World Position Node EXPLAINED! Unreal Engine Materials
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- čas přidán 15. 07. 2024
- A detailed explanation on the world position node in Unreal Engine materials, and how to use it in our projects, as a height mask or to control the UVs.
Tutorial Project File: / 106475295
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Saturate: • Saturate Node EXPLAINE...
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TIME STAMPS:
00:00 | intro
00:25 | the world position node
07:22 | using world position as height mask
11:40 | using world position to control the UVs
16:53 | outro
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Great share friend❤️.thanks
Glad you liked it :)
great tuts thanks !
Glad you liked it :)
Great video. Especially showing in what context these nodes are useful. Can you also do videos about the combination between material and niagara?
I might do that in the future :) thanks for the comment
Why use the saturate node?
It clamps the values.otherwise the effect may break. I've explained it in this video:
czcams.com/video/tBib8qQxd1M/video.htmlsi=ekU_OlH7-lGSauf8
@@HojDee You can also use Clamp (0-1). Saturate is a faster(free) function on the GPU FYI.
@@AL-bh2ws thanks for sharing the information :)
I have a clamp and a saturate video too. Check them out if you're interested