What Are Response Times? Overshoot? Cumulative Deviation? - Performance Charts Explained

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  • čas přidán 27. 08. 2024

Komentáře • 307

  • @evila9076
    @evila9076 Před 2 lety +426

    Please Test a crt. And some early lcds. Would be pretty interesting to see how far we've come (or haven't)

    • @StefandeJong1
      @StefandeJong1 Před 2 lety +85

      Also a phone's oled screen like the Samsung Galaxy S22 Ultra. Just to see how good these screens are compared to oled and qd oled on TV's and monitors. These small screens are performing very highly as far as I know because they're easier to produce

    • @polly_2526
      @polly_2526 Před 2 lety +23

      Crts work like some kind of utra high black frame insertion, so you can get perfect motion clarity, there is no point to test the response time of crts

    • @newbietricki239
      @newbietricki239 Před 2 lety +16

      I think CRTs are still the fastest response time regardless of refresh rate next is OLED. I still miss my old CRT monitor and tv sadly my parents threw it way for their First LCD tv. I could have used it for some old-school gaming

    • @groundzero_-lm4md
      @groundzero_-lm4md Před 2 lety +5

      @@newbietricki239 OLED might actually be faster end to end since it removes the need for a digital to analog converter.

    • @newbietricki239
      @newbietricki239 Před 2 lety +14

      @@groundzero_-lm4md crt is direct analog

  • @TheVillainOfTheYear
    @TheVillainOfTheYear Před 2 lety +45

    Tim, your content is a rare gem in the tech CZcams scene. Excellent science, done professionally.

  • @jakacresnar5855
    @jakacresnar5855 Před rokem +14

    as someone who teaches kids for a living, you are an amazing teacher. Everything is super clear, you don't speak *too* quickly, you mark everything, your boardwork is exemplary and nothing is left out or glossed over. Bravo on all accounts!

  • @aspermypreviousemail5907
    @aspermypreviousemail5907 Před 2 lety +32

    Voiceover Tim, Monitor Steve, Moustache Tim... glad to see the team growing!

  • @benjaminoechsli1941
    @benjaminoechsli1941 Před 2 lety +11

    First Monitor Steve, now Voiceover Tim? The HUB crew is growing exponentially! ;P
    Jokes aside, this video is _exactly_ the sort of content I want to see on Monitors Unboxed. Keep it up, HUB crew!

  • @Acid_Burn9
    @Acid_Burn9 Před 2 lety +7

    Was waiting for this video for a while. Thanks, Voiceover Tim!

  • @brucethen
    @brucethen Před 2 lety +7

    Very interesting and informative, as an electronic engineer by trade, I knew some of the terms like overshoot and rise / fall time, but I now know more about how cumulative deviation is calculated and what it means

  • @HazzyDevil
    @HazzyDevil Před 2 lety +12

    Really makes you appreciate the work that goes into these reviews. Awesome stuff! I’ll never be buying a monitor without HUB and/or RTINGS going through testing it first.

  • @solidreactor
    @solidreactor Před 2 lety +12

    Would be nice to add icons next to each section like the "response time", "Total Response Time", "Inverse ghosting" and "CD".
    I am thinking of icons like the graphs you nicely drew :) One normal "s-curve" (response time), one S-curve that overshoots (total response time) e.t.c. you get the idea.
    Great video, thanks for sharing your amazing methodology

  • @zactron1997
    @zactron1997 Před 2 lety +38

    Excellent explanation Tim, I learnt this stuff during my undergraduate from the perspective of minimizing system response errors. The only suggestion I'd make is to consider replacing the excel tables with actual heat maps that interpolate between values. Using something like Matplotlib in Python you could probably do that for free using that Excel data directly.
    For most people the exact numbers don't really matter on those heat maps, and just make them a bit harder to read.
    Excellent summary statistics though. The only one you could be missing is a measure of the derivative of the response curve. This would give you a good measure of how "flashy" the response is. For example, a low overshoot and a low response time will yield a mostly low CD value, but if it is highly unstable and fluctuates as it reaches the steady state value, it could look like it's strobing or flashing.
    But measuring that is probably a challenge given your discrete sampling, and if most responses only have a single overshoot peak, it won't matter much.

    • @stpirate89
      @stpirate89 Před 2 lety +1

      The derivative wrt time?

    • @zactron1997
      @zactron1997 Před 2 lety

      @@stpirate89 yeah that's the metric, but it's infamously unstable to measure on discrete data due to the division WRT time step. The other metrics you could use is something like the highest frequency above a certain magnitude in the Fourier decomposition of the dataset, but that also has its own drawbacks.

    • @LunarLaker
      @LunarLaker Před 2 lety +1

      I don't get the heatmap idea, sounds like work and potential for introducing error to get something that might be easier to interpret. Are there any trends in the data not already visible? can it extrapolate overshoot for transitions in the diagonal? would these transitions have the right rule for the gradient (linear, exponential, hyperbolic etc)?

    • @stpirate89
      @stpirate89 Před 2 lety +1

      @@zactron1997 ok I've had a chance to watch the whole video now. I didn't know if you meant the derivative of the "heat maps" hence why I asked.
      I also agree with Nice Lake, I don't see the need to interpolate the "heat maps", they're not even really heat aps, just tables with colour added, and I think they're fine as they are.
      Whilst I don't know what the time derivative is going to tell us about the monitors, assuming that the actual response curves don't deviate too much from the examples given, then finding the derivate it relatively straight forward, either as an average of the instantaneous derivates calculated from neighbouring differences, or as a difference from the cutoffs explained in the video.
      As for the FFT, I'm not sure what this is going to tell you either. For a perfect square wave we'd expect to see peaks at the fundamental frequency and all its harmonics, however this is only going to be half of one cycle, so we'd basically see nothing (a quick python test shows this, even if you have a gradual change of the signal levels). It's certainly not telling us the same thing as the time derivative of the response curve - a quick comparison of units show us that.

    • @Your_Paramour
      @Your_Paramour Před 2 lety +2

      I disagree that the chart should be switched to a heatmap for a couple of reasons. Firstly, presenting it this way shows you exactly what it is being measured and what is not being measured. Secondly, removing the raw value and just showing the colour means we as viewers are reliant on Tim's interpretation of what is acceptable, where as currently we don't have to. And thirdly, the only way to make the heatplots consistent across every monitor is to is to infer some relationship between rgb difference and response time. This relationship may not be consistent across different monitors at all, and it may not even be consistent on the same monitor across different refresh rates, rgb difference etc.

  • @astreakaito5625
    @astreakaito5625 Před 2 lety +6

    Excellent! Now I can't wait for the video about black frame insertion and how incredibly important it is for most games (and how to use it correctly)

  • @zaid19961
    @zaid19961 Před 2 lety +4

    I cant stress enough, how insanly amazing this video is, i hace been watching you for years, i never fully understood these numbers accurately, now i hqve a very good idea about how monitor response time is measured and read on those charts.
    Keep it up steeeeeve

  • @BUDA20
    @BUDA20 Před 2 lety +2

    I know all these already, but it will be useful to have a short video "showing" the best you can every visual "symptom" like dark level smearing, overshot, etc, obviously make a warning at the beginning that you can see only what the camera and the person monitor can display, but, I think a slow motion, photos and some real-time videos can visually illustrate a lot, and make it easy for a lot of us to share to others when we are explaining

  • @akawaiipotato3602
    @akawaiipotato3602 Před 2 lety +8

    Very in-depth and informative video yet easy to understand. Great job once again!

  • @gaurd3
    @gaurd3 Před 2 lety +3

    Nice. An explanation of the “I’ll take your word for it chart” 🤣

  • @DelawareBrooks
    @DelawareBrooks Před 2 lety

    Fantastic info. I was under the impression you were measuring sections of the screen independently so that say bottom left was slower than top right. Glad to be corrected XD

  • @davidbetancourt4028
    @davidbetancourt4028 Před rokem

    Wow. Just wow. How did I miss this? Why did I not watch this when it must've originally popped in my recommended months ago? This is ... just a lot to take in. With the way my brain works, I'm going to have to watch this at least 2-3 times more for it all to sink in.
    This is an amazing video. Thank you for publishing it.

  • @Sock-qv9wr
    @Sock-qv9wr Před 2 lety +6

    Soo, the other day I discovered there once existed a Thinkpad with an integrated color calibration tool. We need something like that these days for our laptop monitors

    • @samgoff5289
      @samgoff5289 Před 2 lety +3

      You can just buy one that works on any screen

  • @MPaulCezanne
    @MPaulCezanne Před 2 lety +2

    Fantastic video. I’m looking forward to future deep dives on: synch technologies, I/O standards, display calibration, color spaces, overdrive settings, panel tech, etc. Thanks voiceover Tim!

  • @Gc7788m
    @Gc7788m Před rokem

    I've always wanted to go more in detail about this

  • @grievesy83
    @grievesy83 Před 2 lety +1

    That was both fascinating and extremely useful information. Love it.

  • @shaharcarmi1783
    @shaharcarmi1783 Před 2 lety +2

    Waiting for this so long ! excellent explanation, You make it very easy to understand and now i can finally understand at such a deep level the data in these calculations.
    incredible :)

  • @MistyKathrine
    @MistyKathrine Před 2 lety +1

    I would like to see you guys do more reviews on OLED smart tvs. I use LG C1 for my main PC monitor which I bought largely because of your review. In your charts the C1 was green over pretty much the entire chart, and I absolutely love it. Most smart tv reviews don't really focus on it's PC and gaming uses, and with smart TVs become more and more popular as monitors, I would definitely like to see more reviews that really focus on the PC use and gaming aspects of them.

  • @Alvin853
    @Alvin853 Před 2 lety +42

    Any particular reason the overshoot is given in percent and not absolute numbers? I don't have any hands on experience, but just thinking about it a 50% overshoot on a small transition will be far less noticable than a 50% overshoot on a large transition.
    As seen in the video, using percentage overshoot will make the transitions close to the diagonal seem pretty bad (mostly yellow-orange colors) on paper when the absolute overshoot isn't any bigger than on the transitions further from the diagonal.

    • @zactron1997
      @zactron1997 Před 2 lety

      Understandable, and I reckon this is something subjective you could debate. I think a percentage makes more sense because in these kinds of system response analytics, you expect performance to be inversely proportionally to the step size. If that is not the case, then you may have a monitor which "flashes" before all chabges for example.
      Niether is right or wrong, what matters is to know what is being measured.

    • @monitorsunboxed
      @monitorsunboxed  Před 2 lety +57

      What you perceive on the screen is often dictated by the entire context of the screen, so for example in a mostly dark scene you'll find it easier to perceive small changes in values compared to if the scene had a larger range of values. So while at times it will be easier to see a certain percentage overshoot for larger transitions, that's not always the case, there are all sorts of weird quirks with human vision that can affect that perception - remember, your eyes are adaptive.
      Just imagine a scene that's mostly dark and shadowy, most content in the RGB 0 to 50 range. If you had 0 to 30 transitions overshooting by 100% to RGB 60, that would be very noticeable in that context. The overshoot would be exceeding the brightest parts of the scene. But in a higher contrast scene you may not notice say RGB 200 overshooting to RGB 230, the same 30 RGB value difference (but just 15% overshoot overall)
      I guess when it comes to these measurements it depends on what assumptions you want to make and each method has its pros and cons. Absolute values works well when a scene has high contrast, but underplays the effect of overshoot in low contrast scenes (in my opinion). Relative values has the opposite effect. We use relative values for all measurements (eg tolerances as well) which keeps it consistent across the board

    • @tarsius
      @tarsius Před 2 lety +2

      @@monitorsunboxed That's why you use gamma corrected response measurements, isn't it? So the same RGB value differential would ideally represent the same light perception response from a human observer regardless of which part (dark or light) of light output range the transition is taking place. Again, ideally. But using percentages in this case is definitely wrong in its deceptiveness (from the color scheme perspective as well - green to red).

    • @monitorsunboxed
      @monitorsunboxed  Před 2 lety +10

      @@tarsius Gamma correction is mostly about solving the problem of where you set the start and end points for your response time measurement. The total response time is what it is, gamma correction doesn't change that. However when incorporating tolerances, using linear light output instead of gamma corrected light output creates a mismatch where the measurement start point can be way off the actual start point, but the measurement end point can be very close to the actual end point (perceptually). With gamma correction we get a much more even balance between the start and end points and how they compare to the actual start/end
      However even with gamma correction we're still using tolerances that are relative to the size of the transition, for similar reasons to what was described above - and also that with fixed tolerances eventually given a small enough transition you'll measure a response time of 0 (or even negative).
      Gamma correction doesn't solve the issue where dark transitions are more noticeable in the context of a dark scene. For example you could argue that the transition time of small transitions is less relevant than large transitions because they are transitioning over a smaller absolute RGB value range and therefore less noticeable. That's similar to saying that the overshoot percentage of a small transition is less noticeable because the actual absolute value of the overshoot is lower. Gamma correction doesn't correct for either of these perception issues, but it does make what you are measuring more consistent and fair in other ways

    • @tarsius
      @tarsius Před 2 lety +4

      @@monitorsunboxed Your response сontains some quite contradictory (for me) statements.
      I’m not an expert in this domain, so you may be right and I may be entirely wrong here.
      But I’ll try to provide the reasoning behind my previous comment and be as brief as possible in that. So bear with me if you can and ask if you’ll lose my discourse at some point.

      Gamma correction which is used to encode and decode luminance is based on a power law between input and output values. This law was used here based on the assumption that human perception of luminance follows an approximate power function. This way, gamma correction of input values (voltage which is almost linear to the light output in LCD, AFAIK) produces output ‘RGB’ values. And equal steps (differential) in these values roughly correspond to subjectively equal steps in human perceived luminance.

      That’s why ‘absolute numbers’ (mentioned by @Alvin853) or ‘RGB’ values (in other words) as differentials (from-to) should represent the same subjectively perceived changes in luminance in different parts of the luminance range (90 to 105 and 195 to 210, for instance).That’s why measuring over/undershoot and tolerances (allowances) in percentages is deceptive (therefore wrong from this perspective).

      P.S. There is a ton of questions even in the fundamental reasons behind the usage of gamma correction based on power law here. For example, the difference in perceived brightness depends on the color of the objects observed, ambient lighting and other conditions (even the mood of an observer, actually) . So, different models of perception (psychophysics) based on power laws are all rough approximations at best (with lots of factors and their relationship lost in such approximation). But that is another topic for discussion.

  • @St1ckl3r
    @St1ckl3r Před rokem

    Impressive video, Hopefully you will make more because you are one of the best teacher I ever seen.

  • @Blafard666
    @Blafard666 Před 9 měsíci

    Thank you for this, I am finaly ready to fully understand your monitor testing videos !

  • @jeonghyunkim1579
    @jeonghyunkim1579 Před 2 lety

    Now I understand your huge efforts for a single slide presentation. Thank you so much.

  • @HitMarkersAreFun
    @HitMarkersAreFun Před 2 lety

    02:41 argh!!!! Tim, you had me rubbing that spot on my monitor until a few seconds later when you started moving the mouse doh

  • @omarfouda1994
    @omarfouda1994 Před 2 lety

    Now back to watching all the reviews😂😂
    This is exactly what I expected from this channel, appreciate the hard work

  • @Jeffrey_Wong
    @Jeffrey_Wong Před rokem

    Thanks for making this kind of content even if it doesn't rake in views. I found this explanation really helpful.

  • @LiraeNoir
    @LiraeNoir Před 2 lety

    Thanks, I think it was comprehensive, clear, and certainly very useful for those who didn't know it. Good job! I certainly had forgotten that cumulative deviation was the area difference, calculus style.
    I'll wait for the color chart explanation, that I know very little about and want to know more.

  • @AndyU96
    @AndyU96 Před 2 lety

    Thanks Tim, this was a long time needed one

  • @Kevangelo14
    @Kevangelo14 Před 2 lety

    I just realized how much of a great math teacher you'd be if you were not on the monitor scene Tim!

    • @MJS-lk2ej
      @MJS-lk2ej Před 2 lety

      I mean does have an engineering degree (not that that's the bee all and end all of teaching, but it certainly doesn't hurt)

  • @avikdas9649
    @avikdas9649 Před 2 lety

    Thank you... I specifically asked for it in the last video...❤

  • @shariarrahman7562
    @shariarrahman7562 Před 2 lety +1

    Love this. Would love another video that expands on this when it comes to a monitor that has proper multi zone HDR and a monitor that has proper backlight strobing. I remember watching a few of your videos on such monitors exhibiting some weird characteristics and it would be nice to understand why that is the case and what that means for the end user.

  • @moevor
    @moevor Před 2 lety

    Excellent video Tim and HUB, thanks for making this public!

  • @domm6812
    @domm6812 Před 2 lety

    That is fantastic Tim! Genuinely impressive. Thank you for going through it in such detail.

  • @aahlala
    @aahlala Před 2 lety

    This is the level of detail you love to see. Thank you!

  • @jtmcgee
    @jtmcgee Před 2 lety

    Thank you for this explainer. I kind of understood what it depicted but now I have a better grasp. Really appreciate the work you put in to keep consumers informed.

  • @Kazyek
    @Kazyek Před 2 lety +4

    From that explanation, "regular" response time feels pretty pointless and "total response time" feels much more useful, so it would be nice to also have stats on the refresh compliance from total response time (which we can't calculate ourselves because we don't have the heatmap, only the averages)

    • @rodrigoferreiramaciel4815
      @rodrigoferreiramaciel4815 Před 2 lety +1

      not actually pointless because even though the actual time from the transition is bigger, the change in values isn't so much, so when we look at the regular response time it represents most of the difference between the rpg values.
      For example, going from 0 to 255 we may take 10ms but u can actually go from 10 to 240 in 5 ms and that excessive value is not as perceptible as it doesnt actually represent a big change in the colors, even tho it does take its time to happen. Kinda like thinking that transitioning from 0 to 10 is much more perceptible than from 245 to 255. it has to do with how much of the change in value actually represents a change in the color that we are seeing
      That's what I think makes sense at least, but I'm not any professional om the topic by any means

  • @two-keytech7578
    @two-keytech7578 Před 2 lety

    I have always wondered how you did all this. Thanks for the great walkthrough made it easy to understand.

  • @OKHermit
    @OKHermit Před 2 lety

    best video ever on monitors . well explained

  • @grospoulpe951
    @grospoulpe951 Před 2 lety

    very informative, thanks! :)
    Now, I also see the amount of work you put on testing a new display; again, thanks for that!

  • @abheekgulati8551
    @abheekgulati8551 Před 2 lety

    This was excellent, thanks so much Tim!

  • @raytunes64
    @raytunes64 Před 2 lety +8

    I would love to see a more in-depth about HDR in PC games, how almost all of the screens are 400nits instead of the usual 1000 and how is HDR on Windows besides gaming.
    Also, how does Auto HDR on Windows 10 and 11 actually work? And is it a good thing to turn it on?
    And also, which is better in a monitor with 400 nits, HDR on or better SDR?

  • @johpur
    @johpur Před rokem

    Thank you for this one, it was very clear and understandable 👍

  • @josipreponj1928
    @josipreponj1928 Před 2 lety

    Great video as always Tim. Next up similar video on how input lag is measured? I feel like we need more information on this.

  • @DanielBonaker
    @DanielBonaker Před 2 lety +1

    Wow, this exceeded my expectations. Very interesting methods, cool charts and overall a great video.
    Now I am able to understand the reviews, hehe :P

  • @ddpwe5269
    @ddpwe5269 Před 2 lety

    Great video Tim! It definitely has filled in the blanks when watching your monitor reviews =)

  • @casualplayerschannel1432

    yes tim i am interested! thank you for your videos

  • @High_Alpha
    @High_Alpha Před 2 lety

    Monitor Stats 101, thanks Prof. Tim!

  • @jeremyf1901
    @jeremyf1901 Před 2 lety

    Thank you so much for creating this video! I never fully understood and couldn’t find an understandable explanation.

  • @engahmednofal
    @engahmednofal Před 2 lety +25

    I wish to see how these theoretical numbers should look like in the real world especially the overshoot

  • @jjames267
    @jjames267 Před 2 lety

    Seriously thanks for making this video!! I could make sense of good and bad from charts before but now I know much more about what I'm looking at. Now to go rewatch your reviews for the monitors I've been looking at!

  • @TheCgOrion
    @TheCgOrion Před 2 lety

    This is a fantastic video, and I'm sure it has helped many people understand your reviews more clearly now.

  • @rayndooma5624
    @rayndooma5624 Před 2 lety

    Appreciate the insanely detailed video Tim! Keep up the awesome work.

  • @Stalast.
    @Stalast. Před 2 lety

    Excellent teaching, Tim! I'm feeling very educated after that one.

  • @HeadBassVTEC
    @HeadBassVTEC Před rokem

    great job explaining these Tim, was easy to understand 👍
    would be interesting to see how the monitor testing look like to fully understand how much effort you put into these reviews

  • @TechLevelUpOfficial
    @TechLevelUpOfficial Před 2 lety

    it's about time Tim, so many people have no idea how these charts work, but they are used by you and other websites such as Rtings, which can be a great for people wanting to make a purchase especially on high end monitors.
    this channel is a godsend for the CZcams mainstream monitor community, hope more people will be able to watch it and learn new things.

  • @Sw3d1shGuy
    @Sw3d1shGuy Před 2 lety

    Great video!
    I would love to see what the monitor looks like in use compared to the charts. The overshoot, slow response times etc.

  • @hkalisvaart
    @hkalisvaart Před 2 lety

    Very nice reference video for your reviews.

  • @MJS-lk2ej
    @MJS-lk2ej Před 2 lety

    man, imagine doing all that integration by hand, technology is a blessing.

  • @lowkey_commenter
    @lowkey_commenter Před 2 lety

    Thank you for uploading this.

  • @ramie0n
    @ramie0n Před rokem +1

    I don't know what to say, but you are really making a content of GEMS

  • @Komirowsky
    @Komirowsky Před 2 lety

    Grate methodology. I wondered about why you test only grayscale not color ones, but you explained it.

  • @Tony-Tech
    @Tony-Tech Před 2 lety

    Nice work Tim! Well done. I learned a lot. Thanks for explaining everything.

  • @duckysyn
    @duckysyn Před 2 lety

    Thank you for breaking this down it's nice to see what the numbers actually are :3

  • @christopherbennett1173

    Yes! Now I can watch your reviews with out feeling like an idiot! More please!

    • @cleetusvonbehren8847
      @cleetusvonbehren8847 Před 2 lety

      Lol. I would always just wait for him to say words like “impressive” or “great” along with lots more green on the graph. Other than that, it was all Greek to me.

  • @rc2276
    @rc2276 Před 9 měsíci

    You and your team are amazing. You put in so much time and effort.

  • @Sharleee
    @Sharleee Před 2 lety

    Thank You a lot Tim for that video. I've decided to buy my next monitor based on Your recomendation since I started watching HU chanel despite the fact i didn't understand some of the things You were talking about. This helps me better understand and enjoy this content.

  • @jggg31
    @jggg31 Před 2 lety +2

    Nice video, I wish the hardware unboxed monitor reviews videos would show the response times and input lag metrics without any type of adaptive sync. When gaming at a competitive level, especially first person shooters, most if not all competitive gamers play without adaptive sync enabled and it would be nice to see those metrics. We look to your videos to see which monitor is best for us to buy so this would very much so help. Just a suggestion, love your content.

    • @groundzero_-lm4md
      @groundzero_-lm4md Před 2 lety +2

      Blur Busters did some testing a few years ago and concluded that adaptive sync with a maximum FPS 3 FPS below the monitors refresh rate delivers the lowest average input lag in real world gaming.

    • @jggg31
      @jggg31 Před 2 lety +1

      @@groundzero_-lm4md Yeah I don't think that's the case anymore. Any recent CZcams video you see where input lag is tested you see input lag the lowest when disabling adaptive sync. Optimum tech made a video on it, true game data, and others.

    • @unawarebot2529
      @unawarebot2529 Před 2 lety +2

      @@jggg31 It's true that running high framerates, even exceeding your monitor's refresh rate will provide the lowest latency. Just have to make sure that while you do that, you won't hit a GPU limitation, as that will cause input latency in the order of tens of milliseconds. Generally having adaptive sync encaged will add 1-2ms of processing lag. You be the judge if that matters to you.

    • @groundzero_-lm4md
      @groundzero_-lm4md Před 2 lety

      @@jggg31 There's also a difference between the best experience and lowest numbers. I personally can't stand screen tearing.
      Having a high game refresh rate higher than your monitor might lead to lower numbers but if the game refresh rate dips below your monitor refresh rate there will be a sudden change in latency. Adaptive sync allows for more consistent input latency.

    • @jggg31
      @jggg31 Před 2 lety

      @@groundzero_-lm4md Yeah there's no issue in screen tearing at high refresh rates.

  • @samsmith5189
    @samsmith5189 Před rokem

    Finally! I've just been guessing green good red bad.

  • @almostmatt1tas
    @almostmatt1tas Před 2 lety

    Cheers Tim, very informative and you make it very easy to understand.

  • @berndkemmereit8252
    @berndkemmereit8252 Před 2 lety

    awsome, I was wondering what these actualy mean when watching the Monitor reviews, thanks for the education

  • @mind1296
    @mind1296 Před 2 lety

    Great, informative video. You could add a heatmap line over the bottom tables so viewers can see easily how good/bad is a value is on a scale.

  • @ayavankerkhove8394
    @ayavankerkhove8394 Před 2 lety

    Very well explained. I enjoyed all of it. I learned a lot!

  • @EthicalAllele
    @EthicalAllele Před 2 lety

    Really looking forward to the color performance explainer. If these graphs were flying over my head before this video, then the color charts were going over the entire solar system for me.

  • @cj_zak1681
    @cj_zak1681 Před 2 lety

    solid work, brilliant stuff 🙂

  • @Neeb1337
    @Neeb1337 Před 2 lety

    While I am a math major, so I should just translate these charts effortlessly, the explination was very useful. Thank you!! =)

  • @sootynukkels8366
    @sootynukkels8366 Před 2 lety

    Loving this content and channel. Much love from Indiana, USA.

  • @rebuiltHK47
    @rebuiltHK47 Před 2 lety

    Thanks for this. It was very informative.

  • @dylvmo
    @dylvmo Před 2 lety

    Thank you very much. You explain very clearly.

  • @Krazie-Ivan
    @Krazie-Ivan Před 2 lety

    I finally (!) fully understand these charts & can make purchasing decisi...
    ...wait,
    nope,
    lost it.
    I'll still have to listen to your summaries & look at your comparison charts, lol, but maybe I'm a step closer to being less lost next time?

  • @Petch85
    @Petch85 Před rokem

    I love this video. It is nice to know as much as possible about how you test the monitors.
    I would have liked to see how the measurements are taking. Just a short B roll of a monitor being tested. Is it at the same positioning on the screen for all 10 test's and things like that.
    I would like to see a way of showing the deviation between tests, I guess a good screen would have a small deviation in both response time and overshoot.
    I would also like to know how much noise there are in the system, how accurate are the measurements in ms and RGB values.
    Would it make sense to test the RGB one at a time. You might have a screen where R and G are super fast with no overshoot and B is slow and with a lot of overshoot. (It might be more important that G is at the right value fast than e.g. B)
    I think you should have included the gamma correction talk, just 3-5 min in the video. To me this is the only thing that makes sense. But I think maybe it is a bit misleading to use steps of 25 in the RGB values.
    I love the cumulative deviation plot, it makes it really hard to "game the system". The value makes no sense and if you have not integrated the values over timer the numbers cannot be compared when you get new test equipment that measures with a higher frequency.
    I would also have liked you to talk about Avg Total Response (time) vs Refresh Window. Cause if Avg Total Response is higher than the Refresh Window I do not think it is fair to call the screen fast enough for the clamed refresh rate. If the time is the same I think it is ok, but I would argue that the Avg Total Response (time) should be at least half of the Refresh Window, cause then the pixel is showing the right value for at least half of the time. I feel like this is important for monitors in a FPS game, where you would like have have a sharp image while moving the screen.
    Again, I love this video and I think you should link it in the descriptions of all monitor tests.

  • @johnnyc.9488
    @johnnyc.9488 Před 2 lety +5

    Great content!
    A question on overshoot : How are you measuring overshoot on the 255 values? For example here, transition 204 to 255 and 230 to 255 gives you a non-zero value for overshoot. How would you measure an overshoot on a pure white value - if 255 your maximum?

    • @ibbles
      @ibbles Před 2 lety +1

      Not Tim, but I can make a guess on what's going on. The sensor used is a light sensor and it doesn't care about RGB values, signal bit depths, and all that other monitor input stuff. It only cares about light levels. Photons. Trillions (I think) of them. The monitor produces a certain amount of light for a particular RGB input signal and the amount of light produced is measured by the sensor. Increase the brightness on the monitor and you will see an increase in the light produced for the same RGB values, even for 255. The purpose of monitor calibration is to tune the "machinery" in the monitor to produce the correct amount of output light for a particular RGB input value. So in short the 0.255 values only exist on the input side of the monitor, the output can really be in whatever nit/lumen/candela (not sure on the unit here) range.

    • @oussamabouyarmane2166
      @oussamabouyarmane2166 Před 2 lety +2

      @@ibbles basically saying the sensor has a bigger detection range than the monitor's output range

  • @ReaperHackz
    @ReaperHackz Před 2 lety

    im loving these videos way more info im so glad you made this channel.

  • @Fleur_de_lis2k
    @Fleur_de_lis2k Před 2 lety +1

    Yoda: "Overshoot and cumulative deviation learn you must."
    Me: "It's ok, I'm not confused."
    Yoda: "...you will be. You WILL BE."

  • @vator_rs
    @vator_rs Před 2 lety

    Yes! Thanks for explaining this!

  • @trickyrat483
    @trickyrat483 Před 2 lety

    Brilliant stuff. Thanks, Tim.

  • @mohamedsherif2964
    @mohamedsherif2964 Před 2 lety

    Thanks a lot for explanation and videos

  • @SaadKidwai
    @SaadKidwai Před 2 lety

    Yes, thank you!

  • @TestarossaF110
    @TestarossaF110 Před 2 lety

    Very good video, thank you very much!

  • @itsprudhvirazz
    @itsprudhvirazz Před rokem

    Absolutely Awesome. can you also please add a similar videos for color related things? i don't really understand what over saturation , gamma etc mean.

  • @Aggnog
    @Aggnog Před 2 lety +5

    Are the response times and other values generally consistent across the displays, or is there in some cases a difference between their physical location, e.g. the middle or sides/corners of the display? I suppose if there was it would be averaged out in the charts, but I'm just curious.

  • @SerKBer
    @SerKBer Před 2 lety

    Man this is so good. Thank you so much.
    Next one about color performance :D

  • @WSS_the_OG
    @WSS_the_OG Před 2 lety +1

    That's great stuff Tim. I'm sure you considered using % over target (absolute value maybe?) for CD values. Just curious why you went with the sum of the values instead of measured/ideal expressed a percentage. That could make the two right hand tables more consistent as the values themselves (as you mentioned) don't have any real meaning in and of themselves, but the deviation as a percentage could be slightly more intuitive / meaningful.

    • @michaelk2462
      @michaelk2462 Před 2 lety +1

      Ideal CD would be zero and you can't divide by zero. I'd actually rather see the opposite approach and change the percentages in the overshoot table into the same "area under the curve" values used in the CD table.
      As Tim explained, even though the CD values are a bit arbitrary based on the measurement software used, using them for the overshoot table would make the two charts directly comparable and avoid the pitfalls of using percentages.

  • @julfy_god
    @julfy_god Před rokem

    excelent video, thanks for that content!

  • @alexchameleon8497
    @alexchameleon8497 Před 2 lety

    I have two monitors - 55" LCD for movies and web serfing and 19" CRT with 0ms response time for games.

  • @andrewkowaluk4789
    @andrewkowaluk4789 Před 2 lety

    30K subs vs 900K on HUB, you'll probably kill this channel soon.

  • @anomalous8775
    @anomalous8775 Před rokem

    Amazing job guys, thanks for the detailed explanation. Any change of reviewing Huawei GT 34? Thank you in advance. ♥