I just want to say thank you for doing these guides, found you with your WOTR builds, and stayed for how informative your videos are, tried getting into rogue trader during the early access alpha and looking at the character creation like it was Egyptian hieroglyphics, i had no idea where to start or end, thought pathfinder would prepare me for the complexity of it all, boy was i wrong lol. Again, thank you for the help, i am no longer dreading trying to make a character in this game that actually sucks, but i dont realize until halfway through the game.
Thank you for the support! This game is so incredibly complex. I’ve put in well over 200 hours now and I’m still learning. I have so many guides and videos coming that I hope you will find helpful and enjoy. While different than the pathfinder series, you can tell this is definitely an owl cat game. Incredibly ambitious, buggy at launch, but filled with potential.
I’m considering a few ways of approaching this. In my pathfinder WOTR walkthrough videos (for the different angel, devil, demon etc playthroughs) I did do this but those videos were HUGE (3-4 hrs long) and took a ton of time and resources. My dream would be to do the same, but finding the time is the hardest part.
@@LeeroyGaming Totally understandable. It’s a huge game with tons of branching paths and guides can take forever to make. If it’s something you’re interested in doing one day, I hope it pays off for you.
Just try it all out. Prologue is not short but not too long, so just start over and try a different toon. Played save all weekend and it was a blast. About to start over and thinking going void priest operator. Have fun testing out ideas and learning all the skills and such to some day have an epic run. Also my priest is gonna be hella dogmatic in all choices at start then have a change of heart to be ironclad once I’m outta act 1
Very important to note. If you end up playing Heretical. Eventually the imperium focused and “good” xenos characters will leave you. Biggest loss will be a godly sniper and multiple ranged gunners. I’m playing heretical and wish I had made a sniper. There are two companions that can make great warrior tanks/support. One offensive warrior (warrior assassin) but only if you lean heretical. Things to keep in mind.
Isn't fellowship important for certain checks in one on one conversations that the main character has? Or would the highest fellowship level in you party be used?
I'm confused by WS/BS and Per. If I have an Operative, I'll want high Perception, but is it a waste to put points in BS? I'm torn between so many stats for different characters. When I made my first character, I assumed that abilities would scale off the base stats in a pretty standard way that I'm used to. e.g. Str makes you hit harder in melee, Int makes you hit harder with spells, Willpower gives you more resistance to spells etc. I wasn't at all prepared for the large number of talents whose scaling is only visible from their individual tooltips. It's hard for me to keep straight in my head.
That's a shame to hear about the officer class, I figured it would be the natural pick for a rogue trader but it sounds fairly sub optimal from what you say.
officer is pretty strong, it scales all your other party members, but does nothing much on their own having multiple officers means they just need to be both close to your damage dealer since officers throw extra turns around like its nothing, the navigators master of time (or whatever its called) that raises their willpower every time anything gets an extra turn plus they can pick skills where stuff scales with willpower instead of other stats, you can have an insanely scary 200 willpower navigator within 4 or 5 turns so yeah officers are perfectly fine
So to clarify. Cassia and Jae are two amazing officers. I recommend them both for almost any setup. So a third officer would be overkill. That’s what I meant by not recommending officer for your rogue trader. Not that officers are weak. I’ll be making a video showing how to put them to good use. I complete 90%+ encounters in one round. Most enemies never get to act. Once you see it in action it will show you just how much synergy you can build with certain combos.
So I’m in act 4 currently , playing with press release save file and since the recent patch have had minimal issues. A few glitches with ramming and space combat as well as one or two cases of heroic powers/abilities not going off randomly, but nothing game breaking like in the beta and before. I will say that it’s been tough to stick to my heretical playthrough commitment. Some heretical choices are quite dark and I think I’m getting close to having a third of my team abandon me (one of which I really like).
Biggest big I had was the game partly foze, but save still worked. So I saved, closed the game, loaded save and played fine from the exact spot I was at without issue.
I just want to say thank you for doing these guides, found you with your WOTR builds, and stayed for how informative your videos are, tried getting into rogue trader during the early access alpha and looking at the character creation like it was Egyptian hieroglyphics, i had no idea where to start or end, thought pathfinder would prepare me for the complexity of it all, boy was i wrong lol. Again, thank you for the help, i am no longer dreading trying to make a character in this game that actually sucks, but i dont realize until halfway through the game.
Thank you for the support! This game is so incredibly complex. I’ve put in well over 200 hours now and I’m still learning. I have so many guides and videos coming that I hope you will find helpful and enjoy. While different than the pathfinder series, you can tell this is definitely an owl cat game. Incredibly ambitious, buggy at launch, but filled with potential.
Please make a walkthrough for this game. I’m too choice paralyzed to get out of the character creator 😢
I’m considering a few ways of approaching this. In my pathfinder WOTR walkthrough videos (for the different angel, devil, demon etc playthroughs) I did do this but those videos were HUGE (3-4 hrs long) and took a ton of time and resources. My dream would be to do the same, but finding the time is the hardest part.
@@LeeroyGaming Totally understandable. It’s a huge game with tons of branching paths and guides can take forever to make. If it’s something you’re interested in doing one day, I hope it pays off for you.
Just try it all out. Prologue is not short but not too long, so just start over and try a different toon. Played save all weekend and it was a blast. About to start over and thinking going void priest operator. Have fun testing out ideas and learning all the skills and such to some day have an epic run. Also my priest is gonna be hella dogmatic in all choices at start then have a change of heart to be ironclad once I’m outta act 1
Great work, Leeroy. I was trying to decide between officer and warrior--this helped a lot.
Very important to note. If you end up playing Heretical. Eventually the imperium focused and “good” xenos characters will leave you. Biggest loss will be a godly sniper and multiple ranged gunners. I’m playing heretical and wish I had made a sniper. There are two companions that can make great warrior tanks/support. One offensive warrior (warrior assassin) but only if you lean heretical. Things to keep in mind.
Thanks for the heads up. I plan to go Iconoclast because I'm a goody two shoes, but this is nice to know for other playthroughs...
@@LeeroyGaming
Thanks for the heads up with the STR requirements!
You bet!
I wish I watched your video earlier because learned these things the hard way :) great work.
Bro, why is your channel popping right now in my feed when i fucked up my charakter and iam new to CRPG ^^ Love your content. Subbed.
Great breakdown. And thank you for not including spoilers! ❤
no prob:)
U should cover with Agiility, thats the stat for higher initiative for new ppl to this kind of games :)
Let's go!! Awesome guide, this video deserves more views!!
Much appreciated!
Thanks 👍
Thanks for the video
No problem!
I was thinking of running a voidborn officer noble.
Does voidborn stack well with that?
Isn't fellowship important for certain checks in one on one conversations that the main character has? Or would the highest fellowship level in you party be used?
Quite a lot already changed since this guide right? Or am I going mad? Just started and darkest hour / finest moment do Chas ge stats for example?
I'm confused by WS/BS and Per. If I have an Operative, I'll want high Perception, but is it a waste to put points in BS? I'm torn between so many stats for different characters. When I made my first character, I assumed that abilities would scale off the base stats in a pretty standard way that I'm used to. e.g. Str makes you hit harder in melee, Int makes you hit harder with spells, Willpower gives you more resistance to spells etc. I wasn't at all prepared for the large number of talents whose scaling is only visible from their individual tooltips. It's hard for me to keep straight in my head.
Were you playing an earlier version? Cause Triumph and Darkest Hour definitely give you stats in my game.
I am playing pre release save on retail version. It is possible they added something in day 1 patch,
That's a shame to hear about the officer class, I figured it would be the natural pick for a rogue trader but it sounds fairly sub optimal from what you say.
It’s perfectly fine to use.
Others have called it the easy mode class, especial for the highest difficulty.
officer is pretty strong, it scales all your other party members, but does nothing much on their own
having multiple officers means they just need to be both close to your damage dealer
since officers throw extra turns around like its nothing, the navigators master of time (or whatever its called) that raises their willpower every time anything gets an extra turn plus they can pick skills where stuff scales with willpower instead of other stats, you can have an insanely scary 200 willpower navigator within 4 or 5 turns
so yeah officers are perfectly fine
So to clarify. Cassia and Jae are two amazing officers. I recommend them both for almost any setup. So a third officer would be overkill. That’s what I meant by not recommending officer for your rogue trader. Not that officers are weak. I’ll be making a video showing how to put them to good use. I complete 90%+ encounters in one round. Most enemies never get to act. Once you see it in action it will show you just how much synergy you can build with certain combos.
It's not this guy is stupid. The other officiers have unique talents that you should focus upon, meaning you lack a true vanilla officer.
Game looks nice but with this devs you need to wait 2 patches at least to not be disappointed.
So I’m in act 4 currently , playing with press release save file and since the recent patch have had minimal issues. A few glitches with ramming and space combat as well as one or two cases of heroic powers/abilities not going off randomly, but nothing game breaking like in the beta and before. I will say that it’s been tough to stick to my heretical playthrough commitment. Some heretical choices are quite dark and I think I’m getting close to having a third of my team abandon me (one of which I really like).
Nah played chapter 1 without any bugs
Biggest big I had was the game partly foze, but save still worked. So I saved, closed the game, loaded save and played fine from the exact spot I was at without issue.
Nah man, game is good; worthy of the Emperor
@@fabricatorgeneralcaz534 The Emperor protects... Owlcat and their game.
"You can't respec everything..."
**Laughs in Toybox mod**
well yes, mods change things, but were talking Vanilla here.
Drives me nuts hearing all these content guys mispronounce carousel
We are human unfortunately and fallible