Ending | INDIKA Part 3 | Indie Adventure Game

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  • čas přidán 9. 05. 2024
  • New PC Gameplay. Part of Full Game Walkthrough. Indika and Ilya manage to find their way to the Cathedral, but will the Kudets give them what they want?
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    ►About the Game -
    MEET A NOT-SO-ORDINARY NUN
    INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
    On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance-as she speaks with the devil himself.
    Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
    ENJOY AN INDIE GAME WHERE EVERYTHING GOES
    The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
    Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.
    Play a TPP adventure game that combines an imaginative story with a dark sense of humor
    Join a young nun Indika on her journey of self-discovery
    Meet the devil himself as Indika’s unlikely travel companion
    Travel through surreal landscapes of Russia seen in a distorted mirror
    Uncover the hidden depths of Indika’s soul while tackling unique puzzle elements
    #indika #indiegames #horrorgames
    * * * * * * * * * * * * *
    ►Indie Game Playlist - • Indie Horror Games / I...
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Komentáře • 244

  • @calliehill734
    @calliehill734 Před 29 dny +147

    I thought it was interesting that once she opened the container and saw it was empty, that there was no god and she lost her faith, that’s when the devil disappears. Because without one there cannot be the other.

    • @ShantiDoss2000
      @ShantiDoss2000 Před 9 dny +2

      I love this game and I hope every kids play this game so they can be escape from religious fanatics cults. 😀

    • @Amber-jb8su
      @Amber-jb8su Před 7 dny

      @ShantiDoss2000 Wow you must be so tolerant of people and their personal beliefs!

  • @cozybee
    @cozybee Před 29 dny +130

    "There's nothing inside. There never was." Chris being more profound than I think he intended. This was an absolute pleasure to watch.

  • @luciusliu9417
    @luciusliu9417 Před 29 dny +187

    I know people want more from the ending, but I think it's a very smart, albeit risky ending. What do you think happens when you lose your faith? When your supposed Prince Charming turns out to be exactly what he is and not your idea of him. I didn't like it either and I think that's the whole point. Indika believed God would swoop down and save her from the devil, Ilya believed He would heal his arm if he kept strong, and were both met with silence and the gravitas of their situation.
    This was a journey to find and rid herself of what she believed to be the devil and in the end, Indika did rid herself of him, but there were no rainbows at the end of that storm, it was just herself by the end.

    • @brieezy.
      @brieezy. Před 29 dny +13

      Yes… What happens when you get to the end of a journey and don’t find any answers? Is it right to just forget about it? To forget about the shit you went through to get to the end of the line -damn I might have to go and play this game myself😳 honestly I think I know the feeling she had at the end there, I think I’ve been there. It’s like a state of total shock and mind blown and terror all at the same time because nobody was there, but she was looking around aimlessly, but not moving otherwise

    • @Nagitoergo
      @Nagitoergo Před 29 dny +11

      I agree completely. This game was absolutely awesome, in that it inspired awe for me, ha! Totally unique, very beautiful, philosophically provoking without being dry. As much as I would have liked to see Indika happy, I don’t think the game would stick with me so much with a more positive ending- more affecting, more honest this way. Poor Indika, though, she’s a very sympathetic character!

    • @lastburning
      @lastburning Před 28 dny +7

      It sounds you liked the ending actually. Just because it wasn't a happy ending, doesn't mean you didn't like it.

    • @natashathegrei3390
      @natashathegrei3390 Před 28 dny +10

      This ending was enlightenment. Pure and simple. Everything just is. There can be no dark without light. All of that stuff is just illusion. Wonderfully written.

  • @swbusby
    @swbusby Před 29 dny +32

    I liked the ending. Indika is now free to be or do anything.

  • @railmacher1303
    @railmacher1303 Před 29 dny +33

    This ending is kind of bleak, but basically Indika is lost on what to do at the very end. I believe the devil doesn't actually exist, it's just her real self talking to her, the self that she has been denying all along. Noticed no one can see the devil and some of the puzzles are hallucinations chalked up in her mind (during the inverted area puzzle, IIya is waiting for her but he doesn't make any mention of the absolutely weird goings-on). Just as Ilya hears God from his cup, both are pushed forward in their journey in the hopes their bodies/sins can be healed/cleansed, but both received nothing from the kudets. I wonder if IIya at the end is finally happy or in despair, he is drunk when Indika runs into him but seems to have accepted that he cannot be healed, instead pawning off the useless kudets to trade for a trumpet. When Indika takes the kudets to try purifying herself, I think IIya was trying to help her get some time by distracting the pawn shop owner by complaining about the trumpet. The overall presentation kind of reminds me of the 1979 Stalker film by Andrei Tarkovsky. It also has the protagonists looking for a location that will grant their wishes, they have their own motivations for why they want to look for it, while they debate on philosophy along the way. The protagonists don't get what they want and are too afraid of getting it, and they don't get any definite answers at the end.
    By the way, the points system is completely useless, in the sense of Indika's faith. The loading screen message which says this is right from the very beginning. At the end where Indika shakes the kudets for more "points", some streamer playing this game that I watched shook it till he got 100k points and leveled up to early level 20+ before giving up, but nothing changes at the ending. It seems like the game is implying that no matter how much faith you get, it doesn't absolve you of your sins, and you have to think about what is the path you want to follow. IIya also mentioned something like this when debating with Indika during their journey through the fish factory. When Indika opened the kudets and found nothing inside, she can finally see herself in the mirror, but the point system is also gone.

    • @kiwilimew
      @kiwilimew Před 29 dny +3

      This was a great read! I really enjoyed this interpretation of the game.

  • @rocker_kitty3807
    @rocker_kitty3807 Před 29 dny +59

    Wow, man. What a bleak ending to a rough journey. I guess I was just as naive as Indika was when I was assuming the conclusion would be 'good' for her. In a way the loss of faith might keep her grounded in the long term, but that doesn't really help anything in the immediate future does it? Maybe she'll use that still-brilliant mind of hers to eke out a new life for herself, there's still some hope for that. As well as poor Ilya, I was afraid he never really had a chance from the beginning.
    The game does a great job of giving you a lot to think about, which was certainly its main goal. The devs did an amazing job in all respects, no questions there. Thanks Chris for seeing it through for us.

  • @FoxLightstep
    @FoxLightstep Před 29 dny +44

    13:45 Did anyone else notice the fingers of the hand in the bag moving?
    That.. wow. 5:19 , Ilya says the owner of the pawn shop is Efim's brother. And in the credits, we see that Efim is credited as the Devil. I just thought I would point that out.

    • @lighttheangel7955
      @lighttheangel7955 Před 26 dny +2

      The Efim thing is just a coincidence most likely, Efim is a normal name, and credits show voice actors. The rus devil's voice actor's name just happened to be Efim

    • @NeashYounius
      @NeashYounius Před 20 dny +2

      By the way, the rus devil's voice actor is fairly famous in Russia, and probably every russian has heard about him. He has a page on wikipedia

  • @Scriptor13
    @Scriptor13 Před 29 dny +50

    Bleak. An ending perfectly foreshadowed by the game's environment and, well, by all those who populated it. While I might have wished for a more obviously hopeful ending, I think this ending allows us to continue our own philosophical journey, if we so wish. It allows us to imagine what the future may bring for Ilya and Indika and, in doing so, get a closer look at our own belief systems. Do we see their futures as grim, without meaning, purpose, hope, or joy; or, do we see this moment of crystal clear reality as, potentially, a springboard to better, "freer" lives for one or both of them? Kudos to Odd Meter for creating such a unique, thought-provoking game. And thank you, Chris, for playing it.

    • @shadowjudge921
      @shadowjudge921 Před 29 dny +1

      I don't mind thought provoking games and while I do like imagining an epilogue at the end of a story. I honestly can't imagine anything for this one.
      What I'd like to imagine (as I so often do) is a somewhat happier ending. Indika takes Ilya, sobers him up and they depart for a some remote village where no one knows them, they live together, maybe fall in love over time and live happily ever after. Now I'd like that, but that just doesn't feel right for this. They've both been through so much hell (in Indika's case, literally) and now they've had their faith turned upside down. How can one expect a fairytale ending after a massive reality check like that?
      This is a great game, but I wish it had ended on a more hopeful note. Like maybe Indika's seen reality for what it is and now knows exactly what she wants to do, and she wants Ilya to join her because she wants to help him find what he wants. You know, something like that.

    • @Scriptor13
      @Scriptor13 Před 28 dny +2

      @@shadowjudge921 I totally understand, SJ. At this point in life, I almost always prefer a happy ending. 😊

    • @johannfunn6962
      @johannfunn6962 Před 26 dny +1

      I agree! I think whether the future is bleak or hopeful is up to the characters (and to apply this to real life, us). You have a new understanding of your faith, or your faith is rattled, or it’s absent. Whether that’s a good or bad thing for us is up to how we make of it.

    • @Scriptor13
      @Scriptor13 Před 26 dny

      @@johannfunn6962 I agree. 👍

  • @thedorikorner
    @thedorikorner Před 29 dny +24

    "What happened to our bridges?"
    "It wasn't me! It was the one armed man and his nun!"
    *sniff sniff*
    "You haven't been drinking that funny Vodka again?"

  • @kinosaga21
    @kinosaga21 Před 29 dny +22

    im sitting here asking myself if this world animals and stuff are really that big (like the fish, the dog, the wolf, the fish and the cans) or if all of this is through the perspective of Indika, showing us how big she sees the world based on her perceptions. Nevertheless, this is an AMAZING game.
    Edit: i absolutely LOVED the final debate between "the devil" and Indika, i know this game if fictional but the philosophy hits true and to the core.
    There is no pot of gold at the end of the rainbow, the light at the end of the tunnel is just the sun, there was never a devil.

  • @user-cj1pz9nu6y
    @user-cj1pz9nu6y Před 29 dny +38

    @4:00 the hand started opening and moving but you didn’t even notice! I started freaking out and rewatched it over and over to be sure!! It was sooo creepy 😭

    • @ErinJeanette
      @ErinJeanette Před 29 dny +4

      It just looked like physics cuz he was jumping around

    • @kekipark77
      @kekipark77 Před 29 dny

      ​@@ErinJeanetteyeah, seems like it

  • @queermelancholy1562
    @queermelancholy1562 Před 28 dny +9

    I enjoyed watching this immensely! I feel like I have been through a similar experience growing up Catholic. The world is such a big place and we individually are all such small almost insignificant people living on a giant ball of dirt and rock floating through space. When you stop believing in anything, yourself, other people, hope and even fear, that nothingness can truly overwhelm you because when you're left always skeptical of the world and people's intentions or motivations the idea of free will can crush you. Stuck between convenient ideology and the Kingdom of God the absurdity of it all is like nothingness that is as heavy as the whole damn universe but can be as small as whatever you have left to cling to. Crushed by the weight of your own existence. There is no good or evil, just people. People don't need God they need each other. I feel like Indika through her journey realized something similar.

  • @DdashKO
    @DdashKO Před 29 dny +43

    I can't really say I'm disappointed by the ending, although it did leave me with a kind of "empty" feeling inside... of course, that might have been the point. Part of me low-key wishes for an alternate ending for Indika and Ilya, mostly because my fee-fees are crying for them both. lol This game is such a trip... loved the music, the art, the concept, and how well the characters carried the story. Thank you for playing (and finishing) this!

    • @kalezuki9231
      @kalezuki9231 Před 28 dny

      What are fee fees?

    • @DdashKO
      @DdashKO Před 28 dny +1

      @@kalezuki9231 Fee-fees = feelings. Kind of a sarcastic way to phrase it.

  • @ducksauce1290
    @ducksauce1290 Před 29 dny +34

    Kraven shook that thing all the way up to level 100 before he gave up. 160K+ 😂 lmao

    • @lolotheobserver2696
      @lolotheobserver2696 Před 29 dny +3

      I wonder how much actual time he spent on that lmao, I was watching like "is he really still doing this" 😅😂

    • @TheMovingEye
      @TheMovingEye Před 28 dny +5

      I love how that mirrors Indika's mindset: "No way it ends like that, there *has* to be something hidden, let's keep trying" It's the epitome of "Main Character Syndrome"
      XD

  • @fredd3233
    @fredd3233 Před 29 dny +15

    Well I loved it, one of my favourite indie games in recent memory. I can understand if some people don't like the ending, but as you said it's pretty fitting. For the rest, you summed it up perfectly in your conclusion, don't have anything to add really, except kudos to the dev and the English voice cast, they did a tremendous work. Thanks for this one Chris !

  • @stucoofoo
    @stucoofoo Před 29 dny +21

    That was brutal & honest. I'm glad I could watch you play it, Chris.

  • @Ak4neh
    @Ak4neh Před 29 dny +10

    Oh that was such a cool game, thank you for playing it to the end ! It was a blast to watch and enjoy your commentary
    The perspective change felt so smart in the end part. The moment she stopped being "controlled" by a higher entity (her faith/God, and in a more direct way the player) and started acting according to her own will the game went from third to first person perspective. Very cool.

  • @jeffreyoldham55
    @jeffreyoldham55 Před 29 dny +6

    I was hoping that this game would last longer, but believe it ended exactly where it needed to.
    Indika gained her freedom, but now is as lost as the rest of us.

  • @Katathean
    @Katathean Před 29 dny +12

    The tune that the nun was whistling sounded like the Dance of the Knights from Prokofiev's Romeo and Juliet

  • @Thoutzan
    @Thoutzan Před 29 dny +13

    What an existentialism journey! Thanks Chris for playing!

  • @LuisaM-
    @LuisaM- Před 29 dny +8

    i would be so sad when *indika* and *the bridge curse 2* would end these two series has been my favorite so far! keep going with the good content chris, you are so highly appreciated!

    • @user-oc5xx3bw1e
      @user-oc5xx3bw1e Před 29 dny +2

      Agree Indika and bridge curse 2 happening in tandem made this such a great cju games lineup ever

  • @diegocella6791
    @diegocella6791 Před 28 dny +5

    When he uttered: "My precious points!" i imagined CJU as Gollum...falling in the lava! 🤣🤣🤣🤣, Said that, this was an amazing game!

  • @R.Williams
    @R.Williams Před 29 dny +6

    I really loved this game. Very thought provoking. And those bleak Russian landscapes...thanks for playing this Chris!

  • @elvingearmasterirma7241
    @elvingearmasterirma7241 Před 29 dny +73

    The ending is very _very_ Russian
    Philosophical, cold and hard. Depressing.
    Alcoholism is also sadly a very common problem in Russia. And it has claimed a lot of lives.

    • @brushdogart
      @brushdogart Před 29 dny +7

      Sounds like Russia needs an aid convoy of mental health professionals. Sadly, I don't think the Russians have overcome the stigma of seeking help for mental health problems. If you can't get medication, you get a drink instead.

    • @ibuprofriends
      @ibuprofriends Před 29 dny +6

      @@brushdogart lmao sounds exactly like america

    • @miriampraus2740
      @miriampraus2740 Před 26 dny

      @@brushdogart Russia needs a lot more than that..

  • @renalryan
    @renalryan Před 27 dny +3

    Great series CJU! Glad you played it. To me, this game not only shows some of the inconsistencies and even hypocrisies with the Church, but also the ones within ourselves. From what I understand, Indika became a Sister to absolve herself from denying (three times, which is a parallel to Judas) she knew Mirko, which led to his death. I believe that the devil figure in this is her guilt, sadness, and probably PTSD from that event. Her inner monologue is constantly about what is the concept of sin, what sin is worse than the other, what kind of punishment does sin deserve depending on the perceived wickedness of it. People are generally great at rationalizing their reasons for doing wrong, such as lying, stealing, and cheating.
    Another thing I noticed throughout this play through was the concept that doing ritualistic things: going to church, repeating the same prayers, taking communion, will be enough to reach Heaven and strengthen your faith. Indika realized this early on as she asked herself about the point of doing those things. I believe this point is affirmed at the end where she gets as many points as she wants from the kudets. All of the repetitive things she did as a nun wasn't enough to strengthen her faith and in fact either caused it to stagnate or die all together because it never really brought true peace and forgiveness from what happened to Mirko.
    I think the ending is very bleak and will resonate with many people. Especially with how the world is right now and how it seems like it will only get worse. Everything feels pointless, because that's what we are constantly fed through various media outlets and people who are close to us. We need to stop letting other people tell us how to feel or what to be afraid of and not let that get us to a point of hopelessness. We need to find peace in ourselves and forgiveness of others if we are going to find hope.

  • @crapspackle
    @crapspackle Před 29 dny +6

    I loved it. It is beautiful and tragic. It is thoughtful and otherworldly. Certainly one of the more captivating games to watch.

  • @VenusianSanctuary
    @VenusianSanctuary Před 27 dny +5

    Indika possibly is suffering from PTSD as she battle her internal struggle with good and evil. Thinking that she is the evil that she wants to hide from. And her friend Chris maybe suffering from gangrene causing him to have hallucinations.
    I also did think that maybe she was lobotomised in the beginning. Because of the nun whistling in her face towards the end, we have just experienced her imagination going on a mission.

  • @wvrym
    @wvrym Před 29 dny +3

    I agree that this one is going to stick with me for a while. Strange, wonderful, beautiful little game.

  • @Quinlana83
    @Quinlana83 Před 24 dny +1

    That was really fun! What a great game. Thank you for playing, CJU!

  • @blarmy827
    @blarmy827 Před 28 dny +7

    29:51 lol it was indika doing that… that’s why he’s saying stop “bitch” to her bc she’s hurting him…. And he deserved it lol imo… guess there’s a little devil in me as well 😂
    I think she deserves to escape… what happened was an accident and really not her fault… it didn’t need to go down like that… and also that dude basically sexually assaulted her and lied… that dude sucks and got a little of what he deserves this way at least lol

  • @LittleBrisby
    @LittleBrisby Před 28 dny +2

    AMAZING. I loved it.
    Edit to add i do find the end hopeful :) at least for Indika, not so sure about Ilya… 😅

  • @brieezy.
    @brieezy. Před 29 dny +12

    This game was incredible, I really enjoyed the thought, provoking philosophy surrounding the devil, I find that stuff so interesting… The idea that you can psychoanalyze Christianity itself weirdly gives me hope and it’s kind of scary
    Indika kind of seemed extremely shocked and mind blown at the end, just staring into space and looking around aimlessly. I feel like I’ve been there😅

    • @ValosiTiamata
      @ValosiTiamata Před 29 dny +4

      That's one of the most unique aspects of Christianity. While all other religions condemn doubt, the Bible actually has an entire section discussing the consequences if the Christian faith is a mistake. It provides Pascal's Wager nearly 2,000 years before Pascal and serves as its own devil's advocate. It's just a shame that nobody ever discusses that part of the Bible and few even know it's in there.
      It was such a treat to see an entire game built around the many theological and philosophical dilemmas that explain the fine line between blind faith and true faith.

  • @motionlessinwhite8
    @motionlessinwhite8 Před 28 dny +1

    This game was beautiful! I havent seen a game so thought provoking and intriguing as this one in a longgggg time!!! Absolutely incredible im going to miss it. Thank you so much for playing cj!!

  • @ValosiTiamata
    @ValosiTiamata Před 29 dny +18

    This was an absolutely incredible game, and my only complaint is that it was too short. Beyond the philosophy and theological dilemmas, there were several subtexts. For example, there's the unspoken (but illustrated) dilemma of forgiveness. You can't ask God to forgive you if you can't forgive yourself, but forgiveness also comes with the ongoing action of not repeating your mistakes. In the end, neither Indika nor Ilya understood this important lesson.
    A second (more pronounced) lesson is the acceptance of both good and evil, right and wrong. You can't strive to be a good person if you can't also accept that you're also inherently bad person. The more you deny the existence of your sinful nature, the more sinful you become. Meanwhile, by accepting that you HAVE that sinful nature, you can take up good habits and mindsets that subjugate the evil without forgetting it's there. Just as the devil said, you can't understand what happiness is if you don't also experience sorrow.
    The notion that you can't feel sorrow in heaven is why many athiests believe there's no difference between heaven and hell - because the happiness can only ever be a mask to hide an emotional void. One theory that breaks this paradox is the notion that in heaven you exist outside of time, so a brief moment of joy is no different than an eternity. Meanwhile, hell is time-locked, so you're doomed to exist within the same moment over and over. Since you enter the timelock remembering what joy is, you're reminded every time the loop begins anew. It's much like famous examples in mythology - the man doomed to push a boulder up a hill but always slipping before the end, or the man who's always thirsty and a cup of crisp water is just out of his reach.
    Another interesting and largely unspoken dilemma is the definition of faith. For some, the definition means the absence of doubt, but a famous quote (by a Catholic saint, interestingly) states that doubt is the PROOF of faith. In other words, blind faith isn't really faith because you're just on autopilot. This was Ilya's problem. He focused so much on his belief that he failed to question anything. It wasn't until nearly the end when they neared their destination that his severed hand began to move, yet they had yet to reach the relic. His faith was glued to that relic when the miracle didn't require baubles and thus he lost his miracle in the end.
    For Indika, the opposite was true. She had doubts and these gave her the strength to carry on. Yet in the end, she took this doubt to mean she didn't deserve the miracle. In the end, she decided the relic would cure her doubt and it did indeed restore some of her faith. But in the end, she opened the relic only to find nothing there, a proof of its own that she didn't yet understand. However, she could once again see herself in the mirror because she finally accepted both sides of the coin. It wasn't the cure she wanted, but it WAS the cure she needed.
    I really hope they make a sequel, as Indika's journey is not yet over. True, she's quelled the beast, but she had to fall quite far to do so. She must still come to terms with everything she'd done and find her path. Perhaps in the next game, she'll have to thread the needle, making choices that give her either good or evil points that affect her final destination. Will she become truly pious? Will she embrace her sinful side and take revenge on the convent that rejected her? Or will she take a neutral ground in an effort to achieve balance?
    This leg of her journey has ended exactly as it should have, and now the next leg begins. I, for one, want to join her on this next phase and see how she gets along with her personal devil. And who knows... maybe the relic wasn't empty after all, and now she must deal with an overzealous angel who's every bit as disruptive as her devil was but demanding obedience to the point of sinning in the name of piety.

    • @soumyapriyadarsini1123
      @soumyapriyadarsini1123 Před 28 dny +3

      Well explained Valosi!!
      I agree with your points.
      Hope they continue this wonderful journey of a game 😊😊

  • @andrekusumayadi4820
    @andrekusumayadi4820 Před 29 dny +5

    This is a good-looking game indeed. If only it was a little bit longer! Thanks for playing this, CJU.

  • @yianko2090
    @yianko2090 Před 29 dny +6

    Such a wonderful game! I really wish it was longer bc this is so well made, a game to remember indeed!

  • @kohtan13kumi
    @kohtan13kumi Před 13 dny

    Thanks for playing this beautiful game! While the ending was pretty bitter, I think it has a beautiful message. Like Indika, a lot of my life was built on guilt and duty. Personally, my pursuit of points burnt me to ash. I didn't even make it to level 10. However, the truth might be that most structures are man-made and--therefore--unfair, contraditory, or plain old pointless. This includes value systems! At first, realizing that the informal rules guiding your choices aren't "real" feels like blashemy. It makes things feel hollow and you get lost, sad. BUT! That means YOU get to decide what a good life looks like; you get to decide what happiness looks and feels like; you decide when you you've done 'good enough'! You still have to follow formal laws, of course. I don't think 'break out of jail' is a core message of Indika.

  • @KristianIvanoff
    @KristianIvanoff Před 29 dny +5

    This game was weird, but also soooo funny to watch, the dialogue: 10/10

  • @ferlinciajayne-mr7gk
    @ferlinciajayne-mr7gk Před 27 dny +1

    wow the ending left me speechless, kind of reflects my past. I'm lost of words. it took a long time to find myself and this playthrough brought back those bitter memories.

  • @nyxmercury9475
    @nyxmercury9475 Před 23 dny +1

    the ending broke me. she lost her faith and ilya lost his arm, both of them what they clung to, and they're left with themselves. no miracle happens then. ouch

  • @TheBenevolent
    @TheBenevolent Před 29 dny +3

    This literally shook me

  • @PerfectTheCircle
    @PerfectTheCircle Před 26 dny +3

    Some of the people in the comments are mad that the game didn't have a happy ending.
    Every story doesn't need to have a cheerful Pixar ending where the problems are solved and the protagonists learned a simple, easy-to-digest lesson like "Be yourself!" or "Family is important!" Life is complicated and painful and we write sad stories to help us process that, to comprehend it. Tragic stories remind us that pain is part of life and something everyone deals with; we're not weak because we're not always happy.
    And we need bleak endings because sometimes that's just how life is. Sometimes there's no silver lining. There's just horror and despair. And then the sad stories you have heard will be like a guiding light; they will help you along and remind you that you are not alone; that you can endure this and keep moving on. They will give you the comfort that happy stories cannot.
    Equally importantly, sad stories challenge us in a way happy stories cannot. They force us to confront our fears and our doubts, they ask us difficult questions and makes us think about how we are living our lives. They are difficult to digest for a reason.
    The storytellers, the devs, are putting their faith in you. They believe you can learn something from this story, that it will open your mind and make you think. Demanding a happy ending makes their faith in you misplaced. They have given you something complex and beautiful and you smash it on the ground and demand something simple and unchallenging.
    So please. If we can't tolerate sorrow in our fiction how can we ever hope to brave it in the real world?

  • @johannfunn6962
    @johannfunn6962 Před 28 dny +1

    Amazing game. Love every element, from the story to the "points" element to the artists and voice actors involved wow.

  • @veram1803
    @veram1803 Před 28 dny +2

    I tried so hard, and got so far, but In the end, it doesn't even matters! ... 🎵🎶🎵🎶 Thanks for sharing, you're the best!

  • @ShenaniganGrey
    @ShenaniganGrey Před 29 dny +4

    The hand still moving on his back... So wiggy!

  • @darnniceguy372
    @darnniceguy372 Před 29 dny +6

    I admit that I actually find hope in this ending. Yes, Indika has not FOUND G-d and I think her faith is largely-shattered by this point, but equally by the lack of existence of G-d, she is not the Capital E, Evil-Devil, which she seemed to fear that she was.
    The devil music at the end, could either represent that she is still struggling with remnants of her faith (even when you break away from something it still leaves its remnants in you) or that she has accepted the "devil." Not the devil in the Christian sense, but more that she is human and in the depths of misery as her life and faith are broken. She has I think become a existentialist or nihilist.
    That all said, I think that Indika is a fundamentally good person, all religion did for her was make her hate herself, and now she can (at least potentially) actually move on after this. I hope/believe that she will become an Existentialist/Nietzsche-Nihilist, where you choose your sense of good and right - as she said, "Everything is really obvious."

  • @johannfunn6962
    @johannfunn6962 Před 28 dny +1

    Thanks for showing us this game CJU! It was a pleasure

  • @chavamara
    @chavamara Před 29 dny +5

    Anyone else kinda wishing that Indika could meet Senua, and they can talk about their abilities and trauma?

  • @shayoko6
    @shayoko6 Před 29 dny +13

    damn that bastard for taking advantage of her! he has a nice place in Hell for his actions.

  • @blndpizza
    @blndpizza Před 29 dny +2

    What an absolute gem of a game. Already played it myself but really enjoyed watching you make this journey, too.

  • @ohthatdemoness6
    @ohthatdemoness6 Před 27 dny +1

    man this game is what it felt like growing up catholic and ended with religious trauma, my days and nights praying for something better, for god to hear and save me, and in the end of the day i was still the same sad person, with the same family, and with no answered prayers, or god to look my way. that crisis of faith as a child is still one of the most heartbreaking moments ive ever had in my life today.
    absolutely beautiful game, def one of my top favs this year.

  • @BASSOSOVIETICO1987
    @BASSOSOVIETICO1987 Před 28 dny +3

    Yes. Very much Tolstoy's "Father Sergius" in this one. Also loved Makar the Scythe as being direct connection of Bertold Brecht's Mackie the Knife where he also became a "saint sinner" for the poor. It was also hilarious with not giving points after praying to Karl Marx portrait.
    Game ended sadly but I would expect that from the game that supposed to be designed in such a tone. Overall it was really good experience and thanks for playing it.
    One little digression: there is a Tserkovnyi Ustav (common law of christian orthodox church made by Makariy Bulgakov) that tells that the priest can NEVER allow to spoil a blood in a holy place at all. Firstly, because it's a holy ground and secondly, which I think was most horrifying for clergy in XIX century, such desecrated church must be blessed again and only after that services can be restored. And such blessing could cost a LOT OF MONEY, so in reality he would rather stay with the guards outside the church.

  • @spydergoth9540
    @spydergoth9540 Před 29 dny +3

    What happens when David Lynch and Terry Gilliam has a baby and it was a video game. Awesome!

  • @DrRockso0
    @DrRockso0 Před 28 dny +1

    More people should be playing this game. What a great narrative. 👍

  • @LiAmberNichole
    @LiAmberNichole Před 29 dny +2

    Amazing game. Ending was sad but it felt fitting as you said.

  • @Morbid666Malice
    @Morbid666Malice Před 29 dny +4

    I think that, as a person who has never had any type of desire for faith/religion, this was a bummer ending. But I think it’s an absolute gut punch to people who have lost their faith. I just can’t align myself with that enough to understand what that must feel like. Regardless, I still gathered that the idea was to show a loss of faith.. it’s raw, it’s hollow, it’s underwhelming, it’s disappointing.. but that IS the point. It was a really well executed risk. It’s so awesome when those risks land beautifully. That is what Indika is. What a chilling but gorgeously crafted game.

    • @atdrawn
      @atdrawn Před 28 dny +3

      Speaking as a person who was previously religious, the ending definitely gutted me in a good way, yes! It hits very close to home.
      My faith to my religion is basically 0.05%, like a thread barely holding on, and i keep it solely because it's easier for me to camouflage in society that benefits religious people, to avoid judgement or scorn. The reason why i even had this faith in the first place is because i'm raised in it and lives in society drenched in faith, yet the process of losing my belief, realizing that a huge chunk of my foundation in life is actually made-up is still very painful. The feeling of this cold reality check is perfectly captured in Indika's bleak ending. Mine is not as brutal and sad as Indika tho, and i'm really grateful it's not 😂
      Living without any faith to higher-being feels more burdensome in some way, not gonna lie, and i have yet to really get over my bitterness and trauma for all the years i "wasted" trying to be a Good one, but freedom is freedom. Personally, i'd like to imagine that after the ending Indika can recover and live for herself in path that she forge for her own self (with Ilya or not, debatable. i cant help but to have soft spot for him yet he's such a fucking dick for leaving Indika behind to fend herself auhg)

  • @Miluse.Evesteins97
    @Miluse.Evesteins97 Před 29 dny +13

    thanks chris , i was waiting to see more of this game excited and sad at the same time after it said " Ending " was really enjoy this
    next the bridge curse can't wait for next part

  • @blarmy827
    @blarmy827 Před 28 dny +3

    11:47 yo… his hand looks like it’s moving on its own ?!?!?
    13:42 no seriously… watch the hand on his back… it’s moving as if it were attached… it’s tripping me out

  • @nunu1869
    @nunu1869 Před 19 dny

    I found your channel through my friend this past Saturday on our way to the Water Lantern Festival in Chicago. We had a 3 hr drive! So she was telling me about this particular game and your channel. So i checked out Part 1 this past Sunday! And finished Part2 and 3 today! Also,! My friend put one of the game's quote on her lantern. About rolling dice 2! I was intrigued by her story telling of this game. Had to check it out and now subbed! Had to share ty!
    Sorry for the novel! Lol ❤ keep up the great work! And this game really does make you think!

  • @batmanju_
    @batmanju_ Před 29 dny +2

    It was a very interesting game. Very different... I liked, the story it's good. Indika is... Indika.

  • @octobermourn
    @octobermourn Před 29 dny +4

    Ok the whistling woman was scary😱😱🤣🤣 I like the game makes you think

  • @catherine8889
    @catherine8889 Před 28 dny +1

    I imagine that after the ending Indika got back to her father and they kept managing the bike shop together and Ilya can rot all he wants

  • @momoribear8261
    @momoribear8261 Před 26 dny +1

    I loved the ending, the time when she opened the container and saw that it was empty, losing her faith to god, even I felt empty in the end

  • @lachtaube
    @lachtaube Před 29 dny +1

    Really loved this game, thanks for playing through and sharing with those of us who can't!

  • @SplitxHeart
    @SplitxHeart Před 29 dny +3

    I wish there was more! Thank you so much for the playthrough!! :D

  • @angelareynolds4373
    @angelareynolds4373 Před 24 dny

    I would love to see a second part to this. It was a very unique game. I enjoyed it!🙂👍

  • @angelariley5163
    @angelariley5163 Před 29 dny +5

    it is a confusing game she thought she would get saved and llya thought his arm would be better if he prayed for it they was not meant to be she knew the devil would beat her i think that is why she gave up and to me it was too short maybe we will get a indika 2 cuz what happened to llya?

  • @thiagotofano
    @thiagotofano Před 29 dny +2

    "Maybe I'm just... seeing reality for what it actualy is... [sigh]" - Chris, 36:33
    Yea, I completely understand Chris' feelings at the end. I mean, a game didn't play me like this one did in a very long time... All pointless points and little kudos (or "kudets") to the dev(il)s.

  • @larajones175
    @larajones175 Před 29 dny +1

    Loved the walkthrough and the Russians in the comments. What an interesting end . The Devs did great. Thank you so much Chris for playing.

  • @lawaflle
    @lawaflle Před 28 dny +1

    Damn that final was kinda sad, i like this game very fun in its own way

  • @kekipark77
    @kekipark77 Před 29 dny +1

    the msg i get from this very unique game is that its the journey that is meaningful, goals and motivation makes the journey meaningful, more than arriving at the destination. but thats just me

  • @danakirton2184
    @danakirton2184 Před 29 dny +2

    this game was good makes you think of what life

  • @swager1950
    @swager1950 Před 28 dny +1

    Love it .Thank you !

  • @JFinnerud
    @JFinnerud Před 29 dny +2

    This game is weird but the music is even weirder

  • @johannfunn6962
    @johannfunn6962 Před 28 dny +1

    Oh man Indika's statements about her assault while she's conversing with the devil is so dark :(

  • @LittleMissLanna
    @LittleMissLanna Před 29 dny +3

    Aw, I love this. An unhappy ending, but fitting!

  • @theslavikshork
    @theslavikshork Před 28 dny +1

    loved the journey, the game,the atmosphere, and now, as all, including Indika, I am so disappointed and lost

  • @jbonesrva9679
    @jbonesrva9679 Před 28 dny +1

    Wow. What a sad game. So beautiful and clever but so sad.

  • @kanchannene2355
    @kanchannene2355 Před 29 dny +3

    Hi cju thank you for playing 😊

  • @k8h991
    @k8h991 Před 28 dny +1

    This game is crazy

  • @SaaitanK
    @SaaitanK Před 26 dny

    What a gem of a game!
    But I hoped for more Devil gameplay, like in the beginning with the giant cow. For the music alone XD

  • @TheClairesable
    @TheClairesable Před 22 dny

    This game was so unapologetically strange and unique

  • @quincelvtuberGamer
    @quincelvtuberGamer Před 28 dny +1

    Wow that was so good.

  • @ShowMeLoveFilms
    @ShowMeLoveFilms Před 26 dny +1

    I have to point out that Indika did not kill the priest. Neither did Ilya. If the priest hadn't summoned some guards, he would still be alive. He went against his priestly duties (as in, everything you tell a priest should be confidential) by saying something to anyone, regardless of what he was told or who told him. (in the real world context there's some caveats to this rule of course, but I mean in the context of the game). If he hadn't of said anything to the guards, he would have not gotten shot. This scene of the game is interesting given the entire theme of the game is "choices" and "god vs evil/god vs the devil". If the priest had made the choice to NOT tell the guards, his death could have been delayed or even not happen at all. Though I'm not surprised by his decision to call the guards at all, it was obvious he was going to, and I'm not surprised he got the sht end of the stick for it. There is the flip side of this whole coin if Indika didn't go with Ilya at all and went to the other monastery, all of these events wouldn't have happened. Essentially this game is one big butterfly affect example.
    Honestly loved this game. The concept, the design, the voice acting, the plot. The ending was definitely bittersweet, but given the entire structure of the game, the ending was definitely warranted and exactly what the Odd Meter team wanted. I would love a second game, or even a b-side/dlc in the future for either Ilya, another nun from the monastery, maybe a child of either Ilya or Indika, or a part 2 with Indika herself. Or even just another game from the Odd Meter team in general. They have a good grasp on game-making if this is their first project. Looking forward to more releases from this team!
    And thanks for playing CJU! Can't believe the demo was months ago...

  • @maksymnesterenko1646
    @maksymnesterenko1646 Před 29 dny +1

    Amazing game. Thank you Chris!

  • @madmario88
    @madmario88 Před 29 dny +3

    Thx for playing Chris

  • @ericyen9974
    @ericyen9974 Před 27 dny

    This is a very nice surprise, a really good game

  • @Gaaraloverr1
    @Gaaraloverr1 Před 5 dny

    I actually loved that ending. She perceived herself as godly when wearing the wimple and sinful when appearing as the devil. But in the end, she learned that she was only human, filled with both the “good” and the “bad.” There is no angel and demon riding on her shoulder. It’s just her.

  • @ChrisWalkerTalker
    @ChrisWalkerTalker Před 29 dny +1

    Fantastic game in my opinion

  • @virginia0bluebell
    @virginia0bluebell Před 29 dny +1

    loved that game

  • @ferizal-kabab3692
    @ferizal-kabab3692 Před 27 dny +1

    Of course her devil is gone, he accomplished his main mission.
    Zero hope for her and maybe her descendants.

  • @Alexandra-xx2pg
    @Alexandra-xx2pg Před 18 dny

    I really liked this one. The story was amazing.

  • @mutedearthvirgo
    @mutedearthvirgo Před 23 dny

    this was a brilliant game, i love it

  • @pickmixgamer
    @pickmixgamer Před 29 dny +2

    That was/is a fantastic game thx for playing

  • @Danielle-yd9ww
    @Danielle-yd9ww Před 29 dny +3

    I dont have a good opinion of this game but I watch all the videos to support because you work hard, I do hope you'll play crow country next! 🙏

  • @adalwulf435
    @adalwulf435 Před 27 dny +2

    So the pawnshop owner is a hooknose guy, the only one who's fat and wealthy but still envious of his brother, and has no problem scaming people out of their possesions? What did the developer mean by this?

  • @fauxvier8519
    @fauxvier8519 Před 28 dny +1

    The next thing to do is simply to live. What an incredible game.
    Also, do some research on scizophrenia. You will see the game in another light.

  • @313Hades
    @313Hades Před 26 dny

    Incredible game. I loved it.
    8.9 Hail Marys out of 10 :)

  • @theatheisthammer
    @theatheisthammer Před 29 dny +2

    That was too short i was just getting in to it.

  • @shadowjudge921
    @shadowjudge921 Před 29 dny +1

    Bit of a somber half ending. Like she finally sees the reality and now she has a chance to actually live her own life and it just stops with her wondering what to do?
    Overall this game was amazing. But there has to have been some way to improve the ending.
    Thanks for the fun playthrough, Chris.
    *Now, please, play Syberia: The World Before.*