Astroneer - Rail Automation- The Basics - A Helpful Guide | OneLastMidnight

Sdílet
Vložit
  • čas přidán 12. 07. 2024
  • RENT GAME SERVERS NOW - AFFORDABLE AND INSTANTLY READY
    Nitrado is the worldwide leading service provider in the sector of game server hosting.
    www.nitrado-aff.com/3FM24M/D4...
    A game of aerospace industry and interplanetary exploration.
    Shared Astroneer Saves
    ----------------------------
    1drv.ms/f/s!AjxTgv66CpHdh70XN...
    Send me your save(s) via direct message on Discord - discord.me/onelastmidnight - and I'll add them to the list.
    Let me know if you want me to highlight your base/buildings on a video!
    • Equipment:
    ----------------------------
    Racing Chair - Ewinracing Website: bit.ly/2zmKO8o
    GET A MASSIVE ADDITIONAL 25% OFF BY USING THE LINK AND CODE BELOW!
    Use code "onelastmidnight" for 25% Off
    • Join Our Great Community:
    ----------------------------
    - CZcams: / onelastmidnight
    - Twitter: / olm_gaming
    - Facebook: / onelastmidnight
    - Twitch: / onelastmidnight
    - Discord: / discord
    - Patreon: / onelastmidnight
    - Steam Reviews: steamcommunity.com/groups/One...
    - Reddit: / olm_gaming
    • Merchandise Store
    ----------------------------
    - onelastmidnights-store.myshop...
    • Support the Channel:
    ----------------------------
    streamlabs.com/onelastmidnight
    Any little bit allows me to continue making great content, and is highly appreciated.
    Playlists:
    ----------------------------
    • Astroneer Lets Play: • Astroneer - Update 0.9.2
    Game
    ----------------------------
    • Astroneer Game (Release Date December 16th 2016) - store.steampowered.com/app/361...
    Astroneer Description
    ----------------------------
    Explore and reshape distant worlds! Astroneer is set during a 25th century gold rush where players must explore the frontiers of outer space, risking their lives in harsh environments for the chance of striking it rich.
    On this adventure, a player’s most useful tool is their ability to shape their world, altering the terrain and extracting valuable resources from planets, and moons. Resources can be traded or crafted into new tools, vehicles, and modules to create everything from massive industrial bases to mobile rover bases.
    • Reshape terrain as though it were made of Play-Doh.
    • Survive on and explore procedurally generated planets that can be entirely deformed and traversed.
    • Build vehicles and travel to new planets and moons.
    • Snap together components and objects to create custom vehicles and modules.
    • 4 player online drop-in/drop-out co-op.
    History
    ----------------------------
    Astroneer is developed by System Era Softworks, based in Seattle Washington, with members teleworking from like Toronto and Salt Lake City. Astroneer is System Era’s first game as a studio, with members hail from triple-A development with individual credits on Halo, Assassin’s Creed, Team Fortress, the Sims, and many others. System Era came together in 2154 out of a desire to create games that reflect the legacy and future of human space exploration, inspiring a sense of wonder and reverence for a beautiful universe.
    Features
    ----------------------------
    • Explore multitudes of procedural worlds.
    • Shape completely malleable terrain. Dig to the center of the earth, or forge mountains.
    • Craft vehicles and discover resources to reach ever further in the galaxy.
    • Survive in ever more harsh and rewarding environments.
    • Play with friends in online or local multiplayer. astroneer tips astroneer xbox one
    #Astroneer #OneLastMidnight #Indie
  • Hry

Komentáře • 190

  • @You-vj2zr
    @You-vj2zr Před 2 lety +116

    Great video , btw you can also throw a storage sensor on the medium silos (around the 12min mark ) the storage sensors just send a signal when the silos are empty to turn the arms off and then they are operated based on storage of the silos rather than where the train is.

    • @gideonstowell3070
      @gideonstowell3070 Před 2 lety +7

      Came here to say this

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +28

      Complete agree, but I was giving an example of how you 'could' use the reaction slots on the rail pole, and not how to use the storage sensor. Yes, it isn't a perfect example but it works if you understand what I was trying to accomplish.

    • @You-vj2zr
      @You-vj2zr Před 2 lety +14

      @@OneLastMidnight Yee hahah as I watched more I realised u probs knew that cuz u were using the storage sensors for the other example hahah. Oops.
      But yea great video. This game is getting there all we need now is an automation aspect for the spaceships so we can have imports from other shelters/planets.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +5

      @@You-vj2zr Now, that would be very nice!

    • @heatsrink01
      @heatsrink01 Před 2 lety +2

      @@OneLastMidnight can you make one using the junctions. I would like to know if you can automate trains to go into or come from different directions to one location?

  • @biggiesmalljaws
    @biggiesmalljaws Před 2 lety +51

    I’ve been complaining so long that this game needs a conveyor belt delivery system and your video just made me realize that trains can do exactly that. The possibilities are endless for easy resource crafting automation around my bases now! THANKS!!!!

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +2

      Great to hear!

    • @fonsworththethird
      @fonsworththethird Před 10 měsíci

      you can also make an automated astronium delivery system for making fault finders and trading them, you just need rtgs or qt-rtgs because theres no sun and very little wind down there

    • @skyanite1741
      @skyanite1741 Před 5 měsíci

      @@fonsworththethird This is probably a bit late but you can use power extenders with surface electrical systems for the same results (Solar/Wind with battery banks for night or still air are likely a cheaper alternative) but that shouldn’t matter with late-game automated Nanocarbon Alloy

    • @youwillseemeanywhere4348
      @youwillseemeanywhere4348 Před 4 měsíci

      @@fonsworththethird Fun fact: I'm a mantle dweller, so that's not a really bad problem.

  • @numgun
    @numgun Před rokem +1

    Best guide to figure out train automation for Astroneer - helped me massively and is practical enough for a casual like me to grasp and use ingame. 👍

    • @KaiHenrych
      @KaiHenrych Před rokem

      As a casual just starting to automate, I totally concur!

  • @ryanj1262
    @ryanj1262 Před rokem +1

    I've just discovered this game and I'm loving your tutorial videos. Great content!

  • @amazingronaldo9656
    @amazingronaldo9656 Před 2 lety +6

    Love this! Thanks for going through this for us!

  • @RedstoneManiac3
    @RedstoneManiac3 Před 2 lety

    Noo wayyy! I've been out of aatroneer for a minute now but this is so cool and imma have to come back!

  • @looper34
    @looper34 Před 2 lety +9

    Great video you now what’s funny a few years ago in one of your videos I had said that I hoped that they would add trains and they did which makes me very happy

  • @Game_Blox9999
    @Game_Blox9999 Před rokem +4

    I actually had an idea over the weekend. How about you make a loop of track with rail cars on it. Then, put a bunch of large storage bins with auto-arms feeding a certain item into them. Each auto-arm will have a filter on them so they don't take anything but the item that its storage bin holds. Just have the rail cars go in an endless loop around the track.

  • @raphaelgollner3561
    @raphaelgollner3561 Před 2 lety +2

    Thanks a lot for the tips and tricks bro. Great vid!

  • @Zekesaxman
    @Zekesaxman Před rokem

    Drinking some coffee outta my One Last Midnight cup, enjoying another astroneer video, what a great morning 🤓🚀

  • @stock1870
    @stock1870 Před 2 lety +2

    Great video just came back for this update!

  • @Yos3fTV
    @Yos3fTV Před 2 lety

    wow this will save me so much time trying to figure out myself. thank you!

  • @GooserMan
    @GooserMan Před 2 lety +15

    The devs doing amazing.
    I don’t have to make a line of auto arms anymore

    • @tonymacaroni7774
      @tonymacaroni7774 Před 2 lety +5

      and to think that’s what I did a month before this update. made about 100 auto arms and platforms

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      Wow, that is a lot.

    • @devinfaux6987
      @devinfaux6987 Před 2 lety +4

      I still kinda want conveyor belts though...

    • @assassinxsteveo
      @assassinxsteveo Před 2 lety

      @@devinfaux6987 yo conveyor belts would be the chef’s kiss on this!!!! 😲👍🏽

    • @Daeon108
      @Daeon108 Před rokem

      yeah, looking forward to automating astornium collection!

  • @IanSebryk
    @IanSebryk Před rokem +1

    not being able to do simple station-to-station automation with the pins is a pretty major oversight on the developer's part!! thanks for troubleshooting that screwup for us. :)

    • @rremnar
      @rremnar Před rokem

      I wonder why dev studios refuse to test out new content they make? Sure, there are creative ways people can find issues that engineers will miss; but dam every dev studio for not having a proper QA team.

  • @jdleung1669
    @jdleung1669 Před rokem +6

    Looking forward to the auto space rocket transport, that’s what I need the most, had lots of mines in other planets, too lazy to collect them

  • @AidenCorvas
    @AidenCorvas Před 2 lety +1

    Still confused at it all but great video. Thanks for the time you took to make it.

  • @Peanut-Butter
    @Peanut-Butter Před rokem +1

    Peanut butter like Astroneer and your channel

  • @PeterParkerJr
    @PeterParkerJr Před 2 lety

    Awesome video...thanks Midnight!!

  • @gerbil7771
    @gerbil7771 Před 2 lety

    Great video, thanks for the massive help!

  • @matheushorstmann1816
    @matheushorstmann1816 Před rokem

    amazing content, ty. I personally would setup automation driven to specific task only, like the autoarms activation on the storage full/empty and not when the train arrives.

  • @naterosenthal1019
    @naterosenthal1019 Před 2 lety

    Great video, also love the new intro

  • @jackal4061
    @jackal4061 Před 2 lety +15

    Thanks so much, shame my addled brain can't make better sense of the automation logic. Your videos at least help me get basic stuff set up. Looking forward to the junction automation as well! Great work!

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +2

      You can do it!

    • @raccoon93
      @raccoon93 Před 2 lety +2

      I could never get anything to work with the automation either, despite watching several step by step videos!

    • @sir_charles_iii5154
      @sir_charles_iii5154 Před rokem +3

      Same here. Automation is a trial and error process. Would be nice if you'd get automation missions to get a handle on their use throughout the game. I've gotten to my last planet (Atrox) before dabbling.

    • @jackal4061
      @jackal4061 Před rokem +1

      @@sir_charles_iii5154 I feel like I get the concepts, but when I try to do some project it doesn't work.

  • @reviewguru5457
    @reviewguru5457 Před rokem

    wOW this rails update is very cool!

  • @USBEN.
    @USBEN. Před 2 lety +2

    Pretty cool stuff. This was needed for auto extractors.

    • @Dave83138
      @Dave83138 Před 2 lety +1

      I agree, I was just driving a rover back and forth with a canister on the back.

    • @USBEN.
      @USBEN. Před 2 lety

      @@Dave83138 Same, it was a lengthy process.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      Exactly!

  • @ekrangel2997
    @ekrangel2997 Před 2 lety

    This is gonna make stuff so much easier

  • @brianrutherford3681
    @brianrutherford3681 Před 2 lety

    Very cool.i now have a few ideas.i am working in my mind right now.

  • @steso8979
    @steso8979 Před 2 lety

    Cheers for this !

  • @jowi9564
    @jowi9564 Před 2 lety

    So helpful! Thank you

  • @deliberatelybadadvice722
    @deliberatelybadadvice722 Před 2 lety +6

    Great workaround for the draw distance issues!

  • @mohammadnazriabdsamad8286

    Midnight's new helmet comes with one heck of an vape pen!

  • @spalleto4902
    @spalleto4902 Před 2 lety

    that is sooooo nice, thank you :)

  • @rhyscat
    @rhyscat Před 2 lety

    Great video thank you!

  • @gfodale
    @gfodale Před rokem

    Brilliant.

  • @youbetterdoit971
    @youbetterdoit971 Před 2 lety

    I want to say thank you now I can make a mega automation project

  • @ThatFunkyMonk
    @ThatFunkyMonk Před 2 lety

    You can actually put a storage sensor on whatever storage you use that’s on the car itself with a prox on top and the car will send itself once it fills or empties

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      That is my first example of point to point, but no need to be on the storage because the car monitors all storage on a rail line.
      From release notes...
      "Storage Sensors and Railway Vehicles
      When placed on a railway vehicle, the Storage Sensor will monitor storage state across the entire train."

  • @darth_bolt72
    @darth_bolt72 Před 2 lety +3

    Lestgooo

  • @DogmanSpVectron
    @DogmanSpVectron Před 2 lety

    Remember Rail Posts carry power as well so you could use the output to power something at the other end or anywhere along the track if needed.

  • @TheMousheen
    @TheMousheen Před 4 měsíci

    Would love an updated rail automation video now you have more experience with them. I am trying to make a complex resource rail network.

    • @OneLastMidnight
      @OneLastMidnight  Před 4 měsíci

      What do you have in mind? I think I have 2 or 3 rail videos already. What do you want to see?

  • @Pacholik80
    @Pacholik80 Před 4 měsíci

    Hi Midnight. Thanks for a great tutorial, This Works great for me, I have problem though, I Want to add more material, so first I had one junction with say rss 1 and 2, with you tutorial it works perfect, but I am adding more materials so I added another junction connecting a bit behind the other one, and now it’s all gone to shitsburg 🙈 as long as it’s only the first two everything is going fine…but as soon as I start with the third it’s all messed up…have you tried this?

    • @OneLastMidnight
      @OneLastMidnight  Před 4 měsíci

      No, but I could explore it and see what I come up with. Might take some time however.

  • @nathanielmarc
    @nathanielmarc Před 5 dny

    What hat is that train smokestack hat?! It's so fun 😂

  • @duelesel1566
    @duelesel1566 Před rokem

    Очень хорошо. Спасибо.

  • @rottd10s
    @rottd10s Před rokem

    Can you put the buttom and repeter sensor in the 2 slot on front the train to self segnial train stations?

  • @user-kl4gw1dl9f
    @user-kl4gw1dl9f Před 7 měsíci

    Thanks

  • @mozsi4009
    @mozsi4009 Před 2 lety +1

    now all we need is a cargo shuttle for full automation :)

  • @darknos99
    @darknos99 Před rokem

    wait...why are you activating and deactivating the autoarms with the sensors? all things take power when they are active only...I noticed this on a small setup whenever anything was being used, something like a smelter burning stuff will take quite some energy and you could see it on the platform indicator as it goes down and up once it is not burning anything but it is turned on

  • @lyianx
    @lyianx Před 2 lety

    I hope they fix the stations so the pins work as we all know they should :)

  • @michaelbauers8800
    @michaelbauers8800 Před 10 měsíci

    That was helpful, I was trying to do it differently, and it was not working. Some notes: If you have a train engine, put the sensor on that. If you have a sensor that's not "initialized" it will only accept one state, this can be a problem, you could simply destroy it, and create a new one.

  • @CalebMcGrath
    @CalebMcGrath Před 2 lety

    Not yet watched the entire video, but I have a question about the point-to-point system you make at 12:46. If the rail line was longer (say, a couple of layers deep into the planet) would the train make it back to the unload station B before the loading station A recalled it? Does the rail system make the recall immediate or queue it up as the next action?

    • @bradardei6079
      @bradardei6079 Před 2 lety

      No the automation there is that the train waits for to get to point B then it unloads and after is empty A recalls it to load the stuff.

  • @ekrangel2997
    @ekrangel2997 Před 2 lety

    i would love to see some backpack upgrades thoe if possible maybe some animals with some farming implemented bc well what type of space game different planets not have farming

  • @moritzh5133
    @moritzh5133 Před 11 měsíci +1

    It's been over a year since the posting of this video. Did the developers fix the draw distance train stoppage thing?

  • @RustyDagger1
    @RustyDagger1 Před rokem

    can you place like proximity activators and auto arms on the train? have it go past like plants in a field, harvesting and replanting?

    • @RustyDagger1
      @RustyDagger1 Před rokem

      oh god no this is such a bad idea didnt even think about the activators messing with the start / stop on the train / post recall not to mention any arms or storage also on the train.

  • @tyrsius
    @tyrsius Před rokem

    I feel like the button repeaters are redundant. Can't you just connect the station/post directly to a delay repeater?

  • @AlphaOfCrimson
    @AlphaOfCrimson Před rokem

    Could someone please tell me why he is using both a button repeater and a delay repeater on the stations? Would having only a delay repeater not work there? I am just starting to learn how to use automation and want to set this up for my base.

  • @sammy5576
    @sammy5576 Před 6 dny

    use a storage sensor on the storage set on full/empty

  • @tinedleader4479
    @tinedleader4479 Před rokem

    I'm having an issue with the setup you described at 4:59 where, even after workaround, the delay repeater doesn't seem to be activating the station to send the car onto the next station

    • @tinedleader4479
      @tinedleader4479 Před rokem

      Found a workaround, just put a proximity repeater where it would only hit the car instead of directly from the delay to the station

  • @stefannegoita5660
    @stefannegoita5660 Před rokem

    Great.. but can you do a new video where u have more storage?

  • @Fred-eg9sx
    @Fred-eg9sx Před rokem

    Can you just use terrain anchor to fix the draw issue?

  • @chrisjones6002
    @chrisjones6002 Před 2 lety

    What about a setup to bring resources up from deep in the planet? I'm not sure if its feasible but that seems like a great use for the trains.

  • @damonknight2494
    @damonknight2494 Před 2 lety

    is it possible to have more than one trains on the same track and when the front trains to go past a sensor can it switch the tracks so that the one behind it can go to a new rail is there a way to automate that?

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      I will be covering junction automation after I get back from vacation.

  • @xandersfs2346
    @xandersfs2346 Před 2 lety

    I’m guessing that you can set up multiple cars with an and gate

  • @joelshields8938
    @joelshields8938 Před 2 lety

    I just got astroneer for the switch do you know when or if trains will be implemented for the switch version?

  • @tpeavey4293
    @tpeavey4293 Před rokem

    Would there be a way to set this so you're down in a mine n you send it away and once it has emptied it comes back to the mine?

    • @tpeavey4293
      @tpeavey4293 Před rokem

      I actually figured it out. Storage sensor watches train canisters and it triggers the train when full and again when empty.
      Then empty canisters at the station by triggering canister output changes after a delay.

  • @eatass8472
    @eatass8472 Před 7 měsíci

    How do I do this on a major scale (2400 recourses per stop)? I can’t figure it out

  • @Hucci007
    @Hucci007 Před měsícem

    Is there a way to run more than three stops with a linear system

  • @XadeGrimm
    @XadeGrimm Před 6 měsíci

    You only need the delay repeater not both for the stations.

  • @vinigame7490
    @vinigame7490 Před 2 lety

    why exactly do you need a button repeater and cant place the delay repeater directly on top of the train station?

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      You don't at all. I typically setup and example that is on the ground so people can see it better, but I forgot to change the example when I recorded.

  • @gamingwithbrightblade
    @gamingwithbrightblade Před 2 lety

    i'm guessing in the 2nd one you could have turned the autoarms on or off with a storge sensor on the storage

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      Complete agree, but I was giving an example of how you 'could' use the reaction slots on the rail pole, and not how to use the storage sensor. Yes, it isn't a perfect example but it works if you understand what I was trying to accomplish.

    • @gamingwithbrightblade
      @gamingwithbrightblade Před 2 lety

      @@OneLastMidnight now that i know that it will work i can try to figure it out :)

  • @starr1978
    @starr1978 Před 2 lety

    I copied your automated train station, but my it doesn't work if I go far away out of stations view field. The train stop and stay on the station. If I see all the stations, then no problem. What could be the problem?

  • @BabyJeus
    @BabyJeus Před 9 měsíci

    Was this before the game had storage sensors?

  • @exoterric
    @exoterric Před rokem

    Delay to delay to arms?

  • @Ruby_Mochii
    @Ruby_Mochii Před 2 lety

    can you put like a storage sensor, set to empty or not empty then connect it to the arms so they would shut off?
    the problem is then when the train come backs before it gets everything unloaded
    If only the automation in this game was much easier to understand 😭

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +2

      Yes, for sure, but the point of the video was to show you could automate via the rail lines, and station.

    • @Ruby_Mochii
      @Ruby_Mochii Před 2 lety

      @@OneLastMidnight I always struggle with automation. Was just wondering if it would work as anything I try always ends up not working or complicated.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      I hear that. Took me a little while to wrap my head around the stations. Now I need to figure out junction automation.

  • @supersayianz
    @supersayianz Před 2 lety

    For the last part on 12:53, i tried the exact same thing, but the relay and storage sensor doesn't seem to call the output side back, what do I need do? I noticed your output side has no sensors as well.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      The one storage sensor triggers both the station and the return slot on station.

    • @supersayianz
      @supersayianz Před 2 lety

      @@OneLastMidnight then if the “one” storage sensor on the input side is all that is needed, then I am not sure why is mine not working…
      I do notice that my rail station for output side is on the same side instead of the opposite setup like you did. Do I need to swop the side? Oo

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      Ahhhh... Yes, and thanks for telling me that. They do need to be facing opposite directions. Also, to need to make sure there it some track off both sides of the station.

    • @supersayianz
      @supersayianz Před 2 lety

      @@OneLastMidnight i had placed the rail stations on opposite directions, but the rail station on the loading side won't call the rail at the unloading side.
      any suggestions?

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      I won't be back till Saturday, but if you upload your save to the share folder, you can reach out to Ronlaflem on my Discord and he can take a look at it. Assuming you are playing on Steam.

  • @alex2box235
    @alex2box235 Před rokem

    if I'm close to the train it's okay but if the train is out of range it won't start again and will stay stuck at the station

    • @OneLastMidnight
      @OneLastMidnight  Před rokem

      Yes, it is a defect I mentioned in the second rail video I created.

  • @TrueXiarno
    @TrueXiarno Před 2 lety

    I hope they fix the draw distance problem thng.

  • @jjouroboros562
    @jjouroboros562 Před rokem

    I tried out the extractors but they don't seem worth it imo, they stop working and you need to move them so i just drill basic resources out with my rover miner.

  • @kaijuking5971
    @kaijuking5971 Před 2 lety +1

    Hello midnight

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +2

      Morning!

    • @kaijuking5971
      @kaijuking5971 Před 2 lety

      @@OneLastMidnight uh I am finding myself getting stuck on nothing again on novus I'm not kidding

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      @@kaijuking5971 That would be bad if sticky feet bug came back. I hated that!

  • @jfarrington85
    @jfarrington85 Před 2 lety

    When does the switch get the update?

  • @nat3isgr8
    @nat3isgr8 Před 2 lety

    Does the resources disappear after a while

  • @RainmakerLTU
    @RainmakerLTU Před 2 lety

    Hm, by the time I crawl to extractor research, I usually have everything built and base full of resources, and then extractor is just not needed.

    • @OneLastMidnight
      @OneLastMidnight  Před rokem

      Yes, that is a problem with many items in the game - medium space shuttle for example.

  • @RustyNova
    @RustyNova Před 2 lety +4

    NGL The automation capacities feel underwelming. In all examples having a branch on the network would break everything. And If I want to filter ressources I need a specific railway for it.

    • @ShadyAssassinXV
      @ShadyAssassinXV Před rokem

      You can use rail sensors to activate junctions. You can make a train go from A to Z, branching off to different locations B-Y and once it reaches Z, make the train go backwards and use the sensors to turn the junctions to go directly back to A.

    • @isaac_aren
      @isaac_aren Před rokem

      @@ShadyAssassinXV Is there a way to activate a junction to turn a specific direction or can you only activate it to change direction? The idea I have is that my goods train would travel automatically down the line and activate the junction to turn, but if the junction was already turned the right way, could I keep it that way?

  • @loveluclins
    @loveluclins Před 2 lety

    Sadly these take titanium to make the railway stations. i'll be looking for ways to do this without stations for sure.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety

      You don't need stations, and the first point to point example should work fine.

    • @marcmartino8518
      @marcmartino8518 Před 2 lety

      Titanium is easy to get?

  • @naikrovek
    @naikrovek Před 2 lety

    I love your videos and I have a small critique; you don't need that 15-second title sequence in front. just open the video without it. I realize that it gives some people kind of an "I'm legit" feeling, and that's fine, it just isn't needed. Keep it if you like; it's your channel and they're your videos. Sometimes I think about the number of hours or days that I have spent over the last 10 years waiting through people's 10, 15, or 20-second title sequences.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      Thanks for the advice, I like it, but it is a little long and I've been thinking of cutting it down. However, it is branding and I will still brand all my videos. It's like watching a Coke Cola commercial without ever seeing the Coke Cola logo - that would never happen. Not saying any of us content creators are Coke Cola but we still like to put our brand somewhere. Again, thanks for the feedback!

    • @naikrovek
      @naikrovek Před rokem

      @@OneLastMidnight I see someone is getting or has gotten an MBA. the college degree most distant from reality. you are not a can of coca-cola. i can't purchase you. you don't need branding. the mba has poisoned your mind and removed thought.

  • @brandonreames4121
    @brandonreames4121 Před rokem

    Genuine question here that I am struggling to figure out. If the goal of the game is to unlock all planet gateways/cores and certain railway items require end-game material, what is the point in getting all this automation setup other than the wow factor? It feels like you get access to a very cool thing at the end (railway station at least) without much use for it by that point in progression to provide value to you. i.e. Early on I see the need to have various mining camps and automation to run things to your storage center on a base, but you don't have access to the auto-miner thing yet or rail stations.

    • @OneLastMidnight
      @OneLastMidnight  Před rokem

      While I love Astroneer, there are a few issues with it as a 'game'. There really isn't a goal as you state it because there is nothing driving you to unlock the gateways or cores - it gain little from it unless you are going for achievements. System Era has long stated there game is a sandbox game, and you decide what you want to do. There is a progression with constructed items - either resources or buildings - but depending how you spend you bytes that progression my differ from replay to replay. A lot of things can be achieved using different strategies.

    • @brandonreames4121
      @brandonreames4121 Před rokem

      @@OneLastMidnight Yeah agree. Game is solid and each update or few updates I keep coming back to play and have some fun. They're doing something right in that regard as I don't do that with all games. Just wish there was an option for a more focused goal past the core/gateway push. Hard to justify the time to setting all the cool things if it is just for wow factor alone. Comparing this to something like Satisfactory, the automation refinement is essential to get to the next tier of technology and progress within the game.

  • @kevinpotts1052
    @kevinpotts1052 Před 2 lety

    The trains arent that useful, i'm sure some stockpilers will love them but they dont really make sense coming in after all the other vehicles we have now, even the quests for them would have been much easier with large rover and paver.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      Yes, the underlying issues isn't solved... What do I do with all the resources?

  • @The_Malign
    @The_Malign Před rokem

    Why would you want to build this when it's far more efficient to just mine things yourself?

    • @OneLastMidnight
      @OneLastMidnight  Před rokem

      This is a video about rail automation, not mining efficiency. Is direct mining efficient, depends what aspect you are measuring. Time - for sure. Quantity - not al all. Honestly min-maxing really doesn't matter in Astroneer - it really isn't that hard of a game to complete or have fun with.

  • @StickOnHair
    @StickOnHair Před rokem

    You just know this guy will never tell us which buttons to press. Its just assumed knowledge.

    • @OneLastMidnight
      @OneLastMidnight  Před rokem

      Button press or key is specific to the platform you are playing the game on, AND... How you have assigned the buttons/keys in the settings. Most tooltips state which button or key is mapped to the current action. I don't state which button because of those reasons. Best suggestion for you is to go to settings and look at your mapping.

  • @mightywolf4047
    @mightywolf4047 Před 2 lety

    I like the concept of the video but honestly it's boring 😕

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +6

      Well tutorials are instructional and not flashy.

    • @2oab
      @2oab Před 2 lety +3

      If its too boring just increase playback speed or skip forward to what you want to get. I appreciate One Last Midnight being so thorough. When rails update came out I searched for Midnight's video specifically so I could get a complete rundown.

    • @OneLastMidnight
      @OneLastMidnight  Před 2 lety +1

      @@2oab Thank you for your kind words, and for watching!