Redshift Snowy Mountain Tutorial
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- čas přidán 8. 09. 2024
- In this tutorial we're going to use a displacement map to create a mountain then use a procedural shader made with Redshift to shade it.
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Great tutorial, thanks so much for this especially because most of the Redshift tutorials on the web are geared towards C4D not Maya, and I mostly use the latter, thanks!
You're welcome!
great man :)
thanks for this tutorial, can you show us how to place dirt maps on glass using redshift and maya ?
thank you very much for the help
Hey. If your dirt is procedural that method is the same as this just change the base layer to be glass and mask the dirt layer with a procedural or the masking map if you've got one. I probably should do a tutorial on using the layered shader at some point though.
@@SmallRobotStudio ,yeah, they are just rouhgness maps... but i see black areas when i mask them, maybe i need to add some extra node. i will watch your video. thanks and thanks