X-Men Children of the Atom: Arcade vs PS1 vs Sat vs PC Comparison

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  • čas přidán 7. 09. 2024

Komentáře • 165

  • @baddabaddabaddaswing
    @baddabaddabaddaswing Před 2 lety +21

    2:00 Funny enough, XCOTA actually maxed out the CPS2 board early on. Tons of frames of animation along with elaborate backgrounds, it's the most animated of any of the VS games. They had to take frames out in order to be able to add more characters in later games (and the assists in MvC1). I guess they also kept the removed frames in MVC2 so the XCOTA characters wouldn't look smoother than the rest of the cast.

    • @Darknight0681
      @Darknight0681 Před 5 měsíci +7

      That came down to RAM, keeping load times down, and having to load 6 characters.

  • @rodrigof.r.desouza3587
    @rodrigof.r.desouza3587 Před 3 lety +33

    It's quite surprising that the best home port of this game was basically the PC version back then, in a time that fighting games were nowhere near closely associated with the platform. Even more surprising, it ran on DOS!

    • @Darknight0681
      @Darknight0681 Před 5 měsíci +4

      That’s true to an extent. The PC version didn’t play accurately though. There were a lot of things that worked on there that shouldn’t have.

    • @theobserver4214
      @theobserver4214 Před měsícem

      @@Darknight0681Like what? Never played the DOS port and I’m not a combo master on this game. Maybe it was based on a different revision than you’re used to?

  • @pyronfr
    @pyronfr Před 2 lety +8

    Wonder what happened to this channel? 3yrs of inactivity, this channel is good at analyzing 2D fighting game ports. :/

    • @SaikyoKoutei
      @SaikyoKoutei Před měsícem +1

      I think the author couldn't monetize the channel and/or Patreon in the way he liked and just used his efforts in other place, which is a shame but understandable, I remember CZcams annoyed him because his videos weren't voiced, that didn't help.

  • @eon001
    @eon001 Před 5 lety +22

    I didn't realise how much I missed the straight simple one on one fighting game. None of the tag team or Capcom vs stuff. I still like the new stuff but I wish there was a simple Marvel mode in the Capcom vs games, that also had a strong story mode.

    • @tropixx_xlr1549
      @tropixx_xlr1549 Před 2 měsíci +2

      We need one on one to return to mvc, there's still fun to be had in it

  • @NeoGeoNinja81
    @NeoGeoNinja81 Před 5 lety +16

    I never knew the Saturn port was so deficient in animation/frames vs CPS2 with animation parity to the PS1. If you play both versions, one after the other though, the Saturn version is still 'night and day' > PS1 release. I really believe Capcom should have released revised Version 2's of BOTH Xmen COTA and MSH in a double pack, to be fully compatible with the 4MB RAM, way back when. That would have been amazing...

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety +4

      Yeah. It always bothered me that those 2 games were never made RAM cart-compatible. Oh well, I just emulate the CPS2 arcade versions, now.

    • @hardcoredelta
      @hardcoredelta Před 4 lety

      Ohhhh imagine that and darkstalkers, street fighter alphas 123 all 4mb compatible be mind blowing..

    • @NeoGeoNinja81
      @NeoGeoNinja81 Před 4 lety

      @@hardcoredelta
      I don't think Alpha 1, 2 + Dash/Gold need the extra RAM. Maybe Alpha 2 for Zangief etc but Alpha 1 doesn't need it as the animation isn't super frame-heavy. The Marvel games proved that Capcom could have been much more generous with their animation for the Alpha titles, if they wanted, but they never were. Not until SF3 series...

    • @darianflewellen2449
      @darianflewellen2449 Před 3 lety

      Yea I always assumed the Saturn port was arcade perfect like the other Marvel Vs. Capcom games

  • @MartellThaCool
    @MartellThaCool Před 5 lety +19

    I like the arcade version and PC version as they're both look so awesome

  • @thaiden03
    @thaiden03 Před 4 lety +39

    psylocke is smoking hot in this game.

    • @thaiden03
      @thaiden03 Před měsícem

      @@IcemanSlim69 hey you stfu. thats my girl.

  • @natr0n
    @natr0n Před 6 lety +16

    Love this channels comparisons. Great work.

  • @danram7167
    @danram7167 Před 5 lety +5

    Glad you picked up on the animation cuts across the arcade versions of the MvC series. :) Beginning w/Marvel Vs. Street Fighter, Capcom chopped animation frames from some of the Marvel characters, presumably due to space constraints within the maxed-out CPS2 hardware. With MvC2 it was partly due to medium attacks being removed from all of the characters sprites. The other part was laziness as the NAOMI hardware was more than capable of reproducing all of those CPS2 sprites.

    • @StriderVM
      @StriderVM Před 5 lety +5

      Here's my theory on why there are huge animation cuts in later Marvel games by Capcom.
      For example, in X-Men VS Street Fighter, the SF characters use the SF Alpha sprites, which when compared to X-Men / MSH characters have anemic animation, so to have parity, they cut the animation of the old characters and then made the new characters have limited animation to have parity in smoothness.
      Another theory is that I think the CPS2 ROM chips can only hold a maximum of 50MB of ROM Data. There are documentation that Capcom needed to cut Vampire Savior (Darkstalkers 3) into two games because all the characters couldn't be put in a single game. Suprisingly, a lot of Capcoms CPS2 games have a ROM size not exceeding 50MB. Yet if you look at Capcom's fighting games at that time (X-Men to Marvel VS Capcom) all of these games are on the 40MB+ size.

    • @Darknight0681
      @Darknight0681 Před 4 lety +2

      It came down to CPS2 storage limits. X-men vs Street Fighter was almost totally intact outside of the deformity stuff on hit and a few other marvel specific animations. The two vs. games that came after that however was when the first real cutbacks started coming into play. Now with MVC2, they had the storage true, but it had to also load 6 characters into RAM along with everything else. Sentinel took BIG cuts on there for that reason, along with Colossus losing animation on that throw too. And every transformation of Spiral’s super is one frame for this reason too. That said, in MvC2 Cyclops gained back the pre fight walk cycle from CoTA. This was removed from every other game he was in prior.

    • @FictionAdinfinitum02
      @FictionAdinfinitum02 Před 4 lety +2

      Captain America suffered greatly. The captain walked very fluently on his first appearance. However, in later games the movement of his legs is horrible. Lost many frames. Hulk managed to keep almost all of his original frames.

    • @marccaselle8108
      @marccaselle8108 Před 3 lety

      The severe animation cuts and general crapola are why I don't have the PS1 version of Xmen cota on my retropie for my raspberry pi 3b+. I will stick with the arcade version.

  • @ConfusionDistortion
    @ConfusionDistortion Před 6 lety +19

    Should be noted, the PC port actually supports a couple different memory/color modes, with 8 bit and 16 bit color being an option. It is also a Dos titles. If the plan is to run the game on a actual Windows 98/Dos based pc, the game also has issues with displaying on certain graphics cards. It does seem to display fine with the older S3 cards and oddly enough Kyro II cards. But it can be a pain to get it to work correctly with a Voodoo, TNT or Geforce.

    • @sickotronic9205
      @sickotronic9205 Před 5 lety +1

      Yeah, the DOS version was a headache. I remember running it only with the "Display VESA driver". Awfull port and streched pixels I regret spending money on that crap. In the days i thinked that Saturn version was a far superior port.

    • @Darknight0681
      @Darknight0681 Před 5 lety +6

      On a PC that ran it fine, it was better than everything else barring the arcade game. And that’s only because of some odd move property changes and such on the conversion.

    • @VirtuaVillain
      @VirtuaVillain Před 4 lety +2

      Do you know anything about a patch to restore chain combos hinted at in the video?

  • @kylestyle5693
    @kylestyle5693 Před rokem +2

    Wonderful video! I love the dropped frames comparisons. Excellent work!

  • @Toomnyusernae
    @Toomnyusernae Před 2 lety +3

    If you read the back of the PS1 case, I think it blatantly says it's a 100% conversion of the arcade version? LOL. If you do Wolverine taunt my disc hangs but if it's a mirror match it won't. Still a really rich experience on PS1 in terms of gameplay. Just missing too many damn frames to enjoy when you know the arcade port looks so damn fine.

  • @CaptainVKanth
    @CaptainVKanth Před 4 měsíci +1

    Remember playing this on my 486DX4. It was super slow on most levels. Framerate was all over the place. Good times.

  • @djhero0071
    @djhero0071 Před 4 lety +5

    Now knowing there was a fucking PC port of this game, I now want a Marvel VS Capcom Origins Steam collection.

  • @retroport9393
    @retroport9393  Před 6 lety +27

    Hi! Nice to be back. I'll try to make more videos, so let me know on the comments which game you would like next.
    Some gameplay for each system was removed to make the video not too long (like previous videos), let me know if it's ok.
    I ended up adding more information and reuploaded the video, thanks to user Félix Félicis Felixis!
    Thanks for watching!

    • @dl211981
      @dl211981 Před 6 lety

      RetroPort welcome back

    • @solcreate490
      @solcreate490 Před 6 lety +1

      I've always been curious about the differences, if any, between Street Fighter III: New Generation and Double Impact between the arcade and Dreamcast.
      I'm also curious about ancient Street Fighter II ports, even and including the Genesis and SNES, as well as early PC ports.

    • @solcreate490
      @solcreate490 Před 6 lety +1

      Great work btw. This is the best channel on CZcams for comparisons of 2D fighters.

    • @BruhChickenTho
      @BruhChickenTho Před 5 lety

      Thank god you’re back!

    • @classicplastic8776
      @classicplastic8776 Před 5 lety

      Exactly what is the patch for the PC version and where can it be found?

  • @pelaaa98
    @pelaaa98 Před 6 lety +3

    Thanks for coming back, this is a very interesting channel

  • @michaelromeo9567
    @michaelromeo9567 Před 4 lety +4

    I'm surprised they didn't noticed the impacts animations on the ground perfect on Saturn and just blinking and dissapearing on Playstation...

  • @gustopheles
    @gustopheles Před 2 lety +6

    Crazy that MvC2 was missing animation frames! Surely the Dreamcast could handle it

    • @kaams224
      @kaams224 Před 2 lety +5

      They probably did it so the animation of some of the characters (mostly MSH and COTA ones) don't look smoother than other ones

    • @Darknight0681
      @Darknight0681 Před 5 měsíci

      Has to load 6 characters. In the arcade that wouldn’t have been an issue since Naomi had more RAM, but for the Dreamcast that’s another thing entirely.

  • @totodilefan11
    @totodilefan11 Před rokem +2

    The Triceratops in Wolverine’s stage did not appear on the PS1 but it did in the CPS-II and the Sega Saturn. I am not sure about the PC version.

  • @afriend9428
    @afriend9428 Před 3 lety +4

    *One name SEGA SATURN* ⭐️

  • @reelFUTURE
    @reelFUTURE Před 2 měsíci +1

    Edit: Nvm. It IS the superior version on MVC
    So for the recent MVC collection, it appears that the stage is 3D but the number of frames isn’t identical to the arcade version? Have to look again.

  • @victorvancouver9104
    @victorvancouver9104 Před rokem +3

    I had PC version in 1999. The game was awesome.

  • @solcreate490
    @solcreate490 Před 6 lety +8

    @ 5:34 notice that there are no light sparks reflecting off of Colossus' metal in the Playstation port.
    While his hide flashes on Playstation, he lacks the added sparks, such as the two that consistently show on his right leg and left bicep on the Saturn version.
    /Nitpicking

  • @SonnyBCreative
    @SonnyBCreative Před 5 lety +5

    this game is so beautiful

  • @thaproduct80k
    @thaproduct80k Před rokem +1

    bought this to leave it running on my pc in the background to emulate the 90's feel of my swap meet's "Starcade" at their snack bar, coz nostalgia. ;(

  • @DonShotta24
    @DonShotta24 Před 5 lety +6

    That ending theme of VSav and X-men....I need it!

  • @felixfelicisfelixis9171
    @felixfelicisfelixis9171 Před 6 lety +3

    Nice one, good feedback ; D
    By the way CAPCOM always used native 352x224 in Saturn's ports, and for the PlayStation more variable resolution modes.
    Anyway, what's next? : D

  • @Kyo.11
    @Kyo.11 Před 2 lety +3

    This game absolutely blew my mind away back in mid 90's when I was a child fan of X-Men franchise. Animations are so smooth and impressive, Capcom did an amazing work. How I wish to have a PlayStation back in the day.

  • @THE_MAQ355
    @THE_MAQ355 Před 5 lety +17

    Pc version imo is the definitive home version to go for back then..

  • @jomcfall97
    @jomcfall97 Před 4 lety +7

    Man, what version is that at the start? What filter? it looks great. Thanks for the video

  • @mostverticalproductions4808

    Sounds like PS1 has different sound effects, Psylockes psyblast and psyblade sounds are nothing like the CPS2/Saturn version.

  • @JLMtime
    @JLMtime Před rokem +1

    The PC port has sharper pixels I like it BUT I know from that time even a premium PC would have weird chops... It's clearly the best, to bad controllers on PC suxd at that time

  • @hitmanmonaghan6633
    @hitmanmonaghan6633 Před 2 lety

    Saw this for the first time at Momma Jackson’s a store in Seattle Central District. (I guess you could call it the hood) fell in love with it.

  • @johndewberryiii9925
    @johndewberryiii9925 Před 3 lety +3

    PC for the win. I wonder if you could use a stick when it was released?

    • @marccaselle8108
      @marccaselle8108 Před 3 lety +1

      Back then the best controller was a gravis gamepad or a gravis gamepad pro.

  • @VinDieselXXX
    @VinDieselXXX Před 4 lety +2

    1998....Bronx, New York.....Games Express.....A mom and pop asian game store. I had a nappy head and duffle bag of about 20+ SNES games. The clerk offered me the PS1 port of COTA which had a price tag of $34.99. Yeah right i was a kid but i wasn't stupid. So I begged my mother to take me funcoland for some store credit. I got 3 new sealed games: WWF Warzone, NFL Gameday 98, and Mortal Kombat 4 instead. Thank goodness I didn't trade for that crappy port.

    • @danram7167
      @danram7167 Před 4 lety +1

      Never thought I'd hear about Game Express on CZcams! I miss the hell out of that chain: would frequent their East Harlem and Penn Station locations often in the early 2000's. By that time they were done with cartridges, but their new PS1 selection was dirt-cheap as it was already after the release of PS2.
      Gentrification did them in; their Penn Station location was demolished and a high-rise stands in its place.

  • @pepasjc
    @pepasjc Před 6 lety +1

    Good videos, I like your content a lot, thanks for the hard work

  • @QuiteNot
    @QuiteNot Před 2 lety +2

    Would it be fair to say that the Saturn port was always the better port compared to the ps1 for 2D fighting games? Every comparison I have seen without using the ram cart, shows the PlayStation version had either less background animations, worse loading times, worse frame rate, less going on in the foreground, etc.....but otherwise played very much the same if it didn't have any bad slow downs.....frames of animation was about the same which I was surprised at seeing. It was when games utilised the ram cart that the Saturn version got waaay better than the ps1 ports. And made it seem like it was a 2D power house.
    But the PlayStation had the advantage with way better 3D games on average without an extra ram cart.....and made it seem like a 3D powerhouse but wasn't exactly true either......

  • @superarsenal009
    @superarsenal009 Před 3 lety +2

    So the MS Dos small file size is superior to the playstation & saturn versions? How is that possible?

  • @espiothechameleon573
    @espiothechameleon573 Před 5 lety +2

    In the European Arcade Version when you use Akuma, for some reason, the game crashes when gonna show the winquote of him.

  • @venomtang
    @venomtang Před 4 lety +1

    Great video bro

  • @probe26
    @probe26 Před 5 lety +7

    Just a FYI. Retroarch Emulates All Versions Perfectly. Playing now

  • @Jiterdomer
    @Jiterdomer Před 3 lety +4

    Nowadays, you have MAME which emulates the arcade version and can go online via Fightcade.

  • @TodoHW
    @TodoHW Před 4 lety +3

    Versão de PS1 mais cagada que nunca, tinha que ser a probe, a mesma que cagou em alguns ports do Mortal Kombat, apesar que a versão de PC ficou ótima e mais bem feita que os ports dos street fighter para PC

  • @corsegerspwnd
    @corsegerspwnd Před 6 lety +3

    how did you captured the screens so good from all those consoles ? are you using a framemeister and all hooked on rgb ? wow what an amazing quality !

    • @capcom23
      @capcom23 Před 4 lety

      just use emulator and use native settings so it will be as the closest to original hardware and if you have nvidia you can record everything

  • @SuperKokuJin916
    @SuperKokuJin916 Před 6 lety +4

    Wait a minute... so you're telling me Probe actually managed to port something COMPETENT let alone well?! I would've bought this had I had a decent PC back then...
    To this day, I still don't understand why they even bothered to release that botched PS port after MSH was released.

    • @HsienKoMeiLingFormerYANG
      @HsienKoMeiLingFormerYANG Před 6 lety

      Nevertheless, Can’t underspend slowdown framerate to excuse me how PS get laughable port. If so, Probe can just manage to made solid work of 64 port based on Saturn disc version because pulled quick loading time with extra features RAM.

    • @danram7167
      @danram7167 Před 5 lety +3

      I think there's more to the story behind the PS1 port of X-Men: COTA then most of us know about. It was advertised on the launch boxes of the console in the Fall of 1995, and had been announced by Capcom earlier in that summer. The Saturn version's Japanese version came and went in November '95. Digging through old Usenet posts from that time period, the U.S release of the Saturn port was held up until Spring '96 because Acclaim wanted to release it alongside the PS1 port.
      They eventually released it solo on Saturn, while the PS1 port's release date kept getting pushed back, and back....and then disappeared off the map until mysteriously releasing in early 1998. My impression is that Capcom struggled making a decent port out of it on the RAM-starved PS1, were not satisfied with the quality and then passed on their work to Probe/Acclaim to finish and release. Note how it never got a Japanese release.

    • @danram7167
      @danram7167 Před 5 lety

      @@THE_MAQ355 Marvel Super Heroes was a pretty flawed port on both PS1 AND Saturn. Persistent slowdown, long load times and animation cuts...yes they were playable, but far from arcade-perfect. Capcom got better with the PS1 hardware during its lifetime; later ports such as SFA3, Vampire Savior and MSHvSF were pretty well done.
      X-Men:COTA, MSH and X-Men Vs. Street Fighter were the most animation-heavy fighting games on the CPS2 hardware; even later Vs. games on the same hardware clipped animation frames as the CPS2 had been maxed out.

    • @kekeke8988
      @kekeke8988 Před 4 lety

      @@danram7167
      RAM starved? It had only slightly less RAM than the vanilla Saturn for a price tag $100 less.
      2 MB work RAM on both systems. 1 MB VRAM on PS vs 1.5 MB VRAM on Saturn, .5 MB of which was dedicated only to backgrounds and not sprites. That's why you see Saturn and PSX having the same exact number of cut frames in both versions of Xmen, but the Saturn having a bit more stuff going on in the background.

    • @afriend9428
      @afriend9428 Před 3 lety

      *LOL yeah Probe made some stinky games* 😂

  • @culturagamergamesever1
    @culturagamergamesever1 Před 4 lety +1

    Top videos! From Brazil!

  • @BlackMageLozi
    @BlackMageLozi Před 6 lety +2

    all the rest, marvel, x-men vs street, mvc1, mvc2, and the others of vs series

  • @realamericannegro977
    @realamericannegro977 Před 5 lety +5

    Do you have a video comparing Marvel Vs Capcom 1 for Saturn and Dreamcast?

    • @retroport9393
      @retroport9393  Před 5 lety +6

      Unfortunately there is no Marvel vs. Capcom for the Sega Saturn.

    • @jasonhull2163
      @jasonhull2163 Před 5 lety

      The saturn was more capable than dreamcast on 2d fighting games with the DC first launched.

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety

      @@jasonhull2163 - Maybe with the RAM cart, which this game & Marvel Super Heroes didn't use. SF Alpha 3 on Dreamcast had its animation intact, as far as I know.

    • @jasonhull2163
      @jasonhull2163 Před 5 lety

      @@TexasHollowEarth Ramcart was capatible with Marvel super heros... Alpha 3 on DC was butchered.

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety +1

      @@jasonhull2163 - No.... It isn't. I own the Japanese version of the Saturn port of Marvel Super Heroes. It is NOT compatible with the RAM cart. X-Men vs Street Fighter is the 1st game that came with & supports the 4MB RAM cart. I own a copy of it, as well.

  • @aster5031
    @aster5031 Před 3 lety +2

    10/10

  • @fernandozavaletabustos205

    Nice!

  • @nephtalievargas1714
    @nephtalievargas1714 Před 4 lety +1

    Great work, thank you

  • @RedRanger2001
    @RedRanger2001 Před 4 lety +2

    Here are two ways these days--
    1. Use the PCEm with Windows 95 virtually installed.
    2. Use MAME with cheats.dat...

    • @ankd956
      @ankd956 Před 3 lety

      Cheats? Why?

    • @RedRanger2001
      @RedRanger2001 Před 3 lety

      @@ankd956 I'm talking about cheats.dat for MAME, for the Select Background, and all that stuff...

  • @asdsad6
    @asdsad6 Před rokem

    darkstalkers 1....xmen children of the atom...the now loading was large....but its incredible port....almost same frames...so diferent in comparsion with xmen vs street fighter

  • @dl211981
    @dl211981 Před 6 lety +3

    Marvel Super Heroes next

  • @KawaiiMiri
    @KawaiiMiri Před 5 lety +1

    I have ps and Saturn versions, no PC tho. I would like to know if pandora version which I have also and new arcade 1up version are perfect arcade ports.

  • @JornadaGamer
    @JornadaGamer Před 5 lety +2

    How did you run the PC version?

    • @marccaselle8108
      @marccaselle8108 Před 3 lety +1

      With DOSBOX or a PC running Windows 95. I have the game. If your playing on a PC with DOSBOX you would need a program called joy2key to map all the punch and kick buttons .

  • @gido0471
    @gido0471 Před 6 lety

    Cool channel, subbed . Can you do a MvC series comparison?

  • @THE_MAQ355
    @THE_MAQ355 Před 3 lety +2

    Psx version is plain horrible..they shouldn’t have bothered porting it in the first place.

  • @zyrobs
    @zyrobs Před 2 lety +1

    There's a rumour going around that the JP version of the Saturn port has more animation frames than the US/EU versions, do you know anything about that?

  • @pacomikealpha
    @pacomikealpha Před 3 lety

    Good video. Well done.

  • @wilder9777
    @wilder9777 Před 5 lety +1

    Best power hardware ARCADE

  • @apj501st
    @apj501st Před 6 lety +2

    Yes! Yes! Yes!

  • @BoyStarPower
    @BoyStarPower Před 4 lety

    Which one has the best graphics, lighting, and color out of all the console/or arcade?

  • @fXoKDM
    @fXoKDM Před 5 lety +5

    The PC and Saturn version are great ports

    • @kekeke8988
      @kekeke8988 Před 4 lety +1

      The Saturn version is not a "great" port. It is missing half the animation frames from the arcade because there was no cheater ram cart to exploit at that stage in the game. That makes it shit, right? I mean, the PSX ports of Dark Stalkers and Street Fighter Alpha 3 are just as good as this Saturn X-Men port, but you fanboys claim that those are shit ports and terrible and unplayable on the PS because of the missing frames, right?

    • @DnCtopher
      @DnCtopher Před 3 lety +3

      PlayStation plays slow

  • @jayr4720
    @jayr4720 Před 4 lety +1

    where can i get the PC ?

  • @cristobalzepeda304
    @cristobalzepeda304 Před 3 lety

    0:19 waht this versión? Que versión o para que consola viene siendo está?

  • @hansweiss469
    @hansweiss469 Před 5 lety

    I just noticed the stereo is backwards in the Pc port footage you captured. Great video, otherwise.

  • @lazarusproject24
    @lazarusproject24 Před 5 lety

    Nice job

  • @EmersonR666
    @EmersonR666 Před 10 měsíci +1

    Me desculpem,mas as versões de Saturn sao muito bem adaptadas , loadings rapidos ,som espetacular,frames nao tem uma diferença tao grande é preciso estar observando bem o que na hora de jogar nao faz diferença alguma, sem contar que nas versões saturn vc pode aumentar a velocidade os personagens ficam surreais de rapido como em X-Men vs Street Fighters, este quase nao existe loading algum claro devido a limites de hardware como na cpsll nao se usa disco cd o jogo processa diretamente da placa por isso alem de rapido tem uma melhor gráfica, tenho certeza que com o saroo isso sera corrigido e podera talvez ser possível transformar a versão saturn em uma versão similar ou superior ao arcade

  • @sonoman9095
    @sonoman9095 Před 3 lety

    Where can I download this gamw for PC?

  • @drumatic
    @drumatic Před 3 lety +2

    Great video but have to say that your Sega Saturn version of the game looks very suspicious because it plays too smoothly with little to no slowdown... you must be using emulators? And if I'm mistaken, please let us in on the secret as to how you managed to run the game smoothly with no slowdown. I play on white sega saturn japanese edition with japan video cd card installed also.

    • @needhambunch
      @needhambunch Před 3 lety +1

      Mine runs as smooth as shown in the video on my Saturn!! Not sure what would be different but seems to be on your end!

  • @mikedski9698
    @mikedski9698 Před rokem +1

    X MARKS THE SPOT!
    X MARKS THE DEFEAT OF EVIL!
    MARVEL COMICS X-MEN CHILDREN OF THE ATOM!
    The Arcade Fighting Smash Hit!
    From Capcom!

  • @sumiosquirrel
    @sumiosquirrel Před 3 lety +1

    In terms of content, is there any reason to play this over MvC2? Genuinely curious whether I should dish out the money for this or not.

    • @billbosconovitch752
      @billbosconovitch752 Před 2 lety +4

      Just different music and stages, mvc2 greatest fighter ever content wise

    • @Toomnyusernae
      @Toomnyusernae Před 2 lety +1

      Sentinel can grab you while you're down. Rich stages and music. Multiple win quotes. Juggernaut's debut was something else. When he's on a stage he can grab an I beam from the foreground and whack you with it. Also has an otg grab. Juggs in his prime. Magneto has a move to tear metal from the background (one of them) from his stage to chuck at you. Magneto's debut was also nuts. Kept earning meter automatically and his shield made him impossible to approach. Jump fierce was his air fireball already. Wolverine can heal himself. Lots of other little quirks given to each character. Storm dash is invincible . . . . . yes.

  • @unforaskia3028
    @unforaskia3028 Před 5 lety +1

    entonces cual deberia jugar?

  • @waleednasser7575
    @waleednasser7575 Před 5 lety

    I hope to see X men using 4MB cartridge

  • @wrmaldonado
    @wrmaldonado Před 3 lety

    Can I still get this game on pc?

  • @VirtuaVillain
    @VirtuaVillain Před 4 lety

    "You need a patch to have some combos back" that patch doesn't exist, right?

    • @cybermx8896
      @cybermx8896 Před 3 lety +1

      Yeap it exist, on those old days, I played it on an intel DX4 486

    • @VirtuaVillain
      @VirtuaVillain Před 3 lety

      @@cybermx8896 Oh nice, is it still available anywhere? I couldn't find it

    • @cybermx8896
      @cybermx8896 Před 3 lety

      @@VirtuaVillain I dont thik so, Why dont use an CPS2 emulator?

    • @VirtuaVillain
      @VirtuaVillain Před 3 lety

      @@cybermx8896 I'm waiting for MISTER CPS2 core! :D

    • @cybermx8896
      @cybermx8896 Před 3 lety

      @@VirtuaVillain ja ja, jus use Mame or Final Burn an a Rasp Berri PI, or Xbox 360,PC or PS3.

  • @dgino7049
    @dgino7049 Před 4 lety +1

    yes but on pc, it's very pixelated, ugly on any pc screen

  • @wilderespinoza9772
    @wilderespinoza9772 Před 4 lety +3

    Sega saturn expansion card ram

    • @kekeke8988
      @kekeke8988 Před 4 lety

      @El diablo da Costa
      And it's missing half the frames of animation, just like the PS version.

  • @crunchsixfoe
    @crunchsixfoe Před 2 lety

    They are all garbo compared to CPS2

  • @finalboss5545
    @finalboss5545 Před 5 lety

    Inscrito

  • @adrenalinex4
    @adrenalinex4 Před 5 lety

    why cant the ps3 play the ps1 port nor the arcade version?

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety

      Mod your PS3 & run MAME/FBA to run the CPS2 originals. Google it. You can also run PS1 & PS2 disc images via MultiMan or something similar.

    • @adrenalinex4
      @adrenalinex4 Před 5 lety

      Rusty Shackleford my ps3 is modded bro. all cps1 and cps2 games work except this 1.

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety

      @@adrenalinex4 - Even if the shitty PS1 version doesn't run, you should still be able to run the arcade version. You gotta have the correct rom version(s) for the PS3 MAME or FBA. CPS2 games run without a hitch.

    • @adrenalinex4
      @adrenalinex4 Před 5 lety

      Rusty Shackleford i tried making a pkg with the correct rom and still no luck...

    • @TexasHollowEarth
      @TexasHollowEarth Před 5 lety

      @@adrenalinex4 - The roms are run via an emulator. You can run emulators via MultiMan if there's no install pkg for it. You don't need to make pkg's for arcade games. Just copy over the correct rom versions for MAME or Final Burn Alpha, directly to your HDD via FTP. I set this stuff up on my PS3 5 years ago, so I know it works.

  • @Pazuzu-
    @Pazuzu- Před 3 lety +2

    Only the arcade version matters, all other versions are equally bad.

  • @j.c.s7762
    @j.c.s7762 Před 4 lety +1

    Ps1 Wins

  • @finalboss5545
    @finalboss5545 Před 5 lety

    Inscrito