Most Creative Tool-Assisted Speedruns
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- čas přidán 6. 06. 2024
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When your favorite programming language is Pokémon Yellow
Special thanks to Bescape, TiKevin83, Masterjun, Curcuit, Stingrays110, Savestate, and Taylor!
Thanks to MemoryTAS, Spikestuff, EZGames69, and PracticalTAS for their recommendations!
TASVideos Links:
Super Mario World: tasvideos.org/7071S.html
Pokémon Yellow: tasvideos.org/3358M.html
Ocarina of Time: tasvideos.org/3537M.html / pastebin.com/x8tk8f2T / • All Dungeons No Doors ...
Brain Age: tasvideos.org/GameResources/DS...
Family Feud: tasvideos.org/1248M.html
History of the A Press Challenge (Bismuth): • How Gaming's Most Icon...
Subscribe to the Second Channel: / ezscapespeedruns
Subscribe to the VOD Channel: / speedrunsaturdays
Discord: / discord
Twitter: / ezscapeyt
Twitch: / ezscape
Subscribe to Bescape: / bescapeyt
Follow Bescape on Twitter: / bescapeofficial
Follow Bescape on Twitch: / bescape
Videos Used:
Getting Over It TAS (Tool-assisted speedrun)
• Getting Over It TAS (T...
Portal TAS in 5:13
• Portal TAS in 5:13
(TAS) Super Mario 64: "Nice%" in 4:20.69
• (TAS) Super Mario 64: ...
[TAS] SMW "repeated input" in 11×02:22.93
• [TAS] SMW "repeated in...
Celeste All Red Berries, but faster than you've ever seen it (TASBot SGDQ 2019 TAS block)
• Celeste All Red Berrie...
[TAS] "16 Stars SBLJless" in 12:30.22 (read desc.)
• (Outdated) [TAS] "16 S...
Mario Paint (Color-a-Dinosaur%) TAS Encode (1 April 2021)
• Mario Paint (Color-a-D...
[TAS] DS Super Scribblenauts by Chef Stef & Kiwisauce in 1:01:52.63
• [TAS] DS Super Scribbl...
The Wind Waker Tool-Assisted Speedrun in 2:46:38 (RTA timing)
• The Wind Waker Tool-As...
Super Mario World - 0 Exit (Credits Warp) - 0:41.02
/ 648726557
Speedrunning Minecraft with no Left Click | TAS | 1:52.4
• Speedrunning Minecraft...
Pokemon Glitch Exhibition by Shenanagans in 25:00 - Awesome Games Done Quick 2016 - Part 130
• Pokemon Glitch Exhibit...
Pokemon Red Any% Speedrun in 1:18.893 [Current World Record]
• Pokemon Red Any% Speed...
[TAS] Pokémon Yellow - Arbitrary Code Execution
• [TAS] Pokémon Yellow -...
[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by bortre[...] in 12:51.87
• [TAS] [Obsoleted] GBC ...
[TAS] Pokemon Yellow - Pijack Version
• [TAS] Pokemon Yellow -...
Spongebob Squarepants "We Have Technology" 60fps
• Spongebob Squarepants ...
SpongeBob Meets The Flying Dutchman! 👻 "Shanghaied" 5 Minute Episode
• SpongeBob Meets The Fl...
SSBM: [TAS] Adventure Mode No Jumping
• SSBM: [TAS] Adventure ...
How To Smash DI - Super Smash Bros. Melee
• How To Smash DI - Supe...
The Legend of Zelda: Ocarina of Time - All Dungeons No Doors TAS - 2:21:32.184
• The Legend of Zelda: O...
TAS Block at AGDQ 2019 - TASBot
• TAS Block at AGDQ 2019...
TASBot plays Brain Age by micro500, xy2_ in 20:06 - Awesome Games Done Quick 2016 - Part 154
• TASBot plays Brain Age...
[TAS] SNES Family Feud by Heisanevilgenius in 06:46.28
• Video
SM64 - Bowser in the Dark World (with Red Coins) - 0x A Presses
• SM64 - Bowser in the D... - Hry
the amount of jargon in that ocarina segment was incredible. almost every sentence included the name of some trick that would itself take 20 minutes to explain. that game has been exploited to death and i love it.
I can't even begin to explain how lost I was while listening to that section.
@@DeathByMinnow as a regular attendee of ZFG’s streams I understood it all, but yeah that much jargon with no context is gonna be a hard time for anyone.
You weren't kidding. I didn't start counting until halfway through, but it's every sentence.
Not to mention it has ACE as well, the debut of which featured the FrankerZ on B button glitch.
@@T3sl4 YEP FrankerB
I think this video really understates how absolutely insane the Pokemon one was. That's like one of those joke videos you'd see on CZcams in 2006. The fact that it's a genuine run of Pokemon Yellow is absolutely insane.
The TAS that was shown for a few seconds, the Super Scribblenauts one, is probably one of my favourite TASes. It's hilarious.
How can I find it? 😮
@@grinkobaba9226 czcams.com/video/vrTvCqPtxao/video.html
Here is the video link for it
@@GniefFiar thank you!
i was friends with one of the tas authors back in like 2014 in minecraft. And the other author went on to make the arkanoid tas. We haven't talked in a long time and i became a taser myself in that time......
@@jongyon7192p don't tase me bro
aka every april fools masterjun tas
lol
mhm
lol
lol
That Repeated Input run is absurd.
its like playing multiple rounds of 3D chest... at once
I believe someone beat mega man x and abother maga man game with gis actual human hands with duped inputs
True
I want to see the unedited tas with just one video display of the run from start to finish
The Mario one was crazy but that Pokémon one blew my mind
The pokemon tas was insane! That should have been the finale clip if you ask me
i’m still so confused
It's only as impressive as any arbitrary code execution exploit. Once you're there you can pretty much do anything
@@guy_th18 this is such a silly comment lol. arbitrary code execution can be as simple as warping you to the credits or as complex as coding entirely new games, it’s like saying “playing mary had a little lamb on the guitar is just as impressive as playing a metallica solo.” sure, they’re both done using the same tools, but the similarities end there
@@coolman2805 What I'm saying is that within the confines of TASing a game, any TASes that use an ACE exploit are roughly equivalent. Once ACE is used, it just becomes a measure of the TASer's ability to write good working machine code on the given console (which is indeed hard and does require a lot of skil!). It bypasses all other skills that impress people watching TASes, like coordination and planning, RNG manipulation, frame perfect exploits and all the like. I personally prefer TASes that "think outside the box" rather than "gain the ability to redefine the entire box". Hope that makes sense.
I found that one a few years ago and am surprised it hasn't gone around more!
i cant wrap my head around what this guy did with pokemon, thats on a whole new level
I know how he did it, but I have absolutely no clue what he did to do it.
Seriously, I had no idea it even had enough ram to do something like that.
@@flazzorb I know right!?!
Halfway through I quite literally forgot I was watching an actual TAS and thought it was a really good ytp lmao
@@flazzorb i mean, hes not really using ram right? hes not actually coding the games, hes just coding the visuals the game would make, its a video not a controllable game
stil very fucking impressive
@@LolMinecraftGames But hes also managing to effectively import that video with just the basic controls of a gameboy.
The pokemon one seems undoable, it's amazing how they did it.
Crazy stuff. Basically writing code inside the game. Unbelievable
Im Rob Schneider
How does he do that?
He switched the execution mode to draw images on the screen and generate sounds based on button inputs (that are TAS button inputs), so basically he converted that whole movie into combinations of A, B, START, SELECT, UP, DOWN, LEFT, RIGHT... Crazy encoding scheme
@@slyonerz I loved you in 50 first dates :)
Fun fact the super wavedash samus was preforming was actually a super DUPER wavedash that goes even further than a regular super wavedash. Dead serious.
That is correct. A super wave dash is frame perfect. A SUPER DUPER wavedash is not possible with human hands as it requires like 200 forward and back inputs performed in a nanosecond. Really insane tas stuff
@@chuifongtam4703 hm, the super duper wavedash requires 6 frame perfect inputs: czcams.com/video/ykdNCycF4Fw/video.html
also the goomy zoomy/boost ball
@@XkinhoPT 6 frame perfect inputs doesn't seem humanly impossible to me, if someone did a ton of attempts to get it legit I'm sure they would.
@@StormGallade Yes, 6 frame perfects inputs is hardly possible, but it's more realistic than "200 inputs per nanosecond"
4:57 I almost skipped thinking it was a sponsorship lol
I did skip it and realized it afterwards
The Pokemon one seems almost too amazing to believe, so I downloaded the Lsnes movie and... good god what a work of art, truly amazing.
I don’t understand the Pokémon run at all so it doesn’t look impressive
@@bobboomer5348bro how many times you gonna reply this same comment lol
Hi could yo capitalize the G in God next time? Thanks
As silly as some of these runs are, they take a lot of skill and knowledge to route these. Really interesting stuff EZ. The Pokemon run is crazy to say the least.
I don’t understand the Pokémon run at all so it doesn’t look impressive
@@bobboomer5348 Basically code translating into everything you see is written with button inputs. Since it's a TAS there are a ridiculous number of inputs. With arbitrary code execution instead of displaying the game it displays 4 different games and a spongebob scene.
@@hoagielamp6543 Yep! Another surprising thing is the Shiny Celebi -- you can't legitimately obtain a shiny Celebi in the English version of Pokemon Crystal
When the thumbnail looks flashy and disconnected but ends up being a perfectly accurate representation of ONE SINGLE TAS.
"How does he dooooo that?"
My thoughts about this run exactly Patrick
I always like when TAS speed runs use glitches that are so crazy you don’t know how they found the glitch.
I love lobosjr explaining this in relation to the centipede demon glitch in dark souls. It was some story about a guy just accidentally doing something that broke the game, then speed/challenge runners obsessively messing around in that same area doing the same thing until they found a consistent way to break the game
Aye a fellow Megadeth fan
A lot of the time it's a compound of knowledge about how the game works and what other glitches it has so that you can experiment with other ones.
It's a lot of time and obsessive tinkering. I listen to a podcast with one of the guys that was big at the start of Link's Awakening Remaster speedrunning, he found out how to walk around on top of a wall to get to a loading zone. Think it was mentioned in a TomatoAnus video?
czcams.com/video/yOMKljWdCIE/video.html
That's King Nole, right there
Arbitrary code exicution always amazed me, it has no limits
Ram.
*execution
"the no doors collective" I fucking love this timeline
The save file name is FCKDOORS lol
@@SyrupBuccaneer Oh yeah lmao, I saw that pop up during the video and had to scroll back and rewatch that part out of confusion
5:00 no left mouse button is easy, just rebind break block/attack to some other button smh my head...
I like it when people who are new to speed running mistake a TAS for a human player.
**World Record Comments Section**
“Wait, but I saw a guy name TAS do it so much faster.”
99% of those are joking
@@R8Spike I hope
The first TAS I saw was an SMB3 video (this was pre CZcams). The way the guy got 99 lives by just jumping from cannon ball to cannon ball on the flying ship seemed insane but I just assumed they just had timing and control innately memorized.
Nowadays I love stumbling upon speedruns of games I know nothing about and assume they're TAS because of the glitching and insane precision of movement only to find out it's not a TAS.
I remember the first time I saw a TAS I thought it essentially just meant cheating but, like, in an allowed way
So the genuine question I had while watching the run was “Wait, if this is a TAS, why wouldn’t you just skip to the end of the game from the beginning”
@@thatoneguy9582 "tool assisted speedrun" windows movie maker is a tool right xd
i was so confused during a few of them. My face looked like you were trying to explain bitcoin to a 13th century peasant
Excellent video! I really hope you can upload more videos like this in the near future! They're easily my favorite content of yours! Thanks for uploading!
Also, I remember fondly, viewing those last 2 TASes long ago.
Jesus. 3:04 just trying to comprehend this breaks my brain!
Plot twist, this whole video was a TAS
I mean... Technically
Ezscape isn’t real. He’s just a TAS
Love the Asumsaus transition at 11:41
I have to imagine some younger viewers are seeing Tankman in the brain age TAS and wondering "wait how is the fnf guy in a video this old"
Because he's the Newgrounds mascot.
@@ju2tunknown yeah no shit
And pico
I got memories of playing shitty flash games and the newgrounds logo.
One thing to mention for the Melee one is that it also uses a variation of the super wavedash sometimes called the super-duper wavedash. Unlike the super wavedash, which requires two frame-perfect inputs and can be used in competitive play, the super-duper wavedash requires *six* frame-perfect inputs and is considered TAS only, and it sends even farther. In those clips where Samus does them, you can tell she's doing them when her tether grab comes out.
Usually I shrug off commenters trying to “expose” a speedrun or a TAS as children who don’t understand this stuff yet, but the fact that there’re multiple of those on a melee TAS is... concerning...
That Pokemon Yellow TAS reprogrammed my brain as I watched it and made it play the whole first season of Swat Cats: The Radical Squadron.
I'm going to need an extremely long explanation of what was going on in the pokemon run
Basically...guy used a vulnerability in the game code to allow himself to execute his own code, then used that to allow the game to read code from elsewhere, and used THAT to just create the mishmash you saw
@@sirswagabadha4896 no no no.... you misunderstood. HE IS STREAMING EVERYTHING ON SCREEN THROUGH THE 6 CONTROLLER INPUTS!!!! everything! He wrote a program to take whatever the game sees in the controller inputs, do something with it, and just display it on screen. with 6 inputs, this dude streamed audio and video through a controller to be played on screen.
As an fighting game enthusiast, i love watching tas vs tas fights. The'y're entertaining showcases of 1 frame combos, touches of deaths and exploitation of janky hitboxes
A FIVE SECOND SPONGEBOB CLIP BEING PLAYED IN FULL WITH NO EDITING IN THIS YEAR??? AND THE VIDEO ISN'T TAKEN DOWN??? HOLY SHIT
How does he dOoOoOo it
That Pokemon Yellow TAS has been one of my favorite videos for a while.
Thank you for all the links in the description for even the videos you didn't go into detail on.
Excellent video! Very well made, thanks for including me in it 👍👍
youre welcome.
being included.
"Because the gameboy color is such low level computing, there's no real difference between code and data"
As a computer science student, I want to inform you
There is never a difference between code and data. It is a fundemental design decision behind all modern computers. So theoretically with insecure enough software, you can do this sort of thing on any computer.
Yeah to be technically exact all computing is like that at some level - it's important to mention in the context here as it isn't immediately obvious how inputs become video/audio signals
I think he is correct in the video. In many operating systems and baked into some languages there is a difference between code and data. It's a security feature where data cannot be executed. That can be exploited in certain attacks, but there is a distinction. Once you get low enough, like assembly on a GBA, those controls don't exist.
You didn't have to say you were a comp sci student, we can all tell by the way you said something factually incorrect with the self assurance of a redditor xd
What he meant therefore is simply that in the Gameboy color there's absolutely no security
Hi!
Computer scientist/engineer here (already graduated)
There are some people implying this comment is wrong, it is not. RAM serves both as code memory as well as data memory. If this weren't the case, ACE/RCE exploits wouldn't exist, which they do.
There are some architectures that isolate code from data. But they are not common and the definitely are not what you'd expect in a computer or games console.
It is true that although code and data live in the same physical place, modern OS use some security measures, such as the non-executable flag (NX) to tell the hardware which RAM space should be executable and which one shouldn't.
So it's true that ACE exploits like the ones featured on game color are not to be found unless you find a kernel-level exploit as well (or even a hardware-level one)
I like this. I hope that we can expect more stuff like these, or even meme speedruns, in the future. But it's your channel and your work, so whatever you want to do
Making me realise I need to get better at TASing and make time for it again, these runs are all so amazing, I adore what what these people can do!! Masterjun videos especially always just make me happy.
The family feud one makes sense now.
Great note about all dungeons no doors, a newer all dungeons route (i think the srm route) completes all dungeons as child while void warping around, and actually is an rta viable all dungeons no doors route, because it incidentally doesn't open any doors!
I'm super happy you at least referenced the A button challenge, I was waiting for it all video!
I remember that pokemon TAS, my jaw dropped and i never learnt how it really worked
So they essentially rewrote the original game with parts of the other games?
No, it's basically "just" a video player, reading button inputs to stream a video. There's something similar for the SNES, where the SM64 1 Key TAS is shown.
They made the video which you see into a code which is then inserted into the game as a complex series of button inputs which the gameboy then reads out and display’s the video.
He even said in the video that it's not actually gameplay. It's just videos made to look like other games.
@@gragogflying-anvil3605 oooh, just a vid, really damn cool regardless
I just tought that they did it with a game as their base, as in, modified Pokemon into a video player
@@rompevuevitos222 Yes, that's correct. Taking control over the game and repurposing it into a video player. That's why it is so damn impressive in my opinion.
That extra Samus Down-B for the memes happens to be at the time 13:37
Man you never fail to impress with your videos. You single handedly showed me why speed running is so interesting, and I'm very grateful for that.
Really recommend checking out the Family Feud run and so glad it made this list. I haven't laughed that hard in years!
A question on my mind for a while is if a Majora’s Mask no doors TAS would be possible. The biggest issue I immediately spot is the clock tower door.
Clip into the building to hit the loading zone.
Totally didn't expect me in this video, lol
I also love creative TASes
"I'll include links..." as Link appears on the screen... I see what you did there!
hi
This video looks so good on my 4k TV i had to walk to my laptop to say keep up the good work. I was wishing for more frequent videos when I saw this one lol.
oh id love more vids like this. these kinda tases are really interesting
Thanks for covering my Family Feud run!
My favorite TAS by far has to be the Dr. Kawashima Brain training TAS
Tas is one of these coolest things in existence
the ACE-pokemon yellow tas is to this day one of my favorite things to ever happen ever.
like... how does he do that
“or you can just check out either of pannenkoek’s channels”
yep, that about sums up the history of mario 64 lol!
Good to see you back, EZ. :)
Fun fact, there's a zelda LOTAD (Low optimization tool assisted demo, what they call these non-speed oriented TASes) every Feb 21 on ZFG's channel, like the no doors OOT one. I think my favourite is Majora's mask in 2 pauses remastered.
I made the original pokemon yellow TAS run that did arbitrary code execution ( aurellem.org/vba-clojure/html/total-control.html ). Awesome you were able to dig it up! This is a really great video covering the history of pokemon yellow ACE and it was great to see how far everyone was able to take it over the years! Originally, it took me almost 10 minutes to get to the initial bootstrapping code; later, people figured out how to get it down to under a minute by extensively using the pokemon list and relying on calling out to existing pokemon subroutines to minimize code. One minor correction, MrWint's run actually uses the IR port of the gameboy to input the audio/video segment of the run, as just using the buttons doesn't have nearly enough bandwidth to pull it off. The initial bootstrapping of MrWint's run IS done with buttons, but one it transitions to the video/audio it's all IR.
the samus run also uses super duper wavedashes which go further. You can see them because shes grabs after her super wavedash
This video is amazing. That clip of Samus killing Zelda gave me life
I can imagine someone playing doom through pokemon yellow
But can it run doom
(family feud tas)
The game also has a list of acceptable misspellings, such as spelling "TOAST" as "TOST"
Also, you forgot the part at the end where the serious answers get 0 points and very unserious answers ("common soup ingredient? Car motor!") get highest points available
Hahaha, I've seen that Mr. Wint TAS before. It's amazing!
9:56 when Chuck Norris plays Tetris
thank you for explaining the family feud one. I saw that TAS and didn't understand it at all.
the pokemon yellow tas is probably one of the craziest things ive seen
I love Curcuit's videos. My favorite is the no keyboard challenge. The only way to move forward is through a long line of boats. Also, the only way to exit menus such as crafting tables or chests is to wait for them to auto-close after a certain length of time. While waiting he plays a different game with his inventory each time, such as Snake or Pong.
I love that with ACE you can literally just code a game into another game which is *technically* possible to do in the base game
I've seen the Family Feud one before and I lost it back then, those answers were hilarious
Also that pokemon one, man, I can't even begin to wrap my head around that
I absolutely love that this guy made a Tas of Tetris within a tas of pokemon within a tas of another pokemon game
Awesome video!
That's super Mario world speedrun honestly is the most exciting thing I've seen all year I'm obsessed with that game and I still play it like twice a week and I don't know how many ROM hacks I've played but it is such a fucking amazing game. I don't care the mechanics of it so good
Ayy right off the bat it’s the OG same input TAS
The clip used to demonstrate super wavedashing in the melee tas actually includes super duper wavedashing at the start, which is a super wavedash but you do a frame perfect sheildgrab after to greatly increase distance.
9:55 "Look at my mad skills!" **MANIFESTS SPEED DEMON**
Great video guys.
The channel "Practical TAS" did an hour long documentary/video essay on the history of the world record for Peach's "Break the Targets" (Target Test) level in Super Smash Bros. Melee. I HIGHLY recommend it.
While the video does go into the TAS runs that created new, better optimized routes, the main focus is on the absolute madmen that have fought for this record, going all the way back to the mid-00's. Basically, Peach's best possible times require specific turnips (and other items) to be pulled using her down-special. However, that's all random number generation (RNG) dependent, so you have to get insanely lucky, or find ways to tilt the RNG in your favor (and still get unbelievably lucky!). A Beam Sword is needed, and that alone has only a 1/768 (0.013%) chance of being pulled. So the guys who fought for the record spent hours upon hours trying to get the correct pulls, only for the CHANCE to execute nearly frame-perfect inputs.
The fact that the Gameboy Color can handle a SpongeBob Clip
I love this video, thanks for this my man.
That Pokemon TAS is insane
I’m genuinely in awww at the Pokémon one wtf was that!!!! That was amazing
Dude this is a great video idea.
This is a great video!
i love the part on the brain training speedrun where the pen rickrolls you
that pokemon tas is the best tas of all time ngl
that wall kick at 2:14 was pretty cool
The Pokemon clip was wild. It felt like a fever dream a programmer would have.
lol @ the Dance Dance Revolution-type screen for the Super Mario World 1 run ^^
A run not in this video that I think should've been included: a Super Mario Bros. 3 run where the TAS'ers get the "wrong warp" glitch in World 7-1, and then find a supposed "backdoor" that enables things like a "color a dinosaur" minigame that requires the "sudo" command to run ("We coloring; grab the crayons!"). Shigeru Miyamoto, supposedly as part of the office pool, guessed that someone would find the backdoor in 1994.
Also, a Super Scribblenauts run where the TAS'ers just guess "dead lion" for nearly everything and it somehow works.
The multiple Mario levels with the same input creator must be a God.
For the first one, it seems like it'd be easier to just kinda overlay every level in a level builder kinda thing and find a route through all at the same time (if at all possible in that case, the blocks could obviously just entirely block your way)
i wouldn't be surprised if the actual route planning used something like that initially. probably just having every level loaded at the same time like a gigantic splitscreen setup rather than overlayed? definitely curious about the details of how that one was routed
12:55 That isn’t even the super wavedash.
THAT, is the SUPER DUPER WAVEDASH
"type punning" - where data is converted between types as a result of their underlying memory being the same - for instance as a result of a glitch like the pokemon buffer overflow as shown.
The data is the same, but the way the game uses it is different.
the same-input mario world TAS was incredible, but what really made me lose my s*** was the pokémon "TAS". beautiful, truly beautiful.
I love nerds now
This kind of reminds me of some of the genius stuff the programmers of some games manage to do to make them look really freakin' good, & play good too.
Everybody gangsta till glados is in pokemon
the 0 score Dodonpachi Daioujou TAS is incredible
That Pokemon Arbitrary Code Execution is how I imagine SCP-079 works.
I love your work Man lol thanks
bro where you been I love you!
These are all nuts!
That Ocarina of Time TaS is like an acid trip. You navigate a world that makes no sense.