The Best Console to Play GameCube Games - GCN vs. Wii vs. Wii U

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  • čas přidán 8. 06. 2024
  • but only one of them is cube shape
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Komentáře • 489

  • @NoonDragoon
    @NoonDragoon Před 4 měsíci +243

    You totally called it on people saying "Just use Dolphin", the second comment I saw on this video was someone stating exactly that. As to the topic of the video, Wii through component is what I've used for years on my retro setup so I'm glad to see it perform favorably in these comparisons!

    • @DarkNia64
      @DarkNia64 Před 4 měsíci +8

      Serious question, why *not* use Dolphin?

    • @NoonDragoon
      @NoonDragoon Před 4 měsíci +46

      @@DarkNia64 I answered in another comment but personally it's simply that I can play my Wii on my TV and I can't play my PC/Emulator on my TV. My setup at home just does not work for that. And I also really do not want to play video games at my desk when my day job already consists of me being at that desk for 45-50 hours a week.

    • @DarkNia64
      @DarkNia64 Před 4 měsíci +10

      @@NoonDragoon That makes sense. Although I have a dedicated emulation machine for my TV, part of me misses the feeling of playing my favorite games on genuine hardware.

    • @skydiamsteam6005
      @skydiamsteam6005 Před 4 měsíci +4

      @@NoonDragoonSteam Deck moment

    • @NoonDragoon
      @NoonDragoon Před 4 měsíci +28

      @@skydiamsteam6005 I think it’s pretty stupid to tell someone to buy another expensive device just to play games they already have access to.

  • @flameguy21
    @flameguy21 Před 4 měsíci +129

    Been using my Wii as a homebrewed GameCube for a while and never had any real issues. Having a ton of games on the SD card is pretty nice.

    • @Angel_Peg
      @Angel_Peg Před 4 měsíci +8

      Get an external HDD bro u can fit all GameCube games

    • @flameguy21
      @flameguy21 Před 4 měsíci +22

      @@Angel_Peg True, but I only need like 80gb for the ones I actually care about lol.

    • @Angel_Peg
      @Angel_Peg Před 4 měsíci +5

      @@flameguy21 right

    • @WahRizz
      @WahRizz Před 4 měsíci +6

      I do that too. I use Nintendont

    • @JohnnyBeeMon
      @JohnnyBeeMon Před 2 měsíci

      Why not pick up an Xbox series console and put dolphin on it? You'd get to play all your backups and upscale them, use a modern display with HDMI, load mods and texture packs , and more. Also, it would function as an Xbox.. also, the price point can be beat. With the Series S recently dropping the MSRP, you can get a machine that plays every game from Atari up to games releasing tomorrow for less than half the cost of a steam deck(or the price of a working used GameCube with a single game)

  • @Geek306
    @Geek306 Před 4 měsíci +128

    Funny enough, these were the only Nintendo consoles to use discs

    • @Kronosdoesshit
      @Kronosdoesshit Před 4 měsíci +5

      Ah yes.... *My favorite anomalies*

    • @235217
      @235217 Před 3 měsíci

      There was an addon for the nes that used floopy disks, and an add-on for the N64 as well.

    • @jkbaxter612
      @jkbaxter612 Před 3 měsíci +4

      And believe it or not, the SNES was supposed to get a CD add on, only for Nintendo to stab Sony in the back by working on the same project with Philips, which caused the add on to get canceled, and we ended up getting the CD-i and eventually the PlayStation instead.

    • @ToonyTails
      @ToonyTails Před 2 měsíci

      What about the Famicom Disc System?

    • @Kronosdoesshit
      @Kronosdoesshit Před 2 měsíci +1

      @@ToonyTails True,but I think the mindset is strictly for the releases in the west

  • @joserachi96
    @joserachi96 Před 4 měsíci +100

    7:30 So true Jon!
    I still regret learning about the very different screens all the different the 3DS models have, TN, IPS, screen warmness, tink colorness :')

    • @ThisIsCSDX
      @ThisIsCSDX Před 4 měsíci +9

      My eyes have been sullied by OLED, and now I don't like playing pixel graphics games(ex. Sea of Stars, Golden Sun) on my TV regardless of how good it otherwise looks.
      Brown especially looks bleh on an LCD TV(I think that's what I got. It's a Samsung "Crystal" TV).

    • @Bombasaur101
      @Bombasaur101 Před 4 měsíci +4

      I think I have a TN because I remember getting the New 3DS XL after the original 3DS and the screen quality felt like a downgrade and I didn't know why.
      Wasn't until years later I learn about the 3DS having different displays.

  • @RoxieProxy
    @RoxieProxy Před 4 měsíci +130

    The compromised image quality on Wii U is more than made up for by the wide variety of wired and wireless controllers supported by Nintendont, including Wiimote accessories, the USB GameCube adapter and even the Wii U gamepad. Using Aroma plugins to force 480p output in vWii mode slightly improves that image quality, too.

    • @lol-ih1tl
      @lol-ih1tl Před 4 měsíci +16

      unfortunately on Wii U it has more input lag.

    • @gb1838
      @gb1838 Před 4 měsíci +8

      it just better to use the wii u on a crt, you solve all the issues

    • @Lobeezy_n_Friends
      @Lobeezy_n_Friends Před 4 měsíci +22

      And the convenience of having all your favorite gamecube, wii and wii u games in one slick menu makes the wii u my one stop shop for my nintendo fix

    • @ThomastheDankEngine8900
      @ThomastheDankEngine8900 Před 4 měsíci +16

      @@Lobeezy_n_FriendsWii U is a beast for retro Nintendo stuff.

    • @lol-ih1tl
      @lol-ih1tl Před 4 měsíci +14

      @@Lobeezy_n_Friends "in one slick menu", Wii U's menu is super slow and in order to access GameCube and Wii, you have to boot up Wii mode which requires you to point at the screen before getting an extra load time to book up Wii mode

  • @FaunoLab
    @FaunoLab Před 4 měsíci +21

    Nintendont actually runs on Wii mode, using Wii clocks, which means it improves framerate on games that run below their framerate targets.

  • @qianniuVT
    @qianniuVT Před 4 měsíci +115

    the gamecube is the only one of these that starts every game with the funny boot animation so it's the best by default

    • @xmaverickhunterkx
      @xmaverickhunterkx Před 4 měsíci +3

      And you can choose the accompanying sound too

    • @prodyg
      @prodyg Před 4 měsíci +7

      you can make Nintendont do that

    • @qianniuVT
      @qianniuVT Před 4 měsíci +3

      @@prodyg if you lack honor maybe

    • @jacobporter419
      @jacobporter419 Před 2 měsíci

      ​@qianniuVT Yeah but getting the Michael Jackson Smooth Criminal Version is better though

    • @dinkydoodle8325
      @dinkydoodle8325 Před měsícem

      @@qianniuVTwii is game gamecube pro basically 🤷‍♂️

  • @NottJoeyOfficial
    @NottJoeyOfficial Před 4 měsíci +75

    You said the Wii doesn't support the broadband adapter, but Nintendont actually emulates that functionality. You can use it on Wii and Wii U for free instead of spending a ton of money for one on the GameCube too, which makes it better in some cases. If you do have a broadband adapter too, you can play LAN games between GameCube and Wii and Wii U this way too!

    • @seseiSeki
      @seseiSeki Před 4 měsíci +4

      Nintendont even emulates a BBA over WiFi, though it's pretty unstable and I could barely get two Wiis talking to each other for eight player Double Dash. Even if I set everything inside the same room to airplane mode, so there's the least possible interference :D
      So you're better of using a USB-LAN Adapter on Wii, if you want to do anything that involves Gamecube games and Ethernet ports.

    • @NottJoeyOfficial
      @NottJoeyOfficial Před 4 měsíci +3

      @@seseiSeki That being said, if it's only 2 player it seems to work fine. I was easily able to set up a Double Dash session between my Wii and Wii U no problem when I only wanted to play against one other person.

  • @billcook4768
    @billcook4768 Před 4 měsíci +11

    By definition CGN games were made to be played on a console with a handle. Does the Wii have a handle? Does the Wii U?

  • @banjoboi24
    @banjoboi24 Před 4 měsíci +22

    For me personally, i'm using a Wii because my GameCube was having trouble reading discs (since it's so old), so my Wii is now my default way to play GC games

    • @austincarter9523
      @austincarter9523 Před 4 měsíci +2

      Same here, but for Wii U. The Gamecube disc drives seem like they're very sensitive.

    • @Matty_Ice3955
      @Matty_Ice3955 Před 4 měsíci +2

      I agree. The GameCube reader breaks easily.

    • @JoseAngel-fj3bq
      @JoseAngel-fj3bq Před 3 měsíci +1

      Do you use a CRT TV or a LCD by components?

    • @Great-Documentaries
      @Great-Documentaries Před 2 měsíci +1

      GC discs are all bit-rotting. Time to mod your Wii and get a USB hard drive for it so you can join the rest of humanity by not using discs anymore.

  • @AceTheOcarinaMaker
    @AceTheOcarinaMaker Před měsícem +2

    It's on a game by game basis but generally from the library I have played, the Wii U actually ends up looking really good with how it blurs the pixels because a lot of textures on GC were developed with CRTs in mind which it's self kind already blurs the pixels together.
    Does it look better then a native GameCube on a real CRT? Heck no. But it does genuinely look better on a lot of games vs the sharp scaled pixels so long as the games in question aren't pixel art games to begin with.

  • @gamertoon8230
    @gamertoon8230 Před 4 měsíci +14

    3:02 Damn, the trending page has me saddened.

  • @JinzoFiter
    @JinzoFiter Před 22 dny +2

    5:34 I'll never get tired of Melee's (at times) brainless A.I. This was a *great* clip along with the "shame!" bit.

  • @EPS5000
    @EPS5000 Před 4 měsíci +11

    I like how at the end you called people out for commenting without finishing the video. 😂

  • @ShindlerReal
    @ShindlerReal Před 4 měsíci +21

    Until recently GameCube component cables were impossible to get so I got the Wii to play them and never felt like I need a GC

    • @AG-kb7yb
      @AG-kb7yb Před 4 měsíci +4

      What has happened recently?

    • @chairforce0ne
      @chairforce0ne Před 4 měsíci +4

      @@AG-kb7yb Official nintendo component cables for Gamecube became notoriously rare, Im assuming a third party solution has probably entered the market

    • @AG-kb7yb
      @AG-kb7yb Před 4 měsíci +3

      @@chairforce0ne I assumed that too, but wanted him to confirm, hence the question

    • @SuperJM9
      @SuperJM9 Před 4 měsíci

      @@AG-kb7ybWell, not so much recently, but for the last number of years it has been possible to get HDMI adapters for GameCube that plug into the digital AV out port on the GameCube. These give you slightly better picture quality than component cable. Some of them have a second output that allow you to use Wii component cables.
      The official GameCube component cables, and to a lesser extent the official GameCube D-terminal cables, still go for insane prices. Until around 2017 they were the only way to get 480p from a GameCube.

    • @ShindlerReal
      @ShindlerReal Před 4 měsíci

      Even in the video he uses some kind of adapter to use Wii's component cables. These weren't available until recently. Gamecube have some unique electronics in it's component cables and console won't work without it. A cheap third party solution didn't exist for Gamecube.@@AG-kb7yb

  • @poisonsnivy6439
    @poisonsnivy6439 Před 4 měsíci +6

    Actually Nintendont has Broadband Adapter Emulation so you can theoretically set up a Double Dash LAN party with a GameCube, a Wii, a Wii U, and even Dolphin.
    Also the wii can technically play gameboy advance games through homebrew, you can set up a link cable dumper to dump your GBA roms and saves from your own cartridges and then use an emulator on the wii like mGBA to play them, then use the link cable dumper to transfer the save back to the cartridge

  • @human4491
    @human4491 Před 4 měsíci +8

    At the end of the day, whatever actually gets you playing and having fun is the real winner.

  • @awesomeguy2009
    @awesomeguy2009 Před 4 měsíci +29

    Honestly I only play my gamecube games on my Wii U. The fact that I can play gamecube games on the gamepad whilst taking a dump is just *magical.* 😂

  • @Mr.Welbig
    @Mr.Welbig Před 4 měsíci +16

    It bears mentioning that GameCube games may run better on Wii and Wii U. At least for Wii U in particular, I noticed games experiencing less frame drops. Hyrule Field in Twilight Princess especially runs smoother on Wii U than GCN. Load times are also a tad faster on Wii U. It varies but it feels like on Wii U you're getting the fastest possible load times for each game. Melee's loading screens could get so long on GCN that sometimes I feel the game crashed which isn't much of a concern on Wii U.

    • @Phantron
      @Phantron Před 4 měsíci +8

      it's due to running through Nintendont, makes Cube games use the Wii's cpu.

    • @Rulumi
      @Rulumi Před 4 měsíci +4

      ​​@@Phantron GameCube mode also uses the Wii CPU and GPU, the difference is that Wii mode clocks of both of them are higher than GameCube. Nintendont runs on Wii mode and so uses the higher clock speeds.

  • @Mrtyjr
    @Mrtyjr Před 4 měsíci +26

    4:07 4:38 yes, the Wii U version has that blur whereas the Wii and GameCube have clear pixels but do those clearly visible pixels actually make the image prettier? I'd say it's the opposite and that the slight blur effect on the Wii U improve the images as it softens those pixels. People generally don't find clear aliased objects in a game pretty either and prefer the pixelation to be softened. Here you see the pixelation clearly and I don't quite get why people would prefer that? My attention immediately went to the softened ones and I prefer those (not by much but still).

    • @savagej4y241
      @savagej4y241 Před 4 měsíci +8

      This is especially noticeable on any HDTV released within the past several years. The aliasing on Wii is horrible, makes many games unplayable- it was meant to be run with a CRT or 00's era HDTV. But Wii U essentially fixes that on newer (and larger) TV's. Reducing pixel sharpness reduces perception of "pixel graininess" on many older games.

    • @Chronis67
      @Chronis67 Před 4 měsíci +6

      Totally agree. I don't understand why sharper pixels are considered better when it comes to upscaling. The original experiences didn't look like that, nor were they meant to. And some games look outright bad overly sharpened. Not a GC game but a Wii game, Endless Ocean 2 looks really ugly over component, at least on Wii. I wonder if the softening will make it look nicer on the WiiU.

    • @dvsaleios
      @dvsaleios Před 4 měsíci +2

      Because it looks like someone smeared vaseline on your shit when you hook this crap up to an OLED. Even worse if you plug in to an external video scaler.

    • @savagej4y241
      @savagej4y241 Před 4 měsíci +6

      @@dvsaleios I'll take "smeared vaseline" over "getting stabbed in the eyes with thousands of jaggies" any day.

    • @Great-Documentaries
      @Great-Documentaries Před 2 měsíci +1

      LOL! So typical of a gamerboy to claim that the fuzzy picture is prettier. Sorry, the Wii U sucks in every meaningful way and anyone with a clue knows that Wii and GameCube games play AND LOOK better on a Wii than Wii U. I can't believe you actually argue that the worse image actually looks better. That's like say dropped frames gives a game a new art style, and thus is superior to running the game on a faster GPU. 🤣

  • @vacantile
    @vacantile Před 4 měsíci +3

    I prefer Wii U because you can play GC games on the gamepad and pro controller

  • @EduFirenze
    @EduFirenze Před 4 měsíci +5

    I still have my childhood crt, takes space, its not practical but nothing beats the nostalgia

    • @PFBM86
      @PFBM86 Před 4 měsíci +1

      Amen to that brother! My Phillips flat screen CRT that I had been using since 2003 unfortunately died last year but I couldn't move on from it, I had to scour Craigslist non-stop until I found someone willing to part with a similar TV.

  • @Awnos
    @Awnos Před 4 měsíci +7

    Why do people want sharp pixels? The Mario face to me, looked way better ok wiiU.

    • @Grawbad
      @Grawbad Před měsícem

      When blown up yes, but not when sitting where you would from the screen. Once you sit down to game and compare all three that way the Wii U makes things look kind of smudgy. It is fine though whatever way you play them. Its not gonna change your life playing gamecube games on the gamecube instead of Wii U.
      The pixalation you see in the images is a good thing because you are viewing it as if you were right up on screen, which means when you sit the proper amount away all the definition and artist intended is there and you shouldn't be seeing the pixels. On Wii U when you do it and look close the pixels get blended together so when you are farther away the image is less clean.
      In any event, as I said, and just like he said whichever way you do it is fine. In fact, probably don't do the comparisons yourself as then life becomes hell. Ignorance is bliss. It truly is.

  • @jeffreylin2980
    @jeffreylin2980 Před 4 měsíci +3

    5:34 nintendont on the Wii actually does support the broadband adapter. You can use the Wii’s Wi-Fi (which isn’t very stable) or you can buy a USB 2.0 compatible Ethernet adapter and plug it into one of the ports on the back.
    You can even see it at 2:46 on the right side of the nintendont options screen as “BBA Emulation.”
    I’ve done this with 2 Wiis to play multi-console Kirby’s Air Ride and Mario Kart in their LAN modes.

  • @DTPettis
    @DTPettis Před 3 měsíci +1

    I don’t have my WiiU plugged in right now but I’ve found that the scaling is a bonus and that the clipped edges of the screen are visible

  • @Keanine
    @Keanine Před 4 měsíci +2

    I remember watching a video about how the issue with WiiU is that it scales the picture in Wii mode slightly to fit the screen introducing artifacts and blur, as well as applying some anti aliasing, and I believe there are ways to fix it with a modded WiiU. It never bothered me enough for me to do anything about it though personally

  • @rehaansiddiqie
    @rehaansiddiqie Před 4 měsíci +9

    Tbh, there is one benefit Wii U does have that you did not call out,( and maybe Wii does too, but idk): Wii U (and Wii maybe) has better performance by a pretty big margin. Many GameCube games that perform badly have a better frame rate on Wii U. Super Mario Sunshine has a Gecko Code that unlocks the frame rate to 60 FPS, and it runs pretty flawless throughout the whole game, with Pina Park's interior being an exception.

    • @youtuber6193
      @youtuber6193 Před 4 měsíci

      I’ve got a GC, Wii and Wii U but I’ve never been much into home brew or hacking but the more I read about the Wii U, the more I’m tempted.
      I’m sure I can Google it but is it fairly straightforward? And is there much danger of bricking the Wii U?

    • @rehaansiddiqie
      @rehaansiddiqie Před 4 měsíci

      @@youtuber6193 I did it as a 14 year old with finding the correct guide. It is pretty easy, but you will need a Wii U gamepad and a big enough SD Card/ USB in order to back up games. I would recommend around 128 GB of space.
      But the Wii U is the ULTIMATE Nintendo machine, you can play literally every game in Nintendo history on this thing, so it is worth it.
      If you are going to attempt this, first check your Wii U version and then look up the guide with your version in mind. So, for example, version 5.5.6, and then look up the video covering the process in that version. If you need any more help, I will gladly help with anything!

    • @krar-official
      @krar-official Před 4 měsíci +1

      @@youtuber6193 anyone feel free to correct me encase Im wrong but to the best of my ability no their is really no way to brick a wii u using homebrew their use to be a risk with Haxchi back in the old days but today we have tiramisu and aroma you should be fine

    • @GODDAMNLETMEJOIN
      @GODDAMNLETMEJOIN Před 4 měsíci +1

      It's easy to not brick a WiiU, but where there's a will there's a way lol

    • @rehaansiddiqie
      @rehaansiddiqie Před 4 měsíci

      @@youtuber6193 Damn, sorry, I though I reacted to your comment.
      Ok, but the short answer is: yeah, it is pretty straightforward, but follow the correct guide and what version of the Wii U you have and what Custom Firmware you wanna install.

  • @legoboy7107
    @legoboy7107 Před 4 měsíci +12

    This situation is almost exactly like how the 3DS is itself technically a super suped-up GameBoy Advance, and can natively play GBA roms just with some weird scaling, but it's a hardware feature Nintendo rarely ever utilized (the GBA virtual console titles DO use it though, so it's more than what Nintendo did with the Wii U's ability to play GameCube games). Kinda crazy just how direct the parallels are, the GBA and GameCube, then the DS and Wii, and then the 3DS and Wii U, they follow the same pattern of backwards-compatible hardware here.

    • @lol-ih1tl
      @lol-ih1tl Před 4 měsíci +4

      If you hold Start or select while booting up a GBA ambassador game on 3DS, you'll get the game running in pixel perfect mode. Also GBA games on 3DS don't support sleep mode.

    • @legoboy7107
      @legoboy7107 Před 4 měsíci

      @@lol-ih1tl Yeah, but it's smaller than an actual GBA screen as far as I know, because I believe the pixels on the 3DS screen are smaller.

    • @colororb4105
      @colororb4105 Před 4 měsíci +1

      It's more like the DS was a brand new thing with an entire GBA inside it. Then the 3DS was another brand new thing with an entire DS inside it (including the GBA inside the DS).
      The 3DS's main processors were actually a package mainly used in digital cameras at the time. Before that though, Nintendo was actually in talks with Nvidia to use a chip that was an ancestor of the chip now inside the Switch

    • @SuperrSonic
      @SuperrSonic Před 4 měsíci +2

      One key difference is that GBA on the 3DS is designed to run every GBA game the same way they ran on a real GBA (it's a 3DS hardware feature.) While a Wii U would require patching a game upwards of 50 times before it will run correctly in Wii mode, and even then it will not be able to use the original GC timings. Quite a shame, the other method (devolution) suffers from similar limitations, and it's CPU intensive so certain games have additional framedrops, ugh.

  • @biglittleboy9827
    @biglittleboy9827 Před měsícem +1

    I have sooo many good memories with the gamecube. Sonic.. naruto.. mario kart... this console was truly the best. And i'm reaaaally not a fan of nintendo, but the gamecube was just perfect.

  • @TacticalDingus
    @TacticalDingus Před 3 měsíci +3

    The switch lost all of its magic with the home screen. The wii and wii u especially felt like an experience, it was magical and had miis, it had atmosphere. It was a sick console

  • @jcags
    @jcags Před 4 měsíci +2

    You can set the Wii U resolution to 480p and it will scale more like the Wii, also you can use Nintendont to emulate a broadband adapter, I know it works because I tried to play the online modes of Phantasy Star Online (only tried on a Wii U, but it should work on the Wii as well). However, the Wii still wins imo because you get to backup your saves and import them to Dolphin or just have them safely saved in an external drive.

  • @matt4193
    @matt4193 Před 4 měsíci +4

    Nintendont now support BBA emulation. We tried it with some friends and three Wiis. Mario Kart lags when more than two consoles try to play together. Kirby Air Ride was a little bit smoother. Online games like Phantasy Star Online were GREAT! We connected to a custom server and played with three characters in the same lobby, no problems whatsoever.

  • @sur-shiner
    @sur-shiner Před 4 měsíci

    Thanks for telling me about what the Wii U can do this will definitely help me with streaming in a few years

  • @JMLRetroRoom
    @JMLRetroRoom Před 4 měsíci +9

    There’s a benefit for WiiU users because the GameCube and Wii output 480p max through component while WiiU can send 1080p through HDMI. It’s the same signal of 480p in a 1080p frame but now you don’t have to rely on your display to do the scaling for you and most do this badly. Also on WiiU it’s easier IMO to force Progressive mode on games that are Interlaced. WiiU has better performance as well so the games run smoother.
    I mostly play Crazy Taxi and it’s a 480i game that I can force progressive mode on. Axel causes slowdown in some areas in the game which also includes Dreamcast and PS2. On WiiU the slowdown is gone.
    So not a major difference but there are some benefits for WiiU.

    • @Great-Documentaries
      @Great-Documentaries Před 2 měsíci +2

      "On WiiU the (Crazy Taxi) slowdown is gone." Yeah, it's gone on Wii too. No GC games have framerate issues on Wii. Sorry, not a Wii U benefit.
      "while WiiU can send 1080p through HDMI. It’s the same signal of 480p in a 1080p frame but now you don’t have to rely on your display to do the scaling for you and most do this badly." Most do it quite well these days, including my 2015 Samsung 32" TV, which I use for Wii U and Wii. Guess which has better image quality for GC games? Yep, Wii. Wii U absolutely cannot compete with a Wii and component cables, and it is NOT easier to force progressive mode on interlaced games! They either work via Nintendont on both Wii or Wii U, or they do not on Wii and Wii U! You are wrong about everything here.

    • @daddykarlmarx6183
      @daddykarlmarx6183 Před měsícem +1

      Literally every benefit you listed can be done with nintendont on the Wii, and using a dedicated upscaler like the m classic will upscale to 1080p while looking significantly better than the wii U does, also if you care about image quality so much I'd play crazy taxi on the xbox

  • @EpicA64
    @EpicA64 Před 4 měsíci

    So many Jon videos, I love it!

  • @albertwayne2323
    @albertwayne2323 Před 3 měsíci +1

    I use my GameCube running Swiss with my entire collection dumped to an SD2SP2 and the Prism HD adapter for HDMI (I dumped my collection using CleanRip on my modded Wii) and then use my WiiU with Tiramisu for both Wii and WiiU games that I already have and dumped. To me is the winner combo: GameCube for GC and WiiU for both Wii/WiiU. And using HDMI in both, which is convenient.

  • @DARKON219
    @DARKON219 Před 4 měsíci +23

    I prefer older games to look softer as it's more accurate to how they looked on CRT instead of sharp pixelation.

    • @CarsandCats
      @CarsandCats Před 4 měsíci +6

      FINALLY, someone gets it! Why do people keep wanting sharp jaggy pixels when that absolutely is not how it's supposed to look on a CRT?

    • @JustMLC
      @JustMLC Před 4 měsíci +2

      @@CarsandCats so the Wii U is actually the best option for you then :P

    • @sonicsean34
      @sonicsean34 Před 4 měsíci +1

      @@CarsandCatslike I get it for ppl who's only experience with older games is via PC emulation cos they mistakenly think raw pixels is how those games look, but it's kinda wild that ppl who played on a CRT (I think Jon might even still have one) would advocate the Lego block look.
      If he had said it didn't blur the way a CRT would I'd understand tho, cos some of that colour clumping didn't look right on the Wii U examples.

    • @user-vi4xy1jw7e
      @user-vi4xy1jw7e Před 4 měsíci +2

      ​@@sonicsean34I mean, it's not that crazy. If you go look at the game boxes and manuals for NES, Mega Drive games, even they went with the super pixelated look.

    • @user-vi4xy1jw7e
      @user-vi4xy1jw7e Před 4 měsíci +1

      ​@@CarsandCatsyou act like this is super uncommon. Plenty of people bring this up. Lol

  • @IKimdraculaI
    @IKimdraculaI Před 4 měsíci +2

    I honestly prefer the Wii U image. I mean, if you zoom in it looks horrible, but when you're playing normally the blur is so slight that to me it actually improves the quality (that coming from someone who absolutely hates blur effects on emulators).

  • @Michirin9801
    @Michirin9801 Před 4 měsíci +2

    Honestly, I don't mind a bit of blur... But also, nah, I can't tell the difference between GC and Wii... Perhaps because I wasn't watching the video at the highest quality possible but... Yeah no, even zoomed in they look pretty much the same to me... I use a Wii cuz, well, it's what I have, I don't have either the Wii U or the Cube...

  • @malcolmar
    @malcolmar Před 4 měsíci +2

    Great comparison. For convenience, I play my Gamecube games through my 1st gen Wii via component cables. The Wii takes up less space than a Gamecube in my entertainment center. For a while I did miss out on the ability to play GB and GBA games on my TV but the Analogue Pocket via its dock fixed that and the games look great on my TV. Would love to see how the image quality compares between a Gameboy Player and a docked Analogue Pocket. Thanks again and keep up the great work!

  • @AbbieWillett
    @AbbieWillett Před 4 měsíci +16

    I can't wait for the Analogue equivalent of the GameCube (I'm certain it will happen eventually) I am really excited for the N64 this year, and I love the Analogue systems I have. It's a game changer for playing old games without emulation if you own the physical media.

    • @GiSWiG
      @GiSWiG Před 4 měsíci +7

      That is a BIG if, it would be many years from now and expensive. The GC, PS2 and OG XBOX are way more complex to emulate in fpga.

    • @AbbieWillett
      @AbbieWillett Před 4 měsíci +1

      @@GiSWiG Analogue systems- when using physical media isn't emulation which is what makes it special. Definitely worth looking into!

    • @GiSWiG
      @GiSWiG Před 4 měsíci +8

      @@AbbieWillett Analogue uses FPGA. FPGA emulates hardware. In order to do that, it has to have all the hardware laid out like a map. This is what is put into the gate array. The more complex the hardware, the larger gate array you need. Of course, the larger the FPGA chip, the higher the price. Can you build a GameCube inn FPGA? Of course! Would you want to spend thousands of dollars for an FGPA GameCube? Of course not.

    • @user-vi4xy1jw7e
      @user-vi4xy1jw7e Před 4 měsíci +1

      ​@@GiSWiGI'm sure people would spend thousands. Gamers and Nintendo fans are crazy. Lol

    • @GiSWiG
      @GiSWiG Před 4 měsíci

      Well, if you a big fan, get the best of both worlds and mod an original DOL-001. My GC Spice could probably sell for a few hundred. It has internal HDMI mod, PicoBoot, BlueRetro front panel from Laserbear (sync and use bluetooth controllers like 8bitdo and probably BrawlerGC) sideloading SD Card with 3D printed cover, matching spice GB Player. In hindsight, I don't recommend the internal mod. Hardware wise, you get nothing extra compared to using a Carby or MK-II or similar digital-out to HDMI and you loose the ability to use component cables and RetroTink 5X. My only upscaler options are mClassic (which works rather well) mCable (don't have but thinking the1080p only output should work well for better 4K scaling) the upcoming PixelFX Morph 4K or the RetroTink 4K. Of course, it does still have a working disc drive and removing the SD Card makes it act just like a standard GC. If Swiss can make loading from SDCards via SP2, that would be awesome but my next addon would be the SSD from webhdx. Been waiting a long time. @@user-vi4xy1jw7e

  • @acwbit2368
    @acwbit2368 Před 4 měsíci +2

    If the vwii was modified to add back certain features would the image quality rival that of the wii/GC

  • @Nukatha
    @Nukatha Před 4 měsíci +7

    Jon, for completion, did you set the Wii U to 480p mode in the Wii U options?

    • @lordmaximus780
      @lordmaximus780 Před 4 měsíci

      That definitely helps make Wii games look a little more "normal" in vWii mode, but its a pain to keep switching it back and forth from 480p to 1080p for Wii and Wii U gaming.

    • @user-dg7tu1eb6r
      @user-dg7tu1eb6r Před 2 měsíci

      @@lordmaximus780 Using the "WiiVC Launch" plugin for Aroma Enviroment, you can configure the launch of vWii in 480p resolution, while the Wii U will remain at 1080p resolution

  • @tabris95
    @tabris95 Před 4 měsíci

    I'm loving these retro gaming videos! More please!

  • @georgeg7259
    @georgeg7259 Před 4 měsíci +3

    Jon one thing you did not touch on was playing gamecube and wii games on the wii u gamepad. I was told the wii u gamepads 480p resolution looks better than playing gamecube and wii games via wii u tv mode. anyone know if this is true?

  • @moondrool
    @moondrool Před 4 měsíci +2

    i would've really liked to see a latency test between all of these consoles

  • @revand8011
    @revand8011 Před 4 měsíci +3

    I hope that this Wii obsetion never ends

  • @IISilverSoul24II
    @IISilverSoul24II Před 4 měsíci +6

    Without hacks, the Wii also has the issue of needing the Wii remote to navigate to the disc channel to launch the game since the GC controller can't control the Wii Menu

    • @AbruptAvalanche
      @AbruptAvalanche Před 4 měsíci

      Yeah I hate that. If I just want to play a GameCube game, I’ve got to set up my sensor bar, dig out my wiimote and find batteries…just to navigate that stupid menu.
      I remember the DS had an option to load straight into games on startup, bypassing the menu. If they somehow couldn’t figure out GC controller Wii menu navigation, I wish they at least had that same option.

  • @AStupidID
    @AStupidID Před 4 měsíci +1

    Have you ever considered doing a video on upscalers like the retrotink? I have some old consoles like n64 and don't really know the best way to plug them in.

  • @PyroJiro
    @PyroJiro Před 4 měsíci +2

    God I just wish the Wii U could natively play Gamecube discs. Would be the absolute perfect all-in-one way to play three console generations in HD officially.
    Like the original model PS3 was for Playstation

  • @tylergrice9085
    @tylergrice9085 Před 4 měsíci +3

    Wondering if someone could work out a mod that improves the HDMI output - the perfect no-cut mod - of the Wii U to make it the best of the bunch. What a space saver that would be!

  • @webbedshadow2601
    @webbedshadow2601 Před 4 měsíci +1

    THIS IS EXACTLY THE VIDEO I NEEDED!

  • @gothicchocobo
    @gothicchocobo Před 4 měsíci +1

    Have you tried the RAD2X cable to get HDMI out of a GameCube? I got one so that I can quickly swap my SNES, N64, and GC on my monitor. It looks beautiful and the convenience is super handy.

  • @DIAC1987
    @DIAC1987 Před 4 měsíci +2

    This video primarily reminds me of how upset I’ll become if the next Switch doesn’t have Gamecube Online.
    But secondary, its such a shame how the WiiU was seemingly tossed out to stores without having fulfilled its full potential on a hardware standpoint.

  • @tilla77
    @tilla77 Před 4 měsíci +9

    Wii -Nintendont - 480p - VGA cable - CRT monitor. Best possible image quality

    • @ph8808
      @ph8808 Před 4 měsíci

      Ive been looking to get a setup like this but how would you get audio out since VGA only supports video?

    • @tilla77
      @tilla77 Před 4 měsíci

      @@ph8808 So I use a cable which is multiconsole 6 IN 1 cable for Xbox 360 ps1 ps2 PS3 Wii U VGA Av TV PC. It wasnt very expensive. It also has audio cables built in which you can plug in to an amp or speakers. I did find though that initially I had to hook the cable to a modern tv/monitor that supports 480p. That then lets you change the wii resolution to 480p in the menu settings(for some resason it doesnt recognise my CRT monitor as supporting 480p intitially). Then the settings are saved so when I plug it in to my CRT monitor it displays in glorious 480p.

    • @tilla77
      @tilla77 Před 3 měsíci

      So youll need a wii to vga cable with audio out. Theres a multi console cables like the one i have which has this. Its not expensive

    • @Great-Documentaries
      @Great-Documentaries Před 2 měsíci +1

      WRONG! Best image possible is a modchips that sends a digital out directly from the chip. CRT monitors are crap. I know. I have used them since the 80s. The image will always be third rate. LOL!

    • @tilla77
      @tilla77 Před 2 měsíci

      @@Great-Documentaries WRONG! Just because CRTs might be technically inferior doesnt mean the image is worse. It just looks different and when you consider the games made for these platforms where made for these specific displays in the first place it soldifies the subjective arguement even more. Is a painting that doesnt look photoreal less aesthetic than one that does?

  • @MagisterHamid
    @MagisterHamid Před 4 měsíci +2

    One thing you didn’t mention is that the official component cables for GC output superior quality compared to the component cables on Wii. It’s something to do with the cheaper DAC Nintendo used in Wii. There was an in depth comparison between the two over at Shmups forum which showed that GC with official GC component cables is superior.

    • @Rulumi
      @Rulumi Před 4 měsíci

      The Wii DAC isn't "cheap", it has a misconfiguration that Nintendo never cared to fix.

  • @colororb4105
    @colororb4105 Před 4 měsíci +7

    The Wii U is not like 2 Wiis taped together in the way the Wii was like 2 GCNs taped together. The Wii U was more like a brand new thing taped to a Wii. Outside of Wii-Mode, the Wii inside the Wii U is only used as a security coprocessor.
    While the Wii and GCN used PowerPC architecture, the Wii U used some proprietary IBM server architecture CPU and a relatively modern GPU. That's why Dolphin can't play Wii U games.

    • @Rulumi
      @Rulumi Před 4 měsíci +2

      The Wii U is actually more like that analogy than the Wii, while the Wii is just a faster GameCube on most of the hardware regards. The Wii U CPU still isn't that different to the GC and Wii one, but instead of just using faster clock like the Wii, it has 3 cores and some slight acommodations for when using the three cores instead of 1 like the Wii and GameCube had. It goes back to one core, Wii speeds and behaviour in Wii mode.

    • @colororb4105
      @colororb4105 Před 4 měsíci

      @@Rulumi Oh yeah, you're right. According to Wikipedia I was going off of outdated and now disproved info. Thanks for the clarification!

  • @Nintendoman1998
    @Nintendoman1998 Před 4 měsíci

    How did you record the GameBoy Player footage? Whenever i try to record GBP footage it's pixel perfect on the tv but blurred on the recorded footage. I use and Elgato HD60s so i was hoping if you knew what's the correct cable setup to get pixel perfect recording like in this video

  • @JoSephGD
    @JoSephGD Před měsícem +1

    What is your opinion on the Wii Dual hardware modification for the Wii? I wonder how that compares to both of the other HDMI options.

  • @leonro
    @leonro Před 4 měsíci +2

    The Wii is actually not even as powerful as two gamecubes, it's exactly 50% more powerful. Nintendo overclocked about everything in the original GameCube by 50% and reused with a smaller process node (resulting in more efficiency, less heat, and less size).
    The Wii U also has Wii hardware built into it alongside its new hardware, and only uses it in backwards compatibility. It has a really overcomplicated design that's probably why it was always so expensive - basically, the same as the PS3 who had PS2 hardware in it.

  • @LalitoTV
    @LalitoTV Před 4 měsíci +1

    What about Wii2HD on a Wii U?
    Or Wii U composite (not component) vs a Wii?

  • @NamelessGamer29
    @NamelessGamer29 Před 4 měsíci +3

    It’s original GameCube every time for me purely because of the handle

  • @KoopaXross
    @KoopaXross Před měsícem

    Also want to point out there's input delay with Wii U probably due to needing to go through the GC controller adapter rather than natively onto the system. I believe the Wii U has to do a translation for each input through this device which takes longer than for GC and Wii's native ports that are instant. I tested in Mario Golf and did noticably better on Wii than Wii U.

  • @homebrewGT2
    @homebrewGT2 Před 4 měsíci +1

    I wonder if there will be any kind of software program to fix that issue on Wii U!

  • @Unithrex
    @Unithrex Před 4 měsíci

    These comparison videos a very informative!
    Do you think you could do one for virtual console?
    You could compare the differences in the picture quality and input latency between Wii, Wii U, and Switch. Maybe also compare GBA and GB VC on 3DS compared to switch.

  • @blaisedinsd
    @blaisedinsd Před měsícem +1

    Do all these Wii U comparisons set the Wii U at 1080p setting? If you set the Wii U to 480p resolution isn’t there no scaling and it’s exactly as a Wii would be ? Also is it really a good comparison when a gchd mkii is a huge cost ?

  • @prozer_va
    @prozer_va Před 4 měsíci

    Flip yeah! Thanks for making this video!

  • @kevinc8597
    @kevinc8597 Před 4 měsíci +1

    There's a reason everyone will say use Dolphin..
    It's better. It's available. Low overhead. Will look better on a modern TV.
    This should just a video that says "what console should you play Rebel Strike on?"

  • @SeaSlug
    @SeaSlug Před 4 měsíci +1

    5:37 the wii and wii u do support brodband adapter. Nintendont supports it. over wii wi-fi or usb lan adapter. I've played kirby air ride Lan with nintendont
    nintendot can also give you the gamecube menu and animation . if you give it a gamecube bios and tell it to boot into the bios first
    if you want the best for the price set up I recommend. a wii using a MayflashWii2HDMI adapter.
    the wii U can be set to 480p if you want to avoid the wii u's bad upscaling.
    and then a gamecube with a $40-80 HDMI digital to digital adapter is the best ( the wii has a digital to digital mod as well AVE HDMI wii)
    at the end of the day the wii mini with composit only and having to plug your gc controller to a wiimote using adapter is the best way to play gamecube.

  • @tinic7776
    @tinic7776 Před 4 měsíci +2

    this video was good fun! You should do one on the DS Lite, Dsi, XL models and 3DS and XL models :)

  • @TheA_Gamer554
    @TheA_Gamer554 Před 4 měsíci +1

    I'm pretty sure nintendont has broadband adapter emulation using wifi or the wii/wiiu lan adapter

  • @GameJunctionMedia
    @GameJunctionMedia Před 3 měsíci

    I’ve in the past year modded my GameCube with Picoboot and I’ve never looked back. It also makes GBA games with the GB Player look even better with Swiss. Massive GameCube fan!

  • @peterbruin5154
    @peterbruin5154 Před 4 měsíci +1

    I've dabbled with all methods but I feel nothing compares to a good quality CRT. Still looks stunning!

  • @johnclark926
    @johnclark926 Před 4 měsíci

    I understand that there are no solutions at the moment, but is Wii U’s questionable image quality a foundational issue that cannot be solved without hardware modification or a software issue that needs further research to be addressed via jailbreaking? In other words, could a theoretical “Wii U HDMI Mod” that replaces the console’s cheap HDMI out with a modern replacement be on par with HDMI mods for GameCube & Wii, or could Nintendont be updated to address the internal upscaling method?

    • @Rulumi
      @Rulumi Před 4 měsíci

      Try using the evwii plugin.

  • @WiiGamer77
    @WiiGamer77 Před 4 měsíci +1

    The GameCube is probably the one console that is more popular now than when it was in the shops

  • @Sizzyl
    @Sizzyl Před 3 měsíci +1

    I will say that owning a wii and wii u, I genuinely prefer my wii to wii u and my 2DSXL to my wii u (most wii u games I care about have a solid 3ds port) because of how much nicer they look to the naked uninformed eye and how much less clunky they are to just play games on. Solid video for those deciding between the three.

  • @wantsome-zs5sq
    @wantsome-zs5sq Před 4 měsíci +1

    For Gamecube S-Video is the best that I've found. I also have the OG component cable. My old Sony Bravia LCD had S-Video. It was the best image I've seen from a Gamecube. I've tried a lot of methods. I've tried Wii via component. Camecube via component.

  • @Great-Documentaries
    @Great-Documentaries Před 2 měsíci +1

    *The Wii wins easily.* Here's why: 1. That adapter for GC is expensive. 2. The Wii with Nintendont offers a lot of features that you cannot get on a GC alone. 3. GC games that have framerate issues on GC do NOT have those on Wii because it is faster. 4. GC games save their savefiles to the Wii's SD card rather than using those stupid and expensive GC memory cards. 5. Using Nintendont, you can use controllers with GC games that you cannot on GC. 6. Nintendont emulates the broadband adapter. Sorry. Wii wins easily. And Wii've known that for many years now.

  • @Silverfox365
    @Silverfox365 Před 4 měsíci

    The only other downside about the GCN Adapter is while it does support the DK Bongos, it does not however accept other accessories like the aforementioned GCNGBA Link Cable or the Logitech Speed Force Racing Wheel.

  • @hablasetacobell
    @hablasetacobell Před 4 měsíci

    I'm very happy with my GC HD connection for GameCube and Wii U for the Wii games. I still need to homebrew mine.

  • @PicardManeuver
    @PicardManeuver Před 4 měsíci +1

    If the end goal is HDMI compatibility, Wii+Hyperkin Wii to HDMI cable is the best budget solution IMO.

  • @robinson32993
    @robinson32993 Před 4 měsíci +1

    I wonder what GC games look like on the Wii U with an mclassic or retrotink 5x/4k

  • @B16CXHatch
    @B16CXHatch Před 4 měsíci

    The only TV I have with component input is an old LCD TV and my GameCube is one of the newer models without the digital out that the component cables use. I just play GameCube games on my GameCube with S-Video cables on old CRT. Looks pretty decent, zero lag. For Wii games, well, I use Dolphin with a Dolphin Bar. If I ever get a CRT with component video, I might start using my Wii to play both.

  • @Hard_Pretzel
    @Hard_Pretzel Před 4 měsíci +10

    I use a GCHD with HDMI myself. I never even thought to use the wii component cables on it! 😂 Most convenient way to play Gamecube and GBA for me. Especially because my capture method for recording/streaming requires HDMI.
    I also just picked up an Electron Shepherd Wii2HDMI (not the dime/dozen amazon/aliexpress ones with the same name) which I've seen really decent results with and excited to see how it runs on my end.
    While WiiU looks fine, especially if you homebrew your stuff (and I only record in 720 anyway), I'm just too lazy to boot up the thing and navigate menus 🤣

    • @Frapskillar
      @Frapskillar Před 4 měsíci +3

      Yo Pretzel! I really hope i get a gamecube for cheap so i can get a Flippydrive fitted

    • @rapidloaf
      @rapidloaf Před 4 měsíci +2

      Hello hard pretzel

    • @Hard_Pretzel
      @Hard_Pretzel Před 4 měsíci +2

      @@Frapskillar Fancy seeing you here! The flippydrive is that new ODE right? Looks real promising. Too bad I've invested so much in discs it's a sunk cost at this point I don't wanna mess with it! 🤣🤣
      Let me know how it goes though! You can usually get cubes with broken disc readers still pretty cheap!

    • @Hard_Pretzel
      @Hard_Pretzel Před 4 měsíci +3

      @@rapidloaf Hello rapidloaf

  • @lilkuz2005
    @lilkuz2005 Před 2 měsíci

    its been said the wii family edition "non gamecube ports model" has a noticeable sharper image quality compared to a launch model wii, would like to see this side by side

  • @chada4636
    @chada4636 Před 4 měsíci

    I use a GameCube with an eon mk 2, that feeds into my hdmi splitter along with my switch, ps3, and wii. From there I have an m classic feeding from the output of the splitter to the tv, so all of my consoles get the benefit of the m classic. Picked up a 4k oled tv to go with everything last year. I have never been so happy with my gaming set up.

  • @CYLITM
    @CYLITM Před 4 měsíci +1

    Maybe do this for other consoles/handhelds?

  • @supermahmoud
    @supermahmoud Před 4 měsíci +6

    I have all 3 consoles, I use them to play their exclusive games, so no retrocompatibility use here
    My GC and Wii are hooked to a CRT, and my Wii U to a LED HD TV, I like keeping it pure and simple :)

  • @GamerFunOriginallyAarush
    @GamerFunOriginallyAarush Před 4 měsíci +1

    Oh boy! That’s exciting!

  • @solidstate000
    @solidstate000 Před 4 měsíci +4

    The Wii U was how I first experienced the GameCube library, and I'll always appreciate it for that. But now I keep a GameCube with a Digital-HDMI adapter next to it. I like my pixels crisp.

  • @Evixyn
    @Evixyn Před 4 měsíci

    I can hardly see the difference unless zoomed in, as I do not mind the Wii U version if I wanted to get back into modding my Wii U.

  • @liveness2006
    @liveness2006 Před 4 měsíci

    This would be cool to see playsation and xbox comparisons for their generation

  • @LUIZARIEL66
    @LUIZARIEL66 Před měsícem

    4:05 - I honestly don't understand the fetish with defined pixels in games that aren't pixel art, for me actually the blending work that the Wii U does is much more interesting, especially in these details like the M on Mario's hat.

  • @DTPettis
    @DTPettis Před 3 měsíci +1

    Does the GameCube have more frequent frame rate dips?

  • @theforgottenmovies3265
    @theforgottenmovies3265 Před 4 měsíci

    I like this video :)
    I play GameCube games on my GameCube, but also on my soft modded Wii sometimes. But last time I played on my Wii I played Metal Gear Solid: The Twin Snakes and the controller had drift. First time that happened on a GameCube controller for me. But the strange thing was, it was only drift when I played that game. So I tried to play MGS on my GameCube instead with the same controller and it was no drift at all.
    That was very strange.
    Maybe some wrong with the rom file.

  • @XanderCrease
    @XanderCrease Před 4 měsíci

    @7:03 Love it when people say "I play my retro consoles natively"...
    Then they plug their consoles into a 4KTV with a Retro Tink / Upscaler, 16:9 ratio, homebrew, mods etc...

    • @ians_parks
      @ians_parks Před 3 měsíci +1

      Natively as in running on an original console as opposed to software emulating on PC.

    • @XanderCrease
      @XanderCrease Před 3 měsíci

      @@ians_parksPoint being why run something natively if you're going to change the output so drastically it becomes indistinguishable from an emulator anyway?

    • @ians_parks
      @ians_parks Před 3 měsíci

      @@XanderCrease It mostly comes down to personally preference. I know some people just prefer using their original hardware. They have an attachment to the console itself, the controller, the games etc. Some also prefer their games to run as intended. Emulators aren't perfect and suffer from the occasional hiccup or compatibility issue.

  • @thierrys85
    @thierrys85 Před 4 měsíci

    This is such a Jon video 😊

  • @MegaManNeo
    @MegaManNeo Před 4 měsíci

    I never got the chance to enjoy the GameCube on a modern TV set in its best form.
    Sure, I could play them via my Wii and WiiU using the methods you mentioned but at the same time... I'm fine using Dolphin.

  • @crobinson2624
    @crobinson2624 Před 3 měsíci

    You really need to use an up scaling device in order to get the best picture on a pre HD device.

  • @jFar920
    @jFar920 Před 4 měsíci +1

    No GB Player is the deal breaker for me, Wii U was my go to for a while because of stuffing games on an SD, but it’s super easy to do that on the GC now too.
    What the Wii is perfect for though is being the GameCube for 4 Swords and using 4 GCs as GBAs