As time went on, I thought I went too harsh on this game, I was overly critical and being irrational...however, after playing the game all the way through on stream recently and watching this again...I think it holds up well, if anything I'm too nice to it in certain spots. The ONLY criticisms I think are off or not great are 1. me complaining about the zombie shooting a gun. 2. my reasoning for survivors being invulnerable/off limits. and 3. i didn't go far enough in explaining how bad this open-world is when it comes to traversal. I plan to rectify the last two in a future video on the DR3 DLC, btw. Edit: That said, I should admit something since it only seems right. I tried on a few occasions to play Dead Rising 4 again, and I literally couldn't get through it. I can't possibly hold the opinion that 3 is worse than 4, since I played DR3 literally 3 separate times, and couldn't get more than 1 playthrough in of DR4. I can't respond to every person calling me out on it, but I totally understand why that old "DR4>DR3" opinion might seem silly. In a vacuum, DR4 is worse than 3, but I still think the drop-off is most significant from 2 to 3, which is why I felt so strongly about disliking it. For now, Support me on patreon: www.patreon.com/dorkaxe Support me on ko-fi: ko-fi.com/dorkaxe Follow me on twitter for updates on the channel: twitter.com/darkaxe54
Do you still hate it more than DR4? I still hold this game in higher regard because I like a few of the psychopaths and Nick is hilariously afraid of everything. Aside from that... yeah, it's weak. Really weak.
@@shushupyounaughtyminx4832 when I do my eventual DR4 full playthrough on stream ill have to decide then, but I'd say, just going off of the lack of color, horrible open world/driving, and sluggish movement system, yeah I'd prefer playing DR4.
But as he said, if you remove him from the story, literally nothing would've changed Hell there's no point to even have him in cutscenes if we're just playing solo
Couldn’t the guy with the zombie family make a good Psychopath? He’s feeding people to his zombie family to make sure they’re okay, Nick tries to stop him so he attacks Nick, once defeated the guy winds up going in the pit where his family eats him.
I agree. That would have been pretty cool, or at the very least, far better than what the game gave us. Still can't believe the organ cooler didn't work lmao
I thought the game was fun and enjoyable but I can definitely understand your criticisms. I hated the map and all of the blockades everywhere. Driving around was an absolute chore when it should have been fun. Nick was an errand boy most of the game even though I liked him. The psychos were bland. I loved Hilde though
Hilde was one of the only bosses that interested me. Good music and a very destructible environment. Everything shattering around me reminded me of Control, which is a pretty big compliment for a game that came out 6 years earlier.
Just finished the game, i agree with your points but here's my personal opinions: - What i hate 1. Main Questline is a complete chore 2. Stupid barricades 3. Errand boy thing is real 4. Side quests are "meh" What i like: 1. Crafting is fun 2. Grinding zombies with crafted weapon is fun and rewarding 3. I like the world detail but hated the map 4. Story was boring at first and mid game but it gets better as the game progress (though the ending is a bit surprising who the real villain is)
On the main menu if you wait it plays a cutscene showing how the plane crash happened. Basically the first chronological cutscene in the game that just plays if you wait long enough.
When Isabella meets Nick she says “Nick, is that what they call you?” So you could take it as her knowing that wasn’t the name of number twelve on Carlitos list and he had changed them to hide them better or something it’s still stupid though
There was actually a cut ending for killing every single possible survivor you could run into instead of saving them. Look it up. It was such a cool concept and it would have been a really cool easter egg... if we could even hurt them in the first place
I almost don't believe you, that sounds fucking awesome. One sec...Holy shit, I just saw it. That genuinely would have bumped the game up a notch or two. That's really cool, wish the first and second game had something similar.
@@Dorkaxe honestly I don’t see much of the point to hurting survivors, specially in 3 a game with such big attack ranges compared to the other two. Never really felt fun to kill survivors in the other two, honestly in 2 it started to get annoying when you got better and better weapons.
@bigchunkofbridgetloreizumi4990 honestly I've only ever done it because it was funny or they were annoying me. Still it was great freedom for the player
There’s some fun to had in co-op and the arcade remix DLC but otherwise it doesn’t live up to the prior titles in anyway. After playing DR4 though, it does make DR3 look better in comparison.... That isn’t saying much though.
6:20 Same reason I found dynamite in a kids store in DR 2 once... Nonsensical placements sometimes exist to surprise people. It's like finding a chainsaw in Slappy's store.
If I'm being perfectly honest, I'm kinda annoyed that I kept that criticism/talking point in the video. I mean, a katana was on the awning above Columbian Roost and I loved it. Idk, it was a year and a half ago I guess lol
@@Dorkaxe I'm sorry I'm spam commenting on old videos, but I've just had a resurgence of interest lately in the Dead Rising series and you have extensive coverage so I'm here lol. Expect more as time goes on, though I think we share very similar feelings on DR3 so it won't be a ton I think. DR 3 could have been good, but we got stuck with a mountain of medicore design.
Well the katana above on the awning was really one of the things noticeably out of place in dr1 in that area and you had to explore heavily to find it. I found multiple lmgs rpgs just laying in the road all over this game and makes weapon hunting a joke.
@@Dorkaxeyour criticism is that its in multiple stores though. Its both inconsistent and unsurprising because there's like 4 of them. The katana and dynamite stand out because they're unexpected. It's not unexpected when you do it multiple times.
1:51:53 One thing that always bugs me about, "there's not enough room for all of us" scenarios is that if it was truly a life or death situation, you'd make room. Have someone sit on the floor of the plane, or hell have two people share one seat. Is it because the plane couldn't support the weight of everyone there? Surely two extra people wouldn't add much extra weight, even with Gary's fatass. There's even an extra seat behind Katie, so they easily could have fit everyone if someone just sat on the floor. It just rarely makes sense to me. A small car? I'm willing to suspend my disbelief JUST enough that there really isn't enough room for everyone in that case (Even though I was once able to squeeze 6 people into a 4 person car), but a plane? Aren't planes that size usually capable of carrying about a dozen people?
The weight in a plane really matters, as does the way the weight is dispersed throughout. So there is definitely a scenario where 1 or 2 extra people could fuck with it enough to cause issues. But movies/games often still portray it incorrectly.
The amount of people on a plane actually does matter a lot. I saw a video about a celebrity who died because they didn't want to wait for another plane to arrive to get the rest of the filming crew for a music video so they boarded 3 or 4 extra people on a plane, and it ended up crashing due to all of that extra weight.
Yes, the weight on a plane definitely matters, though you could easily fit more people on that plane and have no issues. As for the car getting out of the city, you could argue that maybe it would be much easier to escape with the military being distracted on the final zombie collecting operation going on and the number of soldiers have been too thinned out to maintain the quarantine zone boarders. It’s a massive stretch, but so was a freelance photojournalist who never fired a gun at a person becoming a one man army able to wipe out highly trained special forces solders left and right and a tank then beats the commander with his bare hands only after three days. Realism was never Dead Rising’s strong point.
I feel like the very minor idea for the tragic ending collectables was to showcase how unlike Chuck and Frank to extent Nick is *meant* to be a more reactive and idk emotional protagonist? At least in terms of death, like how he gets sick often or freaks out when Pyschopaths die. (Except when he doesn't, yay inconsistency.) Like he's meant to be the guy going "Oh my God, I can't believe what happened here. This is so tragic." blah blah. It's not a bad idea but it ironically feels the opposite with how half baked it ended up feeling, and like you pointed out how selective he was with it. Also it really could've just been a more passive thing, like he'll have comments if you move by some tragic scene. Or like you said there's more effort like making it an actual scene he reacts to instead of just the long faded after math. I really don't hate Nick and sort've get what they were trying to do with him, but another big hole in this is that one bad ending. Its makes him act like a total ass, and while totally non-canon and only up to player choice still just shows him actually being a prick and trying to abandon everyone. It's there I guess just as a "We thought some players would ask why he doesn't just do this, so we put it in to make them feel like shit for trying it and to punish those players." But if anything it sorta muddles the story's representation of Nick more. lmao
I could agree with you about the tragic endings, and this is me simply pointing out what is likely an oversight, but the DLC characters also react to the tragic endings the same way, which is baffling lmao
@@Dorkaxe i see, I tried the dlcs out very briefly and didn't really finish any of them. The one playing as the Biker Psycho legitimately just burned through my patience. But if even HE reacts somberly to them then that's... yeah. lmao
I actually really liked this game. Although I played on xbox one. It ran fine and looked .. fine. It is not what I'd call a GOOD game. But I liked it. Very excited to see this review though. I'll probably drop a few more comments while I watch. Help them algorithms.
@@Dorkaxe nah your opinions are all valid. I do feel bad it seems you were mostly not having any fun. I was able to overlook most of the flaws and still enjoy my time with the game. But I do like hearing your perspective.
@@Dorkaxe I played it when it came out, just got my Xbox One on launch day and needed something to play. It was eh compared to 2, but boy did last gen get better towards the end, especially with games like RDR2 really pushing the hardware 😎
@@donkeykongisbetterthanmari7495 prey is top tier, just few weeks ago finished another play through on series s for 60fps now, as frank would say.. FAN-TASTIC!
Red saying he's a realist out of nowhere reminds me of Sonic Forces where after being asked if he thinks Sonic is safe Silver responds with "I'm an optimist but I'm also a realist" like, okay no one cares just answer the question. lmao
The first thing i looked for was Nick and Diego on the list in Dead Rising. Not only that but I thought since they maybe had name changes I would be satisfied by nick just being listed as Male… but no, number 12 is listed as Female
Dead Rising was the entire reason I bought a 360, and I never regretted that choice. Dead Rising 3 was the entire reason I bought an XboxOne and I immediately regretted that choice.
@@Eduardesuper I'd argue 3 isn't one either, but I suppose that's both underselling it and beating a dead horse, considering I'm commenting on a 2 hour video I made a year ago lol
@@Dorkaxe I guess it depends on the person, I think 3 has enough stuff in it to at least kind of fit in with the other games, like the countdown thingy and the psychopaths, also all characters aren’t cardboard cutouts, like that one guy you praised, also something I think is worth mentioning is that Chuck still feels like Chuck, he doesn’t look different or really act different. Unlike Mister Hank East from Dead rising 4, but to be honest it would’ve been embarrassing if they messed up a character as simple as Chuck. Anyway, it’s good that you’re interacting with your fans, I also love the videos. Keep the good stuff coming.
I think the reason so many people say this is an okay game is because they played the next game in the franchise, which makes this game look well crafted, somehow. You say this is the worst you've played yet, well my friend, good luck with the next one.
Untrue. I played the entire series in order and to completion. My opinion is still the same as it was years before I even played 4. D3 is better than D1, but D2 OTR is the best. D3 gets waaaay too much hate, and I feel like it's because of Dead Rising fan boys. D3 as a stand alone Zombie game is legitimately a cool, not great but fine enough game and this is enhanced greatly with a friend to play with. The DLC arcade is also great, especially with coop... BUT as a Dead Rising game, its complete trash. They pretty much changed everything that made the first games so popular, but that is the problem... People tend to judge the game as a "dead rising" game only, disregarding the massive amount potential this game has.
@@AllyJ1141. It is ok to say D2 or Off the Record is better than D1, but to say D3 is better than D1 just hurts me. I am a Dead Rising fanboy and I hate this game. D3 wasn't even that good of a zombie game. Dead Island did combo weapons in an open world much better and it had a better story too
@@Deadsea_1993 I think 4 tried to have a more "fun" atmosphere, but failed really horribly at actually making anything about it fun. While I don't like 3's style, at least it had some. Much darker and depressing with a very detailed world. What does 4 have?
My mind must've been dormant during the story, because i didn't remember it being so bad (then again i didn't remember anything from the plot so that's propably why). I legit played DR2 at least 10 times, but i was done with DR3 after just one playthrough. It was all time low for the series and i thought it couldn't get any worse. And then DR4 happened -_-
Just played the game and I think the game is cool and arcadey. The map feels fun to explore the rooftops and finding ways to get on top are fun. Its good to learn what directions you can draw through and not. Having Chuck at the end is a awesome twist and def makes the games feel more connected. Crafting things are fun too esp when the items are together. From Casual player
These people slagging this are morons. One of the most fun games I've ever played. Use PCs for business and consoles for fun..No glitches at all on Xbox
This killed the franchise for me. The removal of the time restrictions was enough proof on its own that whoever was now in charge of the franchise did not understand the appeal of what they had. What made DR1 and DR2 such a great experience was their replayability. You can pick up more levels and knowledge and use it to improve over the previous playthrough. This time you can just work your way to 100% until you get bored. To be honest I had a similar experience with Off The Record. I went straight into freeroam just to see the new additions over DR2 and I burned out pretty fast because I already had pretty much everything I wanted; I had no need for upgrades. I had all the time in the world to stock up all the food and power weapons and absorb everything that each area had to offer in a single go. I regrettably never got to the point of giving the main story a chance.
I mean tbh the otr part was your fault,tbh I liked having the choice between sandbox and story cuz if you just wanted to screw around you would play sandbox but if you wanted the normal dr experience you play the story. I’ll tell you though not TOO much change besides the last boss and a couple things in otr.
Same. Glad we are back with the first making a comeback and so I can see them doing the same with 2 and all the content tied to it before creating a new story with new characters
@@Deadsea_1993 Thank you for pointing that out to me. I have had a broken PC this last month so it has been difficult staying in the loop and this news somehow skipped over me. I have to say the new look has my seal of approval.
The side missions in this game really were just awful and a lot of them I didn't even bother with either. One is literally just bringing a guy a bunch of shit to modify his car, Nick telling him he'll probably kill himself trying to do it, and of course as soon as I'm done exactly that happens. No "Hey look I'll help but let me do it since I know what I'm doing." no convincing him not do it. Not even being able to safe him after he makes an idiot of himself like other games. He just is a fetch quest the player wastes time on to watch a guy get himself killed. It's not a punishment for doing something the wrong way and losing a survivor, it's just wasting time.
That's not a good reason. There should be enough story in game where if you want to see more cause they are compelling then you buy the dlc. Capcom had been going down this horrendous business practice for awhile leading up to this. I truly believe that Case West should have been added to Dead Rising 2 as the true game mode with the TK fight being replaced. I'm fine with Case 0 being a standalone cause it was a prequel, but Case West was the true Canon ending. Axe had to (correctly) guess that Chuck and Isabella knew each other over the events from one of the 360 dlcs. Off The Record was great, but it was a director's cut and a reskin of DR2 at $40. DR3 was overkill with the dlc and then it got even worse with DR4 with overtime being restricted entirely by dlc. One could argue that it seems this call was the fault of Don M cause micro transactions were even in single player mode of Ryse:Son Of Rome and the fact that Dead Rising 3 had a ridiculous amount of dlc and to play as characters that were cardboard cutouts from this "story", but knowing how greedy Capcom are, it was probably a mix of both. One started badly cause of Don and Phil has done a much better job. 2013 was the darkest era for Xbox.
only happens on the PC port for some reason, happened to me after I sunk a few hours into the game. Such a stupid thing to exist in a game that is still sold on steam to this day (the save file glitch)
I would have written this game to be set in a fictional New York City in a mall and you couldn't escape from the mall or the city due to quarantine. Diego would be an anarchist and Nick would be a realist (see what I did there). They both would be adopted brothers with a backstory. DHS agents would be in the mall with Willis The Janitor. The agents would be looking for an Isabella Keyes while Nick would note that he hasn't heard about her or seen her. They would grow suspicious as to why Diego and Nick would say "Pachamama" to each other. A twist would be that they are the adopted sons of Isabella and that she had escaped Phenotrans to continue her work. Diego would be working for her, while this shocked Nick as he had vowed to have nothing to do with her after her actions of the first outbreak. Nick and Diego were made to be immune because Isabella had always wanted children. Nick still has a care for Isabella and must decide if he will do the right thing or stay loyal to his family. We would see an origins story of them all like never before.
I Actually recommend this game because it’s a lot of fun there’s more things to make/build although it may be a bit buggy it’s an old game but all in all it’s a good game
The Anne twist was so weak I predicted the twist from the trailer back in 2013. Seeing a blonde hair girl thinking its Katey then when I got the game it was actually true lol so wasn't surprised.
Hated the game, hated nick and hated that they brought chuck in instead of frank. I mean Isabella keys was in here it would have made more sense to bring frank in instead of chuck. Frank and Isabella were the ones who discovered Carlitos plan to infect 50 kids and spread throughout the country. Ffs nick is even one of them.
I didn't really think about it, but despite the devs wanting the game to be faster paced and more goofy, zombie slaying fun, it ends up being really boring sitting there using overpowered weapons to destroy everything. The combo weapons are way too much.
Not just that, Dead Rising wasn't ever soley about killing zombies. That's why 3 and 4 weren't just walking backwards in this franchise, they were in the car racing in the opposite direction. Zombies were an obstacle for you cause the real enemy was the timer. Without the timer, the games get boring. Let's face it, the games don't have the content that Red Dead Redemption 1 had and they weren't trying to be like that either. There were activities to do that were limited and yet the timer added to the challenge. So the time gave weight to every decision. Do you risk missing a story case to try to beat the timer by taking that boss fight instead ? If there is no timer, the weight of that becomes useless. I found Sandbox Mode in Off The Record to be boring other than challenges. Cause without survivor escorting, without story cases, without psychopath boss fights, you see how limited the games are. Yeah it is fun killing some zombies in creative ways and yet that gets old fast. Psychopaths and the timer are the real enemies, not zombies. You also find yourself underwhelmed in 3 and 4 cause they are fully open world while the earlier ones were enclosed areas that forced you to memorize locations and unique weapons in order to...you guessed it...gain an advantage over the timer. Discovering the shortcut from Paradise Plaza to Wonderland Plaza or Royal Flush Plaza to The Palisades Mall was you giving the timer a middle finger. You eventually started paying attention to the shops and items. "Hey, here's a theater wooden sword and shield that is located backstage in this theater area, I can combine them with nails if I come back here". It wasn't a freaking grenade launcher in a toy store that didn't make sense. Making these games open world and removing core aspects removed the identity of this franchise. It was basically like if R* made a GTA game without free roaming.
weird i thought it was way more fun than the first 2 games. the first 2 bore me. i think even 4 is more fun than 1 and 2. ig 3 and 4 are built for a different audience
@@Deadsea_1993 I played DR for years as a kid, and am just now re-playing the game. Imagine my shock when I finally killed Adam(He scared the absolue f outta me when I was young) and found the Wonderland shortcut. It felt like a blessing lol
@@Deadsea_1993 honestly reading your comment made me feel so much better, because I thought that no one understood this point except for the people who made dead rising one I’m honestly not gonna read any more comments cause they’re kind of pissing me off, but yours set me straight ❤😂
I personally enjoyed Dead Rising 3, co-oped it with a friend, however, the very second we beat the game and tried to play again to do a little free roam, my friend started having major issues that made the game completely unplayable. We came back a year or two later to try again, low and behold the bug is still there. Friend can play on their own, when I join they crash. They can join me and spectate, but soon as they join it's a black screen. Tried every fix, no hope
Bro games adding auto-targetting when it lessens the combat pisses me off. Really great arguments against combat, especially coming from Capcom who made really fun slow combat in the early RE games too
this game will always have a special place in my heart, its a game i used to play with my cousin alot before he killed himself, so it will always be fun to play for me. Good video tho.!
Respect. Regardless of how "good" or "bad" critics think certain games are, when playing with the right people, the memories are far more important than the supposed quality of the game.
*Crashes/visual flickers* - Your problem, many people on many forums has these issues and resolved them. Usually a directX issue. I looked it up. *Floating items* - This is typically an uncommon bug for console and pc, seems like you may have been unlucky or exaggerated *low FOV* - it is the same as console and DR2. You seem to be a pc gamer, so obviously it bothered you as it did me. Downloading the 'simple' FOV mod requires your own personal configuring with your monitor that you clearly didn't know how to do. Or didn't have a monitor capable of higher FOV for this game (did you not try vsync?) *loading the game and having your level reset to zero* - I looked this up for a long while, it ONLY happens when you play the game when it isn't fully installed, or directX isn't fully installed. For instance, playing the game on "playable" *grey, washed-out forgettable environments* - Your first valid point. For games in 2013, this was the typical average open world experience though unless you were playing Skyrim. Weird time for the genre and if you compare it to others, it isn't terrible. it has adequate side quests that net you a follower that is helpful for a struggling player but isn't very rich in content I will agree. *driving was terrible* - you did not test this. Every different kind of car handles differently some great some small. Some cars even drift for double damage but so many people miss this. Please test vehicles before giving them an F *getting to point A to point B* - you prefer a long loading time instead of traveling. I supose you hate exp? The point of any DR game is to stack zombie kills into a multiplier for mass exp. If you are rushing point A to B you must have quickly realized you needed better/more weapons. At some point by rushing you will need to farm. Devs went around this by making the road slow to get thru with obstacles and zombies. I will admit it was frustrating when it came to busting out side quests. But its great when you are trying to farm. *unrealistic destructible walls* - 4:35 you are clearly just poiking fun at the game or being nitpicky. You say there are times when you can destroy a fence, but later cant, but you won't mention the clear hitbox overhead. To someone who hasn't played the game, they would think the game is inconsistent when you are actualy being misleading. *most houses have nothing interesting* - if the are not a safehouse, then they likely have nothing very noteworthy inside besides like a battery. But if you are looking for some base materials for a combo item, it is a very good idea to house-hop. Yet another example of you not being an experienced player of DR3. You were looking for lore/bonus content or easter eggs but this is a 2013 open world game. Your standards were too high. *every toy store looks the same* - you ask, "why is there more than one?" but rhey are all uniquely different some with secrets. Please have more experience with the game before making a 2hr review. I play all the time and I barely remember seeing a crib with a grenade launcher in it, but you say they all have one. *character model doesn't fit thru clear obstacles* - 6:24 this is your second valid point. This collision was way better in DR2 and other games of its era didn't have such issues. It resulted in some of my deaths. *Wow, at **6:44** you blatantly tell us you don't play any open world games* It kinda follows that theme for the rest of the video. Please familiarize yourself with the game before making such a long critique of it. For those who are reconsidering purchasing this game because of this video, don't. Watch something else. This review sucks.
ya know if there's one thing i hate about maps in games in when they're sectioned off with the only way to get between each section being a narrow, cramped, and densely populated bridge that you only access through one road.
I am honestly surprised you had such a bad time with this on a technical scale. I remember playing this with a friend on Steam (online co-op) and apart from a couple crashes between the both of us, we never had a problem...
Tbh despite me disagreeing with a lot of these points, I think there's also a lot of good points, and I'll definitely being using this video as one of my references for how to improve the game via mods
@@F_Yale no, because the things im disagreeing with arent "objective observations", especially considering it does not at all come across as "objective"
@@F_Yale i havent watched the video in a while so i cant remember every criticism, but some that i remember are the road work barrels not being able to be picked up being treated as a major example of "this is what the series has come to", despite the game having the most weapons out of any game in the series. some things are flat out wrong, like saying there's no mixed drinks, saying doug, lauren and winnie never reappear, and that there's nothing in kenny's boss area that you can combo.
@@throwingoutrox Fair enough, that may be the case. Most of what resonated with me in the video was the points on the general gameplay and story, seeing how I just came from the game feeling disappointed.
I didn't just watch this video from to back. I watched all 4 dead rising videos front to back and one after the other. I think you did one on dead rising 4. About to check that one out as well. All I can say is you sir are a hero. I love all things zombies but for someone to take the time out you did for in depth rundown like this is amazing. Thank you for putting in the leg work for this entertainment.
The technical issues you had were the PC port I remember playing it on the Xbox one when it came out and had no issues or bugs that were game breaking.
Yea it was weird hearing this mass of game breaking stuff when I bite many of my peeps who played never mentioning game breaking stuff on Xbox and I still boot up Dr3 on the original 2013 non refurbished xb1 to this day to it running fine. It has to be PC port or I was reaaaaalllllly lucky
Capcom are horrendous at PC ports. Dead Rising 2 basically required a wired 360 controller and this wasn't ever fixed. Glad I eventually went back to consoles, too much BS involved with PC gaming at the end of the day for my liking
My guy I just wanted to say that I've been really enjoying your content in the middle of binge watching all the Dead rising videos they're pretty well made. One day I would like to make my own critiques just haven't done all the work that goes into doing so. So I commend you for your efforts and keep up the good work
Thanks dude. It literally takes up all my time besides my actual day job, so if you're looking to get into it, keep in mind that it's an enormous time sink if you want to get videos out even semi regularly. Good luck with your future videos.
@@Dorkaxe thanks man. I've been wanting to do Alan Wake for a while now so we'll see if that ever comes to materialize. Anyway I'll be looking forward to your future content have a good day man ☺️
@@Dorkaxe yo one more thing I just finished this video and at the end where you go he's got the upper hand she's on top of a building in a wheelchair. (As a person in a wheelchair that "joke" hit super hard I laughed for like 5 minutes straight😂😂🤣🤣)
game wouldve been alot better had they just kept true to their series, and then proceeded to do the opposite of dr3 and go full unserious and the entire studio being disbanded. also if the plane crash had been the first 72 hours and it hit people in cars would make more sense for the everyone dying scene.
The most nitpicky channel right after Connor Shaw. The sexism complaint on nearly every game on this game is stupid. Calling this game more bad than 4 is absurd. At least the third game improved on the game in smaller bits and innovated some mechanics; which you can't see in Dead Rising 4. Overall the videos are entertaining in some parts and sometimes the nit pickiness (even on new uploads) makes me stop watching.
@@secondnexus Same tbh. I really loved 3, and I have a short, but sad story about 3. I had a computer that was so old it would put this channel to shame and even though I had around 15-20 fps, playing the game and still enjoying it.
Dude, be honest with yourself dead rising three took the time limit and threw it away. You can’t make a huge change like that to a series and expect the original fans not to be pissed. The best games in the series are dead rising one and off the record, but I’m an OG fan, so I probably like different things than you do.
@@GreenEyedDazzler Dead Rising 3 still has a time limit, but it is more forgiving than the last two. I hate that too. I grew up playing the second game. The point I wanted to make is simple; og fans will always be upset, people don't like changes. But I like the first 3 because they all improve and add things on top of, something which games nowadays don't do. Going back, I also know OG fans were pretty upset about Frank not being present in 2 too. I love Frank, but I prefer Chuck too. What do you think about the new voice actor change in the upcoming remake?
This game is terrible it's okay to admit you like bad games. This game has legitimately nothing standing out visually at the bare minimum dead rising 4 has a soundtrack and an interesting mall. Both games are just barely playable but I would also give dead rising 4 the edge since the Capcom heroes mode is on all platforms.
I wouldnt personally say any of the dead rising games are masterpieces.1 and 2 are both dated and have a number of flaws I experienced in recent playthroughs of both. But I definitely think this is way too hard on this game. 1, 2 and 3 are all fun for different reasons. Theres almost certainly a valid reason that Steam currently has a mostly positive score for this game. Dead Rising 4 however is a whole other story. But i think the most egregious criticism is of the combo weapons. I can understand that if you just wanted a sense of desperation that the first game provided, then yeah 8 variations of a weapon is immersion breaking. But I think Dead Rising 2 was immensely popular for not being immersive. More content, to a majority of people, is not a bad thing. Id say most people loved the combo weapons of 2 and 3. Idk its hard for me to listen to this review and not feel like a majority of this is based off of seeing Dead Rising 1 as this hidden perfect gem and almost like a hipster viewpoint that everything that changed ruined the series. When arguably i think the majority of the playerbase would feel differently. Again, not saying dead rising 2 or 3 are perfect. But i think a lot of people enjoy them because theyre not DR1. I would highly recommend looking at the comments under a recent Kevduit video of the game or just read any of the steam reviews.
Game stutters on high rigs PCs, combo categories are bugged, not showing your blueprints but instead blank cards, Red boss fight is bugged and game randomly deletes your progress. DONT buy this on PC unless its on sale or you dont have consoles. The many problems this game has on PC is totally baffling. Worst is when you collect all main game collectibles only to start DLCs and your entire progress gets deleted.
I must note this. For all of your nitpicking, I am a little disappointed that you didn't criticize the museum bit with having conceptual artwork of the characters on display. I thought it was stupid and lazy that the artwork was used as cardboard cutouts and also on the articles for the past outbreaks.
May i just state the hemlock fight on overtime in the story is fucking horseshit, you can bring in your own weapons (including the very powerful DLC weapons) but not is the melee podium quite small but if you are knocked off by hemlock (which is common when you are grabbed) and his grenade launcher weapon is absolute bullshit, the moment you leave the melee podium he pulls it out and the launcher can shoot multiple high damage explosive grenades with next to no reload time, i was trying to get some food while off the podium ans i mustve been shot at like 5 seperate times and died a total of 4. Its hell and i cant imagiene it on nightmare mode
I first played this game when I was 13 and it wasn't great but we beat it. Watching this review I'm reminded that experiencing a game as a child and an adult are VERRYY different
I definitely understand disliking this game for a lot of mistakes it makes, especially things like dumbing down survivor rescuing and combo weapons/vehicles and the roadblocks, but I feel like a lot of things you dislike came from the rush job this game was, with a lot of content being cut and rough edges. I wish we could get a “director’s cut” or something that stuck more to what they wanted. Fewer roadblocks, better quality on scene triggers and such, the cut ending put back in, and even some requisites for getting the best ending. If I remember correctly there’s no requirement whatsoever, you just *get* overtime unlike DR1 and 2.
Nah overtime doesn't trigger if you don't save Rhonda. You can kill Gary and overtime mode won't happen. I complain about it in the video at one point lol. I'll say, after streaming the full game this past weekend, I've come away with a WORSE impression than this video demonstrates. Some complaints in here are nitpicky and some aren't argued like I would today, but wow, even the stuff I liked before is just meh. Look out for a DR3 related video in the next month or so, which I'll quickly re-review, or go over the main points of criticism I have for this game, before tackling the DLC.
@@Dorkaxe sick to see a reply, and thanks cause I forgot the exact trigger for overtime. Now that you mention it and I hit that pet of the video again, as for the whole “Rhonda and Gary being connected to the plane not working” detail, another video I saw says something like she needs to put the finishing touches on the plane still, and without that it doesn’t fully start up. It’s not about the knowledge of flying, just that she’s a mechanic and I may be misremembering again but I don’t think you can save her without Gary. I actually plan to replay the series myself over the next few days, this one on the higher difficulty included and 4 left out. Looking forward to seeing another video on it, regardless. You do make great points, and it comes off as someone who really cares about the series as a whole rather than someone who just wants to be negative about it.
A New York style Mall would have been far better with more zombies and it being in a better location. The city being so packed would mean that it was safer to stay in the Mall
@Deadsea_1993 gotta disagree. Hypothetically a mall would be an awful location as a base. Glass is cheap, powering would be a nightmare, lot of other people would likely look at it as a bastion so an Outbreak could infiltrate
Wow came out so fast. Thanks again for another content filled video. I just actually got this game for my birthday 2 weeks ago. Despite the colors and urban vibe I loved it.
Agreed. 4 is not fun after the first playthrough tbh and maybe you can have some fun still in a second playthrough. All this while of course accepting that this isn't Frank West and that this isn't even Dead Rising at all, hahaha. I can still revisit 3 as bad as it is. I prefer to play the earlier ones though tbh. DR1 will always be my most played.
Actually, propellers will break apart on contact, especially with a human body. Saw a poor kid get chopped up on an aircraft carrier one time. Spent two days scrubbing him off everything
How the hell did that happen ? Was this person an adult ? What career path did they take cause was this a boating accident or a plane propeller ? It would be a quick way to go, but it would be painful beyond belief for those first few moments not to mention the terror of realizing what is happening and trying to escape the pull.
I honestly thought the game was fun because of guys like VanossGaming playing it, but it’s the fact that DR3 was likely their first Dead Rising game….so they’re just having fun. But coming from a big Dead Rising fan..I can see why 3 isn’t…as good as the 1st and 2nd…but…at least it isn’t like the 4th game
Alright finally finished lol. I do agree the "twists" as well as overtime mode were.. not good. I do remember hating OT a lot while playing. But i do admittedly like the exchange at the end. "There is no cure for this" "Fuck you." Either way this was a very enjoyable video and I appreciate you taking the time to record and edit for this monster video. Was a good watch. But now I've gotta know. Will you dislike DR4 more than 3?
That means a lot, dude. 2 hours is a lot of time to take up in your day, so I'm very appreciative. I literally just started DR4, and I don't want to jump to conclusions, as I'm only a half hour in, but...well let's say I may have a differing opinion on most of the community (yet again) haha
And the downfall began with DR2 Case West. There was no reason to change the canon ending. My head canon, Chuck married Stacey, happily ever ever after.
I respect your opinion. But i always find it crazy how two different people can get such a different opinion on the same game. I loved this game and i even paid extra for the apocalypse edition.
It is a decent game tf, far better the DR4 that's For sure. I will agree with dumb story decisions & smaller elements of Dead Rising are missing from the game but it is still a Sold Dead Rising Game Get a Brain, You hyper over analyzed the Game, any game that is done to it could be considered bad. Also the 30fps lock outta the box on the PC port is unacceptable but outside of that I had 0 Crashes on my PC or on the Steam Deck.
the problem with bad games is that the bar has been lowered so far below ground that people will gaslight themselves into believing bad games were good because of how much worse their sequels/successors were. This has happened to CoD Advanced and Infinite Warfares, Battflefield, Dead Island, DR3 and so many others. Hell, even the original Borderlands and the Pre-Sequel both surged in popularity after BL3 dropped like a heavy turd in a deep pond.
Personally, Dead Rising 3 is fun but the gameplay was too big for its britches making you just get weapons off the bat in the lockers with little work. Plus the navigation was a pain and not being able to make combo weapons without blueprints sucked.
remember when open sandbox games let you kill anyone at anytime? I'll always remember killing Caius Cosades in Morrowind after he caught me stealing his crackpipe and getting that message at the bottom of the screen, but being able to continue playing as much as i wanted, continuing to shape the world, and then we get crap like this.
Yeah and I loved how Obsidian did it incredibly well in Fallout:New Vegas with the faction reputation system. It went further than just moving forward when killing someone as there were now consequences for your actions. If you help NCR and kill Legion members, then you will be hated by them, they will send hit squads after you, they will become hostile to you when they see you. It was actually ingenious because too many Rpg worlds had dementia with "I know that yesterday you killed a bunch of people, but you're forgiven and seem like a good guy now".
Why couldn’t Annie and the boss just be called Katie and Chuck? Not mentioning last names. That way we could assume they’re the Greene family and be rewarded for playing the previous games.
They definitely held the "reveal/twist" on a pedestal and nothing anyone said during development was going to change the twist from being poorly implemented.
I’ve played through the game again recently in both singleplayer and multiplayer and had a blast both times, I thought nostalgia was just clouding my view of it but no I just had a great time.
Saying DR3 is worse than DR4 means I can safely disregard your opinion, because it means you didn't PLAY Dead Rising 4. Yeah you have a video up about it, but you might as well have taken someone elses footage. DR4 is pathetic, unfinished, garbage. DR3 has issues but it's nowhere near as bad as DR4, a game with, you know, no actual psychopaths.
I'm assuming you were confused by the line "although it's the worst of the 4 dead rising games I've played" when I was referring to 1, 2, OTR, and 3. I didn't say this game was worse than 4 in this video.
@@Dorkaxe Fair enough then and I apologize, as your criticism of the driving in DR3 was way worse in DR4, which didn't make sense to me. Part of me thinks of OTR as a sidegrade expansion to 2 so it didn't enter my mind, like how I didn't include those DR2 XBLA expansion packs either in my math.
I notice that the ending to this game is kind've a worse version of Metal Gear Rising's ending in that you fight a big shirtless dude after ruining his plan and wrecking his massive vehicle. I mainly just point this out as a segway into bringing up they were released the same year, DR3 in November and MGR in February. lol
Also in regards to the propeller I doubt CV did any research as the credentials of the plane that crashes at the beginning is completely wrong for how american airlines are classified. lol
The average hardcore dead rising fan, hating on this game when it’s clearly not bad at all. Bros just hating for no reason, zombies are everywhere jusy like the old ass games, just a different place.🤦♂️
@@thientuongnguyen2564 I am a filthy casual normie, and I loved it 🤔 That's not to say its perfect, but Coop is fun as heck, and the dlc arcade mode is fun as heck too
I think you are a bit too harsh to the game. The gameplay and environment are actually quite fun... but i can agree that the music and the colour that they use for the gane is way too much of a downer. And the collectible markers are atrocious. They shouldn't have make collectibles that are not yet accessible visible. Imagine spending hours looking for a collectible only to find that you have to progress through the game before you could collect them.
When I was playing the DLC on stream, and actually going out of my way to get collectibles, I seemed to have run into that inaccessible collectible issue quite often. Very silly, but at least the foam finger combo weapon is GOAT tier.
I’ll be honest, I really don’t think the game was “absolutely unplayable and not worth checking out”. Then again I haven’t played it in ages but when I did, I thought it was fun enough and in my opinion way better than anything that ever came out of Dead Rising 4.
Honestly,this game was too ambitious for it's own good. They laid out almost all the ideas without second thought,and tried to take all the pieces and finish the puzzle. Except,they were blindfolded and their fingers were broken. And they were spun in dozens of circles. Okay,I didn't really know where I was going with that. But I agree wholeheartedly with basically all your points. But there were times where I found the game fun. I went into it somewhat blind,not smelling the mostly burning garbage i've stumbled into. It was fun beating the shit out of zombies for me,and I enjoyed a couple of the boss fights. The game was filled to the brim with potential,but ended up being a wreck. One thing that I will NEVER get is how they made a DLC of the Commander. Yes,that one mini boss. Which you kill,with ease,no quotes,no cutscene,literally just an NPC with a bigger health bar. God that was ridiculous! Who in their right mind would be so interested in the random NPC with extra health that you shred,like almost all other bosses? Of course,this isn't actually part of the main game but worth mentioning. But moving on..I agree that Gary is the greatest part of this game. Almost every frame he was in the game was great,and I actually paid attention because he was a character done right. It's a shame he couldn't appear in any other games,or that one something something arcade DLC. But I don't really have much else to say,the game is that dry. All in all,the game was just executed poorly. I would give it a 5 or 6 out of 10. Good fun for a while but it's flaws start to clearly seep through the cracks. Imo,had the potential to be an extremely great title.
Gary love is something I can get behind. Such a well voiced character. When he picks up the not-annie dead body, you can even hear him grunting as he squats. Just...that scene caught me by complete surprise by how ridiculously well-paced it was. As if some other director was behind it. Take that scene and the reveal about the neck tattoos with diego/nick at the museum, make something else with it, you may have something. I did see that the commander had a DLC or something, and I was very confused lmao so wait, was the order of events Dead Rising 3...THEN the commander DLC? How utterly bonkers. Truly an afterthought. Thanks for the thoughtful comment, friend.
It's funny cuz Gary is so clearly supposed to be a bootleg Tony Soprano, despite him being likeable it's so weird to me how unrealistically huge they made him. He looks more like Wreck It Ralph than a person.
I'm playing it and I can't agree I like schizophrenic tone, Nick, Psychopaths, Jerhii voice actress really has such deep voice, she looks like actual She Hulk IRL. It's far from perfect, many of your points are tru but it's my favourite goofy take on Americana I seen.
As time went on, I thought I went too harsh on this game, I was overly critical and being irrational...however, after playing the game all the way through on stream recently and watching this again...I think it holds up well, if anything I'm too nice to it in certain spots. The ONLY criticisms I think are off or not great are 1. me complaining about the zombie shooting a gun. 2. my reasoning for survivors being invulnerable/off limits. and 3. i didn't go far enough in explaining how bad this open-world is when it comes to traversal. I plan to rectify the last two in a future video on the DR3 DLC, btw.
Edit: That said, I should admit something since it only seems right. I tried on a few occasions to play Dead Rising 4 again, and I literally couldn't get through it. I can't possibly hold the opinion that 3 is worse than 4, since I played DR3 literally 3 separate times, and couldn't get more than 1 playthrough in of DR4. I can't respond to every person calling me out on it, but I totally understand why that old "DR4>DR3" opinion might seem silly. In a vacuum, DR4 is worse than 3, but I still think the drop-off is most significant from 2 to 3, which is why I felt so strongly about disliking it.
For now, Support me on patreon: www.patreon.com/dorkaxe
Support me on ko-fi: ko-fi.com/dorkaxe
Follow me on twitter for updates on the channel: twitter.com/darkaxe54
-
Do you still hate it more than DR4? I still hold this game in higher regard because I like a few of the psychopaths and Nick is hilariously afraid of everything. Aside from that... yeah, it's weak. Really weak.
Yes you absolute went unreasonably hard on this. This is your worse take yet.
@@shushupyounaughtyminx4832 when I do my eventual DR4 full playthrough on stream ill have to decide then, but I'd say, just going off of the lack of color, horrible open world/driving, and sluggish movement system, yeah I'd prefer playing DR4.
@@MrWiggles00706 It's a terrible game. I think this review reflects that aptly.
The trucker guy is the 2nd player in co-op so thats why he randomly appears and disappears and seemingly does nothing.
That's fucking incredible lmao I guess that explains that.
But as he said, if you remove him from the story, literally nothing would've changed
Hell there's no point to even have him in cutscenes if we're just playing solo
@@Dorkaxe I'm not defending dr3 but it could be two chucks
His names dick
@@Dorkaxe plus to make him more of an asshole they name him dick
Couldn’t the guy with the zombie family make a good Psychopath? He’s feeding people to his zombie family to make sure they’re okay, Nick tries to stop him so he attacks Nick, once defeated the guy winds up going in the pit where his family eats him.
I agree. That would have been pretty cool, or at the very least, far better than what the game gave us. Still can't believe the organ cooler didn't work lmao
@@Dorkaxe I’d fight that guy before mobility scooter any day of the week
God I can already hear frank west going “you just got served” or “bon apetit”
@@cpt.spazza3451Frank West literally never said shit like that 😂
This comment still holds up after 2 years. 100% agreed
I thought the game was fun and enjoyable but I can definitely understand your criticisms. I hated the map and all of the blockades everywhere. Driving around was an absolute chore when it should have been fun. Nick was an errand boy most of the game even though I liked him. The psychos were bland. I loved Hilde though
Hilde was one of the only bosses that interested me. Good music and a very destructible environment. Everything shattering around me reminded me of Control, which is a pretty big compliment for a game that came out 6 years earlier.
Scroomper-Doo?
It was fun on launch but I never replayed it like dr2 or dr1 and after watching this vid i prob never will
Just finished the game, i agree with your points but here's my personal opinions:
- What i hate
1. Main Questline is a complete chore
2. Stupid barricades
3. Errand boy thing is real
4. Side quests are "meh"
What i like:
1. Crafting is fun
2. Grinding zombies with crafted weapon is fun and rewarding
3. I like the world detail but hated the map
4. Story was boring at first and mid game but it gets better as the game progress (though the ending is a bit surprising who the real villain is)
Fr driving on this game was like walking through a maze
On the main menu if you wait it plays a cutscene showing how the plane crash happened.
Basically the first chronological cutscene in the game that just plays if you wait long enough.
When Isabella meets Nick she says “Nick, is that what they call you?” So you could take it as her knowing that wasn’t the name of number twelve on Carlitos list and he had changed them to hide them better or something it’s still stupid though
There was actually a cut ending for killing every single possible survivor you could run into instead of saving them. Look it up. It was such a cool concept and it would have been a really cool easter egg... if we could even hurt them in the first place
I almost don't believe you, that sounds fucking awesome. One sec...Holy shit, I just saw it. That genuinely would have bumped the game up a notch or two. That's really cool, wish the first and second game had something similar.
@@Dorkaxe honestly I don’t see much of the point to hurting survivors, specially in 3 a game with such big attack ranges compared to the other two.
Never really felt fun to kill survivors in the other two, honestly in 2 it started to get annoying when you got better and better weapons.
@bigchunkofbridgetloreizumi4990 honestly I've only ever done it because it was funny or they were annoying me. Still it was great freedom for the player
@@TheOfficialButtheadmost normal video game player 😎 👍
There’s some fun to had in co-op and the arcade remix DLC but otherwise it doesn’t live up to the prior titles in anyway. After playing DR4 though, it does make DR3 look better in comparison.... That isn’t saying much though.
Cool finding you here lol
@@Xilekai FR
I hate how serious and depressing they made the game look when in reality, its goofy asf
I'm still not over the sheer character assassination of Isabella.
6:20 Same reason I found dynamite in a kids store in DR 2 once... Nonsensical placements sometimes exist to surprise people. It's like finding a chainsaw in Slappy's store.
If I'm being perfectly honest, I'm kinda annoyed that I kept that criticism/talking point in the video. I mean, a katana was on the awning above Columbian Roost and I loved it. Idk, it was a year and a half ago I guess lol
@@Dorkaxe I'm sorry I'm spam commenting on old videos, but I've just had a resurgence of interest lately in the Dead Rising series and you have extensive coverage so I'm here lol. Expect more as time goes on, though I think we share very similar feelings on DR3 so it won't be a ton I think. DR 3 could have been good, but we got stuck with a mountain of medicore design.
Well the katana above on the awning was really one of the things noticeably out of place in dr1 in that area and you had to explore heavily to find it.
I found multiple lmgs rpgs just laying in the road all over this game and makes weapon hunting a joke.
@@Dorkaxe lol it’s fine
@@Dorkaxeyour criticism is that its in multiple stores though. Its both inconsistent and unsurprising because there's like 4 of them.
The katana and dynamite stand out because they're unexpected. It's not unexpected when you do it multiple times.
1:51:53 One thing that always bugs me about, "there's not enough room for all of us" scenarios is that if it was truly a life or death situation, you'd make room. Have someone sit on the floor of the plane, or hell have two people share one seat. Is it because the plane couldn't support the weight of everyone there? Surely two extra people wouldn't add much extra weight, even with Gary's fatass. There's even an extra seat behind Katie, so they easily could have fit everyone if someone just sat on the floor.
It just rarely makes sense to me. A small car? I'm willing to suspend my disbelief JUST enough that there really isn't enough room for everyone in that case (Even though I was once able to squeeze 6 people into a 4 person car), but a plane? Aren't planes that size usually capable of carrying about a dozen people?
The weight in a plane really matters, as does the way the weight is dispersed throughout. So there is definitely a scenario where 1 or 2 extra people could fuck with it enough to cause issues. But movies/games often still portray it incorrectly.
@@BrokenGodEnt I think Days Gone handled it well in the intro
The amount of people on a plane actually does matter a lot. I saw a video about a celebrity who died because they didn't want to wait for another plane to arrive to get the rest of the filming crew for a music video so they boarded 3 or 4 extra people on a plane, and it ended up crashing due to all of that extra weight.
Weight does matter, why do you think planes only let you bring a certain weight when it comes to luggage?
Yes, the weight on a plane definitely matters, though you could easily fit more people on that plane and have no issues. As for the car getting out of the city, you could argue that maybe it would be much easier to escape with the military being distracted on the final zombie collecting operation going on and the number of soldiers have been too thinned out to maintain the quarantine zone boarders. It’s a massive stretch, but so was a freelance photojournalist who never fired a gun at a person becoming a one man army able to wipe out highly trained special forces solders left and right and a tank then beats the commander with his bare hands only after three days. Realism was never Dead Rising’s strong point.
I feel like the very minor idea for the tragic ending collectables was to showcase how unlike Chuck and Frank to extent Nick is *meant* to be a more reactive and idk emotional protagonist? At least in terms of death, like how he gets sick often or freaks out when Pyschopaths die. (Except when he doesn't, yay inconsistency.) Like he's meant to be the guy going "Oh my God, I can't believe what happened here. This is so tragic." blah blah.
It's not a bad idea but it ironically feels the opposite with how half baked it ended up feeling, and like you pointed out how selective he was with it. Also it really could've just been a more passive thing, like he'll have comments if you move by some tragic scene. Or like you said there's more effort like making it an actual scene he reacts to instead of just the long faded after math.
I really don't hate Nick and sort've get what they were trying to do with him, but another big hole in this is that one bad ending. Its makes him act like a total ass, and while totally non-canon and only up to player choice still just shows him actually being a prick and trying to abandon everyone. It's there I guess just as a "We thought some players would ask why he doesn't just do this, so we put it in to make them feel like shit for trying it and to punish those players."
But if anything it sorta muddles the story's representation of Nick more. lmao
I could agree with you about the tragic endings, and this is me simply pointing out what is likely an oversight, but the DLC characters also react to the tragic endings the same way, which is baffling lmao
@@Dorkaxe i see, I tried the dlcs out very briefly and didn't really finish any of them.
The one playing as the Biker Psycho legitimately just burned through my patience.
But if even HE reacts somberly to them then that's... yeah. lmao
I'd rather have a montage of those car launches for two hours, but this is just as good
The most fun I had with the game by far.
I actually really liked this game. Although I played on xbox one. It ran fine and looked .. fine. It is not what I'd call a GOOD game. But I liked it. Very excited to see this review though. I'll probably drop a few more comments while I watch. Help them algorithms.
I hope I don't annoy you too much with my whining, then haha
@@Dorkaxe nah your opinions are all valid. I do feel bad it seems you were mostly not having any fun. I was able to overlook most of the flaws and still enjoy my time with the game. But I do like hearing your perspective.
@@Dorkaxe I played it when it came out, just got my Xbox One on launch day and needed something to play. It was eh compared to 2, but boy did last gen get better towards the end, especially with games like RDR2 really pushing the hardware 😎
@@jk-474 Prey 2017
@@donkeykongisbetterthanmari7495 prey is top tier, just few weeks ago finished another play through on series s for 60fps now, as frank would say.. FAN-TASTIC!
Red saying he's a realist out of nowhere reminds me of Sonic Forces where after being asked if he thinks Sonic is safe Silver responds with "I'm an optimist but I'm also a realist" like, okay no one cares just answer the question. lmao
The first thing i looked for was Nick and Diego on the list in Dead Rising. Not only that but I thought since they maybe had name changes I would be satisfied by nick just being listed as Male… but no, number 12 is listed as Female
tboy swag nick confirmed??!?!?!??!?!?!
@@employee472 so fucking real
@@employee472REALLLLL💯💯💯💯💯💯💯
Yes her name is Lisa and she was sent near Chicago, the opposite side of the country of Los Perdidos
Dead Rising was the entire reason I bought a 360, and I never regretted that choice.
Dead Rising 3 was the entire reason I bought an XboxOne and I immediately regretted that choice.
Deadrising 4 is about to make you eat those words lol really sick vid tho
Good news friend, I just uploaded my dead rising 4 critique yesterday haha yeah it's pretty rough
@@Dorkaxe 4 isn’t even a dead rising game tbh.
@@Eduardesuper I'd argue 3 isn't one either, but I suppose that's both underselling it and beating a dead horse, considering I'm commenting on a 2 hour video I made a year ago lol
@@Dorkaxe I guess it depends on the person, I think 3 has enough stuff in it to at least kind of fit in with the other games, like the countdown thingy and the psychopaths, also all characters aren’t cardboard cutouts, like that one guy you praised, also something I think is worth mentioning is that Chuck still feels like Chuck, he doesn’t look different or really act different. Unlike Mister Hank East from Dead rising 4, but to be honest it would’ve been embarrassing if they messed up a character as simple as Chuck. Anyway, it’s good that you’re interacting with your fans, I also love the videos. Keep the good stuff coming.
@@Dorkaxe nah 3 was ok Imo
I think the reason so many people say this is an okay game is because they played the next game in the franchise, which makes this game look well crafted, somehow.
You say this is the worst you've played yet, well my friend, good luck with the next one.
Untrue. I played the entire series in order and to completion. My opinion is still the same as it was years before I even played 4. D3 is better than D1, but D2 OTR is the best. D3 gets waaaay too much hate, and I feel like it's because of Dead Rising fan boys. D3 as a stand alone Zombie game is legitimately a cool, not great but fine enough game and this is enhanced greatly with a friend to play with. The DLC arcade is also great, especially with coop... BUT as a Dead Rising game, its complete trash. They pretty much changed everything that made the first games so popular, but that is the problem... People tend to judge the game as a "dead rising" game only, disregarding the massive amount potential this game has.
@@AllyJ1141I agree it’s hated on too much but saying 3 is better than 1 overall is crazy and 3s my personal favorite cuz of the gameplay.
@@AllyJ1141. It is ok to say D2 or Off the Record is better than D1, but to say D3 is better than D1 just hurts me. I am a Dead Rising fanboy and I hate this game. D3 wasn't even that good of a zombie game. Dead Island did combo weapons in an open world much better and it had a better story too
You are in for the ride of your life if you think this game is bad...
Just wait until you play 4
I liked nightmare and it had alot of detail idk why this soyboy went on a 2hour rant.
@@Deadsea_1993
I think 4 tried to have a more "fun" atmosphere, but failed really horribly at actually making anything about it fun. While I don't like 3's style, at least it had some. Much darker and depressing with a very detailed world. What does 4 have?
@@JK-vy8vh well it's explained why in his 2 hour video like jesus man
@@Deadsea_1993 You and him are smokin crack if you agree that 4 is better than 3.
@@key0777 *Crack for breakfast*
Part of the worst part of the Gary twist is that he has an alternative identity already as a pro wrestler
My mind must've been dormant during the story, because i didn't remember it being so bad (then again i didn't remember anything from the plot so that's propably why). I legit played DR2 at least 10 times, but i was done with DR3 after just one playthrough. It was all time low for the series and i thought it couldn't get any worse.
And then DR4 happened -_-
Just played the game and I think the game is cool and arcadey. The map feels fun to explore the rooftops and finding ways to get on top are fun. Its good to learn what directions you can draw through and not. Having Chuck at the end is a awesome twist and def makes the games feel more connected. Crafting things are fun too esp when the items are together. From Casual player
These people slagging this are morons. One of the most fun games I've ever played. Use PCs for business and consoles for fun..No glitches at all on Xbox
Did you play on Xbox?
@@chardaskie It runs fine on the base xbox1.. This game is a blast
@@capnphuktard5445 I haven't played it in years but I remember having no issues with it on Xbox. Wasn't as good as 1 or 2 but still fun
@@chardaskiethe main problems come from the pc version from what I’ve heard
This killed the franchise for me. The removal of the time restrictions was enough proof on its own that whoever was now in charge of the franchise did not understand the appeal of what they had. What made DR1 and DR2 such a great experience was their replayability. You can pick up more levels and knowledge and use it to improve over the previous playthrough. This time you can just work your way to 100% until you get bored.
To be honest I had a similar experience with Off The Record. I went straight into freeroam just to see the new additions over DR2 and I burned out pretty fast because I already had pretty much everything I wanted; I had no need for upgrades. I had all the time in the world to stock up all the food and power weapons and absorb everything that each area had to offer in a single go. I regrettably never got to the point of giving the main story a chance.
I mean tbh the otr part was your fault,tbh I liked having the choice between sandbox and story cuz if you just wanted to screw around you would play sandbox but if you wanted the normal dr experience you play the story. I’ll tell you though not TOO much change besides the last boss and a couple things in otr.
Same. Glad we are back with the first making a comeback and so I can see them doing the same with 2 and all the content tied to it before creating a new story with new characters
@@Deadsea_1993 Thank you for pointing that out to me. I have had a broken PC this last month so it has been difficult staying in the loop and this news somehow skipped over me. I have to say the new look has my seal of approval.
The side missions in this game really were just awful and a lot of them I didn't even bother with either. One is literally just bringing a guy a bunch of shit to modify his car, Nick telling him he'll probably kill himself trying to do it, and of course as soon as I'm done exactly that happens.
No "Hey look I'll help but let me do it since I know what I'm doing." no convincing him not do it. Not even being able to safe him after he makes an idiot of himself like other games.
He just is a fetch quest the player wastes time on to watch a guy get himself killed. It's not a punishment for doing something the wrong way and losing a survivor, it's just wasting time.
You do know you have to Play the DLC untold stories to see Angels Story right?
That's not a good reason. There should be enough story in game where if you want to see more cause they are compelling then you buy the dlc. Capcom had been going down this horrendous business practice for awhile leading up to this. I truly believe that Case West should have been added to Dead Rising 2 as the true game mode with the TK fight being replaced. I'm fine with Case 0 being a standalone cause it was a prequel, but Case West was the true Canon ending. Axe had to (correctly) guess that Chuck and Isabella knew each other over the events from one of the 360 dlcs. Off The Record was great, but it was a director's cut and a reskin of DR2 at $40. DR3 was overkill with the dlc and then it got even worse with DR4 with overtime being restricted entirely by dlc.
One could argue that it seems this call was the fault of Don M cause micro transactions were even in single player mode of Ryse:Son Of Rome and the fact that Dead Rising 3 had a ridiculous amount of dlc and to play as characters that were cardboard cutouts from this "story", but knowing how greedy Capcom are, it was probably a mix of both. One started badly cause of Don and Phil has done a much better job. 2013 was the darkest era for Xbox.
I've never played an open world game with such abysmal traversal methods.
I remember when this game was a launch title and now were on to the next generation of consoles , time be going fast
Yah man I remember it was so popular
Yep, it is 8 years old now. Crazy to think about. The first one turns 15 this year
hmm odd on my playthroughs none of the glitches or crashes ever happened.
only happens on the PC port for some reason, happened to me after I sunk a few hours into the game. Such a stupid thing to exist in a game that is still sold on steam to this day (the save file glitch)
I enjoyed the game,played it on pc,didn't get many bugs.After finishing the game i then find out everybody hates this game
Not everyone. I honestly feel like it’s gotten more love after recent years. It’s a blast in coop
I would have written this game to be set in a fictional New York City in a mall and you couldn't escape from the mall or the city due to quarantine. Diego would be an anarchist and Nick would be a realist (see what I did there). They both would be adopted brothers with a backstory. DHS agents would be in the mall with Willis The Janitor. The agents would be looking for an Isabella Keyes while Nick would note that he hasn't heard about her or seen her. They would grow suspicious as to why Diego and Nick would say "Pachamama" to each other. A twist would be that they are the adopted sons of Isabella and that she had escaped Phenotrans to continue her work. Diego would be working for her, while this shocked Nick as he had vowed to have nothing to do with her after her actions of the first outbreak. Nick and Diego were made to be immune because Isabella had always wanted children. Nick still has a care for Isabella and must decide if he will do the right thing or stay loyal to his family. We would see an origins story of them all like never before.
I Actually recommend this game because it’s a lot of fun there’s more things to make/build although it may be a bit buggy it’s an old game but all in all it’s a good game
The Anne twist was so weak I predicted the twist from the trailer back in 2013. Seeing a blonde hair girl thinking its Katey then when I got the game it was actually true lol so wasn't surprised.
Every time Dylan is on screen you can't stop laughing
Hated the game, hated nick and hated that they brought chuck in instead of frank. I mean Isabella keys was in here it would have made more sense to bring frank in instead of chuck. Frank and Isabella were the ones who discovered Carlitos plan to infect 50 kids and spread throughout the country. Ffs nick is even one of them.
They should've kept Dead Rising's comedic tone. It was a fundamental problem to make DR3 so serious in tone.
also, if you playing the DR4, i fear for you
I didn't really think about it, but despite the devs wanting the game to be faster paced and more goofy, zombie slaying fun, it ends up being really boring sitting there using overpowered weapons to destroy everything. The combo weapons are way too much.
Not just that, Dead Rising wasn't ever soley about killing zombies. That's why 3 and 4 weren't just walking backwards in this franchise, they were in the car racing in the opposite direction. Zombies were an obstacle for you cause the real enemy was the timer. Without the timer, the games get boring. Let's face it, the games don't have the content that Red Dead Redemption 1 had and they weren't trying to be like that either. There were activities to do that were limited and yet the timer added to the challenge. So the time gave weight to every decision. Do you risk missing a story case to try to beat the timer by taking that boss fight instead ? If there is no timer, the weight of that becomes useless. I found Sandbox Mode in Off The Record to be boring other than challenges. Cause without survivor escorting, without story cases, without psychopath boss fights, you see how limited the games are. Yeah it is fun killing some zombies in creative ways and yet that gets old fast. Psychopaths and the timer are the real enemies, not zombies.
You also find yourself underwhelmed in 3 and 4 cause they are fully open world while the earlier ones were enclosed areas that forced you to memorize locations and unique weapons in order to...you guessed it...gain an advantage over the timer. Discovering the shortcut from Paradise Plaza to Wonderland Plaza or Royal Flush Plaza to The Palisades Mall was you giving the timer a middle finger. You eventually started paying attention to the shops and items. "Hey, here's a theater wooden sword and shield that is located backstage in this theater area, I can combine them with nails if I come back here". It wasn't a freaking grenade launcher in a toy store that didn't make sense. Making these games open world and removing core aspects removed the identity of this franchise. It was basically like if R* made a GTA game without free roaming.
weird i thought it was way more fun than the first 2 games. the first 2 bore me. i think even 4 is more fun than 1 and 2. ig 3 and 4 are built for a different audience
@@Deadsea_1993 I played DR for years as a kid, and am just now re-playing the game. Imagine my shock when I finally killed Adam(He scared the absolue f outta me when I was young) and found the Wonderland shortcut. It felt like a blessing lol
@@Deadsea_1993 honestly reading your comment made me feel so much better, because I thought that no one understood this point except for the people who made dead rising one I’m honestly not gonna read any more comments cause they’re kind of pissing me off, but yours set me straight ❤😂
@@bigmanliam Yeah, the mobile game audience
I personally enjoyed Dead Rising 3, co-oped it with a friend, however, the very second we beat the game and tried to play again to do a little free roam, my friend started having major issues that made the game completely unplayable. We came back a year or two later to try again, low and behold the bug is still there. Friend can play on their own, when I join they crash. They can join me and spectate, but soon as they join it's a black screen.
Tried every fix, no hope
Bro games adding auto-targetting when it lessens the combat pisses me off. Really great arguments against combat, especially coming from Capcom who made really fun slow combat in the early RE games too
this game will always have a special place in my heart, its a game i used to play with my cousin alot before he killed himself, so it will always be fun to play for me. Good video tho.!
Respect. Regardless of how "good" or "bad" critics think certain games are, when playing with the right people, the memories are far more important than the supposed quality of the game.
*Crashes/visual flickers* - Your problem, many people on many forums has these issues and resolved them. Usually a directX issue. I looked it up.
*Floating items* - This is typically an uncommon bug for console and pc, seems like you may have been unlucky or exaggerated
*low FOV* - it is the same as console and DR2. You seem to be a pc gamer, so obviously it bothered you as it did me. Downloading the 'simple' FOV mod requires your own personal configuring with your monitor that you clearly didn't know how to do. Or didn't have a monitor capable of higher FOV for this game (did you not try vsync?)
*loading the game and having your level reset to zero* - I looked this up for a long while, it ONLY happens when you play the game when it isn't fully installed, or directX isn't fully installed. For instance, playing the game on "playable"
*grey, washed-out forgettable environments* - Your first valid point. For games in 2013, this was the typical average open world experience though unless you were playing Skyrim. Weird time for the genre and if you compare it to others, it isn't terrible. it has adequate side quests that net you a follower that is helpful for a struggling player but isn't very rich in content I will agree.
*driving was terrible* - you did not test this. Every different kind of car handles differently some great some small. Some cars even drift for double damage but so many people miss this. Please test vehicles before giving them an F
*getting to point A to point B* - you prefer a long loading time instead of traveling. I supose you hate exp? The point of any DR game is to stack zombie kills into a multiplier for mass exp. If you are rushing point A to B you must have quickly realized you needed better/more weapons. At some point by rushing you will need to farm. Devs went around this by making the road slow to get thru with obstacles and zombies. I will admit it was frustrating when it came to busting out side quests. But its great when you are trying to farm.
*unrealistic destructible walls* - 4:35 you are clearly just poiking fun at the game or being nitpicky. You say there are times when you can destroy a fence, but later cant, but you won't mention the clear hitbox overhead. To someone who hasn't played the game, they would think the game is inconsistent when you are actualy being misleading.
*most houses have nothing interesting* - if the are not a safehouse, then they likely have nothing very noteworthy inside besides like a battery. But if you are looking for some base materials for a combo item, it is a very good idea to house-hop. Yet another example of you not being an experienced player of DR3. You were looking for lore/bonus content or easter eggs but this is a 2013 open world game. Your standards were too high.
*every toy store looks the same* - you ask, "why is there more than one?" but rhey are all uniquely different some with secrets. Please have more experience with the game before making a 2hr review. I play all the time and I barely remember seeing a crib with a grenade launcher in it, but you say they all have one.
*character model doesn't fit thru clear obstacles* - 6:24 this is your second valid point. This collision was way better in DR2 and other games of its era didn't have such issues. It resulted in some of my deaths.
*Wow, at **6:44** you blatantly tell us you don't play any open world games*
It kinda follows that theme for the rest of the video. Please familiarize yourself with the game before making such a long critique of it. For those who are reconsidering purchasing this game because of this video, don't. Watch something else. This review sucks.
Underrated comment
Your character isnt actually supposed to acknowledge kenny if you didnt do the mission.
ya know if there's one thing i hate about maps in games in when they're sectioned off with the only way to get between each section being a narrow, cramped, and densely populated bridge that you only access through one road.
I am honestly surprised you had such a bad time with this on a technical scale. I remember playing this with a friend on Steam (online co-op) and apart from a couple crashes between the both of us, we never had a problem...
Tbh despite me disagreeing with a lot of these points, I think there's also a lot of good points, and I'll definitely being using this video as one of my references for how to improve the game via mods
You're disagreeing with objective observations?
@@F_Yale no, because the things im disagreeing with arent "objective observations", especially considering it does not at all come across as "objective"
@@throwingoutrox Right, then out of curiousity, what do you disagree with, since he's pretty much lining up readily observable things about the game?
@@F_Yale i havent watched the video in a while so i cant remember every criticism, but some that i remember are the road work barrels not being able to be picked up being treated as a major example of "this is what the series has come to", despite the game having the most weapons out of any game in the series. some things are flat out wrong, like saying there's no mixed drinks, saying doug, lauren and winnie never reappear, and that there's nothing in kenny's boss area that you can combo.
@@throwingoutrox Fair enough, that may be the case. Most of what resonated with me in the video was the points on the general gameplay and story, seeing how I just came from the game feeling disappointed.
I didn't just watch this video from to back. I watched all 4 dead rising videos front to back and one after the other. I think you did one on dead rising 4. About to check that one out as well. All I can say is you sir are a hero. I love all things zombies but for someone to take the time out you did for in depth rundown like this is amazing. Thank you for putting in the leg work for this entertainment.
I had no idea that Daniel Roebuck was Greez in Jedi Fallen Order
I really enjoyed this game but I played it on Xbox and didn’t have any game breaking glitches
Same I loved that game
The Commando Guy Mini actually has a backstory in the DLC
The technical issues you had were the PC port I remember playing it on the Xbox one when it came out and had no issues or bugs that were game breaking.
Yea it was weird hearing this mass of game breaking stuff when I bite many of my peeps who played never mentioning game breaking stuff on Xbox and I still boot up Dr3 on the original 2013 non refurbished xb1 to this day to it running fine. It has to be PC port or I was reaaaaalllllly lucky
Capcom are horrendous at PC ports. Dead Rising 2 basically required a wired 360 controller and this wasn't ever fixed. Glad I eventually went back to consoles, too much BS involved with PC gaming at the end of the day for my liking
I beat It on Xbox one not to long ago and never had any bugs and i dont think my game crashed once
My guy I just wanted to say that I've been really enjoying your content in the middle of binge watching all the Dead rising videos they're pretty well made. One day I would like to make my own critiques just haven't done all the work that goes into doing so. So I commend you for your efforts and keep up the good work
Thanks dude. It literally takes up all my time besides my actual day job, so if you're looking to get into it, keep in mind that it's an enormous time sink if you want to get videos out even semi regularly.
Good luck with your future videos.
@@Dorkaxe thanks man. I've been wanting to do Alan Wake for a while now so we'll see if that ever comes to materialize. Anyway I'll be looking forward to your future content have a good day man ☺️
@@Bobo0451 shoot me a link when it's done, I'll give it a watch.
@@Dorkaxe yo one more thing I just finished this video and at the end where you go he's got the upper hand she's on top of a building in a wheelchair. (As a person in a wheelchair that "joke" hit super hard I laughed for like 5 minutes straight😂😂🤣🤣)
game wouldve been alot better had they just kept true to their series, and then proceeded to do the opposite of dr3 and go full unserious and the entire studio being disbanded. also if the plane crash had been the first 72 hours and it hit people in cars would make more sense for the everyone dying scene.
The most nitpicky channel right after Connor Shaw. The sexism complaint on nearly every game on this game is stupid. Calling this game more bad than 4 is absurd. At least the third game improved on the game in smaller bits and innovated some mechanics; which you can't see in Dead Rising 4. Overall the videos are entertaining in some parts and sometimes the nit pickiness (even on new uploads) makes me stop watching.
Id play 3 over 4 any day
@@secondnexus Same tbh. I really loved 3, and I have a short, but sad story about 3. I had a computer that was so old it would put this channel to shame and even though I had around 15-20 fps, playing the game and still enjoying it.
Dude, be honest with yourself dead rising three took the time limit and threw it away. You can’t make a huge change like that to a series and expect the original fans not to be pissed. The best games in the series are dead rising one and off the record, but I’m an OG fan, so I probably like different things than you do.
@@GreenEyedDazzler Dead Rising 3 still has a time limit, but it is more forgiving than the last two. I hate that too. I grew up playing the second game. The point I wanted to make is simple; og fans will always be upset, people don't like changes. But I like the first 3 because they all improve and add things on top of, something which games nowadays don't do. Going back, I also know OG fans were pretty upset about Frank not being present in 2 too. I love Frank, but I prefer Chuck too. What do you think about the new voice actor change in the upcoming remake?
This game is terrible it's okay to admit you like bad games. This game has legitimately nothing standing out visually at the bare minimum dead rising 4 has a soundtrack and an interesting mall. Both games are just barely playable but I would also give dead rising 4 the edge since the Capcom heroes mode is on all platforms.
I wouldnt personally say any of the dead rising games are masterpieces.1 and 2 are both dated and have a number of flaws I experienced in recent playthroughs of both. But I definitely think this is way too hard on this game. 1, 2 and 3 are all fun for different reasons. Theres almost certainly a valid reason that Steam currently has a mostly positive score for this game. Dead Rising 4 however is a whole other story. But i think the most egregious criticism is of the combo weapons. I can understand that if you just wanted a sense of desperation that the first game provided, then yeah 8 variations of a weapon is immersion breaking. But I think Dead Rising 2 was immensely popular for not being immersive. More content, to a majority of people, is not a bad thing. Id say most people loved the combo weapons of 2 and 3.
Idk its hard for me to listen to this review and not feel like a majority of this is based off of seeing Dead Rising 1 as this hidden perfect gem and almost like a hipster viewpoint that everything that changed ruined the series. When arguably i think the majority of the playerbase would feel differently. Again, not saying dead rising 2 or 3 are perfect. But i think a lot of people enjoy them because theyre not DR1. I would highly recommend looking at the comments under a recent Kevduit video of the game or just read any of the steam reviews.
Game stutters on high rigs PCs, combo categories are bugged, not showing your blueprints but instead blank cards, Red boss fight is bugged and game randomly deletes your progress. DONT buy this on PC unless its on sale or you dont have consoles. The many problems this game has on PC is totally baffling. Worst is when you collect all main game collectibles only to start DLCs and your entire progress gets deleted.
I was wondering what was going on with the combo categories not showing a single blueprint I collected. Crazy how badly PC ports get it sometimes.
@@Stiffmiester979 Thing is pc version from 2015 doesnt have this problem. Its only Apocalypse edition.
I must note this. For all of your nitpicking, I am a little disappointed that you didn't criticize the museum bit with having conceptual artwork of the characters on display. I thought it was stupid and lazy that the artwork was used as cardboard cutouts and also on the articles for the past outbreaks.
May i just state the hemlock fight on overtime in the story is fucking horseshit, you can bring in your own weapons (including the very powerful DLC weapons) but not is the melee podium quite small but if you are knocked off by hemlock (which is common when you are grabbed) and his grenade launcher weapon is absolute bullshit, the moment you leave the melee podium he pulls it out and the launcher can shoot multiple high damage explosive grenades with next to no reload time, i was trying to get some food while off the podium ans i mustve been shot at like 5 seperate times and died a total of 4. Its hell and i cant imagiene it on nightmare mode
You poor soul I can’t believe you never got to play the multiplayer for this game it’s what make the experience the best
Bro. U liked 4 more than 3???
That's crazy man
Ikr?? I can get if someone doesn’t like Dead Rising 3, but saying it’s worse than Dead Rising 4 is just objectively wrong lmao
I first played this game when I was 13 and it wasn't great but we beat it. Watching this review I'm reminded that experiencing a game as a child and an adult are VERRYY different
I definitely understand disliking this game for a lot of mistakes it makes, especially things like dumbing down survivor rescuing and combo weapons/vehicles and the roadblocks, but I feel like a lot of things you dislike came from the rush job this game was, with a lot of content being cut and rough edges. I wish we could get a “director’s cut” or something that stuck more to what they wanted. Fewer roadblocks, better quality on scene triggers and such, the cut ending put back in, and even some requisites for getting the best ending. If I remember correctly there’s no requirement whatsoever, you just *get* overtime unlike DR1 and 2.
Nah overtime doesn't trigger if you don't save Rhonda. You can kill Gary and overtime mode won't happen. I complain about it in the video at one point lol. I'll say, after streaming the full game this past weekend, I've come away with a WORSE impression than this video demonstrates. Some complaints in here are nitpicky and some aren't argued like I would today, but wow, even the stuff I liked before is just meh.
Look out for a DR3 related video in the next month or so, which I'll quickly re-review, or go over the main points of criticism I have for this game, before tackling the DLC.
@@Dorkaxe sick to see a reply, and thanks cause I forgot the exact trigger for overtime.
Now that you mention it and I hit that pet of the video again, as for the whole “Rhonda and Gary being connected to the plane not working” detail, another video I saw says something like she needs to put the finishing touches on the plane still, and without that it doesn’t fully start up. It’s not about the knowledge of flying, just that she’s a mechanic and I may be misremembering again but I don’t think you can save her without Gary.
I actually plan to replay the series myself over the next few days, this one on the higher difficulty included and 4 left out. Looking forward to seeing another video on it, regardless. You do make great points, and it comes off as someone who really cares about the series as a whole rather than someone who just wants to be negative about it.
It's based on L.A a very densely packed city. Some I agree with you on but that's the realism you are looking for
A New York style Mall would have been far better with more zombies and it being in a better location. The city being so packed would mean that it was safer to stay in the Mall
@Deadsea_1993 gotta disagree. Hypothetically a mall would be an awful location as a base. Glass is cheap, powering would be a nightmare, lot of other people would likely look at it as a bastion so an Outbreak could infiltrate
Wow came out so fast. Thanks again for another content filled video. I just actually got this game for my birthday 2 weeks ago. Despite the colors and urban vibe I loved it.
I would rather play this than 4, but I respect your opinion
Agreed. 4 is not fun after the first playthrough tbh and maybe you can have some fun still in a second playthrough. All this while of course accepting that this isn't Frank West and that this isn't even Dead Rising at all, hahaha. I can still revisit 3 as bad as it is. I prefer to play the earlier ones though tbh. DR1 will always be my most played.
Actually, propellers will break apart on contact, especially with a human body. Saw a poor kid get chopped up on an aircraft carrier one time. Spent two days scrubbing him off everything
How the hell did that happen ? Was this person an adult ? What career path did they take cause was this a boating accident or a plane propeller ? It would be a quick way to go, but it would be painful beyond belief for those first few moments not to mention the terror of realizing what is happening and trying to escape the pull.
It kinda makes sense why the saw would be on the opposite side of the hammer as it would be balanced as opposed to it being side heavy
yea
I honestly thought the game was fun because of guys like VanossGaming playing it, but it’s the fact that DR3 was likely their first Dead Rising game….so they’re just having fun.
But coming from a big Dead Rising fan..I can see why 3 isn’t…as good as the 1st and 2nd…but…at least it isn’t like the 4th game
since the series is so focused on comedy, i really do wonder why they didn't make him still kick locked doors only to stumble back and go "ow!"
Alright finally finished lol. I do agree the "twists" as well as overtime mode were.. not good. I do remember hating OT a lot while playing. But i do admittedly like the exchange at the end.
"There is no cure for this"
"Fuck you."
Either way this was a very enjoyable video and I appreciate you taking the time to record and edit for this monster video. Was a good watch. But now I've gotta know. Will you dislike DR4 more than 3?
That means a lot, dude. 2 hours is a lot of time to take up in your day, so I'm very appreciative.
I literally just started DR4, and I don't want to jump to conclusions, as I'm only a half hour in, but...well let's say I may have a differing opinion on most of the community (yet again) haha
@@Dorkaxe that sounds spicy 👀🍿 can't wait
And the downfall began with DR2 Case West. There was no reason to change the canon ending. My head canon, Chuck married Stacey, happily ever ever after.
I respect your opinion. But i always find it crazy how two different people can get such a different opinion on the same game. I loved this game and i even paid extra for the apocalypse edition.
I used your video to fall asleep 😴
It is a decent game tf, far better the DR4 that's For sure. I will agree with dumb story decisions & smaller elements of Dead Rising are missing from the game but it is still a Sold Dead Rising Game Get a Brain, You hyper over analyzed the Game, any game that is done to it could be considered bad. Also the 30fps lock outta the box on the PC port is unacceptable but outside of that I had 0 Crashes on my PC or on the Steam Deck.
the problem with bad games is that the bar has been lowered so far below ground that people will gaslight themselves into believing bad games were good because of how much worse their sequels/successors were.
This has happened to CoD Advanced and Infinite Warfares, Battflefield, Dead Island, DR3 and so many others. Hell, even the original Borderlands and the Pre-Sequel both surged in popularity after BL3 dropped like a heavy turd in a deep pond.
Personally, Dead Rising 3 is fun but the gameplay was too big for its britches making you just get weapons off the bat in the lockers with little work. Plus the navigation was a pain and not being able to make combo weapons without blueprints sucked.
You have a speech impedement? Wouldn't know it here, delivery is fantastic. Love this channel man!
Yeah this game looks horrendous on the series s as well 🤦♂️🤦♂️🤦♂️
Worse than Dead Rising 1 and 2, sure, but terrible? No way. It's a fun time. Dead Rising 4 is the only terrible game in the series.
remember when open sandbox games let you kill anyone at anytime? I'll always remember killing Caius Cosades in Morrowind after he caught me stealing his crackpipe and getting that message at the bottom of the screen, but being able to continue playing as much as i wanted, continuing to shape the world, and then we get crap like this.
Yeah and I loved how Obsidian did it incredibly well in Fallout:New Vegas with the faction reputation system. It went further than just moving forward when killing someone as there were now consequences for your actions. If you help NCR and kill Legion members, then you will be hated by them, they will send hit squads after you, they will become hostile to you when they see you. It was actually ingenious because too many Rpg worlds had dementia with "I know that yesterday you killed a bunch of people, but you're forgiven and seem like a good guy now".
Why couldn’t Annie and the boss just be called Katie and Chuck? Not mentioning last names. That way we could assume they’re the Greene family and be rewarded for playing the previous games.
They definitely held the "reveal/twist" on a pedestal and nothing anyone said during development was going to change the twist from being poorly implemented.
19:16 - Dead rising 2 also had quite and strong attacks.
so did 1, it just depended on the weapon. my main weapon for the DR1 early game is a baseball bat and that has a charged attack
*N i C k?!*
Man, I feel like I'm the only one who loves Dead Rising 3.
I’ve played through the game again recently in both singleplayer and multiplayer and had a blast both times, I thought nostalgia was just clouding my view of it but no I just had a great time.
I enjoyed it. But then I like Chuck Greene as a protagonist, too. May not be a ringing endorsement. But steam rolling zombies will never get old.
nah its my fav zombie game
Someone on the DR subreddit said this whole review is invalid because you skipped a few side quests, not joking
I hear the cancer woman one is good at least. They can hang their hat on that.
I played this game when it first launched and just finished this well done review. Wow, I didn’t remember 99.9% of the story. Guess it’s that bad.
Played PC and never saw any of the issues you are talking about
This is why I don't play most games. If a game deserves my attention and suits my tastes, I trust it will find me eventually
Why are you here then?
@@friendofp.24 because me dad cream-pied me mum and now here we are
Alot of these points are subjective opinions , not much I care about honestly
Saying DR3 is worse than DR4 means I can safely disregard your opinion, because it means you didn't PLAY Dead Rising 4.
Yeah you have a video up about it, but you might as well have taken someone elses footage. DR4 is pathetic, unfinished, garbage. DR3 has issues but it's nowhere near as bad as DR4, a game with, you know, no actual psychopaths.
I'm assuming you were confused by the line "although it's the worst of the 4 dead rising games I've played" when I was referring to 1, 2, OTR, and 3. I didn't say this game was worse than 4 in this video.
@@Dorkaxe Fair enough then and I apologize, as your criticism of the driving in DR3 was way worse in DR4, which didn't make sense to me. Part of me thinks of OTR as a sidegrade expansion to 2 so it didn't enter my mind, like how I didn't include those DR2 XBLA expansion packs either in my math.
@@DorkaxeOTR DOES NOT COUNT. It’s a standalone for the second game. Or in other words: Glorified DLC.
I notice that the ending to this game is kind've a worse version of Metal Gear Rising's ending in that you fight a big shirtless dude after ruining his plan and wrecking his massive vehicle.
I mainly just point this out as a segway into bringing up they were released the same year, DR3 in November and MGR in February. lol
Also in regards to the propeller I doubt CV did any research as the credentials of the plane that crashes at the beginning is completely wrong for how american airlines are classified. lol
To summary all Isabela actions: I want to redeem my family name by causing outbreak that will kill millions, just to capture potential cure.
The average hardcore dead rising fan, hating on this game when it’s clearly not bad at all.
Bros just hating for no reason, zombies are everywhere jusy like the old ass games, just a different place.🤦♂️
Dead Rising 3 and 4 are why the franchise is literally dead. Not even the normies found it "fun" either.
@@thientuongnguyen2564 I am a filthy casual normie, and I loved it 🤔 That's not to say its perfect, but Coop is fun as heck, and the dlc arcade mode is fun as heck too
the average dead rising 3 enjoyer, eating any slop the games industry gives him
@@Ballbrothsay what you want it's better than dr4
@@Occidendum and eating shit is better than cutting my hand off, that doesn't mean it's any better.
eh, at least it's still better than DR 4 lmao
I think you are a bit too harsh to the game. The gameplay and environment are actually quite fun... but i can agree that the music and the colour that they use for the gane is way too much of a downer.
And the collectible markers are atrocious. They shouldn't have make collectibles that are not yet accessible visible. Imagine spending hours looking for a collectible only to find that you have to progress through the game before you could collect them.
When I was playing the DLC on stream, and actually going out of my way to get collectibles, I seemed to have run into that inaccessible collectible issue quite often. Very silly, but at least the foam finger combo weapon is GOAT tier.
If you like giving the zombie a finger with the foam finger, then i'll suggest giving the zombie a head with the beer hat as well.
@@wahidpawana424 Ooo ok I'll have to try that one out next stream. I think I have most of the combo blueprints, but idk if I found that one.
@@Dorkaxe wow, if that is the case, you should definitely try out spitfire (food combo) as well. It actually scales with melee damage.
I’ll be honest, I really don’t think the game was “absolutely unplayable and not worth checking out”. Then again I haven’t played it in ages but when I did, I thought it was fun enough and in my opinion way better than anything that ever came out of Dead Rising 4.
Honestly,this game was too ambitious for it's own good. They laid out almost all the ideas without second thought,and tried to take all the pieces and finish the puzzle. Except,they were blindfolded and their fingers were broken. And they were spun in dozens of circles. Okay,I didn't really know where I was going with that. But I agree wholeheartedly with basically all your points. But there were times where I found the game fun. I went into it somewhat blind,not smelling the mostly burning garbage i've stumbled into. It was fun beating the shit out of zombies for me,and I enjoyed a couple of the boss fights. The game was filled to the brim with potential,but ended up being a wreck. One thing that I will NEVER get is how they made a DLC of the Commander. Yes,that one mini boss. Which you kill,with ease,no quotes,no cutscene,literally just an NPC with a bigger health bar. God that was ridiculous! Who in their right mind would be so interested in the random NPC with extra health that you shred,like almost all other bosses? Of course,this isn't actually part of the main game but worth mentioning.
But moving on..I agree that Gary is the greatest part of this game. Almost every frame he was in the game was great,and I actually paid attention because he was a character done right. It's a shame he couldn't appear in any other games,or that one something something arcade DLC. But I don't really have much else to say,the game is that dry.
All in all,the game was just executed poorly. I would give it a 5 or 6 out of 10. Good fun for a while but it's flaws start to clearly seep through the cracks. Imo,had the potential to be an extremely great title.
Gary love is something I can get behind. Such a well voiced character. When he picks up the not-annie dead body, you can even hear him grunting as he squats. Just...that scene caught me by complete surprise by how ridiculously well-paced it was. As if some other director was behind it. Take that scene and the reveal about the neck tattoos with diego/nick at the museum, make something else with it, you may have something.
I did see that the commander had a DLC or something, and I was very confused lmao so wait, was the order of events Dead Rising 3...THEN the commander DLC? How utterly bonkers. Truly an afterthought.
Thanks for the thoughtful comment, friend.
@@Dorkaxe right back at ya! Really glad I found your channel,through an ad funny enough.
It's funny cuz Gary is so clearly supposed to be a bootleg Tony Soprano, despite him being likeable it's so weird to me how unrealistically huge they made him. He looks more like Wreck It Ralph than a person.
I'm playing it and I can't agree I like schizophrenic tone, Nick, Psychopaths, Jerhii voice actress really has such deep voice, she looks like actual She Hulk IRL. It's far from perfect, many of your points are tru but it's my favourite goofy take on Americana I seen.