Definitely would love you to talk more about the other SNK fighting games like Ryuku No Ken aka/Art Of Fighting, Samurai Showdown, Last Blade etc. Garou Densetsu aka / Fatal Fury is my favorite fighting game franchise of all time. Broke the convention of having an Asian stoic shugyosha like martial artist to having an out going martial artist that's more the mold of a brawler and IMO the prototype MMA fighter. This is also the first fighting game that actually felt more like a street fighting tournament.
Thanks for this! As an old, jaded SNK fan it's great to see popular channels cover these games so they get more exposure. It's well researched, and you did a great job of explaining FF's concurrent development with SF2 while staying objective. Good stuff, mate. Fatal Fury is my all time favorite fighting game series, so this made me smile. :) Keep it up!
It's even greater that with the addition of Samurai Showdown, and both Smash's and Soul Calibur's DLCs, SNK is getting some more love in the modern world. Here's hoping that SNK will have a bright future ahead of them.
What was so ironic about Geese Howard - was that he was the evil villain, but he represented Aikido??? Aikido is the "Way of Harmony", which is in stark contrast to evil and villainy.
I can't wait for you to talk about the later Fatal Fury games and Art of Fighting 1-3. Never was a fuge fan of Art of Fighting but interested in the story, love the design of part 3 and wouldn't having a history lesson about them as SNK, to me, is the true Kings of the gaming industry (Try making a system that can play both Ninja Combat AND Garou Mark of the Wolves)
I love art of fighting but man that second game is hard as furk , I prefer the 3rd one since they got rid of the light/hard attack on the same button thing
Fatal Fury was an amazing experience, the art, visuals, music, sprites, character designs, and controls were amazing. Plus the 2.5D multiplane level design was marvelous. No one else did that Plus the abilities of each fighter, and final boss were legendary. SF would always be it's rival. I love SNK'S Arcade fighting games. Art of Fighting, and later KOF94 and beyond, Last Blade, Voltage Fighter Gowcaizer, and many more.
@@IslandBoy-808 that part was something else. I could totally imagine Dan walking up to the Sakazaki dojo. The influence, and design had do many intricate details,. It was only a matter of time till they made a move to acknowledge the rich history the series universe complimented one another
@@ReddFoxx1562 it's more of a uk retro gaming joke, as dave perry is best known for being a panelist for gamesmaster, something that the uk audience might know better than other audiences. dave always wore a bandana, resembling billy kane
@@liamsemicolon Well I recognize Billy Kane as a British bloke but I didn't know that reference; thank you for clarifying! And it was actually something clarified in other videos but I appreciate the comment response as I think this is how comment sections should work.
Fatal Fury is more like Street Fighter 1.5, with the idea fully realized in Fatal Fury 2. Once FF Special came out, it became my go-to fighter of choice over all the SF iterations until Alpha/Zero, then switched back again with Real Bout FF.
The obvious street fighter clone is of course World Heroes and not Fatal Fury. With the two main characters having exactly the same moves as Ken and Ryu. And the have a robot character that extends his limbs exactly like Dhalsim.
World Heroes was not a Street Fighter clone either. While Hanzo and Fuuma were similar to the shotos, that's like one of the few similarities it has. The other characters played differently and there was a Death Match mode.
Yes, please continue covering SNK fighting games! Many of them innovated the genre in ways that they don't always get enough credit for. (Art of Fighting = the first fighting game with desperation attacks, Samurai Shodown = the first weapons-based fighting game, The King of Fighters '94 = the first crossover fighting game, etc.)
seanmyster6 you’re almost correct. In fact it was Art of Fighting that had the first true a super moves. Fatal Fury 2 would follow not long after. Fatal Fury 3 I believe created the super desperation moves.
@@JamalService2000 Oh yeah, I forgot that Art of Fighting 1 came before Fatal Fury 2. There was also a game by Data East called Mutant Fighter that released the same year as those two and had super moves, but it's debatable whether it counts more as a fighting game or a wrestling game.
All Capcom has is Street Fighter, and they milked SF2 through multiple iterations. SNK has KOF, Fatal Fury, Last Blade, Samurai Shodown, Galaxy Fight... KOF2002, Garou MOTW (basically FF4), and Real Bout Fatal Fury 2 still get crazy play on my Linux PC.
@@alicevon-schott7872 bruh CAPCOM had all those fighters games and they just straight up let them die. There aint no more Darkstalkers, Rival Schools, Marvel Vs CAPCOM Infinite was garbage and Street Fighter is way too milked on any game with those super ultra versions.
I loved that in Art of Fighting, you actually had to "earn" your special moves by charging up your spirit (ki). Ryo's machine gun punch was freaking awesome! And the final boss fight against the Karate Gym Fighter (Takuma) was sooooo mystical! He had all your moves, but was twice as strong. He could charge his spirit twice as fast as you could charge yours. He could execute his special moves using half the spirit that you needed to do yours. It was very difficult to beat him unless you successfully landed the Hou-Ken (Super Death Blow) because it caused so much damage. He says, "In order to defeat me, you must master Hou-Ken". It was so mystical!
I've always found amazing the level of personality and style that the original Fatal Fury had, so much in fact, that even in a post Street Fighter 2 world and with subpar gameplay, it became the foundation for not only its own franchise, but also Art of Fighting and King of Fighters. Not to mention things like Geese still using his theme fron this game or the fact that each and every character in this game has returned in one way or another... except Michael Max.
Trivia: the SNES VS mode is quite weird: player 1 can only choose any of the Bogard brothers or Joe Higashi, meanwhile they are not available to the second player.
@@seanmyster6 Basically. The MegaDrive version lacks two characters and requires a cheat code for selecting Geese, but at least has a normal VS mode, even allows for mirror matches if my memory doesn't fail me.
I really love this! I was hoping sooner or later you would do Fatal Fury. I cant wait to here what else you got to say for it's sequels, Art of Fighting series, and most definitely the King of Fighters games too. (Dont wanna get ahead of myself or ask for too much). SNK (Shin Nihon Kikaku meaning New Japan Project in english) honestly is an underrated developer (At least here in the US and i heard so in Europe as well) in my opinion and people back then were too hard on this game.
@@TizerisT. I'm talking about urban settings which makes the combat seem like a proper street fight. Not the streets of Shinjuku or other fancy places. kof 94 Japan stage as well as USA stage are amazing though in this regard
These were my games growing up !! If I remember correctly, Geese kidnapped Yuri Sakazaki and forced Takuma to kill Jeff Bogard !! There was a shared universe before the KOF series!!
Love the video! As far as I'm concerned the more love for SNK the better! Fighting games I'd like to see covered at some time would be Guilty Gear, Soul Blades/Edge, or more SNK fighters like KOF or Samurai Shodown.
SNK innovative way more things in fighting games than SF did. As much as Dan is a parody of Robert and Ryo ..Akuma was straight ripped from Takuma. SNK also had supers aka desperation attacks before SF did it
SNK also did crossovers and tag team fighters way before Capcom did. Also the first company to have a weapons based fighter and use of items during gameplay.
I love Thursdays! Thanks Big Daddy Top Hat! Cyberbots by Capcom would be a good candidate. Breakers for Neo Geo. Or maybe the Power Instinct series. Either way I look forward to any game you select!
The stories that the games made by SNK are so good. that is one of the main reasons I love SNK games. They had great characters with their own interesting backstories and motivations. there was so much in depth lore that makes you love the characters even if the game wasn't as good. SNK took that basic block from the 1st Fatal Fury then went on to build on it with each upcoming sequel making the story more grandiose. The same for every other game that came after. Every SNK fighter they had made exist in the same universe albeit in different time periods (except for KOF that kind of exists in its own pocket universe). Fatal Fury, Art of Fighting, Last Blade, Savage Reign, Samurai Showdown , Street Smart, KOF, etc. SNK out-marveled marvel before a shared universe was a thing. Too bad not a lot of people (especially in the west) know about SNK and how innovator and ahead of their time they were. just look at Terry's reveal on Smash Bros and how confused many people were about who he was. I'm glad that more famous youtubers like Top Hat Gaming Man and Maximillian Dude are shedding some light on this legendary company.
I had Fatal Fury on Genesis. Back then I knew it wasn't the best, but it was the best fighter i could get at home until SF2 finally came out on Genesis. Great memories of Fatal Fury, but once SF2 came out, there was no looking back.
I played this back in 93 on my sega when I rented it and I liked playing as Andy at the time because his moves were complex to pull off and becuz he was the younger brother like I am lol it was a great game and can I also became a fan of Art of fighting as well which I favored over this. Can you do that and world heroes because that too is an iconic snk game
Ah yes, Fatal Fury. Some younger gamers may recognize the protagonist of the title, Terry Bogard, from Super Smash Bros. Ultimate. Anyway, great video.
The original Street Fighter had terrible controls. Looking back, it’s amazing how a game with no fanbase ended up with a sequel that would define the future of the genre.
@@gr8gmr The characters are caricatures of fighting games tropes like a tribes person, 80's ninjas with silly hairdo's. It's a pastiche of the fighting game genre. Irony: the expression of one's meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.
@@iwanttocomplain What I'm saying is, that's not the way I see the series. I don't see it as a comedy. The hair styles aren't really all that unusual. A lot of fighting games have characters with hairstyles like that.
I played this and streets of rage before I even touched street fighter. Mastered the genesis/megadrive version only to find out years later it was gimped as fuck compared to the arcade version. Not exactly the greatest fighting game, but it got me to learn basics I'd use later in street fighter 2 so it must have done something right.
I had no idea that Fatal Fury was created by the same guy who created Street Fighter after he quit Capcom and went to work for a different company and someone else at Capcom took over as the creator of Street Fighter 2. It really messes with your head if you think about it.🤷🏻♂️
I was never very good at Street Fighter 2 and would constantly lose after standing in line to play. Nobody lined up to play Fatal Fury so I spent most of my time and money at that machine and it became my favorite over SFII.
It was the second fighting game i beat in the arcades back in the day accompanied with samurai showdown back in the 90s! I really liked this game since it was something pretty different of the original SF2 game experience i had.I loved those big sprites and the three layer mechanics close to the double dragon,final fight brawlers-beat em ups i played and also loved.The similarities in fatal fury was with SF2 was really obvious and for the people of that era that loved arcades as well i believe was noticeable.I remember trying to see the resemblances in each game & all,making me think from this time that some same people involved in the creation of those games even back then.The most surprising fact however is the fact that the same man behind SF1 series was created this and can be considered the true SF2 game! Awesome video man thanks for sharing!
You know the lore behind SF and Fatal Fury. Good shit man i remember stumbling upon the article that had Nishiyama explaining how Hadoken came to be and him moving to SNK.
I like how all the FF and SF2 footage is played on repeat to demonstrate how he only ever delivers "perfect" victories. Also: I love how South 'Town' is meant to be a 'City'...
If you guys want to enjoy Sf1 there is a remake made on mugen engine, Street Fighter One Remake The Valkyrie Project. Although most mugen games have cheap moves this one has balance and now you can play all the characters available on it, also the engine support gamepads.
Lots of people find it ironic how I'm not a fan of the KOF series yet I love the Fatal Fury and Real Bout Fatal Fury series and play them almost religiously every day.
i wonder how a 2 lane battle fighting game would be received nowadays, i think with some new ideas around it could be something really unique and interessant for a Fatal Fury revival, but a very high risk move to take for sure.
I've heard through the grapevine that SNK is currently working on a Fatal Fury revival game in the vein of their recent Samurai Shodown. If true, I guess we'll see whether or not the lane system returns.
Cover the whole Fatal Fury series! Each game in the series is uniquely different, and it would just make a great series. Then after the Fatal Fury series, do a couple of episodes about the other snk fighting games that had characters that ended up in King of Fighters, THEN do a series on the King of Fighters games after that. That would be awesome
In a world of clone games back when which had a Ryu-like protagonist. Fatal Fury really was a series ahead of its time; care was even taken to make sure any characters the player chose didn't feel like one another. Even in 1 where each character had pretty much moves with the same functionality - they never felt the same! Hell, the Fatal Fury series never actually had a traditional "shoto" character until Ryo guest starred in Special, with Andy - a secondary character after Terry mind - being the closest approximation until then. It also never had technical clones until Chon Shu and Chon Rei.
My mom bought the Genesis port as a gift and we loved it. I couldn't afford a SuperNes, which Street Fighter was ported to. Takara did an amazing good on the Genesis port, especially the music!
Here's a tiny fun fact. SNK published Capcom's Vulgus in North America for its original arcade release in that region. So yeah, like the video states, they go further back than is normally assumed.
Fatal Fury II ended up being a Street Fighter II clone. The fighters were smaller, there was no more background/foreground, you could now select 8 playable characters, and there was no more story to it. All the things that distinguished the classic Fatal Fury from SF II were now gone.
Guess you forgot to touch on the plane changing mechanism which was introduced by ff1 as well. This plane changing would be the spirtual dad to dodge and then rolling mechanics in kof games. It was only absent in garou where just defend mechanism essentially replaced it, an element more in line with sfiii's parry which in turn was borrowed from the first samurai spirits or samurai shodown outside the US
It's not so much that the Sharp 68K is 'underrated' more than the fact it cost £1,800 going up against SNES and Megadrives that were like £120 in Japan at the time. If you take it as 15 times the cost of a console, that's like comparing a £4,500 thing to a PS4.
One thing I'd like to see are the really unknown fighters. I remember one fighting game back in the day where the fighter's life bars were replaced with a number counter that would tick down as you took damage, and also one of the fighters was a large cat like a jaguar or a puma or something like that. I dont remember the name of it though as I only saw it at one place.
I would like an episode about the more obscure neo geo fighters. waku waku 7 and far east of eden, etc. Love seeing the deep dives into the classic fighters, but I much prefer when you give your own opinion and a modern take on the series compared to just reading reviews from when the game was released.
You got a new subscriber with this video. As a massive SNK fan I have tell you man,this was a fantastic look into the history of two franchises that are essentially half brothers. Well done my friend.
More Fatal Fury please! SNK were always like a sneaky, alluring Black Market publisher to me, as after getting my fill of Street Fighter 2 in the arcades I discovered SNK's games, a company and format I hadn't heard of. The many permutations of Fatal Fury rivaled SF in amount, and drew me in to this semi-secret series of games. They and the characters never seemed to be talked about in gaming mags, and so every time I saw a new arcade cabinet I wanted to see more of that world and it's characters. I never knew they were created by SF1's maker, but this fits as FF was like an alt version of SF2.
Fatal Fury=Street Fighter Fatal Fury 2=Street Fighter 2 Fatal Fury 3 and the Real Bout FF Series=Street Fighter Alpha series Garou Mark of Wolves=Street Fighter 3 I always loved how Fatal Fury and Street Fighter tried to match each other throughout the 90's. Love both series man. Anyway, great work on this man, as for what i'd like to see you cover, definitely the rest of the Fatal Fury series and the Darkstalker games as well.
The reviewer that trashed FF comparing it to SF2 is a dolt. He has no clue what a QCF is and is drinking that kool aid when Terry and Joe are far more appealing characters than the entire SF2 cast. Andy is lame though.
I'm a huge SNK fan. I'd love to see you dig into that catalog. The Real Bout games might be interesting given they are kinda quirky (preserves the multi-plane aspect) and a great follow on to this Fatal Fury coverage.
My first ever memory of Fatal Fury is watching the computer play Joe vs. Raiden at an arcade and being mesmerized by Raiden's size and the awesome soundtrack.
Geese Howard and Terry Bogard use pure Hakkyokuseiken as their fighting style (pronounce Ha-Key-Oh-Koo-Say-Kin). Tung Fu Rue also uses Hakkyokuseiken, but mixes in generic Kung Fu with it. Andy Bogard mixes Hakkyokuseiken's chi techniques with Shiranui-style Ninjutsu, which he and his girlfriend Mai Shiranui learned from Mai's grandfather Hanzo Shiranui.
Street Fighter Alpha 1 has Dramatic Battle mode, where two players can double team an opponent, usually based on Bison. Like Sagat's stage in Street Fighter Alpha 2, they were both based on Street Fighter II: The Animated Movie....yeahhhhhh.
Really interesting video. Fatal Fury is actually my favorite fighting game series ever, and I actually bought a Neo Geo home system back in the day specifically for Fatal Fury 2 when it first released (got the original Art of Fighting at the same time also). I especially love the Real Bout Fatal Fury games, and while I don't know if there's enough info in those particular titles for a full video retrospective, SNK has a lot of great series that I'd love to see get the treatment, including the aforementioned Art of Fighting, Samurai Shodown, and of course, King of Fighters proper.
Remember I saw this game and the aes system on an electronics venue in the RAI in Amsterdam. The colors were so impressive. But we all saw it was no SFII.
The 2 on 1 versus battle was one of the most memorable moments of Fatal Fury for me. Truth be told, while FF was a competent game in itself, I hated the 2-lane system, and I never really warmed up to the rest of the game series until Garou: Mark of The Wolves (now that one really deserves a video of its own, that game is a masterpiece and one of the finest fighting games ever made), preferring instead The King of Fighters and Samurai Spirits. With that being said however, Geese Howard is one of my favourite characters ever, and Joe Higashi was one of my mains in KOF throughout the entire series, and Ryuji Yamazaki remains one of my favourite SNK characters alongside Geese. Samurai Spirits 2 was my first love in fighting games. I had played Street Fighter 2 previously, but it was Samurai Spirits 2 that really got me interested in the genre with its colourful graphics, excellent presentation, and for just being a lot of fun to play. If you're going to do another SNK retrospective, please do one on the Samurai Spirits franchise.
@@chadbrick67 True. As long as you didn't live in the UK and buy the PAL version, which was stripped back to 24mb, less animation than FF2 vanilla and less characters than the 32mb overseas rendition of FF Special. Eh?
Who killed Jeff Bogard ?. There are two versions at this question. The first version says that it Billy Kane sent by his boss Geese Howard. The second version says that it's Takuma Sagazaki because Yuri was kidnapping by Mr Big, sent Geese ( Art Of Fighting 2 )
you really give me the urge to play this game. i also want to say i really miss that they dropped the 2VS CPU mode for the sequels of this. that would have been nice also reminds me of street smart, that aalsowas 2 VP CPU's
Might as well run thru the whole SNK fighting catalog...
50 years later.......
THIS
Yes please!!!
Definitely would love you to talk more about the other SNK fighting games like Ryuku No Ken aka/Art Of Fighting, Samurai Showdown, Last Blade etc.
Garou Densetsu aka / Fatal Fury is my favorite fighting game franchise of all time. Broke the convention of having an Asian stoic shugyosha like martial artist to having an out going martial artist that's more the mold of a brawler and IMO the prototype MMA fighter. This is also the first fighting game that actually felt more like a street fighting tournament.
Amen and in my opinion the best fighting game hero which is Terry Bogard
@@doomvictor3934 The first fighter in "Normal Clothes", and I felt was more iconic and relatable than Ryu.
The birth of SNK boss syndrome.
SNK Boss Derangement Syndrome. How many controllers suffered becase of it...
@@peposo7 And joysticks.
Thanks for this! As an old, jaded SNK fan it's great to see popular channels cover these games so they get more exposure. It's well researched, and you did a great job of explaining FF's concurrent development with SF2 while staying objective. Good stuff, mate. Fatal Fury is my all time favorite fighting game series, so this made me smile. :) Keep it up!
It's even greater that with the addition of Samurai Showdown, and both Smash's and Soul Calibur's DLCs, SNK is getting some more love in the modern world. Here's hoping that SNK will have a bright future ahead of them.
Geese was so traumatizing as a kid. Things only got worse with Rugal. SNK hates us in the best way.
What was so ironic about Geese Howard - was that he was the evil villain, but he represented Aikido??? Aikido is the "Way of Harmony", which is in stark contrast to evil and villainy.
And they're half brothers. They were already a nightmare but to find out they're family made it worse.
@@lonewolffang it was krauser that is geese's half brother
@@victort.4868 I know. Just imagine Krauser with a kid that fights like him.
The bosses were freaking hard to beat
8:40 Actually, this feature was introduced to Street Fighter in the Alpha series as a game mode called “Dramatic Battle.”
and the dramatic battle survival mode in alpha 3 is still awesome
What? Fatal Fury is way older than SFA.
@@richterbelmont3963 yes, but in the video he said the street fighter ex series was the only one he recalled to have dramatic battle
Why modern ftg don't have this again?
@@ikagura Look up Guilty Gear Isuka
I can't wait for you to talk about the later Fatal Fury games and Art of Fighting 1-3. Never was a fuge fan of Art of Fighting but interested in the story, love the design of part 3 and wouldn't having a history lesson about them as SNK, to me, is the true Kings of the gaming industry (Try making a system that can play both Ninja Combat AND Garou Mark of the Wolves)
Garou Mark of the Wolves is one of the prettiest 2D fighting games ever.
I love art of fighting but man that second game is hard as furk , I prefer the 3rd one since they got rid of the light/hard attack on the same button thing
@@Gaben420 3 is a better game for sure, but I looove the art in AoF2.
AoF 3 is definitely one of the best looking 2D fighters.
Big fan of SNK and Fatal fury!! Can't wait to see Mr. Top hat gaming man cover all entries!!
Fatal Fury was an amazing experience, the art, visuals, music, sprites, character designs, and controls were amazing. Plus the 2.5D multiplane level design was marvelous. No one else did that
Plus the abilities of each fighter, and final boss were legendary. SF would always be it's rival.
I love SNK'S Arcade fighting games. Art of Fighting, and later KOF94 and beyond, Last Blade, Voltage Fighter Gowcaizer, and many more.
I like how Art of Fighting and Fatal Fury tied itself together storywise.
@@IslandBoy-808 since day one, it's incredible how many levels of creative energy + personality brought both series to life. It was ahead of it's time
@@kadosho02 Art of fighting certainly got Capcom's attention where they had to make a parody character to make fun of Robert Garcia.
@@IslandBoy-808 that part was something else. I could totally imagine Dan walking up to the Sakazaki dojo. The influence, and design had do many intricate details,. It was only a matter of time till they made a move to acknowledge the rich history the series universe complimented one another
Remember first playing FF and the opponent jumps into the background. I nearly fell over. It was like breaking the rules of reality!
Fatal Fury 1 is basic but I love this game and I always come back to playing it. Geese is so hard tho
If you learn his pattern and instead of punching him or kicking. Just grab him and throw him. He’s really easy
He's a bit hard and a bit easy. You just had to play defensively as soon you find the gap.
How funny you called Billy Kane as Dave Perry. 😂😂😂😂😂
Was that some measure of inside joke?
@@ReddFoxx1562 it's more of a uk retro gaming joke, as dave perry is best known for being a panelist for gamesmaster, something that the uk audience might know better than other audiences. dave always wore a bandana, resembling billy kane
@@liamsemicolon Well I recognize Billy Kane as a British bloke but I didn't know that reference; thank you for clarifying!
And it was actually something clarified in other videos but I appreciate the comment response as I think this is how comment sections should work.
@@ReddFoxx1562 hey i'm just glad to help my man, have a nice one
Fatal Fury is more like Street Fighter 1.5, with the idea fully realized in Fatal Fury 2. Once FF Special came out, it became my go-to fighter of choice over all the SF iterations until Alpha/Zero, then switched back again with Real Bout FF.
FFS duck king stage was the best!!
The music in Fata Fury/Fatal Fury Special had the best soundtrack. Especially Big Bear, Mai and Kim's stages.
The obvious street fighter clone is of course World Heroes and not Fatal Fury. With the two main characters having exactly the same moves as Ken and Ryu. And the have a robot character that extends his limbs exactly like Dhalsim.
Freaking Brocken, the Wermacht's Terminator.
World Heroes was not a Street Fighter clone either. While Hanzo and Fuuma were similar to the shotos, that's like one of the few similarities it has. The other characters played differently and there was a Death Match mode.
Brocken = m.bison + dhalsim🤣
Not to mention M. Power, a.k.a. American Zangief.
@@habibthebikershop4059 He's based on Brocken Jr.
Yes, please continue covering SNK fighting games! Many of them innovated the genre in ways that they don't always get enough credit for. (Art of Fighting = the first fighting game with desperation attacks, Samurai Shodown = the first weapons-based fighting game, The King of Fighters '94 = the first crossover fighting game, etc.)
I, myself, wait for his eventual coverage on SNK's Last Blade series...
seanmyster6 you’re almost correct. In fact it was Art of Fighting that had the first true a super moves. Fatal Fury 2 would follow not long after. Fatal Fury 3 I believe created the super desperation moves.
Tekken 2 was the apocalypse of 3D fighting
@@JamalService2000 Oh yeah, I forgot that Art of Fighting 1 came before Fatal Fury 2. There was also a game by Data East called Mutant Fighter that released the same year as those two and had super moves, but it's debatable whether it counts more as a fighting game or a wrestling game.
Finally! The future is now! SNK!
SNK is the true King of fighting games.
All Capcom has is Street Fighter, and they milked SF2 through multiple iterations. SNK has KOF, Fatal Fury, Last Blade, Samurai Shodown, Galaxy Fight... KOF2002, Garou MOTW (basically FF4), and Real Bout Fatal Fury 2 still get crazy play on my Linux PC.
Wrong.
@@alicevon-schott7872 bruh CAPCOM had all those fighters games and they just straight up let them die. There aint no more Darkstalkers, Rival Schools, Marvel Vs CAPCOM Infinite was garbage and Street Fighter is way too milked on any game with those super ultra versions.
They have countless iconic franchises and many more likeable characters than SF universe. SF characters are so generic.
@@alicevon-schott7872 right
Please do Art of Fighting, where it's Storyline is like that of an Action Movie.
I loved that in Art of Fighting, you actually had to "earn" your special moves by charging up your spirit (ki). Ryo's machine gun punch was freaking awesome! And the final boss fight against the Karate Gym Fighter (Takuma) was sooooo mystical! He had all your moves, but was twice as strong. He could charge his spirit twice as fast as you could charge yours. He could execute his special moves using half the spirit that you needed to do yours. It was very difficult to beat him unless you successfully landed the Hou-Ken (Super Death Blow) because it caused so much damage. He says, "In order to defeat me, you must master Hou-Ken". It was so mystical!
I've always found amazing the level of personality and style that the original Fatal Fury had, so much in fact, that even in a post Street Fighter 2 world and with subpar gameplay, it became the foundation for not only its own franchise, but also Art of Fighting and King of Fighters. Not to mention things like Geese still using his theme fron this game or the fact that each and every character in this game has returned in one way or another... except Michael Max.
Lol am I the only one who laughs every time he says “ BIG DADDY Top Hat”?
"YEEEEAHHHH"
Yes
Trivia: the SNES VS mode is quite weird: player 1 can only choose any of the Bogard brothers or Joe Higashi, meanwhile they are not available to the second player.
So, Player 1 can only choose the three protagonists and Player 2 can only choose the bosses?
@@seanmyster6 Basically. The MegaDrive version lacks two characters and requires a cheat code for selecting Geese, but at least has a normal VS mode, even allows for mirror matches if my memory doesn't fail me.
@@yoman8027 I guess having the full roster isn't worth it with that kind of limitation in place, huh?
@@seanmyster6 I'd say so too.
@Roderick Harper I know, but we were comparing the SNES and MD port.
I'm so happy that you covered this game. SNK has made some incredible games. I look forward to seeing more Fighting Game Thursdays in the future!
It was a pleasure see this amazing episode. Thank you for your stunning work.
I really love this! I was hoping sooner or later you would do Fatal Fury. I cant wait to here what else you got to say for it's sequels, Art of Fighting series, and most definitely the King of Fighters games too. (Dont wanna get ahead of myself or ask for too much). SNK (Shin Nihon Kikaku meaning New Japan Project in english) honestly is an underrated developer (At least here in the US and i heard so in Europe as well) in my opinion and people back then were too hard on this game.
Love the Dave Perry reference ;)
Best urban style backgrounds in a fighting game ever. Only Street Smart and Art of Fighting comes close
I've put many, many KOF stages into my Mugen and they could make any part of the world look beautiful. Their best ones are the street crowds
@@TizerisT. I'm talking about urban settings which makes the combat seem like a proper street fight. Not the streets of Shinjuku or other fancy places. kof 94 Japan stage as well as USA stage are amazing though in this regard
These were my games growing up !! If I remember correctly, Geese kidnapped Yuri Sakazaki and forced Takuma to kill Jeff Bogard !! There was a shared universe before the KOF series!!
Also Hwa Jai didnt use enhancement drugs, it was a bottle of hot sauce,or maybe liquor !! :D
Love the video! As far as I'm concerned the more love for SNK the better! Fighting games I'd like to see covered at some time would be Guilty Gear, Soul Blades/Edge, or more SNK fighters like KOF or Samurai Shodown.
SNK innovative way more things in fighting games than SF did. As much as Dan is a parody of Robert and Ryo ..Akuma was straight ripped from Takuma. SNK also had supers aka desperation attacks before SF did it
SNK also did crossovers and tag team fighters way before Capcom did. Also the first company to have a weapons based fighter and use of items during gameplay.
Spot Dodge, rolls, supers, parries, just defend, ex moves, guard cancels, tag team... The list is long. All introduced by snk.
I love Thursdays! Thanks Big Daddy Top Hat! Cyberbots by Capcom would be a good candidate. Breakers for Neo Geo. Or maybe the Power Instinct series. Either way I look forward to any game you select!
The stories that the games made by SNK are so good. that is one of the main reasons I love SNK games. They had great characters with their own interesting backstories and motivations. there was so much in depth lore that makes you love the characters even if the game wasn't as good. SNK took that basic block from the 1st Fatal Fury then went on to build on it with each upcoming sequel making the story more grandiose. The same for every other game that came after. Every SNK fighter they had made exist in the same universe albeit in different time periods (except for KOF that kind of exists in its own pocket universe). Fatal Fury, Art of Fighting, Last Blade, Savage Reign, Samurai Showdown , Street Smart, KOF, etc. SNK out-marveled marvel before a shared universe was a thing. Too bad not a lot of people (especially in the west) know about SNK and how innovator and ahead of their time they were. just look at Terry's reveal on Smash Bros and how confused many people were about who he was.
I'm glad that more famous youtubers like Top Hat Gaming Man and Maximillian Dude are shedding some light on this legendary company.
I had Fatal Fury on Genesis. Back then I knew it wasn't the best, but it was the best fighter i could get at home until SF2 finally came out on Genesis. Great memories of Fatal Fury, but once SF2 came out, there was no looking back.
Art of fighting 2 was just magnifique to his epoch
2 v 1 was a secret stage in street fighter alpha in which ryu and Ken take on bison. Most likely inspired by the street fighter animated movie
Alpha 3 by 1998.
I played this back in 93 on my sega when I rented it and I liked playing as Andy at the time because his moves were complex to pull off and becuz he was the younger brother like I am lol it was a great game and can I also became a fan of Art of fighting as well which I favored over this. Can you do that and world heroes because that too is an iconic snk game
Ah yes, Fatal Fury. Some younger gamers may recognize the protagonist of the title, Terry Bogard, from Super Smash Bros. Ultimate. Anyway, great video.
So all this time Billy Kane was Dave Perry?
@SEEK - R what was his catchphrase? "Im not a games journalist..." or something?
@SEEK - R yes it was games master (i participated in the second series)
The original Street Fighter had terrible controls. Looking back, it’s amazing how a game with no fanbase ended up with a sequel that would define the future of the genre.
Now... WORLD HEROES! Cap 2 is just AMAZING even if the character design is a bit laughable
World Heroes is a bit of an ironic take on fighting game tropes so it is a comedy essentially.
@@iwanttocomplain Not sure what you mean by "ironic take".
@@gr8gmr The characters are caricatures of fighting games tropes like a tribes person, 80's ninjas with silly hairdo's. It's a pastiche of the fighting game genre.
Irony: the expression of one's meaning by using language that normally signifies the opposite, typically for humorous or emphatic effect.
@@iwanttocomplain What I'm saying is, that's not the way I see the series. I don't see it as a comedy. The hair styles aren't really all that unusual. A lot of fighting games have characters with hairstyles like that.
I played this and streets of rage before I even touched street fighter. Mastered the genesis/megadrive version only to find out years later it was gimped as fuck compared to the arcade version.
Not exactly the greatest fighting game, but it got me to learn basics I'd use later in street fighter 2 so it must have done something right.
Great stuff Top Hat Gaming Man 😄!
Great thing that people can earn a living online these days during the corona craze, eh?
Tung Fu Rue! Aha basically Master Roshi :D
Really enjoyed this mate, you popped me with the Dave Perry comment. 🤣
Same.
Think the reference would be lost on non Brits though
Cloud Strife probably but I still thought it was hilarious 😂
I had no idea that Fatal Fury was created by the same guy who created Street Fighter after he quit Capcom and went to work for a different company and someone else at Capcom took over as the creator of Street Fighter 2. It really messes with your head if you think about it.🤷🏻♂️
Great video. Would love to see samurai showdown
I was never very good at Street Fighter 2 and would constantly lose after standing in line to play. Nobody lined up to play Fatal Fury so I spent most of my time and money at that machine and it became my favorite over SFII.
It was the second fighting game i beat in the arcades back in the day accompanied with samurai showdown back in the 90s! I really liked this game since it was something pretty different of the original SF2 game experience i had.I loved those big sprites and the three layer mechanics close to the double dragon,final fight brawlers-beat em ups i played and also loved.The similarities in fatal fury was with SF2 was really obvious and for the people of that era that loved arcades as well i believe was noticeable.I remember trying to see the resemblances in each game & all,making me think from this time that some same people involved in the creation of those games even back then.The most surprising fact however is the fact that the same man behind SF1 series was created this and can be considered the true SF2 game!
Awesome video man thanks for sharing!
Great video as always! Maybe Samurai Shodown next?
SNK!!! The best fighting games creator!
You know the lore behind SF and Fatal Fury. Good shit man i remember stumbling upon the article that had Nishiyama explaining how Hadoken came to be and him moving to SNK.
Love the infamous "Dave Perry incident" reference 😂
I like how all the FF and SF2 footage is played on repeat to demonstrate how he only ever delivers "perfect" victories. Also: I love how South 'Town' is meant to be a 'City'...
@Kush Man Florida
If you guys want to enjoy Sf1 there is a remake made on mugen engine, Street Fighter One Remake The Valkyrie Project. Although most mugen games have cheap moves this one has balance and now you can play all the characters available on it, also the engine support gamepads.
The option for two players versus the computer was also in Street Fighter Alpha 3. I remember the two Cammy twins double teaming opponents.
8:46 The two players co-op battles begin in the Street Fighter Alpha series, and is called "Dramatic Battle"
Lots of people find it ironic how I'm not a fan of the KOF series yet I love the Fatal Fury and Real Bout Fatal Fury series and play them almost religiously every day.
i wonder how a 2 lane battle fighting game would be received nowadays, i think with some new ideas around it could be something really unique and interessant for a Fatal Fury revival, but a very high risk move to take for sure.
I've heard through the grapevine that SNK is currently working on a Fatal Fury revival game in the vein of their recent Samurai Shodown. If true, I guess we'll see whether or not the lane system returns.
@@seanmyster6 i heard that too, but i think snk cannot afford such a risk yet, If they really make a fatal fury revival i bet Will be single lane
I think Dave got set up in that match there, what a bombshell!!
Street Fighter Alpha 2 arcade cabinets had a secret code where two players could team up in a boss rush with unlimited meter, good times.
Cover the whole Fatal Fury series! Each game in the series is uniquely different, and it would just make a great series.
Then after the Fatal Fury series, do a couple of episodes about the other snk fighting games that had characters that ended up in King of Fighters,
THEN do a series on the King of Fighters games after that.
That would be awesome
Snk didn't understand hit stun and buffering until kof 94. That's when the rivalry began.
In a world of clone games back when which had a Ryu-like protagonist. Fatal Fury really was a series ahead of its time; care was even taken to make sure any characters the player chose didn't feel like one another. Even in 1 where each character had pretty much moves with the same functionality - they never felt the same! Hell, the Fatal Fury series never actually had a traditional "shoto" character until Ryo guest starred in Special, with Andy - a secondary character after Terry mind - being the closest approximation until then. It also never had technical clones until Chon Shu and Chon Rei.
My mom bought the Genesis port as a gift and we loved it. I couldn't afford a SuperNes, which Street Fighter was ported to. Takara did an amazing good on the Genesis port, especially the music!
Very insightful, you should alternate the SNK games between : Fatal Fury / Samurai Showdown / Art of Fighting / King of Fighters. Thanks again
Here's a tiny fun fact. SNK published Capcom's Vulgus in North America for its original arcade release in that region. So yeah, like the video states, they go further back than is normally assumed.
Thanks Tophat. The dave perry reference is also truly golden.
Can't wait to see you review "Space Battleship Yamamoto" in a future episode :)
Fatal Fury II ended up being a Street Fighter II clone. The fighters were smaller, there was no more background/foreground, you could now select 8 playable characters, and there was no more story to it. All the things that distinguished the classic Fatal Fury from SF II were now gone.
Guess you forgot to touch on the plane changing mechanism which was introduced by ff1 as well. This plane changing would be the spirtual dad to dodge and then rolling mechanics in kof games. It was only absent in garou where just defend mechanism essentially replaced it, an element more in line with sfiii's parry which in turn was borrowed from the first samurai spirits or samurai shodown outside the US
All the story of Fatal Fury, Art of Fighting and King of Fighters rules in South Town. All the characters get known
I loved the video, I am a HUGE SNK fan, could you please cover Art of fighting?
I remember that my cousin rented this from a local video store back in the day.
Thanks for the video man. I would love to see the rest of the fatal fury games and art of fighting games show up on here.
It's not so much that the Sharp 68K is 'underrated' more than the fact it cost £1,800 going up against SNES and Megadrives that were like £120 in Japan at the time. If you take it as 15 times the cost of a console, that's like comparing a £4,500 thing to a PS4.
This is the classiest gaming review!
One thing I'd like to see are the really unknown fighters. I remember one fighting game back in the day where the fighter's life bars were replaced with a number counter that would tick down as you took damage, and also one of the fighters was a large cat like a jaguar or a puma or something like that. I dont remember the name of it though as I only saw it at one place.
This game marked the debut of the LEGENDARY kunochi Mai Shiranui!
That would be the second game, actually.
The next one. There were no chicks in the first Fatal Fury
I would like an episode about the more obscure neo geo fighters. waku waku 7 and far east of eden, etc.
Love seeing the deep dives into the classic fighters, but I much prefer when you give your own opinion and a modern take on the series compared to just reading reviews from when the game was released.
You got a new subscriber with this video. As a massive SNK fan I have tell you man,this was a fantastic look into the history of two franchises that are essentially half brothers. Well done my friend.
I recently got into Fatal Fury. Awesome series. Cant believe I never played it in the 90's.
More Fatal Fury please! SNK were always like a sneaky, alluring Black Market publisher to me, as after getting my fill of Street Fighter 2 in the arcades I discovered SNK's games, a company and format I hadn't heard of. The many permutations of Fatal Fury rivaled SF in amount, and drew me in to this semi-secret series of games. They and the characters never seemed to be talked about in gaming mags, and so every time I saw a new arcade cabinet I wanted to see more of that world and it's characters.
I never knew they were created by SF1's maker, but this fits as FF was like an alt version of SF2.
Dramatic battle mode appeared in street fighter alpha before ex3
Fatal Fury=Street Fighter
Fatal Fury 2=Street Fighter 2
Fatal Fury 3 and the Real Bout FF Series=Street Fighter Alpha series
Garou Mark of Wolves=Street Fighter 3
I always loved how Fatal Fury and Street Fighter tried to match each other throughout the 90's. Love both series man. Anyway, great work on this man, as for what i'd like to see you cover, definitely the rest of the Fatal Fury series and the Darkstalker games as well.
The reviewer that trashed FF comparing it to SF2 is a dolt. He has no clue what a QCF is and is drinking that kool aid when Terry and Joe are far more appealing characters than the entire SF2 cast. Andy is lame though.
Finally we get some one on one SNK love!!! This video was better than: TOSSES the hat* OOOOOK!!!!!!!!!
2P vs CPU battles was first introduced to Street Fighter in the Alpha series.
I'm a huge SNK fan. I'd love to see you dig into that catalog. The Real Bout games might be interesting given they are kinda quirky (preserves the multi-plane aspect) and a great follow on to this Fatal Fury coverage.
My first ever memory of Fatal Fury is watching the computer play Joe vs. Raiden at an arcade and being mesmerized by Raiden's size and the awesome soundtrack.
Geese Howard and Terry Bogard use pure Hakkyokuseiken as their fighting style (pronounce Ha-Key-Oh-Koo-Say-Kin). Tung Fu Rue also uses Hakkyokuseiken, but mixes in generic Kung Fu with it. Andy Bogard mixes Hakkyokuseiken's chi techniques with Shiranui-style Ninjutsu, which he and his girlfriend Mai Shiranui learned from Mai's grandfather Hanzo Shiranui.
& Years Later, Rock's Fighting Style is a Fusion of Geese & Terry's Movesets.
Dave Perry 😂😂😂. Top hat off to you for that one squire.
Street Fighter Alpha 1 has Dramatic Battle mode, where two players can double team an opponent, usually based on Bison. Like Sagat's stage in Street Fighter Alpha 2, they were both based on Street Fighter II: The Animated Movie....yeahhhhhh.
It's been nearly 30 years since Street Fighter 2's release and you'd expect fans to pronounce Ryu and Shoryuken correctly by now.
Really interesting video. Fatal Fury is actually my favorite fighting game series ever, and I actually bought a Neo Geo home system back in the day specifically for Fatal Fury 2 when it first released (got the original Art of Fighting at the same time also). I especially love the Real Bout Fatal Fury games, and while I don't know if there's enough info in those particular titles for a full video retrospective, SNK has a lot of great series that I'd love to see get the treatment, including the aforementioned Art of Fighting, Samurai Shodown, and of course, King of Fighters proper.
Remember I saw this game and the aes system on an electronics venue in the RAI in Amsterdam. The colors were so impressive. But we all saw it was no SFII.
The 2 on 1 versus battle was one of the most memorable moments of Fatal Fury for me. Truth be told, while FF was a competent game in itself, I hated the 2-lane system, and I never really warmed up to the rest of the game series until Garou: Mark of The Wolves (now that one really deserves a video of its own, that game is a masterpiece and one of the finest fighting games ever made), preferring instead The King of Fighters and Samurai Spirits. With that being said however, Geese Howard is one of my favourite characters ever, and Joe Higashi was one of my mains in KOF throughout the entire series, and Ryuji Yamazaki remains one of my favourite SNK characters alongside Geese.
Samurai Spirits 2 was my first love in fighting games. I had played Street Fighter 2 previously, but it was Samurai Spirits 2 that really got me interested in the genre with its colourful graphics, excellent presentation, and for just being a lot of fun to play.
If you're going to do another SNK retrospective, please do one on the Samurai Spirits franchise.
Huge Shin Samurai Spirits fan also! 😆
Yes!!!!!!!! Perfect deep dive into one of my favorite games for the MegaDrive/Genesis!
Well, it's really for Neo Geo but OK. :)
Mega drive version was trash. Fatal fury special on the snes was a wonder 32mb
@@chadbrick67
True. As long as you didn't live in the UK and buy the PAL version, which was stripped back to 24mb, less animation than FF2 vanilla and less characters than the 32mb overseas rendition of FF Special. Eh?
@@NeoGeoNinja81 no I had the 32mb version ntsc with ryo unlocked. Big papa style cartridge on my double pro fighter hahaaaa
@Daishin no Dōro I've got all snes and mega drive games on my emulators and also still own a double pro fighter 32mb version so yes I have
The handicap feature was in street fighter Alpha 1 but I believe it was limited to Ryu and Ken fighting M.Bison
Duck King and Billy Khan were soooooooo cool in the sequel!
Who killed Jeff Bogard ?. There are two versions at this question. The first version says that it Billy Kane sent by his boss Geese Howard. The second version says that it's Takuma Sagazaki because Yuri was kidnapping by Mr Big, sent Geese ( Art Of Fighting 2 )
Looks like someone knows Terry's Birthday is this Saturday!!! 🐺 🌟👍
you really give me the urge to play this game.
i also want to say i really miss that they dropped the 2VS CPU mode for the sequels of this.
that would have been nice
also reminds me of street smart, that aalsowas 2 VP CPU's