is)
@@RuanAntunes7 talking about right now or side-by-side at their prime? Because I felt the same way about him when his kit was revealed.
We should’ve expected an op android after the release of an op Vegito Blue🤦♂️
He has the potential to actually solo teams on his own, he's got so much utility and other broken abilities. This guy is insane.
The first Match really was enough to go " ...ooooookay then... " lmao
no zenkia boosts or arts boosts either...
No way Abidku
@@nck2055Legends Fest characters gets destroyed by a monthly LF.
Yeah seems balanced to me
@@NerdThe3rd Without a doubt.
@@Rythruinsin the name of gt evreything is balanced as all things should be
He gives me tag androids vibes, he just feels like the best in the game unexpectedly and for no apparent reason, truly no one can beat him when he’s Super 17
Bro has STR LR Bulma Rizz
ll beast is still better ngl
17:14 "Breh" - Goresh 2024
No 🤦🏽
i’m glad they didn’t put his kit on a saiyan lol
Deadass lol
Friendly reminder that if he absorbs a blast and has a rush he can rush without worrying about the enemy vanishing, because he removes enemy vanish and without worrying to clash the rush with their own because he seals rush (also since he locks main abilities, units that can get their vanish on main can do nothing about it)
only gofrieza and tag trunks/vegeta can vanish since they restore vanish guage on tag switch but they are completely out of meta rn
@@ij750 yeah, I believe Jeice/Burter can since they recover vanish on tag switch, but yeah, only 3/4 units can do that
I was gonna say he could get hit by a ranged blue as well, but I forgot that he completely drains ki on absorb.
@@AngryJohnArbuckle totally forgot about the existence of that unit tbh lol
Doesn‘t he also lock main so they can’t tag switch?
Finally,Super 17 isn't mid in dragon Ball games
I would say that i want MID 17 then toxic 17
@@user-li8mv8yd8z nah he deserves some respect
He was pretty good in BT3
Cant wait for Ultra SS4 Gogeta to have ability: "When this character performs a Rising Rush, the following effects will activate:
Inflicts all enemies with "No Switching" for 5 timer counts
Reduces enemy's vanishing gauge to 0%
Seals Main Ability
Seals Rising Rush
Nullifies endurance, revival, and indestructible
Gains 3 dragonballs
I love how Goresh’s best summon videos for Dokkan and Legends are both for Android units
The fact that in the second fight when their super 17 used 6 blast cards on you it only kept locking the first slot over and over 😂😂
That first match solo performance from Super 17 basically where he counter attacked and wiped the entire team thanks to his nullify cover change was... insane.
The yearly post fest red android unit never quite disappoints.
reading his kit i was actually in awe with the sheer amount of insane and random things they threw together to make purely just the most capable unit seen so far
This is what Dokkan fest super 17 should have been like
fr
14:22 The OST hit mad hard when it mixed with beast’s transformation. The rush block too
it is so satisfying to use his green card on blast cause of his animation where bro starts drooling. That how i know Super 17 will only get stronger
...i still wish we had a Tag 17 and HF17 here somewhere..
Them two with a fusion mechanic into Super 17 could've been awesome
His unique guage is quite similar to UVB's guage but more broken and it's similar as if you fill up the guage it will draw a blast and give you cover change and ki which is same in UVB's kit but instead of blast arts uvb gives strike arts.😂
When I was talking to a friend when the gt event started I literally said "yeah they're gonna drop an lf super 17 and he's gonna be the most broken unit in the game" and never did I think it'd actually be true
4:52 nah bro just actually fought Colossalbyte 💀😭
Reminder Super 17’s green card can’t absorb any characters that throw rocks on blast cards like the new bulla
If I had a nickel for every time Goresh had God-Tier luck on a gacha banner with an Android unit featured...
NOBODY CAN BEAT ME WHEN IM SUPER 17 💯😤🔥🗣️🤖
nothing but the pure truth, No one can go head to head with this monster.
surely I'm not the only one who thinks Super 17's blue card looks like a cover change and his cover change looks like a blue card
The "hmm" when the first guy switches into ui goku. Never has a single syllable utterance meant so much with so much effort
3:18 bro is genuinely tweaking 😭😭
He's really out there hitting them sweats with that YEAT 🛎 🔨
If there was a unit to break legends, i’m glad it’s super 17
Feels satisfying to see UUI GOku get one shot. Truly cathartic
2:21 How does the 3 whatever tag battle members remaining equips work. Do the buffs not work if one of them dies or anything? Always been confused by that
4:44 the fight with Colossalbyte 😶
For the first time for real, NO ONE CAN BEAT HIM WHEN HE'S SUPER 17!! My kind of unit! LET'S GO!!
“you guys having fun yet”-goresh 😭
A red PO broken?? Where have I seen this before? Legends 1 month later:
Blue beast gohan ultra
No blue dragon fist kod Goku WHO does 1000 damage do androids
I'm glad they didn't make him bad unlike his Dokkan counterpart
not comparable
it really sucks that made the LR and DFE S17 pretty mediocre on release
They made him a little too broken in my opinion. Legends doesn’t know how to balance their game. They should stop doing this since, you know, it’s a pvp game but they haven’t learned in all of these years so they won’t stop. Just sucks the fun out of the game.
@@MVTVMyk it not like he unbeatable or sum
@@IneedleopardLeopardbullshit, if you don't have super 17 or an absolutely top tier team you either hope the person using super 17 is trash or unlock ultra instinct IRL.
and in each possibility it's still a pain in the ass.
Nobody can beat him super 17 has looped from meme to reality, I’m dying
So Toshi just be in the back smokin crack to design characters fr
Every time Goresh says "nice damage" I think he's gonna be like rhymestyle and say "do they make it for men right after😂
Finally... A lore friendly Super 17
“Would you lose?”
UUI: Nah, I’d win.
Dies to 2 blasts from S17
Domain expansion: “nobody can beat me when I’m super 17”
Goresh should start a f2p series where he starts from scratch and works his way to god rank
this is one of those units where you can't go wrong pumping LF z power into it
15:08 the timing with the music here is kinda crazy
Yeah,the new no 1 unit arrives!!!!!
Finally a GT character that can keep up or dominate the meta. he will definitely age well
Knew he would be crazy. Had to try end Ultra UI domination. But this is crazy, imagine when he's 14* fully arts boosted and Zenkai'd. Gonna be GG
Cell stayed in Spectator mode😂
Imma be real, i dropped the game a few years ago.
If they made fucking Super 17 this good, i'll join back if they make an LF or Ultra Raditz (my fav dbz character).
he is in fact this broken
Good to know that thew sealed slot does not change when hit by a blast card.
was happy to get some crazy luck to land this unit, 2 rotations and got him on trunks animation.
I like his blue card just the explosive shots and how the health bar goes down with the animations. I dont have him but ill say im glad ill rather him than ui so im going all in for him
Hey yall what’s the name of the background music? I tried Shazam but it wasn’t picking it up
They are dokkan ost
11:45 whats the name of this music can anyone tell me?
That first match. Holy shit this unit is ACTUALLY insane. He can literally solo teams. Wild
Will this now be his new most hated unit? Red Lf cooler may finally ve released from his shackles
Common w goresh title were in for a treat when he says they messed up
Goresh after you get the first copy you should go to the showcase them continue summon I know is more work but that way we could see him at 3* since a lot of player don’t put money or just get like 2-3 copies
Time to make the LF 17 destroyer series soon
Top 1 unit candidate for sure
truly one of the units of al time
I'm happy you had a lot of luck on the banner, I spent more than I ever do and didn't get anything except for 6 stars worth of Bulla. I am not happy, 17 is my favorite character
He’s insane (I didn’t pull a single copy in 3 rotations)
Yeah if hes pretty prominent yeah blast teams are gonna be on the back burner and any characters with long range blue cards
I just realized due to my play-style(and strike based team) I don't use tap blast or random blast cards really much or if at all. I always use strikes then cancel them.
what i dont get is why everyone uses blast at full screen... like dont they know his kit?
He tried to save super 17s gauge when is charges all the way every time 😂😂😂
Bro is Vegito Blue on steroids
Nah he is a hybrid between Vegito blue and Janemba because he gets two ultimates
@rayyanjamil6966 bro is lf MVP 17 on the mix too
Nah that's Beast Gohan
@@SAILBOATONah that’s tag droids
I guess nobody can beat him when he’s super 17
I’ve been so lucky on the GT banners I’ve gotten super 17 spirit bomb Goku(2x) pan, and 17 and 18 on my first rotation💀
Nobody can beat him when he’s super 17
Haven't gotten him, I however got 2 Bulla in one summon, how that happened I don't know, I hope I can still get him though
This is how I felt using the 2022 gt team against all of the 2023 units
He's really fun to play especially with tag 17 and 18
4:38 why ui goku didn't dodge the special move if it was charging forward?
Just active in mid combo
14:22 gohan going all out against androids just to lose again 😢
mono red potential return? tag droids, 17, and transforming cell maybe?
got shafted as usual on this banner. shame I really wanted him. didnt even get any LF
Next unit is ultra super vegeta from his battle with 19 and he’s gonna do 200% to androids while being a blue
It doesn't seem like there is a reason to save his gauge 1 short since he gets that 400% boost to fill rate on entry
19:26 Thank Christ the devs aren’t completely insane
Is literally UVB and UGB's kit guys. Cover null with a quick fill gauge and Green card blast counter that punishes you so bad lol
ive been waiting for the day opium 17 rises
I don’t even play this game anymore but the power creep is getting crazy, every new unit seems like they can do everything
Dokkan's LR Super 17 EZA someday better be like this guy
Video idea: No one can beat me when I’m super 17 vs My time skip is unbeatable
I am eager to see if they will release an Ultra Unit for GT
This is the first time that I had 5 quits back to back against me. This unite is crazy
oh damn this just went up
I got him and the bulla character in the first rotation and 17 is going to be a headache he gets Ki after every card so you will never be below 60 Ki if you are doing a combo so if you don’t have him get ready for spector simulation 😂
Truly Ultra UI counter. Just a month after released already got hard counter
Watching this man’s summons got me 2 copies with 8k CC!