Mande shuts down controller vs MnK debate with one sentence.
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- čas přidán 15. 09. 2022
- bruh.
Credits: / mande
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You know when a game is depressing and no longer fun to play when all the community every talks about is what input someone is playing on. Respawn is lucky there is no true competition in FPS right now.
TRUTHHHH first real competitive fps we get and Apex dies I’m calling it now.
Literally everyone is scared of controller in comp apex rn this game is going in the dump
Horizon on controller is broken you literally just q up and aimbot someone and chaotic much is very good at it but not very different from what a good player could do if they qed up aswell I would say I'm close to as good as chaotic with 4x with all attachments almost 1v3d a team for first place but deadslide and got one clipped apex moment though some days on apex I just have less recoil then the day before idk how
In diamond lobbies btw not noob lobby
@@flixs1353 No you’re not close to as good as chaotic 😂
They should never have allowed mixed inputs. They each have their own advantages and should be kept separate
nah, they should have kept it mnk only like cs and removed all scan legends
@@kiyoponnncs is another completely different type of game, controller would never work, like in Valorant where flick is the most important mechanic.
@@hyspecs7906yea val and csgo are games where controllers just can’t be used but every other game is good tbh the only thing is aim assist isn’t needed to compete against mnk if the game is designed for it and aiming is perfect only game that has ever done it right is rainbow six siege
Amen brother
Nah, you can just switch to whichever you like at any time. It’s not hard to learn.
When u r at the highest level of the game it all comes down to consistency. It is almost impossible for mnk to be as consistent as controller ie when trying to hit a strafing target mnk lose out due to reaction time while it’s instant on controller due to rotational aim assist. Im not saying controller doesnt need practice or anyone picking up a controller will turn into genburten but imagine hving 10k hrs on mnk knowing that u will nvr reach that level of consistency of 100hrs on controller anyone will find it frustrating
bro, theyre complaining about the controllers is so funny. they strafe while looting, make 3 shilds sweps in 2 seconds, use zipline like a demon, tap strafe everywhere, abusing tap strafe in jump pads making impossible moviments, he just plays with PK and kraber in a fckg pretador lobbies cause he abusing the features he had on mnk, tell another 2 or at least one controller player who plays with thid loadout in a pred lobby?? its almost impossible, maybe ectasy can do this, but majority controller players need to have a better positioning, a better loadout cause he does not hav moviment like crazys mnk players dude
This statement is very wrong on so many levels.
Mnk has a thousand more advantages you nerds, cry me a river you babies.
@@thalescampos3788 no wonder 80% masters rank PC players are controller
@@pakahmerali8598 forreal omg literally I only have ever played with masters/pred controller players. I have yet to solo queue with a random masters mnk player. Shit is sad.
i played controller for like the first 2 years of this game until i got a pc, its infinitely harder to learn m/k but I will say that when i played controller again its actually crazy how much more you can do when you understand movement from a m/k perspective. when m/k players go to controller they almost merge their skill set and experience and makes them better than the standard only controller player imo
Interesting take bro, I actually was thinking that after watching Hal the past few months. He approaches his gameplay so much differently from most controller players and his movement is polished as well.
This
@@hamzahassaballa5050 Hal has less movement than I do and I’m a bot on controller
@@Nave6W hey that’s your opinion bro. I know what you’re saying tho
Same here, but when I tried roller again I moved like a potato and was just sick to my stomach so went back to mnk
low level controller players see the fast flicks and shit you can do on mnk fairly easily and screech about how op it is, but aiming, especially in a tracking heavy game like this, is all about consistency. you can have 10-20k or more hours playing on MnK and still be nowhere near as consistent at close range as you would be with a few hundred hours on controller, and I'm not even exaggerating.
Perfectly said, most people have never actually mastered both and have no room to talk
@@marques8543 ~16 or 17k hours on mnk, over a thousand on aimtrainers, I play difficult routines with intention and I cannot begin to compete with any decent controller player. let me 1v1 any mnk pro and I should be able to get a few rounds on them, put me against a good controller player and I basically have no chance
@@marques8543you have a point there, but don't forget that you have to invest a lot of time on MnK if you want to learn how to beam consistently like rollers. I invested more than a month on kovaak and aimlabs, but I'm nowhere near the consistency of rollers beaming players at close range.
On rollers, It took me half an hour to learn how to consistently hit shots and another 30 min for movement. I'm sticking with rollers for now cuz aiming is more important than movement for me.
Conclusion: Learning curve on rollers is a ton shit faster than MnK, aiming is also easier cuz 40% of our aim comes from a computer unlike MnK that relies solely on your skills.
@marques8543 show me a pro mnk player that can use a r9 like a pro contoller player.
@@KaedeChan301 you all have no historical context or common sense.
Controller is consistent because almost 100% of people have played with controllers since they were 6 years old, whereas PC is the minority always.
Your views fall flat because you all never acknowledge this point
Esport FPS or multi-player FPS aren't meant to be played on controller/console anyways. Just like how certain games like Fifa is meant to play via a controller and not MnK. I don't blame the devs for wanting to expand the player base by making the game playable on console via a controller, it's their way of making more money. But the implementation of AA makes the game very unenjoyable for the MnK community. Like you're playing a game meant to be played on MnK, then some dude with a different input comes into the game with less hours, beaming you on controller just because the game isn't meant to be played on controller and they have AA to compensate for it.
That was the most brain dead comment I have ever read in my whole entire life. If FPS games weren't meant to be played with controllers, then why do these devs/publishers still decide to add it as an input into their games? Also, can you provide an actual source as to how FPS games aren't meant to played using controllers? Cause honestly all that bs you just said only makes you sound super salty lmao.
Exactly bro. I've played controller FPS for over 10+ years since COD 4 and only been playing MnK for 2 years and I swear controller is way more busted than MnK, ESPECIALLY at close range (where most crucial fights happen in Apex). It's so annoying when controller players argue that MnK is better because of recoil control and tap strafing when they can literally do all that with ALC settings for recoil and steam configs for tap strafing. Right now, there is literally no reason at all to be playing MnK on Apex competitively.
@@Papi10Inch controller tap strafing is banned in comp tho
@@kinggeedorah9228 not banned just not possible due to inputs.
The game isn't meant to be played on controller? Just play on whatever input you enjoy and quit crying
lots of controller players in here thinking Mande was gonna defend them lmfao
Controller players tend to have a hard time accepting the fact that it's actually very hard to have Good Aim on MnK. That its actually very hard to apply the so called OP Tap Strafing in Fights.
It takes a whole lotta practice to be even decent at Aiming, Tracking, Making Micro Adjustments, Flicking, etc.
The hard fact is that most MnK players are unable to fully utilise the advantages of MnK. But everyone on Controller benefits from Aim Assists. At the highest level, the difference between Controller and MnK is at the lowest. But the lower the level, the higher the difference.
Most fights in Apex happen at Close Range and Do Not Involve flashy movements like Tap Strafing, Super Glides, Wall Bounce, etc. It mostly involves good positioning and aim. And Controller has the upperhand.
For real. MnK takes time to learn and master but anyone can plug a controller in and have nearly perfect tracking. Yes both have there advantages and disadvantages but those close range fights are just insanely hard to win against controller players. Feels like i don't even have a fair chance sometimes. I rather get killed by an insane MnK player than a controller player cause at least i know that they're just better.
@@punchykarma6685 yeah, people ain't lying when they say "You can feel it when a controller player beams you". It's very noticeable.
i used to play on controller, recently started mnk... and im at plat 2 already (my first season playing ranked AND my first season playing mnk) so i sincerelyhave no clue what you're talking about
@@artham_a9872 tell me your steam username. I wanna see for myself how many hrs you got.
And also, I wanna know. Is this your first time playing a game on a PC/MnK or just your first time playing Apex on MnK? Are you a solo que or do you have a team?
@@mr_tete Pretty sure that guy is lying. His console username is artham_a so assuming he kept it the same on pc he’s only reached plat 2 if not than who knows. He definitely lying tho
i personally have been playing controller for 10+ years and have switched to mnk 5 months ago and from my experience controller is more consistent when it comes to aiming but creativity with movement is more limited, its has a lower skill ceiling and the learning curve is way easier while mnk is much harder at learning has a high skill ceiling and is more inconsistent, movement is more creative and free. the main reason alot of mnk players are complaining about roller is because after putting in alot of hours of learning now to snap to targets and track moving targets at different speeds its feels cheap to get killed by a controller player that doesn't have to put in the same amount effort in aiming
This is SO TRUE
My thoughts exactly... very well put
💯
That's why lots of us belive these inputs should be seperate not cross play...
MnK despite having thousands of hours in, pros can still whiff shots easily at times ... controller is all about consistency ... nothing flashy just good positioning and beam then you win most fights ... MnK is still the input that makes most impossible movement and plays
At the end. Shooting and aiming kills the opponent
Mnk is just too easy. Point and click
The thing about this debate that I don't understand is the fact that console players take it so personally. CLEARLY these people are talking about controller-on-PC, which is clearly a huge problem. I'm a console player myself and I think controllers in general should just not have aim assist. But ESPECIALLY on PC. I mean hell, you ALREADY have a computer that can run Apex, why tf are you using a controller on there instead of an MnK in the first place? If you wanna use a controller that bad, you can clearly afford a good gaming pc, so just get a console. Otherwise just stay on mouse and key. Saying "B-But I'm better on controller" just proves the MnK players' points that controller should not be allowed on that platform, if you suck with the more deliberate and natural option but you're good with joysticks, there's something clearly wrong here.
nothings stopping you from turning aim assist off
@@djdoit1 Actually there is one thing, smart guy. The fact that I'll be the only one without it puts me at a huge distadvantage, since it's not like "noble" players are turning it off, literally everyone has it on. That way, people that are worse than me are going to beat me all the time, which is just an unnecessary extra step of difficulty that I don't need. If EVERYONE had it disabled I wouldn't complain, but kneecapping myself just to have the "moral high ground" whilst getting my booty ate every fight doesn't sound like something anyone would do willingly ://
I remember back in the day peeps talking bout how MnK would wreck controller players…. Oh how things change…
Close controller dics, mnk is better long range
Also controller only is better cause aim assist not the gamers. The handicap basically
Controller gets .6-.4 aimlock.. thats why.. when both inputs have no handicaps, its a different story.
@@matthewaturner lol they knew that back in the day too but now it’s different hahah
That was before devs added in single player game level of aim assist
For me I've grown up playing controller and was use to it at a time, but got a PC and played MnK and just couldn't go back. There's just something about MnK, landing a flick shot and tracking 100% on your own, that just feels more satisfying. Starting out was certainly frustrating. Yes it takes a lot more skill and practice, and a lot more time to master, but the possibilities are way more and in the long run pay off
don't get the point "in the long it run it pays off", the whole issue is that someone with drastically more hours learning only mnk can instantly improve or be more consistent by just swapping to a different input.
@@testval Yep that was a stupid point in his comment. xD No! It doesn't pay off especially that COD too supporting controller over mnk..
You're right but not all MnK mastered the MnK. Only someone who plays in MnK around 10 years can fight with 10 hours controller players. when a not mastered MnK matches with 100 hours controller players they will auto deleted, now more than 60% apex pc players play in controller, that's not they want but they must do because of losing. That's like more than 60% aliens on earth......
thats how i think of it, i didnt want a robot helping me aim lmao.
controller is really bad and aim assist is really good
Just give me a MnK FPS game with no controller support and no crossplay. A PC exclusive game where no gaps have to bridged and no assistance necessary. You have to sacrifice too much by trying to cater to everyone.
Valorant is mnk Only or at least no Aim Assist. . BUT but a BIG BUT that fucking game never starts for me, if i can start it i play it next time i have to reinstall it. . I was so fucking sad about it but i will not reinstall every time to play it. . Last time i tried even the reinstall didn't help. .
tf2 val csgo three massive games you can sink thousands of hours into
It's called Microsoft excel
Reinstall your drivers
Hal switched. Lou switched. Both of them are very well known for their aim on M+K and the tournaments they've won on M+K, and the fact that they're willing to switch to controller shows how broken it is.
Or maybe… they are pro players?? People want to forget that Hal competed in fortnite on controller
@@tyronemenpaldez6390 but just look at the amount of tournaments he has won in mouse and keyboard. Switching to controller shouldn't even be an option with the amount of skill they have.
@@mint3437 you comment makes it seem like people can’t be highly skilled in multiple inputs. I agree he is amazing at MNK but he’s also been shown to compete with controller way before apex.
Just cause he uses mnk doesn’t mean he lost his skills with controller
@@tyronemenpaldez6390 bro he has way more experience on mnk if controller AA wasn’t broken he would’ve never switched to controller jesus it takes two brain cells to understand
@@digital_nex2247 never mentioned experience, you talk like you are smart so you should at least make sure you understand.
I’ll repeat it for you since comprehension isn’t your strong suit. Hal is a highly skilled professional gamer in both inputs. Before Apex he was competing in Fortnite on controller. Nothing on which has more experience, but he still competed as a professional gamer with controller. It is not hard to understand 😂
You can literally tell if someone decent playing on controller it's like they don't miss close range. You can literally see it and tell. When people say there is something uncanny about Unreal Engine character's eyes, controller aim especially close range feels very similar.
When I see controller gameplay it always makes me think it's apex legends mobile 😅
Spending hours upon hours practicing movement tech and learning recoil patterns and tracking speeds with various guns. Getting destroyed by people for WEEKS learning mnk when I knew I could pick my roller back up and drop hella kills. It’s the grind and dedication I respect in mnk players and myself now that I’ve been on it for half a year and getting better everyday
I just want to see how .2 aim assist effects the meta, well see how actually good these players are. Coming from a person that had 10+ years on roller then a year on mnk, I can clearly tell theres something to it.
EXACTLY
Yes, give every possible advantage to mnk. Maybe then they’ll stop crying! Maybe!
We could only pray they would do that. But it’s never going to happen. The devs themselves play on controller and post controller highlight montages on Twitter. It’s a complete joke.
Aa is aa, the argument is human input/reaction time can't compete with aa, so not sure but I guess they would still dominate
@@caiobastos5192 and thumbs can’t compete with an arm. So what’s ur point
I might as well keep purging dust from my mat
If you are playing Apex and not using a controller you are basicially denying yourself a huge advantage that is the facts, no crying controller player is gonna change that.
i switched from controller because for me mnk was the better input, i was tired of having pathetic movement
@@artham_a9872 I play mnk cuz I can't afford a controller I move like a controller player and shoot like a mnk player
@@Clink20 how tf can you afford a thousand dollar pc but not a $60 controller. Or the $500 console that comes WITH one?
@@mochi1618 maybe his parents paid and he have no extra ? Or not getting enough money now ?
There is alot of reasons bro
@@Clink20 best of both worlds /s
The C.A.R or volt close range against controller is an instant L
tap straf and wall bounce cant kill a single guy, and you need to learn how to tap straf. with roller you dont need anything, you get aim assist automatically when you plug that shit in
Yeah until you need to loot a box and always get canceled when you got hit
@@irmalitaambarini6809 you know you can turn that off right?
And then what? You plug it in and then what, just hold trigger and boom all server down?
@@irmalitaambarini6809 that's literally a setting you can switch off 🤡
@@cancan1187 no? if not you are just trash, you got aim assist and you cant kill people? is there any other fps game got aim assist when roller cant win a fight against mnk?
i miss the early days when this was a mnk game on PC.
Mnk excels at somethings and controller at others. but the thing about controller is that it excels in the most crucial situations, i.e. close range. Sniping on mnk is better but if you knock someone they can reset easier. That's why almost every controller player has a car, r99, or volt. And don't bring up certain players who run this or that. I'm talking majority.
True but shotguns which excel at close range are SO much better on MnK because of flicks. You can still compensate for their strengths, thats why itztimmy is a god at the game. Pathy with shotgun + r301 is unstoppable, even more so when you can flick.
@@kakyoin5862 do you even understand how much practice it takes to be good at flicks in mnk? to be consistent????? thats the thing. in mnk you need a lot of practice to do anything at a DECENT level . but controllers get a certain level of aim out of the box to EVERYONE. sure it dosent instantly make you one of the best but it still is leaps and beyond what a new mnk player can do.
the roller player only has to improve their game sens while the mnk player has to also improve aim to get to the level of out of the box aim assist.
@@SaltySalman I mean if you play any other games or are a gamer in general or have played 10+ hours of apex they aren’t that hard. I don’t mean like full 180 and back flicks or crazy ones, just like from one side of your screen to the other side. Sure sometimes you miss but that happens for everything and everyone.
@@kakyoin5862 practice. you need practice for flicks and tracking.
sure if you were good at other fps games before and played other fps games for years then yeah that skill would transfer.
but thats a variable thats not relavent to this discussion.if youre good youre good.
96% of the playerbase is under plat4. and it dosent take much skill to reach plat 4 .
i couldnt care less how the best players in the world utilize AA .
controller has one advantage thats the most important in the game. CLOSE RANGE AIM.
from decent players to the best players everyone agrees on that. the extremely bad players dont even notice it to have a respectable opinion on it.
that close range oppression is the most important because thats how almost every fight ENDS.
sure you could be sniping people from 500 meters but almost always you need to get up close to finish off the fight.
when a mnk player does 120/150 beam to someone .. thats a really good beam.
controller player does 200 beams to every single enemy as if its nothing to them.
@@SaltySalman they don’t though. Turn speed. Just sprint or tap strafe or something. I play mainly play controller, Its not a cake walk. You still have to play and adjust your joystick to aim. I personally find it easier on MnK, even though I normally don’t play on it. I get maybe one 200 beam on a good day. Im way too laggy on pc to get good 200 beams but I still get 140-180’s very often for how much I play MnK, and I celebrate and get hyped whenever I get a 200, and I get a bit excited when it’s 160+. You’re just putting words in others people mouths. Speak for yourself.
"Gyroscope aiming" with "flick stick" "and removed aim assistance" solves the problem. Be sure to allow gyro to track like a mouse, it would be Even Steven
this guy gets it, that setup even makes it possible to do tech in quake with a controller
For the challenge Sir, new horizons unbent by their own efforts.
I mean, he missed the Kraber shot.
That was a bad argument because Skittlecakes and Dooplex came from Xbox to pc and switched to MNK then won a bunch of tournaments and they are one of the top NA teams. Meanwhile G2 an ALL CONTROLLER TEAM DIDN'T EVEN QUALIFY FOR FINALS!
Yeah,that happens because controller players are just fucking stupid so they are automatically bad at macro aspect of the game(which was proven like a billion times alrdy)
Damn I actually never realized that. If that's really true, then this whole MnK/controller debate is pretty much just a bunch of non-sense lol.
One exception doesn't ruin a statistic bruh. If you think high level of play is all about aim then idk what to tell you.
Skittlecakes is still on controller.
@@psychedalex5906 skittlecakes is one of the top players on MNK. Unless he switched back to controller in the last week i think he's still on MNK.
Most M&K players that switch have played controllers in other games. It definitely transfer's a little bit.
yeah, ofc. but so has 99% of gamers. i can think of like 2 people total that didn't start off playing on controller first
@@braydenferguison4584 thats a really bad generalization tbh, most, have played maybe on a ps2 and just lego games and shit, its not the same
@@nqxo9829 lol yea was thinking the same.
Me playing Super Mario on a Nintendo Controller 10+ years ago is not gonna help 😂
This is disappointing. I've been hoping to get into apex once i get a decent enough pc, but now i'm finding out about how much the game caters to casual console users and babies them with aim assist. Guess i gotta find another game to dive into
I think its to try something new that they know is good.
Single Fire weapons vs Auto Fire Weapons
Rolla wingman tho
That’s the thing is only pros or us people at the highest skill level understand why certain things are just broken more than others. If you’re just some plat controller player who can’t understand why it’s so strong I hate to break it to you but it’s because you don’t understand. You haven’t fully reached the potential of the input to understand why it’s better atm. Micro adjustments and consistency far outweigh any SLIM advantage that movement on mnk give. And let’s not kid ourselves here either with the amount of players who use steam configs for better movement than MnK players, movement really isn’t even an advantage anymore.
basically a good mnk player vs a good controller player is a huge difference. if 2 players at the same skill level choose different inputs there is one that has an advantage during fights. no one is saying that coltroller is easy but at high skill levels the other input will simply outperform the other.
@TheOfficialMickeyDs
I played most FPS games using MnK (2 decades) CS 1.3, CsGO.
Controller on rpg, sports etc. Etc.
I switched to controller because my wrist hurts due to improper mouse handling and flicking.
The switch was so frustrating. You move like a literal npc, cant switch targets in a single flick, switching guns takes more time. It has more of a disadvantage than advantage. But just like how it applies in real life.
Countless hours you put it will eventually show improvements. No one, literally no one becomes immediately good on any input. This debates are childish and more on ego stomping.
It's crazy how these people are are terrible on controller try to use there trashness as an argument lmao
You obviously are awful on any input if you can't even get good on the easiest one going from mnk tracking to aimbot is easy just look at genburten doing it mnk might actually help your aim cus you are tracking there and if you get good at tracking on controller your aim will be good not even the top 1% of controller players track
" im bad at video games which means theres nothing strong about the input. it dosent help with aim at all in close ranges. the only range that matters most in almost every apex fight"
@@flixs1353 cry
playing on controller requires less energy than using MnK, i cant play more than 2hrs on MnK but i could 8+ hours on controller
I grew up with mnk and didn't have a console so it's a struggle trying to just move around normally on controller. To each their own
yeah... I mean, not that this is a strong argument, but I've been there. For like 2 seasons I was simply bored of sitting in position in my chair and moving my arms. Sometimes you just want to sit at the back of your chair and relax, it's simply not possible to play mnk without a tight posture
Meanwhile Timmy played for 55 hours lmao
Been playing controller my whole life, switch to MnK a few years ago. Now when I play controller I feel like I can't do any type of movement 😭
You say that like you're slaving away in the sun as a roofer, Lel
lower aim assist to 0.3 but give a bit more movement then there will be no complaints
.2
It should be raw 0. Not even 0,1
i hecking love built-in aim bot in my game
Which was the sentence exactly?
a pro player suprised that when they stand still they get beamed? crazy
I would rather have a large comunity playing on PC and the game has more support because of it, lobbys are faster too find and MnK can become content creators also twitch with longevity of their gaming career without beeing there too many or only hackers like it was when there was not cross play and not many players on controller playing these fps games... so choose play vs a controller community or having hackers that ruin the game?
mans hit a low ass pump then a no red and blames his death on controller then the mnk shitters in these comments that are hard stuck gold and plat using what he said to make themselves feel better is absolutely hilarious
Name one pro roller player in shooting games without aim assist. I am genuinely interested if any exists.
heres the thing
playing controller vs mnk is like using a wheelchair to run a footrace, it's not fair because running with your legs is much better,
the issue is, instead of having the person in a wheelchair enter a wheelchair only race, they give him a car and place him with the footrace
Rainbow Six Siege on console has no aim assist
@@cjxd and is there a pro roller player for rainbow six?
Hal had thousands of hours on controller in other games before switching
talking about lou as well
not just talking about hal
Hal hasn’t permanently switched tho he’s just a two way. This whole debate is dumb af it comes down to if you’re good at the game you’re good at the game it shouldn’t matter if someone is using M&K or Controller
@@jjack3186 sitting here saying that mnk and roller are both equal inputs is insane. every pro team requires a controller to topfrag, no pro team NEEDS a mnk player, that's just the truth
@@braydenferguison4584 m&k or controller doesn’t define your skill. You can play on m&k and you won’t be aceu or Timmy and you can be on controller and you won’t beam like chaotic or genburton. Play whatever method you prefer and work hard that’s the bottom line each method has its advantages as well as it’s disadvantages
I guess we’re gonna ignore the countless players that tried controller and went back to mnk or play controller and switch to mnk for scrims or tourneys????
Who?
Who?
Cus they tried controller not switched to it obviously
This is why controller and kbm just shouldn't be up against each other. In order to make it a fair match up, they need to give controller players a mechanic that partly aims for them. I'm not saying it doesn't still take skill, but in close range gun fights, controller players have a MASSIVE advantage. Same thing in cod and fortnite. Controller players need to understand how frustrating it is to use an input that gives you zero assistance, and die to someone because the game aimed for them. It feels unfair, because it is. I've never even played apex before but I can see how similar the experience is to other games I've grinded.
This is a good joke
M&k has faster camera movement. But if controller gets aim assist AND smaller bullet spreads (*cough* fortnite). They can beam like no tomorrow. For instance Ninja has better aim better movement/mechanics but he can not get 30 kills like the controller player Sensie.
I'm a controller player. I still want them to nerf it.
.4 is too much. bring it down to .3 or .2. There needs to be a skill gap between players, not dictated by input, but by skill. Look at the way controller Masters and a controller Plat players play; the main difference is not in their aim or movement, it's in their decision making. So in theory, you're telling me that it would be fine in a straight up 1v1, that a plat player could beat a Masters/Pred player just because of input?
and don't get me started on .6 console aim...
I’ve been saying this forever. As a former controller player myself it actually makes me sad to see this because there’s no skill gap with my input. Controller used to be unique and meant you were somebody who was willing to challenge yourself even though you were at a disadvantage. It’s now become quite the opposite in apex at least. If I’m gonna play controller I don’t want to see some casual kiddie who doesn’t deserve his rank only there because of how strong aim assist is rn. There’s needs to be more skill gap to separate good controller players from bad ones.
I play on console and can confirm .6 is not fair
@@kinggeedorah9228 well, it would be fair on a console VS console basis. If everyone's equal there's no problem. The problem is that these values stay when they hop on PC and give them what most people feel is similar to a soft aimbot. A console player with decent movement gets a garanteed kill, in a 1v1, basically all the time.
@Waitwhat AA would "Pull" your aim passed the target 😂 stop using being bad to push an agenda against AA, you just started so maybe Just MAYBE you overshot the target like you originally said, and maybe just maybe you couldn't track and keep yaself in that AA bubble that slows ya aim down so you can hit ya shots, how about that.
@@kylegibson5933 😂😂😂 for real.. imagine being so bad that you blame op aim assist for missing 😂😂😂😂😂😂 what a 🤡 lmfaooo
if he's talking about Hal, Hal said he played controller for 11 years lol
So hes experienced at both inputs, and clearly knows wich one is superior for most situations then.
N as a perwon who plays in mnk and Xbox lovbies , mnk lobbied are 100% more harder . you have to play different comparwd to console lobbies and i mean way soooooo sharp so youdont get jittered aim lmao
*misses every shot, even on a guy not even looking at him
"CoNtRoLlEr Is JuSt tOo GoOd."
Someone's hurt
Yeah because you miss on mnk. Up close on controller you don’t even have to try it does all the work for you
They should just remove aim assist and call it a day remove looting while moving and that it
No wonder game in shambles
You can literally feel when you get killed by a controller because you can't escape it, it feels like a magnet is on you and you can move anywhere it stays on you especially because when you get hit one after another it slows down your movement and your movement is busted..
Get better at finding cover and strafing shots, skill issue
@@TheOfficialMickeyDs thats not gonna solve the problem lmao
You pc fanboys don’t make sense, because pc aim feels like a magnet.
@@TheOfficialMickeyDsget better by turning off the aim assist, skill issue
Lmao this is so damn unserious. Imagine how we feel getting flicked on with movement we cannot do.
Doesnt it happen the other way around too?
A sentence cannot be said since in speech there is no punctuation. Sentences are ONLY in written form.
Yup I switched to controller and my kd has been rising by the day. Apex is a fast paced up close game. Controller dominates close range
I think you just sucked at mnk tbh
mande spittin facts
Mnk hurts my hands lomg term
MnK is dying in Apex Legends, The End.
I personally feel that there is a major difference in console controllers and pc controllers...steam configs = broken
Or maybe people like me grew up con console playing fps so that's why it's so easy for them to go back to it because that's where they started nickmerc use to play controller tournaments and it took fornite to force most player to go to mnk because it was more op but when it come to fps controller will always be better it's damn near 2 decades of fps practice literally the controller is made for children so that's why little kids are get so good at a young age
I don’t understand. Why doesn’t he just switch to controller if it’s so much easier?
He tried and got pooped on so, he just does what they all do complain about it
@@BreezyMoonKillr facts. Also his argument of why would someone on MnK switch to controller if it’s not better makes no sense. As if no one has ever transitioned from controller to MnK (which is actually so much more common)
so many pros already have, frexs, hal, reptar, lou, the list goes on, a lot of these players are still mechanically crazy on mnk
the game aiming for you is not fair
its that simple
i wouldnt care even if roller was still worse than mnk with aim assist, the game aiming for you is not fair
@@lamptowel you're saying I can just pull the trigger and kill people? I don't know what game you're playing but it's definitely not that easy. We still have to learn recoil and gun control.
Probably the same reason why I don't switch.
Because I enjoy playing on MnK more.
Who is he talking about that switched
Most pros
Lowkey, give mnk AA. Halo did and not one person complains about controller AA in fact it’s actually balanced. Controller went from dominant input to just as equal as mouse.
In my perfect world gap straffing would go and mouse would get AA with controller moving while looting. That way mouse gets light AA (0.1-.15), they can’t use the “movement” excuse, and an added cushion to help. If AA isn’t that big of a deal then it shouldn’t matter if mouse gets it. Cause it’s at the point either nerf it(good luck cause u piss off 95% of the players) or give it to mnk.
Well hal was a controller player before he was on mnk so idk what he's talking about
Bro just switch or keep crying about lmfao.
so many people say if u want a 20 bomb or 4K badge just use a controller with a strike pack
because controller with a strikepack/zen is actually a cheat, it litterally IS aimbot and should be banned idk why respawn wont ban zens and strikepacks
Man movement on keyboard shots all over controller, a great controller player can never move like a great mnk
and a great mnk player doesnt have broken aim assist. There are advantages and disadvantages to both inputs and I don't think they equal.
You mean like the ex best controller player in the world Calamiti?
Using one single thumb to aim vs using the entirety of your arm.
Using a single braincell vs whole brain
play while standing and you will use your entire body to aim
The whole arm argument is typically made by uneducated controller players. Not hating tho I play controller, it’s just a poor argument
If it's a purely competitive advantage, why isn't everyone just making the switch I've played controller my entire life. I wouldn't even entertain trying to learn Mnk at this point but i don't understand why you wouldn't switch if it's purely for the "competitive" advantage
Everyone plays the "meta"
So why not for the inputs?
i mean i guess u just dont care right, but they ARE switching. people with thousands of hrs have switched to controller for.... reasons you can guess.
The guy who killed him wasnt even on controller
lol
Nothing funnier then seeing a keyboard and mouse virgin getting upset over a controller Chad
"Controller chad" 💀
More like aim assist enjoyers
L2p
AA>Whole arm
AA = CPU Perfect tracking and response frequencies of fractions of milliseconds Whole arm = Human Prone to error in judgement and movements, response times in around 300ms.
Go to video settings. Change video speed to 0.25. Watch how he clearly misses the shot. Pause. go back to video settings. Change the video speed back to normal. Watch the rest of the video of him getting damaged first, and complaining about controller, and b**ching about it.
Now if you want to adress the "no reg" on the last Valk shot... look carefully, she is down. Now,, please, stop b**ching.
I hate controller, let me fucking switch
Can we please have a mnk only tournament. I just can't take the complaints anymore....but who am I kidding they will still find something to complain about
Lol can’t beat them so ban them
Controller has always been better, with or without aim assist, it’s just harder to get used to it initially.
definitely is worse than mnk without aim assist
Wtf are you smoking?
Always blame aimassist when get rolled
Ah yes, aim assist is better than full range of motion, higher refresh rate and just point and click.
A CPU does all of those things millions of times faster than any human is capable of, that's why AA is so strong up close. No human can track like that.
Aim assist is crap please bring out a setting where you can turn that crap off
Makes sense
lmao it’s a video game, it’s all the same shit, outcomes are all the same. just play the game
Why pro cs/r6 players don't switch to controllers ?! Cuz mnk is made for fps and a good mnk player will demolish controller player as test in r6 showed. Diffrent story is controller players with shit like the cronus, then yes controller + cronus is a cancer. As an ex PC mnk player from when I was 10 years old till 26 I still am not even close to my skill from pc playing on consol for 6 years. MnK is just faster and more precise.
Anecdotal opinion
Bro just got shot in the back by someone hidden from a few feet away and starts to blame controller what ?
Like he got shot first and called a no reg on PK but still its just because controller right ?
whats funny is the same people complaining about controllers tries it for 3 games and goes back to mnk because they look like actual bot and not even being able to one clip someone... have you seen mande play on controller? hes absolute garbage with it but one of the best with mnk. So why someone that played all of his life on controller switch to mnk if they are going to play in top tier lobby just because mnk players are crying about it?? makes no sense at all, to each their own they both have advantages the other one doesnt have... if mnk players would stop whining about controller players EVERYTIME they get killed by one that would be great start lmao
When M&K players won the ALGS nobody said shit, now when a controller player wins it’s all because controller is broken 🤦🏻♂️
Its because mnk is an input that allows for more skill expression and has a higher skill ceiling. Pro players being on controller is like if pro BMX riders started riding with training wheels. It clearly indicated that something is not balanced. Controller becoming meta in pro play is absolutely not healthy.
The difference between M+K and controller only matters at the highest level of Apex AKA pro-level. For everyone else, it isn't going to make a difference. If you are good or OK with a M+K, you'll be the same with a controller. There are many things M+K benefit from that controller players do not, especially in mid-to-long range fights.
Gonna have to disagree. It's the complete opposite of what you're saying.
At the highest level, MnK and Controller are both able to fully utilise their advantages and minimize their disadvantages.
At the lower levels, people on MnK have it worse. This is because the main advantage of MnK is basically movement. And MnK players at the lower can't or don't utilise this advantage. All Controller players however benefit from the same AA. Sure there are differences, but the difference is smaller compared to the difference between MnK at lower and higher ranks.
@@mr_tete We can agree to disagree. I think the benefit of M+K is not movement (it helps but rarely wins or contributes in a meaningful way to a fight) but being able to point and click AND have your entire hand/arm to aim. If a lower-level player cannot aim with their entire arm and hand (M+K), they are not going to do any better with just one finger and .3 aim assist. These input differences only matter at the very highest skill level.
@@alwood1993 wrong
@@ag8860 Lemme guess, Gold/Plat player? Blaming an input and not your natural skill cap?
As a controller player ' you mnks are cringe w all the advantages u have ' jitter ' movement ' still tap strafe ' etc ' ill love to see a controllwe player jitter aim a flatline / devotion or any gun from avrooss map and kill like mnks ill wait.........
I'll be honest, controller is easier to play on, and it is less tiring on the hands, but if you master mnk there is absolutely no reason to switch to controller, since mnk gives you more advantages and it is completely up to you how you aim or flick or whatever, most people play fps games on mnk and that's normal, I do think tho you should play on what input you like better if you played like 5k hours of controller and thought I've seen someone play well on controller let me try and you enjoy it it's absolutely fine.
You also can't say controller is better just because the best player switched to it, it can get very boring playing on the same input for thousands of hours and you just want something different (playstyle and aiming ability)
Spoken like a controller only player. I'm someone who's top rank in mnk fps titles like val and ow2. Here's the thing, with 1.2k hours in aim trainers and 2k hours played across multiple fps titles, I STILL lose to average controller players in close to mid range 1v1s.
It's not because controller players are somehow better that the sub 1% mnk players I fight in other games. It's because the 0ms reaction time aim bot that will force their reticle to track me in a strafe battle. If you're an apex only player wanting to reach the top, do NOT play mnk. I've invested thousands of hours into my aim which helps in every other game but apex. Learn controller, 1 clip people with a fraction of the effort, and climb
Different input with aim assist
I wonder what thing the pros will blame after they loose despite their switch…. It is not like aim assist will save you from getting third party’d neither grants you aim bot, all of this is starting to get childish
Still waiting on G2 to win every tournament. Even if they lowered it to .2 or got rid of the rotational AA they would still complain.
G2 is trash with awful decision making. Has nothing to do with their input
@@comboersps well guess AA ain't all it's cracked up to be, would you look at that there are other things that change the outcome of a competitive Fps not just AA aim and shoot.
@@kylegibson5933 you're wrong about AA not being "all cracked up to be" and youre right that aim isn't everything in competitve FPS. G2 is a great example, 3 highly skilled and talented players that have shown in recent tournaments that poor decision making is their downfall. In the most recent FFL tournament Dezignful just had such poor coordination with the rest of the team and it costed them a lot of fights, which is why they placed bottom 5 out of 20 teams
@@comboersps exactly, decision making and game sense trump's all other variables besides probably the obvious Rng.
@@kylegibson5933 aim is most important, you can have all the game sense, movement mechanics, and awareness but if u cant hit bullets youre not getting kills
I mean it’s a simple fix. No controller when you play on pc. I promise console players aren’t the problem. It’s ppl with $4000 pcs using controllers
EXACTLY. Preach. I don’t care about console players because coming from console I know the limitations. It’s these sweaty grease balls who buy PCs just to play controller lmaoo like WHO does that?!
@@bdorf3719 literally everyone who has been playing on controller all their life
@@roronoazoro8534 that’s some grease ball shit. Just to get in edge in one game they won’t play mnk on pc lol
I like how everyone talked sho much s### about controller now everyone is switching?
Because thats what broken actually mean?
People are not switching Hal just wanted to win on both inputs. Thats like saying people are switching to mnk because genburtten did. This doesnt destroy anything its just crying. Controller has been the same since the beginning when mnk players would mock controller players in Apex. Controller players got good now people like Mande cry. They truly believe no controller player should ever kill them. The simple fact is controller players outnumber mnk players by 1,000 to 1. Probably more like 10,000 to 1. The number of console players vastly vastly outnumbers pc and thats without considering controller players on pc.
He mentions "people" aka ImperialHal switching but pretends like Hal never explained why and also pretends like Hal isnt objectively worse on controller. He also ignores that Hal started his career on controller and later switched to MNK. Hal said he wants to be the first to win major apex championships on both inputs. Go ahead Mande switch to controller if its better stop pretending like you dont think mnk is better.