[Tech-Demo] Automatic Villager Trading

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  • čas přidán 13. 04. 2019
  • Hry

Komentáře • 41

  • @EonsHD
    @EonsHD Před 5 lety +108

    Cool idea, but I find that clicking around in a poorly designed GUI gives more of a sense of pride and accomplishment

  • @RedstoneTek
    @RedstoneTek Před 5 lety +24

    You have no idea how much I would use this

  • @kjproductions98
    @kjproductions98 Před 5 lety +18

    im sure the scicraft crew is stoked to have another way of getting more redstone lol

  • @finfan7
    @finfan7 Před 5 lety +12

    Mojang! Are you seeing this? Add this. It is excellent.

  • @MrPumaralant
    @MrPumaralant Před 5 lety +4

    That's how you make the game more fun.

  • @joshdu7623
    @joshdu7623 Před 3 lety +1

    2:12 Mojang: Well yes, but also no.

  • @sanderbos4243
    @sanderbos4243 Před 5 lety +3

    Great feature, I hope to see it in SciCraft soon!

  • @TheHermithood
    @TheHermithood Před 4 lety

    Interesting concept! Would love to see this as a data pack so we could set up automatic trading with a variety of villagers.

  • @onemadscientist7305
    @onemadscientist7305 Před 5 lety +2

    That's amazing.

  • @slipup7582
    @slipup7582 Před 5 lety +1

    Happy 5k

  • @ornariece
    @ornariece Před 5 lety +6

    approved by El Nitwit.

  • @ririe7927
    @ririe7927 Před 5 lety

    You probably won’t read this Xcom, but I have a question about the rng mob spawning. I made a farm where when I load chunks, an iron golem will spawn. I made an auto save detector and hooked it up to a chunk loading grid exactly how you did in your video. For some reason however, my auto save detector never outputs and therefore I never load any chunks. My auto save detector is 16 chunks away and I just can’t get it to detect auto saves despite building it block for block how you did. Any ideas why this is happening? Thanks.

    • @Xcom6000
      @Xcom6000  Před 5 lety

      Most likely there is a permaloader running. Woots design had that flaw. We redesigned it for dugged with the sand detector to get around that bug. You can find it in the ender chest loading world download but it you want an exakt copy send me a pm and I can send a scematic

    • @randomsnow6510
      @randomsnow6510 Před 5 lety

      @@Xcom6000 this is a repeat of a comment because I am not sure if you get notified on older comments.
      Why don't I you use flowing water to compress ignited TNT?

  • @eswee6780
    @eswee6780 Před 5 lety +1

    This is an amazing feature! pannic told me you can downgrade from 1.12.2 to 1.12 (btw thx pannic if you read this comment!) and now I can play with carpetmod! Are there any plans that ilmango's idea for autocrafting will be implemented in the carpet mod?

    • @graizzaroandreaghibi5497
      @graizzaroandreaghibi5497 Před 5 lety +1

      There is the nitwit autocrafting at the moment, different mechanic, same result ^^

    • @eswee6780
      @eswee6780 Před 5 lety

      @@graizzaroandreaghibi5497 ?

    • @graizzaroandreaghibi5497
      @graizzaroandreaghibi5497 Před 5 lety

      @@eswee6780 in carpet (1.12 dunnow if in 1.13 version) u can find the nitwit crafting under experimental features
      Basically every nitwit (green villager) have a random of 3 crafting recipes and a level that increases some stats every tot crafting done. To troubleshoot in creative u can throw them a command block

    • @eswee6780
      @eswee6780 Před 5 lety

      @@graizzaroandreaghibi5497 carpet mod is 1.12, but I am interrested in ilmangos idea, not a nitwit-crafter

    • @graizzaroandreaghibi5497
      @graizzaroandreaghibi5497 Před 5 lety

      @@eswee6780 XD
      I'll give it a chance, I'm working on it atm and find out how to divide them, levelling up and so on is interesting, probably more work than the auto crafting table
      Would be nice to have the other method thought, just to compare them or to have an alternative ^^

  • @denoww9261
    @denoww9261 Před 5 lety +2

    i assume this would not work/would have to be changed for 1.14?

    • @Xcom6000
      @Xcom6000  Před 5 lety +3

      14 would look a bit different I would assume

  • @EvelineFlowercrown
    @EvelineFlowercrown Před 5 lety +6

    Pretty cool new feature.
    Also: First!

  • @williamgu3332
    @williamgu3332 Před 2 lety

    Automatic Villager Bartering

  • @XSims112X
    @XSims112X Před 5 lety

    New snapshot for the better version of the game :P

  • @fietae
    @fietae Před 2 lety

    Does this still exist for 1.16?

  • @_Kayleigh
    @_Kayleigh Před 5 lety +3

    oman mega modded

  • @RedCMD
    @RedCMD Před 5 lety +1

    oman Hello allo

  • @Platypus_3112
    @Platypus_3112 Před 5 lety +2

    owo

  • @eswee6780
    @eswee6780 Před 5 lety

    I play 1.12.2 :(
    carpet mod is only 1.12, right?

    • @PanNic97
      @PanNic97 Před 5 lety

      You can downgrade inside the 1.12 versions no problem :)

    • @eswee6780
      @eswee6780 Před 5 lety

      ​@@PanNic97 that sounds amazing to me!

  • @rbvfeehfbudenrj
    @rbvfeehfbudenrj Před 4 lety

    Your like mumbo but somehow better?

  • @Komatic5
    @Komatic5 Před 4 lety

    "no"
    -Mojang

  • @gaix1988
    @gaix1988 Před 5 lety

    Can you realese that