Event Matches (1/2) - History Behind Super Smash Bros. Melee

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  • čas přidán 27. 04. 2008
  • Shows where I believe some of the event matches in Super Smash Bros. Melee are derived from. (I recommend watching the video in higher quality using the old CZcams player if you can.)
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Komentáře • 246

  • @SoloMael
    @SoloMael Před 10 lety +31

    "Protect Princess Peach from Bowser for one minute."
    That sounds like quite the challenge.

  • @grahamr4089
    @grahamr4089 Před 9 lety +12

    Super Mario 128 was named because the original tech demo of the GameCube was called "Super Mario 128", and featured 128 tiny Mario's building by moving various blocks from course to course, to showcase the Gamecubes ability to have 128 figures independently move (this later became the technology used in Pikmin).

    • @SSNFang
      @SSNFang Před 4 lety +1

      which also explains the 128 tiny marios you have to KO

  • @ptracey
    @ptracey Před 16 lety +2

    Woah, I knew Falco must have said his Brawl Final Smash quote somewhere in one of the Starfox games!
    "I'll take the sky anyday".
    Thanks a lot for making this, it taught me a lot.
    5 stars :D

  • @SonicTheCutehog
    @SonicTheCutehog Před 7 lety +4

    You didn't mention how the Bomb Fest event had Link in his red alternate costume (Most likely a reference to the Red Ring in Zelda 1, Shield Spell in Zelda 2, or the Goron Tunic in Ocarina of Time) and Samus had her pink alternate costume (A reference to her appearance in the original Metroid when she has the Varia Suit).

  • @BlueBandanaJake
    @BlueBandanaJake Před 16 lety +1

    Nice as always CCD! Though about Slippy inventing the cloaking device, it's possible he may have modified the Perfect Dark version (and it makes sense too), since the cloaking effect is infinite. The tradeoff however seems to be the fact that one's percentage still rises when being used.

  • @AiNaKa
    @AiNaKa Před 10 lety +6

    Super mario 128 was also named because 64 x 2 = 128

  • @eraykaan
    @eraykaan Před 9 lety +5

    Correction: Super Mario 128 was a tech-demo for Gamecube, which had 128 marios walking around a circular board. It was to show gamecube's ability to render so many cpu's at the same time, which lead to the development of Pikmin. Just saying.

    • @g1thinkatron
      @g1thinkatron Před 9 lety

      Mostly true but some assets where included in sunshine and galaxy games i think some other games as well but i don't remember the names:)

    • @MarioFan587YT
      @MarioFan587YT Před 8 lety

      Damn, that's right.

    • @aidenmoore3588
      @aidenmoore3588 Před 7 lety

      11:02 The event that has a bunch of 'woahs' and 'oophs' and 'dohs.'

  • @hm-jt3os
    @hm-jt3os Před 11 lety +3

    When I was little, I thought the Samus was a boy so during the "Girl Power" event, I thought she(he) was their bodyguard or something...

  • @knightofarkronia8652
    @knightofarkronia8652 Před 6 lety +1

    0:55 I never knew Michael Bay did video games too!

  • @ScrutinousOwl
    @ScrutinousOwl Před 16 lety +1

    "Super Mario 128" could also be a reference to an animation that Shigeru Miyamoto showed at a game expo (Might've been E3) that showed a Super Mario Bros. 8-bit Mario made of blocks, then one mario popped up from under each blokc until 128 were left. It was used to display the Gamecube's graphics I think.

  • @DroolingLizard
    @DroolingLizard Před 16 lety

    wow, i waited for this for so long, i mean, some events are easily identifiable, but others not so much, and i wanted to know...

  • @Montassar1992
    @Montassar1992 Před 12 lety

    Its engine was to be reused for the cancelled Kirby Tilt'n Tumble 2 (whose remants can be seen in a certain minigame in Zelda TP, minus the multiple kirby part). But Miyamoto said they eventually used it for Pikmin.
    So we at least got to play it somewhat, which is good considering all those tech demos that never materialized (Peach Castle, Zelda II Snes/2001 Demo..) We only got that Yoshi DS game and NSMB WiiU out of all the tech demos

  • @BrenMcCloud
    @BrenMcCloud Před 14 lety

    That thing about Dark Link is awesome!

  • @z-u-r-a
    @z-u-r-a Před 16 lety

    the lava's temperature...IT'S OVER NINE THOUSAND! sorry, i just had to do it. =D
    Thanks for making these SSBM History vids!

  • @CoolxBreese
    @CoolxBreese Před 15 lety

    I'd like to see more actual cameo appearances by Nintendo characters in their actual games though, like throwing hints that Capt. Falcon and Samus may live in the same universe by having Samus' gunship appear in the sky in some F-Zero stages.
    In Super Mario RPG, Link appears in a hotel sleeping in a bed. In LoZ: Ocarina of Time, you can see Mushroom Kingom characters on stained glass windows in Hyrule Castle and in LoZ: Link's Awakening, you can get a Yoshi Doll from a minigame.

  • @RobGrix
    @RobGrix Před 14 lety

    Actually, 128 was a demo for the Gamecube during a gameshow, in which 128 Mario clones were running around a circle, to show the capabilities ofthe Gamecube.
    The video of that demo can be seen in CZcams, just found it, as well as the Club Nintendo number were they spoke about "Super Mario 128"

  • @euducationator
    @euducationator Před 12 lety

    acctually, the game entitled "super mario 128" was an rts for the gamecube where you control 128 marios. it eventually got turned into pikmin.

  • @anthony221
    @anthony221 Před 16 lety

    now i know why falco says "personally, i prefer the air" when he uses his final smash in Super Smash Bros. Brawl.

  • @DesertCavalier
    @DesertCavalier Před 14 lety

    I bop my head to and fro every time hear the first Legend of Zelda music! It's catchy!

  • @KomicTurtle
    @KomicTurtle Před 13 lety

    The animation of dark Link falling through the water in OoT is the same way he 'falls' when defeated in Zelda 2 :P

  • @KOF00Wii00Brawl
    @KOF00Wii00Brawl Před 15 lety

    Super Mario 128 was a project with new technology and ideas to incorporate into the game cube games (power of the GC).
    You can see 128 tiny Marios in the demo, in Melee the fighter must defeat 128 tiny Marios.

  • @LinkMarioSamus
    @LinkMarioSamus Před 13 lety

    @fireluigi12 Miyamoto himself made it clear that Super Mario Sunshine was a completely unrelated project to the actual Super Mario 128, and that parts of SM128 found their way into Pikmin, Mario Galaxy, Metroid Prime, and Twilight Princess.

  • @Fawriel
    @Fawriel Před 16 lety +1

    I think the real question about the three "femme fatales" is... why is the character you fight them with tiny? *glances in the direction of the production team*

  • @Megalesios
    @Megalesios Před 16 lety

    Great video, as always!
    But i noticed something at 12:51:
    It's over nine thousaaaaaaaaaaaand!

  • @smak64
    @smak64 Před 16 lety

    Link being in his red costume goes more towards the programmers used the green link as Dark Link but shaded him in completley.

  • @Worldpeacekid
    @Worldpeacekid Před 13 lety

    @Mrunknown194 However, "Super Mario 128" was going to include gravity elements, thus making Galaxy the most obvious choice. Sunshine was probably just using the basic engine, not the full engine. And the whole Tech Demo thing was just something to show the Gamecube's graphical capacity. There was a game planned codenamed "Super Mario 128" which most probably became Pikmin on the Gamecube and Galaxy on the Wii.

  • @CaptHayfever
    @CaptHayfever Před 14 lety

    I LOL'd at "Thank you, kind raccoon." Never saw that message before! :)

    • @SSNFang
      @SSNFang Před 4 lety +1

      It happens if you finish the airship level, like shown. Other dialogue is also featured for the frog and hammer suits.

  • @CoolxBreese
    @CoolxBreese Před 15 lety

    Everyone automatically assumes that Samus was a guy at first and everyone automatically assumed that SF64 Slippy is a girl by that voice, lol.
    I love these "History behind..." videos, it's crazy how almost everything in the Smash Bros. series is a nod or an homage to Nintendo's humongous back catalog of games and history. No other company can do it quite like the Big N.

  • @Luigifan18
    @Luigifan18 Před 16 lety

    Super Mario Sunshine was an entirely different project. Shigeru Miyamato has stated that Super Mario Galaxy is, in fact, the final form of the Super Mario 128 project.

  • @YellowSun765Z
    @YellowSun765Z Před 5 lety +1

    Bomb Fest should be renamed: "The Wrath of Michael Bay" because theres too many explosions

  • @Terracrafty
    @Terracrafty Před 11 lety

    There were also a tech demo called super mario 128 with 128 tiny marios, designed to show off the power of the gamecube

  • @Jotari
    @Jotari Před 15 lety

    they also had a role in making the megaplex (or something like that), the first ever home video conesole

  • @raysmashbrawl176
    @raysmashbrawl176 Před 15 lety

    any strategies for the dark link event in melee as in trying to get a best time?

  • @Jotari
    @Jotari Před 15 lety

    nintendo did alot of that kind of thing in melee. melee was the first game for sale to feature roy. his game was only in production at thte time.

  • @Jarrell444
    @Jarrell444 Před 15 lety

    same here =) i also like when he says " A NEW RECORD!!!!!!!!"

  • @williammcclamy9119
    @williammcclamy9119 Před 9 lety

    every time I watch a ssbm or ssbb behind the history i can relate to it (SSBM or SSBB). and I get better at it.

  • @DaKod27
    @DaKod27 Před 16 lety

    i would like to add that at a gamecube tour a demo featuring 128 little marios was there. the title was super mario 128

  • @larshmallows
    @larshmallows Před 11 lety

    super mario 128 was an gc tech demo to show the game cubes power. its enigine got reworked to sunshine

  • @wristoww
    @wristoww Před 16 lety +1

    Hey CCC I noticed In the Adventure f Link Event, it said Everyone has a Darkside, Link has 2. That could be why he has two Lives representing the Dark Link From Either Game.

  • @erenelliekush
    @erenelliekush Před 16 lety

    i like in brawl how you can acually play as dark link as one of his colors. he has red eyes though

  • @kjam0808
    @kjam0808 Před 12 lety

    In Super Mario 128 tech demo for the gamecube, it had exactly 128 little marios running around to show off the power of the gamecube.
    Just my two cents.

  • @jasminejohnston6393
    @jasminejohnston6393 Před 8 lety

    I was playing the Peach's Peril event match and beat it in an unexpected way. I suddenly heard the Starman music and thought Bowser had touched one...but it was actually Peach who was invincible!

  • @pgj1997
    @pgj1997 Před 12 lety

    1:55 Pikachu is so cute wearing Ash's hat!
    3:00 HELLOOOOOO NURSE!!!!
    4:20 Yeah, the E3 trailer for SSBB made it obvious enough. SSBM barely mentioned it, and SSB, Nada.
    4:22 Good Night Everybody!
    11:45 No No No No No, Pikmin. You don't remember the tech demo?

  • @ziqi92
    @ziqi92 Před 15 lety

    dont forget that slippy also designed fox and falco's blasters and reflectors

  • @Zm4rf
    @Zm4rf Před 16 lety

    Kay, nevermind, Virtual Boy was 32-bit.
    I can't believe I completely disregarded it.
    Maybe I just thought the "virtuality" makes it 3P1C-bit.

  • @itsatlas__
    @itsatlas__ Před 11 lety

    Super Mario 128 was a tech demo that eventually formed into Pikmin

  • @Orengi-kun
    @Orengi-kun Před 16 lety

    slippy: this baby can take temperatures up to 9000 degrees.
    fox: it's over 9000!!!!!!! (arwing explodes)

  • @his2020
    @his2020 Před 16 lety

    You missed that the name of the event match Super Mario 128 could be a reference to the Mario 128 Gamecube Tech Demo.
    Great video, though!

  • @DesertCavalier
    @DesertCavalier Před 14 lety

    0:41 Samus: Oh GOOOOOOOOOOOD!

  • @Mackster44
    @Mackster44 Před 15 lety

    Nop, Samus appears as a doll in that-weird-guy-who-wanted-to-marry-peach's hotel. Link appears in the inn near Geno's Woods. And if you try to talk to him, the "secret" sound plays :D

  • @Diabolicalories
    @Diabolicalories Před 15 lety

    old games were the best all the flipping secrets and stuff made them the best

  • @sdmitch16
    @sdmitch16 Před 15 lety

    Peppy: What!? That can't be right.
    Level boss is watching like Goku was.

  • @caps1in1ya1ass1
    @caps1in1ya1ass1 Před 15 lety

    I totally thought Peppy was gonna say DO A BARRELL ROLL.

  • @hyperhedgehog7
    @hyperhedgehog7 Před 11 lety

    another thought about the 128 is their first console was 8 bit and the stage resembles the 16 bit version of mario bros 2 more and 8 times 16 equals 128 but it probably was just about super mario 128

  • @ScoutSunset
    @ScoutSunset Před 5 lety

    Event 3 - Bomb-fest:
    ADVANTAGES: The enemies favour down-special attacks

  • @Anony1200
    @Anony1200 Před 16 lety

    Correction:Everything but the "A whole damn lot on screen" thing was changed.You now know the game as "Pikmin".I mean,why else is Olimar so similar to Mario?

  • @Nepherupito
    @Nepherupito Před 16 lety

    he was director b4 youtube made it so no vids over 10 min is allowed

  • @Samsasrenjet
    @Samsasrenjet Před 16 lety

    It can take temperatures up to 9000 degrees...oh...so now I get it, it wasn't just the Scouter Fox has in common with DBZ!

  • @Herobrine10
    @Herobrine10 Před 11 lety

    ITS OVER 9000 DEGREES when the arwing exploads from heat

  • @TaFutureBoy
    @TaFutureBoy Před 16 lety

    I heard another reason Mario 28 was there was to show the GC could handle having 128 enemies

  • @gordosebastian2010
    @gordosebastian2010 Před 11 lety

    yeah I was thinking that

  • @isisstarlights
    @isisstarlights Před 15 lety

    How do you get past event match 20? I finished Peach's job on Hanenbow, but how do I get past that? It won't go any further. (at least not yet, anyway.) (Also, How do you get Wolf? I have every character excpt him.)

  • @HereComestheChief
    @HereComestheChief Před 14 lety

    Super mario 128 was a techincal demo used to show the power of the Nintendo gamecube

  • @jumpythehat
    @jumpythehat Před 16 lety

    yeah the closest thing to SM128 is SM Sunshine, but the N64 generation was the last one to make particular note of the processor size of consoles so...

  • @secretfrog
    @secretfrog Před 14 lety

    Never. But I maintain that he says Boo-yah in Melee when you forward-smash or taunt.

  • @Ztr9
    @Ztr9 Před 16 lety

    wuz the F-Zero comic based on the F-Zero game on the SNES or F-Zero X on the N64?

  • @orangevertigo
    @orangevertigo Před 16 lety

    I believe you saw "What if Fox, Falco and Wolf had their N64 Voices in Brawl"

  • @1983parrothead
    @1983parrothead Před 16 lety

    Don't you get it? It's all about the graphics (GPU or graphical processing unit), not the CPU (or central processing unit). Super Mario Sunshine was released for the Nintendo GameCube, which is one of the home consoles that has a 128-bit GPU, while Super Mario Galaxy was released for the Nintendo Wii, which is one of the consoles that has a 256-bit GPU.

  • @swampertkamm85
    @swampertkamm85 Před 15 lety

    At 3:18 it mentioned Team Shikamaru and Deer Force. Shikamaru's from Naruto, and shika means deer.

  • @Cricketmisu
    @Cricketmisu Před 14 lety

    @fireluigi12
    Not really, it was a canceled game for the Nintendo 64. It was a game where you had to control a army of mini Marios. The idea has taken form though, since it has been used to create Pikmin.

  • @commaluigi
    @commaluigi Před 12 lety

    Maybe a reference to the unreleased game super mario 128 for the gamecube? The one where the tech demo showed 128 marios running around on some platform. If you don't know what I am talking about look it up.

  • @1983parrothead
    @1983parrothead Před 16 lety

    SNES. People usually throw away manuals, because they think they already know how to play and don't care much about its plot.

  • @jasmin8ter2010
    @jasmin8ter2010 Před 13 lety

    0:51 does using Young Link's bomb-throwing ability count in this event match? Because Young Link uses bombs for one of HIS attacks as well. And Peach will sometimes throw a bomb instead of a vegetable for one of her attacks.

  • @kierstenstein
    @kierstenstein Před 16 lety

    where does Slippy analyzing the shield come in?

  • @KesorodaBlk
    @KesorodaBlk Před 15 lety

    So THAT'S the secret behind the Cloaking Device... Wow. I never would've guessed! (Refrains from posting spoilers!)

  • @LinkMarioSamus
    @LinkMarioSamus Před 13 lety

    @fireluigi12 Apparently some physics technology from SM128 found its way into Metroid Prime.

  • @mm102030
    @mm102030 Před 15 lety

    That monster CF killed looks like King K. Rool, especially at 5:03.

  • @jasminejohnston6393
    @jasminejohnston6393 Před 9 lety

    Did you know that Boo's laugh in SM64 is Bowser's laugh sped up?

  • @Kajinumberone
    @Kajinumberone Před 15 lety

    Mmm.. Super Mario 128 was the first title nintendo wanted to give the to the sequel of Super Mario 64, I loved when I saw it in the name of an event match!!!

  • @mrroyandwatctv
    @mrroyandwatctv Před 15 lety

    Girl Power (8-S !!!
    how do you unlock that?
    (and link´s adventure where he fights with dark link.)

  • @burnum
    @burnum Před 16 lety

    Or, the fire tunic for the volcano in Orcarina of Time.

  • @RyanBlazeheart
    @RyanBlazeheart Před 15 lety

    You know. If you Z/L Target Dark Link in Ocarina of Time he can predict and counter your every sword swipe. If you don't target him you can fool him.

  • @igotsthepower9000
    @igotsthepower9000 Před 16 lety

    Wow, long gap between videos, dontcha think?

  • @CaffieKuriboh
    @CaffieKuriboh Před 16 lety

    how did you get to the fire level with slipy still on the team? when I got to that level, it was because he was hit by a boss and knocked in to the planets orbit and was trapped! Also, how do you get to the water planet, i could'nt get there. By the way, would'nt it be cool if you could use the blue-marine in starfox assault? XD

  • @KalokesMysteries
    @KalokesMysteries Před 11 lety

    At 10:30 , Famicom was spelled "Famicon", with an N.

  • @LugerOfficial
    @LugerOfficial Před 11 lety

    Well, technically, it DID come out. It was just renamed Pikmin!

  • @Superkidra
    @Superkidra Před 13 lety

    peppy: slippy isnt such a srew up after all
    me: HES NOT!?

  • @jasmin8ter2010
    @jasmin8ter2010 Před 12 lety

    I think Melee's event matches are impossible. In the King Of The Jungle one, you're the GIANT DK. In the All-Star Match 1 one, you're timed and the timer DOESN'T reset when you move on. How do you KO Captain Falcon in less than 7 seconds? And how do you keep a Yoshi egg from breaking?

  • @Sasukat
    @Sasukat Před 14 lety

    @fireluigi12 That is wrong,Super Mario 128 is a tech demo,which later became pikmin.

  • @ptracey
    @ptracey Před 16 lety

    "Personally, I prefer the air".
    they sounded a lot alike, my bad, I guess I'll just have to keep searching. Oh well, it's the closest match I've found so far.
    X(

  • @euducationator
    @euducationator Před 12 lety

    what? no, its a refrence to the tech demo/unrealesed gamecube game super mario 128. where 128 marios where running around on a disc. pats of it where implemented into sunshine (physics engine), galaxy (shere waling), and most of all, pikmin (pretty much everything else).

  • @Salty_Neko
    @Salty_Neko Před 6 lety

    Is it possible to kill bowser before time runs out on peaches peril?

  • @bobby59893
    @bobby59893 Před 10 lety

    Not to mention it was pretty much Pikmin. That is confirmed.

  • @amarmehta01
    @amarmehta01 Před 11 lety

    No, bro. the red outfit for link is a reference to ocarina of time's Goron tunic.

  • @markr1477
    @markr1477 Před 15 lety

    Um, I may be wrong but I think they just renamed Super Mario 128 "Super Mario Sunshne", which is for the 128 bit gamecube

  • @WayfarersAnimation
    @WayfarersAnimation Před 11 lety

    wrong actually the owner of nintendo miamoto, announced that most of us actually had played 128, but not in its orgin form. it was actually turned into pikmin

  • @carmenwilder6824
    @carmenwilder6824 Před 6 lety

    Why did you quit this app?

  • @Zm4rf
    @Zm4rf Před 16 lety

    Sega Genesis 32x.
    There was no 32-bit system from Nintendo.
    And IMO, I think that was a wise choice.

  • @CaveFlag0
    @CaveFlag0 Před 11 lety

    Super Mario 128 was a beta thingy for pikmin.

  • @Lucariogamer14
    @Lucariogamer14 Před 11 lety

    There was also a game called Super Mario 128 that became Pikmin!