Quake 2 REMASTERED - CALL OF THE MACHINE REVIEW

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  • čas přidán 9. 08. 2023
  • THE QUAKE 2 REMASTER WAS REAL AND I GOT TO PLAY IT EARLY.
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    Edited by Elliot / CreepyElliot ► / creepyelliot
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Komentáře • 361

  • @ThatTravGuy
    @ThatTravGuy  Před 9 měsíci +141

    Baklava is Turkish, dumbass.

    • @erythrocytessocrates8840
      @erythrocytessocrates8840 Před 9 měsíci +3

      Nevertheless, still delicious

    • @SaviorAssassin1996
      @SaviorAssassin1996 Před 9 měsíci

      What's that got to do with Quake 2?

    • @Mclogenog
      @Mclogenog Před 9 měsíci +38

      level designer on Baklava here. I love your theory that it's named that because I was hungry 😂

    • @abalyon7043
      @abalyon7043 Před 9 měsíci +11

      TURKEY MENTİONED 🇹🇷🇹🇷🇹🇷💪💪💪🇹🇳🇹🇳🇹🇳🗣️🗣️🗣️

    • @ThatTravGuy
      @ThatTravGuy  Před 9 měsíci +15

      @@Mclogenog NO WAY

  • @Tokumastu1
    @Tokumastu1 Před 9 měsíci +284

    The strogg unearthing the cosmic horrors of Quake 1 only to become its slaves and dooming the galaxy would be such a cool story. This would perfectly mix the body horror of Quake 2 with the Cosmic horror of Quake 1.

    • @TGCitizen
      @TGCitizen Před 9 měsíci +72

      Actually, this is the current retconned story of Quake. In Quake Champions, there is lore jointing Quake 1 and 2/4, directly implying that Strogg are doing Strogg stuff, because of Lovecraftian horrors.

    • @Supersonicspyro
      @Supersonicspyro Před 9 měsíci +18

      @@TGCitizen the only question that creates is quake 2 the future of quake 1? Or are there multiple earths in the quake universe?

    • @TGCitizen
      @TGCitizen Před 9 měsíci +27

      @@Supersonicspyro More akin to Marvel Multiverse all connected through dreamlands.

    • @user-hy9it2lm9k
      @user-hy9it2lm9k Před 9 měsíci +8

      Like what happened with the UAC and Hell, except thanks to the Doom Slayer, we didn't lose to Hell

    • @Khan93j
      @Khan93j Před 9 měsíci +20

      @@TGCitizen also add the boss of quake 1 expansion Scourge of Armagon :
      "Armagon"
      could be easy a proto-strogg or even a first generation of makrons and explain the boxes in the first levels in quake 1

  • @EvilNMessedUp
    @EvilNMessedUp Před 9 měsíci +26

    I've always had the headcannon of the Strogg worshipping the monsters from Quake 1, so it's nice to see some connection finally made.

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci +7

      Your headcanon was basically exactly what was revealed in Darkest Depths. :) Mine was simply the Strogg War happened after the Slipgate War. :P

  • @shadekerensky3691
    @shadekerensky3691 Před 9 měsíci +30

    The funny thing is that years ago, back when I was a kid playing Quake 2 in 2007 on my dad's desktop, I actually had a whole theory that the Strogg were really the remanents of Quake (the Lovcraftian Overlord)'s cybernetic death-squads that we meet at the beginning of the episodes in Quake I who had been forgotten following Quake's defeat and left to basically realize that they would have to upgrade and conquer to survive and one of the guys in charge ended up pulling a "The Master" and upgraded himself to the point of being nothing but a giant living telepathic arsenal and that's how The Makron was created.

    • @Hex_Scythe_takanashi
      @Hex_Scythe_takanashi Před 4 měsíci +1

      My headcanon is that Strogg are trying to resurrect Shub-niggurah with high tech since her other lovecraftnian entities where killed by ranger and dark magic and hell are kept locked, also my headcanon says Quake 2 it's like 50,100 or 200 years after Quake 1

  • @TheCrimsonElite666
    @TheCrimsonElite666 Před 9 měsíci +88

    The virgin vanilla Berserker
    -Most of his attacks were cut during development
    -Can easily be cheesed by baiting his attack
    -Generally a joke enemy best described as a weaker Doom pinky
    -Only real purpose is to be a bullet sponge
    The chad remastered Berserker
    -His cut attacks were restored, which includes a leaping smash and a running melee
    -Restored attacks means that he can no longer be baited to death
    -Now best described as a Doom pinky on steroids
    -Generally a bigger threat that will make you pay more attention to your surroundings

    • @thewhyzer
      @thewhyzer Před 9 měsíci +3

      He can still be cheesed and baited as long as you stay close but outside the melee range. If he notices you while you're far enough away though, you're not escaping that jump attack (unless there's a huge vertical distance between you.)

    • @chrisbgoodv2178
      @chrisbgoodv2178 Před 5 měsíci

      You can jump as the berserker uses the ground smash to avoid it sometimes.

    • @hugostiglitz491
      @hugostiglitz491 Před 4 měsíci

      😂😂😂

  • @Eric_Nomad_Hixtone
    @Eric_Nomad_Hixtone Před 9 měsíci +86

    The connection between Quake 1 and 2 was hinted back in both with some small hints like why the more tech things are in Q1 or something weird in Q2 but also the developer of ID on the server of Champions said it's one timeline. And more so Champions straight said Makron was aware of Shub Niggurath, and some strogg are stuck in the Dreamland here. It was always the case so now it's only more connected than before

    • @CatsOverdrive
      @CatsOverdrive Před 9 měsíci +23

      I'm actually disappointed of the connection here. Not the "they're part of the same world" part, but on the "Quake 1 enemies created/lords over Quake II enemies" part. I would like it more if the armies of of shub-demonetized and the strogg forces are two totally separate factions. As it allows for the potential W40k-like scenario, of these two big bad MF's squaring off each other.
      But then again, just like W40k, they could simply do a "necron" and have the Stroggs suddenly uprise/rebel against their otherworldly masters.

    • @Eric_Nomad_Hixtone
      @Eric_Nomad_Hixtone Před 9 měsíci +5

      @@CatsOverdrive tbh i always thought the same. I liked the connection thingie in hints and in Champs/dev answers, and it was ok the both were aware of each other. But the fact Shab HAVE MADE the strogg waas very eh

  • @samuelantoniocastillomeza5034
    @samuelantoniocastillomeza5034 Před 9 měsíci +122

    First MGS announced to get a collection release and now a Quake 2 remaster. I feel like a kid again and ready for these amazing games. Quake 2 has of the best OSTs in a FPS. Sonic Mayhem did an amazing job, specially with the track Quad Machine.

    • @wulfman15
      @wulfman15 Před 9 měsíci +13

      The Q2/3 soundtracks by Sonic Mayhem sent me down an Industrial music rabbit hole that has dominated my life since lol

    • @raresmacovei8382
      @raresmacovei8382 Před 9 měsíci +5

      Let's not forget about Resi 4 Remake, Dead Space Remake, Metroid Prime Remaster, System Shock Remake.
      We've fully into the Remake/Remaster era.

  • @mikes3909
    @mikes3909 Před 9 měsíci +71

    Their new campaign added to quake in 2021 also seemed to hint that the quake I reality and the strogg reality were linked. The “realm of the blacksmiths” might actually be stroggos before it went to full shit and the people became the strogg.

  • @darthsateus5681
    @darthsateus5681 Před 9 měsíci +27

    He was such a real one for remembering that trivial Athena information

    • @ThatTravGuy
      @ThatTravGuy  Před 9 měsíci +17

      "Quake Champions Brainrot" = Being A Real One B)

    • @myxolydian8778
      @myxolydian8778 Před 9 měsíci +7

      @@ThatTravGuyquake champions lore is the fucking best

  • @LaNoLaCola
    @LaNoLaCola Před 9 měsíci +224

    Trav Guy and Civvie doing recent NightDive remasters feels just perfect

  • @purebaldness
    @purebaldness Před 9 měsíci +55

    This mirrors Doom 64's re-release expansion, tying 2016 and Eternal to the lore.
    It's almost certain that Hugo and Marty will reveal a new Quake, tying both Q2/4 and 1 together. Personally, I think it's going to be a part of the Doom universe, even if it only ever amounts to references. Then again, a planet spearing spaceship full of Elemental Wraiths in Doom Eternal imply possibilities on a cosmic scale.

    • @notturok7841
      @notturok7841 Před 9 měsíci +6

      The comic book of quake on Saturn where they meet doom guy

    • @purebaldness
      @purebaldness Před 9 měsíci +9

      @@notturok7841 apparently I'm not a true fan because I don't know what you're referring to lol
      Edit: I understand now, you're on about the bonus machinima on _Sega_ Saturn

    • @notturok7841
      @notturok7841 Před 9 měsíci

      @@purebaldness it’s pretty awesome, it’s here on CZcams. Dank and scud adventures. love quake on the Saturn.

    • @purebaldness
      @purebaldness Před 9 měsíci

      @@notturok7841 Oh, I remember. I was thrown off by the fact that he mentioned a uh, planet lol
      I think it might have even been Trav that introduced me to that oddity. I never had a Saturn back in the day.

    • @LongBeach88
      @LongBeach88 Před 9 měsíci

      I have a feeling Xbox is gonna get id to keep this off PlayStation and only make it for series and pc but maybe not because they’ve been releasing all these remasters everywhere. I think it would be smart because the massive pc player base will make up the lost Sony sales and Xbox will bring in more people that don’t play on pc into the Xbox ecosystem because they will go out and buy one of the the series consoles. The number of console sales have been rising after the starfield exclusivity so Phil Spencer is high as f thinking games won’t sell Xbox consoles because it’s already working and will continue to if they follow Sony and keep games off their platform. I think doing that no matter how much Sony users hate it will sell a lot of series s/x consoles or worst case sell a pc to bring them into another Microsoft eco system possibly.

  • @KamiJoJo
    @KamiJoJo Před 9 měsíci +37

    About the centered viewmodel setup, it was always meant to not show the viewmodel in action but it your aiming with projectiles changes from the angle you're using (most players tend to use the centered view for better accuracy during multiplayer sessions).

    • @MelTheHal
      @MelTheHal Před 9 měsíci +3

      Hope they’d add in an actual centered view model and rename that one to hidden but overall I love this remaster so much

    • @advsttsvda4935
      @advsttsvda4935 Před 8 měsíci

      @@MelTheHal gun_x -7 in the console. works only in singleplayer

  • @BlueLuck17
    @BlueLuck17 Před 9 měsíci +37

    Well this was a very pleasant surprise today, I guess it shouldn't be that surprising since they already did a quake 1 remake. I show my dad the trailer and it warmed his boomer shooter heart.
    Those monsters at the end make me hope there's a Quake eternal in the future :)

  • @ZacharyDietze
    @ZacharyDietze Před 9 měsíci +12

    It's still surreal that both remasters for Rise of The Triad and Quake II came out not even two weeks apart. *Nightdive is out here killing everyone with some back to back bangers!*

  • @user-qf2co7yl3d
    @user-qf2co7yl3d Před 9 měsíci +23

    Really like all the Add-ons they did and the fact they did not charge again for those who already own the game. Very generous and a lot of fun! I have been hoping forever that they make a new Quake game where they tie the two stories together. I think it would be a fire game as long as the gunplay is good and the story isn't corny.

  • @rustylasagna
    @rustylasagna Před 9 měsíci +18

    I grew up with Quake II on the N64 and loved it as a kid. Still one of my favorite N64 games, and I’m so happy that it’s been included in the remaster along with the expansions.

  • @auroriasolaris
    @auroriasolaris Před 9 měsíci +8

    I always felt like there was a connection between Q1 and Q2. Why? Because of design of Armagon from Q1 expansion. It looked exactly like Strogg or some kind of Proto-Strogg. I really like small things and details like that. It does not disrupt overall feeling of the game, but enhance it tenfold.

    • @Hex_Scythe_takanashi
      @Hex_Scythe_takanashi Před 4 měsíci

      I'm sure Armagon is a proto Strogg or the first Makron, and Quake 1 soldiers are the first Strogg of their kind

  • @COBfan1996
    @COBfan1996 Před 9 měsíci +21

    Ooooh i hope we get more quake 1 atmosphere/theming in the future, by far my favorite of the series. This seems like a great release!

  • @AtelierRobu
    @AtelierRobu Před 9 měsíci +20

    I'd love to see you cover the expansions one day for Q2. Also this game and especially Call of the Machine gets me so excited about the idea of Quake getting the Doom 2016 treatment. It'd make sense too if the team that did Doom Eternal and TAG were working on it as well, or at least I think so.

    • @colbyboucher6391
      @colbyboucher6391 Před 9 měsíci +2

      Considering the Eternal tie-in added to the Doom 64 remaster... it sure seems that way, doesn't it?

  • @JerryLoffelbein
    @JerryLoffelbein Před 9 měsíci +6

    "Shub Demonetized" gets me every time

  • @Slasher120
    @Slasher120 Před 9 měsíci +15

    Finally - the game that desperately deserved a remaster.
    I don't care how different Quake 2 is from Quake 1 (even though I liked the gothic/Lovecraft aesthetic), Quake 2 slaps.
    I find it really cool how they blend both Quake 1 and 2 together though.

    • @k.w.6626
      @k.w.6626 Před 9 měsíci +5

      I agree, and if you want a massive map pack download the 25th anniversary unit, it is so good it even has a level select hub like Quake 1!

    • @Slasher120
      @Slasher120 Před 9 měsíci

      @@k.w.6626 Eh, I just use the steam version because I'm a normie.
      I'm hoping with all this Quake nostalgia resonance we could get a Quake reboot (that hopefully mixes all elements of the series that everyone likes fluidly).
      Imagine a modern version of the Quake 1 theme.

    • @k.w.6626
      @k.w.6626 Před 9 měsíci +1

      @@Slasher120 I don't understand? Me too? What other version of quake 2 did you think I could be referring to? Quake 2's remaster on steam is also compatible with mods according to the news page.
      I'm sure there are some fire remixes of the quake 1 theme out there but yeah.

    • @Slasher120
      @Slasher120 Před 9 měsíci

      @@k.w.6626 Oh, my bad. I thought you were referring to another version of Quake, a smooth-brain moment on my part.
      The fact we're getting mod support for the Steam version of Quake is exciting though, I don't remember it having that (maybe I just didn't install mods).

    • @k.w.6626
      @k.w.6626 Před 9 měsíci

      there has always been custom map support, the news page says that will still work with the enhanced edition. Things are different with actual mods though but still awesome.
      Quotes:
      "Custom maps designed for the PC versions of the original Quake II should
      still work with the enhanced release of the game."
      "We have also updated the bot navigation editor to
      allow custom maps to make full use of our updated AI, including
      automatically laying down navigation nodes simply by running around the
      map."
      "The PC versions of the enhanced Quake II support mods.
      However, due to the move from 32-bit to 64-bit, existing mods are not
      compatible. Along with this release, we have made the source code for
      the game DLL available, allowing mods to be updated and new mods to be
      created supporting all the enhancements in our updated engine." @@Slasher120 Nightdive are amazing, back to back ROTT and Q2, we eating good.

  • @hebonky
    @hebonky Před 9 měsíci +5

    I always had the headcannon that the Strogg we're the last remaining forces of Shub.

  • @Somloi
    @Somloi Před 9 měsíci +40

    I always preferred Quake 1 and 4's campaigns to Q2, but this looks amazing!

    • @riflemanm16a2
      @riflemanm16a2 Před 9 měsíci +8

      The problem with Quake 4’s campaign is that it didn’t really get good until the last half hour (and it was already really short). It’s been 20 years or more since I’ve played the Quake 2 PC campaign, but I always loved the N64 version’s unique campaign.

    • @ZeallustImmortal
      @ZeallustImmortal Před 9 měsíci +4

      ​@@riflemanm16a2If you got stroggified earlier on I think Quake 4 would've been a lot more fun

    • @riflemanm16a2
      @riflemanm16a2 Před 9 měsíci +1

      @@ZeallustImmortal I mainly remember rooms’ having just one or two enemies in them. Towards the very end, it started to get challenging with a good mix of enemy types and then the game was over. Quake 2 was never shy about throwing the kitchen sink of enemies at the player. I wonder if it had to do with the engine’s ability to handle that much going on at once.

    • @ZeallustImmortal
      @ZeallustImmortal Před 9 měsíci +1

      @@riflemanm16a2 I'm not sure the reasoning myself, and you're definitely right about there being very few enemies early on (aside from a few sections where they just keep spawning).
      The strog movement wouldn't work too great early on with the current maps, but if they had designed it with stroggification earlier in mind they could've adjusted that

  • @ThatREDDYBoi
    @ThatREDDYBoi Před 9 měsíci +31

    OH MY GOD!!! I KNEW IT!!
    I suspect this will be announced during Quakecon...
    Update: I FREAKING KNEW IT!!!!

  • @papayer
    @papayer Před 9 měsíci +8

    Centered weapon models makes the center of the screen the spawn origin every projectile-based weapon. It doesn't visually center weapons, though it's a thing I expected them to do. On the other hand I understand them not doing it because the models weren't built with center view in mind.

  • @bluefates58
    @bluefates58 Před 9 měsíci +11

    Would love to hear you talk about the Quake expansions since I never knew there were expansions

  • @dorinsa116
    @dorinsa116 Před 9 měsíci +8

    I was NOT PREPARED for the Quake II / IV split timeline!

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci +2

      That's not confirmed yet. The strogg isn't stopped in Q2 Call of the Machine, only the Shambler leaders were. And since Q2's vanilla campaign, both original expansions, AND Q4's campaign all seem to imply killing of the current strogg leader doesn't stop them, the war continuing into Quake 4 makes sense.
      As for humanity still not knowing about the Shub N connection that the Strogg have, its heavily implied that the only marines in Call of Machine that came into contact with the shamblers all don't return from their missions to report it.
      So its possible the rest of humanity still doesn't know. Or maybe only the really higher ups know, but keep it classified to not panic the rest of humanity.

    • @Kobalt_Rax_the_one
      @Kobalt_Rax_the_one Před 9 měsíci

      Quake 5 that continues bout from q4, q1 and maybe this new expansion. Must come .

  • @XeCuTioNR
    @XeCuTioNR Před 9 měsíci +5

    I cant wait for an eventual Quake III Arena Remaster at this rate.

  • @SRGIProductions
    @SRGIProductions Před 9 měsíci +5

    I got Quake 2 a year or so back, and seeing the news about this NightDive remaster is exciting. Installing now.

  • @Fragrom59
    @Fragrom59 Před 9 měsíci +7

    Was surprised to see it on my library. Played for a bit and yeah, it's great
    Ant the centered weapons not showing is not a bug, if i'm not mistaken that how it worked in the original (or was it on a source port not 100% sure)

  • @themask6603
    @themask6603 Před 9 měsíci +3

    Huh, this explains why Quake 2 suddenly got a big update

  • @agbrenv
    @agbrenv Před 9 měsíci +7

    2:56 they are just rare enemy types, plus gibbing enemies is pretty frequent, and they can only revive dead enemies that are stil intact

    • @meowijuana2322
      @meowijuana2322 Před 8 měsíci

      What is "gibbing"?
      Hear that term a lot

    • @agbrenv
      @agbrenv Před 8 měsíci

      @@meowijuana2322 killing an enemy and destroying their body, usually they have a -HP stat
      basically if an enemy has been taken down to 10 HP, and has a -30 HP condition for gibbin, then if you deal 40+ damage to said enemy, it will gib, meaning the enemy explodes into meaty chunks

  • @ellocojoncrazy3270
    @ellocojoncrazy3270 Před 9 měsíci +9

    Please make a video of the expansions, because I've literally never seen anyone talk about those expansions.

    • @metalvideos1961
      @metalvideos1961 Před měsícem

      then you have not searched well enough on youtube.

  • @That_Lady_Charlie
    @That_Lady_Charlie Před 9 měsíci +5

    Yes please to videos on the Quake II expansions, thank you! ❤

  • @machineaphex
    @machineaphex Před 9 měsíci +4

    Wait, what? You got it early?! Holy shit, AMAZING!!!

  • @bigdaddychemster1201
    @bigdaddychemster1201 Před 9 měsíci +4

    Trav, I will bet you money, right now, that id's next fully fledged AAA title will be a reboot of Quake 1 that also serves as a pseudo sequel to Doom Eternal.
    Quake is about dimension hopping, as is Doom (especially new Doom), Eternals's fluid movement and platforming have more in common with Quake than Doom. I will bet you anything that what's left of the Maykr transforms into Shubby and friends.

  • @phobosanomaly5383
    @phobosanomaly5383 Před 9 měsíci +2

    Nightdive is on a roll recently from system shock to quake and soon S.I.N.

  • @MegapiemanPHD
    @MegapiemanPHD Před 9 měsíci +1

    I always connected the Strogg to the tech base marines from Quake one. Just made sense.

  • @benfletcher9659
    @benfletcher9659 Před 6 měsíci +1

    I think its great and I got Quake II for Christmas 1997. Quake and Quake II are probably the games that I have re-installed the most over he last 27 years and I am brought back to them every few years. I was 16 when Quake came out, FPS were like Doom, Duke Nukem, Quake did something new. I supposed the equivalent now would be playing VR Cyberpunk 77 in VR now after years in normally 3D. The remaster really has brought a new lease of live into this game.

  • @ellocojoncrazy3270
    @ellocojoncrazy3270 Před 9 měsíci +2

    i didnt even know this got remastered too, and i love nigthdive.

  • @Razor-Blade
    @Razor-Blade Před 9 měsíci +3

    “Another night dive remaster that won’t be announced in a week”
    PlayStation uploads a video at the same time as this video

    • @rhysraymond5976
      @rhysraymond5976 Před 9 měsíci

      Probably said when he was recording, my guess anyway.

  • @ADistantImage
    @ADistantImage Před 9 měsíci +2

    Even when I was a kid I thought Shub created the Strogg. Glad to see it confirmed so we can put all the theories to rest

  • @respecttheyoshi
    @respecttheyoshi Před 9 měsíci +1

    I would absolutely love to see you cover the expansions, yes

  • @oscarandrade1643
    @oscarandrade1643 Před 9 měsíci +5

    Glad to see them fusing the lovecraft elements of quake 1 with the strogg from 2 and 4. Hopefullly the new game we fight both forces

  • @LifeInASek
    @LifeInASek Před 8 měsíci +2

    god please bethesda let us get a DOOM-like reboot of the Quake series that connects 1 & 2. that would be so sick. i've been wanting this for so long. i'm also so glad you covered this remaster. great video Trav!

    • @frankjaeger2565
      @frankjaeger2565 Před 8 měsíci

      I don't really see how the could connect Q1 with Q2. Tim Willits admitted that Id should have released them as separate franchises, Quake (q1, 3, live and Champions) and WOR (2, 4 enemy territory)

  • @Josep_Hernandez_Lujan
    @Josep_Hernandez_Lujan Před 9 měsíci +1

    From what what I've read the upgrades in enemy behaviour from Ground Zero are now also in the base game

  • @brandondonato7648
    @brandondonato7648 Před 9 měsíci +1

    5:55 John Madden! Football!

  • @llmkursk8254
    @llmkursk8254 Před 9 měsíci +2

    It's always a good day when Trav uploads

  • @JuanxDlol
    @JuanxDlol Před 9 měsíci +3

    Humans after Doom eternal:"OH BOY, sure is good living without demonic entities trying to wipe us out"
    Shuba and the Strogg: ":)"

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci +1

      I wonder if that's where the lore is going: Quake 1 taking place after Doom Eternal.

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 Před 9 měsíci

    Another amazing video as always!

  • @mr.rodgers9891
    @mr.rodgers9891 Před 9 měsíci +7

    The connection between Quake and Quake 2 makes me want a direct sequel to the original. Ranger needs to make his return. And what would make it even better is if Trent Reznor came back to help withe some ambience and Rangers grunts.
    Wishful thinking, but it's all we have going for us right now.

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci +2

      I'd actually be okay with Ranger not coming back. At least not as the playable character. Ranger just is far too similar to Slayer. I'd prefer Bitterman or even Matthew Kane to be the one who returns.
      Or better yet, let Athena be the lead. She would REALLY be a protag that stands apart from Slayer.

  • @s6sscott
    @s6sscott Před 9 měsíci +2

    OOO BOY MORE TRAV GUY CONTENT!!!

  • @LungoScrungo
    @LungoScrungo Před 8 měsíci +1

    This expansion's missions are super fun but also can be quite difficult (which is good), and the connection that they created between Quake 1 & 2 is perfect! Also, you know how people have debated on whether or not Shamblers have fur or skin? Well, they reference that argument in the Shambler's "id Vault" entry by saying that some have fur and some just have skin, finally giving that argument some closure.

  • @Tyrinath
    @Tyrinath Před 7 měsíci +1

    The Maykrs and Shub-demonitized are related somehow, calling it. Corrupted they become straight lovecraftian and start cobbling together worlds, consuming what they need and stitching together the rest into a standing army.

  • @JasonHauser125
    @JasonHauser125 Před 9 měsíci +1

    Playing the Machine level of Quake 2 currently on Hard difficulty and it is handing my ass to me regularly. Love it! I still think ID needs to make a new Quake game reminiscent of the original Lovecraftian Quake but with vastly updated graphics and MORE ENEMIES on screen. I do miss the mobs of demons from Doom, and modern hardware has the capacity to throw higher resolution models at us. The Quake 2 remaster is doing that quite well in the Machine add on.

  • @bbumbs747
    @bbumbs747 Před 9 měsíci

    Wow just on time as well I just saw the trailer for the Quake 2 remaster just a few seconds ago

  • @Superintendent_ChaImers
    @Superintendent_ChaImers Před 9 měsíci +3

    I hope this means that Quake is going to be getting the Doom 2016 treatment... Maybe once Quake 3 and 4 get remastered they can somehow bring it all together.

    • @GnegonGalek
      @GnegonGalek Před 9 měsíci

      a Quake 3 remaster already exists, that's Quake Live (for better or worse). Quake 4 BFG Edition would be neat tho

    • @Superintendent_ChaImers
      @Superintendent_ChaImers Před 9 měsíci

      The problem is that Quake Live sucks. @@GnegonGalek

  • @meow_moment
    @meow_moment Před 9 měsíci +2

    Trav when will you speak on Slayers X: Terminal Aftermath: Vengance Of The Slayer. The public needs to know

  • @ForeveraBoss117
    @ForeveraBoss117 Před 5 dny +1

    Playing this game co op with the grappling hook turned on makes some of the most hectic and fun gunplay you can get in a game on console outside of something like titanfall

    • @ThatTravGuy
      @ThatTravGuy  Před 5 dny

      Oooo, I gotta try that

    • @ForeveraBoss117
      @ForeveraBoss117 Před 5 dny

      @@ThatTravGuy 4 players: you should have two people drawing Agro while the other two grapple to the ceilings or balconies and swap weapons as they get pulled upwards so they can rain nades or rockets from above. We were able to clear quake 64 in an evening and it was a blast.

  • @javierititin
    @javierititin Před 9 měsíci +1

    Hell isn't gone after doom eternal, rather, the demons and all creatures of hell are stuck in hell forever.

  • @AintPopular
    @AintPopular Před 9 měsíci +1

    love gun wheel implementation in this remaster

  • @felixthinks351
    @felixthinks351 Před 9 měsíci

    yes please do a video on the expansions!

  • @noobgetsflinged2082
    @noobgetsflinged2082 Před 9 měsíci +1

    holy god man, i love you thank you so much for quake 2
    thank you even more for the remaster

  • @LILAC_CHAOS
    @LILAC_CHAOS Před 9 měsíci

    The Centered gun thing is from Quake 3

  • @theblobconsumes4859
    @theblobconsumes4859 Před 9 měsíci +1

    I'd love to see the expansions of Quake 2 being reviewed. People rarely look at them.

  • @uria3679
    @uria3679 Před 9 měsíci +4

    Duke Nukem: I an’t afraid of no Quake

  • @MilitaryHistoryMadeEasy
    @MilitaryHistoryMadeEasy Před 9 měsíci

    Great review! Lol Baklava is a Doom 3 Easter Egg

  • @Jayy997
    @Jayy997 Před 9 měsíci +3

    Call of the Machine is the Quake 4 we should have got. It's fantastic!

  • @GMan9029
    @GMan9029 Před 9 měsíci +1

    So I played on Hard difficulty, had an awesome time with call of the machine, and actually found the final boss to be really difficult imo.
    So the two shamblers kept fucking up my view which then would disorient me into the hordes of mutants, which wrecked my shit.
    But the final attempt I had is honestly one of the most intense moments in gaming for me. Just dropping down one last time, revving up the minigun, the roars of the shamblers echoing through the arena, and Climb (imo the best track in Quake 2) booming through my headphones. It was peak!

  • @Galilupottepeak
    @Galilupottepeak Před 9 měsíci

    yes i want to see you play the expansions

  • @benjohnson8197
    @benjohnson8197 Před 9 měsíci +1

    how does this man not have a million subs???? WE MUST CORRECT THIS

  • @hgmd3284
    @hgmd3284 Před 9 měsíci +1

    I’ll be looking forward to getting this on switch

  • @wysoft
    @wysoft Před 5 měsíci

    Wow it's amazing how great the Q2 engine is still looking with just a few tweaks and extra effects

  • @christopherstanley4837
    @christopherstanley4837 Před 9 měsíci +1

    Quake 4 can still be canon. The Strogg worship and take orders from the Quake 1 gods but those gods (and their creatures) seem to not want to enter our realm all that much, as evidence in Quake 1 all the base levels that take place on Earth only ever had human enemies.
    The reason we don't see humanity talking about it in Quake 4 is because all the marines who came across the Quake 1 entities in Call of the Machine don't return from their missions. The one on the moon dies when the base explodes, the one in the ruins goes crazy and just doesn't come back, and the one who went through the portal and killed the two leader shamblers got lost in a dark nothing void. So by Quake 4, humanity still has no idea the gods of Quake 1 are behind everything.

  • @ruthleshunter
    @ruthleshunter Před 9 měsíci +1

    from the looks of it, the strogg stumbled into quake/the black goat, by pure coincidence. kind of would explain why the portals in quake 1 lead to quake herself; humanity wiped out the strogg but they used their tech, and didnt know that shub-niggurath more than likely planed it all out.

  • @ClaymorePT
    @ClaymorePT Před 9 měsíci

    I'm really enjoying this extension!

  • @HolyCarp0
    @HolyCarp0 Před 9 měsíci

    Love your videos and reviews on games, but I do want to see you review unreal tournament 1999, incredibly difficult and also incredibly fun

  • @underthemayo
    @underthemayo Před 9 měsíci +1

    Niiiiice thumbnail

  • @puffythedestroyer8878
    @puffythedestroyer8878 Před 8 měsíci +1

    Kudos to the true troopers who survived CotM on nightmare difficulty.
    The garbage carrier & The Commander alone kicked my ass numerous times on just hard mode.

  • @galaxycamerata
    @galaxycamerata Před 9 měsíci

    Famous Nightdive Studio PR rep, Peppino Spaghetti.

  • @ryanburke1656
    @ryanburke1656 Před 9 měsíci +2

    Whoooaaaaaa
    ~ f u c k ~ yeah
    I love this game but I'm definitely gonna love it more with the Q1 remaster treatment. Super stoked about how streamlined it makes things

  • @chepless2785
    @chepless2785 Před 9 měsíci +2

    A video on Ground Zero would be rad. No idea if it's due to the remaster but it's an insane difficulty spike compared to the vanilla campaign.

    • @dapapeyu1
      @dapapeyu1 Před 9 měsíci +2

      heck the remaster NERFED the turrets and enforcers, i heard it used to be worse

    • @GnegonGalek
      @GnegonGalek Před 9 měsíci +1

      it's notorious for its difficulty! at least in the remaster the turrets track you with a laser sight, back in the original version you had to jump into a doorway, take a quick look to see if you can spot the turret, then jump back to dodge its barrage. usually took longer than it sounds, it was simply tedious

  • @roguerifter9724
    @roguerifter9724 Před 9 měsíci +1

    I hope Quake 4 remastered comes before any Quake 5 or reboot. I would love to be able to play that again with a gamepad (I prefer gamepads to mouse and keyboard for shooters sue me)
    I like Quake II. But I still remember being disappointed when I first played it because I was expecting to start with a Shotgun (One of my favorite game gun types) like in the first game. And I somehow managed to miss the Shotgun in the opening zone so I didn't find one until the Comm Center. On the plus side the other of my two favorite gaming Gun types is full-auto so I had fun once I got the Machine Gun in the installation though doing so was annoying

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci

      For a Quake 4 remaster, I hope to GOD they allow an option to turn off Mouse Acceleration (which is forced on with no option to turn it off).

  • @denizo9263
    @denizo9263 Před 9 měsíci

    2:55 haha, groud zeroes.

  • @omarfountain0
    @omarfountain0 Před 9 měsíci

    Cooooongrats bruh on the sponsorship

  • @eldenjim4554
    @eldenjim4554 Před 8 měsíci

    How did you turn on boss healthbar? I can't find it please.

  • @ogkspaz
    @ogkspaz Před 9 měsíci

    Center gun viewmodel / gun has always worked like that. Up to and including 3.20 even an fov above 90 would hide the weapon.

  • @ghosttiee9212
    @ghosttiee9212 Před 9 měsíci

    5:39 SHAMBLERRRS

  • @yarbone7
    @yarbone7 Před 9 měsíci +1

    The Darkest Depths levels were so weird aesthetically and level design-wise. They left a weird aftertaste to an otherwise great expansion. Kinda sad I played it last. Laser Eyes and Operation Firewall were my favourites I think. Those felt like they fit, while still adding a cool change in level design. Especially laser eyes felt a bit like how the new Doom games play. Was really pleasantly surprised when I played that.

  • @cropathfinder
    @cropathfinder Před 9 měsíci

    There are 5 secret levels in 6 of the levels not one in six. There is none i or anyone i know could find in laser eyes and we spend upwards of 40 hours scouring it. Also you do fight 2 shamblers first in the mordir boss battle. Super secret easter egg i see everyone missing is the extra gallery room added to the ID gallery in the base game, there is a switch at the end of ID gallery oppsite the pimp tank that blows up a wall exposing another gallery for for the remaster staff.

  • @Punk93Metal
    @Punk93Metal Před 9 měsíci +1

    Really enjoying this port :)

  • @KylarTyphlosion
    @KylarTyphlosion Před 9 měsíci

    Hold the fucking phone. FINALLY! been wait since quake ones remaster for this to be made

  • @freddyvoorhees4293
    @freddyvoorhees4293 Před 9 měsíci

    Well, looks like Christmas came early for me! Man, I've never purchased a video game so fast in my life until Quake II remastered was announced. I'm already up playing this beast of a game at 4am. That's two amazing remasters down! Now dude, if we actually get a Quake III arena remaster next in the future, I'm grabbing every monster/red bull/Coffee I can get my hands on and never sleeping again. That right there is my favorite Quake. Let alone one of my all time favorite video games! So many fond memories of playing non stop split screen action in Quake III arena with my buddies back on the PS2 and Sega Dreamcast (also yes, I am a console gamer for you purists out there 😅).
    🎮😎🤘

  • @AlBakerDev
    @AlBakerDev Před 9 měsíci +1

    Oh man, quake 2 was so fun - especially multiplayer

  • @rapozzad.v90
    @rapozzad.v90 Před 9 měsíci

    Did bethesda asked you if you could make a SUPER MARIO SUNSHINE VID?
    I can’t wait for it!
    -also I liked a lot that Metroid charity stream, keep the good work ;)

  • @Mr.Korzack
    @Mr.Korzack Před 9 měsíci

    Pleasant surprise for me playing this is the extra episodes & even the N64 version, which feels very weird compared to the base game but understandable considering the hardware. Still damn good fun though, never really gave Q2 a chance in years gone by but it still feels good to play

  • @HalfBakeDestruction
    @HalfBakeDestruction Před 9 měsíci

    3:12 On the topic of the view models, I'm pretty sure that 'center' in the original had no view model. At least my version didn't

  • @oscaroscar7904
    @oscaroscar7904 Před 9 měsíci

    This game had great music, who made the music? I just tryed the game a bit but the music really stuck

  • @lethalbroccoli01
    @lethalbroccoli01 Před 9 měsíci +1

    yep, never bothered using items as a kid, except for whichever one i just picked up. Also before I learned about mods, I thought Quake 2 was a horror game because of the lack of music.

  • @CaptainRasmot
    @CaptainRasmot Před 9 měsíci +2

    If you're reading this before the super spoiler parts, take a moment, watch the vid, then come back to it.
    . . .
    they gone? Okay, let's dig into this.
    So, here's my educated "guess" as to the whole Strogg digging up the temples/structures of Shub Niggurath. I want to ASSUME that at some point in early Strogg history, they found these temples while digging for normal ore/materials. Let's just say pre full stroggification. Now of course the Strogg had NO clue as to what they were opening so when the first few Strogg passed through a slip gate they ended up in the realm of Shub Niggurath. I don't have a good side name for it so we'll call it the "Quake domain". Sounds cheesey enough to fit. So once in the Quake Domain they stumbled upon all of the various inter-cosmic horrors that lurk inbetween. Because that seems to be a "theme" when it comes to the realm of Shub Niggurath. It exists between all points in time. As in there is technically no "before" or "after" in this realm. Because it is where all timeless things dream beyond eternal death lie. So the Marine probably succeeded in killing Shub Niggurath in the first game . . . but not entirely. So when the Strogg came in, they probably came at a point before the Marine. So by the time the Marine from the first game arrives they've been there for . . . let's say a VERY long time. And thus come under the control of either Shub Niggurath . . . or one of the other lesser entities.
    After all, it is the Black Goat of the Woods with a Thousand Young. Though there was also plans for there to be more entities like Shub Niggurath (AKA Old Ones), so maybe they're finally working that in. Either way the Strogg came in at an early stage in their development, set up an outpost, and started to change how their society and biology works. So by the time of Quake 2 and 4, they had figured out how to . . . in a way "transcend" death, if only barely. I mean if we look at all the various forms of the Strogg, while they do take on a humanoid appearance there is a lot that is HEAVILY altered. So it's my belief that whatever the "Strogg maker" was, was an entity that fully shaped how the Strogg came to be by the time of Quake 2.
    But this can go ALL SORTS of directions. But yes, i would love a Doom 2016 style of Quake game, please and thank.

    • @christopherstanley4837
      @christopherstanley4837 Před 9 měsíci +1

      I would suggest that when the Strogg found their way into the Quake domain, they enmasse became followers of Shub and went full bio mechanical terror.
      Humanity would have suffered a very similar fate, but thanks to Ranger being somehow immune to the insanity that hits you, were spared that fate.

    • @Supersonicspyro
      @Supersonicspyro Před 9 měsíci

      ​@@christopherstanley4837he's actually not immune too it based on champions lore, he's just able to resist it, ranger technically is nearly insane, his photo of his wife and kid being one of the only things that keeps him from going mad completely