FORMULA 1 VIDEO GAMES EVOLUTION [1979 - 2023]
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- čas přidán 13. 05. 2024
- The evolution of Formula 1 video games since 1979.
#f1 #formula1 #f1videogames #VideoGamesEvolution
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CHAPTERS
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0:00 1979
0:11 1980
0:22 1981
0:33 1982
0:44 1983
1:28 1984
1:45 1985
2:07 1986
2:40 1987
3:35 1988
4:52 1989
5:47 1990
6:30 1991
8:33 1992
12:34 1993
13:30 1994
14:57 1995
15:59 1996
16:44 1997
17:38 1998
18:44 1999
19:17 2000
20:01 2001
21:18 2002
22:13 2003
22:35 2004
22:57 2005
23:30 2006
23:52 2008
24:04 2009
24:25 2010
24:58 2011
25:09 2012
25:31 2013
26:04 2014
26:15 2015
26:37 2016
27:10 2017
27:54 2018
28:16 2019
28:27 2020
29:00 2021
29:12 2022 - Auta a dopravní prostředky
Grand Prix 4 looked unbelievable for 2002.
Also gran turismo 3 A spec in 2001
nothing special, cars are good but tracks are low poly
The modding community for this game makes it even better
That one stood out most for me timewise
@@XanderGallois yeah looks great mate
Grand Prix 2 was a milestone for racing games. The graphics and the realism was way ahead of its time. I could barely stop playing it
Yes that was my first videogame on computer.
Murray Walker's voice in some games of the 90s makes it so much more nostalgic.
This helped me realize how far ahead Arcade was even in the mid to late 80s during the peak NES/Famicom days
It is astonishing how well the original Pole Position I and II holds up even today. It looks and sounds great _now_ , so imagine how mind-blowing it was when it was new.
I remember hearing about Pole Position and trying to find it in the arcades. Then they finally put one at the liquor store within bmx bike range. It was definitely next level. Smooth graphics and the car flew apart in a crash.
Some places had the one you sat in. To a 10 year old in the 80’s it was the real deal. I felt like a race car driver.
Played it a LOT on c64
You can't be serious.I looks and plays like a turd.
@@pierovittori1076 played a lot also on PS3 RETROARCH.
don’t see any special about it
Winning Run looked really cool for its time
Grand Prix Legends still holds up well today. Absolutely ahead of time. Unbelievable that it came out on 1998!
The Iconic "Pitstop 2" 1984 - Commodore 64 ---- Missing from the collection. Spent months playing on that game.
Grand Prix 2 and Grand Prix 4 are still the best ones for me. And I miss Ayrton Senna's Super Monaco GP 2 a lot. I've played this nonstop between 1993 and 1996...
what’s wrong with GP3? GP 2 looks very outdated now
I played GP4 a lot and it's still amazing
Sou da mesma opinião que você... rsrsrs
Loved GP 2, 3 and 4. But the childhood feeling of GP2 is unbeatable.
The first in series was a good game too. Proper 3D graphics and all the tracks included.
The year 2022 is coming to an end, I thank you for having been so many to join the channel and watch my videos. After the video on the rally, many of you asked me for a video on the evolution of Formula 1. Here are all the games I could find in which you can drive a F1 car. If you know of others, please mention them in the comments. Happy new year to all.
4hrs ago… ok
🙏🏾
You too
I was killer at the 1982 Monaco GP ... with the 3 screen, sit down console. Cutting edge back then baby!
Hace 40 años en mis tiempos de secundaria jugué algunos...☝️☺️😉👌👌
Amazing video! Virtua Racing is a pretty glaring omission as it was a rather important game. But thank you for including Winning Run; I didn't know about that one.
Was looking for this comment
@@HoistusMaximus There was even a version with up to eight full-motion simulators called Virtua Formula. I'd call
that a significant achievement in F1-style gaming! czcams.com/video/X1_bgO3PkcU/video.html
Grand Prix 2 in 1992 was truly revolutionary. It was the Asetto Corsa of its time, and modifiable out of the box. There were racing leagues before we could even race online. Jacques Villeneuve used it to learn the corner sequences of tracks that were new to him and he credits some of his success as a rookie in F1 to it (but they thought this was funny back then)
and what you think about winning run 1988... ?
@@juanhit it was before my time. I don't know this one. I started out with Indianapolis 500 and that was magical to me. 3D simulation style, however playable with a keyboard. Then once I got an analog joystick I started breaking records. Then I noticed that processor speed would interfere with lap times. It was less than perfect , however it was a work of art.
@@juanhit it was before my time. I don't know this one. I started out with Indianapolis 500 and that was magical to me. 3D simulation style, however playable with a keyboard. Then once I got an analog joystick I started breaking records. Then I noticed that processor speed would interfere with lap times. It was less than perfect , however it was a work of art.
@@juanhit I believe GP2 was the first time that I thought "whoa, this is really what a Formula 1 driver sees when they're going down the track" and the same for Indy 500 (though you'd have to squint reaaaaaly hard and use a lot of imagination, still). But the "true aspect" 3D view mated to a simulation style, that's what did it for me, and those were the first instances where I saw it.
Ahhh.....microprose F1 gp 4 by Geoff Crammond.....still on the go today due to the modding community.....that and GP Legends, (again still up and running), they both just got it so right. Fantastic. Thank you for taking the time to compile this video. 👍👍
Missed the earlier 1991 orignal on the amiga A500 it got a very high rating back in the day
Cool video. For me there are 2 milestones, the Granprix series from the late 90's - that was the first step into something trying to be realistic and indeed it made most titles look a bit naff for a long time after. Then AC, PC2, AMS etc set the modern standard - and are games that are still by far the best many years after they were released - and werent even dedicated f1 games!
its crazy how reiza destroyed automobilista with the second title...
ams1 was so great...
these all are casual except GP2
Wow, Gran Turismo 3s graphics were a generation ahead of everything else at the time.
Still looks good, I started over last year after loosing my memory card. 8% complete so far. I want my calibra back.
I’m shocked how good the 1983 TX-1 game looks.
It looked trash
@@mattdavis7274 are you fr bruh for 1983??
Some of these look emulated, making it look better than it was
@@kerimca98 But at the same time you're looking at it from a LED or LCD screen. The games were designed for CRT which kinda provides anti aliasing hiding the lego graphics partially. That TX-1 is an arcade game. Seems to be very smooth and high resolution.
All my childhood ....
MircroProse Grand Prix 2 was so far ahead of its time. I remember that I didn’t have a computer to run on full graphics until years after the game was released.
0:00 Monaco GP(Sega): Legendary Kaboom Racing
0:11 Monte Carlo(Atari): |-8-| |-0-| I wonder why Monaco is so green on that time
0:22 Turbo(Sega): Much more speedy Kabooms
0:33 Pole Position(Namco/Atari): Old good Kabooms as old days classic
0:55 Chequered Flag(ZX Spectrum): Sounds like a big brother of Grand Prix Circuit
1:06 Pole Position II(Namco/Atari): Kaboom Grand Prix with more circuits
1:17 TX-1: Pretty nice graphics on 1983
1:35 F-1 Race(NES): The Road to 495km/h, otherwise usual Kabooms as the old standard
1:57 Formula 1 Simulator(MSX): Nice try on a PC that bad on scrolling
2:07 Grand Prix Simulator(Amstrad CPC): Formula RC Simulator
2:19 Home Hungaroring(Commodore 64): Nice old layouts of Hungaroring
2:30 World Grand Prix(Master System): Sega's Pole Position
2:41 Continental Circus(Taito): Taito's Kaboom Grand Prix: Losers from Suzuka must sent back to Jacarepaguá
2:52 Final Lap(Namco): Fun if multiplayer
3:03 F1 Spirit(Konami): The Nostalgia from Konami
3:14 Famicom Grand Prix(FDS): Childhood(Japan only)
3:25 Nigel Mansell's Grand Prix: Look at those car status, pretty a step foward for the mechanical damages
3:36 Grand Prix Circuit(MS-DOS): Nice F1 games on late 80's MS-DOS
3:47 Grand Prix Simulator II: Formula RC Part II
3:58 F-1 Dream(Capcom): Rare Capcom Racing game
4:09 F1 Spirit 3D Special(MSX): Sacrifice the racing variety for realistic
4:31 Satoru Nakajima's F1 Hero: Those F1 cars hard to driving straight
4:42 Winning Run(Namco): The inspirations of 3D graphics on late 80s
4:53 F1 Manager(Commodore 64): Not the F1 Manager as nowdays people know
5:04 Tail to Nose - Great Championship(Video System): The only F1 game on Video System's Arcade F1 game series allows a Game over by destroy your car
5:15 Super Monaco GP: One of the Greatest Nostalgia in F1 games history
5:37 F-1 Pilot(PC Engine): Those straights are pretty long, I think
5:48 Driver's Eyes(Namco): Emulators won't do 3 screens like TX-1 done
5:59 F1 Circus: The beginning of Nichibutsu's F1 game series
6:10 Final Lap 2: More circuits, potentially same gameplay
6:32 F1 Circus '91: Nice sense of speed
6:43 F1 Circus MD: Featuring some fictional circuits
7:16 F1 Exhaust Note(Sega): A very simple F1 game
7:27 F1 Grand Prix(SNES): Having licenses from Fuji Television and FOCA so Video System can using real names on F1 games from that year
7:38 F1 Grand Prix: Satoru Nakajima(Genesis): Using Autopolis as a F1 testing circuit
7:49 Fastest 1(Genesis): 1991 version of F1 Triple Battle(1989, PC Engine)
8:00 Satoru Nakajima's F1 Hero 2: Still potentally can't drive straight
8:22 Al Unser Jr.'s Turbo Racing: I think that's a CART instead of F1
8:33 Aguri Suzuki F1 Super Driving: Sounds like the prequel of Final Stretch(1993, SNES)
8:55 F1 Circus Special: More circuit details on a top-down view F1 games = difficulty is Hard
9:06 F1 Circus '92: The best F1 Circus game
Grand Prix Legends changed everything. ❤️
There's something about Pole Position that still just works. It's not just nostalgia' although that may well be a factor. But just the graphics, colours, sound, and gameplay, it all comes together perfectly. I think it holds up in terms of fun and playability even today.
You might like the game Horizon Chase.
That’s always the game I’d head to first at my local arcade in the mid 80s. Followed by Joust and maybe some Track and Field for some manic button mashing. Fun times!
@@robertbash380 Horizon Chase is fun - I think it’s more of a spiritual successor to Outrun than Pole Position - also a great arcade classic.
@@AdamsBrew78it’s spiritual successor of Top Gear 2, not outrun
@@oldschoolracinggames5729 It widely considered to be both a successor to Top Gear and Outrun. (Also, Cruisin’ World)
Outrun is probably mentioned the most in reviews and comments about the game though. It has more in common with it aesthetically, though the upgrades/powerups are more akin to Top Gear.
I grew up on all of the arcade and 16-bit classics, as I’m sure the developer did too. It’s obvious he took inspiration from several.
Looking now, the arcade graphics at the time were very advanced, even for the early 18xx consoles.
For my taste, Gran Turismo 5 and F1 2011 have a very photo realistic picture. This is very good because it conveys the entourage of racing, the colors of those times. It seems to me that this picture is more suitable for racing than the current one, in which there are very contrasting and bright colors (but this is just my opinion)
Errr, where is F1 GP by Geoff Crammond? One of the best and most influential racing (not just F1) games of all time.
I was looking for that too, but I think it is know by different names in different countries.
@@darrenhoughton1515 It was called "World Circuit" in the US.
@@jaysmith2858 maybe but still not in the video
Pole position was so fucking good man
Already in 90's games started to look quite fine. I personally think that games are games and they dont even need to look perfectly realistic. Oftrn cartoon style games are even more fun.
10:00 my first F1 Game.
nice.
Thank for your upload.
18:26 I think that was the first sim racing
What does sim racing mean? There's been plenty of simulators since 80s. Pole Position is considered a "simulator" but I think the first proper attempts were in the early 90s, and to me it is Microprose's 1991 "Formula One Grand Prix" or "World Circuit" not on this video. It's sequel Grand Prix 2 is at 15:59 . These aren't of course simulating everything like sweatiness of driver's underpants unlike some newer ones but they're still simulating some aspects of driving and are thus simulators or sim racing, just not very accurate.
Those early games though 😭😭 I'd forgotten just how basic they were lol 😂 It was so good to hear Murray Walker again in the old F1 games 😭 lol
For "me", hands down the best F-1 video game EVER is Grand Prix Legends. I bought it when it first came out in 1998 and still have it and still play it!! The learning curve is great, it really makes you drive it like a real car, and not just shift and smash the accelerator, you are rewarded when you drive sensibly and punished when you don't, there are no cheat codes or easy modes, to make the cars less demanding. The original cars are from 1967, NO aerodynamic aids such as wings and only hard compound tires, as the real cars would use the same set for a few races. The best thing about GPL is, the game has and continues to evolve as there are other complete car sets for 65, 66, 68 and 1969 F-1 season, each with different AI characteristics to match the corresponding years. Not only that, there is a 967 sports car racing season too. Tracks are NUMEROUS, with many historic tracks that the original game didn't have, plus, updated graphics and AI of all the original tracks.
I would say, having bought a game way back in 1998, I am still LEARNING how to be an "intelligent" race car driver, and drive it as a simulation and Not with an arcade game mentality. I would also say without hesitation, I have DEFINITELY gotten my monies worth!!!
It wasn´t a game It was a SIMULATOR. The FIRST I bought for PC.
I´ve played it between 1999-2010 almost weekly. And know some people that still plays online championships 25 years after been released.
It was a comercial failure due the low popularity of F1 in USA and his loooong and pefect learning curve. Only the die -hard F1 fans apreciated this.
Anyway, along Geoff Crammond´s Grand Prix series, are probably the first two modern racesims.
David Kaemer, the man behind Indy 500, Indy car racing, GPL and IRacing. He (and Geoff Crammond) are the Legends.
Yes probably the best £5 purchase ever, and the GPL physics still beat the best of todays games. Amazing achievement.
10:04 I think you displayed Grand Prix Circuit twice, instead of showing Geoff Crammond's Grand Prix (1)
So how many F1 games you want?
1992: yes
The Jump from PS1 and everything pre PS1 to the PS2 is absolutely staggering.
Ps1 literally showing "Now, i'm the standard"
I'm pretty sure those older games has shorted out sound chips... 😂
Took the loading sound from the commy 64 as soundtrack for the games
Pole Position was the first racing game I ever played.
Continental Circus and Final Lap had amazing graphics. Was incredible for 1987.
23:53 The halo on the top of the cockpit was only introduced after 2018
That bothered me, uploader didn't even try
The Games is old but it is still updated with new cars.
ただただ懐かしい。
17:28 F1 Racing Simulator was an amazing game! So much tweaking you could do and it looked and still looks amazing. It also felt amazing. That's how 3 year old me fell in love with F1 alongside the 1997 season.
I like that all of the early ones were just you passing an infinite number of cars in a rocket ship.
So cool, thanks for the memories ❤️
22:14 this is where I started playing F1 and stayed for a very long time on rfactor. I was in elementary and started saving for GeForce mx200. I was emulating my mouse back then as a joystick. Now I have a decent wheel and simracing on vr. To this day I still enjoy racing.
Absolutely loved Formula One 97 on the PlayStation and then I hated formula one 98. Talk about a massive turn around completely in the wrong direction
Winning Run in the Arcade was incredible for its time, I remember sitting in it and playing it every time I went to the Arcades, and it was on hydraulics. Loved it.
Grand Prix Legends is amazing on a PC and again was way ahead of its time.
And huge ❤ to Geoff Crammond the Racing Sims he did back in the day were unbelievable.
Yo some of these from the 80s are actually quite impressive
It is interesting to see how the graphics and quality improved on the same platform. (Consoles with the same hardware, not arcade or PC)
It wasn't up until the mid 90s when some sort of realism found the way into the games.
I have this memory of playing a F1 racing game on the genesis that allowed you to ramp over someone tires. Anyone remember that?
Grand Prix 2 in 95 was the game changer, even today the game looks still nice
Cara, muito boa essa compilação!!!!
1989. F1 Manager. Commodore 64. My first F1 game!! Thanks for letting me remember the name of the game!!!
Graphics tremendously improved nowadays but I can't find any better than gran prix saga, gp2 and gp4 my favourite. Hence today only playing granturismo but not for f1 experience
I remember playing Super Monaco GP on Sega Genesis all the time and always hit the flag man on the finish line and giggled every time he flew away into orbit. (Edit, I had to copy and delete my original comment due to a scam bot).
Nice video! Very good showcase! You were missing some games though.
My favorite F1 game is F1 2020 because of the legendary old F1 cars
Excellent video! Very good compilation of Formula 1 games. Beyond the old or modern, my lifelong perfect game par excellence was the Formula One Championship Edition PS3 (23:41). I subscribe💪
Cracking video mate.
My first was the spectrum 48 F1 game.
Keep up the good work. Subbed .
Thanks for the sub!
@@VGEnext update f1 game evolution 1970 to 2024 pls
(1st, raster scroll racing) -> before 2dimention-physics racing -> before tilt-lookdown racing -> before polygon racing -> before 30fps/60fps racing -> before Shader racing -> before Dolby-surround racing -> before weather racing -> before raytracing racing
I remember as a kid back then everything was overhead but when n64 and ps1 came out racing changed tracks actually looked like real track it was pretty incredible. People dont understand the technological leap going to ps1 n64.
The 1987 Arcade got phantastic Textures on Car
Awesome video!!
Glad you enjoyed it
1996 Grand Prix 2 on PC will always be the best game. You must be old enough to understand it
21:41 This is basically PlayStation 1 Machine being pushed beyond its limit.
Water reflection OMG
the amount of times they went off road amazes me
Grand Prix Legends for me. Really miss playing that 😢
I enjoy your video very much. Happy New Year!
Same to you!
Grand Prix 2 was so far ahead of its time.
No Pitstop or Pitstop 2 for C64?
Shame.
And Overtake was not in the arcade, it was for the Sharp X68000
90年代初頭のF1が熱かったことが、ソフトの本数からも分かりますね
ここに出てこなかったスーパーファミコンのソフトを持っていましたが、かなりのリアリティがあって今でも遊べます
Для интересующихся ретро болидами хочу сообщить, что к старой f1 99-02 регулярно продолжают выходить моды на сезоны с начала 70ых годов до 2005 года! Я сам протестировал 86, 89-92 годы! И если с 86 годом у компьютерных противников возникают проблемы, к сожалению, то более поздние годы играются все так же хорошо! Кто не хотел бы проехать на болидах "турбо эры" или сразится с Сенной и Простом!? Это все позволяет простая и открытая архетектура игры. У той же f1 2020 с модами возникают проблемы...
I was still young back then, I remember most of that. Now one probably understands why we preferred to race in the arcade hall rather than on the console or PC at home in the early 90s. Despite the nostalgia, I prefer current simulators :)
Hats off to developers for adding rain reflection to g 2000 grand prix 3.
19:28 forever favourite 😢🥰
Nostalgic stuff 😭❤️🕹️
Всего 10 секунд на "Power F1" 1996 года?! Серьезно?! Я несколько лет в неё играл. Там режим игры на двоих - экран делился пополам. Там копии настоящих трасс. Там очень живая физика, по тем временам. Я в шоке.
The clip at 18:02 is not F1 World Grand Prix. The clip appears to be from F1 World Grand Prix: 1999 Season for PSX.
My family had Grand Prix Circuit on our old PC and I loved it
In the 80s there was slight "quality variation" even on same platform. Some knew how to code these, some didn't. Well, I guess it goes through all decades.
Fun fact, some F1 games from the late 90s and early 2000s have different physics for arcade and simulation modes
C'est là qu'on se rend compte à quel point l'arcade c'était fou.
Formula One is the highest class of international racing for open-wheel single-seater formula racing cars 🏎️🏁!
Winning Run was years ahead of its time.
You kinda made the codemaster games look bad with the low quality. I know it’s hard to broadcast such an amazing game in high quality without a TV, but the 2013 you showed looked nothing like the 2013 I play on my TV.
Man check out that early 3D in late 80s, must've been mind blowing stuff to see at the arcades
Also I love that this video doesn't just show the evolution of f1 games themselves but the graphical fidelity and sporting regulations too
よくこんなに画像集めたね😊
World Circuit is missing. It was this one that started Grand Prix 2, 3, and 4.
20:06 my first and last f1 game - on mac
Virtua racing...????
Impressive how few of these I've actually seen :P
1992.Over takeはarcadeではなくX68000という日本産PCで発売されていました。
Virtua Racing?
Grand Prix for DOS brings back memories
I played most of these games from 88 onwards and I swear - at the time , they never felt basic or primitive- the opposite- immersive and cutting edge each year at the time
一番最初の2Dゲーム、温泉旅館のゲームコーナーに必ずあった、氷ステージがあったり、暗闇ステージがあったり、かなり熱中した記憶がある
懐かしい🤣
1988 Winning Run is better than ps1 games. 😂😂😂
When you have more video games than podiums
Pov: Satoru Nakajima
Shows how powerful PC’s are
TX-1 looks amazing for 1983, looks totally playable even today.
Man Grand Prix 2 was straight out impossible at the highest difficulty setting
Winning Run, was ahead of tis time. Very Difficult tu master. Love it