"Picture of Genex Recycled, Repaired Genex Controller, Trishula, Crystal Wing and Arms of Genex-Return Zero T-Posing over Rata Crying in a pile of Hot Glued Blue Eyes White Dragons."
It's so weird to think that people used to despise Rata's longer videos. These days, the longer the video, the more material there is to cope with while we wait another month for a new video.
@@speedyalzh yh I know... In the whole pile of shit... One garbage was better then other.. But everyone in the comment acting like war of the worthless somehow change anything in the video... Even to shit out trishula there are better ways... What is the strong point of genex that will make it even close to thoes other archtypes?
@@shizukousapostle1stapostle710 It's the fact that it *CAN* do that, unlike the other covered archetypes, even though this is supposed to be the worst archetype of them all.
To be fair, the Genex Recycled + Machine Dupe combo is a surprisingly efficient way to effortlessly create any non-archetype tuner restricted level 3-9 synchro, but the problem lied within the fact that Genex synchro monsters suck ass. Which, hilariously, means that a Genex synchro-focused deck using almost any non-Genex synchro is the best way to use them, sometimes to jaw-droppingly good effect.
All those swarming can actually be used to link summon, got someone fucked my ass up with those R-Genex Extra Link back then when Goblin still a thing.
@@funtimegamer8733 Yes. Certain cards shops had it. It was an arcade-style machine where you pay $1, get a Duel Terminal card that could be scanned by the machine (when it was working), and play some weird mini-games or a slimmed-down duel. In a way, it was like a proto Duel Links type duel. Not every card was in the game, just the one appearing in Duel terminal sets for the most part. Check either the wiki or TCGplayer for Duel terminal sets and you get an idea of what was in them.
A year later, I finally get the point of Bellflame- it's Genex Lorebot. He's fucking indirect Neo Flamvell support. Think about it- somewhat out-of-place FIRE effect, banishing from the opponent's Graveyard, shitty burn effect . . . it's all there!
Rata on 2016: "But that's pressuming someone can actually win with Genex" Rata on 2017: "Holy crap, thanks god that genex didn't won the final match!!!"
Here are two lists I've currently got, both are kinda unoptimized, though the second one is moreso. The first list is focused around the fact that Undine, Summoner Monk, and Turbo all enable some decent degree of 1- or 2-card link-4 plays, while also containing the Blastfan Dupe combo for when it happens to be useful. The side deck contains handtraps and Evenly Matched for in a match game where I know I'll be going second, and the cards needed to make Undine a 1.5-card King Calamity on the opponent's turn are there for when I know I'm going first (my luck is really bad so I can't afford to main the latter due to Plaguespreader being a pseudo-Garnet and the other three parts taking up a lot of Extra Deck space). The second decklist is the only pre-Needlefiber MR4 decklist I have for Genex, featuring Crystron Rion to make extra use of Rosenix by allowing it to force itself into the gy at the cost of a normal summon if I open it, and a Symphonic engine for two reasons. For one, the extra normal summon is absolutely amazing in a deck where half the cards have on-normal summon effects, and for two, if you open with both scales, or Guitaar+Birdman, you can then begin pendulum summoning so as to get the many things you searched onto the field and so as to SS Blastfan more. As a side note, it's also the only way I've found to summon Vindikite efficiently. Compared to the first list, the Symphonic one doesn't run the Machine Dupe combo since it can spam decently enough already and it felt bricky during testing. In both decks, the only things searchable by Blastfan are the Tuners, since the other dark maindeck Genex cards are exceptionally bad (besides kinda Duradark but even he's super-situational). The three copies of Red Resonator are somethig I'm still unsure about the viability of, but being a pre-Needlefiber list, it becomes really easy to run out of Tuners, plus an instant Coral Dragon is pretty nice in casual duels. If you have any questions about either deck or about the archetype in general, feel free to ask, I always enjoy talking about my favorite archetype
The first genex synchro were named after different power sources. Hydro - Hydro electric plants Geo and thermal - Geothermal power plants Windmill - Wind farms recognized by having many windmills
I love the genex archetype design art wise it has this very melancholic "after the end". Vibe to it that made me love nier automata.through in some gibley nature stuff and I'm in love
@@marxxplaysgames going to ignore R-Genex being a sleeker, more advanced line over Genex? Genex Ally is just Genex's attribute interactions mixed with Ally of Justice armor.
That's the thing though: Genex are a surprisingly competent synchro spamming deck...but their own archetypical synchro monsters are complete trash and they're ironically better off summoning any synchro monsters not in their archetype. In fact, the funniest thing is that the War of the Worthless tournament showed that they're good at summoning Trishula of all things.
@@joshuakim5240 Which is worse that the Archetype that Trishula is apart of has trouble summoning it. Trishula is a solid level 9 synchro to be fair but two cards used to summon it is way better than Ice Barriers means if they can get to level nine easily.
I personally like the Genex Ally but, only because they look like enemies from a Megaman game Now that I think of it an archtype based on Megaman would pretty cool.
Shadow Drifter field spell that gives you a double normal summon of genex, special summon of level 4 or lower genex or that let's you mill a genex monster to set up for machine dupe
26:45 Well, since all forms of Genex were designed to be used in a closed Duel Terminal format in a mix with other Terminal archetypes, this is just an excellent example of that. Reliever is indeed intended to function with Naturia. Not that it works well with them or something, Genex is just MEANT to complement the other archetypes rather than function on its own.
Garrett Seno obviously searching and summoning 2 monsters one of which being a tuner makes this a one card trish for the low price of a foolish burial effect that is not once per turn is broken. Ban beartrap I say
@@InkubozuNikki I honestly don’t know why they didn’t either because that makes sense and thunder is a type that doesn’t have a lot of good Low level searching cards. Apparently solidarity is too broken but machine dupe and limiter removal are just fine.
The reason why Solar and Army are super detached from the rest of the archetype is because according to the LOOOREEE, they started to make more aggressive Genex machines to defeat the Worms. So basically we have another Flamvell Magician situation on our hands .
Picky Psychology Student dont forget spamming trishula in every match... and ignoring every card Rata said was what made the archetype playable save for birdman and blast fan and some of the synchro monsters (and some other stuff that could be relevant but I want to point out that)
C10pokefan as Wendy said, genex recycled, genex blastfan, and machine duplication, he literally synchro summoned trishula every game. with the 2 to 3 searches he got from blast fans effect
Meanwhile in Konamy HQ: "Ok, we have the op archetypes, the normal archetypes, but we still need filler cards" The one worker who liked the synchro era: "We need Genex there..."
bellflame can be used in a shitty OTK. You have to control Bellflame and King TIger Wanghu, as well as have treeborn frog in your graveyard, while you control no s/t's as well as have shien's spy in hand. In your SP, summon frog, king pops frog, Bell gets a counter, keep repeating this until bell has an ungodly amount of counters. Switch him to DEF mode, and play Shien's spy, go to battle phase, have king tiger attack Bellflame, as bellflame hits graveyard he checks the counters on the field. and burn's your opponent for game. Like i said, shitty.
... Except Bellflame says it burns "your opponent", and when you switch control of it to your opponent, that now means "you". Basically do what you said, except use the spy to give your opponent Whangu and crash into it with Bellflame.
Bellflame's last effect doesn't trigger until it's in the Graveyard, making "your opponent" be the opponent of the Graveyard it's in. Just like how "you" in generic searchers such as Pyramid Turtle is the player whose Graveyard it's in, making those searchers nice Creature Swap targets. Regardless, I do agree it's best to just give Wanghu instead.
dyldragon1 "belflame can be used in a shitty OTK" "Shitty OTK" "Shitty" Glad to see you've added a whole new perspective to this comment thread. Good job.
Yeah because they created a lot of cards that can actually replace BYWD for the most part. Maybe the only aspect that is required from BYWD compared to the other support monsters is the fact that he is Normal. It's actually the case of Skull Servant too, even though they aren't really competitive (they still get wins). There are a bunch of cards that have their names considered as Skull Servant, which means you (almost) don't have to run the original Skull Servant in your Deck. I didn't mention Dark Magician and Red-Eyes/Summoned Skull, but they are pretty much the same. Getting cards that have the same name, same stats and all but are more fresh in terms of effect is an easy way to pump up those kind of Decks.
+Lord Hades The great thing about Red-Eyes is that most of its support cards work on better cards than REBD, such as Red-Eyes Wyvern and Paladin of Dark Dragon both working on the fast and powerful Red-Eyes Darkness Metal Dragon, and the one card that actually requires running the original REBD, Red-Eyes Fusion, is supremely powerful and fishes REBD straight from the Deck, and since it can Fusion Summon a Fusion Monster that can put a dead REBD back into the Deck, you can run a whole playset of Red-Eyes Fusion with only one REBD in your Deck! :D
+Michael Archer Red Eyes Archfiend doesn't work (superbly useless card) since Geminis aren't treated as normal monsters in the deck. So only if you summon it.
+Yash Farooqui I was actually talking about the deck focusing on Red Eyes' Fusions. And Red Eyes Archfiend isn't that useless once you get him in the hand, grave or field, and his destruction effect can be handy if you've already used up Raigeki, and he's revivable by Return of the Red Eyes, Red-Eyes Spirit and Blazing Meteor Black Dragon so that's something.
Yes, Trishula, not the actual Genex Synchros, which is what he was talking about being the intended goal of the archetype. It was still funny to see someone make enough use of Genex cards to shock Rata. 😂👍
playing around with pure genex on reverse of arcadia and yeah, there are barely any monsters you can properly run pure. from what I can see the archetype is SUPPOSED to be splashed into other deck like tumors (though if it's super early YGO you can get big beaters assuming your opponent's deck does die to a deck focused on 1800+ beaters). play it pure and you eventually see a few problems, though a level 1 is nice with the like 2 of the genex ally synchros since it potentially gives you more than 1 effects. but on the flip side reverse of arcadia's NPCs mostly run garbage decks so it's AOK.
I don't play Yugioh but find bad card design fascinating. That being said, can someone explain why Genex Furnace and Genex Army are bad? From what I have gathered, tributing monsters is a chore so it seems like being able to normal summon without a tribute is pretty efficient and the prevention of Genex Army seems like a solid effect to remove a potentially problematic trap or counter play. Granted their base stats seem like junk but their utility doesn't seem that bad.
Furnace's pathetic stats and lack of real utility make it completely irrelevant. You can compare it, for example, with Super Quantum Red Layer - Same stats, same attribute, same level, better summoning condition. Army is kinda hard to explain why it's bad to people who are not familiar with the game. On the surface, it seems neat because you get a relatively strong monster and get to pop a card, but the thing is that it's just way too slow for what it does (requiring a tribute to pop a card once) and there are many better ways you could be going about your card advantage.
+RANK10YGO Ah that makes a lot of sense. Thank you so much for the clarification. If you don't mind my asking, why are the attack boosts not so strong? This isn't as confusing as an outsider but I'm still not clear. At any rate, thanks so much for your videos (and response)! Really like how in depth you go in explaining each Deck's flaws, real good quality content that's as entertaining as it is informative.
Adding to this, Furnace's ATK is 2000. There are quite a few monsters that require no tribute to begin with and have that ATK. Army doesn't fit with the overall deck strategy at all, because Genex isn't about Tribute Summon, and even then, it's strictly worse than the various Monarchs, who all have effects along the same line, better stats, and can be used in any Deck. They're almost strictly worse than splashing Gene-Warped Warwolf and Caius the Shadow Monarch in (if you don't mind not getting the oh-so-amazing Genex support). As for attack boosts, in general, attack boosts are certainly handy (especially as non-battle protection is becoming increasingly common), but in general, the primary usage for an attack boost is "getting over" problematic monsters, and a 500-point boost is far too small to help with that. It either needs to be an incidental effect on a card that can do other stuff (such as the Qliphort Pendulums, which have a small attack boost but an impressive set of Scales) or so drastic that just playing it is a sign of a comeback (such as Limiter Removal, which doubles the ATK of all your Machines).
After years of thought on the subject, rata isn't wrong. He doesn't think they are the worst just because of quality but of the sheer quantity of unusable cards. And if you think about it the genex player only used 5-6 genex cards out of the 42. Probably because even he couldn't find a place for the rest. Also since the a lot of the other players in the war of the worthless were questionable in the primary bracket, I can't really blame rata here.
Going by the magical, archetype-dictating lore of Duel Terminal, it makes sense why Genex have strange effects. In DT they were literally just little minions that served the other DT archetypes to the death. Thus why Blastfan and Birdman work well with Mist Valley, Reliever is just Naturia support and why Bellflame basically has a Neo Flamvell effect. Also explains why Triarm and Triforce have suspicious effects that scream "Ally of Justice" and "Worm".
I really love this series of videos. They're funny, but so comprehensive and well-researched. It takes me back to when I was in high school and some local folks were still trying to make these archetypes viable, myself included. It's great to be able to try to revisit my logic with some of these decks, Genex included. What are your plans for future archetypes to review? Are there any more recent archetypes you would want to talk about, like Zexal-era onward? Are Vylons in consideration? Sorry for all my questions but I really enjoy your videos!! Keep it up!
You see, something you said about Konami wanting you to splash them in other decks might not be wrong. Think about it, Reliever was probably meant to combo with Naturias' negation effects, Bellflame was probably meant to combo Neo Flamvells' graveyard banishing effects, Undine could work as a Foolish Burial for Water decks, etc. I'm not saying they're any good at that, but still, it might explain why they don't support each other much nor have spells/traps of their own. Plus, it fits their role in the LOOOOOOOOOOOOOOOOORE!
I feel like this archetype would be a fan-made one that was posted on Deviant Art and the Konami PR department showed this to the card designers and they didn't care enough to look at the cards before approving them.
This archetype really annoys me, because I see a much better idea behind it. Gene being an operating unit to power up different machines to do different things could have been cool, like cycling through various monsters, on an assembly line of some sorts to end up at a genex controlled megazord or a factory or 3 different robots that buff all activated genex machines.
I remember long ago there was a combo for Genex to go off: Divine Wind of Mist Valley , Blastfan, Birdman. Though to be fair, it was because Mist Valley was at 3 and the deck didn't go "full genex". Basically Mist Valley >> Genex.
I think they should get some spell/trap support and some of the monsters could have been better as spell/trap like R-Genex Accelator could have been a continous spell
If they added support cards to this archetype like spell, traps, and some more monsters, then this could possibly make for a cool deck. I really love this archetype, it's a shame that it never got any support cards.
Apparently Genex Spare was used to control Ally of Justice Field Marshal in the Duel Terminal lore and later became Evilswarm Coppelia. Also, it's female.
I would like to point out that Shaddolls now have a few cards that have to do with banishment! RATA continues to give Konami ideas and I now fully expect an announcement for Startellerknight Pollen
Well, i'll do the fixing part, or at least try. First, make the synchros have better effects, with an emphasis on versatility as a group. Second, make it easier to spam Controller and Controller equivalents alongside appropriate material to facilitate your Synchro toolbox style. Third, just give them some freaking S/T support, they need it with the lack of a shared ANYTHING among the originals. That's not even getting into the Real or Allies who have no real, snrrk, reason to exist, unless we were also improving AoJ and giving them some neat stuff at the same time.
Here's what I would to to fix them (in their current state): > Give Genex the potential to Synchro toolbox properly and have it be worthwhile. The Genex Synchros are pretty mediocre already, so give them like a Field Spell that lets you tweak a Genex's Levels and Attributes at will, at the cost of only Synchro Summoning Genex Synchros for the turn. It would make their Synchro Summoning more consistent and actually reward you for playing the underwhelming Genex Synchros. > Actually reward people for playing Genex Controller. As said, no reason to play the *main card of the archetype* anymore. Something like "OPT, you can Special Summon 1 Controller from hand or Graveyard", or "When a Genex Synchro dies, SS 1 Controller from Deck, Hand or Graveyard". Once again, preferably on a Field Spell. > Give them swarming potential, preferably with their Tuner Monsters. May overlap with the point above. > Give them a proper boss monster. Locomotive is not that good in XYZ era, Ally Accel is good but requires plenty of setup and Triforce is awesome but lacks the ability to affect the board state. Give them a big fat Synchro that gives them actual removal. > Seriously, give them some S/T already Konami. Jeez.
Ritokure I have been thinking on this. not long mind you ,but for thier spell and traps could be focused on changing opponents attributes, increase their atk/def, recover tuners from the gravyard, and thier own archetype version of double summon.
I used to run Genex back in the day, mainly the beginning of the ZEXAL era. Building them right, they can be decent. The main thing you forgot to mention is the Power Planner -> Birdman combo, which allows you to search all your Birdmans out of a single monster. Coupled with Photon Thrasher, you can make consistently Genex Ally Triforce very oftenly with the LIGHT effect, which is severely underrated. Yes, it is a face-down Summon, but it is the only thing that balances a FREE Reborn OPT for LIGHTs. Birdman would be banished on the Synchro Summon due to its effect, perfect for retrieving with Dimensional Alchemist, also a Level 4 LIGHT which can be retrieved via Triforce. Yeah, it was kinda janky and wasn't exactly a pure Genex deck, but honestly, it was really consistent and could spam Synchros pretty easily, on top of having enough LIGHTs and DARKs to go into the Chaos route. It also only required Thrashers, Level 3 Genex Tuners and 1~2 Power Planners, meaning I had some extra space to do other stuff if I wanted to. I went the Cyber Dragon route, which synergized well and gave me access to Level 8s as well. Of course, now with Birdman Limited, Genexes are back in the "worthless" territory. The only thing they have going now is easier access to Vindikite (which is pretty good TBH, one-card attack lock that replaces itself with a search is not bad) but nothing that can be even remotely salvageable into a deck.
That Fig and the genex them is helping out the other duel terminal archetype's hence all the weird and inconsistent effects they are supposed to be put into the x-sabers, ice barriers, mist valley, and flamvell
@@DarkSymphony777 See you can design decks to work with other decks for Lore, and still have them function really well on their own. Konami just sucks at designing cards so we get garbage like Duel Terminal.
@@clayxros576 I mean we got some good archetypes from the duel terminal like shaddolls and qliphorts (and especially the NEKROZ) but for the most part they garbage. Now the world legacy archetypes on the other hand
I think a good field spells would fix Genex's problem but honest I this is an archetype that would benefit from 3-4 archetype specific Pendulum monsters. One for each shitty sub archetype if they want to. That way they can ignore spells and traps yet give them amazing monsters with great effects when placed in the pendulum zone that can give them some god forsaken chance to summon all of their buddies easily. Genex Pendulum monster: Honestly just give them a Genex specific Scout at scale 1/2 or 6/7. Except instead of searching out any Genex you can just fetch Genex Controller once per turn. Or better yet make it similar to Guitaars and special summon them. R-Genex Pendulum: Monster: Maybe further support pendulum summon by having its effect go off during a pendulum summon where it can adjust levels. With a scale of 1/2 or 6/7. Genex Ally Pendulum: It shouldn't be related to AoJ monsters at all. Fuck any light based effect. Just give it a P-Effect that allows you to change the Attributes of one of your Genex monsters once per turn. With a scale of 1/2 or 6/7 The scale 1/2 and 6/7 ensure you can even summon their shit high level monsters and even afford playing at least one Solar if you care that much
I think genex ally bellflame is meant as flamevell support, what with sending stuff to your graveyard and banishing your opponents. Won’t be the first hidden arsenal crossover... No idea about reliever though
Ooooooh boy, back in the day, when I got back into yugioh for the first time, I thought Genexes were supposed to be like Top Tier and the shit. Turns out it's just shit. Why did I think this? Because all the Genex cards I saw other people using were holographic and the card art was very pretty and complicated-looking, and that instantly made me think it had to be the best. I was not a smart player. Then again, I did end up going with Frogs for my main archetype, and they ended up treating me pretty well.
Genex could actually benefit from a decent field spell that searches and offers some protection A couple Continuous Spells that allow an additional Normal Summon of a Genex tuner monster A couple Omni Negate coubter trap cards A quick play fusion/revival spell card And finally 2 Link monsters one with a similar effect to Halqifabrax a Link 1 that Special Summons. a Genex monster from the Deck in Def once per turn And a Link 4 that allows more summons of the attributes of non tuner Genex monsters. It sounds dumb but think of the possibilities for a now almost 20 year old archetype
Yeah you know why you're here.
But do you know... why *You're* here?
Yes we do~ get some support reports ready~
"Picture of Genex Recycled, Repaired Genex Controller, Trishula, Crystal Wing and Arms of Genex-Return Zero T-Posing over Rata Crying in a pile of Hot Glued Blue Eyes White Dragons."
Get to work card boy
GENEX SWEEP BABY!!!
It's so weird to think that people used to despise Rata's longer videos. These days, the longer the video, the more material there is to cope with while we wait another month for a new video.
Month? My friend, it's been centuries since the Gods called him to Mount Olympus to make the Heroes video.
When did anyone have an issue with longer videos?
"What is the strong point of Genex anyway?"
You know, not much, just a few Trishulas and Crystal Wings.
Never knew trishula was a genex card... But you learn something new everyday I guess
@@shizukousapostle1stapostle710 Watch the War of The Worthless. You'll understand
@@speedyalzh yh I know... In the whole pile of shit... One garbage was better then other.. But everyone in the comment acting like war of the worthless somehow change anything in the video... Even to shit out trishula there are better ways... What is the strong point of genex that will make it even close to thoes other archtypes?
@@shizukousapostle1stapostle710 idk, but it was fun
@@shizukousapostle1stapostle710 It's the fact that it *CAN* do that, unlike the other covered archetypes, even though this is supposed to be the worst archetype of them all.
Can’t believe they finally gave Genex new support for a video that came out 7 years ago. Still no spells or traps though. Thank you Past Rata 🙏
Ah, Genex. My favorite Trishula engine
It also turbos out crystal wing.... apparently.
@@yeager1957
It can also beat nordics, somehow....
To be fair, the Genex Recycled + Machine Dupe combo is a surprisingly efficient way to effortlessly create any non-archetype tuner restricted level 3-9 synchro, but the problem lied within the fact that Genex synchro monsters suck ass. Which, hilariously, means that a Genex synchro-focused deck using almost any non-Genex synchro is the best way to use them, sometimes to jaw-droppingly good effect.
@@joshuakim5240 It's like how Roids have a powerful Rank 4 and 6 without anybody noticing.
All those swarming can actually be used to link summon, got someone fucked my ass up with those R-Genex Extra Link back then when Goblin still a thing.
I get the feeling most of these Duel Terminal archetypes were designed for use in the Duel Terminal game first and the normal card game second.
Wait, duel terminal was a game?
@@funtimegamer8733 Yes. Certain cards shops had it. It was an arcade-style machine where you pay $1, get a Duel Terminal card that could be scanned by the machine (when it was working), and play some weird mini-games or a slimmed-down duel. In a way, it was like a proto Duel Links type duel. Not every card was in the game, just the one appearing in Duel terminal sets for the most part. Check either the wiki or TCGplayer for Duel terminal sets and you get an idea of what was in them.
A year later, I finally get the point of Bellflame- it's Genex Lorebot. He's fucking indirect Neo Flamvell support. Think about it- somewhat out-of-place FIRE effect, banishing from the opponent's Graveyard, shitty burn effect . . . it's all there!
it was literally designed by the Flamvell in lore, so ofc it is.
All of the genex are lorebots.
If you look up the genex allies, most of there monsters were designed to work for other duel terminal arcatypes
OCG name of flamvell is _flambell._
So we have Flambell LOREman and Genex Bellflam...
It all makes sense, Genex were never meant to work with themselves! They were only meant to support other archetypes!
"without their corpses being dug up"
Y'know, except for Evilswarm Coppelia, which is literally two Genex corpses being dug up.
ZetaByt oh yeah
+TylerCoon And Spare.
Hahahaha yugioh lore
@@gogomarioloshi ecksdee ecksdee DAE parrots may-mays man !! 1!1!
Correction, three corpses. Controller is using Spare's head as a control panel to drive Locomotion.
Rata on 2016: "But that's pressuming someone can actually win with Genex"
Rata on 2017: "Holy crap, thanks god that genex didn't won the final match!!!"
I already do, they're actually kinda ok now thanks to a few certain Link monsters
Here are two lists I've currently got, both are kinda unoptimized, though the second one is moreso. The first list is focused around the fact that Undine, Summoner Monk, and Turbo all enable some decent degree of 1- or 2-card link-4 plays, while also containing the Blastfan Dupe combo for when it happens to be useful. The side deck contains handtraps and Evenly Matched for in a match game where I know I'll be going second, and the cards needed to make Undine a 1.5-card King Calamity on the opponent's turn are there for when I know I'm going first (my luck is really bad so I can't afford to main the latter due to Plaguespreader being a pseudo-Garnet and the other three parts taking up a lot of Extra Deck space).
The second decklist is the only pre-Needlefiber MR4 decklist I have for Genex, featuring Crystron Rion to make extra use of Rosenix by allowing it to force itself into the gy at the cost of a normal summon if I open it, and a Symphonic engine for two reasons. For one, the extra normal summon is absolutely amazing in a deck where half the cards have on-normal summon effects, and for two, if you open with both scales, or Guitaar+Birdman, you can then begin pendulum summoning so as to get the many things you searched onto the field and so as to SS Blastfan more. As a side note, it's also the only way I've found to summon Vindikite efficiently. Compared to the first list, the Symphonic one doesn't run the Machine Dupe combo since it can spam decently enough already and it felt bricky during testing. In both decks, the only things searchable by Blastfan are the Tuners, since the other dark maindeck Genex cards are exceptionally bad (besides kinda Duradark but even he's super-situational). The three copies of Red Resonator are somethig I'm still unsure about the viability of, but being a pre-Needlefiber list, it becomes really easy to run out of Tuners, plus an instant Coral Dragon is pretty nice in casual duels.
If you have any questions about either deck or about the archetype in general, feel free to ask, I always enjoy talking about my favorite archetype
Ok so I thought i had sent the imgur link in the previous post but apparently not, sorry. Here they are. imgur.com/a/9nMXy
Max Maus Legend
We RRRRRRRRRANK10TRRRRRRRRAINS VS that Genex player
(My moneys on the genex sorry rata)
and then War of the worthless started and a badass Genex player arrived to save this archtype's name
Salute to you that badass Genex player!
Ata Misirli daver35 (I think that's the name) is a true God. I mean machine dupe and recycled? Hi did he think of it
thanks dude, glad you enjoyed the show.
Our God Cometh
+AtaMisirli I still find it hilarious that someone used Ojama Trio against him while he had a Tuner on the field.
"Why would you give a Synchro player THREE OJAMA TOKENS?"
The first genex synchro were named after different power sources.
Hydro - Hydro electric plants
Geo and thermal - Geothermal power plants
Windmill - Wind farms recognized by having many windmills
Yeah, who doesn't love hydro energy, geothermal energy, and... windmill energy.
Thermo Genex, Aero Genex. Done
"I'm giving Genex too my credits by implying they have anything that could be considered combo pieces"
*Laughs in Recycled Blastfan Machine Dupe*
Really its Genex Recycled.
Michael James P-p-p-p-p-power
I literally read this just as Rata said it
Honestly how did no one think hey its a machine dupe target that can change its name but then I realized no one really looked at genex.
This is way, way funnier after the War of the Worthless Bracket Round 2. :)
I love the genex archetype design art wise it has this very melancholic "after the end". Vibe to it that made me love nier automata.through in some gibley nature stuff and I'm in love
Giving me ideas for my stories...
And then Genex Ally cutsified it all
@@marxxplaysgames going to ignore R-Genex being a sleeker, more advanced line over Genex? Genex Ally is just Genex's attribute interactions mixed with Ally of Justice armor.
And 11 months after this video Genex summoned fucking Trishula and spammed synchros like nobody's business in the war of the worthless
"Why don't we just add limbs to other household devices"
Introducing Appliancers, Rata, you mad lad, you did it again.
Stop making him aware of his powers or jimbles will make him meme a worlds topping ojama archetype into existence.
"You're leaving a 300 atk beater for your opponent to curb stop just for one measly search?!"
*Mermaid shark flashbacks*
Allow me to present a solution
Linkuriboh
Seeing these guys make some pretty cool plays in the war of the worthless was awesome. I hope to see more of their awesomeness.
That's the thing though: Genex are a surprisingly competent synchro spamming deck...but their own archetypical synchro monsters are complete trash and they're ironically better off summoning any synchro monsters not in their archetype. In fact, the funniest thing is that the War of the Worthless tournament showed that they're good at summoning Trishula of all things.
@@joshuakim5240 Which is worse that the Archetype that Trishula is apart of has trouble summoning it. Trishula is a solid level 9 synchro to be fair but two cards used to summon it is way better than Ice Barriers means if they can get to level nine easily.
I personally like the Genex Ally but, only because they look like enemies from a Megaman game
Now that I think of it an archtype based on Megaman would pretty cool.
I like to call this event as:
The little Link 1 that make Genex useful
Genex Player: “...and I took that personally.”
*came back from the War of the Worthless*
You can't come up with any improvement for Genex, because there's no need for any, Ratata.
Shadow Drifter field spell that gives you a double normal summon of genex, special summon of level 4 or lower genex or that let's you mill a genex monster to set up for machine dupe
@@MattTGM isnt that a bit too far. You're gonna give rank10train boi a migraine from the plays they can make after war of the worthless
Genex feels like a protagonist deck, Yusei could have used these and they wouldn’t have been out of place
I know, right? I Can hear him shouting the card names out as he duels lol
OH BOY FOURTH TIME NOW????? LOL
26:45 Well, since all forms of Genex were designed to be used in a closed Duel Terminal format in a mix with other Terminal archetypes, this is just an excellent example of that. Reliever is indeed intended to function with Naturia. Not that it works well with them or something, Genex is just MEANT to complement the other archetypes rather than function on its own.
R-Genex used to be stupid back in the day when Ultimate Offering was Legal btw. They were a quasar engine.
I know. I point it out in the video.
yep i'm just agreeing they were stupid back then.
WE FUCKIN WIN THESE, NEW GENEX SUPPORT LETS FUCKING GO
Whoever made Genex Ally really liked Megaman.
Genex Bear Trap would actually break the meta. Don't you doubt it.
VixXstazosJOB Sarcasm
Garrett Seno obviously searching and summoning 2 monsters one of which being a tuner makes this a one card trish for the low price of a foolish burial effect that is not once per turn is broken. Ban beartrap I say
I think shadoll thing will give it a good run for its money. That attack boost is just too op
Genex Bear Trap
Level 4
400 ATK / 1500 DEF
Win the game when you control five Genex monsters.
Yep - broken as hell.
Genex Bear Trap should be a Trap Monster & Tuner
They're spellcasters cause Konami thought everyone would run solidarity
It's a late gx early synchro archetype beaters were the thing
Why not make them Thunder-types to at least validate them still looking mechanical, instead of having magical toasters?
@@InkubozuNikki
I honestly don’t know why they didn’t either because that makes sense and thunder is a type that doesn’t have a lot of good Low level searching cards. Apparently solidarity is too broken but machine dupe and limiter removal are just fine.
Yo, Solidarity beatdown was meta in playground formats, back in the day. 800 ATK boost turned your level 4 beaters into decent attackers.
Alert This Is Not A Drill! Konami is making new Support For Genex!
The reason why Solar and Army are super detached from the rest of the archetype is because according to the LOOOREEE, they started to make more aggressive Genex machines to defeat the Worms. So basically we have another Flamvell Magician situation on our hands .
The Ultra Gaming Champ at least they stayed inside the same arch type
With the second to last sychro monster, the earth effect is just ancient gear golem, and the fire effect is just flame wingman.
Ahem.
Machine Duplication.
That is the Genex player's key combo in the war of the worthless. It is brilliant.
Picky Psychology Student dont forget spamming trishula in every match... and ignoring every card Rata said was what made the archetype playable save for birdman and blast fan and some of the synchro monsters (and some other stuff that could be relevant but I want to point out that)
SaberMacro your profile picture said it all
would you mind going into more detail about what the genex player does to make Rata eat his words?
C10pokefan as Wendy said, genex recycled, genex blastfan, and machine duplication, he literally synchro summoned trishula every game. with the 2 to 3 searches he got from blast fans effect
Came back here after Genex won preliminaries in the war of the worthless and pulled Trishula
Trishula, Dragon of the Genex
Wolfox Trishula Genex Dragon of Vengeance
Meanwhile in Konamy HQ:
"Ok, we have the op archetypes, the normal archetypes, but we still need filler cards"
The one worker who liked the synchro era:
"We need Genex there..."
what was wrong the synchro era??
"let's cut to the chase and not make you wait any longer."
of course the video buffers
bellflame can be used in a shitty OTK. You have to control Bellflame and King TIger Wanghu, as well as have treeborn frog in your graveyard, while you control no s/t's as well as have shien's spy in hand. In your SP, summon frog, king pops frog, Bell gets a counter, keep repeating this until bell has an ungodly amount of counters. Switch him to DEF mode, and play Shien's spy, go to battle phase, have king tiger attack Bellflame, as bellflame hits graveyard he checks the counters on the field. and burn's your opponent for game.
Like i said, shitty.
... Except Bellflame says it burns "your opponent", and when you switch control of it to your opponent, that now means "you". Basically do what you said, except use the spy to give your opponent Whangu and crash into it with Bellflame.
Bellflame's last effect doesn't trigger until it's in the Graveyard, making "your opponent" be the opponent of the Graveyard it's in. Just like how "you" in generic searchers such as Pyramid Turtle is the player whose Graveyard it's in, making those searchers nice Creature Swap targets.
Regardless, I do agree it's best to just give Wanghu instead.
Merciless SSJ2 Ah, I see, admittedly my game mechanics are a little rusty.
That might just be the worst OTK I've ever heard
dyldragon1 "belflame can be used in a shitty OTK"
"Shitty OTK"
"Shitty"
Glad to see you've added a whole new perspective to this comment thread. Good job.
25:46 bellflame was obviously intended to be used with neo flamvells because lore
The branch 1 synchros are named after various methods of power generation. Hydroelectric, geothermal, windmills, and normal thermal
so how about that hot-glued blue-eyes?
+LuckySolshot
Let's hope he will uphold his promise.
sadly no dead blue eyes for rata genex lost the final
@@fluffyplayery3017 He said "If Genex wons anything"
Emphasys on "anything", and Genex won a lot of matches so...
You guys REALLY wanted that Blue-Eyes bukkake. Why not step it up and have him doing it in front of a picture of Seto Kaiba... (Or Kazuki Takahashi)
Rata Then: Worst Archetype Ever!
Rata Now: Perhaps I treated you too harshly.
Blue-Eyes is focused around a single Vanilla and it is competitively successful. Got you! =3
Yeah because they created a lot of cards that can actually replace BYWD for the most part. Maybe the only aspect that is required from BYWD compared to the other support monsters is the fact that he is Normal.
It's actually the case of Skull Servant too, even though they aren't really competitive (they still get wins). There are a bunch of cards that have their names considered as Skull Servant, which means you (almost) don't have to run the original Skull Servant in your Deck.
I didn't mention Dark Magician and Red-Eyes/Summoned Skull, but they are pretty much the same.
Getting cards that have the same name, same stats and all but are more fresh in terms of effect is an easy way to pump up those kind of Decks.
+Lord Hades The great thing about Red-Eyes is that most of its support cards work on better cards than REBD, such as Red-Eyes Wyvern and Paladin of Dark Dragon both working on the fast and powerful Red-Eyes Darkness Metal Dragon, and the one card that actually requires running the original REBD, Red-Eyes Fusion, is supremely powerful and fishes REBD straight from the Deck, and since it can Fusion Summon a Fusion Monster that can put a dead REBD back into the Deck, you can run a whole playset of Red-Eyes Fusion with only one REBD in your Deck! :D
+Autobot Starscream If you're gonna play Red-Eyes Fusion, you may as well just use Red Eyes Dark Flare Dragon and Red Eyes Archfiend.
+Michael Archer Red Eyes Archfiend doesn't work (superbly useless card) since Geminis aren't treated as normal monsters in the deck. So only if you summon it.
+Yash Farooqui
I was actually talking about the deck focusing on Red Eyes' Fusions. And Red Eyes Archfiend isn't that useless once you get him in the hand, grave or field, and his destruction effect can be handy if you've already used up Raigeki, and he's revivable by Return of the Red Eyes, Red-Eyes Spirit and Blazing Meteor Black Dragon so that's something.
congratulations!
Now, it's theoretically possible to make a remaster of "War of the Worthless" (Genex, Meklords, Neos, ans Flamvell to name a few)
Flamvell got like one card that doesn't fix the archetype
I think Bellflame is the missing link between Genex and Flamevells. Considering the graveyard manipulation, burn damage and Flamevell *LORE MAN*
2:33 Says Level 1 tuners in this archetype are bad
Player makes trishula with this card and machine duplication
Yes, Trishula, not the actual Genex Synchros, which is what he was talking about being the intended goal of the archetype.
It was still funny to see someone make enough use of Genex cards to shock Rata. 😂👍
playing around with pure genex on reverse of arcadia and yeah, there are barely any monsters you can properly run pure. from what I can see the archetype is SUPPOSED to be splashed into other deck like tumors (though if it's super early YGO you can get big beaters assuming your opponent's deck does die to a deck focused on 1800+ beaters). play it pure and you eventually see a few problems, though a level 1 is nice with the like 2 of the genex ally synchros since it potentially gives you more than 1 effects. but on the flip side reverse of arcadia's NPCs mostly run garbage decks so it's AOK.
@@autobotstarscream765 R-Genex Locomotion: And I took that personally
@@SetSeth-yl6ke Rata: "And I took you existing as a Train that isn't Rank 10 personally." 🚂
I don't play Yugioh but find bad card design fascinating. That being said, can someone explain why Genex Furnace and Genex Army are bad? From what I have gathered, tributing monsters is a chore so it seems like being able to normal summon without a tribute is pretty efficient and the prevention of Genex Army seems like a solid effect to remove a potentially problematic trap or counter play. Granted their base stats seem like junk but their utility doesn't seem that bad.
Furnace's pathetic stats and lack of real utility make it completely irrelevant. You can compare it, for example, with Super Quantum Red Layer - Same stats, same attribute, same level, better summoning condition.
Army is kinda hard to explain why it's bad to people who are not familiar with the game. On the surface, it seems neat because you get a relatively strong monster and get to pop a card, but the thing is that it's just way too slow for what it does (requiring a tribute to pop a card once) and there are many better ways you could be going about your card advantage.
+RANK10YGO Ah that makes a lot of sense. Thank you so much for the clarification. If you don't mind my asking, why are the attack boosts not so strong? This isn't as confusing as an outsider but I'm still not clear. At any rate, thanks so much for your videos (and response)! Really like how in depth you go in explaining each Deck's flaws, real good quality content that's as entertaining as it is informative.
Adding to this, Furnace's ATK is 2000. There are quite a few monsters that require no tribute to begin with and have that ATK. Army doesn't fit with the overall deck strategy at all, because Genex isn't about Tribute Summon, and even then, it's strictly worse than the various Monarchs, who all have effects along the same line, better stats, and can be used in any Deck. They're almost strictly worse than splashing Gene-Warped Warwolf and Caius the Shadow Monarch in (if you don't mind not getting the oh-so-amazing Genex support).
As for attack boosts, in general, attack boosts are certainly handy (especially as non-battle protection is becoming increasingly common), but in general, the primary usage for an attack boost is "getting over" problematic monsters, and a 500-point boost is far too small to help with that. It either needs to be an incidental effect on a card that can do other stuff (such as the Qliphort Pendulums, which have a small attack boost but an impressive set of Scales) or so drastic that just playing it is a sign of a comeback (such as Limiter Removal, which doubles the ATK of all your Machines).
Izayoiaki24 t
Esteban Rodas because they suck there are level 4 monsters with 2000 attack that see no play
I need to watch this classic again after the new video dropped...
Repaired Genex Controller really symbolizes the repair in the relationship between Rata and Genex.
After 7+ years they have finally something playable is it broken no not really but it's playable also still no spell an traps cause yes
Almost one year later exactly, Genex wins the primary bracket of War of the Worthless...
But lost in the grand finals to Meklords.
Proving an anti-type is a very good choice in a type dominant format.
@@JindraAG proving that meklord are really good in doing what they are made for
@@victorlima875 too bad its only anti synchros and nothing else kinda sad really
@@JindraAG Sychros dominating a tournament
Meklords: *THE TIME HAS COME AND SO HAVE I*
After years of thought on the subject, rata isn't wrong. He doesn't think they are the worst just because of quality but of the sheer quantity of unusable cards. And if you think about it the genex player only used 5-6 genex cards out of the 42. Probably because even he couldn't find a place for the rest. Also since the a lot of the other players in the war of the worthless were questionable in the primary bracket, I can't really blame rata here.
As far as I’m aware the naming of the genex synchro monsters was different power sources. Hydro, Geothermal and windmill
Rata: Worst Archetype is Genex.
Me: Name-changing Machine Dupe Target that can Special Summon Searchers.
Here before the Genex Solar FTKs that will be happening soon
Going by the magical, archetype-dictating lore of Duel Terminal, it makes sense why Genex have strange effects. In DT they were literally just little minions that served the other DT archetypes to the death. Thus why Blastfan and Birdman work well with Mist Valley, Reliever is just Naturia support and why Bellflame basically has a Neo Flamvell effect. Also explains why Triarm and Triforce have suspicious effects that scream "Ally of Justice" and "Worm".
The irony of this video in relation to the war of the worthless is soo delicious.
I'm from the future! And hero kid is good now because of link plays!
I really love this series of videos. They're funny, but so comprehensive and well-researched. It takes me back to when I was in high school and some local folks were still trying to make these archetypes viable, myself included. It's great to be able to try to revisit my logic with some of these decks, Genex included.
What are your plans for future archetypes to review? Are there any more recent archetypes you would want to talk about, like Zexal-era onward? Are Vylons in consideration?
Sorry for all my questions but I really enjoy your videos!! Keep it up!
I had to come back to this video after genex won
You see, something you said about Konami wanting you to splash them in other decks might not be wrong. Think about it, Reliever was probably meant to combo with Naturias' negation effects, Bellflame was probably meant to combo Neo Flamvells' graveyard banishing effects, Undine could work as a Foolish Burial for Water decks, etc. I'm not saying they're any good at that, but still, it might explain why they don't support each other much nor have spells/traps of their own.
Plus, it fits their role in the LOOOOOOOOOOOOOOOOORE!
Johnny F WOOOOOOOOOHHHH LORE
I feel like this archetype would be a fan-made one that was posted on Deviant Art and the Konami PR department showed this to the card designers and they didn't care enough to look at the cards before approving them.
i love rewatching theses at a point where 2:49 is pointless due to stratos being at 3, ahh the times to be alive
.... Stratos is at three? So he finished parole?
@@tiraXpyrrha Tempest is still on parole. Harpies are hoping he is freed.
I am a railbike!
This archetype really annoys me, because I see a much better idea behind it.
Gene being an operating unit to power up different machines to do different things could have been cool, like cycling through various monsters, on an assembly line of some sorts to end up at a genex controlled megazord or a factory or 3 different robots that buff all activated genex machines.
NEW GENEX SUPPORT
I remember long ago there was a combo for Genex to go off: Divine Wind of Mist Valley , Blastfan, Birdman. Though to be fair, it was because Mist Valley was at 3 and the deck didn't go "full genex". Basically Mist Valley >> Genex.
After the finals of War of the Worthless this video is now 100% funnier.
And yet, War of the Worthless primary bracket round 2 made you eat your own words.
Coming back just after the new support allowing Genex go Trishula 1 card combo.
I think they should get some spell/trap support and some of the monsters could have been better as spell/trap like R-Genex Accelator could have been a continous spell
Eric Gropuis Or make a field spell with R-Accelator's effect be one of them.
If they added support cards to this archetype like spell, traps, and some more monsters, then this could possibly make for a cool deck. I really love this archetype, it's a shame that it never got any support cards.
Apparently Genex Spare was used to control Ally of Justice Field Marshal in the Duel Terminal lore and later became Evilswarm Coppelia. Also, it's female.
A few new cards change the entire tone and makes this playable
He used to have so much life to his voice. Now he's an old grumpy man lol
Who's coming from War of the Worthless?
I would like to point out that Shaddolls now have a few cards that have to do with banishment! RATA continues to give Konami ideas and I now fully expect an announcement for Startellerknight Pollen
Plants will finally have some competitive edge, hell yeah!
Well, i'll do the fixing part, or at least try.
First, make the synchros have better effects, with an emphasis on versatility as a group. Second, make it easier to spam Controller and Controller equivalents alongside appropriate material to facilitate your Synchro toolbox style. Third, just give them some freaking S/T support, they need it with the lack of a shared ANYTHING among the originals.
That's not even getting into the Real or Allies who have no real, snrrk, reason to exist, unless we were also improving AoJ and giving them some neat stuff at the same time.
Here's what I would to to fix them (in their current state):
> Give Genex the potential to Synchro toolbox properly and have it be worthwhile. The Genex Synchros are pretty mediocre already, so give them like a Field Spell that lets you tweak a Genex's Levels and Attributes at will, at the cost of only Synchro Summoning Genex Synchros for the turn. It would make their Synchro Summoning more consistent and actually reward you for playing the underwhelming Genex Synchros.
> Actually reward people for playing Genex Controller. As said, no reason to play the *main card of the archetype* anymore. Something like "OPT, you can Special Summon 1 Controller from hand or Graveyard", or "When a Genex Synchro dies, SS 1 Controller from Deck, Hand or Graveyard". Once again, preferably on a Field Spell.
> Give them swarming potential, preferably with their Tuner Monsters. May overlap with the point above.
> Give them a proper boss monster. Locomotive is not that good in XYZ era, Ally Accel is good but requires plenty of setup and Triforce is awesome but lacks the ability to affect the board state. Give them a big fat Synchro that gives them actual removal.
> Seriously, give them some S/T already Konami. Jeez.
Ritokure I have been thinking on this. not long mind you ,but for thier spell and traps could be focused on changing opponents attributes, increase their atk/def, recover tuners from the gravyard, and thier own archetype version of double summon.
26:18 Duradark is using the Hakai-technique :O
Ratas one mistake was forgetting Genex Recycled was a Machine Dupe target.
Its funny that genex controller gets limited and banned
I used to run Genex back in the day, mainly the beginning of the ZEXAL era. Building them right, they can be decent. The main thing you forgot to mention is the Power Planner -> Birdman combo, which allows you to search all your Birdmans out of a single monster. Coupled with Photon Thrasher, you can make consistently Genex Ally Triforce very oftenly with the LIGHT effect, which is severely underrated. Yes, it is a face-down Summon, but it is the only thing that balances a FREE Reborn OPT for LIGHTs. Birdman would be banished on the Synchro Summon due to its effect, perfect for retrieving with Dimensional Alchemist, also a Level 4 LIGHT which can be retrieved via Triforce.
Yeah, it was kinda janky and wasn't exactly a pure Genex deck, but honestly, it was really consistent and could spam Synchros pretty easily, on top of having enough LIGHTs and DARKs to go into the Chaos route. It also only required Thrashers, Level 3 Genex Tuners and 1~2 Power Planners, meaning I had some extra space to do other stuff if I wanted to. I went the Cyber Dragon route, which synergized well and gave me access to Level 8s as well.
Of course, now with Birdman Limited, Genexes are back in the "worthless" territory. The only thing they have going now is easier access to Vindikite (which is pretty good TBH, one-card attack lock that replaces itself with a search is not bad) but nothing that can be even remotely salvageable into a deck.
I just realized that power planner has the evil swarm virus
not gonna lie, I liked the lore and design of genes, but I completely agree on them being a shit archetype
That Fig and the genex them is helping out the other duel terminal archetype's hence all the weird and inconsistent effects they are supposed to be put into the x-sabers, ice barriers, mist valley, and flamvell
@@DarkSymphony777
Does building decks like that actually help them at all, or are they still pretty badly optimized?
@@clayxros576 still pretty bad but all of the LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOORE
@@DarkSymphony777
See you can design decks to work with other decks for Lore, and still have them function really well on their own. Konami just sucks at designing cards so we get garbage like Duel Terminal.
@@clayxros576 I mean we got some good archetypes from the duel terminal like shaddolls and qliphorts (and especially the NEKROZ) but for the most part they garbage.
Now the world legacy archetypes on the other hand
I wonder how he will react when that Genex Structure deck comes out.
Wait what?!
"You don't wanna have level 1 tuners if you really wanna do anything." Tell that to Trishula
I think a good field spells would fix Genex's problem but honest I this is an archetype that would benefit from 3-4 archetype specific Pendulum monsters. One for each shitty sub archetype if they want to. That way they can ignore spells and traps yet give them amazing monsters with great effects when placed in the pendulum zone that can give them some god forsaken chance to summon all of their buddies easily.
Genex Pendulum monster: Honestly just give them a Genex specific Scout at scale 1/2 or 6/7. Except instead of searching out any Genex you can just fetch Genex Controller once per turn. Or better yet make it similar to Guitaars and special summon them.
R-Genex Pendulum: Monster: Maybe further support pendulum summon by having its effect go off during a pendulum summon where it can adjust levels. With a scale of 1/2 or 6/7.
Genex Ally Pendulum: It shouldn't be related to AoJ monsters at all. Fuck any light based effect. Just give it a P-Effect that allows you to change the Attributes of one of your Genex monsters once per turn. With a scale of 1/2 or 6/7
The scale 1/2 and 6/7 ensure you can even summon their shit high level monsters and even afford playing at least one Solar if you care that much
15:12
Legacy of the prophecies
he can't keep getting away with it!
1 Genex Recicled+1 Machine Duplication+1 level 4 Genex on the GY=1 Trishula 👌👌👌
6:47 I love the way Genex Searcher is shrugging his shoulders, he's like ''I dunno either''
Genes sound like Yu-Gi-Oh MC deck. Like, each set supposed to be an evolution of the character deck for each season.
When you realize that they won the primary bracket of war of the worthless.
I think genex ally bellflame is meant as flamevell support, what with sending stuff to your graveyard and banishing your opponents. Won’t be the first hidden arsenal crossover...
No idea about reliever though
This is the Episode Rata started losing his mind. You can hear it in his voice.
He's gained 108k subs in a span of 4 years. That's congratulations if I've ever seen one. Congratulations.
Ooooooh boy, back in the day, when I got back into yugioh for the first time, I thought Genexes were supposed to be like Top Tier and the shit. Turns out it's just shit.
Why did I think this? Because all the Genex cards I saw other people using were holographic and the card art was very pretty and complicated-looking, and that instantly made me think it had to be the best. I was not a smart player.
Then again, I did end up going with Frogs for my main archetype, and they ended up treating me pretty well.
frogs are now meta. ever heard of toadally awesome?
isaiah I hate it but love it in dinos
ShadeSlayer1911 big question though. Is it des frog deck or wetlands frogs?
ShadeSlayer1911 Frogs will always treat you well.
Rata, Genex just got new support. What do you think?
I'm from the future and Genex do in fact get a bunch of really good backrow support that makes them actually kind of viable....
In like 2124 lol.
Genex could actually benefit from a decent field spell that searches and offers some protection
A couple Continuous Spells that allow an additional Normal Summon of a Genex tuner monster
A couple Omni Negate coubter trap cards
A quick play fusion/revival spell card
And finally
2 Link monsters one with a similar effect to Halqifabrax a Link 1 that Special Summons. a Genex monster from the Deck in Def once per turn
And a Link 4 that allows more summons of the attributes of non tuner Genex monsters.
It sounds dumb but think of the possibilities for a now almost 20 year old archetype
Yeah as a fan of Shaddolls, I would like to see Shaddoll Thing become the next Shaddoll.