Hello Neighbor | Worse Than I Thought

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  • čas přidán 8. 05. 2021
  • Danerade complains about an indie horror game in the same amount of time a wedding takes place.
    JOIN THE DISCORD: / discord
    All Music Used (In Order of Appearance):
    Veullumental Battle Theme (Paper Mario the Origami King)
    3DS Mii Maker (3DS System)
    Double Cherry Pass (Super Mario 3D World)
    Wuhu Town 3DS (Mario Kart 8 Deluxe)
    Luigi's Mansion Theme (Super Smash Bros Brawl)
    Dark Bloo Inn (Paper Mario Color Splash)
    Spooky Scraps! Don't Get Spooked! (Yoshi's Wooly World)
    Battle 2 Theme (Plants Vs Zombies Adventures)
    Twisted Suites (Luigi's Mansion 3)
    GCN Luigi's Mansion (Mario Kart 8 Deluxe)
    Doopliss Theme (Paper Mario The Thousand-Year Door)
    Merlee's Mansion (Super Paper Mario)
    Unsettling Battle Theme (Paper Mario The Origami King)
    Title Theme (Paper Mario the Origami King)
    Ghost House (New Super Mario Bros Wii)
    Slot Machine (Super Mario 3D World)
    Bowsr Jr.'s Mad (Mario Party 9)
    Gloomy Manor (Luigi's Mansion Dark Moon)
    Stage 1 Luigi's Ghost Mansion (Nintendo Land)
    Haunted Enigmansion (Paper Mario Sticker Star)
    Kamek's Library (Mario Party DS)
    Event Battle (Paper Mario the Origami King)
    The Roost Cafe (Animal Crossing New Leaf)
    Woodrow's Theme (Undefined)
    Thank You for Watching! =)
  • Hry

Komentáře • 8K

  • @Danerade
    @Danerade  Před 3 lety +7720

    Yikes! 29:24 I forgot to add the extra audio involving this scene. So no 'Agrabah' is not canon. I will be editing this comment with the revised and correct version of the scene that will be uploaded to the Lore Scenes playlist here on the channel. Sorry about that, slipped under the rug.
    Update 1: Here is the corrected lore scene! : czcams.com/video/sYNxexBcd_g/video.html
    Update 2: There has been a misconception in the comments about what version I played the game on, at 8:22 I mention how the first time I played the game it was on the Xbox version, which is true. However, that was at a friend's house and that same day I went home and bought the PC version to play and review. So the gameplay and review you are seeing is based on my experience with the PC build, which is the "definitive" version according to many. My opinion still stands, though I admit the wording was poor and I will try to avoid these types of situations going forward.

  • @katherinesmallbean3594
    @katherinesmallbean3594 Před 3 lety +9193

    God what happened to this game? Last I checked you would move into your new house, see the neighbor acting suspicious across the street, and try to stealth your way into his basement to see whats going down. In the end you see too much and the neighbor buries you alive.
    It was a short, simple, and effective. It played well and didn't warrant any more chapters.

    • @dirtyraccoon3014
      @dirtyraccoon3014 Před 3 lety +830

      I remember that too. It was a lot better

    • @chocobar9997
      @chocobar9997 Před 3 lety +54

      NANACHI

    • @Reunomi
      @Reunomi Před 3 lety +44

      NANACHI

    • @Wildcard-Jack-47
      @Wildcard-Jack-47 Před 3 lety +636

      That was Alpha 1 which as said in the video was the best one with puzzles that actually made a decent amount of sense
      Alpha 2 was ok (it was just a better version of act 1 in the finished game) and every other alpha and beta after that was the Act 3 house

    • @bittrlemon
      @bittrlemon Před 3 lety +17

      NANACHI

  • @ninjafrog6966
    @ninjafrog6966 Před 2 lety +5854

    The funniest part of this game is the fact the neighbor can’t even access like 80% of his own home

    • @microwave8931
      @microwave8931 Před 2 lety +441

      That's like Dracula moving into a church

    • @frankrebo6107
      @frankrebo6107 Před 2 lety +301

      Especially when the entire hype for the game spawned because of the neighbor's AI, lol.

    • @Small_child_punter
      @Small_child_punter Před 2 lety +236

      The bigger and more complex the house got, the more of the neighbors control over it disappeared. They didn’t hone in on his intellect.

    • @hunter_hiebert
      @hunter_hiebert Před rokem +48

      You live in your home?

    • @eliaskontiainen6331
      @eliaskontiainen6331 Před rokem +73

      In alpha 2 which is my favorite version of the game neighbor can access like 70%of his house and in alpha 1 he can access 100 % of his actually build part of the house

  • @Kurakatar
    @Kurakatar Před 2 lety +2132

    The first person who solved the water puzzle deserves a round of applause

    • @gopikrishna3274
      @gopikrishna3274 Před 2 lety +37

      it’s CZcamsr Video Game News

    • @cryptonautilus2271
      @cryptonautilus2271 Před rokem +17

      Took me a day but I figured it out. Anyone can complete this game by themselves, the question is are you willing to think? Or better yet, do you even LIKE to think? Maybe you prefer eating or watching tv, go do that. Go run around and have fun 🤷‍♂
      This whole comment section is a literal cope-fest from people who were too dumb to figure things out quickly, and then lacked the motivation to come back and finish it without watching a youtube tutorial (cheating).

    • @roomba178
      @roomba178 Před rokem +304

      @@cryptonautilus2271 🤡 this you?

    • @redbasher636
      @redbasher636 Před rokem +199

      @@cryptonautilus2271 Absolute clown.

    • @cryptonautilus2271
      @cryptonautilus2271 Před rokem +5

      @@redbasher636 I get you're angry, must suck not being born smart enough to solve a kids puzzle 😂

  • @pixelatedtree
    @pixelatedtree Před 2 lety +2599

    i think their biggest issue was trying to make it a franchise. they shouldve focused more on hello neighbor and work out the bugs before moving on to a sequel and 3 other games

  • @joeydahobo
    @joeydahobo Před 3 lety +7836

    The problem with the game was that everything that made it unique in the alpha was completly scraped and changes to focus more on the basement, you were supposed to be spending the entire game trying to get in the basement not the other way around

    • @greekflord4682
      @greekflord4682 Před 3 lety +174

      I don’t think that the game will returned of what it once was

    • @greekflord4682
      @greekflord4682 Před 3 lety +30

      Facts

    • @maulaz612
      @maulaz612 Před 3 lety +422

      It's kinda sad the way the game went. The thing that i found most interesting was the A.I. from what i've heard from it

    • @greekflord4682
      @greekflord4682 Před 3 lety +270

      @@maulaz612 Yea they had one job and yet they ruined before it was a fun game not you have to thing with trial an error and the A.I is non human before he used to have a Brian but now he is like a broken robot

    • @bruhford3954
      @bruhford3954 Před 3 lety +227

      @@greekflord4682 true, I remember the neighbor ai is really interesting cause he will react to the stuff surrounding him and then if he find something mess up, he will literally search for the player

  • @specialkawaiiangel
    @specialkawaiiangel Před 3 lety +4008

    Hello Neighbor feels like that one flash game you couldn’t beat when you were 8

    • @RacotasThing
      @RacotasThing Před 3 lety +160

      Then you grow up and it feels like you still 8

    • @SStupendous
      @SStupendous Před 3 lety +34

      @@RacotasThing "It feels like you still 8" - spelling of an 8-year-old
      EDIT: Wait a sec, the spelling is probably part of the joke, I'm stupid. Don't whoooosh me.
      This comment was literally a joke, as you see we're all talking about the same thing here, lol.... even if you didn't see the joke, read the whole discussion before replying to anyone, thanks.

    • @dhuh943
      @dhuh943 Před 3 lety +64

      @@SStupendous Look at your youtube username then talk about ages

    • @SStupendous
      @SStupendous Před 3 lety +6

      @@dhuh943 "GaymePlais" is very grown up yeah. Notice how I didn't talk about that but instead, his spelling? *Not my fault*

    • @sn00ki1z
      @sn00ki1z Před 3 lety +35

      @@SStupendous Dude. He’s been on the website longer than you. This is embarrassing.

  • @mfdoom2533
    @mfdoom2533 Před 2 lety +1022

    I like how they slowly kept ruining their own game

    • @greenbunnythegamer564
      @greenbunnythegamer564 Před 2 lety

      shut it

    • @melvint-p9500
      @melvint-p9500 Před rokem +9

      I hate it, personally

    • @Noelle_Holiday
      @Noelle_Holiday Před 10 měsíci +17

      To quote PewDiePie on the development process of Hello Neighbor, "It's evolving, just backwards."

    • @Kloyster2010
      @Kloyster2010 Před 3 měsíci +2

      Alpha 1 the first build of the game was the best and they ruined it

    • @Tylerbomb864
      @Tylerbomb864 Před 2 měsíci

      @@Kloyster2010they just wanted game theories. They did not need to change the game entirely!

  • @vrabo3026
    @vrabo3026 Před 2 lety +1364

    12:25 you know what's great about that chase scene? If you get caught too early, you have to do it all over again. But if you get to the door and THEN get caught.. then you can progress.
    Great, isn't it?

    • @naoaquieopatrickpatrick8565
      @naoaquieopatrickpatrick8565 Před 2 lety +90

      And the best part: at least on console that part is broken, so you can get stuck in a loop where the neighbor always catches you after the animation of him opening the door ends.
      Seriously, when I tried to play this shitty game I couldnt even run from him because the game is so broken he can catch you before you turn the First corner. Forcing me to restart the chapter I'm impressed I managed to get to the act 3 of this mess, which I gave up because the puzzles and plataforming in this game are garbage. And im Glad the ending IS as lackluster as the game itself, otherwise I would feel bad for not finishing this mess If It had a competent ending. Thank god it doesnt lmao.

    • @bobuxdoesmemes924
      @bobuxdoesmemes924 Před 2 lety +2

      Lol

    • @drsnakhenry653
      @drsnakhenry653 Před 2 lety +1

      @@naoaquieopatrickpatrick8565 wha-

    • @naoaquieopatrickpatrick8565
      @naoaquieopatrickpatrick8565 Před rokem +22

      @@drsnakhenry653 to sum it up: don't play the game unless you wanna get some PTSD from broken ass gameplay and nonsensical puzzles, with an even lackluster ending that doesn't make you feel like your time was valued on this game.
      this game angers me to this day, thats how bad it is, I can't even imagine the poor souls who had to pay for this mess to begin with. Thank god I played it on Gamepass, but even so its laughably terrible even for Gamepass's mediocre games standarts.

    • @drsnakhenry653
      @drsnakhenry653 Před rokem

      @@naoaquieopatrickpatrick8565 oooooook

  • @katherinesmallbean3594
    @katherinesmallbean3594 Před 3 lety +3745

    "The final act is finding your way onto the giant neighbor's back which has a house on it."
    Remember when this game was about trespassing?

    • @Franpa777
      @Franpa777 Před 3 lety +386

      More like "Remember when this was a game?"

    • @milli888
      @milli888 Před 3 lety +17

      666 likes :o

    • @user-lz5kh3un8z
      @user-lz5kh3un8z Před 3 lety +155

      they just glued a bunch of random stuff and called it a "game"

    • @milli888
      @milli888 Před 3 lety +18

      @@user-lz5kh3un8z That is so genuanly relatable

    • @themyofmy
      @themyofmy Před 3 lety +7

      @@milli888 hello, neighbor

  • @waldornprime5567
    @waldornprime5567 Před 3 lety +5409

    It’s like an argument in a foreign language. You have no idea what’s happening, but it’s getting worse.

    • @natethegrape3337
      @natethegrape3337 Před 3 lety +50

      true

    • @atomic_crescentroll8054
      @atomic_crescentroll8054 Před 3 lety +208

      Inless it’s in Italian where we always sound like we’re yelling, then you don’t know

    • @thatoneguy9582
      @thatoneguy9582 Před 3 lety +32

      -shit that’s good-

    • @bruhford3954
      @bruhford3954 Před 3 lety +45

      speaking of language, the language in hello neigbor is just curse because its basically english but some words spell opissently

    • @AFF_NYC
      @AFF_NYC Před 3 lety +2

      @@bruhford3954 fr?

  • @jackkain
    @jackkain Před 2 lety +277

    It went from "genuinely horrifying game, with a slightly bright art style diferenciating it from all of the other games, amazing AI and scary concept" to "the neighbor got stuck in a chair so now I can't proceed to act three"

  • @Romanticoutlaw
    @Romanticoutlaw Před 2 lety +385

    the game's strength was its enemy ai. And it genuinely was good and responsive in the first two alphas. But then for whatever reason the scope spiraled way out of control and the ai wasn't able to keep up as the house expanded. Lots of wasted potential

    • @microwave8931
      @microwave8931 Před 2 lety +11

      I feel like they should instead have like 2+ neighbors in the house to keep up with its size

    • @cherie..cherry
      @cherie..cherry Před rokem +8

      @@microwave8931 I wonder how well that would work considering Security Breach and that’s iffy A.I upon release. I do think that’s a great solution! I never thought of it but now it seems like the obvious answer

  • @Brandon-jf9cv
    @Brandon-jf9cv Před 3 lety +4110

    The neighbor used to be smart they made him dumber to make the house bigger

    • @bruhford3954
      @bruhford3954 Před 3 lety +181

      Yeah dude, it's just an excuse so the neighbor can catch after you

    • @LeonTuMade4
      @LeonTuMade4 Před 3 lety +377

      Do you remember in beta how he locked the doors Boarded Windows
      Smaller house is better then whatever the final thing is

    • @bruhford3954
      @bruhford3954 Před 3 lety +265

      @@LeonTuMade4 true, that gimmick is actually clever and it makes the player cant relive on the same window they enter, take pre alpha as an example. there is this one window in the back of his house that is lead to the furnace room, and its the best way to enter his house...BUT if you decided to always go in that same route while being chase by the neigbor, he will start knowing it and board the furnace room window

    • @bruhford3954
      @bruhford3954 Před 3 lety +94

      @@LeonTuMade4 the whole boarding window gimmick is still there but since the game focus more on the higher floor in the house, it rarely happens because you will always on the move and the neigbor will never know which window you use the most

    • @LeonTuMade4
      @LeonTuMade4 Před 3 lety +93

      @@bruhford3954 Honestly Alpha 2's house was best along with the Beta and Alpha 1's And there was more of an Horror feeling since the house was smaller and you felt like he was always one room away from you. It had more of an Unknown feeling i remember that in one of the smaller houses there was a room that glows green and no one knew what it is.
      The puzzles made much more sence for an example the Furnice it's use was to freeze the water with the shark robot this is much better then the Golden Apple Puzzle.
      The finished game would be much better if it had the Alpha 2 house and the basement was much bigger and was filled with puzzles i belive that would make a better atmosphere that the house seems normal from the outside but the basement was bizzare

  • @HotlineSacramento
    @HotlineSacramento Před 3 lety +6903

    Their biggest mistake they made for this was pandering to the youtubers that didn’t care about nor knew how to play the game correctly. The first house was perfect, then it turned into some whacky goosebumps mansion. I could’ve sworn the story was about how the neighbor worshipped satan at first , now he’s just a crazy guy with an amusement park.

    • @beangus29
      @beangus29 Před 3 lety +616

      The original plot was at least kind of interesting, now it's just really basic

    • @Brett_Gamingg
      @Brett_Gamingg Před 3 lety +16

      Bean yea the same fnaf story of people dying

    • @chrism1518
      @chrism1518 Před 3 lety +250

      That’s what indie game devs have to do to make money. Pander to CZcamsrs who pander to kids/teens who will spread the game through word of mouth, increasing popularity hence increasing sales.

    • @baddumtiss6541
      @baddumtiss6541 Před 3 lety +17

      @@chrism1518 sad

    • @Brett_Gamingg
      @Brett_Gamingg Před 3 lety +31

      Swag Monke if you don’t know uh oh the wife dies in a car crash uh oh the kid gets mad and pushes the girl off and then the neighbor puts the kid in the basement just another fnaf story I’m a fan of fnaf but the story of it feels so overused since it seems like there’s 5 million copy’s the only good ones were maybe pre alpha and alpha 1

  • @canegamez
    @canegamez Před 10 měsíci +59

    i think Matpat will enjoy dissecting this frame by frame 👀

    • @hitznalare
      @hitznalare Před 8 měsíci +8

      lmao they were desperate

  • @SomeGrunt_On_Youtube
    @SomeGrunt_On_Youtube Před 2 lety +181

    When game theory can create better lore than the final game

    • @Noelle_Holiday
      @Noelle_Holiday Před 10 měsíci +21

      Ironically enough, TinyBuild once started begging MatPat to make a theory on Hello Neighbor.

    • @zo6679
      @zo6679 Před 4 měsíci +1

      Then you know your games shit

  • @dweebicusmaximus
    @dweebicusmaximus Před 3 lety +2935

    The fact that they charged $30 for a game where the main antagonist can’t get into portions of his own house

    • @_Izza_.
      @_Izza_. Před 3 lety +110

      @@ooooooo3806 even though it should be worth 10$

    • @dweebicusmaximus
      @dweebicusmaximus Před 3 lety +116

      @@_Izza_. It shouldn't be out yet

    • @_Izza_.
      @_Izza_. Před 3 lety +24

      @@dweebicusmaximus they shouldn’t have even thought of making it

    • @LowIntSpecimen
      @LowIntSpecimen Před 3 lety +8

      @@ooooooo3806 thank god i didn't get it

    • @crwmother1576
      @crwmother1576 Před 3 lety +60

      @@_Izza_. it should’ve been a free mobile game

  • @frosty6845
    @frosty6845 Před 3 lety +3258

    I remember when the Twitter account was spamming MatPat begging him to cover the game

    • @ant-onio4543
      @ant-onio4543 Před 3 lety +180

      Wait really?

    • @oaoyal446
      @oaoyal446 Před 3 lety +298

      Nope, it didn't, they didn't spammed him, and later its revealed its a joke

    • @Xhepyxopila
      @Xhepyxopila Před 3 lety +43

      They did

    • @souljacrankthat
      @souljacrankthat Před 3 lety +647

      @@oaoyal446 nah bro the tweets are real, he tagged matpat twice saying he will enjoy the tv show and should make a game theory, and then matpat made a video where one joke was making fun of hello neighbour

    • @christrontherobot4100
      @christrontherobot4100 Před 3 lety +323

      @@oaoyal446 yes they did spam him because they know their game sucks and they are desperate for coverage

  • @Mupyeong
    @Mupyeong Před rokem +101

    Pretty sure the OG plot was just him killing his wife's favorite plant by accident and screaming like a lady. Basically a game version of the Simpsons episode where Bart breaks his leg and becomes paranoid, believing Ned to have murdered his wife.

  • @darthvaderreviews6926
    @darthvaderreviews6926 Před 2 lety +122

    Hello Neighbour (and Starbound) are perfect examples of "anti-support" where a game continuously gets worse with updates instead of better. Hello Neighbour would've been remembered as a decent tech demo if it never got a single additional alpha

    • @henrynelson9301
      @henrynelson9301 Před 2 lety +11

      Starbound was still a solid game, it just had a significant amount of missed potential

    • @Noelle_Holiday
      @Noelle_Holiday Před rokem +6

      Don't forget about We Happy Few and Cube World, although I did actually like the former despite its glaring flaws.

  • @nomarukaz
    @nomarukaz Před 3 lety +5508

    The alpha makes you genuinely scared to enter every single room not knowing where the neighbour is while in the final game makes the neighbour just feel like annoying badly written entity

    • @redactedoktor
      @redactedoktor Před 3 lety +275

      I know right! The alpha and pre alpha was jam packed with experiences and story! The hidden rooms in alpha 1 (or the pre alpha, I’m not sure, been a while since I even heard of hello neighbor) still make me feel incredibly uneasy! I think the changed happened because of a change in developers as the original ones were russian and the new ones are decidedly not so, making yet another sad story of a good game with potential being taken away by others who have now bastardized it’s name!

    • @hezmo940
      @hezmo940 Před 2 lety +36

      @@redactedoktor Honestly pre alpha to alpha 4 are the good ones even thought alpha 3 isnt that good

    • @SOTP.
      @SOTP. Před 2 lety +7

      @@hezmo940 for me, alpha 3 is good, and alpha 4 sucks

    • @dagoose9570
      @dagoose9570 Před 2 lety +57

      What happened to this game????? The alpha is somehow better than the released game

    • @SpringyGirl69
      @SpringyGirl69 Před 2 lety +9

      Nah the alpha made me pissed off cause If this mans saw you you couldn’t even fucking leave the house he just keeps stalking you

  • @janglenapper
    @janglenapper Před 3 lety +2059

    in the alphas he was so damn smart but idk what drugs they were on to ruin him in the final release

    • @drfidelis558
      @drfidelis558 Před 3 lety +150

      They dumbed him down to make the house bigger

    • @Small_child_punter
      @Small_child_punter Před 3 lety +74

      As his house kept getting bigger, updating his A.I to account for all of it would have been an enormous hassle. They still should have done it, i'm just saying i imagine it would be really complicated.

    • @LanceyLotZ
      @LanceyLotZ Před 2 lety +20

      Yeah, when you would get caught by breaking a window and such, he'd nail the windows and lay beartraps. Amazing! Thats a smart antag! ...Buuut they made his house bigger, and when you get to a higher part of his house--he doesn't even show up anymore! He can't reach you! Like uhm??? Isn't he supposed to make me feel paranoid no matter what part of the house I'm in? Isn't that the premise?

    • @Dr_Dan_
      @Dr_Dan_ Před 2 lety +1

      @@LanceyLotZ + i think it's because if the waky models and etc. They made the graphics look so fucking weird, that it breaks his ai (i think)

    • @SpeedKing..
      @SpeedKing.. Před 2 lety +1

      @@Dr_Dan_ Nah the graphics haven't anything to do with it

  • @Delta132
    @Delta132 Před 2 lety +60

    The best (worst) part is they didn't even address what the scream in the beginning was. "Oh well guess its lost to history now, nobody will know!"

  • @alecmcleod3306
    @alecmcleod3306 Před rokem +97

    As someone who watched the "What went wrong" video for this, it's so interesting seeing someone who never knew the true potential just tear this apart. Truly everyone, no matter whether the expectations were low or high, hate this

  • @Mae_is_gae
    @Mae_is_gae Před 3 lety +1683

    I honestly cannot believe that tiny build literally published pathologic 2 yet they still use hello neighbour as their primary horror branding

    • @SleepyMook
      @SleepyMook Před 3 lety +268

      It baffles my mind, they publish some really damn good indie games but yet they use this shitty game as their cash cow.

    • @denji5426
      @denji5426 Před 3 lety +43

      THE CREATORS OF PATHOLOGIC 2 MADE HELLO NEIGHBOR?! WHAT?!

    • @SleepyMook
      @SleepyMook Před 3 lety +115

      suga they published it, not create it.

    • @denji5426
      @denji5426 Před 3 lety +26

      @@SleepyMook oh thank goodness, i was about to scream. i love pathologic

    • @Mae_is_gae
      @Mae_is_gae Před 3 lety +46

      Yeah don't worry, icepick Lodge didn't make the trash that is hello neighbour. They're the pathologic guys

  • @Pengd
    @Pengd Před 3 lety +11545

    The thing is, the neighbor actually used to be a fairly interesting and hella creepy character back in the earlier versions, precisely because he lacked any semblance of emotion. Seeing that terrifying dude run at you with an emotionless face actually added a lot to the creepy factor. Giving him all of those cartoony expressions and letting the player hit him with stuff made him seem like a senile and harmless old man who for some reason still poses a threat.

    • @Resi1ience
      @Resi1ience Před 3 lety +1463

      What I loved most about the early alphas was how when he caught you, he'd set up traps and board-ups SPECIFICALLY to ward you off from trying to get in again. Even when you reset he'd still remember how you tried to get in. So every failure just made the game more challenging in a good way.
      Then I realized that I'd been scammed when I paid $50 for the fucking alpha and I didn't even get the final god damn product, which I was PROMISED

    • @finmueller7827
      @finmueller7827 Před 3 lety +488

      @@Resi1ience if someone made a game with that as a main feature (any type of failure, besides going to the menu or sudden power loss, the game gets harder as the AI adapts) would be awesome, maybe something like a new splinter cell game could do it

    • @tesco139
      @tesco139 Před 3 lety +70

      Your username is peng

    • @finmueller7827
      @finmueller7827 Před 3 lety +220

      @@tesco139 thank you British store chain Tesco, very cool

    • @Internet_Freak
      @Internet_Freak Před 3 lety +203

      @@finmueller7827 I mean MGSV had the revenge system, but I think it was regardless of failure or success; it just counted the most common tactics you used. If you relied on a lot of headshots, the enemies would start wearing more helmets. If you constantly infiltrated at night, enemies would get shipments of NVGs and would use the spot-lights more. If you relied on a lot of body-shots, more enemies would walk around with riot shields/body armor. Sniping a lot would lead to more counter-snipers being dispatched. There was more to it than those examples, and you can find a lengthier article on the MGS wiki on the subtleties. It was a pretty cool part of the game.

  • @Merudiana-the-local-demoness

    I remember playing the Pre-Alpha and Alpha 1. They were actually tense with really good looking atmosphere and graphics, the mystery of the basement was actually interesting and while there were puzzles they were small and simpler ti understand while still being interesting. To top it all off, the AI was actually fun because The Neighbor would wander around his house doing stuff but would start hunting you if you make a noise or he catches a glimpse of you. The AI felt fun to play against and was unpredictable and adaptable enough to make a really great cat and mouse game.
    Then they started getting rid of all that. Dumbing down the AI, putting complex and unfun puzzles over the horror and the hunt, and a more cartoony aesthetic that has little atmosphere and terrible lighting.

  • @entrapta.exe_
    @entrapta.exe_ Před rokem +56

    i would consider this a horror game. it's so horribly-written it's scary.

  • @caelmaloney
    @caelmaloney Před 3 lety +13717

    This whole game is literally the "Its evolving, just backwards" meme.

    • @froggers8945
      @froggers8945 Před 3 lety +172

      With sniper precision, friend.

    • @flyppx8001
      @flyppx8001 Před 3 lety +339

      I remember playing the game in the alpha is was damn good. But sadly the devs ruined it:(

    • @megacadgeo9758
      @megacadgeo9758 Před 3 lety +66

      Just reverse the video and the game gets WAYYY better at the end

    • @doraeguyakaneddie6586
      @doraeguyakaneddie6586 Před 3 lety +106

      I liked the plot being about a noisy person breaking into there neighbors basement and having to be stealthy

    • @Nihilistic-Mystic
      @Nihilistic-Mystic Před 3 lety +54

      i'd say alpha 2 was the peak, before the game was overcomplicated

  • @chuzzlingchuzzler
    @chuzzlingchuzzler Před 3 lety +15887

    Alphas were honestly more fun and interesting than the full game

    • @julioalvarado7548
      @julioalvarado7548 Před 3 lety +34

      How?

    • @riveravelazquezbrandonkevi6087
      @riveravelazquezbrandonkevi6087 Před 3 lety +352

      Agreed

    • @lukebytes5366
      @lukebytes5366 Před 3 lety +1646

      @@julioalvarado7548 because the games unique aspects were shown far better in the alphas than the final version. Puzzles weren't nearly as complex, so the horror/stealth aspect stood out more. The alphas also weren't 10 hours long due to tedium. Not to mention details like lighting, and physics. Overall, the alphas are atleast more focused.

    • @vinmazter4219
      @vinmazter4219 Před 3 lety +612

      @@lukebytes5366 don't forget all the secrets. For my opinion that's the best part of the alfa's.

    • @lamlelamatsiliza8550
      @lamlelamatsiliza8550 Před 3 lety +234

      @@lukebytes5366 plus they are free I think so why wouldnt you

  • @SpencerFcp
    @SpencerFcp Před 2 lety +49

    Game reminded me of "We Happy Few" in the essence that the demo was way better than the full game.

  • @sebastianperezboeff985
    @sebastianperezboeff985 Před 2 lety +41

    I think the main problem that the final game felt so boring its bc the original devs of the pre alpha and alpha of Hello neighbor were changed for some new ones when alpha 2 came out.

    • @sebastianperezboeff985
      @sebastianperezboeff985 Před 2 lety +8

      I wont lie alpha 2 and 3 were great but it seems the new devs started to lose passion and creativity for the project when alpha 4 came out, which led to how boring the final game felt.

  • @jadeparelius
    @jadeparelius Před 3 lety +6138

    i remember when this game was being theorized to be about satan and bible and woman in basement. now it's just...a fever dream with broken controls?

    • @AdaTheWatcher
      @AdaTheWatcher Před 2 lety +347

      Im sad that it devolved like this, there could have been actual good theories if they hadn't just put in clues for no reason

    • @austinkentner1771
      @austinkentner1771 Před 2 lety +291

      It's disappointing that their random clues from early releases, that apparently mean nothing, put together a better story than the actual lore.

    • @ultrachadstinctgoku7579
      @ultrachadstinctgoku7579 Před 2 lety +98

      I never realized how fast and seemingly irrelevant this game got. When we got buried alive in the first alpha, I was SHOCKED, PUMPED, and excited for more. I dont even remember the story AT ALL anymore now.
      Matpat's theories REALLY got my gears grinding into full effect and I expect the newer versions of hello neighor to prove him right. NONE OF THEM DID. I liked his Devil theory but the game gave him NOTHING.
      Another comment pointed out how TinyBuild wanted MatPat to make more theories so he could carry their sad sack of shit that is hello neighbor. They didnt even try to do anything on THEIR part by actually delivering and proving his theories right?
      Also let's not get started on the cartoon

    • @sunmi2539
      @sunmi2539 Před 2 lety +12

      @@ultrachadstinctgoku7579 RIGHT the “storyline” completely went down the drain it doesn't make ANY sense at all

    • @ultrachadstinctgoku7579
      @ultrachadstinctgoku7579 Před 2 lety +4

      @@sunmi2539 I cant even say how and why since I forgot

  • @TheBadassTonberry
    @TheBadassTonberry Před 3 lety +4087

    So basically, it's a "Notice me MatPat-sempai!" game.

    • @MooBler350
      @MooBler350 Před 3 lety +48

      Seeeeeennnnnnppppppppaaaaaaaiiiiii

    • @dumbo-ty4kb
      @dumbo-ty4kb Před 2 lety +31

      you forgot “🥺”

    • @343flyingbulb4
      @343flyingbulb4 Před 2 lety +14

      I felt sad for their attempt, you know?

    • @CarlsCozyCorner
      @CarlsCozyCorner Před 2 lety +1

      And then when he did, he just talked about cardboard flutes for 15 minutes.

    • @CarlsCozyCorner
      @CarlsCozyCorner Před 2 lety +1

      And also the legality of the neighbors house

  • @scottthomas8475
    @scottthomas8475 Před 2 lety +88

    My friend and I took turns playing through the entirety of this game, we had a really good time, but at the same time we were both thinking how god awful it was, and towards the end we were just trying to get through it as quickly as we could. It’s such a badly put together game with a lot of cool ideas. Really fun but only with a friend to laugh at it with you. Also the game is completely broken and awkward and just fees unfinished

  • @joeda900
    @joeda900 Před 2 lety +36

    10:12 This thing he's holding is looking mad suspicious

  • @hamiltonb.urglar8816
    @hamiltonb.urglar8816 Před 2 lety +3948

    The only reason it’s “horror” is because there’s a loud scary noise when the neighbor gets you

    • @Noelle_Holiday
      @Noelle_Holiday Před 2 lety +277

      I think the developers forgot they're supposed to make a horror game, only to end up with an otherwise jumbled mess of platforming and puzzles lmao.

    • @waspswarm870
      @waspswarm870 Před 2 lety +154

      @@Noelle_Holiday imo out of all post-fnaf indie horror games, the hello neighbour devs fell hardest into the "horror for kids" trap and following that formula usually entails amputating anything actually scary from your game so 8 year olds aren't deterred

    • @justanotheryoutubechannel
      @justanotheryoutubechannel Před 2 lety +32

      There was actually a period where it didn’t even make a noise or have an animation, they totally forgot it was meant to be scary.

    • @JameyMcQueen
      @JameyMcQueen Před 2 lety +57

      @@waspswarm870
      "Horror for kids" is a stupid term. Games like FNaF are NOT for kids. The blame falls on the parents.

    • @JameyMcQueen
      @JameyMcQueen Před 2 lety +4

      @@justanotheryoutubechannel
      I believe that was in the very early alphas, which is understandable.

  • @Lottistari
    @Lottistari Před 2 lety +7724

    The first alpha was actually interesting. How did it go downhill so quickly? You know what’s scary? Being buried alive and eaten by a shark. You know what isn’t scary? Shelf stacker simulator

    • @zamn7937
      @zamn7937 Před 2 lety +452

      @Qalidurut before in alpha 1 it seemed like a shark but now in the full release it just turned out to be some 7th grade science project

    • @yoshifan33
      @yoshifan33 Před 2 lety +89

      @@zamn7937 Actually, it was a robot from the beginning.

    • @zamn7937
      @zamn7937 Před 2 lety +124

      @@yoshifan33 technically you needed a mod to know that so normally you just see the fin

    • @WarMachine-qu9hs
      @WarMachine-qu9hs Před 2 lety +56

      @@zamn7937 Yea, but early Hello Neighbor was full of out of bound secrets me t to be found via mods, like all the QR Codes, Cutscene Neighbors House with secrets, grocery store, etc.

    • @_G.C
      @_G.C Před 2 lety +174

      This game seemed so cool in its earlier stages. The neighbor growing to a large size to peek into your window, his house actually has some rhyme or reason, and the ai is a lot better back then

  • @crustywater04
    @crustywater04 Před rokem +20

    Why did 12:57 scare me more than the entirety of the game

  • @LunaMinuna
    @LunaMinuna Před 2 lety +28

    Hello Neighbor 2 looks extremely promising. It looks pretty good and actually terrifying

    • @Nate-Boi
      @Nate-Boi Před rokem +3

      The beta for hello neighbor 2 is way better than the entirety of the final release of the first one

  • @Meatfrequency
    @Meatfrequency Před 2 lety +3295

    It changed from a fun and terrifying cat and mouse game to one of those weird mobile game ads

    • @Noelle_Holiday
      @Noelle_Holiday Před 2 lety +148

      To me personally, Hello Neighbor felt like one of those cheap-looking Roblox clickbait games with shitty thumbnails meant to exploit your account, which is something you'd frequently notice on the front page of the website all the time. In terms of quality and presentation, the gameplay looks, feels, and performs virtually identically like one for unknown reasons.

    • @jackhamilton0215
      @jackhamilton0215 Před 2 lety +26

      It reminds me of those fake restaurant advertising schemes

    • @spiritdragonplayz3.032
      @spiritdragonplayz3.032 Před 2 lety +2

      I like the game

    • @alfiegriffiths5441
      @alfiegriffiths5441 Před 2 lety +8

      @@Noelle_Holiday yet roblox is better than this somehow

    • @alfiegriffiths5441
      @alfiegriffiths5441 Před 2 lety +14

      @@trollrat2828 too bad they throw it all away in favor of "giant neighbor" and "it was just a jreem"

  • @finnbai
    @finnbai Před 3 lety +3851

    What happened to being buried alive? Or a Pentagram with a crib and a teddy bear that leaded into a labyrinth? Oh wait, he just turned big and it was all a dream.

    • @finnbai
      @finnbai Před 3 lety +147

      @THE REAL KIDO Oh yeah, those were pretty cool. Seeing the rest of the town and all

    • @macman5549
      @macman5549 Před 3 lety +514

      Yea, that buried ending was really scary and actually showed how far the neighbor would go to hide his secret. Now it’s just “eh, I guess just lock him in a room.”

    • @demogorgon1856
      @demogorgon1856 Před 3 lety +15

      hey mirage... or decoy

    • @finnbai
      @finnbai Před 3 lety +19

      @@demogorgon1856 hello Demogorgon from Stranger Things

    • @J0hnHenrySNEEDen
      @J0hnHenrySNEEDen Před 3 lety +2

      @@finnbai Say funni food word

  • @Zorro7269
    @Zorro7269 Před rokem +11

    3:36 I think it's labeled a horror game because of how horrifyingly fucking bad the game is.

  • @WhoDaF0ok1sThatGuy
    @WhoDaF0ok1sThatGuy Před 2 lety +17

    I have played Alpha 1 and I can confirm that it is the best out of all the attempts of this game. It definitely feels like a stealth horror aspect! Premise is much simpler in that one as well, they must bring it back for the next Hello Neighbor.

  • @ElectricOrange
    @ElectricOrange Před 3 lety +3173

    Him: "I paid $1 for this trash!"
    the switch version is $40

    • @parkcorn
      @parkcorn Před 3 lety +54

      I think he's talking about how he bought gamepass

    • @Carlosdreamur
      @Carlosdreamur Před 3 lety +183

      @@parkcorn there’s far better stuff in game pass then this. You could play undertale and outlast instead of this

    • @notasoyboi1043
      @notasoyboi1043 Před 3 lety +23

      40 dollars and 5 worth of taxes for a lazy copy paste port

    • @Creeper43yt
      @Creeper43yt Před 2 lety +5

      Wait, there is a Switch version? I may have missed it, cause it's been a lot of time since I last saw this game on CZcams

    • @MagatsuchiS
      @MagatsuchiS Před 2 lety +1

      its gonna be 70 dollars if it makes it onto ps5 just wait

  • @macman5549
    @macman5549 Před 3 lety +2314

    Remember that robo-shark? Remember that teaser for the old basement that showed that it was going to be huge? Remember that great atmosphere because of the amazing lighting? Yea, me too.

    • @Daijyii
      @Daijyii Před 3 lety +289

      Remember when we didn't have to climb and it actually focused on puzzles? Those were the great times.

    • @The_Really_Small_Guy
      @The_Really_Small_Guy Před 3 lety +9

      Wait, There was a robo shark?!

    • @magnumbeefus
      @magnumbeefus Před 3 lety +7

      @@The_Really_Small_Guy theres literally a robo shark in the final version as well

    • @arlenedistel1108
      @arlenedistel1108 Před 3 lety +6

      @@magnumbeefus I kinda remember the robo shark

    • @gamecrusader6768
      @gamecrusader6768 Před 3 lety +10

      @@The_Really_Small_Guy outside the map there were lots of little things and a robo shark

  • @masterretro1585
    @masterretro1585 Před 2 lety +10

    I feel like the creator(s) just gave up, they saw how popular it was. They knew people (mostly kids) were gonna buy it because they saw their favorite youtuber playing it.

    • @semisubmersible
      @semisubmersible Před 2 lety +2

      I want my Club Penguin (especially before they removed the stage), old Poptropica, Angry Birds Fight!, and other high quality games back. Whyyyyyyyyyh

  • @kiopsm8825
    @kiopsm8825 Před rokem +7

    So a fact of pure greed is the entire minigame at 26:27 wasn't dynamic pixels or tiny games own idea, that was a fan made minigame and the people that made it didn't even get credit in the final release.

  • @thebigcheese3914
    @thebigcheese3914 Před 3 lety +1763

    I feel like it's easier to launch a rocket into space than it is to beat this game without a walkthrough

    • @breezygta101
      @breezygta101 Před 3 lety +45

      Yeah lol but I somehow got though 3 acts without guides

    • @jimmyplayz6341
      @jimmyplayz6341 Před 3 lety +3

      @Sam Arnold I don’t agreee stupid

    • @Detoox21
      @Detoox21 Před 3 lety +88

      @@jimmyplayz6341 shut up jimmy go do your school chores

    • @GamergodHayden
      @GamergodHayden Před 3 lety +1

      @@jimmyplayz6341 try doing it without a act

    • @JubbJubb_
      @JubbJubb_ Před 3 lety

      True

  • @ISTAREINURSOL
    @ISTAREINURSOL Před 2 lety +7663

    The fact that one of the betas/alphas actually had an AI that would adapt to the player’s strategy is actually funny because of what happened to the game now

    • @locklear308
      @locklear308 Před 2 lety +387

      It seriously just makes no sense, I honestly think that it's based on this theory that I came up with a long time ago...
      And when I tell people this theory, they're like come on man that's dumb it doesn't make any sense. And honestly I agree... But it's just the fact that some games do these kind of things that make it seem real.
      So basically you have a game with a really cool premise or concept, and then they even come out with like maybe some gameplay footage or sometimes even a demo and it legitimately is as awesome as they made it seem.
      Then when it comes out it's just completely different, I mean basically an entirely different game that sucks.
      So again as dumb as I know it sounds, I swear they do it on purpose for some reason

    • @MrSqurk
      @MrSqurk Před 2 lety +531

      @@locklear308 I don’t even see a theory.

    • @locklear308
      @locklear308 Před 2 lety +37

      @@MrSqurk are you talking about in this game? Or what I was talking about?
      Pretty much sometimes you'll have a game that's announced with a really cool concept or feature that everybody gets excited about, maybe there's even gameplay videos, but then when it comes out all that's basically gone and they don't say anything about it.
      My theory is that I feel like sometimes it's done on purpose almost

    • @locklear308
      @locklear308 Před 2 lety +21

      @@funny3591 well I get when they have promises, but what's weird to me is when they have promises and then they literally have actual gameplay footage showing something working how they were describing or even if it's like 70% working.
      Yeah I totally get what you saying where there's just a promise made with no guarantee, but I mainly just talking about where it's obviously working at some point, they have gameplay footage, and then suddenly it just disappears.
      I've actually noticed this with movie trailers, have you ever seen a movie trailer and you recall seeing some kind of a scene or moment that was really cool, and then when you actually see the movie you never actually see that or something is drastically different than what the trailer made it seem like.
      Just really strange

    • @locklear308
      @locklear308 Před 2 lety +6

      @@funny3591 Well if that is the case I wish they would show a less intense trailer so that way people are not disappointed.
      I specifically am avoiding cyberpunk until it comes down significantly in price for that exact reason.
      If they would have made a more realistic promise, and would have released the game in a better State then I would have most likely bought it.
      I'm all for supporting devs, but they need to be honest.

  • @Bundle_Exists
    @Bundle_Exists Před 2 lety +8

    Hello neighbour is quite possibly one of the only cases where all its alpha builds were better than the final game

    • @artman40
      @artman40 Před 2 lety +2

      Well, there's also Cubeworld and Spore.

  • @mocagami
    @mocagami Před rokem +4

    i think the best part of your reviews is how genuine they are from a player perspective backed up by the relatable af real gameplay you had to suffer through each time lol. i've binged a bunch of these and i'm definitely subscribing. keep it up.

  • @Thebes342
    @Thebes342 Před 3 lety +2753

    This game legitimately got buggier and less polished with each update, can't say I've ever seen a game do that before...

    • @thomaslocaltwat81
      @thomaslocaltwat81 Před 3 lety +122

      If they made alpha 2 the full game, then it might be a good game

    • @Kdot6_16
      @Kdot6_16 Před 2 lety +94

      I'm genuinely shocked, they made the game backwards

    • @cheesesouls5149
      @cheesesouls5149 Před 2 lety +49

      You ever seen dead by daylight. You’d be amazed

    • @noplesnono9656
      @noplesnono9656 Před 2 lety +87

      Even Yandev did his game better...
      *And we're talking about fucking Yandev.*

    • @tyroneblackmann
      @tyroneblackmann Před 2 lety +4

      @@cheesesouls5149 Perhaps but this is even worse

  • @VBandit47
    @VBandit47 Před 3 lety +4262

    Wait, MatPat's really cool theory about the neighbor trying to protect his family from the devil because he made a deal with him was all bullshit because the hints didn't actually mean anything??? Wow... That's actually super horrible lol

    • @onyourleft9273
      @onyourleft9273 Před 3 lety +193

      I mean hey it’s A THEORY A GAME THEORY

    • @Archfiend_Sushi7746
      @Archfiend_Sushi7746 Před 3 lety +692

      I'm convinced they changed it, cause there's no way they had all that symbolism for nothing. None of that has anything to do with (Spoiler for the full game's story) a child falling off a roof and dying then being buried in the backyard with the son being kept in the basement. That's not scary, there's no baby crib or mother saying "run", something was changed.
      The original team who kickstarted the game was a group of russians, but more recently you can see more *(clears throat)* american faces over at Tinybuild, and I can only assume there was a shakeup that caused everything to be scrapped.

    • @MayOrMayNot06
      @MayOrMayNot06 Před 3 lety +11

      @@Archfiend_Sushi7746 I mean, there making a sequel soooooooo

    • @doggosho3044
      @doggosho3044 Před 3 lety +29

      @@Archfiend_Sushi7746 whodunt shock me if someone got *gasp* offended!

    • @Duckverse
      @Duckverse Před 3 lety +91

      "I believe MatPatGT is going to enjoy this 👀"

  • @thesleepydot
    @thesleepydot Před rokem +2

    when you showed a glimpse of your script to prove you put a little smiley at the end, I just paused and like read the whole thing and omg that was like a journey by itself! your narration/reading of your script is really good at conveying the sheer frustration and irritation, but the formatting and the way you wrote your script is already so perfect lol absolutely hilarious. you definitely won me over, and I can't wait to watch more of your videos!

  • @edviza1935
    @edviza1935 Před 2 lety +12

    How the hell is the very first alpha for the game, BETTER than the final product 😂

  • @UNowen255
    @UNowen255 Před 3 lety +8537

    Ah, a 30 minute video from a youtuber i have never heard of
    im gonna watch all of it

  • @LR_Jenkins
    @LR_Jenkins Před 3 lety +2998

    Hello neighbor alpha 1/2 was the game's peak, and honest quite great. At this point the AI actually functioned as intended, and it was much more puzzle+stealth based than the platformey final release.

    • @generaljim3283
      @generaljim3283 Před 3 lety +169

      I know right
      They just destroyed the neighbors AI be cause it would have been "too much for the player"

    • @Detoox21
      @Detoox21 Před 3 lety +121

      @@generaljim3283 they know their public is dumb 7 year olds so i mean they werent exactly wrong
      But they prob just scrapped the AI due to laziness really

    • @bruhford3954
      @bruhford3954 Před 3 lety +56

      True, Alpha 1 and 2 are also probably the only build using more realistic graphics (except the neighbor) and yet, there's actually more cooler mysteries then this

    • @novustalks7525
      @novustalks7525 Před 3 lety +2

      Why did they change it?

    • @desireesmith862
      @desireesmith862 Před 3 lety +25

      I still remember when Markiplier played it for the first time and the game had a dream where the neighbor was a giant. I’d still like an explanation for that.

  • @josuehernandez1402
    @josuehernandez1402 Před 2 lety +5

    "The rise and fall of TinyBuild" a video I'm waiting for someone to make

  • @ztoogemcducc6360
    @ztoogemcducc6360 Před 2 lety +3

    Haunting ground and clocktower proves you can do a persuer type enemey and solve puzzles and keep things tense and scary without being annoying.

  • @Treen1205
    @Treen1205 Před 3 lety +3003

    Something more is that the Hello Neighbour Twitter account is begging / begged MatPat to do a game theory on their new "lore", saying stuff like "i think you'll like this 👀" like a billion times over. They're like the one weird kid that got semi-popular once and let it get completely to their head

    • @Treen1205
      @Treen1205 Před 3 lety +404

      @@conrade3988 well i say "lol i was joking" when i ask my crush out and she said no, so maybe its the same idea

    • @themyofmy
      @themyofmy Před 3 lety +10

      @@Treen1205 sad

    • @themyofmy
      @themyofmy Před 3 lety +6

      I'm being attacked

    • @Egyptianloverr
      @Egyptianloverr Před 3 lety +3

      @@themyofmy idc

    • @Treen1205
      @Treen1205 Před 3 lety +44

      @YÜGEEPIE38 it was???? Oh this is brilliant, thank you

  • @user-ie9uf9mo5b
    @user-ie9uf9mo5b Před 3 lety +1883

    The problem is developers tried to use FNAF's winning formula. All these alphas weren't created for testing and improve the game (that's why there's so many bugs) but for theory videos on CZcams

    • @laurent8050
      @laurent8050 Před 3 lety +62

      Well that explains a lot of things

    • @Predator20357
      @Predator20357 Před 3 lety +161

      Problem is that FNAF was gameplay first before the sequels devolved into theories and such.
      And they still kept themselves being at least simple and fun. It’s like trying to recreate a burger with the special sauce but not making a good burger for the sauce.

    • @lickiguess3001
      @lickiguess3001 Před 2 lety +68

      Indeed
      The alphas were so much better and it mostly seemed that the creators of this game originally had better intentions on it
      but the popularity that their game suddently had made them take a lot of bad dessions trought the devolopment of the game explaining mostly why the alphas starting from alpha 3 to the betas were so horrible,
      is that the devs were just blinded by fame

    • @qwertt14
      @qwertt14 Před 2 lety +7

      The alphas were better and increasingly more shit until the final diarrhea release

    • @hydrochloric007
      @hydrochloric007 Před 2 lety +2

      Even though the earlier Acts have nothing to do with the final story

  • @chantalbrassington3706
    @chantalbrassington3706 Před rokem +6

    I love hello neighbour
    alpha 1

  • @erbnie
    @erbnie Před 2 lety +9

    I loved this game before the full version came out. It's sad to see such a nostalgic experience reduced to this...

  • @Shyguymask
    @Shyguymask Před 3 lety +3546

    "This is the best of the 3 acts by the way"
    Oh no

    • @Radiator_07
      @Radiator_07 Před 3 lety +53

      Didn’t expect you here!
      Actually i did you are everywhere now

    • @corelepy
      @corelepy Před 3 lety +26

      I think the game could have had some improvements and more fleshing out in terms of storytelling and physics, everything else should be still part of the experience

    • @jacksoncross8656
      @jacksoncross8656 Před 3 lety +4

      I read this as he said it lol

    • @unknowncat-qx2cm
      @unknowncat-qx2cm Před 3 lety +4

      My exact reaction was the same, "oh no."

    • @hotmanngrayman9059
      @hotmanngrayman9059 Před 3 lety +3

      Read it as soon as you said it. Lol

  • @Lago-hv5ij
    @Lago-hv5ij Před 3 lety +2500

    Oh that one weird game where you invade your neighbors privacy

    • @loganmartin1443
      @loganmartin1443 Před 3 lety +276

      I play that game all the time.
      Now I have a restraining order, but like hell that’s gonna stop me

    • @shelb21
      @shelb21 Před 3 lety +24

      @@loganmartin1443 O_0

    • @vongaiden8992
      @vongaiden8992 Před 3 lety +121

      @@loganmartin1443 Be careful i got that letter and got caught the prison level isn’t really nice i think its bugged they are telling me to pay the to get me out of the cell

    • @Extremezotako
      @Extremezotako Před 3 lety +1

      Lol

    • @Comomelo
      @Comomelo Před 3 lety +55

      @@vongaiden8992 oh yeah that stage is very pay to win

  • @gregorymirabella1423
    @gregorymirabella1423 Před 2 lety +6

    it still baffles me just how far this game fell from grace after the full version came out.

  • @StarChargerStudios
    @StarChargerStudios Před 9 měsíci +3

    What high quality background music….

  • @henrynelson9301
    @henrynelson9301 Před 3 lety +1441

    Remember when they made a pilot for an animated series and begged Matpat to make a video about it

  • @TheAdvertisement
    @TheAdvertisement Před 3 lety +1607

    It's like since the alpha they decided to completely change everything people liked about the game. It was so fun exploring the house, sneaking around the Neighbor, watching him make things harder every time he caught you was great. Then they just made him so much worse. :( Then there's the mystery of the basement... which you go into quickly, and barely need to explore the house. Everything people liked was reversed, and everything people didn't like was enhanced.

    • @accountlol7409
      @accountlol7409 Před 3 lety +46

      Why do people always do this?...Great idea!Started out great,turns into an abomination that everybody hates

    • @Theoneandonly0822gman
      @Theoneandonly0822gman Před 3 lety +2

      @@accountlol7409 actually, a lot of people love it

    • @nildarodriguez8550
      @nildarodriguez8550 Před 3 lety +4

      @@Theoneandonly0822gman dude hello nieghbor 2 the new ai trailer looks so promising like they better not fuck up the hello neighbor 2 game

    • @Snow-xd4rv
      @Snow-xd4rv Před 3 lety +20

      @@Theoneandonly0822gman Blind love. A lot of people love things without pointing out the issues

    • @MaddMan621
      @MaddMan621 Před 3 lety +20

      They somehow got the idea that people liked the platforming so they decided to design the game around that even though it is TERRIBLE, so they had to make the neighbor an idiot so that you can freely attempt to platform the terribly designed mansion

  • @chunkychimp8922
    @chunkychimp8922 Před 2 lety +2

    They wanted MatPat to write their lore for them

  • @syrusgrove8682
    @syrusgrove8682 Před rokem +9

    3:54 Why does this always make me laugh so much. Everytime I watch this video I end up just completely bursting out in laughter everytime and I don't know why.

  • @butteredsalmonella
    @butteredsalmonella Před 3 lety +1335

    Hello Neighbor is practically a distant memory at this point, only to be seen in CZcams Kids Shitposts of all places.

    • @ted9030
      @ted9030 Před 3 lety +16

      Also you have a lot of Hello Neighbor copies in the Playstore

    • @oddmusic1637
      @oddmusic1637 Před 3 lety +3

      Yes but they are also making hello neighbor 2

    • @thestrangetiger
      @thestrangetiger Před 3 lety +31

      Same thing happened with granny and siren head

    • @pixelation6224
      @pixelation6224 Před 3 lety +8

      @@thestrangetiger same with fnaf at this point

    • @anylopez718
      @anylopez718 Před 3 lety

      @@pixelation6224 what no

  • @maverickdarkrath4780
    @maverickdarkrath4780 Před 2 lety +3571

    Fun fact : did ya know, the original first build of hello neighbor was only made as a demonstration of an ai that learns from your mistakes challenging the player to out smart the a.i and open the basement door. It wasn't until the CZcams fame got to there heads where things started going down hill

    • @lambda-m1676
      @lambda-m1676 Před 2 lety +144

      yt fame ruins all

    • @JaggedBird
      @JaggedBird Před 2 lety +92

      @@lambda-m1676 TinyBuild wasn't much help either but did give it funding. It was a sorta self made mistake thanks to fame

    • @larniieplayz6285
      @larniieplayz6285 Před 2 lety +5

      @@lambda-m1676 not necessarily

    • @ItsSupercat94
      @ItsSupercat94 Před 2 lety +3

      @@lambda-m1676 not really

    • @JNJNRobin1337
      @JNJNRobin1337 Před 2 lety +30

      Egotism And A Drive To Get As Much Money As Possible Are What Ruins All
      its the mental disability of clock sound that drives crime for fame

  • @samthepancake69
    @samthepancake69 Před 2 lety +5

    26:47 you (don't) know him, you (don't) love him, SHADOW GUY!! :D

  • @sammakesmusic1
    @sammakesmusic1 Před rokem +2

    The neighbor would be an actual threat, if he could access half of his house..

  • @noah1535
    @noah1535 Před 3 lety +1829

    There was a punishment for getting caught in earlier builds that was extremely punishing: you lost your inventory (all essential items respawned at their original spawn point, non-essential items like boxes straight up disappeared). I don't know why it was removed

    • @Lizuma
      @Lizuma Před 3 lety +274

      Why would they remove that? It actually adds some fear of being caught

    • @cjmania1980
      @cjmania1980 Před 3 lety +33

      They probably wanted the experience to be less painful, because that would have made it longer.

    • @suicune3776
      @suicune3776 Před 3 lety +122

      The first build had so much more
      It had mystery, sort of open interpretation, more than the other builds arguably.
      It had that giant neighbor that would lean into your house on occasion to freak you out
      It had actually creepy music that was extremely tense and fast paced, not to mention two different chase themes

    • @Lizuma
      @Lizuma Před 3 lety +36

      @@suicune3776 I watched it before and really liked it! THAT was the Hello Neighbor I remember being interested in playing around in...not whatever the final release is supposed to be.

    • @jarlboof
      @jarlboof Před 3 lety +12

      @@suicune3776 doesnt he burry you alive in the alpha?

  • @danielschadewitz3695
    @danielschadewitz3695 Před 2 lety +6198

    Last time I played this game, I accidentally beat the second act in almost world record time. Because of a glitch that threw me over the fence triggering the cutscene

    • @fakenoodle9296
      @fakenoodle9296 Před 2 lety +348

      Yeah, I stood on a floating pipe while in the backyard while he threw stuff at me, and his glue jar launched me into the air where I flew over the fence in Act 2.

    • @aidenorpington4637
      @aidenorpington4637 Před 2 lety +25

      Sad

    • @corncobs
      @corncobs Před 2 lety +57

      Wait what LMAO

    • @Veruziaa
      @Veruziaa Před 2 lety +11

      SAAAAME

    • @yoshifan33
      @yoshifan33 Před 2 lety +71

      The _first_ time I ever beat Act 2 was via a glitch in the railroad minigame - about halfway through, I triggered the cutscene for getting in the cart again and ended the minigame immediately, before getting spawned in/glitched under the map (after returning to the main game) and triggering the cutscene.

  • @theatregeek299
    @theatregeek299 Před rokem +7

    I hate that I'm even saying this and especially over a year later but at 21:55 could it be that it stops the machine because you... threw a wrench in the plan?

  • @BrokenRealityYT
    @BrokenRealityYT Před 2 lety +6

    They got too far from the original concept. The pre alpha and alpha 1 actually felt scary, with the more realistic take. The original art style gave it a more disturbing feel, and they got too focused on story.

  • @Arson_Hole
    @Arson_Hole Před 3 lety +1680

    The fact that the god damned Alpha version was more playable than the finished product is just pathetic. This is EA levels of incompetence.

    • @dfquartzidn6151
      @dfquartzidn6151 Před 3 lety +71

      I like how we just use EA as a bad example of a gaming company, lmao.

    • @joebama6825
      @joebama6825 Před 2 lety +40

      @@dfquartzidn6151that recent ea hack probaly just killed fifa since basically every fifa game is a copy pasta with like 1 new thing added

    • @13thKingMu
      @13thKingMu Před 2 lety +22

      @@dfquartzidn6151 i mean they're one of the most laziness big company out there that ppl still trying to defend them for some ungodly reason and also the whole very easy to hack their game shows. Konami probably another examples but they're basically a card company at this point because popularity of yugioh card games and they made alot of money by that

    • @dfquartzidn6151
      @dfquartzidn6151 Před 2 lety +4

      @@13thKingMu That’s sad but at least we still have some other companies.

    • @haka-katyt7439
      @haka-katyt7439 Před 2 lety +1

      Thing is EA makes actually fun games that albiet have microtransactions, are very enjoyable

  • @swiss6754
    @swiss6754 Před 2 lety +3438

    This makes those twitter posts where the Hello Neighbor account was desperately like "Theres a bunch of secrets in the animated series we're sure @matpat would wanna watch" all the more cringier

    • @mikegofree562
      @mikegofree562 Před 2 lety +453

      The worse part is that the animated serie is just a shittier version of the first book which is basicly the first act but whit more characters

    • @Taiakami777
      @Taiakami777 Před 2 lety +160

      @@mikegofree562 don't forget awful writing

    • @Noelle_Holiday
      @Noelle_Holiday Před 2 lety +302

      @@mikegofree562 Not to mention the absolutely horrendous art style of that cartoon looks almost like one of those crappily-made The Fairly OddParents knockoffs from foreign third-world countries that other animation reviewers like Vailskibum94 or Saberspark would make a video on and happens to be apparently done on GoAnimate/Vyond or whatever animation software you could think of. The script also happens to be generated by an AI whereas the dialogue is just… awkward to listen through. I don’t understand whoever think this is a good idea.
      The character designs (especially the kids) also looked like they were designed by some emotionally stunted kindergartener with Parkinson’s disease. It’s baffling to say the least.

    • @Noelle_Holiday
      @Noelle_Holiday Před 2 lety +128

      This is also why shouldn't make a franchise that is dedicated only to a CZcams hype culture community in general, by marketing to the impressionable minds of the young demographic and their favorite streamers churning out daily content to consume. You see, not everything should always have a theory explanation video about them posted by MatPat to gain publicity.

    • @MHarry-mh6wn
      @MHarry-mh6wn Před 2 lety +104

      @@Noelle_Holiday "emotionally stunted kindergartener with Parkinson’s disease" Absolutely brutal.

  • @yabigboiiii9703
    @yabigboiiii9703 Před 2 lety +4

    Can’t be the only one that thought that HN always looked terrible, like the dev didn’t even bother

    • @Outcastsage9033
      @Outcastsage9033 Před 2 lety +5

      the early alpha versions looked alot better

    • @nxbula7540
      @nxbula7540 Před 2 lety +3

      Honestly, it looks like a mobile game

    • @yabigboiiii9703
      @yabigboiiii9703 Před 2 lety +1

      @@nxbula7540 I’ve seen Mobile games that looked better than this Polygon bs

  • @captainmundy
    @captainmundy Před rokem +3

    how can a game fail so miserably at trying to gain a fandom

  • @travisjones5874
    @travisjones5874 Před 2 lety +2864

    I remember watching Markiplier play this back in the day, as the aplhas and betas progressed he'd revisit it, and the last time I remember watching him play it he basically said "This game has gone down hill so much, it's nothing like how it used to be"

    • @jaxmc3547
      @jaxmc3547 Před 2 lety +534

      LOL That's literally what Jack said too. He called the 3rd alpha "awful" and "absolutely miserable to play". Hard to disagree tbh, after that build the whole game turned into pathetic streamer bait

    • @mittensdacat
      @mittensdacat Před 2 lety +11

      @@jaxmc3547 link?

    • @skykrimsion
      @skykrimsion Před 2 lety +8

      @@jaxmc3547 which video?

    • @jaxmc3547
      @jaxmc3547 Před 2 lety +11

      @@skykrimsion It's his 2nd gameplay of Hello Neighbour Alpha 3

    • @skykrimsion
      @skykrimsion Před 2 lety +4

      @@jaxmc3547 how many years ago?

  • @MandoDin
    @MandoDin Před 3 lety +792

    We're literally just breaking into a regular middle-aged man's home

    • @EveryoneFearest
      @EveryoneFearest Před 3 lety +84

      Highly doubt he’s regular. Man’s literally built an amusement park just for us to break into.

    • @georgethemando378
      @georgethemando378 Před 3 lety +10

      Have I seen you before?

    • @microwave8931
      @microwave8931 Před 2 lety +1

      @@EveryoneFearest my neighbor Sandra did that

    • @MandoDin
      @MandoDin Před 2 lety +3

      @@EveryoneFearest Probably having a mid-life crisis

  • @VioletMilks
    @VioletMilks Před 11 měsíci +3

    I can’t believe moistcritikal cheesed like 3/4 of this game by just connecting the magnet with a trash can.

  • @legionbeast
    @legionbeast Před 2 lety +2

    Sniper laughing at you from behind the door was a more intense jumpscare than the neighbor.

  • @NothingKingKN
    @NothingKingKN Před 3 lety +667

    The thing that irks me the most is that they had a game right there and then, with a good damn potential plot!
    A man has made a deal with the devil to get something he lost back, things went to shit and he locked that thing into the basement. The neighbour is actively protecting us from our own curiosity, and once we open the basement, THEN you can get all surreal horror bullshit with shadow demons and shit.

    • @akatosh5792
      @akatosh5792 Před 3 lety +88

      I ll give you one better, the neighbor lost his wife and sacrificed the player's character childhood friend ( the little girl we push as the neighbour on that roller coaster) to get her back, the catch is that he can keep his wife as long as he is the only one that knows she came back from the dead, her included, so he locks her in the basement and never really explained what happened to her and our player character sees it and tries to go in and save her only to doom both her and the neighbour, leaving on a dark ending, or our character making another deal, a bet to get them both back since our character can have a hero complex after he saw the neighbour killing his childhood friend and he blamed himself ever since on not being able to save her.

    • @sarcasmpolice5578
      @sarcasmpolice5578 Před 3 lety +2

      Ehh I like the story as it is now because I really like the books and they make us so much better

    • @jddi1527
      @jddi1527 Před 3 lety +1

      Thid

    • @train123z
      @train123z Před 3 lety +2

      Thid

    • @spec___
      @spec___ Před 2 lety

      isn't that monster house

  • @Nikapocalypse
    @Nikapocalypse Před 3 lety +1603

    You know the one time the "it was all a dream" ending is useful? When you have to write one of those timed stories in elementary school, and you realize you have a minute left but you're like half way through your story.
    True story.

    • @pastelfromgreece9603
      @pastelfromgreece9603 Před 3 lety +34

      bruh I always do this for story essays

    • @Resi1ience
      @Resi1ience Před 3 lety +181

      "It was all a dream" works in environments of surrealism where the dream has an impact on the waking world in some way or the other, and the twist itself serves a valid purpose. Among The Sleep is one good example of a game where "It's all a dream" is a perfectly good plot twist, because it's relevant, it has meaning, it's done well, and finding out it's a dream doesn't change most of the events that happened before.
      But so few games can manage to pull that off. This game is just another tally to the list of stories that fuck up the "It was all a dream" plot twist.

    • @dusksunsetio6042
      @dusksunsetio6042 Před 3 lety +15

      The only way to add that in a good way is too add a shit ton of suspense and confusion and then say "and then I woke up" halfway through. Because that's how my dreams go usually

    • @NoBop2000
      @NoBop2000 Před 3 lety +13

      I usually just did a horribly rushed ending but it fit with my obviously lazy rediculous concept for a story like Space Pirate Ninja Dinosaurs trying to rid the world of karaoke

    • @OverlordOfDarkness95
      @OverlordOfDarkness95 Před 3 lety +9

      177013 is an example of a story that was tragic when you realise the wholesome part was a dream.

  • @rowlands_
    @rowlands_ Před 2 lety +6

    Fun story: in 8th grade I heard some 1st grader on my bus sitting in front of me talking to his other 1st grader friend and said “Bro! Hello Neighbor is way better then Minecraft!” I would have gotten into a debate w this kid but I was too tired to do so lol.

    • @thecaketubby5764
      @thecaketubby5764 Před rokem +1

      having a debate with a kid for having an opinion is tremendously immature nonetheless, no matter how wrong they were.

    • @gangahuweed3012
      @gangahuweed3012 Před rokem

      Minecraft give me likes haha

  • @AmazingKing
    @AmazingKing Před 2 lety +3

    It's sad to say but the Hello Neighbor Pre-Alpha and Alphas are better then the final game.

  • @Username-it8co
    @Username-it8co Před 2 lety +4735

    This game is genuinely really fun when you're trying to break it... legit spent like 40mins trying to use a trashcan lid to boost myself to the end of the level... shit was strangely entertaining

    • @BeesUSA
      @BeesUSA Před 2 lety +164

      Yeah. When I played it from game pass, I had a lot of fun by standing on the trash can and dropping a bowling ball into it. It would spaz out and sometimes propel me really fast

    • @qualitycontent5244
      @qualitycontent5244 Před 2 lety +3

      Agreed

    • @bigmanbowser
      @bigmanbowser Před 2 lety +54

      Yesterday I trapped the neighbor in his house and out of his house lol

    • @MissingHunter
      @MissingHunter Před 2 lety +81

      Glitches in games make them fun, even if the games are not good. I play Sonic 06 just to see what awful things happen

    • @foxpickaxe
      @foxpickaxe Před 2 lety +16

      @@MissingHunter yeah like in hello neighbor alpha 1 where you can take a trash can and fly, and also go beyond the invisible barrier.

  • @Weirdos52
    @Weirdos52 Před 2 lety +3629

    The best way I can describe what went wrong with Hello Neighbor is that the developers decided to take a “throw all of our random ideas in there because they seem cool” approach, rather than expanding and improving upon the core mechanics and gameplay they had initially set out with. The early builds showed a lot of potential in that department. Instead, in a twist of irony, they dumbed down the original mechanic of the neighbor’s learning and adaptability to make the rest of the tacked on stuff less of a chore for the player.

    • @Weirdos52
      @Weirdos52 Před 2 lety +94

      Main examples of what they could have done
      Refine controls and physics
      Iron out bugs and glitches
      Make the neighbor a serious threat

    • @racheltiffany9892
      @racheltiffany9892 Před 2 lety +51

      Scott did a similar thing of "throw stuff at the wall and see what sticks," but at least kept it within the general field of certain ideas, not... whatever the fuck these devs did.

    • @ordinaryhouserat2912
      @ordinaryhouserat2912 Před 2 lety +40

      Kinda what yandere Dev did if he came up with something cool that would have no purpose other than to have the game run at a lower fps that was put in immediately

    • @redpanda6497
      @redpanda6497 Před 2 lety +44

      They tried to force the game to be the next FNAF with the whole "confusing lore right? lol" elements and all without understanding what made the FNAF background lore and easter eggs so good. The new FNAF games don't understand it either, but that's another thing.

    • @InAverage
      @InAverage Před 2 lety +6

      Few years ago when alpha 1 was the newest I thought the best update they could if done was not iron out the bugs which were fun to mess with but they should of expanded the playable area in the neighbors house so there wasn't any unfinished floors and the green light that appeared in pre alpha actually went somewhere.

  • @StagnantBean956
    @StagnantBean956 Před rokem +6

    Time stamps:
    ACT 1: 1:40
    ACT 2: 13:03
    ACT 3: 20:11
    FINAL ACT: 25:55

  • @johnnydracaena6052
    @johnnydracaena6052 Před rokem

    Bro I’ve watched this video like a thousand times over weeks I just keep coming back to it this slaps so hard

  • @lunammoon8503
    @lunammoon8503 Před 2 lety +2906

    Hello Neighbor gave me three great moments.
    The first one was when my brother asked me to help him because he couldn't beat that last part of ACT 2 where you have to run that last bit of corridors only to find out that all this time, by brother's character had basically been speedwalking the entire time because he didn't realize that running was a thing that you can do.
    The second one was later that day, when my brother said with complete confidence when I asked why he was out in the open "Don't worry, the Neighbor can't climb ladders" and then, after standing around for a bit trying to figure out where the titular neighbor was, looked down to see that the neighbor was in fact, halfway up the ladder, screamed.
    And the third one was when I, like the good older sister I am, tried to google some strategies for the game and found out that the official wiki lists "Getting shot with the rifle" as one of his weaknesses.

  • @nobody2996
    @nobody2996 Před 3 lety +1893

    I think a big difference between how this game handles theory-based storytelling and how FNAF does it is that FNAF has a surface story that's servicable carrying you through the game. It never felt like you have to be skimming through theory videos and reddit threads to get a hang of the basics of what's going on (some kids died in an accident and their souls haunt place you work at). If you want to dig deeper, the story is there, but it doesn't hurt the experience to not do it.
    In Hello Neighbour, there is no surface story to pull you along, there's just a bunch of vauge events, images and motifs that mean nothing to the player and only express theory material. By the end of the story, nothing has progressed, nothing has really happened and all you've gained is pieces of a puzzle you never opened. The scripted cutscenes add nothing because the average player doesn't have any foundation to connect it to.

    • @matthewjones6786
      @matthewjones6786 Před 3 lety +125

      Well said! I think some people get so wrapped up in making cool lore that they forget the basics of storytelling.

    • @flounks
      @flounks Před 3 lety +7

      you explained this very well

    • @springyb0i693
      @springyb0i693 Před 3 lety +22

      Honestly, the only good way to do the "It was just a dream" ending is to have the character immediately kill themselves after said dream.

    • @springyb0i693
      @springyb0i693 Před 3 lety +7

      @Alberto Raul Giurea Raducan what I'm trying to say is that the dream ending is hard to do good, if at all.

    • @beepobeepo
      @beepobeepo Před 3 lety +6

      @@springyb0i693 yume nikki?

  • @NiceRoboT
    @NiceRoboT Před 2 lety +3

    Love the video but I have to point out that “cognitively” is a useless modifier of the verb “think” since thinking is by definition cognitive. So to “think cognitively” is to “speak verbally” or to “die fatally”

    • @anonymoususer9197
      @anonymoususer9197 Před 2 lety +2

      I thought the same with "implied implications" idk what it was about that phrase but it stuck with me. It's a great video though lol