The RAM Cartridges and the Sega Saturn

Sdílet
Vložit
  • čas přidán 2. 06. 2024
  • I take a look at the various cartridge options you have on the Saturn and the games that support them.
    I'm now on Patreon! Help support the channel.
    / segalordx
    Check out my Sega Lord X merchandise page!
    segalordx.threadless.com/
    If you would like to support the channel directly:
    www.paypal.me/segalordx
    Head over to Facebook to hear me ramble about various things:
    / segalordx
    I'm now on Twitter!
    / sega_lord_x
    Opening 3D Logo By:
    Jan Neves
    CZcams Page - / jan3d
    Opening 2D Animation By:
    Kevin Bhall
    Facebook - / kevin.bhall.14
    Episode Notes:
    1. Saturn games captured on real hardware. Arcade footage via MAME.
    2. The cuts in these games really are quite uniform. Often ducking animations are cutback, as are things like smoke and idle stances. Similar cuts across King of Fighters 96/97, Cyberbots/Marvel Super Heroes, as well as Samurai Shodown 3/4.
    3. Crappy quality 3rd party cartridges can make slowdown worse in games like Metal Slug. I highly advise OEM carts if you are serious about performance.
    4. These games use the RAM carts:
    1MB
    -------
    Astra Superstars†
    Cotton 2†
    Cyberbots: FullMetal Madness†
    Fighter's History Dynamite
    Friends: Seishun no Kagayaki†
    Groove On Fight: Gouketsuji Ichizoku 3
    Marvel Super Heroes†
    Metal Slug
    Noël 3†
    Pia Carrot e Youkoso!! 2†
    Real Bout Garou Densetsu*
    Real Bout Garou Densetsu Best Collection
    Real Bout Garou Densetsu Special
    Samurai Spirits Amakusa Kourin*
    Samurai Spirits Best Collection
    Samurai Spirits Zankurou Musouken
    Super Real Maajan P7†
    The King of Fighters '96*
    The King of Fighters '96 + '95 (Gentei KOF Double Pack)*
    The King of Fighters '97
    The King of Fighters Best Collection
    Waku Waku 7
    *1MB only
    † optional
    4MB
    -------
    Astra Superstars†
    Cotton 2†
    Cyberbots: FullMetal Madness
    Dungeons & Dragons Collection* (Shadow over Mystara only)
    Fighter's History Dynamite
    Final Fight Revenge*
    Friends: Seishun no Kagayaki
    Groove On Fight: Gouketsuji Ichizoku 3
    Marvel Super Heroes†
    Marvel Super Heroes vs. Street Fighter*
    Metal Slug
    Noël 3†
    Pia Carrot e Youkoso!! 2
    Pocket Fighter†*
    Real Bout Garou Densetsu Best Collection
    Real Bout Garou Densetsu Special
    Samurai Spirits Best Collection
    Samurai Spirits Zankurou Musouken
    Street Fighter Zero 3*
    Super Real Maajan P7†
    The King of Fighters '97
    The King of Fighters Best Collection
    Vampire Savior: The Lord of Vampire*
    Waku Waku 7
    X-Men vs. Street Fighter*
    *4MB only
    † optional
    5. I always envisioned a port of Resident Evil 2 on the Saturn running with a 4MB RAM cart. Could have been a hell of a version.
    6. Playing King of Fighters 95 and Ultraman can be tough if you own a non Japanese system. Since the two require their own ROM carts you simply can't slap a Pro Action Replay in there. It's one of the reasons why I recommend owning a Japanese system.
    7. Many of these games are still affordable. In fact, some are an outright steal.
    8. You may notice that some of the animation comparison footage looks at different resolutions. That's because they are. I captured the MAME arcade footage at 1080p and the most of the Saturn footage at 480p. I didn't consider the conflict until I had uploaded the video. The animation is the focus there, however, so I think its still works.
    9. My daughter was an incredible help in capturing for this video. She played 1/4 of the titles you see with no help from me.
    10. Astra Super Stars actually has a 1MB and 4MB RAM mode, supporting both cartridge's. I forgot to mention the latter.
  • Hry

Komentáře • 763

  • @kajukenpo7
    @kajukenpo7 Před 3 lety +217

    Sega lord X is an unsung youtube hero. Im not sure how he's constantly pumping out A+ quality videos every 2 days...but I appreciate it and watch them all!

    • @stucazzo2000
      @stucazzo2000 Před 3 lety +6

      I was thinking that too. My go-to for any Sega news.

    • @MrSez1979
      @MrSez1979 Před 3 lety +6

      Precisely Correct... He's the BEST!

    • @lo1bo2
      @lo1bo2 Před 3 lety +9

      Sega Lord X DOES what NintenDON'T! Because he has BLAST PROCESSING!

    • @kajukenpo7
      @kajukenpo7 Před 3 lety +1

      @@lo1bo2 Hahahaha good one :-D

    • @michaelromeo9567
      @michaelromeo9567 Před 3 lety +1

      KOF 95 Cartridge is NOT A RAM cartridge..! 😤😤😤😤😤😤😤 Saturn could Handle this game easily. It only allowed super fast loading between rounds in a 3V3 fights. it's a ROM a CARTRIDGE!

  • @SDSOverfiend
    @SDSOverfiend Před 3 lety +15

    X-men vs Streetfighter...... November 27 1997 on a Friday afternoon.. the day after thanksgiving that year. Launch day. Most expensive import I ever purchased as a high schooler... $69.99 because I needed the 4mb cart. $74.9something cause of tax😂 the longest train ride ever from 14 Street, Avenue of the Americas. Manhattan NY. Normally I would call my gaming buddy whenever I cop a new fighter. This time I kept the good news for delf.... called him in the morning. He answered I said “Hold on...” I put the phone to the TV. I did sabretooth Supermove since I knew he Main’d Sabretooth. He heard the growl. All I heard was “I’m coming over right now” it was like 7:12am... 3 minutes later he was knocking on the door controller in hand😂😂😂😂😂 from his house which is like a 12 minute walk. From Atleast 7:30am to 9:54pm we played that game health stars high for low damage. End score 69 to 25 In my favor. A Perfect day. The memories.

    • @user-tz4yj2bz8w
      @user-tz4yj2bz8w Před 3 lety +4

      I love this story right here, such a classic moment for you and your friend

    • @ShinobiWan1
      @ShinobiWan1 Před 3 lety +3

      What a great memory!

    • @SDSOverfiend
      @SDSOverfiend Před 3 lety +2

      @@user-tz4yj2bz8w Thank you. It truly was was. I spend the day using Wolvie, Cyke and Gambit. He Main’d Juggernaut and Sabretooth. Nice size targets to beat on 😂 after he said he was coming over. He asked he how did it play I just said “Arcade Perfect Son!!” Marvel Super heroes and X-men had let us down. So it was a lot of Alpha 2, Tekken 2, Fighter Megamix, KOF 96, World heroes perfect till this beauty dropped

    • @SDSOverfiend
      @SDSOverfiend Před 3 lety +3

      @@ShinobiWan1 Thank you😅 I cherish these times heavily

  • @kurtkurt777
    @kurtkurt777 Před 3 lety +50

    Saturn is very ARCADE console, and we love it for it!

    • @thiagovidal6137
      @thiagovidal6137 Před 3 lety +2

      It was. Which just made me consider that perhaps it could be the reason it failed. Sega was very clear on this when they said they didn't want the Dreamcast to be filled with arcade ports when explaining why the likes of Daytona 2 and Scud Racer never came to the DC. I mean, I was a N64 owner at that time and was able to enjoy the unique games of the N64 while also playing all these arcades title Saturn did so well. I didn't need a Saturn to play them and going to the arcades was half of the fun. I didn't need to play them at home.

    • @atinimaedigresyl
      @atinimaedigresyl Před 3 lety +2

      I didn't know I was an arcade style gamer until Dreamcast. I still play 'complicated" games like StarCraft1 and 2 tho.

    • @Clay3613
      @Clay3613 Před 3 lety

      For fighters yes, other genres didn't get much attention or ended up trying copy games from the PS1.

    • @rexon31
      @rexon31 Před 3 lety

      @@Clay3613 not really you had all the sega ages titles , and side scrolling shooters where just as good as PS1 versions ( example the thunder force collections and konami shooters )

    • @joeesperanto678
      @joeesperanto678 Před 3 lety +1

      They were also going to release a Sega Eternal Champions' 3 fighting game called: Eternal Chaos or something like that, and the boss was going to be a Lord of Chaos more powerful than Dark Eternal & The Eternal Champion. Too bad we'll never get to see that boss or the game for that matter.

  • @Dagasm
    @Dagasm Před 3 lety +84

    The Saturn's Japanese library is a goldmine for fighters, both for arcade classics and the totally obscure. Street Fighter Zero 3 is probably my all-time favorite.

    • @caseyhayes4590
      @caseyhayes4590 Před 3 lety +1

      Best looking and best playing 32-bit game. Not sure there's a better playing fighting game ever.

    • @NewportBox100s
      @NewportBox100s Před 3 lety +1

      Can a GTX 1070 emulate all Saturn fighters flawlessly at 1080p 60 fps?

    • @zackschilling4376
      @zackschilling4376 Před 3 lety +1

      @@NewportBox100s I always hear that Saturn emulation is iffy. I dont know how true it is anymore, I know it used to be. I have the same video card, so Id like to know as well. I have no issues with anything emulation wise. Really anything actually, except for Dawn Of War Retribution, but it has some kind of glitch where it will run at some crazy framerate (like 120+). I noticed it was getting really warm when I played it.

    • @xtremegold2950
      @xtremegold2950 Před 3 lety +4

      the goldmine is on saturn shoot em ups not fighters
      most of this japonese shooters games never got release in the west
      fighters on the other hand mmm yes did got release but on the crappy playstation in the US after the saturn failure in north america in 1998

    • @MrERLoner
      @MrERLoner Před 3 lety +2

      Agreed

  • @billcook4768
    @billcook4768 Před 3 lety +56

    Side note: Many of those covers have incredible art.

    • @ukyo6195
      @ukyo6195 Před 3 lety +1

      Yeah the Fetisch Babe ❤️

    • @kcalb3180
      @kcalb3180 Před 2 měsíci +1

      only the Japanese titles, I remember when street fighter alpha came out in US on a Japanese game magazine, I went to EB games to look for it but couldn't find it, turns out it's in front of me this whole time but the cover art is simply too ugly usually only seen on domestic/american games.....

  • @PEHfinale
    @PEHfinale Před 3 lety +88

    Psylocke is definitely the best character choice for viewing the additional frames of animation in MSH ^_^

  • @morderknodel5281
    @morderknodel5281 Před 3 lety +36

    Just in time for lunch break.

  • @LostAndroids
    @LostAndroids Před 3 lety +58

    Man, you are the best. It's amazing how this channel keeps delivering! Greetings from southern Brazil!

    • @cocamen78
      @cocamen78 Před 3 lety

      Kkkkk

    • @pixelperfeito8684
      @pixelperfeito8684 Před 3 lety +1

      Hahaha vgBR

    • @michaelromeo9567
      @michaelromeo9567 Před 3 lety

      KOF 95 Cartridge is NOT A RAM cartridge..! 😤😤😤😤😤😤😤 Saturn could Handle this game easily. It only allowed super fast loading between rounds in a 3V3 fights. it's a ROM a CARTRIDGE!

    • @janquieldapper
      @janquieldapper Před 3 lety

      Fala David, Sega fan também mano... Sou gaúcho brother... Grande abraço...
      Tive Atari, Master, Mega, Saturn e Dreamcast... Que época boa aquela mano... Estou olhando os vídeos aqui e comecei a baixar games do Saturn novamente para rodar no PC mesmo

  • @eriklarson7023
    @eriklarson7023 Před 3 lety +27

    It wasn't until I discovered an import of X-Men vs SF with the RAM cart at Babbage's that I unlocked the Saturn's true potential. I still have that exact Action Replay cart from the end of the video, that was what allowed me to play import games. I played the hell out of XMvSF, Marvel Super Heroes vs SF (featuring Norimaro), King of Fighters 97, and the amazing Vampire Savior. Vampire Savior even has a hidden options menu where you can change the language to English and make the AI play itself. I spent many nights playing it, and when I got tired I'd have the AI fight and sit back and watch the gorgeous graphics.

    • @WeskerSega
      @WeskerSega Před 3 lety +1

      The English language hidden option of Vampire Savior is nice, too bad it also censors the game. The Neo Geo conversions to the Sega Saturn which also had language options to change the game into English, and some cases also Spanish and Portuguese, fortunately don't have that side effect. I don't like the fact that Fighter's History Dynamite changes the title to Karnov's Revenge, but other than that it's something to thank for.

    • @lexushummer98
      @lexushummer98 Před 3 lety +1

      9:10 Why did you use bilinear filtering for Saturn and nearest filtering for Arcade? Makes Saturn look blurry, which the Arcade would also on a CRT

    • @alexojideagu
      @alexojideagu Před 3 lety +1

      Yes I bought a Modded 60hz Saturn 20 years ago just to buy Marvel Super Heroes V Street Fighter. That was the only game I bought for it. It was basically arcade perfect.

  • @brpadington
    @brpadington Před 3 lety +15

    The Saturn version of Vampire Savior is amazing.

    • @Bloodreign1
      @Bloodreign1 Před 3 lety +1

      Indeed it is, it is a near flawless port (the versus theme song has an instrument cut out too soon for it, just like Pocket Fighter, but that is a very small flaw one can easily overlook), and it is also not expensive yet, unlike a SF Zero 3, or a slowly climbing in price Pocket Fighter, or a Super Puzzle Fighter II that is also slowly climbing in value.

    • @brpadington
      @brpadington Před 3 lety +2

      @@Bloodreign1 Night warriors was great too. Children of the atom and nightwarrors were the two games that made me desperately want a Saturn.

  • @thomaspitts5161
    @thomaspitts5161 Před 3 lety +13

    Good analysis. Saturn is one of the only consoles you must purchase to truly experience well.

    • @rodrigohonorio
      @rodrigohonorio Před 3 lety +1

      Yes! That’s why I buy one, just to experiment and see what I think, and it’s surprisingly good, loving the shmups!!

    • @Norweeg
      @Norweeg Před 2 lety +1

      Hopefully that might be changing soon. An FPGA core for the MiSTer is being worked on and progress has been really promising. I’m hoping the developer, srg320, is able to pull it off. Being able to play Saturn games without software emulation on modern hardware would be so cool!

  • @Lord_Deimos
    @Lord_Deimos Před 3 lety +5

    *Saturn has RAM expansion cartridges*
    Capcom: 'and I took that personally'

  • @MaverickZeroD
    @MaverickZeroD Před 3 lety +11

    Fun fact (if it hasn't been mentioned in the comments already): Vampire Savoir has a code to play the game in English. But it also changes the blood from red to white.

  • @parrishharris3008
    @parrishharris3008 Před 3 lety +10

    When i was younger i really loved my Sega Saturn and that Street Fighter vs. X-men Japanese cartidge that i still can't remember where i brought it from but i was very happy to own it.

  • @Dimensiom
    @Dimensiom Před 3 lety +9

    Of all of these games that I knew existed, I never knew that Street Fighter Zero 3 required the 4MB cartridge. In fact, I had not realized that it was a Japan exclusive until your video today.

    • @andrewilliams2139
      @andrewilliams2139 Před 3 lety

      I bought the card never noticed that it made games play better i bought a card by itself it didnt come with a game.

  • @parkyreiner
    @parkyreiner Před 3 lety +49

    So many bad decisions made Sega Management at that time, this was one, not making theses games available to the west.

    • @WeskerSega
      @WeskerSega Před 3 lety +7

      The King of Fighters '95 was released in Europe and X-Men vs Street Fighter almost was, such a shame the European release was cancelled in the end because of the 4MB RAM cartridge manufacturing costs, would have been great to see an European variant of it. It's also a good thing Capcom didn't remove the RAM cartridge functionality from the North American and European versions of Marvel Super Heroes.

    • @caseyhayes4590
      @caseyhayes4590 Před 3 lety +8

      While some 2D games really were losing popularity at the time...the Capcom VS series was REALLY popular as an arcade game still and to have amazing near perfect versions on 32-bit hardware would have sold for sure. Nothing about Capcom Vs games or Vampire Savior seemed like old tech, it was mind blowing amazing tech. When I put Vampire Savior in my Saturn in the late 90s as an import game there was not a single PS1 game the looked more impressive visually.

    • @UsTheMusicTVOfficial
      @UsTheMusicTVOfficial Před 3 lety +3

      Indeed. It really hurt Sega and the Saturn.

    • @M3troid.
      @M3troid. Před 3 lety +1

      Saturn flopped in this side, so no surprise.

    • @joeesperanto678
      @joeesperanto678 Před 3 lety

      They were also going to release a Sega Eternal Champions' 3 fighting game called: Eternal Chaos or something like that, and the boss was going to be a Lord of Chaos more powerful than Dark Eternal & The Eternal Champion. Too bad we'll never get to see that boss.

  • @sezarpartida8374
    @sezarpartida8374 Před 3 lety +4

    I think the Blockbuster Video on the corner of my block rented the RAM cartridge with some Saturn games.... I did rent some great stuff back then ☺️

    • @sezarpartida8374
      @sezarpartida8374 Před 3 lety

      I clearly do remember ranting children of the Atom without it and when I got my own RAM I did notice smooth animated goodness

  • @johnnada6855
    @johnnada6855 Před 3 lety +15

    Somehow, the Polygon based games uses less storage space, that´s why most N64 games are polygon based games, but the 2D and FMV games requires a lot of space, and to move some amount of 2D sprites you need more ram

    • @casualvanilla
      @casualvanilla Před 3 lety +8

      Probably because with sprites, you need a unique image for every scenario. That could take up a lot of data on some specific systems like the Master System, which had no flipping capabilities (meaning drawing poses for both sides).
      With models, you're often just storing animation data or poses for the body to move, which is far less space consuming.

    • @dqwno4900
      @dqwno4900 Před 2 lety

      Oh, the irony.

  • @Larry
    @Larry Před 3 lety +151

    Some of the third party expansion boards didn't have a beveled board inside the cart, it would be flat, which would end up wrecking the saturn's cartridge pins if you kept inserting and removing it.

    • @vsuman66
      @vsuman66 Před 3 lety +35

      But... hellooooo youuuuuu

    • @themadatheist1976
      @themadatheist1976 Před 3 lety +5

      Wow, that's sucks.

    • @HEROplastic
      @HEROplastic Před 3 lety +2

      Wait what? Let's go back to the beggining

    • @DukeDudeston
      @DukeDudeston Před 3 lety +4

      It's true the (Like Larry will give us false facts let's be honest)
      I have a couple Action replay carts (one with the mod on of course) and they are rough around the edges, apparently you can file them down a bit? I havent tried but yeah I wouldnt feel happy inserting and removing the cart that often.

    • @billcook4768
      @billcook4768 Před 3 lety +9

      Dumb question: is there any reason to remove the cart?

  • @ProcyonAlpha
    @ProcyonAlpha Před 3 lety +5

    Always good when a sega lord x video is uploaded.

  • @RobsonRoverRepair
    @RobsonRoverRepair Před 3 lety +5

    I know my Sega pretty dam hardcore, but I always learn something small or new from Sega Lord X. Keep it coming my man.

  • @geesterfunk
    @geesterfunk Před 3 lety +16

    Why is darkstalkers so under rated?
    As y'all know it's spectacular

    • @allcapcomeverything3866
      @allcapcomeverything3866 Před 3 lety +1

      Was thought of as SF with vampires, and most people by then were sick of SF.....that is until SFA2 came out. SFA1 wasn't a very popular game when it launched

    • @XTRABIG
      @XTRABIG Před 3 lety +1

      Yes sir

    • @S2KPHD
      @S2KPHD Před 3 lety +1

      the combo system was just not there. some moves hits twice, but it was rare to see any meaningful combo... imo

    • @joeesperanto678
      @joeesperanto678 Před 3 lety +2

      I liked Felicia and Morrigan. We need more of these games in today's world.

  • @ckstafford2003
    @ckstafford2003 Před 3 lety +1

    Anybody else glued to Sega Lord X's vids? Good stuff

  • @Diode5
    @Diode5 Před 3 lety +4

    Good topic and finally makes sense what the carts did. To store more animated frames in a sprite based game the system needs to read those frames quickly out of memory. It's just a fast cache store for assets which could not be pull down quickly enough from a slow loading CD. You can say that sprites are a memory inefficient way of drawing smooth frames/animation. 3D games clearly didn't really have as much use for it as adding a frame is just re-computing the position of a polygon, which is more of a real-time CPU/GPU intensive exercise, it doesn't have to save and hold a pre-defined frame in memory. It's simply computing new frames all the time and not storing them. I'm sure with more memory a 3D game can store more 3D assets (more textures, or high res ones) but perhaps the Saturn's 3D hardware was being put to the limits already with what was being stored within the inbuilt 2MB.

    • @Diode5
      @Diode5 Před 3 lety

      @Kyle Reese Incel From The Future I'm not sure what you mean by that? There are loads of "standard" 3D games on the platform, and outstanding 3D ones that never made use of the expansion carts.

    • @Diode5
      @Diode5 Před 3 lety

      @Kyle Reese Incel From The Future Tomb Raider was ported to the Saturn, I even played it on Saturn. My point is in relation to memory anyhow. There seems to be this idea that the Saturn performance was never fully realised, but I think there are games for the Saturn that used much of the machines capability. To me it seems to be self evident that hardly any 3D games used the RAM cartridge's, and as pointed out by Sega Lord there was no graphical increase, or anything amazing about the games that did use the cartridge. The only thing I can think it being useful for is simply faster loading times. Memory just didn't seem to be the limitation of Saturn's performance when it came to 3D games. Other aspects of the Saturn's hardware is what made it limiting when it came to 3D performance.

  • @worsel555
    @worsel555 Před 3 lety +3

    While I love Samurai Spirits 4 to the point where I also have it for my MVS I have dubbed the Saturn version "Samurai Slowdown." It was not something I noticed at the time when I was a late teen playing it but man that game can come to a CRAWL and quite frequently. I really need to finish that video I was working on...
    Awesome to see all the cart games in one place and as I have to stop watching this video at the SS4 part to head to work I don't know if it will be brought up that KOF 95 and Ultraman have now been patched so you don't need the ROM carts to play them. Gotta love the homebrew community on top of the translations they provide to us fans :)

    • @SegaLordX
      @SegaLordX  Před 3 lety +1

      Are you using an official 1MB cart to play Samurai Shodown IV? Cause those Pro Action Replays are not always the way to go.

    • @worsel555
      @worsel555 Před 3 lety

      @@SegaLordX Yes, I have official ones along with an ST-KEY, Pro Action Replay and Pseudo. With every single one you can hit major slowdown. Use Kazuki or Shizumaru's supers and the game will chug. Its not a constant slowdown but it happens frequently.

    • @WeskerSega
      @WeskerSega Před 3 lety

      SNK wasn't really the best optimizing their Sega Saturn games. Capcom, aside from the exception of Marvel Super Heroes, was much better at that. It's also evident why SNK stopped releasing Sega Saturn games at early 1998 while Capcom continued up until 2000.

    • @worsel555
      @worsel555 Před 3 lety

      @@WeskerSega well the Saturn was done in 98 anyway since the Dreamcast was out in Japan. People forget that gaming console cycles back then were only 4 to 5 yrs tops.
      As a person who owns a MVS 2 slot cabinet I can say that the Saturn ports of the games are actually not that bad as a whole, Waku Waku 7 aside. What surprised me was how well they played while retaining a lot of the details, but Real Bout Special for some reason had super compressed audio samples, something that was not needed thanks to CD's.

    • @WeskerSega
      @WeskerSega Před 3 lety +1

      @@worsel555 The Dreamcast was released in Japan in November 27, 1998. The last Sega Saturn release by SNK, not counting the Best Collection re-releases, was The King of Fighters '97 in March 26, 1998. That's a whooping eight months there to actually release more Sega Saturn games like many other companies did, notably Capcom which still released Sega Saturn games up to 1999 and even 2000. Also, the first SNK game for Dreamcast was The King of Fighters: Dream Match 1999 in June 24, 1999, more than a year after the Sega Saturn version of The King of Fighters '97. I thank them for their Sega Saturn support but I still think they could have done much more both optimizing their conversions to avoid the slowdowns and also producing some more games after The King of Fighters '97. Just think what they could have done by adopting the 4MB RAM cartridge.

  • @Demokirby
    @Demokirby Před 3 lety +4

    Love you made this video right when I was researching into Ram carts for the Saturn. (getting my first saturn for my Birthday)

  • @drgreenrinse
    @drgreenrinse Před 3 lety +2

    Great vid as always. Really appreciate you going to the extra trouble of obtaining comparison footage.

  • @airthrowDBT
    @airthrowDBT Před 3 lety +1

    I had no idea how many games were 1MB because I always had a 4-in-1. Fantastic video

  • @mattb9664
    @mattb9664 Před 3 lety +17

    We really need a Sega Saturn mini.

    • @Rationalific
      @Rationalific Před 3 lety

      And if so, we've gotta get Capcom fully on board with that.

    • @IMDLEGEND
      @IMDLEGEND Před 3 lety

      It would be the first Mini system that I would pre-order.

  • @danielposey0620
    @danielposey0620 Před 3 lety +5

    Really weird that the ram cart wasn’t released in the states considering the popularity of marvels fighting games here. Hell Nintendo was ballsy enough to release its own ram cart here.

    • @johncarolina4950
      @johncarolina4950 Před 3 lety +3

      Sega had no idea what the hell they were doing with Saturn here, the US and Japanese side were terrible at communicating and working together

    • @lookitskazzy
      @lookitskazzy Před 3 lety +1

      Memory was extremely expensive back then, and the Saturn's install base and active user base was small enough that the costs outweighed the benefits.

  • @ravagingwolverine
    @ravagingwolverine Před 3 lety +5

    Very nice video as always. The RAM expansion was a great feature of the Saturn and really allowed some flexibility to run games as they got more advanced with teams and lots more frames of animation. It is worth mentioning that Groove on Fight does suffer noticeable frame cuts and changes from the original ST-V arcade version. With it being a tag fighter, that 1MB cart just wasn't enough. It's still a good port, but it did lose a bit. I wasn't the biggest fan of X-Men or Capcom fighters by 1997, but I remember the hype for X-Men vs. Street Fighter when it came out. It really was something special at the time, even if the roster is a bit off for my taste. And it was cool seeing that the PS1 couldn't even come close to handling it since it has no RAM expansion and the N64 wasn't considered for it. A shame they couldn't bring the RAM expansion to other regions.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před rokem

      It would've been nice if Capcom actually gave the N64 some fighting love, which it could certainly handle, but their eyes were already shifting toward next gen then. Funny how 4th and 5th gen had so much overlap with each other and 3rd and 6th gens respectively like that, and now 9th gen STILL has yet to fully kill 8th gen. Tech, man. Hard to predict.

  • @leegoldsmith4663
    @leegoldsmith4663 Před 3 lety +1

    X-Men vs. Street Fighter was my jam! One of the things I loved to show off on my Saturn was, once you beat the game, you could pick 2 of the same character. The look of shock people had when they saw 4 Juggernaut's on the screen was absolutely priceless.

  • @lepopcornnaisseur546
    @lepopcornnaisseur546 Před 3 lety +11

    I just wanna note that even the arcade version of Metal Slug has pretty bad slowdown too. Otherwise, great video ! 👍

    • @liamconverse8950
      @liamconverse8950 Před 5 měsíci

      Well the Saturn actually has about 30x more working RAM than the Neo Geo (3.5 MB + 1MB expansion vs 148 KB) , it's just that the cartridges/ROM chips function like RAM in how fast they can load data and some of those Neo Geo games can get up to 50 MB or more of ROM size.

    • @liamconverse8950
      @liamconverse8950 Před 5 měsíci

      Well the Saturn actually has about 30 times more working RAM than the Neo Geo (3.5 MB + 1MB expansion vs 148 KB) , it's just that the cartridges/ROM chips function like ram in how fast they can load data and some of those Neo Geo games can get up to 50 MB or more of ROM size.

  • @silentfanatic
    @silentfanatic Před 3 lety +1

    Another great video, as always. I'd heard that some games required a specific cart to use, and this helps explain why. Also glad to hear your daughter is helping out with the channel!

  • @knuxthedee9874
    @knuxthedee9874 Před 3 lety +1

    I never played many 2D fighting games as a kid but this channel along with my love for the Saturn really makes me wanna pick some of these up

  • @Dre_aka_sleepysandman
    @Dre_aka_sleepysandman Před 3 lety

    You keep doing this. You will have one of the biggest channels on CZcams. Its nice to go down memory lane with a fellow old school gaming vet. Also you are one of the few that has the proper knowledge. Some old school gamers either forget important information or didn't know from the jump when they talk about gaming back in those times.

  • @ROOMBAfloorvac
    @ROOMBAfloorvac Před 3 lety

    I love these kinds of comparison videos! Keep up the great work!!!

  • @TheGemini5
    @TheGemini5 Před 3 lety +19

    To this day, I STILL believe that port was the biggest missed opportunity for the Saturn....sad

    • @UsTheMusicTVOfficial
      @UsTheMusicTVOfficial Před 3 lety +3

      Yep, I guess that just shows how things were going at the time for Sega and the Saturn. Huge missed opportunity!

    • @SegaDream131
      @SegaDream131 Před 3 lety +2

      But now we use it for pseudosaturn....

    • @brandonginsburg3120
      @brandonginsburg3120 Před 3 lety +2

      @@SegaDream131 Pseudosaturn Kai was worth every penny I paid for it. It is great and easy for playing homebrew and unreleased games.

  • @nixneato
    @nixneato Před 3 lety

    What a GREAT episode. They all are but man, the work you put in these is humbling

  • @Gaming_since_the_eighties

    I'm still glad to this day that i bought the Sega Saturn instead the ps1.
    Thanks for the early upload.
    Just right in time before leaving for work.

    • @chriswaudby5580
      @chriswaudby5580 Před 3 lety +1

      Yea man sweet decision

    • @kekeke8988
      @kekeke8988 Před 3 lety

      I'm still glad I turned down my friend when he wanted to sell me a Saturn for cheap in the 90s.
      I already had owned a PS1 and N64, but knowing the garbage on the Saturn like Bug, Clockwork Knight, Nights, and Virtual Fighter, I wasn't even remotely interested, even if he had given it to me for free.

  • @Ashura96
    @Ashura96 Před 3 lety +8

    X-Men vs. Street Fighter was immensely popular when it came out in arcades in North America. Hell, my go-to venue to play it back in 1996-97 was at a GROCERY STORE! (There was also a pizza restaurant in the same shopping center that also had it) My mother was always happy to give me a few quarters to let me play while she did the shopping. Many of those times there were other people playing as well as people waiting in line to take on the winner. If only Sega of America would have approved releasing the RAM cartridges here. It could have given the Saturn a nice boost in its waning days on the market instead of just dying with hardly a whimper. Instead, we had Bernie Stolar making decisions at the time. I still dream of a timeline when we could play this in the arcade and say "This is coming out on the Sega Saturn by the end of the year ['97], it just might be worth it for this game alone."

    • @ShinobiWan1
      @ShinobiWan1 Před 3 lety +3

      I miss the arcade days for sure. I can't believe the decisions that were made regarding the Saturn in the west.

    • @GamingDelight
      @GamingDelight Před 3 lety +2

      Again, Sega of Japan's controversial decisions on the Saturn to begin with (that Tom Kalinske desperately fought to counteract to keep Sega afloat) were the real reason Bernie Stolar was even with Sega at all.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před rokem

      @@GamingDelight True, but it's not like Kalinske himself was blameless in tanking Sega, either. He pushed a partially butchered Sonic, full blood Mortal Kombat and almost nothing else because he wanted Sega to be the edgy gamer's console company, something he should've known couldn't last. And when he saw it didn't, he wanted to continue profiting off of "maturing" the video game industry by having it adopt Sega's content rating system before the ESRB came around. Moronic slimeball. But Hayao Nakayama put friendship over credentials, and thus we got Tom. I still wonder what would've happened if Michael Katz, the TRUE father of "Genesis does what Nintendon't", stayed.

    • @GamingDelight
      @GamingDelight Před rokem +2

      ​@@CarbonRollerCaco
      Those issues were small compared to the big blunders Sega of Japan caused.
      And Katz would've done worse. He never made his quota with the Genesis (a million units in the first year; only sold half as much), while Kalinske, up until the mid-90s, always did (easily outclassed Katz 3:1 in 1990).

    • @maxxdahl6062
      @maxxdahl6062 Před 6 měsíci +1

      @@GamingDelight Yeah and Japan's idiocy on forcing a 32 bit stop-gap system (32X) on the west was really effing dumb.

  • @JohnVmc2
    @JohnVmc2 Před 3 lety +2

    People really like to pick on Karnov's Revenge, but it was a wild, fast and responsive fighting game, with really engaging mechanics.

  • @kelvinlion8839
    @kelvinlion8839 Před 3 lety +3

    This is why I played Saturn at a time when everyone else had a Nintendo 64. I was a fighting game fan.

  • @josephandreuccetti7270
    @josephandreuccetti7270 Před rokem +1

    Your videos keep me going through hard times

  • @johnnylochs6704
    @johnnylochs6704 Před 3 lety +4

    Glad I stayed up late/early

    • @zimmslounge
      @zimmslounge Před 3 lety

      I was about to go to bed as well 😆

  • @baynedahl7995
    @baynedahl7995 Před 3 lety +53

    Please stop giving me reasons to buy a Saturn

    • @anthonyjohnson9088
      @anthonyjohnson9088 Před 3 lety +9

      Why not?...its the greatest system ever!!!!

    • @StarshipGhost
      @StarshipGhost Před 3 lety +5

      Buy a MiSTer FPGA. Someone is actually working on a Saturn core for it, as well as PS1. It already has flawless implementations of the previous consoles and arcade.

    • @Saberwaisen
      @Saberwaisen Před 3 lety +6

      I give you one to NOT buy a Saturn, the game prices

    • @StarshipGhost
      @StarshipGhost Před 3 lety +3

      @@Saberwaisen Irrelevant when you can just buy one of the ODE devices (MODE, Fenrir, Satiator) and just load your games from external media and a menu.

    • @stucazzo2000
      @stucazzo2000 Před 3 lety +8

      A Sega Saturn isn't too expensive. You'll need to shell out another $50 (CDN) to get the Pro Action Replay and some good blank CD-r's. I got my Saturn in 1995 and wrote it off as a sub-par system for about 20+ years until I got a hold of the all the Japanese library. To me, the Saturn aged the best out of the PS1 and definitely the N64.
      Also, get yourself a better controller than the stock US controllers, the Japanese controllers are compatible and aren't too expensive either.

  • @EpicLebaneseNerd
    @EpicLebaneseNerd Před 3 lety +3

    SLX : I HOPE U GUYS ENJOY MY REVIEW....
    * me already SMASHED like and sitting all comfy knowing i am gona have a good time watching it.
    seriously, i just came back home from work and watching SLX is the first thing i do to release some stress.

  • @mcbfilms22
    @mcbfilms22 Před 3 lety +3

    Vampire Savior was the only one on the list that I imported. I had a choice between it and X-men v Street Fighter, and I chose Vampire because I loved Nighwarriors and thought I’d never be able to play its sequel any other way. I made the right decision.

    • @caseyhayes4590
      @caseyhayes4590 Před 3 lety +1

      I got the ram cart and Vampire Savior imported when they were new. Got Street Fighter Alpha 3 later though and man it is just as good. Those are 1 and 1A. All the other Capcom games that use the cart are really fun button mashing masterpieces of 2D graphics, but those two have absolutely perfect gameplay and design.

  • @vallaurianv6024
    @vallaurianv6024 Před 3 lety +1

    Another utterly epic video SLX. Thank you. Love these games. Xmen vs Streetfighter was the first Saturn game I ever played in 2016. It sold me on a console that has since become one of my favourites of all time. The game is as good today as it was in 1997 and will be just as good in 2047. 👍

  • @willgrouch5199
    @willgrouch5199 Před 3 lety +4

    I was expecting a mention to the CSotN/NitM RAM cart hack - solid video as ever though!

    • @WeskerSega
      @WeskerSega Před 3 lety +1

      Vandal Hearts has also been hacked to support it.

  • @leeg12000
    @leeg12000 Před 3 lety

    Great vid SLX!
    Love the longer one's.

  • @sausagesausage
    @sausagesausage Před 3 lety +4

    One of the best SEGA channels. Keep up the excellent work but give yourself a break, too!

  • @hi_tech_reptiles
    @hi_tech_reptiles Před 3 lety +1

    I just started my Saturn ownership and have a 1mb RAM cart, plan a few mods for region and save memory, and the 21 Pin Fenrir when its released soon. Great video, thanks for the tips and info!

  • @petrolhead0387
    @petrolhead0387 Před 2 lety

    Just got a Saturn, it was the only console that eluded me in the 90s. Thank God for this channel, it is really helping me shape my collection.

  • @aceofhearts573
    @aceofhearts573 Před 3 lety +2

    7:24 I have never heard of Groove on Fight but when I looked at the female character in the cover I instantly knew the art was done by Range Murata . I love his work, he did the character art for anime like Blue Sub 6 and Last Exile. He also did the art for a Saturn RPG called Wachenroder

  • @hotdoggington6962
    @hotdoggington6962 Před 3 lety +2

    D&D: Shadows Over Mystara is easily one of the best beatemups of all time

  • @jaymzfilkoski223
    @jaymzfilkoski223 Před 3 lety +1

    Cyberbots looks pretty awesome. Great video as always, SLX!

  • @Waifu4Life
    @Waifu4Life Před 3 lety +2

    Love the new intro mate!
    EDIT: Why don't you have a Join button on your chanel? Some people don't want to give money to Patreon.

  • @beebot
    @beebot Před 3 lety +1

    I still play Vampire Saviour, MSHvsSF and SFZ3 every now and again. Even after owning arcade boards, it's still very impressive.

  • @Evercade_Effect
    @Evercade_Effect Před 3 lety

    Thanks for covering this. I really enjoyed the history.

  • @Leynx-Et-Fenrir
    @Leynx-Et-Fenrir Před 3 lety +1

    A Japanese Saturn, A RAM cartridge and Vampire Savior (Darkstalkers 3)... Oh awesome memories!

  • @jonstoll8278
    @jonstoll8278 Před rokem

    This is exactly the kind of video i was looking for. Thank you.

  • @techengine8667
    @techengine8667 Před 3 lety +1

    You are my favourite Sega CZcams channel Because of you I own now a Sega Saturn and liebe Grüße aus Deutschland

  • @gazzathelad
    @gazzathelad Před 3 lety

    Love the channel so much keep up the great work

  • @mercster
    @mercster Před 3 lety

    Dude as a computer/UNIX guy I love stats like this, this is VERY interesting. Man you are one of my favorite channels, in fact I am going to "click that bell" for the SECOND TIME! For you. You keep pumping out such quality content, I hope you achieve all the youtube success you deserve. I'll try to spread the word. God bless.

    • @mercster
      @mercster Před 3 lety

      HAH, imagine the hardware-upgraded version causing more performance problems. 😂 Only Sega, man.

  • @DrMnike-
    @DrMnike- Před 3 lety

    Loved this episode! I have the 4MB RAM and totally understand what you mean about the fighting games. Thanks

  • @Hidyman
    @Hidyman Před 3 lety +7

    Luckily I got into imports when the Saturn was dying over here.
    I've got all of the Capcom games and a few on the SNK games.
    My friends and I spent hundreds of hours playing these awesome fighting games.

    • @ShinobiWan1
      @ShinobiWan1 Před 3 lety

      Sounds awesome! Miss those days

    • @WeskerSega
      @WeskerSega Před 3 lety

      Totally worth it. In my case I have all the Capcom games, all the SNK games, and also almost all the other compatible ones. Aside from the visual novels, Waku Waku 7 is the only one I'm still missing and probably will end up getting it some day.

  • @nicknoble8015
    @nicknoble8015 Před rokem

    Good video, clarified my understanding of what the RAM cartridges added to these games. As for why the RAM cartridges were necessary in the first place, it's worth mentioning that all these games are ports that were first designed with arcade machines in mind, not the Saturn. That's why they required additional hardware to run on a home console - because arcade machines were significantly more powerful (and expensive) than home consoles. That was always a major appeal of arcades - that you could play games that were at least a decade out-of-reach for at-home gaming. Making those games playable on home consoles only a few year after release to the arcades required boosting the console's on-board memory and/or downgrading the art assets used in the game.

  • @pepe4404
    @pepe4404 Před 3 lety

    not many videos about this topic. thank you for it.

  • @tHeWasTeDYouTh
    @tHeWasTeDYouTh Před 2 měsíci +1

    9:24 Saturn no RAM still has the B physics. I can respect that

  • @Goto10Gaming
    @Goto10Gaming Před 3 lety

    Great video brother, love the in depth analysis’

  • @marceltiel7919
    @marceltiel7919 Před 3 lety

    Great video, love the channel...
    Glad to own a modded sega saturn with an action replay card for the ramcard games....although most games I play on this system dont make use of the ram feature...but its always nice to have the option

  • @PopCultureMad
    @PopCultureMad Před 3 lety

    Beautiful and Informative. Thank you for sharing

  • @lokamfai61
    @lokamfai61 Před 3 lety +1

    Great episode (as other Saturn videos). Thank you. I think you may also want to highlight or even compare more about the load times, with or without a RAM Cartridge and with other ports. It was a big deal back in the day, e.g. Street Fighter Alpha 3 and the Vs. Street Fighter series with the 4M RAM Cartridge were like arcade perfect, particularly in terms of load times (which were hard to notice). In contrast, Street Fighter Alpha 2 and Marvel Super Heroes, which ran fine without a RAM Cartridge, took like 1X seconds of load time before each match. This immediate benefit was mind-blowing to me, as load times were a common thing (and a painful wait) for the Playstation, Neogeo CD and many Saturn ports of 2D arcade fighters and also other 2D fighters back then.

  • @iam16bits
    @iam16bits Před 3 lety

    Good work as always. Keep it up!

  • @BabusGameRoom
    @BabusGameRoom Před 3 lety

    Love the new intro!
    I've always been curious about the RAM cart for the Saturn. Only the N64 had something like that, I believe, but that one's been done to death on YT! Haha

    • @thefroyukenfiles3641
      @thefroyukenfiles3641 Před 3 lety +1

      And it usually had the inverse effect: looks sharper but runs worse.

  • @8bitsnkboy472
    @8bitsnkboy472 Před 3 lety +1

    The european release of King of Fighters '95 ignited my love of neo geo games and is what got me importing Japanese Saturn exclusives. My original, un-modded Saturn was a dedicated Kof'95 machine for several years - until I finally bit the bullet and brought a neo geo CD system, then later, an AES cart system. Although that said, the SEGA Saturn is still my all-time favourite system that I own.

  • @johnjeneki3758
    @johnjeneki3758 Před 3 lety

    I always love it when I see people play Cotton 2 using the "juggle em up" method. Such a cool game mechanic.

  • @csikocska
    @csikocska Před 3 lety

    I like the new kind intro. :)
    I didn't heard some of interesting facts about Sega Saturn games until now.
    I can try out some of great Saturn games on Retroarch. :)

  • @SoundsOfSushi
    @SoundsOfSushi Před 3 lety +1

    Dungeons & Dragons Collection is my favorite game from the Saturn. I spent a lot of quarters in the arcades before playing it on the Saturn.

  • @dariusq8894
    @dariusq8894 Před 3 lety

    Great video. I've actually got some of these games and didn't even know they had RAM cart support. I've got the Action Replay and for the most part it works. It does glitch some of the frames when playing Cyberbots but this is inconsistent.

  • @TheRealDustinNunn
    @TheRealDustinNunn Před 3 lety +2

    The best Sega Saturn RAM cartridge is the Action Replay Plus RAM cartridge.

  • @SinisterTarheel
    @SinisterTarheel Před 3 lety

    Appreciate showing these games off. I have the ram cart with the import of X-Men COTA.

  • @grabman
    @grabman Před 3 lety +2

    mind blown that you don't hate final fight revenge....
    I had erased it from my brain's memory only to have it all come back to me watching this!

    • @SegaLordX
      @SegaLordX  Před 3 lety +1

      It’s not the worst fighter on the Saturn. Stuff like Fist and Battle Monsters are greater sins.

  • @apocalypticminister1369

    Sega Lord X! Although I like all your content, I really enjoy the Saturn episodes my brother! Keep em' coming if you can...

  • @cormano64
    @cormano64 Před 3 lety +1

    02:39 - Interesting stage design you got there, Mr. Ultraman.

  • @stepheng8061
    @stepheng8061 Před 3 lety +2

    Hometown hero! I remember reading about the Saturn ram farts but I never saw them irl
    Turns out they never released in NA
    I was fascinated by Saturn and was so disappointed when it disappeared

    • @Zellio2011
      @Zellio2011 Před 3 lety +4

      Sega ram farts....?

    • @Deathtank75
      @Deathtank75 Před 3 lety +1

      @@Zellio2011 🤣

    • @WeskerSega
      @WeskerSega Před 3 lety +2

      PlayStation versions were the ones usually farted out.

  • @blondejon1
    @blondejon1 Před 3 lety

    Wonderfully informative video, ive shared it to the saturn junkyard Facebook group

  • @TiGerSushX
    @TiGerSushX Před 3 lety

    Excellent video, as always 🙏

  • @Nico0020
    @Nico0020 Před 2 lety

    Thanks for this one. Been getting into the Saturn finally since I got a MODR, as I missed it as a kid. Finally got myself a RAM cart and so far impressed. Would have loved to see if games could have made use of it besides mostly fighting games.

  • @waleednasser7575
    @waleednasser7575 Před 3 lety +1

    Very good video 👍 l love the sega saturn , thanks.

  • @stevensonchambers5577
    @stevensonchambers5577 Před 3 lety +1

    The Capcom arcade ports that required the 4 meg RAM expansion cart were a major reason that I bought a used Saturn in 1998 shortly after Sega announced they would no longer be manufacturing them for the North American market

    • @GamingDelight
      @GamingDelight Před 3 lety

      Don't blame Sega of America. Blame Sega of Japan. If they had just made the Saturn more 3-D capable and easier to program games for, and more importantly, let Sega of America release it as originally scheduled instead of that surprise launch that led to the end of Sega's role in the console wars, it would have been a completely different story.

    • @stevensonchambers5577
      @stevensonchambers5577 Před 3 lety

      @@GamingDelight I never placed any blame. I will say both Sega of Japan and America had their roles to play in the demise of the Sega Saturn. My Saturn still works to this day btw

    • @GamingDelight
      @GamingDelight Před 3 lety

      @@stevensonchambers5577
      Sega of America is not blameless (they could have chosen to defy Sega of Japan by launching it in September of '95 as originally planned, but no). But Sega of Japan is the primary culprit.

  • @NesDogg
    @NesDogg Před 3 lety +3

    I had a modded my Saturn to be able to play Japanese imports & had some of these. Ah....my childhood.

  • @viktor_v-ughnda_vaudville_476

    I love the quality of your videos....just as a side note I wish they still had triple A studios making crazy sprite based fighters today I can’t imaging like street fighter 6 just being 10x as good looking as the sprites on sf3

  • @Rationalific
    @Rationalific Před 3 lety

    I had/have that 4 MB Pro Action Replay, and I had a lot of fun with my Saturn, especially with my Capcom games!

  • @SegaCDUniverse
    @SegaCDUniverse Před 3 lety

    I love stuff like this, great job

  • @maiers
    @maiers Před 3 lety

    Great one as usual mate, thanks :)

  • @PicksterTG
    @PicksterTG Před 3 lety +2

    I think it's worth mentioning. The Neogeo version of Metal Slug wasn't free from slowdown its self. That's not to say the Saturn version doesn't suffer a bit more, but revisionist history would have everyone believe the original Neogeo version is perfect in every way.

  • @imadeitupinmyheadakaimiuim3617

    Good video, I was into nes & snes in my youth most my mates had mega drive
    Interested to see what I missed out on

  • @chillibeef9947
    @chillibeef9947 Před 3 lety

    Such good content Sega Lord