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Aces of Valor | Mission - Part 1 | Legion Wargames | Wargame Board Game | Solitaire World War 1
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- čas přidán 11. 03. 2023
- We start a Balloon Busting mission playthrough with Aces of Valor, the solitaire (solo) wargame (historical game board game) where you manage a squadron of World War 1 planes in a campaign missions over the Western Front. Designed by Erik von Rossing and published by Legion Wargames.
Known Errors:
1 - When rolling for Anti-Aircraft in sectors, you're supposed to roll once for the level of AA attack, then that number of dice for each plane in your formation. In this video, when executing AA in a sector, I mistakenly rolled for the AT level for each plane individually.
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/ zillablitz
Aces of Valor on Legion Wargames site:
www.legionwarg...
The game shown in this video is a review copy from Legion Wargames.
This unboxing produced by Zilla Blitz.
World War 1 Aerial Combat
Air Combat Game
World War 1 Boardgame
Solitaire Wargame
boardgamegeek....
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Aces of Valor | Mission - Part 1 | Legion Wargames | Wargame Board Game | Solitaire World War 1
Great example of play, I can't wait to see the dogfight.
I had a friend who got to ride in a WWI plane at an airshow. He said he was terrified that the plane would fall apart, it was so flimsy. He couldn't believe they actually fought in them.
Yeah, I can't imagine what it must have been like to fly one of these. Heck the wings used to fall off. :)
Yeah, I used to make planes out of balsa-wood struts covered in tissue paper and dope--not THAT far off the wood and canvas of the real deal. ;-)
They went for lightness and strength, with lightness being the priority. Remember that materials science, and for that matter internal combustion engines, were in their infancy! Once engines became more powerful, they could make them heavier and therefore stronger. Some of the gliders I have flown have been stick-and-doped-fabric ones; the more modern steel tubing and fabric, then solid fibreglass, become heavier and yet more aerodynamically efficient (less draggy), which makes up for the added weight - less drag being equivalent to more power if you like.
Just bought the game after to have been watching the video. We can see the town of St Quentin on the map. It’s where I am living hehe ! Thanks for a very helpful and interesting video 🙂
That's cool, you're living on the map! :) And that's great that you picked up the game. I hope you enjoy it. I'd be curious to hear how you like it after you get a chance to play.
So far I really like this game. Plays really quick once you get the rules down, it has enough decisions as you manage your roster to be interesting but without getting bogged down trying to be a super realistic air combat game. And it should have a lot of replay ability since every campaign is going to be different.
Yes, once you get confident in the sequence of play, things go quickly between the bouts of combat, for sure. And the narrative elements are really strong. :)
I've just got this game, so of course I came to your demos to learn the basics before I get stuck in. I love your clear teaching style, and your obvious enthusiasm carries it through. My appetite is now whetted 😀
Thanks for the kind words, Tony. I'm glad you've found it helpful, and it's most definitely fun to play. Good luck in your campaigns!
Totally agree with starting with Tier 2. This allows you to potentially face Tier 1 and Tier 3 enemies
I like the idea of the challenge behind Tier 1 as well, especially if you are going with the long campaign where you can be patient and pick your fights. I found the game can beat you up on individual missions, but that the campaign difficulty expects that sort of issue, and feels quite gentle.
thanks for this zilla. I just received this game, so your post will help me a lot with regards to jumping in! - Whitney
It's quite a straightforward game, I've found, and the rules are good, so from a learning standpoint I think you'll make good progress. :)
I'm doing my first mission so far. A bombing HQ mission. I successfully bombed it but have one fighter KIA, one fighter returned early because he was damaged, and one who's damaged and will be returning on the next round (I had to stop and come back to it). Enjoying the narrative so far! Great video.
Nice! One thing that I've noticed is that the game can be brutal on individual missions, but the campaign system is much gentler, and you can absorb lots of bad missions and lost pilots and still have a successful campaign. So don't let the losses deter you. Well, kind of. It stinks when you lose your better pilots. 💥🛩
Watched this again and decided to buy the game. Found it to be rather expensive here and have purchased direct from Legion Games, saving myself about £15. It cannot arrive soon enough.
Also looking at JU 87 Stuka Ace.
Nice move finding it for a cheaper price, well done! I hope you enjoy it. I do think it'll have very good mileage, and it's easy to get to the table. I finished the second half of the mission tonight, and with luck the video will go up tomorrow.
have been curious about this game....
It's definitely got that "one more mission" feel to it. I'm working on a full review too, and will post it after the mission video.
Yes this is what I've been waiting for :)
:) I hope you enjoy it. :)
My copy was just delivered yesterday!
Awesome! Enjoy! And ... watch your six. :)
Nice video thanks! I'll place an order to get it at home in a few days
My pleasure! I had hoped to have the second half up by now, but work and family took this week sideways a bit. I should have the second half up this weekend. :)
Great video. I tried my first mission today, still got some things to learn
Thanks, Chris! ~ I have found that some missions are harder to score well on than other missions, and even if you get beat up on a few missions don't get discouraged. I think the game can slam you down on a mission level, but overall the campaign is much gentler than the individual missions, if that makes sense.
Good first playthrough. My PC died in the middle of watching yesterday so I am back today on iPhone. I just finished a 16 mission campaign as Tier 1 French. Brutal! Lost 11 planes but managed a Minor Victory. Looking forward to your continuation.
Sorry about the demise of your PC!
But wow, that sounds like a great campaign you had! That actually falls in line with one of my observations as well: the game can be brutal but the campaign scoring takes that into account. In my first campaign, I thought I was doing terribly but even after 5 horrible missions, I had a few VP and had only lost 2 pilots killed. The game is both merciless and merciful at the same time. :)
That's a really neat and easy to follow system. Some of the games you've showcased have been pretty complex with the combat, but I really followed this.
Oh, good to hear! :) The air combat gets a bit more complicated, but not much really. If this was a 3 on a 1 to 10, air combat would be a 4 out of 10.
I use perspex over this particular game so as to flatten it and protect the play area.
Yes, this is a solid idea, and I do this as well. When shooting videos though, it creates too much glare. :)
Understandably so.
Raymond is Raymond Collishaw--the Royal Navy's highest scoring ace. Realistically, wouldn't have flown with the RFC/RAF. But it's a game.
Ah, I was wondering about some of the second tier (2-1) pilots. I bet he has a bio note on one of the mission cards, I'll look. And thanks!
Rock solid video mate. Great game. For myself, I found after about 3 or 4 missions, everything started going really quick and smooth. Easy playing but gives that great narrative and just enough decisions to make it interesting (similar to The Hunters, Interceptor Ace, etc.)
There’s also heaps of potential for variants and mods. I look forward to seeing what people post on BGG in the coming months. Easy to imagine extra depth to some systems - weather, takeoff events or mechanical failures, etc. But having said that, it does play wonderfully straight out of the box.
Thanks! And yes, it'd be easy to make new squadrons as well, of different nationalities, etc. I think I want to try a campaign where the encounters aren't leveled. Start out as Tier 1 but always use the Tier 2 encounter column. That'd probably be a recipe for disaster, but it might be fun to try.
Once more on the same wavelength as Zilla! Placed the order for this yesterday after seeing much positive and this introductory mission did not disappoint. Novel concept and love the squadron aspect of it especially as it's tied into a campaign.
Haha! I should reach out to you before I make a video so you can tell me what game you just ordered, as apparently that's the next video I'll make. :)
@@ZillaBlitz Awesome releases coming out for sure!
Looks good, I dig the components from Legion. However, I went with Tally-Ho! and Mag-23 Guadalcanal... just felt a bit too light for me personally though appreciate the narrative to it. Great coverage of the game, I've subscribed as you're doing great work covering great games. Keep it up!
I'm just exploring Tally-Ho! now, and have it packed in my backpack for a short trip I'm taking. And thanks for the kind words, I'm happy you're enjoying the channel. :)
@@ZillaBlitz just finished printing/cutting/trimming Mag-23. Going to get a campaign going here shortly.
Nice, I've just left for a short vacation and have Tally-Ho! with me, counters all cut up.
Lovely first playthrough. Hoping the damaged plane makes it back. Would really love to see at least a short campaign of this in future, however am aware you have a pretty busy schedule. Looking forward to the return trip :) Good hunting..
Thanks! I'm glad you enjoyed it. I think this would be great fun to do as a full campaign with volunteers for pilots. :)
I have a six-week plan to "get unbusy" and then I'm hoping to do some longer campaigns with some games. I'm not sure which ones, but I really like the longer campaigns and don't want to lose them as part of the channel content. :)
@@ZillaBlitz consider myself a volunteer for this particular one. Should I be acceptable :)
@@ZillaBlitz Yeah, make sure YOU are not a pilot though, but rather the desk-bound administrator. So as we get picked off it makes sense that it keeps going on with you directing us.
(Played a "B-17 Queen of the Skies" recently: I lasted 10 mission as a pilot until I got shot and sent home--at least I survived my wounds! The plane itself, "Desiree" made it to mission 20 then got an engine fire/explosion and only one crewman managed to bailout--over Germany.)
Oh! That's an idea! I could put myself in a campaign and if I die the campaign ends. That'd actually add a whole new layer of tension to a campaign with something like this.
And that B-17 story sounds like a great narrative, must have been a lot of fun! Until the end, I imagine. ;)
@@ZillaBlitz lol--that was NOT what I intended at all! On the other hand, you could start one knowing that it was likely to end sooner than you'd think...
Obviously Billy and Raymond were busy guiding the newbies into action and it affected thier perniciousness.
Haha! Yes, they seems a bit riled up for combat by the time we got to the balloons. :)
Thanks Zilla. Was wondering how it stacked up to something like Skies Above Britain. This looks like an even simpler version than that, but still very narrative focused.
My pleasure, CC. I think that's an accurate summary, definitely more streamlined than Skies. I think it's very feasible to play a short campaign in an evening in Aces, once you get smooth at gameplay, which doesn't take that long.
Rolling in every sector sure adds some potential for disaster to this game 👀
Eventually the numbers get you, yes! But it's not always bad, just often means there is combat of some sort. Well, except for the Anti-Aircraft, that's just rolling with the devil, yes.
Nice job Zilla, I’ll check this game out, might need to get the plexiglass out for the map. By the way, I will check, did you ever do a tutorial on Flashpoint South China Sea by GMT?
Thanks, Harold. :) I did an unboxing/overview of Flashpoint, but haven't been able to bring other content to the channel yet about the game. At some point I'd like to do a playthrough, but there is a good bit of review content to play through. At some point in the near future I should do a channel update to talk about stuff like this. :)
I might put it away, can’t figure out get my Stalingrad out instead and learn that
Ah, sorry to hear that! I wonder if there are some good videos out there already? But Stalingrad is a good choice, too. :)
Can you send Henry back home and continue with the mission with the remaining 3 fighters?
Yes, exactly, that's what we'll try to do, but there is a "Damaged Plane Check" that happens before we'll have that option. So if Henry makes it past the check, we'll likely just ship him off home. He'll have to make a difficult landing though, so there's a chance he's a goner in any case. :)
@@ZillaBlitz Cool, wasn't sure if you had to keep all planes together from start to finish of mission or if you had the freedom to split some off from time to time.😀
Yep, damaged planes have a fairly high chance they'll go down, so it seems to me that breaking them off makes the most sense.
I hate when Italy is always left out of games like this... I mean... We italians deserve better respect... Expecially for the deeds we did in WW I... We had also good aces like Francesco Baracca, which totemic symbol, after his death and after the war, was chosen and used to became the rampaging horse we all know and see upon the supercars called "Ferrari"... Symbol of the italian pride in the world...
We won't be left out of Western Front Ace when it comes out. 7 nationalities and Italian is one from WW1
@@cardboardgeek Italians had also an expeditionary force in the french teatry, as well as the USA had a bomber squadron fighting in the italian army and many forces (air and ground) deployed on the italian front, where Baracca himself died...
As a thought, it would be easy to mod the game by renaming the pilots and planes, or making a counter set of Italian planes (or any nationality for that matter).
@@ZillaBlitz this is very true.
@@ZillaBlitz indeed ... Many of the italian fighter planes were Nieuports planes, like the french had...
Thanks for another great demonstration video! Likely I missed something but other than selecting the pilots for the mission, is there any other way that the player has to influence the outcome of the mission?
Not to avoid the question-because I think it's a great question-and I have a lot of thoughts on player agency in the game that center on the topic, but ... I think any short answer as a comment wouldn't do the topic justice and would be easy to misinterpret. I've got a lot of notes on this that I want to talk about in a review, which I hope to have out by the weekend. :)
@@ZillaBlitz Of course you do! Looking forward to the full review.
You would have to be pretty low on the Captain's list to get a balloon observers assignment
I always thought Toll Booth Attendant was one of my least desirable careers, but Balloon Observer would be right up there, yes.