C4D 2024 Tutorial 17 Sculpting Part 2: Introduction to Sculpt Workflow

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  • čas přidán 4. 08. 2024
  • This is the second part of a tutorial introducing sculpting in C4D. This tutorial goes through the basic workflow for sculpting a well-prepared mesh and introduces layers, subdivision levels, and various tools used to manipulate the mesh. It does not dive deep into technique for fine surface details, textures, etc. It also does not cover baking out the resulting mesh so it can be applied to a material as a bump map, normal map, or displacement hieght map. That will be included in a forthcoming tutorial.

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