Unicorn Overlord EXPERT Guide | Why You Should be Using Josef | Character Overview

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  • čas přidán 15. 06. 2024
  • Josef is by far your most powerful tool at the start of Unicorn Overlord, and I'm tired of people demanding he be benched.
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    00:00 Intro
    01:20 Not Yo Mommas Jagen
    02:46 EXP Management Is NOT A Concern
    07:20 Josef's Stats and Skills
    12:44 Conclusion: USE JOSEF
  • Hry

Komentáře • 216

  • @Prototype9091
    @Prototype9091 Před 3 měsíci +89

    Josef is a pretty elegant solution to the Jagen issue - he's extremely strong early to help ease new players in because of his higher stats and extra AP/PP, but just by looking at mid-level knight stats like Clive or Adel you can tell that his offensive growths are quite poor and his actual role is closer to the Radiant Knight class. You can alleviate this in the demo content by giving him stuff like the Kingsblade (+5 to all stats) or other strong accessories that let him continue to carry throughout the available demo content, but it's basically just delaying his inevitable offensive carry decline because those items are going to be better suited on actual offensive characters once they have natural 2AP/PP like him.
    So he starts as a carry and then will develop into a support as other units promote and his AP/PP advantage over the rest of the cast equalizes, always useful but in an evolving role.

    • @vermin9190
      @vermin9190 Před 3 měsíci +6

      Also there’s the black market item that lets you reset his stats and you get to pick the new stats.

    • @Drac1234
      @Drac1234 Před 3 měsíci +6

      If you want to keep his offense relevant just give the Runic Blade. Josef has pretty high magic stat so he can make very good use of it

    • @DJHDOG
      @DJHDOG Před 3 měsíci +7

      Like the video mentions, the way that this game distributes the exp to the entire squad vs individual units really makes Josef work as a mentor character. He's not a powerful roadblock to your teams development that you have to work around, he helps them develop further. It also helps that he fulfills many different roles in a squad by himself, damage dealer/tank/healer/map mobility.
      I am still skeptical if he will maintain his value throughout the playthrough, serve a different role, or meets his end and goes to see the great big unicorn in the sky but I'm excited to see how it all turns out.

  • @tantepacko3009
    @tantepacko3009 Před 3 měsíci +68

    Oh good, I'm not the only one who sees Josef not as an exp thief but rather an exp donor

    • @YoichiMutou
      @YoichiMutou Před 3 měsíci +3

      People who don't see this are a FE Fan.
      I see him more of an anchor for the low level hero Exp Share like Pokemon 😅

    • @twigz3214
      @twigz3214 Před 3 měsíci

      ⁠@@YoichiMutoueven as an FE fan if you think using the early game pre-promote is a trap you’re just bad at FE. Most of those characters are some of the best in the series like Titania and Seth or you get so many prepromotes later in the game it’s easy to just use them and eventually replace them with a unit who joins later when they start of fall off. Due to the way exp often works in FE when you start to out level the enemies in many games you hit a soft cap on your exp anyways, so using the early game unit doesn’t actually make you lose exp long term since your strong combat units will hit the soft cap anyway and not be gaining much anyway. This is less true in the GBA FE’s, the Jagens in that game are also stronger though and often stay relevant the whole game.

    • @vvey4523
      @vvey4523 Před 3 měsíci +2

      How is he not an exp thief ? He gets no xp from people he kill, and that xp could've gone to someone else

  • @7Seven-Four4
    @7Seven-Four4 Před 3 měsíci +22

    Josef is an impressively well balanced instance of gameplay and story integration. He's as powerful as he logically should be, and the game's design centering on squad tactics keeps him from being either a drain or crutch.

  • @The__Respecter
    @The__Respecter Před 3 měsíci +66

    Why you should use Josef: "Dude's a level 20 beast of a knight"

    • @mooseclamps
      @mooseclamps Před 3 měsíci +7

      lvl 20 smurfing against lvl 2's

    • @timce9220
      @timce9220 Před 3 měsíci

      ⁠@@mooseclampsAny starting paladin in FE (Seth… Titania

  • @SCUB4Owl
    @SCUB4Owl Před 3 měsíci +16

    The characterisation through gameplay for Josef is incredible.

  • @bificommander7472
    @bificommander7472 Před 3 měsíci +6

    "Not using your Jagen is a pitfall."

  • @blind3dbylight
    @blind3dbylight Před 3 měsíci +14

    Josef to me is meant to be used as that early game crutch unit to help keep your lowbies alive and offer you enough to push through some of that tougher early game, such that they can gain that necessary EXP to get tougher. To give the player a taste of what will be available to you later in the game, yet at the same time bulldoze early game so you don’t get, effectively, Dorter’d. That ability to reduce damage from magical assists shined through on your streams-send in Josef’s squad to tank magic assists and punch down mages in the towers, helping your other squads clean up without getting shredded by said assists.
    He’s a Jagen without any of the drawbacks. Absolutely I will be using him in the early game.

    • @ultimaterecoil1136
      @ultimaterecoil1136 Před 3 měsíci

      I wouldn’t say he isn’t entirely without a jagen’s drawbacks but like even if you really want a fighter lex’s growth setup is pretty bad for one so may as well ditch him early. A huge part of a jagen’s usage normally is transitioning between weakening with a low rank weapon and one rounding dangerous targets with the silver Lance they tend to start with. But you could just give another unit that magic sword so they can kill armors. Honestly the main reason I was using him was because barring items you really don’t have many healing sources early so he’s invaluable for that time

    • @originaltallman28
      @originaltallman28 Před měsícem

      You just reminded me of Dorter in FFT. 😂😂 What a battle.

  • @knoxamon
    @knoxamon Před 3 měsíci +8

    So I've been speed running the demo to try and discover as much as I can before the full release. I always use Josef to help level characters and get me through the higher level areas earlier. I think I've discovered most if not all available characters in the demo so far. The toughest one I've found to get is Tatiana, I think the average level for the fight was 14. I plan on doing my 4th run soon to check out more of the north.

  • @Noplayster13
    @Noplayster13 Před 3 měsíci +6

    I had this concern initially as well and barely used him for the first hour. Only when I realized he wasn’t stealing any experience and was in fact leveling up my weakest team members did I start to use him as a primary asset.

  • @derekminna
    @derekminna Před 3 měsíci +5

    Your coverage is golden. The best on CZcams for sure. Thank you.

  • @CoffeePotato
    @CoffeePotato Před 3 měsíci +4

    Their balance on this guy has been superb. I love how good of a teacher he ends up being. Just by using his magic resistance, and putting the rest of the squad in support roles, it felt like he was just inventing down functional trickle down economics 😂
    Edit: They start him with Chloe for a reason. Recruit Gear, Soldier Leader, Josef in support, and they're printing xp

  • @Drac1234
    @Drac1234 Před 3 měsíci +3

    Highly recommend giving him the Runic Blade, with it he stays pretty much a powerhouse even when enemy scaling starts o catch up

  • @degreeskelvin3025
    @degreeskelvin3025 Před 3 měsíci +10

    The first map on expert against Aubin is practically impossible without Josef 😂

    • @V-vision
      @V-vision Před 3 měsíci

      I remembered seeing this video go up before I started playing, now I'm here after attempting that very map without him. It wasn't even bad for the Alain/Clive duo until you get to that last garrison lol. Now I'm going to try my luck with Travis in the frontline and Alain in the back

    • @Trikzilla
      @Trikzilla Před 3 měsíci +1

      Not really, the game teaches you about the valor powers for a reason. For a first run tho I would always recommend using him for sure.

    • @V-vision
      @V-vision Před 3 měsíci

      @@Trikzilla Agreed. A couple wild rushes softened the final garrison up nicely, no Josef required

  • @Ouvii
    @Ouvii Před 3 měsíci +4

    12:20 Valor Skills are available even if the unit isn't the leader. Probably crossing wires with the leader abilities.

  • @quickpawmaud
    @quickpawmaud Před 3 měsíci +4

    Josef is like way better than any Jagen. He is damage, tank, and healer all in one. He is a one man army. Also he doesn't steal exp in the same way as I put my weak fodder units in his squad and he carried them getting tons of exp. Even in FE not using your Jagen is a pitfall and you should always use them.

  • @sinisterdesign
    @sinisterdesign Před 3 měsíci +11

    Another good video! I stuck Josef with Lex and Chloe (who were *really* struggling to finish enemy squads and gain exp) early on; he single-handedly helped them both catch up to the rest of my units and, collectively, they became one of my most effective squads. I'm not sure if he dilutes the exp they gain from combat by his presence--but those two would have been earning roughly 0 exp without him, so IMO it's a clear net gain.

    • @borjankosarac3645
      @borjankosarac3645 Před 3 měsíci +1

      That’s (almost) literally how he was set up in the first proper fight, against Hodrick; makes sense too as he supports them both quite well.
      Yeah, I almost forgot that he was alone initially as I wrote this… You’re still not wrong tho.

  • @justintsui2522
    @justintsui2522 Před 3 měsíci +3

    Whether it's Josef or Jagen, just use them. The developers gave them to you for a reason and won't softlock you out of the game for using them. Earlygame tends to be the hardest part of most games due to lack of options and resources. By the time Josef (or Jagen) falls off, if they fall off, you'll usually have enough other characters and items to carry you the rest of the game. IMO, I don't think Josef will fall off, even if his stats get powercrept, his class is so good and he has access to super high level skills, that you can work around his stats with high level gear or resources to still get the best out of him (unless they kill him off). He gets the high level class and skills for no investment while it'll probably be not until mid to late game when other characters start accessing these skills and classes.

  • @gabrielr7511
    @gabrielr7511 Před 3 měsíci +3

    Josef carried Alain put of the city in the prologue, then carried the rest of the square through the first few levels.
    I have no issue letting him carry generics to level them up. I just hope we can give him a back-brace as a gift

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +2

      Old man is gonna near a chiropractor on speed dial.

  • @whiteiswong
    @whiteiswong Před 3 měsíci +4

    Excellent PSA. Yeah it's similar to if you has an OP starting unit in Ogre Battle (though there would be some drawbacks). And if there was a similar build starting unit in Fire Emblem, especially with the healing aspect, it would be a usable one too (Vander doesn't cut it 😂)
    He's so versatile and just like you said, a great unit to help lower levels/generics grow. Plus I tested some Miracle Fruit on him for leveling, and yeah he gets legit level up stats.

  • @vermin9190
    @vermin9190 Před 3 měsíci +3

    You can also get a stat and cosmetic reset from the black market in game.
    You can change any characters cosmetics even mc or named characters.
    It also allows you to reset his stat focus. Can’t wait for the game to fully release and reset him and mc.

  • @3WWizard
    @3WWizard Před 3 měsíci +1

    Josef really is amazing no matter how you use him in the course of the demo. I have to also agree that he is possibly best used as a guy to get XP for low level characters. I just ran through the demo for the second time, speeding through to get as much done as possible in the allotted time. I was always using him to level units and also to kill mages in watchtowers. I got his squad a 4 capacity very early so I could do this even better and was close to opening a fifth slot when I ran out of time. I feel like he will always be decent, barring the death that's been speculated. Here's a few takeaways from my second demo playthrough:
    *Using divine shards to buy a bunch of permanent stat upgrade items can quickly make one of your characters freaking amazing... I'm sure eventually it will be closer to balanced, and I'm glad for the cap of five stat boosts of the same type for your characters. Also, you keep the permastats when you get better gear than what you can buy with your shards.
    *The repeatable grindy areas are not only great for levelling your army, but also great for grinding gold, honors, and renown.
    *Melisandre is my best girl, though it probably helps that I gave her the uber demo sword (+5 stats 25 attack power) and gave her some permastats and a bonus AP accessory.
    *My second demo playthrough made me even more hyped for the actual release than I was before, which I thought would be impossible.

  • @ericteichmiller5721
    @ericteichmiller5721 Před 3 měsíci +7

    I think the class is technically Paladin. There are Templar weapons though.

    • @tantepacko3009
      @tantepacko3009 Před 3 měsíci

      His class is Holy Knight I think

    • @Garoslol
      @Garoslol Před 3 měsíci +5

      His class is Paladin. You see that 7minutes into the video. Weapon names dont mean anything. Anyone can use templar weapons.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +2

      Ah yeah, I misspoke, my bad.

    • @ericteichmiller5721
      @ericteichmiller5721 Před 3 měsíci

      @@Garoslol Was about to share a screenshot of the character screen. You are correct, it's in the video. 👍🏻

    • @ericteichmiller5721
      @ericteichmiller5721 Před 3 měsíci

      @@TitaniumLegman no worries. Correcting people is what the Internet is for, right?

  • @Xoulrath_
    @Xoulrath_ Před 3 měsíci +3

    I ran him in back with Chloe and Lex up front. But I didn't run him in that unit and formation until after I needed to start using Chloe and Lex as an actual 3rd unit. They got left behind at level 1, and as such, they were so weak that they couldn't fight well lol. Oops. 😂

    • @omensoffate
      @omensoffate Před 3 měsíci

      Chloe in the front row ?

    • @sinisterdesign
      @sinisterdesign Před 3 měsíci

      I did the same thing (except I kept Josef in front with Lex). I actually was using Lex and Chloe from the start, but Lex is just so shockingly awful at his role (tanking) that I couldn't get them past level 2 without the Josef assist.

  • @Valkyon230
    @Valkyon230 Před 3 měsíci +5

    You can only get the one in the demo and it's fairly expensive, but let me make a case for why the Runic Blade is best served on Josef. Firstly, his relatively even stat spread means he gets far more mileage out of a magickal attack than the other early users like Lex, and Slice tends to stop reliably killing very quickly even with a more physical oriented sword. Secondly, that massive boost to his M.Atk scales up the strength of his heal, solidifying him as a better healer than any cleric even into the early teens of levels, he simply just heals more and can dedicate two actions to it if needed. Seriously, his heals jumping from 16 per cast to a whopping 30 is mind boggling. And finally, I just don't think there's any other notable swordies that want to use it regardless, at least until a player controlled Radiant Knight comes along. Alain prefers to tank with Lean Edge, Berenice is all in on physical counters, Travis probably wants to be poisoning or stealing PP, and Lex does just fine with the venomfang or a sanguine blade.

    • @truthbetold7765
      @truthbetold7765 Před 3 měsíci +1

      I disagree, Josef doesn't need any help at all, the Runic blade should be given to Alain or any other unit to boost their atk and balance power amoung units

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      Early game, if you're using Josef to power level, it actually does benefit him the most. Allows him to carve through tanky units like fighters and Hoplite more easily to improve your lowbies, whereas Alain should be used more to tank and sustain until you get better defensive options and healers.

    • @Valkyon230
      @Valkyon230 Před 3 měsíci +2

      @@truthbetold7765 The thing is, the runic blade's physical attack power is on par with that of a bronze blade, so unless the unit in question only wants to use the Magic Attack granted from the sword, they'll be doing piddly damage. There's plenty of other better swords to give units like Alain and Berenice, between the Kingsblade, Black Iron Sword, or statsticks like Templar and Baroque that have more than twice the physical attack bonus of the runic/bronze.
      But hey if that's what you want to do, have fun with it. It's a great weapon on pretty much anybody, I just think it's strongest on Josef.

    • @popers1328
      @popers1328 Před 3 měsíci +1

      I'll make a case for why the Runic Sword is best served on Travis. Note, this is a copy paste comment I have made elsewhere in case anyone has read that. I will note that your point about it increasing his healing is a very valid use case and is definitely a worthwhile use for th sword if you want more support for your squad.
      It's true that Josef has more magic than Travis but it seems a little bit unfair to credit Josef's higher magic stat when he has a huge level advantage and promotion bonuses. Travis would certainly have higher magic attack if he was Josef's level and promoted. If we were just looking at stats, then Monica or Miriam would be better than either of them. Level 20 Josef has 11 phys atk and 16 mag atk. Level 10 Travis has 12 phys atk and 13 mag atk. So yes, Josef is slightly ahead. But, the runesword's Magick Attack perfectly compliments Travis' kit.
      The runesword's Magick Attack is most useful against units with higher phys def and poor mag def, such as armored units and most classes that use shields which grant them extra phys def and guard rate. It's not very useful against enemies with better mag def than phys def, such as gladiators or backrow units like hunters and casters.
      Thieves' default attacks are weak multi hits which inherently makes them ineffective against high defense targets. i.e. 20 atk - 10 def = 10 dmg vs. 10 atk - 10 def twice = 0 dmg.
      Poison throw is ranged and very good for targeting backrow (which also generally have poor defense, which is good since this is a multi hit), but if there is a fighter, they will deflect it and if there is a hoplite they will cover and take essentially no damage because if their high defense.
      Passive steal doesn't work when guarded and is also a multi hit, making it very poor against anyone with good defense and / or a good guard rate, which hoplites and fighters have both.
      Magick attack is great into hoplites and fighters because their mag defense is significantly lower than their phys. def. Pretty much every other class is either the opposite, or the difference between their two defenses is negligible.
      The situations in which the thieves' base attacks are the situations the runesword' is most useful and you're not giving up using good abilities when you choose to use Magick attack because your other attacks are pretty bad when Magick attack is good which makes the runesword fit perfectly into Travis' kit. Paladins and Radiant knights might prefer to use Slice, Heal, or Gauche even when there are armor enemies around because none of those are particularly ineffective against armored units, Gauche in particular is nice when low evasion units are around.

    • @Valkyon230
      @Valkyon230 Před 3 měsíci

      @@popers1328 Very compelling argument. My last run I had Travis on the backline with a Dancer's Bracelet and spamming his PP Steal on whoever had the lowest guard rate, but you're absolutely right that in all those comps with knights and fighters and hoplites, the steal just wont trigger.

  • @Xenaximus
    @Xenaximus Před 3 měsíci +1

    Josef does exactly what he's meant to do: a support and mentor to the younger soldiers rather than just stealing all the glory (exp).

  • @kyleefaren3075
    @kyleefaren3075 Před 3 měsíci +2

    Thanks you've addressed my early game fears

  • @zoglou7141
    @zoglou7141 Před 3 měsíci +1

    I'm excited to see how he holds up long term in the full game. My assumption is that he will begin to fufill a more "allrounder" niche similar to Lex once everyones at his level. While he's undeniably powerful early on he doesnt really excell at any one given thing, a bit of damage, support, defense. Still a really solid unit with potential to build him more in one direction or another. I dount he'll fall off so hard as to requiring benching him, but we'll see I guess.

  • @KingBlueStar2012
    @KingBlueStar2012 Před 3 měsíci +1

    Wanted to find a channel that covers unicorn Overlord find you a week ago with the marriage video and details watched all of your videos recent today like hearing unicorn overlord at the beginning of the videos also was hoping you would make a playlist of you coverage since I could not find one
    Also don't know if you ever played Dragon's Corwn but it has good looking food too so I'm looking forward to those food videos 🙂

  • @ResPSO
    @ResPSO Před 3 měsíci +1

    I never used Joseph in the demo for that very reason. It wasn't until much later that I learned you get the giant chunk of exp for landing the killing blow on a squad; Even if the boss is dead and the last blow is on one of the adds the boss has with them. But by that point (I went crazy recruiting mercs) I didn't have any room in my squads for him and all my dudes were pretty strong. It would have made the early game way better to use him tbh, some of those maps on expert were BRUTAL.

  • @TheOffOne11037
    @TheOffOne11037 Před 3 měsíci +1

    i do like that Josef is used for the sake of letting other units get as much exp while providing high dmg offense

  • @lorcan8407
    @lorcan8407 Před 3 měsíci

    I'll be using him through the whole game as I do with every Jagen because they are The Coolest. Shout-out to Ward in Berwick Saga for still being solid AF in the final mission

  • @wexon4840
    @wexon4840 Před 3 měsíci

    What's diff from the fire emblem mindset is he doesn't necessarily stop others from gaining exp since here at UO 3 units can be in a team and all of them get exp unlike FE if the jaegen kills he's the only one who gets exp and minimal gain at that and Josef can actually be the support unit not the main damage dealer

  • @papervoxels
    @papervoxels Před 3 měsíci +2

    I'm definitely guilty of this lol
    As soon as I saw his level I thought "oh, he's one of those..." and replaced him immediately 😆
    I didn't start using him until after my 3rd or 4th reset of the angel encounter when it finally occurred to me that having a dedicated healer on a stage with constant ranged assist spawns probably isn't the worst idea 😋
    Btw, you blew my mind about his barrier defending against PP stealing!
    I thought it only defended against status effects 😣
    That makes him a perfect combo with the big axe dude!

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      Definitely double check me on that, but I'm 99% sure that PP theft counts, yeah. Confident I've seen him block it in the past.

  • @rune9055
    @rune9055 Před 3 měsíci +2

    Joseph is meta early on. He will be important for "games done quick" strategies.

    • @CyberDagger003
      @CyberDagger003 Před 3 měsíci +1

      Fire Emblem players have taken their sweet time realizing it, but the Jagen is one of the best early game units in most games and even maintains usefulness later on because his stats are front-loaded and therefore he's not as much at the whim of the RNG as those who need to level up a bunch. Benching him is usually a mistake, especially if you value efficiency. Unicorn Overlord's mechanics benefit Jagen archetypes even more by allowing them to more directly babysit recruit units, so it's no surprise.

  • @By-the_Way
    @By-the_Way Před 3 měsíci +1

    Yeah, I totally thought Josef was Unicorn's Jagen because I'm so used to playing FE. I honestly thought Josef was going to die in the demo because he felt so strong in the beginning.

  • @KinseiNoShisha
    @KinseiNoShisha Před 3 měsíci

    I was one of the (undoubtedly many) people who immediately benched Josef upon starting the game, but had been contemplating the wisdom of that decision more and more as time passed. Not because I felt like I *needed* him (though, as I was watching this video, I kept thinking Josef might've actually been what I needed to get those overworld gladiator kills I was struggling with), but because my main concern was him being an experience sponge.
    But as far as I can tell, experience seems to be distributed evenly across members in a squad, outside of experience bonus skills/equipment and the outleveling penalty. So while having a unit with that penalty *is* losing out on overall experience, when you don't have enough units to fill out all your squads anyway, you're not actually losing anything by having him in one. Even afterward, the experience for non-kill engagements is miniscule and even kills on normal encounters is not a *huge* loss. That said, because of how much experience boss kills give, I think this is the one exception to your advice. Having Josef in the squad that kills a boss *will* be a pretty significant loss of overall experience and I would recommend being careful about doing so.
    Having said that, this entire discussion falls completely apart if you're the kind of player that's going to be making liberal use of auxiliary battles (like me). Like most modern Fire Emblems (and... well, most all of them, really, if you were masochistic enough to arena grind in earlier games), this game doesn't actually *have* a limited amount of experience to go around, unless you're gimping/challenging yourself on purpose. So ultimately it shouldn't be a huge concern to begin with. In the full game, of course; I'm aware that the number of auxiliary battles you could do in the demo was limited to 5, so it wasn't a super appealing use of time.

  • @V-vision
    @V-vision Před 3 měsíci

    I wasn't worried about the exp situation, more so that it would just be really easy to go through with Josef, even on expert.

  • @jamesbennett8994
    @jamesbennett8994 Před 3 měsíci

    If you are playing the game correctly. You can use Josef in your main army and still level everything else.
    Just finished the demo and every unit I have is level 6 to level 9. And I wasn’t having issues gaining XP and leveling up my units

  • @RafaelLoki
    @RafaelLoki Před 3 měsíci +2

    He's like Seth from FE Sacred Stones. Start monster, can destroy enemies, but can fall short if you invest in other units.
    I use Josef to easy level up units. He just destroy anything safe mode for my lv1-3 units.

    • @starkillahx
      @starkillahx Před 3 měsíci +1

      I'd say titania is a better example, seth is always good

    • @RafaelLoki
      @RafaelLoki Před 3 měsíci

      @@starkillahx From Path of Radiance? I mean, Titania is a monster pretty much like Seth. Paladins are a broken class anyway.
      Even in Unicorn Overload the horse knight is pretty op. (Heavy that don't explode against magic lol)

    • @Artemas_16
      @Artemas_16 Před 3 měsíci

      ​@@RafaelLokiSeth with his stats could contribute in endgame even without levels, he's that good. Titania really depends on some good levels to not fall behind other cavaliers, especially on harder difficulties. It's just Tellius games cavaliers are awesome because of canto, versatility, str being con, etc.

  • @annuvynarawn392
    @annuvynarawn392 Před 17 dny

    I set him up for damage early on and use a front line tank. Pursuit is a great skill and he hits so hard. I also send him off on the side paths and getting those extra items. The others get their exp going after the main boss.

  • @BurningPuddingPrincess
    @BurningPuddingPrincess Před 3 měsíci +3

    People are already talking about Josef-less challenge runs. It's really just shooting yourself in the foot not to use him.

    • @vermin9190
      @vermin9190 Před 3 měsíci

      It’s more fun the challenge and mid maxing. Just like playing souls games with no armor or no hit challenges or halo laso runs(god those laso runs were so fun with friends and beer and nachos and chili cheese fries.).

    • @aureliodeprimus8018
      @aureliodeprimus8018 Před 3 měsíci

      There also talks about an "generic units only" run, so....let people cripple themselves if they want.

    • @kyle35_36
      @kyle35_36 Před 3 měsíci +1

      No it’s not. The challenge is the fun part to some people. Not steam rolling the game cause it gives you a character 20 times the level as everyone else.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      Generics run is absolutely something I want to do. (and may wind up doing depending on how many people sign up for the campaign haha)

  • @metallion2123
    @metallion2123 Před 2 měsíci

    Honestly, I started to kind of figure this out a bit realizing this point, but I've never played too much FE games but ironically that I almost though this logic but then again, I said "This isn't FE so it shouldn't work like that". Honestly, I have been using him to level my new recruit mercenaries often when building my army and crafting my different squads which thematicly makes sense since he's the old, experienced knight that can help train the inexperienced units in your army. Honestly, I don't care much about the griding as this game is just super fun with creating and crafting units and squads and even at some point in the game its Josep might be as useful but early game defiantly. Honestly after being addicted to this game Idk if I can ever play another FE game lol for the few FE games or TRPG I have played this by far my favorite.

  • @rileythatcher1956
    @rileythatcher1956 Před 3 měsíci +1

    I’ve been absent, I have returned. I don’t know where I was at, but I was around 180, so I proclaim this video 181 for control. May we continue into the future. Hahahaha May the Unicorn rule them all with the one ring

  • @TheJamation
    @TheJamation Před 3 měsíci

    My first demo I used Josef and he saved me so many times. My second run I purposefully didn't use him and it made me really think and optimize my squads better. I think once the main game comes out I'll probably hold off using him until I start getting those extra extra squad spots just because I felt I was using him as a crutch too much (or until I rage about losing in that one stupid fight with all those stupid archer towers nine million times again)

  • @borjankosarac3645
    @borjankosarac3645 Před 3 měsíci

    For my part, when I was young I bought into the idea that the archetype (more specifically FE7’s Marcus) was a bad unit, which alongside wanting to use more of the huge cast made not just him but pre-promotes in general (for the most part) fall out of use. Heck, in my most recent run of that game I fully intended to use Oswin (even promoted him and A-Support with Dorcas who I did use) only to not in the latter stretch of the main campaign save a few battles I squeezed him in. Same happened in my current FE8 run with Seth himself; I dropped his planned A-Support with Natasha in favour of Cormag just because he wasn’t making my team anymore in the final act…
    All this to say that I’m glad UO found a way to make Josef essential; while I’m certain one COULD do the whole game without him even on Expert, you’re setting yourself up for a much harder time. No doubt in the future we’ll have Challenge Runs to do just that, and because people love experimenting.

  • @curtismanning6129
    @curtismanning6129 Před 3 měsíci +1

    After playing the demo 3 times, trying to speedrun it to see all the content, I've read online other people who did the same telling that Josef falls off really hard once you get a Radiant Knight.
    It's not wrong. If you look at his stats, a Radiant Knight is on par with him if not better. They have the same leader skill. They have almost the same skills but better. Their Hache skill gives PP if the attacks hits instead of Josef Slice needed to kill. They have an AoE heal compared to Josef single target hit. They can negate magic attacks while Josef cannot.
    But does that make Josef irrelevant ? No. You didn't mention it, but being a prepromote, Josef has the insane advantage of having 2 Action Points and 2 Passive Points right from the go. That's amazing in an action economy based RPG. He can act and support twice as much as any unit we have so far, and that's awesome.
    Promoted Radiant Knights will be better than him. But there will be a cost. You need to be B Renown and spend even more Honors to promote them, and that will be expensive to promote all our units because there are so many. Josef is free. So might as well focus on promoting other units than Radiant Knight first because Josef can already fit the bill, kinda.
    His amazing utility early on cannot be denied and I agree with you that people should use him. He reminds me of Marcus in FE7, sure, Kent and Sain will have better stats at the end, but Marcus is early game king and remains useful during the entire game.

  • @comicdragon1
    @comicdragon1 Před 3 měsíci

    I totally agreed with legman here. I actually use Josef with Lex and 1 or 2 very low level characters to level them up. I will use provoke in this squad with Lex to first draw the enemies to them in a town or fort (I prefer town as they give more benefit as I remembered) and this will gain a lot of exp with this. And 2nd I will have another boss clearing squad to move all the way to the boss to prepare to clear the boss whenever I want to. I also have good control of the battlefield.

  • @TwinworldGameReviews
    @TwinworldGameReviews Před 3 měsíci

    I tried to avoid using Joseph until later in the game. At that point, I assigned him with a group where he mainly provided healing & attack support. I have his slice ability setup as the lowest priority (I could have disabled it, but the +pp on enemy death is a nice feature). I did assign him a front slot though to help tank damage for my rear character. This unit would be a last-resort unit, such as to utilize battering rams, provide assist attacks, etc. At the same time though, I am playing on normal mode. I will attempt expert mode after.

  • @MogofWar
    @MogofWar Před 3 měsíci

    My guess is the way he'll fall off later, is when the other units start catching up.

  • @AltaMillia
    @AltaMillia Před 3 měsíci

    I slapped Travis on the frontline of his unit (along with Rolf and the Angel later) and he carried every battle save for a couple near the end of the demo. Those damn rats, I could not beat them. Gotta get better at this kind of game, never played one before.

  • @combatmagi1006
    @combatmagi1006 Před 3 měsíci

    I figured out about the unit xp thing myself so the only time I benched him was when I had more people then unit slots. He was pivotal to that last fight to save Scarlett that and lots of fire and bow support with 5 uses of blaze overworld ability and a poison sword. Look I hadn't nuanced everything yet it took alot to beat him when my average level was 8 and I had passed on the magic sword when I first saw it.

  • @kispalmihalykispal809
    @kispalmihalykispal809 Před 3 měsíci +1

    Could someone help me understand how to interpret the DLC voucher for Unicorn Overlord? I've never purchased a game that includes a DLC voucher without visible DLC for the game. Thanks for the answers.

    • @aureliodeprimus8018
      @aureliodeprimus8018 Před 3 měsíci +1

      Depends if the voucher has a code to enter or not. If it has one, you propably can redeem the code either in-game or in the shop to get the DLC the moment it is available, since you already paid for the premium edition.^^ If not, then the cartridge is propably prepped to download the DLC the moment it becomes available and the voucher is a reminder/ thank you card.

  • @williampounds5191
    @williampounds5191 Před 3 měsíci

    Another piece of evidence on how this game is at LEAST as much an Ogre Battle game as a Fire Emblem game, because this is how you'd use a "Jagen" if that concept existed in those games. Also much how much of an evolution Unicorn Overlord is to both franchises because of how many considerations they've taken from perceived weaknesses of those games and addressed them and improved on the formulae.

  • @jameljenks2584
    @jameljenks2584 Před 3 měsíci

    Josef helps with growing whoever you pair him with

  • @valhalla3566
    @valhalla3566 Před 3 měsíci

    Yeah, I made a squad of Lex, Chloe, and Josef, and they literally could not die. Josef is great for squads with units that are super squishy, and need help with survivability.

  • @kennybarrios08
    @kennybarrios08 Před 3 měsíci

    I used him in conjunction with the thief to mow down troublesome enemy squads. The thief’s high speed with pursuit is op.

  • @Trikzilla
    @Trikzilla Před 3 měsíci

    He's a great teaching tool for a first run, but once you get things down you can def bench him or at least save him for Map emergencies

  • @kid0240
    @kid0240 Před 3 měsíci

    the first mission after we cross the sea. I come with the mindset of fire emblem which i did not put Josef in the unit and proceed with the first mission, everything is find untill the 3star boss which too hard to crip down with everyone, other than Josef. after restart I learn that we do need Josef to carry early game to get everyone start up smoothly.

  • @Garoslol
    @Garoslol Před 3 měsíci +1

    Isnt there a stage for endless grind for exp and gold too? The Jagen concept only works where there are limited stages in the old fire emblems and a limited amount of exp.

  • @Ouvii
    @Ouvii Před 3 měsíci +1

    Also an even bigger reason to not bench Josef the faster you clear stages, the more renown you get.
    I could be wrong about this, but the score screen adds up a bunch of values including the bonus for finishing the stage more quickly, and then the score is dispersed into war funds, honors, and most importantly renown. This is important because there is no way (that is known) to farm renown. You can only get it by rebuilding towns, finishing quests, and completing stages.
    If I'm right and you can get more renown for finishing a bit more quickly, then speed is important. A side note on that: gryphon knights valor skill is a speed increase so combine that with itself or a cavalry leader and you can cross the map so fast. It makes Alain important since he is good at generating valor.
    That said, if I remember the values correctly, it's actually not that much of a bonus, but it seems like this game is going to be long when released, so it might add up.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      You are absolutely correct, you want to keep times low where possible for this very reason.

    • @ziegfeld4131
      @ziegfeld4131 Před 3 měsíci +2

      You can farm renown in the aux battles

    • @Ouvii
      @Ouvii Před 3 měsíci

      @@ziegfeld4131 oh. That's dope, thanks.

  • @donniecupples6721
    @donniecupples6721 Před 3 měsíci

    You should add a how to set up josef as far as equipment and tactics goes

  • @JCYajsab94
    @JCYajsab94 Před 3 měsíci

    I benched him and only ran him with my weakest recruits, which i noticed he was a great exp donor. I had a great run in the demo withoit him and came out with a very strong army. Totally can't wait for full release!

  • @Baconlazer
    @Baconlazer Před 3 měsíci

    I dunno if Josef would fall in the same trope of "Fire Emblem's old veteran warrior that teaches the main character how to grow, and sacrifice himself for the hero to escape"

  • @Mahrac126
    @Mahrac126 Před 3 měsíci

    I found a point where Josef didn't roll over the fight. Josef, Clive, Adel, and Selvie (the later three at level 11-12) vs two Gladiators and two Shaman that were also level 12. Shamans prioritized debuffing Josef since he attacked first and the Gladiators used his attacks to heal the damage from the last go.
    They still won with some skill tinkering but it took a few rounds.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      Ah, that's that one crazy liberation mission, yeah?

    • @Mahrac126
      @Mahrac126 Před 3 měsíci

      @@TitaniumLegman That's the one, north along the coast.

  • @klissattack
    @klissattack Před 3 měsíci +1

    When is a Jaigan not a Jaigan, when you can have him carry 2-4 people and turn them into beasts lol

  • @wonder6835
    @wonder6835 Před 3 měsíci +1

    also these peeps forget seth marcus and titania exist

  • @Flameo326
    @Flameo326 Před 3 měsíci

    I immediately benched Josef because he was just a generic Jagan unit and I thought he'd be an EXP hog. I didn't realize until later that isn't how EXP works in this game and it's not as much of a concern in this game, because it leans more towards the RPG side of things.
    EXP isn't a limited luxury resource, it's gained equally by all characters in a Unit and there are side battles you can do to gain extra EXP as well as bonus Items to raise stats, gain EXP or Levels, etc. In addition, each Character can have multiple equipped Items which greatly help equalize any stat differences that Levels may give.
    In fact, in a way, Levels felt almost irrelevant while playing the Demo. The Unit Formation and Classes feels so much more important.

  • @navi2710
    @navi2710 Před 3 měsíci +2

    I'll admit I didnt care much for UO but you got me to preorder it. Why do you add more games to my list Tom whyyy.

  • @user-gt8vv3yd3h
    @user-gt8vv3yd3h Před 3 měsíci

    there's always this one unit in your tactics game that is 15-20 lvls stronger than the game overall levels in the earliest game. the only use for them is to get them to lower hp of enemies or guard the base just to save your base from getting taken away

  • @TheRobversion1
    @TheRobversion1 Před 3 měsíci +3

    If you're optimizing your teams, Josef should be on one of your teams. He has a big level advantage, more pp/ap and pursuit is one of the best skills in the demo.
    A good starting team with josef in the 1st few fights:
    1. 2-man team: travis/thief front, josef/paladin back. Thieves have high initiative and will get to attack 1st. This will trigger pursuit when combined with passive steal, will knock out an enemy unit. Then slice happens then most likely gets to knock out another unit. With the thief tanking for josef, josef's pp is saved for multiple pursuits.
    2. 3-man team: add another thief or any other high intiative unit. That will trigger a 2nd early pursuit which will mtigate dmg because you'll most likely knock out a couple of units before they get to attack.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      I hadn't considered the thief strat, that's a fun idea for sure.

    • @TheRobversion1
      @TheRobversion1 Před 3 měsíci +2

      @@TitaniumLegman imo action economy is king. anyway you can optimize multi-hits (like with the gryphon knight), follow ups (like pursuit) extra attacks (assaulting lance) and going 1st will greatly help the party's overall efficiency.

  • @MegiddoRain
    @MegiddoRain Před 3 měsíci

    Video Topic I would be very interested in: The merits of mono-class squads. Are there benefits to having a mage corps, an archer squad, etc. I see the AI has them but are they weak? Maybe I wanna play that way for flavor and push the envelope of what squads like that can achieve

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      That is a very fun idea, I'll consider messing with it. Probably on full release, so I'm not fighting the timer lol.

  • @Utubing126
    @Utubing126 Před 3 měsíci

    Do higher difficulty give better rewards,exp or just for trophy achievement?

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      Just for challenge and trophies AFAIK. Maybe a special scene or something at the end but who knows.

  • @ThePigKnight
    @ThePigKnight Před 3 měsíci +1

    I think he falls off as a front line dps later on ine the demo but will stay good as a support/tank through the game.

  • @akitothegeek
    @akitothegeek Před 3 měsíci +1

    Comment for the algorithm. Remember dread fighter Rinka

  • @Hawntbawt
    @Hawntbawt Před 3 měsíci

    I never realized his m atk was so good. This has me wondering how he would perform if you gave him the runic sword, kept alive as his command but then had a witch enchanting his attacks?
    Would that trigger all of his m atk on his slices or does witches enchantment work off the witches stats?

    • @Hawntbawt
      @Hawntbawt Před 3 měsíci

      Kept *slice* as his active command. Not alive. Stupid autocorrect -.-

    • @jonijuuso7296
      @jonijuuso7296 Před 3 měsíci +1

      I think witch enchants are just additional magic damage on top, not changing the attack to magical. Still good. The runic sword attack is pure magic afaik though so should be great
      Edit
      Dont think slice will become magical even with runic sword though, wotch enchant does help that one still

  • @Annachii-
    @Annachii- Před 3 měsíci

    The main drawback to a Jagen archetype, is the hoarding of exp. Unicorn Overlord actively combats that by giving the player a way to infinitely grind experience and gold: Auxiliary Battles!
    In the demo you are limited to 5 battles though. Probably so you can't ruin the main games economy before it releases lol.
    I see Auxiliary battles as a way to achieve true player expression in their gameplay. You can create units to fill in gaps in any team composition and not be punished for doing so. Just grind some exp!
    Want a team of only magic users? Sure! Just get some honors and grind them up.
    Want a team of big beefy men to plow through the enemies base? Great! Just get some honors and grind them up.
    I write all this to say: this game is going to be amazing with a truly infinite amount of customization for the players.

    • @Annachii-
      @Annachii- Před 3 měsíci

      I came to the realization that on expert difficulty their might be limits on Auxiliary battles. Take what I said with a grain of salt lol.

  • @snazzydrew
    @snazzydrew Před 3 měsíci

    Just finished my first playthrough of the demo and T____T WHY ISN'T THIS OUT YET! 7 hours flew by. Sooooon. so soon!
    I like the stamina system because it made me stop abuse Josef in one fight and made me realize I rely couldn't rely on him but I could still use him without feeling like I'm gimping the rest of my team.

  • @Prisma144
    @Prisma144 Před 3 měsíci +1

    I love Josef hope he surives.

    • @aureliodeprimus8018
      @aureliodeprimus8018 Před 3 měsíci +3

      I am pretty sure he does. I noticed 5 rapports with convos for him.

  • @TarundiMC
    @TarundiMC Před 3 měsíci

    I didn't run with Josef in the demo just for the challenge, nor for any concerns of his growth stats.
    That said I only got to Yanha before the demo time ran out, and I didn't see any way to grind exp, is that just further in the demo and I didn't get to it yet? I'm not a total min-maxer and I like failing, figuring out why I failed and making tweaks as needed, rather than figuring out what the optimal play is beforehand. But I did find myself running low and items and didn't see a way to grind either honors, exp, or money so I was concerned I would get blocked if there isn't a way to grind, but it sounds like there is I just haven't gotten there yet? I also didn't see any gather points respawn in my whole demo playthrough, is that a demo limitation?

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      There's a couple spots further in the demo where you'll get introduced to spirit battles, infinitely grindable fights for exp and items. As far as resources, it's a very slow respawn rate. I've had it trigger once, and it seems like it based on finishing a certain number of quests. Wasn't counting how many, tho.

    • @TarundiMC
      @TarundiMC Před 3 měsíci

      @@TitaniumLegmanAh gotcha, good to know, thanks!. I really enjoyed the demo though, I'm just sad it's coming out so close to Final Fantasy 7 Rebirth since that takes priority for me, lol.

  • @KingBlueStar2012
    @KingBlueStar2012 Před 3 měsíci

    Dragon's Crown was my first Vallinaware game and Princess Crown was it's sequel unfortunately that game was Japan only and came out in the 90's when I saw this game I got excited and my friend is picking it up since he is a tactics fan and enjoys rpg's

  • @metaKnightSpamer777
    @metaKnightSpamer777 Před 3 měsíci

    good stuff;

  • @richardklein1167
    @richardklein1167 Před 3 měsíci

    I've used old dudes like Marcus and Vander quite well in the past in Fire Emblem. Vander may have only survived half the game on my iron man run, but considering that they'll always have viability. I assume Josef's the same but perhaps better?

  • @shury4260
    @shury4260 Před 3 měsíci

    Ok but like, the jagens in fire emblem are also really op
    The whole paranoia of squeezing every drop of exp on every map is usually just that, paranoia, all the games give you great pre promotes that can handle the late game with about as easy as early units handle early stages
    And dont get me started on all the truly broken jagens that just dont have bad growths like seth, titania, fe7 Marcus, and domt even get me started on Sigurd who literally has the best growth total of the gen 1 cast

  • @mathrick9442
    @mathrick9442 Před 3 měsíci

    Dude reminds me of Seth from Fe:sacred stones

  • @yass3425
    @yass3425 Před 3 měsíci

    I use this strategy in every single game with a broken units especially fire emblem and disgaea , putting the strongest with any character that I want to rise their stat
    And I end up breaking it's balance lol

  • @Cbb88dragonborn
    @Cbb88dragonborn Před 3 měsíci

    I love Josef for leveling my new units. It’s so sad that he’s definitely going to die at the end of Act 1 for sure and I’d put money on that

  • @TheGameReaper948
    @TheGameReaper948 Před 3 měsíci

    He starts to fall off about average level 13 to 15 depending on the unit. The real question is lex... is he a sleeper unit or just bad. Dunno yet but I'm investing to find out

  • @Tenshi_ZA
    @Tenshi_ZA Před 3 měsíci

    I put Josef backline and Tristan? (the thief) in the front. And it's super OP.

  • @TheGameReaper948
    @TheGameReaper948 Před 3 měsíci

    Joseph is the trainer unit

  • @jordanthomas5635
    @jordanthomas5635 Před 3 měsíci

    Less than a minute in and my first thought is:
    Cmon dude, you missed the opportunity to call him an Absolute UNIT! 😅

  • @beegee4988
    @beegee4988 Před 3 měsíci

    If if he was a xp thief you can just farm the witched phantoms quests to lvl up units :) bonus he isnt and we can do both ahah!
    i got a lot of classes to lvl 15 during demo with them quests , although it is limited in the demo...

  • @AlexLee-je5jg
    @AlexLee-je5jg Před 3 měsíci

    Give Josef the runic sword and he will destory everything in the demo

  • @bahamutzero75
    @bahamutzero75 Před 3 měsíci

    Valor skills can be used without being the Lead unit at mentioned point of 12:20 in the video

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      Correct, I misspoke on that. I was thinking of assist skills lol.

  • @advkow
    @advkow Před 3 měsíci +1

    I thought his class was Paladin, what is Templar???

    • @jonijuuso7296
      @jonijuuso7296 Před 3 měsíci

      Think templar is the generic promoted class that is likely to be similar to Josef, his paladin class is unique
      Edit
      Turns out he mixed up paladin class with the templar weapons

  • @Ventus777777
    @Ventus777777 Před 3 měsíci +2

    why should you be using Josef? Because he is the best kind of Jagen, or Oifey for that matter, one who can't steal xp.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci +1

      I thought about bringing up Oifeys, but that would have been a whole different tangent that wasn't really needed. You are correct tho.

    • @luckymango636
      @luckymango636 Před 3 měsíci

      ​@@TitaniumLegman
      Would probs need to wait for the full game until we see if he fits as one. Oifreys can carry well into the late game.

  • @takarahayashi4124
    @takarahayashi4124 Před 3 měsíci

    yeah not using Josef is a big mistake. Though what I notice is that once you start fighting enemies above level 10, he's starting to fall off a bit. really it's his advance class is what makes him keep up at that point, having the skills, AP and PP that others don't. as stat wise he's already behind all my other characters.

  • @aureliodeprimus8018
    @aureliodeprimus8018 Před 3 měsíci

    Huh? What is the text at 4:43 supposed to mean? Maybe it is me playing only on the middle difficuilty of the three, but there i get 5x more xp for defeating a squad compared to fighting it. Is it different on expert?
    Ehm, small correction at 12:41 He doesn`t have to be the leader of your squad to use his Valor skills. Also his heal, if i remember correctly, costs only 1 VP, while clerics cost 2 for some baffling reason....
    Huh, why are you calling Josephs class Templar all the time? Are all Paladins Templars to you?^^
    But aside from that i agree, Joseph is a great early game pre-promote. Strong enough to carry and help your weakest links catching up and versatile enough to fit any squad composition. I usually use him to train up new recruits, particularly ranged ones.
    And to end on a humourous note, thieves passive dodge is called "Seitschritt" (sidestep) in german. But i guess the english localisers looked at the animation and thought that a backflip is not really a sidestep.^^

  • @zeroruno
    @zeroruno Před 3 měsíci

    At this point, we are both hard-trained and traumatized from past tactics games giving us an overleveled unit right at the start 😂

  • @cidlunius1076
    @cidlunius1076 Před 3 měsíci

    I'm still not using Josef, mostly because he might not be depriving a character of experience, but he's depriving me of making better decisions and forming better unuts. I still think of him as a crutch.

    • @TitaniumLegman
      @TitaniumLegman  Před 3 měsíci

      You're denying yourself a powerful tool in your arsenal who you can be making decisions around out of the misguided sense that he's "a crutch." He's not there to make the game easier, he's there to Shepard your weaker units into strength. Like an old soldier would lol.

  • @fateriddle14
    @fateriddle14 Před 3 měsíci

    It's still a clear win now button for people to fall back to, and the game's balance around "you can win without Josef", that's the main reason I don't use him.
    It just feels like if you're playing on Expert, why downgrade your difficulty by playing Josef?