As somebody kindly pointed out below the ini file has now been changed to the name "rendererDX11Monitor.ini" so be sure to open that to set this up without surround👍
@Trauma Team Racing your also making a mistake with the FOV calculator. Because you used the bezel correction in Nvidia surround set up you should set the bezel thickness to zero in the FOV calculator Because the resolution you have is minus the bezels
@@Simlife101 Incorrect. Pre-adjustment width is 7680. Bezel corrected width is 7768. It adds the bezels width into the width to compensate. Hope that helps👍🏻
Even after making the changes to the rendererDX11Monitor.ini file it still resorts to using a single monitor. Using Nvidia Surround makes a mess of the desktop, but seems to work just fine in iRacing.
Thank you so much with this video. I was about to pull the hair I no longer have out from all the frustrations in dealing with Windows issues, triple monitors and IRacing. I was leaving one step out which resulted in utter confusion. Your video cleared it up. Thanks again. You have saved yet another Iracer from throwing his system in the trash. Cheers!
You are most welcome Mike and thank you for the nice message! Bald is beautiful as they say 💪🏻😅 Glad I was able to help you on your journey. Enjoy the triples mate, my sim racing world opened up once I got them all hooked up. Have a great day bud 👍🏻
This is the way😑 You are most welcome! Thank you for the kind words😊 Glad these are helping you enjoy your rig. If you have any requests let me know and I'll see what I can do👍🏻
Thank you for this, I'm getting a rig and triple monitors soon so this will be a big help. Subscribed!! Also I know ASUS sold a bezeless kit but that seems to have been discontinued, is there an alternate way to achieve what ASUS did with there kit
Hi there Sergio👋🏻 Thanks for the kind words. Glad you found this all useful👍🏻 Welcome to the team💪🏻 Triple monitors are a game changer and you shouldn't be disappointed. I've done some other guides for triple setup that you might also find useful. If you have any requests please bang them through and I'll do my best👍🏻 The ASUS kit I did look into but reviews said that the edges were quite sharp and risked scratching the surface of the attached screens. I personally couldn't cope with a scratch so thought not to risk it. I have seen some mods with some plexiglass but if I'm honest it they are well aligned, when I'm racing I really don't notice them at all. Hope that helps👍🏻
@@TraumaTeamRacing Thank you for the advice! Yeah I didn't think about the potential of the screen getting scratched, I'm the type where I would get annoyed even with a microscratch. Maybe the bezels won't bother me, I'm getting three MSI Optix G273QPF and it mentions narrow bezels so it shouldn't bother me too much either.
Great minds😅 Those screens look solid, just had a little peek. Nice refresh rate as well👌🏻 Looks like they will serve you well and the bezel thickness looks ideal.
Thank you! Your tutorials are spot on. One question though about NVidia Surround. Bezel correction looks fine on my left side bit on the right, I can't get it as straight as the left. Is there a reason for this? I've checked the angles height and distance and all measures up well.
Thank you for the kind words! You will most likely need to try a negative bezel correction value to get this to line up properly. Get into NVIDIA and start playing with the bezel correction for the right side. Make sure they are unlinked so you can set different values.
I am unable to input negative values. The Bezel Correction doesnt go below zero. I am having the same issue. Left Monitor to Center transition is Great. The Center monitor to Right is bad. The image on the right monitor is tilting DOWN. @@TraumaTeamRacing
This might be a stupid question but do you need to download nvidia surround? Also I have 3 monitors, one 34inch curved and two 27s. Will I be able to run triples on iRacing with different sizes?
No such thing as stupid questions (most of the time😅). You need an NVIDIA GPU and then NVIDIA surround will be accessible in the NVIDIA control panel that controls the monitors. You will be able to. But it's not ideal and you can run into issues.
You are very welcome Rover. I have got some of these to fit myself. I believe as the image is refracted across the screens you would see these with bezel correction off and proceed accordingly. Hope that helps 👍🏻
I think a lot of it will depend on where you are sitting and will need to be tweaked ever so slightly. Like I said, haven't got mine up yet so can't give a definitive answer.
So what are the differences between using surround and not using surround? Iv just set up my 32' triple rig so just looking for tips on how to get the best experience.
For me it is mainly work flow. Some like non-surround because it works with their other programmes better. Some have reported a frame rate increase with non-surround. You will need to experiment and find what is right for you.
I wish nvidia surround actually worked like that. I understood my gtx770 had trouble but imagine my disappointment when my rtx4080 has the same problems
Not after my last windows update. It breaks surround settings. I click enable surround and it waits then does nothing. Updated latest nvidia driver still doesn't want to work. After a coue hrs it will probably start working again
Shouldn't have to roll bak drivers on my gpu after a windows update, though. I did roll back logitech drivers after my g29 force feedback stopped working though...
@meyogy2414 You can sometimes have corrupt downloads. I was really referring to the Windows update, but graphics could do it to. Worth a try anyway. Good luck 👍🏻
At around 6:50 you input 180 “…from your desired field og view“ in the field “Field of view when driving.” I’m trying to get my head around what calculation result you are using from the FOV calculation tool. Result hFOV shows 181, so I don’t get it.
At 04:30 I talk about where my eye line is in comparison to my monitors. At this point it is 180 degree FOV if drawn to edge of the monitor. The rest of the angles are calculated from that. The calculation tool shows 181 but just round down to 180. In practice your head moves whilst driving and will never be that accurate.
After trying this on nvidia, even though my desktop is showing up and set up on my center screen as "make this my main screen", every time I open a new window such as chrome, it always opens on my right screen and I have no idea what i did or how to stop it and make windows open on the main center screen? Please help, I cant find any info anywhere. Thanks in advance
Whenever I try setting up nvidia surround, one monitor (almost always my right one) disconnects and then surround works but only for the middle and left screen. Saving or re-entering the surround panel crashes my pc. I have to shut off both side monitors just to get windows not to crash on reboot. Help?
This sounds like a hardware problem rather than a software problem. Are all your monitors the same? Have you got them ALL connected with the same cable, I prefer display port. Have you got your refresh rate set wrong? Have you updated to the latest drivers? I would start with these first. If these don't work try setting up without NVIDIA surround. Hope that helps.
If you are talking about the FOV calculator I believe the aspect ratio is 21:9 you need to have selected but might differ depending on the monitor. Hope that helps👍🏻
i have 3 curved 32inch screens, when selecting 3 curved screen in iracings settings the box for entering the angle of the side monitors disappear. where do i account for the side angles?
Hey buddy! Wanted to ask with regards to Go-Pro POV, my triples on screen setting is all good. But with a go pro pov, my right screen does not look align on video.
Thanks for the help with this. I done everything correct and for some reason my side monitor image seems to be curved towards me rather then following the centre screen straight. If that makes sense. Any help would be great 👍
You're welcome👍🏻 This really shouldn't be the case if followed correctly. I would suggest if you have done this with NVIDIA then try doing it with the ini file (or vice versa) and see if that solves the issue. Also double check that the data has been inputted correctly. Very easy to make a mistake.
Hello at the 2:25 mark you show your surround display shows 7680 x 144 my monitors are 3x2560x144 but it shows me 11520x2160 or 5760x1080 and in iracing it is 5760x1080 no were is there 7680x1440 is there a work around ?
I believe if it not showing in NVIDIA control panel it is an issue with the communication with the monitors. Have you got them connected separately via Display Cable? Are they all the same monitor? Are they daisy chained? Sometimes a 4th monitor can upset things too.
Congratulation to your chanell, very good, also simple explaiined, but this is for standard screen, can you help or give an example, how to make for this kind of screens ? I have one G9 49inch (5120X1440) curved and two G5 27 inch (2560x1440) curved. The 49 is like two 27, my question is what is the idial angle, because he calculate only, the same screen size or triple, but in this case is like four 27inch and no option for quad curved screens. So no possible to know FOV and Angle. Also surround dont do it right. I put all monitoras at 120hz.
Thank you for the support. This is going to be very difficult as iRacing does not allow you to input for different monitor sizes as it assumes they are uniform. This would be possible in ACC and AMS2 for example where I believe off the top of my head you can do this. iRacing does not support 4 screens. My advice, which is probably not what you want to hear, is to get 3 uniform screens to set up your triples for the best and most pain free experience.
Hello, I don’t understand to much when you explain the 60* triple screen angle. Angle measure I will be glad if you make me a better explain to understand how to install to allaiment the best way
04:28 If you re-watch from here. The angle is derived from the line drawn from the back of the central monitor as shown in the diagrams. Hope that helps.
How can you set up 4 monitors like I have for ATS? 3 makes no sense to me because your windshield is not the same width as your door windows. I have my driver side half on the left middle and passenger side on the right middle and then the outside monitors for my doors and mirrors. But in racing the steering wheel is always centered to the display so I’m split in half between the 2 middle monitors instead of it being realistic. I cannot find an option for 4 monitors or a setting to offset the view so I’m in the left middle monitor. I guess the only way I’d feel comfortable using triple monitors is if I bought an ultra wide for the middle and regular monitors for the sides. But it’d still be centered in the middle screen.
Hi there, thanks for reaching out. A triple setup seems to be the industry standard I'm afraid for these kind of sims and I am not aware of any option within the sim to add a 4th monitor to the mix. What might be worth exploring is if you could somehow trick your system into registering the middle 2 monitors as a singular display, then head into iRacing and try and get it to get up a triple display from there (with the 4 monitors). Don't have any experience of this but that would be where I would start. Sorry I can't be more helpful.
Is it possible to have 2 curved screens and 1 flat screen and this work? I've done everything in the video with no NVID and it still won't work. Can someone help?
If you haven't matched specifications exactly, using different cables or different resolutions with differing monitors sometimes it won't work. I would try doing it with NVIDIA.
trying to set up trips however, I'm working with a 31" curve (144hz)and 2 - 27" flats (60hz)....I'm able to get surround to work while in the UI however, when I go to race, the outer two monitors loose signal and everything is just on center monitor. Any thoughts?
In my opinion mixing monitors is a bad idea as this can lead to incompatibility issues. It appears to be unpredictable, especially with different refresh rates. At the very least make sure the refresh rates are all lowered to 60Hz. That might help.
Fov calculators don’t take perspective into account, so it will only give you accurate figures if you are close enough to the monitors, if you sit further away it’s going to lower your fov to the point where the track looks compressed, in reality sitting further away from a screen doesn’t change your perspective. It’s like looking at a picture on a wall, if you move further back the picture still looks the same, just smaller the picture doesn’t become warped. Race beyond matter does a video where he always uses 540mm as the distance from screen regardless of what it actually is and that will give you a much more accurate looking fov with a good sense of speed, I myself run 186° fov with Tripple 1440p screen and I sit 580mm away from the screens and it looks perfect, I’ve also had a number of real life drivers in my rig one of which races lmp2 cars in the world endurance series and he reckons the fov felt perfectly natural to him right off the bat. So take fov calculators with a pinch of salt especially if you sit further back from your screens, it will cost you a lot of lap time
Ultimately I feel for FOV there is a lot of room for interpretation and for the uninitiated can be very overwhelming which is why I have tried to keep this simple for those starting out. I have seen his video and if you work out a 180 degree FOV for 27 to 32 monitors you get a figure of 53 - 60cm and his figure falls within that, as does yours. For me I like to think of the monitor screen as the windshield and in real life I'd be about that distance away if I was trying to replicate it. I wouldn't be sat 100cm away with a FOV of 120 degrees so for me that would not make sense and I agree with you. The perspective would be off. However if we are talking differences of 10cm from the screen with head movement taken into account I think the differences would be difficult to notice. The distance will fluctuate with c-spine forward flexion/lateral rotation so the distance between you and monitor will never be static. Unless someone straps their head to the head rest. I would still recommend an FOV calculator to start and then once someone feels comfortable to then start tweaking from there as it is the best starting point for those with no or limited knowledge on the subject matter.
I’m just setting up my first triple screen setup for iracing “4th screen set on top of middle screen”. My question is I like to also play first person shooters on just my main center screen so with that being the case, would it be easier to setup my triples without nvidia surround or with? Thanks.
I sometimes play 1st person shooters. If you keep it in surround you can just set it to whatever resolution you want in game and it should appear just fine on the centre monitor if I remember correctly. Both ways would work. Just try both and see what works best with your work flow👍🏻
Maybe there is something i do wrong but if i put in my bezel corrected resolution, i don't have full screen anymore but in both of my right and left screen missing 3 cm. In AMS2 i will have 2 grey vertical lines in the front window... Now if i don't select my bezel corrected resolution everything seems okish. In AMS2 looks good, in Iracing looks good i think, at least when i race my ferrari. Except my mazda, and here is my biggest question, where is te right mirror supposed to be because its almost at the end of my right screen as for my left mirror seems to be at the correct place. Also my in car mirror just doesn't seem to be where it supposed to be.. If i put in 180 degrees my fov is messed up, if i let the computer deside its it 148 and what i said before, in my ferrari it seems to be ok but my mazda is not. Hope you van help me.
Are you sure you have run the calculator correctly? You shouldn't have to change with the FOV it should be set to whatever your setup is. You could try changing it from full screen to windowed etc and see if that helps things in the display settings. I would also recheck the angles you measured and make sure these are correctly inputted in the calculator. Hope that helps👍🏻
Its seems my app folder doesn't have those options. I see Graphics DX11, but there are only 2 options in it, which are: Enable hidden load mode, and ui safe mode. How do I do this with those options missing?
It should be within the 'ini' file, not sure why it's not showing. Open it with notepad and use the search function to search for the term if you are having trouble. If there is a bug you might have to do a reinstall. Hope that helps and good luck.
So for the others having this same issue, iRacing updated files since this video was released. Instead of going into "thisPc/Documents/iRacing/APPS" you go to "thisPc/Documents/iRacing/RENDERERDX11MONITOR" All steps from video are correct, except what file you open. Instead of apps, its the rendererdx11monitor.
This is a whole separate topic but a few would be surround interferes with other programs running on a single screen if you use you PC for multiple things. NVIDIA is a little easier to set up. I haven't noticed a performance difference between either.
@@gman5426 You mean the seating position in game. Apologies. This doesn't actually affect the calculation and should be tweeked based on user preference. Very much like you would adjust your own car seat in real life👍🏻
@@TraumaTeamRacing I just thought this is a very important step, as sometimes the seating position can look a little out and some people wouldn’t know about this step and could be loosing valuable seconds.
@@gman5426 Beyond the scope of this tutorial as not actually to do with FOV calculation. I'll make a note and pop it on my to do list for another tutorial. Thanks for the idea👍🏻
@@ImJustThatGamer22 I would have a play around in the sound settings in Windows. Although both will have stereo output so you would have to have one monitor for right channel and the other for the left channel. Not sure if that can be done.
All my graphic settings has been reset recently and im trying to set it back up (without surround). I see that the "windowedheight" and "width" has been moved to "rendererDX11" instead of app.ini. When i change the settings to the wide resolution it for some reason stays single screen in game, even tho the in game resolution says 7680x1440 which is correct. Any idea why? :)
Sometimes a hard reset can fix things. That's not much of a solution though I'm afraid. Sometimes a 4th monitor can mess things up too. Do you have a 4th monitor connected?
You do not need any external FOV calculator. Just simply put all necessary inputs into MONITORS settings and click "red compute" to get the correct FOV in iRacing. and btw, DO NOT use 3 curved monitors option in iRacing MONITOR settings for regular curved monitors. It works only if your curved monitors/projectors form a regular smooth semicircle.
Hi there, thanks for the comment. I believe the FOV calculator is a better starting point than iRacing as it is mathematically more intuitive so easier to play around with. I found sometimes the FOV calculator on iRacing is buggy so I feel this is a better way. I used this as a double check which I believe is sensible and cuts down a lot of messing with the iRacing calculator. I also mention within the video to hit compute. I also say that you need to put in radius of curvature for curved monitors which is the complete radius of curvature formed by all 3, so yes I agree.
@@TraumaTeamRacing I have never had a problem with iRacing fov calculator. I know it is a tiny difference, but the calculator you mention uses only "cm" instead of "mm" in iRacing and it makes my calculation more precise.
@@MyGermo As long as it works for you that is the important thing😊 As long as you take the measurements to the same number of significant figures the accuracy is the same. I wouldn't worry too much about that👍🏻
@@TraumaTeamRacing Thanks, and even after making the changes to the rendererDX11Monitor.ini file it still resorts to using a single monitor. Using Nvidia Surround makes a mess of the desktop, but seems to work just fine in iRacing.
@@luukdendekker159 I've heard this happen before. It might be your monitors. Are you using the latest generation of display port cable? G sync enabled?
@@luukdendekker159 Could be multiple things I'm afraid. Could be driver problem, GPU problem, display problem, cable problem, iracing problem. Impossible to diagnose without being there. Sorry can't be more help.
Possible to watch movies or CZcams videos in triple monitor ? Like how playing games with nvidia surrounding settings. If yes how please any video in CZcams or linke? Thanks to everyone
This is possible. But it would involve destroying the aspect ratio and just make the image distorted. I guess if you really wanted to you could use SRWE (seem my ACC triple video).
As somebody kindly pointed out below the ini file has now been changed to the name "rendererDX11Monitor.ini" so be sure to open that to set this up without surround👍
Bless you soul! LOL... I was going mad trying to find the configs.😆
@@Leo_Moreira84 You are most welcome mate👍🏻
@Trauma Team Racing your also making a mistake with the FOV calculator. Because you used the bezel correction in Nvidia surround set up you should set the bezel thickness to zero in the FOV calculator Because the resolution you have is minus the bezels
@@Simlife101 Incorrect. Pre-adjustment width is 7680. Bezel corrected width is 7768. It adds the bezels width into the width to compensate. Hope that helps👍🏻
Even after making the changes to the rendererDX11Monitor.ini file it still resorts to using a single monitor. Using Nvidia Surround makes a mess of the desktop, but seems to work just fine in iRacing.
This video needs way more likes. Thank you for this guide.
Thank you very much for the words of support buddy 😊 I really appreciate it. Share it around! Spread the TTR message 🤣💪🏻
Thank you so much with this video. I was about to pull the hair I no longer have out from all the frustrations in dealing with Windows issues, triple monitors and IRacing. I was leaving one step out which resulted in utter confusion. Your video cleared it up. Thanks again. You have saved yet another Iracer from throwing his system in the trash. Cheers!
You are most welcome Mike and thank you for the nice message! Bald is beautiful as they say 💪🏻😅 Glad I was able to help you on your journey. Enjoy the triples mate, my sim racing world opened up once I got them all hooked up. Have a great day bud 👍🏻
Scott, thank you so much for these videos, my rig is dialed in thanks to this series!
This is the way😑
You are most welcome! Thank you for the kind words😊 Glad these are helping you enjoy your rig. If you have any requests let me know and I'll see what I can do👍🏻
Here to prep. Eyes getting tired with being stuck in a VR headset. Trips ordered.
Thanks for this 😊👍🏾
Ooohhhhhh😏 You're going to ❤️ it 💪🏻😎
You are very welcome 👍🏻
Relatable man. I love VR so much but i find myself not playing or playing less because of VR because I dont feel like getting suited up.
No matter how immersive VR is I always end up back on the trip's.
I couldn’t get everything quite right and this video got me all straightened out. Thank you!
YES!!!! 💪🏻💪🏻💪🏻🥳🥳🥳
Another sim racer helped 💪🏻
Enjoy iRacing buddy. You're going to have a great time!
Thanks, you have just solved all my problems in 1 video.
Very happy to hear it mate! That was my aim👌🏻 Thank you for the kind words of feedback. I really appreciate it😊
Nice Video!! Thanks you men!!
You are very welcome! I'm glad I was able to help you 🙌🏻
Ty. Worked like a charm!
You are most welcome! Glad it helped you out👌🏻
Awesome video, thank you very much! Very clear and concise. Subscribed! :)
Thanks a lot Hugo and for the kind words! Glad it helped you. Welcome to the team! 💪🏻
Great tutorial. Thanks.
You are very welcome Alain 👍🏻 Glad it was useful! Enjoy iRacing 🥳
Thank you for this, I'm getting a rig and triple monitors soon so this will be a big help. Subscribed!!
Also I know ASUS sold a bezeless kit but that seems to have been discontinued, is there an alternate way to achieve what ASUS did with there kit
Hi there Sergio👋🏻 Thanks for the kind words. Glad you found this all useful👍🏻
Welcome to the team💪🏻
Triple monitors are a game changer and you shouldn't be disappointed. I've done some other guides for triple setup that you might also find useful. If you have any requests please bang them through and I'll do my best👍🏻
The ASUS kit I did look into but reviews said that the edges were quite sharp and risked scratching the surface of the attached screens. I personally couldn't cope with a scratch so thought not to risk it.
I have seen some mods with some plexiglass but if I'm honest it they are well aligned, when I'm racing I really don't notice them at all.
Hope that helps👍🏻
@@TraumaTeamRacing Thank you for the advice!
Yeah I didn't think about the potential of the screen getting scratched, I'm the type where I would get annoyed even with a microscratch.
Maybe the bezels won't bother me, I'm getting three MSI Optix G273QPF and it mentions narrow bezels so it shouldn't bother me too much either.
Great minds😅 Those screens look solid, just had a little peek. Nice refresh rate as well👌🏻 Looks like they will serve you well and the bezel thickness looks ideal.
Thanks! This worked great.
You are very welcome Strovich! Happy it helped you out 👍🏻
Thank you! Your tutorials are spot on. One question though about NVidia Surround. Bezel correction looks fine on my left side bit on the right, I can't get it as straight as the left. Is there a reason for this? I've checked the angles height and distance and all measures up well.
Thank you for the kind words! You will most likely need to try a negative bezel correction value to get this to line up properly. Get into NVIDIA and start playing with the bezel correction for the right side. Make sure they are unlinked so you can set different values.
I am unable to input negative values. The Bezel Correction doesnt go below zero. I am having the same issue. Left Monitor to Center transition is Great. The Center monitor to Right is bad. The image on the right monitor is tilting DOWN. @@TraumaTeamRacing
Thanks it helped me a lot
You are very welcome! Glad it helped you Baptiste 👍🏻
Thanks!
Thank you for your comment Bryan! Glad I was able to help you out. Enjoy the triples!
This might be a stupid question but do you need to download nvidia surround? Also I have 3 monitors, one 34inch curved and two 27s. Will I be able to run triples on iRacing with different sizes?
No such thing as stupid questions (most of the time😅).
You need an NVIDIA GPU and then NVIDIA surround will be accessible in the NVIDIA control panel that controls the monitors.
You will be able to. But it's not ideal and you can run into issues.
Nice video ! THK
Thanks a lot! You are very welcome😊 iRacing is awesome with triples!
perfect
Thanks DigitalZombie90! Happy you found it useful 👌🏻
thank you so much! :D
You are most welcome. Glad it helped you👌🏻
Thank you!!!!
You are most welcome Drew! Welcome to the team👍🏻
Thank you
You are very welcome😄
Thanks for this. What setting do I choose for the bezels if using the bezel free kit? Same thing?
You are very welcome Rover. I have got some of these to fit myself. I believe as the image is refracted across the screens you would see these with bezel correction off and proceed accordingly. Hope that helps 👍🏻
@@TraumaTeamRacing thanks. I saw another video just before where someone - the bezels.
I think a lot of it will depend on where you are sitting and will need to be tweaked ever so slightly. Like I said, haven't got mine up yet so can't give a definitive answer.
So what are the differences between using surround and not using surround? Iv just set up my 32' triple rig so just looking for tips on how to get the best experience.
For me it is mainly work flow. Some like non-surround because it works with their other programmes better. Some have reported a frame rate increase with non-surround. You will need to experiment and find what is right for you.
when you chose your monitor size for the calculator, is that the actual width (like iracing) or corner to corner measurement(advertized 34" monitors)?
This would be the advertised width or the diagonal measurement (corner to corner) of the monitor screen.
Hope that helps👍🏻
I wish nvidia surround actually worked like that. I understood my gtx770 had trouble but imagine my disappointment when my rtx4080 has the same problems
I'm lost. What do you mean? It does work like this 😅
Not after my last windows update. It breaks surround settings. I click enable surround and it waits then does nothing. Updated latest nvidia driver still doesn't want to work.
After a coue hrs it will probably start working again
Maybe try rolling back the drivers. Been screwed by a windows update before. Best of luck on your mission 💪🏻
Shouldn't have to roll bak drivers on my gpu after a windows update, though.
I did roll back logitech drivers after my g29 force feedback stopped working though...
@meyogy2414 You can sometimes have corrupt downloads. I was really referring to the Windows update, but graphics could do it to. Worth a try anyway. Good luck 👍🏻
At around 6:50 you input 180 “…from your desired field og view“ in the field “Field of view when driving.” I’m trying to get my head around what calculation result you are using from the FOV calculation tool. Result hFOV shows 181, so I don’t get it.
At 04:30 I talk about where my eye line is in comparison to my monitors. At this point it is 180 degree FOV if drawn to edge of the monitor. The rest of the angles are calculated from that. The calculation tool shows 181 but just round down to 180. In practice your head moves whilst driving and will never be that accurate.
After trying this on nvidia, even though my desktop is showing up and set up on my center screen as "make this my main screen", every time I open a new window such as chrome, it always opens on my right screen and I have no idea what i did or how to stop it and make windows open on the main center screen? Please help, I cant find any info anywhere. Thanks in advance
You need to set this in the display panel in the settings menu within windows.
Whenever I try setting up nvidia surround, one monitor (almost always my right one) disconnects and then surround works but only for the middle and left screen. Saving or re-entering the surround panel crashes my pc. I have to shut off both side monitors just to get windows not to crash on reboot. Help?
This sounds like a hardware problem rather than a software problem. Are all your monitors the same? Have you got them ALL connected with the same cable, I prefer display port. Have you got your refresh rate set wrong? Have you updated to the latest drivers? I would start with these first. If these don't work try setting up without NVIDIA surround. Hope that helps.
If you are using three UltraWide monitors, the ratio is 48:9.
If you are talking about the FOV calculator I believe the aspect ratio is 21:9 you need to have selected but might differ depending on the monitor. Hope that helps👍🏻
Need help. Surround Only works for 2 screens . Tried everything
Make sure you have ticked all the screens and activated them in the surround window.
How would I run my 1440p monitors as if they were 1080p monitors? I only have 3070Ti GPU and I’m not sure it can handle the three 27” 1440p monitors
You just downscale the resolution in the NVIDIA control panel while you await your inevitable upgrade 👍🏻
i have 3 curved 32inch screens, when selecting 3 curved screen in iracings settings the box for entering the angle of the side monitors disappear. where do i account for the side angles?
iRacing assumes you are following the radius of curvature. If you wish to use the angles just calculate them as 3 normal screens 👍🏻
Hey buddy! Wanted to ask with regards to Go-Pro POV, my triples on screen setting is all good. But with a go pro pov, my right screen does not look align on video.
It sounds like your GoPro is not lined up to your line of sight. This would make it look off.
Thanks for the help with this. I done everything correct and for some reason my side monitor image seems to be curved towards me rather then following the centre screen straight. If that makes sense. Any help would be great 👍
You're welcome👍🏻 This really shouldn't be the case if followed correctly. I would suggest if you have done this with NVIDIA then try doing it with the ini file (or vice versa) and see if that solves the issue. Also double check that the data has been inputted correctly. Very easy to make a mistake.
@@TraumaTeamRacing thankyou for the reply. Yes I have tried both. I am very confused.
Maybe try a full reinstall and make sure the graphics drivers are up to date. Are you sure you have calculated the angles correctly?
@@TraumaTeamRacing ok I will give that a try. And yes I followed your directions.. I will let you know how I go..again thankyou for your help
@@benjaminduncan4286 Not sure I've helped much mate. But you're welcome. Good luck mate👍🏻
Hello at the 2:25 mark you show your surround display shows 7680 x 144 my monitors are 3x2560x144 but it shows me 11520x2160 or 5760x1080 and in iracing it is 5760x1080 no were is there 7680x1440 is there a work around ?
I believe if it not showing in NVIDIA control panel it is an issue with the communication with the monitors. Have you got them connected separately via Display Cable? Are they all the same monitor? Are they daisy chained? Sometimes a 4th monitor can upset things too.
Congratulation to your chanell, very good, also simple explaiined, but this is for standard screen, can you help or give an example, how to make for this kind of screens ? I have one G9 49inch (5120X1440) curved and two G5 27 inch (2560x1440) curved. The 49 is like two 27, my question is what is the idial angle, because he calculate only, the same screen size or triple, but in this case is like four 27inch and no option for quad curved screens. So no possible to know FOV and Angle. Also surround dont do it right. I put all monitoras at 120hz.
Thank you for the support. This is going to be very difficult as iRacing does not allow you to input for different monitor sizes as it assumes they are uniform. This would be possible in ACC and AMS2 for example where I believe off the top of my head you can do this. iRacing does not support 4 screens. My advice, which is probably not what you want to hear, is to get 3 uniform screens to set up your triples for the best and most pain free experience.
Hello, I don’t understand to much when you explain the 60* triple screen angle. Angle measure I will be glad if you make me a better explain to understand how to install to allaiment the best way
04:28 If you re-watch from here. The angle is derived from the line drawn from the back of the central monitor as shown in the diagrams. Hope that helps.
How can you set up 4 monitors like I have for ATS? 3 makes no sense to me because your windshield is not the same width as your door windows. I have my driver side half on the left middle and passenger side on the right middle and then the outside monitors for my doors and mirrors. But in racing the steering wheel is always centered to the display so I’m split in half between the 2 middle monitors instead of it being realistic. I cannot find an option for 4 monitors or a setting to offset the view so I’m in the left middle monitor. I guess the only way I’d feel comfortable using triple monitors is if I bought an ultra wide for the middle and regular monitors for the sides. But it’d still be centered in the middle screen.
Hi there, thanks for reaching out.
A triple setup seems to be the industry standard I'm afraid for these kind of sims and I am not aware of any option within the sim to add a 4th monitor to the mix.
What might be worth exploring is if you could somehow trick your system into registering the middle 2 monitors as a singular display, then head into iRacing and try and get it to get up a triple display from there (with the 4 monitors).
Don't have any experience of this but that would be where I would start. Sorry I can't be more helpful.
Is it possible to have 2 curved screens and 1 flat screen and this work? I've done everything in the video with no NVID and it still won't work. Can someone help?
If you haven't matched specifications exactly, using different cables or different resolutions with differing monitors sometimes it won't work. I would try doing it with NVIDIA.
trying to set up trips however, I'm working with a 31" curve (144hz)and 2 - 27" flats (60hz)....I'm able to get surround to work while in the UI however, when I go to race, the outer two monitors loose signal and everything is just on center monitor. Any thoughts?
In my opinion mixing monitors is a bad idea as this can lead to incompatibility issues. It appears to be unpredictable, especially with different refresh rates. At the very least make sure the refresh rates are all lowered to 60Hz. That might help.
Fov calculators don’t take perspective into account, so it will only give you accurate figures if you are close enough to the monitors, if you sit further away it’s going to lower your fov to the point where the track looks compressed, in reality sitting further away from a screen doesn’t change your perspective. It’s like looking at a picture on a wall, if you move further back the picture still looks the same, just smaller the picture doesn’t become warped. Race beyond matter does a video where he always uses 540mm as the distance from screen regardless of what it actually is and that will give you a much more accurate looking fov with a good sense of speed, I myself run 186° fov with Tripple 1440p screen and I sit 580mm away from the screens and it looks perfect, I’ve also had a number of real life drivers in my rig one of which races lmp2 cars in the world endurance series and he reckons the fov felt perfectly natural to him right off the bat. So take fov calculators with a pinch of salt especially if you sit further back from your screens, it will cost you a lot of lap time
Ultimately I feel for FOV there is a lot of room for interpretation and for the uninitiated can be very overwhelming which is why I have tried to keep this simple for those starting out. I have seen his video and if you work out a 180 degree FOV for 27 to 32 monitors you get a figure of 53 - 60cm and his figure falls within that, as does yours.
For me I like to think of the monitor screen as the windshield and in real life I'd be about that distance away if I was trying to replicate it. I wouldn't be sat 100cm away with a FOV of 120 degrees so for me that would not make sense and I agree with you. The perspective would be off. However if we are talking differences of 10cm from the screen with head movement taken into account I think the differences would be difficult to notice. The distance will fluctuate with c-spine forward flexion/lateral rotation so the distance between you and monitor will never be static. Unless someone straps their head to the head rest.
I would still recommend an FOV calculator to start and then once someone feels comfortable to then start tweaking from there as it is the best starting point for those with no or limited knowledge on the subject matter.
I’m just setting up my first triple screen setup for iracing “4th screen set on top of middle screen”. My question is I like to also play first person shooters on just my main center screen so with that being the case, would it be easier to setup my triples without nvidia surround or with? Thanks.
I sometimes play 1st person shooters. If you keep it in surround you can just set it to whatever resolution you want in game and it should appear just fine on the centre monitor if I remember correctly. Both ways would work. Just try both and see what works best with your work flow👍🏻
How did you solve the problem? Because i run my 4th screen on a desk and play also shooters on the 4th screen.
How do you line up the bezzels just using windows and not nvidia?
You set the bezel width in the settings as shown in the video.
Maybe there is something i do wrong but if i put in my bezel corrected resolution, i don't have full screen anymore but in both of my right and left screen missing 3 cm.
In AMS2 i will have 2 grey vertical lines in the front window...
Now if i don't select my bezel corrected resolution everything seems okish. In AMS2 looks good, in Iracing looks good i think, at least when i race my ferrari. Except my mazda, and here is my biggest question, where is te right mirror supposed to be because its almost at the end of my right screen as for my left mirror seems to be at the correct place. Also my in car mirror just doesn't seem to be where it supposed to be..
If i put in 180 degrees my fov is messed up, if i let the computer deside its it 148 and what i said before, in my ferrari it seems to be ok but my mazda is not.
Hope you van help me.
Are you sure you have run the calculator correctly? You shouldn't have to change with the FOV it should be set to whatever your setup is. You could try changing it from full screen to windowed etc and see if that helps things in the display settings. I would also recheck the angles you measured and make sure these are correctly inputted in the calculator. Hope that helps👍🏻
My fps seems to take a hit using Nvidia Surround?
I preferentially use surround and haven't noticed any difference I must say. Have you got a conflict with vsync and gsync perhaps?
Its seems my app folder doesn't have those options. I see Graphics DX11, but there are only 2 options in it, which are: Enable hidden load mode, and ui safe mode. How do I do this with those options missing?
I don't want to use NVidia surround btw.
It should be within the 'ini' file, not sure why it's not showing. Open it with notepad and use the search function to search for the term if you are having trouble. If there is a bug you might have to do a reinstall. Hope that helps and good luck.
So for the others having this same issue, iRacing updated files since this video was released. Instead of going into "thisPc/Documents/iRacing/APPS" you go to "thisPc/Documents/iRacing/RENDERERDX11MONITOR"
All steps from video are correct, except what file you open. Instead of apps, its the rendererdx11monitor.
@@mrtechit101 Make sure it's set to read-only as well. iRacing tends to want to overwrite it.
@@mrtechit101 Thanks man, this was a huge help for me. I'm not great with computers and this was killing me
How do I meassure the screen if I got curved ones?
Corner to corner along the top and treat like a flat👍🏻
How would I calculate my distance from monitor?
Using a tape measure👍🏻
whats the pros and cons of using nvida?
This is a whole separate topic but a few would be surround interferes with other programs running on a single screen if you use you PC for multiple things. NVIDIA is a little easier to set up. I haven't noticed a performance difference between either.
Just tried it the screens flashing real quick now
That's not supposed to happen🤔
@@TraumaTeamRacing sorted it now was in wrong folder went into ini folder
@@turbod15 Glad to hear things are sorted😅 Enjoy👌🏻
Wait, isn’t there another step? Where you fine tune your seat position etc..?
Adjusting the seat distance from the screen is discussed in the FOV section at 03:28. Hope that helps👍
@@TraumaTeamRacing I believe the setting is inside of iracing but not the fov. It’s where you change the x and y axis etc….
@@gman5426 You mean the seating position in game. Apologies. This doesn't actually affect the calculation and should be tweeked based on user preference. Very much like you would adjust your own car seat in real life👍🏻
@@TraumaTeamRacing I just thought this is a very important step, as sometimes the seating position can look a little out and some people wouldn’t know about this step and could be loosing valuable seconds.
@@gman5426 Beyond the scope of this tutorial as not actually to do with FOV calculation. I'll make a note and pop it on my to do list for another tutorial. Thanks for the idea👍🏻
How to have a dual monitor setup have audio from one speaker
I don't understand. Was this a question sorry?
@@TraumaTeamRacing Yes
@@TraumaTeamRacing I want to know how can I have dual monitors produce sound instead of only one.
@@ImJustThatGamer22 I would have a play around in the sound settings in Windows. Although both will have stereo output so you would have to have one monitor for right channel and the other for the left channel. Not sure if that can be done.
All my graphic settings has been reset recently and im trying to set it back up (without surround). I see that the "windowedheight" and "width" has been moved to "rendererDX11" instead of app.ini.
When i change the settings to the wide resolution it for some reason stays single screen in game, even tho the in game resolution says 7680x1440 which is correct.
Any idea why? :)
Sometimes a hard reset can fix things. That's not much of a solution though I'm afraid. Sometimes a 4th monitor can mess things up too. Do you have a 4th monitor connected?
@@TraumaTeamRacing By "hard reset" do you mean, uninstall, reinstall?
@@JoeMarrant Sorry mate. Yes, that's what I meant. Did you install this through the steam client?
@@TraumaTeamRacing No. I run off of the UI.
@@JoeMarrant That was the other thing. Steam buggers things up😕 Did you make any headway?
You are sitting really close to the screens at 62cm, doesn't it hurt your eyes?
People use VR where they have OLED screens cooking their retina from less than an inch away. 62cm is fine 😅
You do not need any external FOV calculator. Just simply put all necessary inputs into MONITORS settings and click "red compute" to get the correct FOV in iRacing.
and btw, DO NOT use 3 curved monitors option in iRacing MONITOR settings for regular curved monitors. It works only if your curved monitors/projectors form a regular smooth semicircle.
Hi there, thanks for the comment. I believe the FOV calculator is a better starting point than iRacing as it is mathematically more intuitive so easier to play around with. I found sometimes the FOV calculator on iRacing is buggy so I feel this is a better way. I used this as a double check which I believe is sensible and cuts down a lot of messing with the iRacing calculator. I also mention within the video to hit compute. I also say that you need to put in radius of curvature for curved monitors which is the complete radius of curvature formed by all 3, so yes I agree.
@@TraumaTeamRacing I have never had a problem with iRacing fov calculator. I know it is a tiny difference, but the calculator you mention uses only "cm" instead of "mm" in iRacing and it makes my calculation more precise.
@@MyGermo As long as it works for you that is the important thing😊 As long as you take the measurements to the same number of significant figures the accuracy is the same. I wouldn't worry too much about that👍🏻
@@TraumaTeamRacing I cant help myself, I am perfectionist :-D
@@MyGermo Nothing wrong with that at all💪🏻👍🏻👌🏻
My app file doesn't have all those settings in the Graphics section that your app file does. Why is that?
Please see the pinned comment👍🏻
@@TraumaTeamRacing Thanks, and even after making the changes to the rendererDX11Monitor.ini file it still resorts to using a single monitor. Using Nvidia Surround makes a mess of the desktop, but seems to work just fine in iRacing.
Glad you got it sorted👍🏻
@@TraumaTeamRacing If you read my last comment, I did not get it sorted.
You said you got it working with NVIDIA? When others have has issues with the 'ini' file this has been the bail out.
Can I still use 144hz when surround is enabled?
I do👍🏻 Might depend on your monitor👍🏻
@@TraumaTeamRacing so I have 3 144hz monitors but when I’ve surround enabled my maximum is 60hz and cant change it to 144
@@luukdendekker159 I've heard this happen before. It might be your monitors. Are you using the latest generation of display port cable? G sync enabled?
@@TraumaTeamRacing so I’ve g-sync enabled but I still can’t change it to 144hz
@@luukdendekker159 Could be multiple things I'm afraid. Could be driver problem, GPU problem, display problem, cable problem, iracing problem. Impossible to diagnose without being there. Sorry can't be more help.
Possible to watch movies or CZcams videos in triple monitor ? Like how playing games with nvidia surrounding settings. If yes how please any video in CZcams or linke? Thanks to everyone
This is possible. But it would involve destroying the aspect ratio and just make the image distorted. I guess if you really wanted to you could use SRWE (seem my ACC triple video).
@@TraumaTeamRacing hope you make simelar video for microsoft flight simulator 2020 with exact triple monitor setting ! thanks again
This is defintely in the pipe line👍🏻Just got some exams at the moment. Then once done I'll be back on board the content train💪🏻