Blender Lighting Tutorial (from Cinematic Lighting course) | (3/5)
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- čas přidán 3. 01. 2023
- blendermarket.com/products/ci... - Get full Cinematic Lighting course
(3/5) Part three of the still life lighting tutorial (from Cinematic Lighting course).
bit.ly/project_files_SLLT - Project files
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Cinematic Lighting on Blender Market - blendermarket.com/products/ci...
Cinematic Lighting on Gumroad - creativeshrimp.gumroad.com/l/...
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Soundtrack: Nebular Focus - Dan Henig (CZcams audio library)
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www.creativeshrimp.com/ - Creative Shrimp
/ gleb_alexandrov - Gleb's Twitter
/ aidyburrows3d - Aidy's Twitter
www.artstation.com/gleb_alexa... - Artstation
/ gleb.alexandrov - Instagram
/ thecreativeshrimp - CS Instagram
/ discord - Discord - Krátké a kreslené filmy
Thank you, Gleb, for making this tutorial for us!
Radu, you're welcome, my friend!
It's a pleasure following your instructions. I enjoy it a lot, easy and helpful!
Thanks for the feedback!
Thank you for these. I'm learning a lot... Would love to see more realistic EEVEE lighting tutorials in the future
Would be great, yeah. I'm a bit too Cycles-focused, haha. Sweet, sweet raytracing)))
@@GlebAlexandrov lol i understand. I'm here for all your content regardless
ONLY CYCLES ONLY HARDCORE
This series is really enjoyable though I pretty much think I know my way around lighting and its basics but the way you demonstrate the techniques pulls me in.. And there's always something new to learn..
Out of topic...But I'd like these sunglasses included in my next render for real, cause looking cool!
What should I google ? Or where can I find a free model for them ?
Thanks in advance..
Ahmed, I don't remember the model but the people on twitter has found a similar one by passing a screengrab of my recent q&a video through google glass or something)) Thank you for your kind words!
are you going to upload the full course to youtube?
The plan is to upload the first chapter, still life lighting.
@@GlebAlexandrov oh okay, thanks
Cool again, but. Filmic is good if you render a 8 bit image, but if you render a 32 bit exr and you open itin other app you loose the filmic lookits going to bee standard. In ps i've seen a hack and i could convert it to filmic but default not the same.
32-bit exr doesn't save *any of the view transforms though, so yeah it has to be applied in the app you use for generating the display-referred image. That being said, OCIO Filmic configuration from Blender can be ported to other software, to After Effects for example, to DarkTable, etc.