Make Your 3D Scenes look HUGE

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  • čas přidán 21. 07. 2024
  • 🌳 Get 15% Off the Geo-Scatter Add-on for Blender: cgboost.com/geoscatter
    🎫 Coupon Code: GEOBOOST
    ⏱️ Available for the first 200 users.
    In this video, ‪@MartinKlekner‬ shows 8 reliable tips on how to make your 3D scenes look massive in Blender.
    ⇨ Master 3D Environments course: cgboost.com/courses/master-3d...
    ⇨ Download Project Files: cgboost.com/resources
    ⇨ Blender Shortcut PDF: cgboost.com/resources
    ⇨ • 6 Tips to Make Your Re...
    ⇨ • Introduction to Blende...
    ⇨ Mixamo (3D Characters): www.mixamo.com/
    CHAPTERS
    00:00 - Intro
    01:22 - Tip 1 - Go Low
    01:52 - Tip 2 - Go Wide
    02:32 - Tip 3 - Wide Aspect Ratio
    03:11 - Tip 4 - No Shallow DOF
    04:51 - Tip 5 - Distances & Parallax
    05:46 - Tip 6 - Scale Reference
    06:39 - Tip 7 - Fog & Clouds
    07:34 - Tip 8 - Small Patterns
    08:23 - Outro
    MY SYSTEM
    CPU: AMD Ryzen 9 5900 X
    GPU: GeForce RTX 3080
    RAM: 64 GB
    FOLLOW CG BOOST
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Komentáře • 35

  • @cgboost
    @cgboost  Před 18 dny +2

    🌳 Get 15% Off the Geo-Scatter Add-on for Blender: cgboost.com/geoscatter
    🎫 Coupon Code: GEOBOOST
    ⏱ Available for the first 200 users.

    • @ccb4911
      @ccb4911 Před 18 dny +2

      Woah thanks!!! I🎉❤

  • @remor698
    @remor698 Před 14 dny +14

    One key difference that made your version of the sword still look significantly smaller than the original is the fact that positioning of the clouds matters too. Because clouds are also kind of a height reference, the further something reaches past the imaginary cloud layer, the bigger it naturally seems.
    In this case, you had the cloud layer roughly at the sword's handle whereas the original has them floating around partway down the blade.

  • @homborgor
    @homborgor Před 18 dny +12

    As soon as I saw the intro I knew this was inspired by War Within. I think the original World of Warcraft cinematic was one of my main inspirations as a child that got me into 3D. Great video with good explanation

  • @mungobungo4762
    @mungobungo4762 Před 8 dny +1

    Great video and thank you for the 20% off your Environments course! Bought it this morning and can't wait to get stuck into it!

  • @vidhatavfx
    @vidhatavfx Před 17 dny +1

    Dudeee !! are you kidding me ?? dude you have no idea how crazy this tutorial is its like 1 year of knowledge in just 8.41 mints its crazy i loved it !! thanks alot !

  • @Covingsworth
    @Covingsworth Před 18 dny +4

    Awesome video Martin!

  • @brunocastro4558
    @brunocastro4558 Před 15 dny +1

    What a class !! One more time I say thank you, CG Boost, !

  • @BenMartinBox
    @BenMartinBox Před 17 dny +1

    Awesome! Thanks for sharing.

  • @JukestaJezz
    @JukestaJezz Před 18 dny +2

    I was planning to get Geoscatter yesterday but forgot about it, so perfect timing! Also, great video! 🤩

  • @ccb4911
    @ccb4911 Před 18 dny +1

    Awesome video 😎😎😎 Great job as always

  • @hichambaba3354
    @hichambaba3354 Před 16 dny +1

    One more quick tip, in comp try reducing the contrast of the object in the distance, this tends to give the feeling that the object is far away. This illusion tricks us into thinking that there is more dust/ atmosphere between us (the camera) and the object.

    • @anigah
      @anigah Před 15 dny

      Yes, but this looks good as is

  • @StormBlessedxo
    @StormBlessedxo Před 13 dny

    I am doing CGFast Track right now and I really enjoy it, each day I learn more within Blender. I intend to follow your work now and most likely sign up for one of your structured courses. If you put in the work you will learn and create. Thank you for teaching, rather telling people what to click and to do in blender. I can see you put in a lot of hard work.

  • @TiluPiluKiComedy
    @TiluPiluKiComedy Před 18 dny

    Another Masterpiece

  • @cendresaphoenix1974
    @cendresaphoenix1974 Před 15 dny

    Make something bigger and smaller the sun and clouds are perfect for this

  • @PASTRAMIKick
    @PASTRAMIKick Před 16 dny

    As soon as I hear Martin's voice I know it'll be a banger

  • @TheBulletSheep
    @TheBulletSheep Před 17 dny +1

    Does Geo-Scatter work in Blender 4.1?

  • @TheJorgeb
    @TheJorgeb Před 17 dny

    Manduin!

  • @Carlosnl16
    @Carlosnl16 Před 17 dny

    You added the details on the sword by sculpting? Or is a normal map

  • @lrkouzelis
    @lrkouzelis Před 18 dny

    Oh hey it's the sword of Sargeras 🗡️

  • @user-pc8dr4xe6u
    @user-pc8dr4xe6u Před 9 dny

    sir how you create the land

    • @MartinKlekner
      @MartinKlekner Před 8 dny

      I used Gaea,version 2.0 will soon be released and I will make tutorials on my personal channel 🙂

  • @Carlosnl16
    @Carlosnl16 Před 15 dny

    Hi, where i can get that type o character? Is from Mixamo?

    • @MartinKlekner
      @MartinKlekner Před 15 dny +1

      Its called Ybot on Mixamo; i just added a few dwtails like the cloak and helmet…

    • @Carlosnl16
      @Carlosnl16 Před 15 dny

      @@MartinKlekner Thanks!

  • @CGSTUDENT15
    @CGSTUDENT15 Před 18 dny

    I just recognized Martin from thumbnail of video 😅

  • @StudioHoekhuis
    @StudioHoekhuis Před 18 dny

    Those epic game trailers? I'll bet those are made by Blur Studios, not Blizzard...

    • @alanplanes1111
      @alanplanes1111 Před 17 dny +1

      As far as I know, Blizzard has an internal cinematic team. If you go to Blurs portfolio, there aren't any Blizzard game cinematics.