Nate has some really cool quotes. I really like the sarcastic line before the Kellog fight. "You know, in 100 years when I finally die. I only hope I go to hell, so I can kill you all over again you piece of shit."
Sebastian Olivas "I'm severally disappointed in you,dad,I can't believe that a loving father,has become nothing,but a disappointing,pathetic excuse of a man.Sayonara,so called father."
>Shaun says "I am not a child" maybe physically, but mentally you still appear to be one, playing with your toys in your underground sandbox and throwing passive aggressive temper tantrums like this.
"I dreamed of you as an adult for so long. Here you are… and I'm so disappointed." Worst words a child could ever hear their father say to them. Not how angry they are, not how furious they feel, not how bad the consequences can be. Just how disappointed with them in general. I had feels from then on. :'(
At the beginning, if you activate the special book in Shaun's room before the bombs fall, he says "I wonder what you'll grow up to be?" and I think that makes it even more sad
Agreed. Despite the criticism Fallout 4's dialogue System gets, the main pro of a voiced protagonist for me was we got more immersive dialogue moments from the player and NPC. While its easier for role playing reasons to make them mute like in FO3 and FO:NV, you can't get impactful and powerful lines like this from a mute character. I found myself paying attention to dialogue moments like this a lot more then I did in FO3 and FO:NV to be honest. And I liked it.
+Billy Bob So you can really sit there and say with a straight face you want 4-8 more years of Obama's bs policies and idiocy through Clinton? You really are that lacking in functioning brain cells? Through Clinton, Obama care would not only stay, but get even worse! Its already high costs would triple under Clinton, relations with the eastern hemisphere would further deteriorate! One last thing, are you ignoring the fact that Clinton has been proven to be a lying, cheating, degenerate scumbag who rigged the election in her favor and still lost? You honestly want a crooked idiot like that in charge?
"Why would you do something so stupid?" is pretty rich coming from Shaun's mouth. You know what else is stupid? Sitting on an insane amount of resources that could help the world but instead just sitting underground to become the boogieman to the outside world. How about we kill a farmer and replace him with a synth to test some plants then kill the whole family when we are done. Its not like we could have just sent a synth out to farm it himself no we have to kill a whole family because reasons. For a place that prides itself on secrecy it sure isn't very secret.
I think it's kind of laughable how Shaun says he had hoped they would be family again, when he all he did to make that happen was unleash his father/mother into the Commonwealth alone and into certain death, had he/she not been able to adjust to the new world he has no idea about. He really doesn't care
Yeah. He could easily send a synth rescue team to get you to the Institute, but he left you for dead, alone, unaware and disarmed in the dangerous Commonwealth.
My guess is because of the military experience you character had before. That's why Shaun was not hesitated to release you. For the rest... I'm not sure.
The character had military experience while Shaun was a baby. How did he find out his dad was a soldier? And more: the military experience he had was to face human soldiers, not the wicked creatures of a radioactive wasteland. It sounds like someone has experience in grilling hamburgers and then moving them to bake cakes, just because both are cooking (but very different).
MrTuco Martins but that doesn't mean he can't find his old records or identity after growing up. Also yes, he's only combat experiences was from fighting humans, but at least he knows how to fight and avoid dangers. But that's my own guessing. Tbh haven't finished this game yet.
Shaun is just manipulative, releasing his dad wad two birds with one stone: an morbid curiousity experiment to see how a time displaced human copes in the dangers of the wasteland, and if he proved himself useful and resourceful, convince him as his son and painting the Institute in a noble light to make him its future leader.
I love when people in games like this say that they're not siding with you anymore. Like I know it's supposed to be serious most of the time but usually when it happens I'm practically a war machine at that point, so it's basically them signing their own death sentence.
by this point in the story alone you've killed a courser, murder your way though countless mutant creatures and killed the past wetworker who was one of the most feared people they had along with his army of synths, dude must know your not to be fucked with
Shaun: "The surface is dead." Nate: "Uh, son, you can literally see like six of my settlements from here." Shaun: "...I'm gonna pretend I didn't see those."
😅😅😅 its funny because he says this after i singlehandedly built 80% of the major settlements from the ground up and made the Commonwealth into my own personal empire
"I dreamed of you as an adult, for so long, and here you are... and I'm so disappointed" that single line made me feel so much better siding against Shaun. That's deep shit.
@@duglife2230 ngl I feel like becoming Director of the Institute is the best ending. You see Shaun die happy and peaceful and he reconciles with you. "I lost Shaun" ending is the best matched one
@@proodjjuice-hz5snIt really depends on your own view of the story though. I'm not trying to say Bethesda has such a gripping story here or anything but it really comes down to whether or not you really wanted to save Shaun, as it's very easy to see why people would rather let him die. Running the Institute works best if you were genuinely committed to helping him, but imo the best ending is coming to the realisation Shaun is too far gone, leaving your old life behind and trying to start something new. Whether you reconcile or not he's still going to die and you always finish the game in a world without your son
@@Subpar1O1 That's instantly voided as an argument when people who directly kill Shaun get the same ending. You cant sugarcoat Bethesda's obvious hatred for Roleplay on this game (that's alright, amazing gameplay)
Thing is, hes right. Even more sad is this only reinforces how his status as your son and his father mean little to him, unless you decide to join him. And even then, by joining him its just him making an courteous effort to be friendly with this stranger who happens to be his father. Think about it, you're adopted, in your 40s, and find your 70 year old father. How would you react? You probably consider your fostet father your real father and this one as more of a genetic template.
You could actually hear the hesitation in Shaun's voice as he said goodbye to his father. It was actually pretty powerful to watch someone who was so emotionally detached from the world seem somewhat affected by his father's disappointment.
Bullshit. He is a shit character, no emotion. Gives 0 fucks about his own mother, manipulates you to believe that he's noble and wise when all he gives a fuck about is the shitty institute. They're nothing but a technological advances Caesars Legion!
+Aska2468 Maybe if he had spent time with his father during his childhood. At this point, they're father and son in name only. Shaun's had a lifetime to contemplate his role in life, and shouldn't really care if this pseudo-stranger is disappointed in him. But still, he could have maybe had a different line for "I'm disappointed" response.
I think the "goodbye, father", followed by his teleportation and banishment is perfect. It's clear that their relationship is over so there isn't anything else to say. to Robbo m8: He says that he can never forgive Kellogg for what he did so he does feel something for his mother/father. If you choose certain decisions and dialogue choices throughout the story, Shaun really cares for the main character.
Definitely my favorite conversation in the game. The voice acting in Fallout 4 wasn't perfect but the sad, resigned tone the Sole Survivor takes when he says "I am so disappointed" is absolutely heartbreaking. It's the moment you realize that Shaun is lost for good.
Some top moments of fallout 4 dialogue in my opinion: - maxson arguing against paladin danse's right to live - Arlen Glass hearing her daughter's voice after centuries - the MC being disappointed in Shaun for what he has become - when he gets desperate after Shaun is captured and trying to open the other cryopod - saying goodbye to Shaun if you side with him - the intro/epilogue cutscenes
I totally agree I even found myself almost feeling guilty saying that line despite the things Shaun does and believes in, I feel if you truly indulge in the role play as a father/mother or even actually being a parent makes the whole story quite sad with either of the ending and outcomes as your kinda forced to either betray your friends or your son for who's safety is a major factor as to why the sole survivor actually survives and keeps going
Its just a glitch because if you side with another faction that makes you an enemy you teleport back to the institute and get kicked out by father but that one just vanishes after you walk over the institute
Totally not the flash :3 I love the fact a settlement can be raided, as a general of the minutemen you conquer quite a few settlements and they are bound to be attacked by someone who doesn't like your presence in the commonwealth but it would be far more annoying than if you only had one settlement
lol that's because blowing up Megaton is such a ridiculous option that they couldn't even give Dad a logical response to it. You kill an entire city for no fucking reason and Dad is like "i'm very disappointed in you, I can't believe this. Now let's go."
When this happened to me I felt genuinely angry. It's as if this is the breaking point for the main character where they finally accept that Shaun is no longer their son and now sees him as an enemy. I wish there was a better way, but this direction is the only way I can go for a serious playthrough.
I prefer reconciling with Shaun and staying with the Institute. It just seems wrong to spend all that time looking for him only to destroy his life's work.
+Corrente You're destroying the organisation that took him and murdered your spouse. Plus the Institute kills people for no good reason. They enslave synths. They could help the people on the surface, but choose not to. I think they also created super mutants. Fuck the Institute. And fuck Shaun too. He may have your genes, but he's not your son.
Nah that's vault tech who created the super metants, we see this in fallout 3, There is a shelter in which vault tech created super mutants, their first goals were to create a kind of superman. By the way, if you join the institute, don't forget you can lead it, then you'll have calls to do about Institute policy against synths. You can make a it a better faction and chose to let the synths run away from the institute if they choose to.
+Exio erio HD Yeah but that doesn't actually happen, does it? There's no option to actually cease synth production, or to have all recall code records destroyed, all coursers relieved of their duty, supply aid to Diamond City...
felynecomrade Agreed, Even if you can delete the synths retention department leader, and tolerate the synths getting free, you can't change the Institute policy radicaly, but I also think it's more a fallout's lack about the history development, They shoulda've add some important choices in each faction about their way to see the comonwealth and the synths, at least to influence them. Or maybe they just chose to keep it as it is to remember us 'War, War never changes." I don't know tbh :x. Btw sorry about my poor english, I'm still learning it as far I can.
@@elephystry those ppl r very unlikely capable of being a threat to the institute considering how much more advanced they are theyre just paranoid and straight up chaotic causing more chaos than showing potential of rebuilding American civilization Bethesda faction writing just makes very little sense to me
I was watching on fullscreen and thought "huh, so the popups show through now." And then I didn't recognize the person, figured someone changed their name and avatar, and just clicked it, habitually.
Some top moments of fallout 4 dialogue in my opinion: - Elder Maxson arguing against paladin danse's right to live in blind betrayal - Arlen Glass hearing her daughter's voice after centuries - the MC being disappointed in Shaun for what he has become after liberating the synths in battle of bunker hill - when he gets desperate after Shaun is captured and trying to open the other cryopod at the beginning of the game - saying goodbye to Shaun if you side with him - the intro/epilogue cutscenes
The voice acting isn't the problem, it's the fact that the dialogue is shit most of the time. Far Harbor showed that the game can have a good story even with the limited 4 speech options, but only if the writing is good enough to provide decent options in the first place
Ahahaha, that last bit about being disappointed would've been a knife right into Shaun's gut, if you read his terminal he's like crazy about wanting to have his real family and even hints at his longing when you first meet him. "With old age comes regret and asking what if more often.." xD Shit man, that's cold.
Sole Survivor: Don't sass me...I brought you into this world, and I can take you out of it, AND make another one that looks just like you. Shaun: So can I, asshole! SS: Touche.
I really wish companions had a reaction to this conversation. Piper saying "Blue, are you going to be okay?" or Nick saying "I've seen family fights before but sheesh."
I played along with my son's strange ideas just to become the leader of a shiny rich underground facility and not to create another nuclear crater. Does this make me evil?
*shrugs* better than my motive, I just did it so I could get a swanky Institute Paint for my X-01 Power Armour and finally have one from each faction in my Power Armour Garage (seriously, why does the X-01 only have one unique paintjob?! Also, 54 Power Armours and still growing, added the Vim ones recently, looking forward to getting the Nuka Cola ones.).
InterHalfer The Institute is trying to create a better tomorrow, legitimately. They use synths so that no human lives will be lost, but the synths seem to have formed sentience, possibly. The Railroad only has the synths in mind, not the bigger picture and the Brotherhood hates synths and super mutants and still has no bigger picture. The Minutemen are still alright.
Roleplaying as a parent, I could not assassinate my own child and at the same time the Institute, besides its interesting ideas as you put it, has the practicality of free beds, healthcare, food and water, plus that nifty teleportation. On survival mode, that stuff is gold. Sure you can do the same with your settlements, but roleplaying wise, you get the better quality of life in the Institute. Also, in lesser difficulties I like to fast travel using teleportation as to not eat up too many ingame days. Also, you aren't evil by joining the Institue as its Director, because you you can technically make it do good things, such as teleporting to a troubled settlement and although not directly, stop the FEV research and abductions and synth replacements. Thanks also for not leaving another nuclear crater, that world is irradiated enough!
For all the things you could say about the brotherhood, lacking a bigger picture certainly isn't one of them. Of all the factions in the game they are the widest spread with the most solid hierarchy as well as one of the most tangable long term goals. The minutemen don't have long term goals beyond #makethecommonwealthsafeagain and help farmers. The railroad doesn't have any purpose beyond defeating the institute and definitely don't have long term synth integration or rehabilitation goals. Only the institute are close to the brotherhood as far as long term plan but there's is vague and grand while the brotherhood's is grounded and purposeful.
I’ve played the story probably 20 times. And my first time I remember thinking “my son is the head of an organization who has tasked them selves with playing god.” I knew the institute was beyond the point of creating good in the commonwealth. They had to be destroyed, not because it was in the best I trest if any particular fashion but because their mentality was the same as vault techs, posiden energy, general atomic, robco, green tech genetics, and all the other pre war companies that played a part in the nuclear war including the is government. (Also the enclave just before and then after the Great War before the vault dweller and then later the lone wander destroyed them also the courier)
This dialogue is an example of what Bethesda can do 100% right. I hope in the next game they add more than four dialogue options to every conversation.
Shaun warns his dad to not interfere with the Institute’s plans and orders a full blown attack on the Castle which his dad goes and repels it. Later on, it incites the Minutemen to launch a full blown assault on the Institute.
I will never forget my first playthrough of this game. I really got into the character I had made for it, decided to play the war veteran angle and have him rebuild the Minutemen. For a while I tried to make the MM and Institute work alongside each other, but when they started gunning down innocents at Bunker Hill I used mods to spawn some Minutemen to help them fight off the Institute and Brotherhood. When I reached Shaun on top of CIT and he began talking callously about his mother's death and using his father as an experiment, I'd had enough. I dropped the "I'm so disappointed" line on him and then began the next steps. A few in-game days later I used console commands to make the Castle defense even grander than vanilla, and it was something else. I Had my general dressed in a Revolutionary War uniform wielding a .44 pistol, and once the castle had been defended I launched the counterattack on the Institute with extreme prejudice. I have played the game multiple other times, even tried other Minuteman playthroughs to try and replicate the way that first one felt. Nothing's come close. New Vegas is a superior game in my opinion, but I still really enjoyed the story for FO4 on the first outing!
Bro as soon as Shaun left he probably started trying to find a vault to live in or put on max security in the institute cause we’re packing every legendary weapon and a few sets of x01 and t60 power armour to come kick his ass right into hell after what he did to us. Then we’ll say Goodbye, Shaun.
With the red lighting almost like a Sith Saber. That "If you aren't with us you're against us line" kept ringing Anakin from Episode 3 in my mind. "If you're not with me, Father then you are my enemy!" "Only a Synth deals in absolutes. I will do what I must"
The hardest thing a parent can say when they've tried to only help their offspring as much as they could, trying to save the person that took a wrong path in life or perhaps one very misguided but at the end... sometimes you gotta realize what a demon of child people can sometimes unknowingly make and to let that demon go, even if blood related, can be the hardest thing to do for many good hearted parents, but sometimes.. people would rather sell their souls than give into mushy sentiments.
Child gets kidnapped as a baby, one parent murdered and the other left in frozen hibernation. Lives out his entire life getting warped into a completely evil mad scientist. Parent escapes stasis and it leads to this meeting. Ultimate tragedy.
It would've been cool if there was a way to get Shaun to turn on the institute somehow. But in a complicated way so it wouldn't be easy like some speech check
You know, after watching a tons of videos on Sophia the Robot, the Brotherhood and Institute seem a lot easier to sympathize with. When you're dropped into a world with robots that can pass the Turig Test, it's easy to feel they are "human", but if you grow up seeing machines gradually improved until they reach this point, it's a hard to see them as anything other than machines.
All I had to hear Shaun say after telling him you could’ve let me out of the vault decades ago was “there was no logical reason to do so”. Shot him in the head right after.
I feel bad for Shaun because he doesn't know that what he is doing is wrong. All he ever knew while growing up was the institute and that made him easy to mold.
True that Shawn grew up in the instituted and he was brainwashed , but he’s still such a hypocrite. He says he wishes they can be a family again but at the same time he admits that the only reason why he released his parent from the vault was just out of boredom of what will happen.
He literally released us from the pod just to see what a person would do to save their baby/loved ones, and dont forget he said that our partner is just a collateral damage
“I dreamed of you as an adult for so long. Here you are… and I’m so disappointed.”
What a fucking line.
Fr
"also, you're grounded"
Coldest line ever
“You’re still my son, and I love you, but I can’t begin to tell you how disappointed I am in you.”
-‘Fallout 3’
Nate has some really cool quotes. I really like the sarcastic line before the Kellog fight. "You know, in 100 years when I finally die. I only hope I go to hell, so I can kill you all over again you piece of shit."
There should've been a "You're grounded!" choice for the player, it could change everything.
Sebastian Olivas no more synth manufacturing for a week! Lmao
Sebastian Olivas
"I'm severally disappointed in you,dad,I can't believe that a loving father,has become nothing,but a disappointing,pathetic excuse of a man.Sayonara,so called father."
@@fuckablepancakes haha I would love that😂
Lol true.
And another choice of dialogue that says "While you're in my family,You do as I say" after Shaun says "I am not a child"
>Shaun says "I am not a child"
maybe physically, but mentally you still appear to be one, playing with your toys in your underground sandbox and throwing passive aggressive temper tantrums like this.
>You are now enemies with The Institute
>Started BANISHED FROM THE INSTITUTE
•Return to The Institute
ok sounds good
It told me to go back and MASSACRE everyone.
Do we need to come save you again?
InstinctKitten Lol exactly
what happenes when we go back?
i never understand that
"I dreamed of you as an adult for so long. Here you are… and I'm so disappointed."
Worst words a child could ever hear their father say to them. Not how angry they are, not how furious they feel, not how bad the consequences can be. Just how disappointed with them in general.
I had feels from then on. :'(
Yeah, that line was really powerful for me. The voice actor did an amazing job - you can feel the disappointment in his voice.
At the beginning, if you activate the special book in Shaun's room before the bombs fall, he says "I wonder what you'll grow up to be?" and I think that makes it even more sad
+Dudley Yeoman well he certainly grew up to be "special"...
He went from being our son a long time, he is the son of the institute and not ours, Nora/Nate would be very dissappointed with him.
Agreed. Despite the criticism Fallout 4's dialogue System gets, the main pro of a voiced protagonist for me was we got more immersive dialogue moments from the player and NPC. While its easier for role playing reasons to make them mute like in FO3 and FO:NV, you can't get impactful and powerful lines like this from a mute character.
I found myself paying attention to dialogue moments like this a lot more then I did in FO3 and FO:NV to be honest. And I liked it.
Only a synth deals in absolutes.
boiiiii
The sole survivor: I will do what I must
Shaun: You will try.
“ITS OVER SHAUN! I HAVE THE HIGH GROUND!”
Shaun: “you underestimate my...”
BOOOOoOoOoOoM🔥🔥🔥💥💥💥☄️
@@FosterC144 You ruined everything here, congrats.
I'll leave the institute alone if they leave my f****** castle alone.
You and your castle are shit, if you took the GOAT you'd be cleaning toilets. #MakeVault-TecGreatAgain
I'd clean those toilets with style. #MakeWastelandToiletsFlushAgain
Vault Boy lets doing it by nuking trump tower
Thomas Richardson I would love if you could explain your reasoning
+Billy Bob So you can really sit there and say with a straight face you want 4-8 more years of Obama's bs policies and idiocy through Clinton? You really are that lacking in functioning brain cells?
Through Clinton, Obama care would not only stay, but get even worse! Its already high costs would triple under Clinton, relations with the eastern hemisphere would further deteriorate!
One last thing, are you ignoring the fact that Clinton has been proven to be a lying, cheating, degenerate scumbag who rigged the election in her favor and still lost? You honestly want a crooked idiot like that in charge?
"I let the synths go free."
"Why would you do something so stupid?"
"I made you."
@@deushamilton2607 what the literal fuck?
Kek
"Why would you do something so stupid?" is pretty rich coming from Shaun's mouth. You know what else is stupid? Sitting on an insane amount of resources that could help the world but instead just sitting underground to become the boogieman to the outside world. How about we kill a farmer and replace him with a synth to test some plants then kill the whole family when we are done. Its not like we could have just sent a synth out to farm it himself no we have to kill a whole family because reasons. For a place that prides itself on secrecy it sure isn't very secret.
“friendly fire son”
"I made you!"
-William Afton, FNAF movie.
I think it's kind of laughable how Shaun says he had hoped they would be family again, when he all he did to make that happen was unleash his father/mother into the Commonwealth alone and into certain death, had he/she not been able to adjust to the new world he has no idea about. He really doesn't care
Yeah. He could easily send a synth rescue team to get you to the Institute, but he left you for dead, alone, unaware and disarmed in the dangerous Commonwealth.
My guess is because of the military experience you character had before. That's why Shaun was not hesitated to release you. For the rest... I'm not sure.
The character had military experience while Shaun was a baby. How did he find out his dad was a soldier? And more: the military experience he had was to face human soldiers, not the wicked creatures of a radioactive wasteland. It sounds like someone has experience in grilling hamburgers and then moving them to bake cakes, just because both are cooking (but very different).
MrTuco Martins but that doesn't mean he can't find his old records or identity after growing up. Also yes, he's only combat experiences was from fighting humans, but at least he knows how to fight and avoid dangers. But that's my own guessing. Tbh haven't finished this game yet.
Shaun is just manipulative, releasing his dad wad two birds with one stone: an morbid curiousity experiment to see how a time displaced human copes in the dangers of the wasteland, and if he proved himself useful and resourceful, convince him as his son and painting the Institute in a noble light to make him its future leader.
I love when people in games like this say that they're not siding with you anymore. Like I know it's supposed to be serious most of the time but usually when it happens I'm practically a war machine at that point, so it's basically them signing their own death sentence.
Lmfao good one, same here laser gat with 300 powercores
You making me your enemy? mhm k
by this point in the story alone you've killed a courser, murder your way though countless mutant creatures and killed the past wetworker who was one of the most feared people they had along with his army of synths, dude must know your not to be fucked with
Agreed. I wanted an ending that I could single-handedly destroy the institute, because I have enough firepower to do it more than 10 times.
Caine Fiala but this is your son, how can you kill your own son, however misguided he is
father kicks father out of science lab
lol XD
science club*
New dharr Mann video be like
Bread Boys be like
Dexters laboratory
Shaun: "The surface is dead."
Nate: "Uh, son, you can literally see like six of my settlements from here."
Shaun: "...I'm gonna pretend I didn't see those."
Nate: Ugh, I can't believe I'm saying this...but Shaun, THERE IS A SETTLEMENT NEARBY! HERE, I'LL MARK IT ON YOUR MAP!
@@TheManOfManyNames373 Nate became the new Preston Garvey lol
😅😅😅 its funny because he says this after i singlehandedly built 80% of the major settlements from the ground up and made the Commonwealth into my own personal empire
Shaun: Don't interfere with the Institute .
Sole Survivor: Blows up the Institute.
Thats what i did 😂
GET FUCKED 100
DESTRUCTION 100
Hahaha... institute goes boom boom
GET DUNKED ON 100
"I dreamed of you as an adult, for so long, and here you are... and I'm so disappointed" that single line made me feel so much better siding against Shaun. That's deep shit.
Honestly, our character would've been angry and we still would've agreed with our character's reaction.
Did that line on my first playthrough. Nothing will ever compare to that first one and the way I really got into that character.
@@duglife2230 ngl I feel like becoming Director of the Institute is the best ending. You see Shaun die happy and peaceful and he reconciles with you. "I lost Shaun" ending is the best matched one
@@proodjjuice-hz5snIt really depends on your own view of the story though. I'm not trying to say Bethesda has such a gripping story here or anything but it really comes down to whether or not you really wanted to save Shaun, as it's very easy to see why people would rather let him die. Running the Institute works best if you were genuinely committed to helping him, but imo the best ending is coming to the realisation Shaun is too far gone, leaving your old life behind and trying to start something new. Whether you reconcile or not he's still going to die and you always finish the game in a world without your son
@@Subpar1O1 That's instantly voided as an argument when people who directly kill Shaun get the same ending. You cant sugarcoat Bethesda's obvious hatred for Roleplay on this game (that's alright, amazing gameplay)
I loved the " I'm not a child anymore!" It made me imagine an emo Shaun
Nobody understands me and my synths! This is not a phase, it's who I am!
Thing is, hes right.
Even more sad is this only reinforces how his status as your son and his father mean little to him, unless you decide to join him.
And even then, by joining him its just him making an courteous effort to be friendly with this stranger who happens to be his father.
Think about it, you're adopted, in your 40s, and find your 70 year old father. How would you react? You probably consider your fostet father your real father and this one as more of a genetic template.
"It's not just a phase pa"
Hah, those Institute bastards had to deal with Shaun's teen phase for us while we were in stasis. Almost feel bad for them.
@@the_infinexos ...almost
You could actually hear the hesitation in Shaun's voice as he said goodbye to his father. It was actually pretty powerful to watch someone who was so emotionally detached from the world seem somewhat affected by his father's disappointment.
EntertainVids lol no its a video game and he knew his dad for like 2 days
Mayzerify Man shut up captain buzzkill.
Mayzerify Oh come on bro.. Just because it's a game doesn't mean. You can't pretend! That's like saying " No, it's just a movie!"
His sad feelings were... um...
*collateral damage*
Bullshit. He is a shit character, no emotion. Gives 0 fucks about his own mother, manipulates you to believe that he's noble and wise when all he gives a fuck about is the shitty institute. They're nothing but a technological advances Caesars Legion!
Shaun should've shown more emotion. His own father just basically told him he's a disappointment, that should hit like a truck.
+Aska2468 Maybe if he had spent time with his father during his childhood. At this point, they're father and son in name only. Shaun's had a lifetime to contemplate his role in life, and shouldn't really care if this pseudo-stranger is disappointed in him.
But still, he could have maybe had a different line for "I'm disappointed" response.
+Rioplats Completely agree with everything you said.
He went from being our son a long time, he is the son of the institute and not ours.
He sees you and his mother as nothing, he did state his mother was collateral damage and nothing more. I killed him once he stated that.
I think the "goodbye, father", followed by his teleportation and banishment is perfect. It's clear that their relationship is over so there isn't anything else to say.
to Robbo m8: He says that he can never forgive Kellogg for what he did so he does feel something for his mother/father. If you choose certain decisions and dialogue choices throughout the story, Shaun really cares for the main character.
That last like is the best one. I dreamed of you as an Adult and I am so disappointed. Holy shit.
I know I'm late but yeah i agree
Powerful line delivered
Shaun should have showed more emotion
@@Chuked Maybe he would have if the Institute hadn't raised him to be a detached psychotic sociopath.
@@mosisusasu9205 good point he is a sociopath and a manipulative bastard
STARTED: BANISHED FROM THE INSTITUTE
Return to the Institute
Lolwut?
Praxographist yup, return and kill everyone.
Bethesda logic
Its just going back and father telling you "Oi, get lost"
Flame Frenzy Well tbh this doesn't hurt as much as your son telling you all that shit.
jmd2789 no
Definitely my favorite conversation in the game. The voice acting in Fallout 4 wasn't perfect but the sad, resigned tone the Sole Survivor takes when he says "I am so disappointed" is absolutely heartbreaking. It's the moment you realize that Shaun is lost for good.
This was a very powerful sequence with either outcome.
Some top moments of fallout 4 dialogue in my opinion:
- maxson arguing against paladin danse's right to live
- Arlen Glass hearing her daughter's voice after centuries
- the MC being disappointed in Shaun for what he has become
- when he gets desperate after Shaun is captured and trying to open the other cryopod
- saying goodbye to Shaun if you side with him
- the intro/epilogue cutscenes
@@eltiobry3859 Also a lot of the companion lines. Piper, Nick and Codsworth especially have some really good VA work
I totally agree I even found myself almost feeling guilty saying that line despite the things Shaun does and believes in, I feel if you truly indulge in the role play as a father/mother or even actually being a parent makes the whole story quite sad with either of the ending and outcomes as your kinda forced to either betray your friends or your son for who's safety is a major factor as to why the sole survivor actually survives and keeps going
Banished from the institute but must return to it
Its just a glitch because if you side with another faction that makes you an enemy you teleport back to the institute and get kicked out by father but that one just vanishes after you walk over the institute
This is more sad than when Dad told me he was disappointed for blowing up Megaton.
@Lewinham Pssst! Dont tell that loudly! You HAVE to hate Fallout 4 if you want be with the cool kids!
It felt as if James just slapped me on the wrist for spilling the milk
Totally not the flash :3 I love the fact a settlement can be raided, as a general of the minutemen you conquer quite a few settlements and they are bound to be attacked by someone who doesn't like your presence in the commonwealth but it would be far more annoying than if you only had one settlement
Megaton had it coming
lol that's because blowing up Megaton is such a ridiculous option that they couldn't even give Dad a logical response to it. You kill an entire city for no fucking reason and Dad is like "i'm very disappointed in you, I can't believe this. Now let's go."
When this happened to me I felt genuinely angry. It's as if this is the breaking point for the main character where they finally accept that Shaun is no longer their son and now sees him as an enemy. I wish there was a better way, but this direction is the only way I can go for a serious playthrough.
I prefer reconciling with Shaun and staying with the Institute. It just seems wrong to spend all that time looking for him only to destroy his life's work.
+Corrente You're destroying the organisation that took him and murdered your spouse. Plus the Institute kills people for no good reason. They enslave synths. They could help the people on the surface, but choose not to. I think they also created super mutants.
Fuck the Institute. And fuck Shaun too. He may have your genes, but he's not your son.
Nah that's vault tech who created the super metants, we see this in fallout 3, There is a shelter in which vault tech created super mutants, their first goals were to create a kind of superman. By the way, if you join the institute, don't forget you can lead it, then you'll have calls to do about Institute policy against synths. You can make a it a better faction and chose to let the synths run away from the institute if they choose to.
+Exio erio HD Yeah but that doesn't actually happen, does it? There's no option to actually cease synth production, or to have all recall code records destroyed, all coursers relieved of their duty, supply aid to Diamond City...
felynecomrade Agreed, Even if you can delete the synths retention department leader, and tolerate the synths getting free, you can't change the Institute policy radicaly, but I also think it's more a fallout's lack about the history development, They shoulda've add some important choices in each faction about their way to see the comonwealth and the synths, at least to influence them. Or maybe they just chose to keep it as it is to remember us 'War, War never changes." I don't know tbh :x.
Btw sorry about my poor english, I'm still learning it as far I can.
"You can't kill all synths for your elder in one night." NOT UNTIL I SHIFT INTO RIGHTEOUS AUTHORITY
*explodes*
HEYAA
“Do not interfere with the institute’s plans”
*attacks the castle right after for no reason*
Contingency plan, can’t let anybody be a threat to the Institute. That’s why they took out the CPG and took ownership of Diamond City.
@@elephystry those ppl r very unlikely capable of being a threat to the institute considering how much more advanced they are
theyre just paranoid and straight up chaotic
causing more chaos than showing potential of rebuilding American civilization
Bethesda faction writing just makes very little sense to me
@@elephystrymakes sense, even if they should've gone quiet for a bit before that. A sense of false security before they show up again in force.
Hey Shaun only sith deal in absolutes.
Glücks Grüti only a synth deals in absolutes
Glücks Grüti are you sure?
Actually Jedi did to for the most part
brycly yeah I think he was talking about Star Wars 😂 nice try to be smart for one second. Ohh to late 😂😂🖕🏿
@@DeclinedMercy omfg lmao
You are now enemies with The Institute. *New Objective* Banished from The Institute: first task-go back.... what?
*Dogmeat found something* WOOF WOOF!
That's a good dog! Show me what you found boy...
*Looks at shit pipe pistol*
That's a good boy! *Shoots Dogmeat in the head*
*Whimpers*
*Replaces Dogmeat with Piper*
1:39 *Everyone checks their steam*
DO YOU KNOW HOW STRESSED OUT THAT DAMN NOTIFICATION SOUND MADE ME
I was watching on fullscreen and thought "huh, so the popups show through now."
And then I didn't recognize the person, figured someone changed their name and avatar, and just clicked it, habitually.
yeah he got me...
yhea....
this fucking get me hahahahahahaha
You're carrying too much and can't run!
Tsk, yeah, carrying all this emotional baggage.
Some top moments of fallout 4 dialogue in my opinion:
- Elder Maxson arguing against paladin danse's right to live in blind betrayal
- Arlen Glass hearing her daughter's voice after centuries
- the MC being disappointed in Shaun for what he has become after liberating the synths in battle of bunker hill
- when he gets desperate after Shaun is captured and trying to open the other cryopod at the beginning of the game
- saying goodbye to Shaun if you side with him
- the intro/epilogue cutscenes
people give shit on the voiced protagonist but this scene was pretty neat with it
Yes but its only good if you role play as they intended (father who looking for his child).
The voice acting isn't the problem, it's the fact that the dialogue is shit most of the time. Far Harbor showed that the game can have a good story even with the limited 4 speech options, but only if the writing is good enough to provide decent options in the first place
*You're carrying too much and can't run!*
Pepperoni Milkshake Llevas muchas cosas!!!111! No puedes correr 1!1!1!1
This seems better than the actual final conversation you have with him in the Institute.
Ahahaha, that last bit about being disappointed would've been a knife right into Shaun's gut, if you read his terminal he's like crazy about wanting to have his real family and even hints at his longing when you first meet him. "With old age comes regret and asking what if more often.." xD Shit man, that's cold.
You selected EVERYTHING I was hoping you'd select haha
"If you are not with us, you are against us."
Whatever you say, *boy*. You have no idea the fight you're picking.
Don't sass your father you......Old Man, You maybe older than him but he can still ground you
Professor Genki but he isn’t older. Wait a second, why am I commenting a 1 year old comment??
Sole Survivor: Don't sass me...I brought you into this world, and I can take you out of it, AND make another one that looks just like you.
Shaun: So can I, asshole!
SS: Touche.
@@insertclevername4123 "What's 17 more years?"
@@itssonotover961 😂😂
that little gasp when u call him crazy..harsh
Can’t imagine what it would be like to miss your child’s entire life only to learn they became a moral equivalent of Joseph Mengela
“Goodbye father”
Teleports away
“Yeah that’s right, go to your room!”
I really wish companions had a reaction to this conversation. Piper saying "Blue, are you going to be okay?" or Nick saying "I've seen family fights before but sheesh."
Or Strong being like
"Family make human weak!"
X6: with that being said sir, I fully agree with Father. You are not qualified to be the next institute head. Count me out
Preston: That was rough... but hey, want to know what helps to get things off your mind? Helping a settlement. Here, I'll mark it on your map.
Shaun : If you are not with us, then you are against us
Nate : Only a sith deals with the absolute !
*empales Shaun on his lightsaber*
It's one thing to lose a son, it's another to finally find him only for him to be so hopelessly corrupted that he might as well be dead.
Shaun: If your not with me, then your my enemy.
Avatar: only a institute member would say that
I played along with my son's strange ideas just to become the leader of a shiny rich underground facility and not to create another nuclear crater. Does this make me evil?
*shrugs* better than my motive, I just did it so I could get a swanky Institute Paint for my X-01 Power Armour and finally have one from each faction in my Power Armour Garage (seriously, why does the X-01 only have one unique paintjob?! Also, 54 Power Armours and still growing, added the Vim ones recently, looking forward to getting the Nuka Cola ones.).
InterHalfer, Nope, the moment I met them I was like well your the good guys let me in.
InterHalfer The Institute is trying to create a better tomorrow, legitimately. They use synths so that no human lives will be lost, but the synths seem to have formed sentience, possibly. The Railroad only has the synths in mind, not the bigger picture and the Brotherhood hates synths and super mutants and still has no bigger picture. The Minutemen are still alright.
Roleplaying as a parent, I could not assassinate my own child and at the same time the Institute, besides its interesting ideas as you put it, has the practicality of free beds, healthcare, food and water, plus that nifty teleportation. On survival mode, that stuff is gold. Sure you can do the same with your settlements, but roleplaying wise, you get the better quality of life in the Institute. Also, in lesser difficulties I like to fast travel using teleportation as to not eat up too many ingame days. Also, you aren't evil by joining the Institue as its Director, because you you can technically make it do good things, such as teleporting to a troubled settlement and although not directly, stop the FEV research and abductions and synth replacements. Thanks also for not leaving another nuclear crater, that world is irradiated enough!
For all the things you could say about the brotherhood, lacking a bigger picture certainly isn't one of them. Of all the factions in the game they are the widest spread with the most solid hierarchy as well as one of the most tangable long term goals. The minutemen don't have long term goals beyond #makethecommonwealthsafeagain and help farmers. The railroad doesn't have any purpose beyond defeating the institute and definitely don't have long term synth integration or rehabilitation goals. Only the institute are close to the brotherhood as far as long term plan but there's is vague and grand while the brotherhood's is grounded and purposeful.
"You're with or against us" Only Synths deal in absolutes Shawn.
1:27 only a Synth deals in absolutes...
Father, my allegiance is to the minute men, to the COMMONWEALTH!!!
When you're younger than your son....
(plot aside) Man got busy way before he was born
“And I’m so... Disappointed”
I love the speech options in this game
I think you mean dialogue options. Speech options are the yellow, orange and red options that you can pass if you have high charisma.
"Started: Banished from the Institute"
"Return to the Institute."
You can still use the teleporter to enter the Institute... only to get kicked out of there in a minute.
I’ve played the story probably 20 times. And my first time I remember thinking “my son is the head of an organization who has tasked them selves with playing god.” I knew the institute was beyond the point of creating good in the commonwealth. They had to be destroyed, not because it was in the best I trest if any particular fashion but because their mentality was the same as vault techs, posiden energy, general atomic, robco, green tech genetics, and all the other pre war companies that played a part in the nuclear war including the is government. (Also the enclave just before and then after the Great War before the vault dweller and then later the lone wander destroyed them also the courier)
It's all your fault Kellogg and curse the institute.
This roof top conversation was one of the most powerful moments in the game.
I know your capable of handling yourself...
*Your carrying to much and can't run*
You know for a fact Shaun felt it when his father called him a disappointment
Alternative title: “Father banishes Father”
1/10 not enough Preston
I've got something different for you, another settlement problem, il mark it on your map
reused syringe oh
If this scene had a lean-to bar Preston wouldve made an appearance
This dialogue is an example of what Bethesda can do 100% right. I hope in the next game they add more than four dialogue options to every conversation.
only a sith deals in absolutes
0:32 that moment when you are so disappointed with your son that you can no longer run
"SON I AM DISAPPOINT"
'Whatever'' *teleports away*
Banished from the institute what do you do next return to the institute
Shaun warns his dad to not interfere with the Institute’s plans and orders a full blown attack on the Castle which his dad goes and repels it.
Later on, it incites the Minutemen to launch a full blown assault on the Institute.
Revenge best served cold.
literally Soldier Boy and Homelander 😂
I will never forget my first playthrough of this game. I really got into the character I had made for it, decided to play the war veteran angle and have him rebuild the Minutemen. For a while I tried to make the MM and Institute work alongside each other, but when they started gunning down innocents at Bunker Hill I used mods to spawn some Minutemen to help them fight off the Institute and Brotherhood. When I reached Shaun on top of CIT and he began talking callously about his mother's death and using his father as an experiment, I'd had enough. I dropped the "I'm so disappointed" line on him and then began the next steps. A few in-game days later I used console commands to make the Castle defense even grander than vanilla, and it was something else. I Had my general dressed in a Revolutionary War uniform wielding a .44 pistol, and once the castle had been defended I launched the counterattack on the Institute with extreme prejudice.
I have played the game multiple other times, even tried other Minuteman playthroughs to try and replicate the way that first one felt. Nothing's come close. New Vegas is a superior game in my opinion, but I still really enjoyed the story for FO4 on the first outing!
Bro as soon as Shaun left he probably started trying to find a vault to live in or put on max security in the institute cause we’re packing every legendary weapon and a few sets of x01 and t60 power armour to come kick his ass right into hell after what he did to us. Then we’ll say Goodbye, Shaun.
The red lighting makes this scene 10 times better
“I know you can handle yourself”
*[Youre carrying too much and cannot run! ]*
*You are carrying too much. You can't run!* I guess that was too much responsibility to carry.
"I hoped we could be something like a family again" changes my whole perspective on Shaun
You're carrying too much emotional baggage and can't run.
I think this is really one of the best dialogue sections in the game. Always been my favorite.
With the red lighting almost like a Sith Saber. That "If you aren't with us you're against us line" kept ringing Anakin from Episode 3 in my mind.
"If you're not with me, Father then you are my enemy!"
"Only a Synth deals in absolutes. I will do what I must"
"I dreamed of you as an adult for so long. Here you are... And I'm so disappointed."
"If you are not with us, then you are against us." Only a Sith deals in absoultes.
1:27 Only A Sith deals in Absolutes. I must do what I must.
The hardest thing a parent can say when they've tried to only help their offspring as much as they could, trying to save the person that took a wrong path in life or perhaps one very misguided but at the end... sometimes you gotta realize what a demon of child people can sometimes unknowingly make and to let that demon go, even if blood related, can be the hardest thing to do for many good hearted parents, but sometimes.. people would rather sell their souls than give into mushy sentiments.
I keep getting distracted by that [You are carrying too much] sign.
Child gets kidnapped as a baby, one parent murdered and the other left in frozen hibernation. Lives out his entire life getting warped into a completely evil mad scientist. Parent escapes stasis and it leads to this meeting.
Ultimate tragedy.
It would've been cool if there was a way to get Shaun to turn on the institute somehow. But in a complicated way so it wouldn't be easy like some speech check
"I know you can handle yourself."
*You're carrying too much and can't run!*
lol
alternate title: future santa gets irrationally upset at sturges
This interaction is so eery and game changing, it’s a nice change from all the memes
You know, after watching a tons of videos on Sophia the Robot, the Brotherhood and Institute seem a lot easier to sympathize with. When you're dropped into a world with robots that can pass the Turig Test, it's easy to feel they are "human", but if you grow up seeing machines gradually improved until they reach this point, it's a hard to see them as anything other than machines.
If the institute just wanted to use synths as workers and servants why program them to have feelings? Seems needlessly cruel
“I know you’re capable of handling yourself”
YOU’RE CARRYING TOO MUCH AND CAN’T RUN
The voice acting here was superb
All I had to hear Shaun say after telling him you could’ve let me out of the vault decades ago was “there was no logical reason to do so”. Shot him in the head right after.
Only the institute deals in absolutes
Shaun: “I have brought peace, freedom, and security to my new Commonwealth!”
The steam notification got me.
That steam pop-up got me good.
At least it's not raining.
1:30 Star Wars 3
It's been so long since I've played through the main story, that I had forgotten what Shaun sounded like.
I feel bad for Shaun because he doesn't know that what he is doing is wrong. All he ever knew while growing up was the institute and that made him easy to mold.
message
[Started: Banished from the Institute]
-Return to the Institute
True that Shawn grew up in the instituted and he was brainwashed , but he’s still such a hypocrite. He says he wishes they can be a family again but at the same time he admits that the only reason why he released his parent from the vault was just out of boredom of what will happen.
He literally released us from the pod just to see what a person would do to save their baby/loved ones, and dont forget he said that our partner is just a collateral damage
@@quanlinglingdingle6122 exactly 👍🏻
The dialogue in this game was so fucking great tbh.
Shaun/father looks like a Disney villain in a adult swim movie seriously does nobody think of that?