The Monitor For Cheaters

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  • čas přidán 15. 01. 2024
  • Luke and Linus discuss the various monitors and TVs at this year’s CES.
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Komentáře • 411

  • @matyi10012

    I dont play multiplayer PVP games anymore, well at least for many years now. I am just exhausted of the cheating in games. And it is not just cheating anymore, it is blatant rampant cheating and they basically do it in the purpose of ruining others game.

  • @Mr.N0B0DY.

    Instruction: let's create a way to monitor cheaters

  • @originaldarkwater

    Linus proposing a dystopian surveillance nightmare for all gamers in order to prevent cheating...

  • @SaHaRaSquad

    Probably the only cheat detection that's viable in the long term is analyzing the behaviour of a player on the server side. For example checking for possible reactions of the player to things that should be invisible to them. Especially with AI anything on the client side becomes useless.

  • @1337GameDev

    19:31

  • @Micromation

    The best part about 4k resolution is that it perfectly displays 1080p when you need to fall back on it to achieve higher framerates. I like 1440p as native but if I have to use upscalling, because apparently it's not possible to make optimized game in 2023-2024 then it gets iffy - upscaling not that great at lower resolutions unfortunately.

  • @mikejanson3052

    I wonder how good a VR experience would be with displays like this

  • @Artista_Frustrado

    out of all the ideas to counter the Cheater Monitor & Linus had to think the most dystopian one

  • @FreakGene

    I mean this is technically the next level in cheating on monitors, as there is already a lot of games that don't have built in aiming reticles, yet we have a lot of monitors now that can display one on screen. I know I've seen one game that has said 3rd party reticles, or reticle overlays are bannable. But I mean thats always kind of been undetecable in the way someone could slap a transparent sticky note on their screen.

  • @arkie87
    @arkie87  +11

    so bring shroud back with linus on the OLED and shroud on 60 Hz, 120Hz, 144Hz, etc...

  • @roberteltze4850

    Camera pointed at hands and monitor? Footpedals and an extra monitor out of view.

  • @Wynkrs
    @Wynkrs  +9

    For real though, I've slo Mo recorded my cheap 165hz monitor and you are pretty much seeing 3 frames at any given time. It'll be a minute until I'm out of college and can afford something better but I want that pixel response time / low persistance so bad now.

  • @gemstone7818

    we have known for a year now that OLED monitors have the lowest response time and the lowest ghosting, outpacing any LED monitor

  • @NavyDood21

    This just highlights why I wont play anything online for the most part. Because people will do ANYTHING they can to make a casual game miserable for everyone else. Its like having a guy show up to a poker game between friends and act like they are on some damn Vegas tournament table. I really hope shit like this doesnt take off, but I know that is just setting myself up for extreme disappointment.

  • @Leodigarius

    Just putting this out there, modern cheats are lazy. Years ago, there was a massive push from cheat creators to make the fastest aimbot in the world, and the winner of that was 187ci for Call of Duty 4. You could tell who had the "good cheats" versus the "normal cheats" because of how fast it was, the fact that it would DDOS the RCON so admins couldn't ban players easily or quickly, and was rather expensive. It also required a fair bit of setup to do.

  • @TigerWon

    Linus team needs to do a new video on how much we can actually perceive in regards to fps. Maybe even add OLED compared to LCD. Still a huge misconception that the human eye can only see up to 60fps as if our eye is digital

  • @jjames267

    When it comes to the ambient light sensors you mentioned. Wouldn't you want the extremely bright image to hit you when your eyes aren't adjusted because that's how bright things actually hit your eyes? That would make it more realistic. We just need all scenes and parts of the image in rendering, cameras, post production, and displays (the entire process) to be calibrated to the actual brightness that they are in the real world. So, an interior scene would be just like you see in your house or at the bank. But then, when you go outside you are hit with sunlight when the ground is covered in snow and have to wait for your eyes to adjust. No dynamic brightness. Per-pixel lighting. Per-color phosphor (or whatever tech is being used) lighting.

  • @wotterthose4511

    so can you just make a shroud around the screens so they have the same visible dimensions as each other and just adjust the resolution and image position so it appears within the shroud? that way you could do a blind test

  • @bhuntin08

    If that monitor got support for World of Warcraft you would effectively get those addons back that blizz intentionally broke back during wrath of the lich king... The ones that would draw on screen where to stand for certain parts of boss encounters.

  • @joshuashear8664

    While something like this probably wouldn’t be detectable, future AI “enhancements” definitely could. If the AI is using sound to show someone behind a wall so you can wall bang them and you do so consistently, that is something that could be tracked. Companies are also working on server side AI anticheat to detect when various cheats are active through player behavior making stuff like this potentially detectable in the future.