Strong Early Game Cavalry Formation Unicorn Overlord

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  • čas přidán 12. 03. 2024
  • This is an early version of a much stronger build but due to be early on you will be missing some of the key equipment to make this work and be basically op. Still it is very strong at this point in the game
    #unicornoverlord
    #srpg
    #atlus
  • Hry

Komentáře • 10

  • @faizedfoxgaming7426
    @faizedfoxgaming7426  Před 4 měsíci +3

    This is an early build that only gets better later in game once u get access to promotions and more classes. But this is a good foundation for the build

  • @comicdragon1
    @comicdragon1 Před 4 měsíci +1

    As I remembered prioritize will also hit the other type of enemies as well. I suggest just use like cavalries so they will use skills if there is cavalries or else the skill won't trigger at all.

  • @TheRobversion1
    @TheRobversion1 Před 4 měsíci +2

    An eaay way to make this better is to put the cavs in the back and put a thief, gryphon knight or any other evasion tank in the front. Evasion tanking>guard tanking in this game. Their only weakness are archers while guard tankers take chip dmg and suffer vs. magic/warriors.
    To protect the evasion tank vs. archers, just give one of the backline knights a cover shield and set it to front row->attacked by archers. This way the evade tank will dodge all enemy offense and the stuff they cant dodge the knights will block for them. this way you can focus the knights on doing what they do best: dealing dmg. No need to give them defensive equips except for that 1 guy who'll use the cover shield.
    FYI wing rest is an end of battle skill. You dont need to set conditions for it if you dont want to. You just to have the PP left for it.

    • @faizedfoxgaming7426
      @faizedfoxgaming7426  Před 4 měsíci

      main reason for no thief is it slows down the unit this unit is meant to be mobile and do tons of damage and counter infantry

    • @TheRobversion1
      @TheRobversion1 Před 4 měsíci +1

      @@faizedfoxgaming7426 thieves and gryphon knights have decent mobility. They wont slow down the cavs too much as long as one of the cavs is the lead. in fact, 1 gryphon knight + 3 cavs would be better than 4 cavs due to the hastened mobility valor skill if you really want speed.

  • @gmoney5772
    @gmoney5772 Před 4 měsíci +2

    Stack 3 knights in the back. Warrior/lord in the front (or the crusader chick) and watch the chaos ensue (sub one knight for radiant knight for less attack, more magic d/attack) w the rune sword. I’m just past mid game and most of they fights are mindless, esp once you start using 5 man squads. Almost enjoyed the first 2 areas more as I had to actually use different strategies to win. Now I have a couple “blob” units that kill/absorb anything they touch. Hoping for a difficulty spike late game…

  • @whitefox25
    @whitefox25 Před 4 měsíci +2

    Cav are so broken in this game