These Final Smashes Will NEVER Return

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  • čas přidán 29. 04. 2022
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    These final smashes were some of the most innovative in the series but got rejected for another in Super Smash Bros. Ultimate...and many of them have one reason in common, leading many to believe we'll never see them ever again.
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    In this video I break down every replaced final smash in history from their first appearance in Super Smash Bros. Brawl to their eventual demise in the series' newest entry. What are the real reasons why?
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Komentáře • 1K

  • @Siiroth
    @Siiroth  Před 2 lety +94

    Use Code “SIIROTH“ for $5 off your first #Sakuraco box through my link: partner.sakura.co/siiroth-SC2204 or your first #TokyoTreat box through my link: partner.tokyotreat.com/siiroth-TT2204 !

    • @mauricerichardson4976
      @mauricerichardson4976 Před 2 lety +4

      can you do a video of nintendo's forgotten characters, and not just from mario but also other games like Zelda, Star fox and Sonic. oh and even a few platformer mascots. Please.

    • @mauricerichardson4976
      @mauricerichardson4976 Před 2 lety +1

      @Pokehero191 I know but he was in Super Smash Bros. Plus I'm not saying he's forgotten, i'm talking about characters from the Sonic FRANCHISE like the games, comics, etc.

    • @shaden.l.m.9506
      @shaden.l.m.9506 Před 2 lety +1

      Maybe Luigi's Smash meant to reference mister L (in one of the Paper Mario games) where he was a Negitive version of him?

    • @ChepIsKing
      @ChepIsKing Před 2 lety

      HEY I HATE ROSALINA AND I WANT HER TO BE BANNED FROM SMASH

    • @TheBlazingBronzeBro
      @TheBlazingBronzeBro Před 2 lety +1

      You mean the the moon punch from DKC Returns. Not Tropical Freeze. Sorry for being that guy.

  • @norathemediocre
    @norathemediocre Před 2 lety +1324

    One of the major factors why FS meter in the competitive scene never took off is that some final smashes are still really, REALLY broken. Zelda and Peach/Daisy come to mind as kill-at-zero final smashes, with Zelda's having an insane hitbox and Peach/Daisy giving absurd amounts of healing. The FS meter also heavily encourages camping, which is already a problem in online Ultimate for obvious reasons

    • @dustymcwari4468
      @dustymcwari4468 Před 2 lety +102

      There was even an early Ultimate tournament that featured the FS Meter, and it was really just a fight of who gets to trigger their op FS first, and yeah, Zelda and Daisy were reigning supreme, especially Zelda, if the opponent has enough percent, that thing is a literal win button, no need to aim or time anything, just tap B and watch the Triforce eat a stock

    • @mriamo5003
      @mriamo5003 Před 2 lety +1

      @@dustymcwari4468 doesn't matter what percent it can also be where you are on the stage since zelda can just jump toward the blastzone and kill you from there

    • @Mario87456
      @Mario87456 Před 2 lety +3

      What a load of crap they don’t know what they are talking about.

    • @mriamo5003
      @mriamo5003 Před 2 lety +68

      @@Mario87456 well excuse me chris pratt i don't want to be killed at 0 because a zelda saved her fs meter

    • @Mario87456
      @Mario87456 Před 2 lety +8

      @@mriamo5003 Oh shut up all final smashes have the possibility to kill at 0% if done right.

  • @latexu9589
    @latexu9589 Před 2 lety +283

    The Final Smashes in Ultimate can roughly be categorized into five main types:
    1. Huge horizontal/vertical projectiles (Mario, Samus, Wii Fit Trainer etc.)
    2. Traps that require the character to get very close to the opponent (Captain Falcon, Ike, Greninja etc.)
    3. The character dashes forward and traps any opponent they bump into (Yoshi, Wario, Ridley etc.)
    4. An aiming reticle appears on screen, allowing the player to guide their attack to the opponents (Bowser, Zero Suit Samus, R.O.B. etc.)
    5. The character moves around the screen super fast, damaging opponents in the process (Pikachu, Diddy Kong, Sonic etc.)

    • @NinetyLegos
      @NinetyLegos Před 2 lety +7

      Dang, You're right

    • @Liggliluff
      @Liggliluff Před 2 lety +35

      You can also group them in 3 types:
      1. Attacking hitbox that requires you to get close to the opponent to get it to trigger (Captain Falcon, Meta Knight, Falcon)
      2. Attack that you must place yourself in a good spot to have it be effective (Mario, Marth, Jighlypuff, Samus)
      3. Activate anywhere, always the same result (Zero Suit Samus, Bowser, Pikachu, Sonic)

    • @hankpeterschmidt8626
      @hankpeterschmidt8626 Před rokem +1

      There is no aiming reticle for ROB. There is one for Pit though

    • @hankpeterschmidt8626
      @hankpeterschmidt8626 Před rokem +1

      @@Liggliluff You have to hit an opponent for Pikachu’s to be effective

    • @chillbizz74
      @chillbizz74 Před rokem

      Yeah it did the opposite of what Nintendo wanted (I hate the new updated ones for most of em honestly

  • @latexu9589
    @latexu9589 Před 2 lety +247

    21:29 In Brawl, that aura blast was also much slower and thinner, which made it easier for opponents to dodge it, so it was buffed in Ultimate to make it more effective.

    • @cailieisidro5758
      @cailieisidro5758 Před 2 lety +11

      When I compared Lucario’s final smash in Brawl and Ultimate, I’m so proud of Nintendo buffing the final smash

    • @ShadowSorel
      @ShadowSorel Před 2 lety +3

      i think it's a bit better than ZSS's version, if only because if you don't kill anyone, you do get a free recovery.

    • @tinyz7575
      @tinyz7575 Před rokem +4

      Makes sense with his megaform.

    • @jellychaser7011
      @jellychaser7011 Před 9 měsíci +1

      @@tinyz7575I was going to say that

  • @jonathanflanagan1504
    @jonathanflanagan1504 Před 2 lety +52

    5:00 it also would just... be weird for OoC's Ganondorf to turn into Twilight Princess' Beast Ganon.
    When they changed Ganondorf back from his TP incarnation to his OoC one, they naturally made the final smash fit it.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem +7

      He could had simply said that the Final Smash was changed because Ganondorf uses his Ocarina of Time (OoT, not OoC) design in Ultimate. But NOOO, instead Siiroth has to make sarcastic commentary every minute and decides to randomly spend 5:21-5:39 just talk about the Wii U because he realized that Ganondorf's segment of the video wasen't long enough, so he put filler.

  • @SonicTheCutehog
    @SonicTheCutehog Před 2 lety +335

    There are a lot of errors in this video, especially claiming Giga Bowser is what Sakurai wants Bowser to be like. It's just his interpretation of his sprite from the original Super Mario Bros. Anyways, most of the new Final Smashes better reference things from their source material such as the Star Fox characters and King Dedede. It's not like the Final Smashes can never be changed back in future entries, as Lucario went back to its Brawl Final Smash in Ultimate.

    • @BeskarDevil
      @BeskarDevil Před 2 lety +16

      Yeah, it wasn’t very accurate

    • @amoura39
      @amoura39 Před 2 lety +14

      This whole section is really confusing me ... I don't know where Siiroth is getting that stuff from

    • @springmen1922
      @springmen1922 Před 2 lety +3

      “Actually… 🤓”

    • @dustymcwari4468
      @dustymcwari4468 Před 2 lety +11

      Yeah, Bowser’s FS is more true to the games by making Giga Bowser even bigger, and doing a huge punch, similar to his SMG2 final fight, and a Giant Bowser attacking from the background is a rather common boss fight overall
      And Mega Lucario shooting an aura beam really works well as a Pokkén reference, it resembles his burst attack in that game, and them keeping Mega Lucario is good because it has some major importance in XY, especially regarding Mega Evolution, and it’s a boss you gotta face (using another Mega Lucario) in order to get the Mega Ring and being able to Mega Evolve Pokemon!

    • @watermelongaming3698
      @watermelongaming3698 Před 2 lety +11

      And Ganon's final smash was changed to it's current version because Ganon's actual non-final smash appearance is aslo from Ocarina of TIme

  • @bsg-jay7093
    @bsg-jay7093 Před 2 lety +168

    The Bowser explanation is a little extreme. It's not that Sakurai things that's how Bowser SHOULD be portrayed, but just how he personally likes him.

    • @sigr2813
      @sigr2813 Před 2 lety +37

      It’s also funny how he says that Sakurai’s true vision of Bowser is Giga Bowser, and that this is totally different from what the people behind Mario intended with the character, yet Fury Bowser is ridiculously similar to Giga Bowser.

    • @cailieisidro5758
      @cailieisidro5758 Před 2 lety +3

      True. Also as much as MBTI’s are whatever, it doesn’t help how Sakurai is an INFP while Bowser is an ESTJ

    • @bsg-jay7093
      @bsg-jay7093 Před 2 lety +13

      @@cailieisidro5758 what?

    • @PeterGriffin11
      @PeterGriffin11 Před 2 lety +3

      @@sigr2813 To be fair Bowser was only portrayed more evil in that game because he infected by the black goo.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem +13

      ​​​​@@bsg-jay7093 Giga Bowser is just Sakurai's interpretation of his original sprite from the original Super Mario Bros. Siiroth prefers being overdramatic, sarcastic and exaggerated instead of doing proper research. Because just like how everything needs a complicaded backstory, he needs to make an overly complicaded explainition

  • @jajathenewking6131
    @jajathenewking6131 Před 2 lety +231

    The smash meter definitely was a great decision for those who still want final smashes but don't want items.

    • @nastaboikpopdance
      @nastaboikpopdance Před 2 lety +6

      Same

    • @rydrake9509
      @rydrake9509 Před 2 lety +6

      i agree at 100% i found smash meter was a great idea

    • @kuddy198
      @kuddy198 Před rokem +9

      But u can turn on only the smash ball and still not have any other items

    • @MiniLuigiMighty5
      @MiniLuigiMighty5 Před 7 měsíci

      ​@@kuddy198Well, the Smash Ball is an item in the sense that it spawns randomly

  • @MadMax-ii8gq
    @MadMax-ii8gq Před 2 lety +53

    I miss transformation final smashes. They were so much more fun.

  • @mqfii8992
    @mqfii8992 Před 2 lety +50

    I can imagine 3 ways In which Robin's Final Smash could've been changed due to Chrom being a whole new character now.
    1 - Keep the same, just change the partner they team up with. The best fit for it would be Morgan, Robin's child unit from that game.
    2 - Having Robin go ham on magic blasts In the battlefield, In a vein similar to his Fire Emblem Warriors incarnation.
    3 - Give a command to Lissa, that binds the opponents under the Freeze Staff effect, Robin then briefly taps into Grima's power and launch a blast.

    • @ricardofredes9527
      @ricardofredes9527 Před 2 lety +7

      To be honest, I would've preferred changing the FS to Grima which I think would make a bit more sense within the FE context

    • @harbingerserenade9569
      @harbingerserenade9569 Před 2 lety +3

      i'd actually say a pair up with a random FE Fates character
      every time you use it, it changes the character

    • @hatboi124
      @hatboi124 Před 2 lety +3

      The Morgan one would be super cool!

    • @amoura39
      @amoura39 Před 2 lety +2

      I wonder how Chrom would feel about being frozen by his sister LOL

    • @mqfii8992
      @mqfii8992 Před 2 lety +4

      @@amoura39 Lissa would definitely pull a "It's just a prank, bro."

  • @MaxWelton
    @MaxWelton Před 2 lety +22

    9:37 I think the weirdest roster choice in terms of Sakurai bias is the lack of new Kirby characters since Brawl.

    • @Pwilliams4000
      @Pwilliams4000 Před 2 lety +7

      I mean we just need bandanna dee and the whole crew is there

    • @hunbi1875
      @hunbi1875 Před rokem +6

      Sakurai didnt add a new zelda rep since melee too, unless you count toon link, which is a clone that was added... to replace a clone so, i dont.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem

      Ah, yes. The random roster choices rant part that totally isen't filler

  • @screamingphoenix8113
    @screamingphoenix8113 Před 2 lety +314

    I hope in the next game, they finally realize Kirby's full potebtial in his final smash. Let him copy final smashes. If he's wearing a hat, he should also be able to use the final smash of the opponent. That would be incredible

    • @quadzers5703
      @quadzers5703 Před 2 lety +35

      Yo that could be hype. If he didn’t have an ability he could use a bigger suck and copy whoever gets stuck in it.

    • @Pwilliams4000
      @Pwilliams4000 Před 2 lety +31

      There not gonna break their limits for the game it’s a crafty idea but try imagining Kirby doing bowsers final smash or Jokers for that matter they would have to change so much final smashes just to fit one character if they do this they might as well add goku in the game

    • @GeobotVersion2
      @GeobotVersion2 Před 2 lety +5

      i thought they wouldnt make another game didnt they say that in the smash direct?

    • @SamTheFunni
      @SamTheFunni Před 2 lety +25

      @@GeobotVersion2 if I remember correctly it's actually Nintendo's decision if a knew smash game is made. Sakurai also said that if he retired there would still be more smash games, just that he wouldn't be apart of the development at all. So basically there would be a new director taking his place. I could be a little off but this is what I remembered hearing.

    • @glimmerstantroop46321
      @glimmerstantroop46321 Před rokem +2

      As much as I like Kirby, he's overhyped, but as fun as that sounds, that's ridiculous

  • @4569packers
    @4569packers Před 2 lety +31

    I love that he keeps on blaming Nintendo on not changing or changing things when it was always Sakura decisions to do so

    • @Jaws-lt7ud
      @Jaws-lt7ud Před 2 lety +17

      Even than, the changes are so minimum i dont even know why he rants about.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem +5

      @@Jaws-lt7ud Especially during the Giga Bowser part, he was overexaggerating that one.

    • @amadeus.7436
      @amadeus.7436 Před 3 měsíci

      Then he still blames Sakurai for changing Pit's terrible final smashes

  • @ChickenNugget7
    @ChickenNugget7 Před rokem +11

    I think as fun as the bongos are, it doesn’t fit DK’s portrayal in smash to start playing the bongos as a big final move when nearly all of his normal moves look like he could already kill a man with them.

  • @ShaudL
    @ShaudL Před 2 lety +30

    28:13 I respect Siiroth for forgetting you could start the game as ZSS in brawl

    • @sandshew4158
      @sandshew4158 Před 2 lety +1

      I play as Zero Suit Samus regularly in Brawl. For a GameCube controller hold down r/l, select Samus and hold until map selection appears

  • @sandshew4158
    @sandshew4158 Před 2 lety +56

    It seems like final smashes were charged to better fit the ideals of the game or the character, kinda like the changes to regular moves. The Zelda characters, except Young and Toon, all had final Smashes very specific to that incarnation of the character. These changes were needed, same with Pokemon Trainer, Pit, Fox, Falco, Wolf, Kirby or even Yoshi. Pit's new Final Smash references his newer game, making it more reasonable to include. I never knew why Yoshi had wings or spat fire originally and that reference, as fun as it was, is outdated. Now it is common knowledge that there is a Yoshi species and all of them coming together is quite fun. Kirby got a more modern reference and Lanmaster makes less sense than the ships. I think this will continue moves, characters, or final smashes will be phased out, making room for new moves. We've seen it with Zero Samus, Zelda, Sheik, Pit, and more where a move is changed to reference something new, or in some cases cannon

    • @aronspiker72
      @aronspiker72 Před 2 lety +6

      For Pit, the 3 sacred treasures is way more associated with him than the lightning chariot even if we just consider Uprising and not the first 2 games. The chariot is honestly a more fitting final smash for dark pit as he uses it more times in Uprising (pit only used it at the start of 1 chapter and partially in the boss fight of a previous chapter) whereas Dark Pit used it in multiple crucial moments in the story (keep in mind that you can only play as dark pit in 1 chapter of the singleplayer campaign) whereas the 3 sacred treasures are used by Pit for the entirety of the chapter where you fight Medusa (which is one of the longest chapters in the game and also one of the most iconic) and briefly used it in a later chapter before the treasures got destroyed. Basically Pit's smash 4 final smash would've worked fine for him in Ultimate and the lightning chariot should've been given to Dark Pit as a final Smash and his dark pit staff should've been incorporated into his his regular moveset (at the very least having him use the staff for his neutral special instead of the silver bow but the appropriate level of power that the silver bow currently has, again this is what they should've done for DP at the very least).

    • @sandshew4158
      @sandshew4158 Před 2 lety +3

      I don't know much about the Kid Icarus series but from what you said smash 4 had a better final smash for Pit makes sense. Maybe they had an issue with how controllable the final was. Dark Pit should have different moves than Pit, but so should many echo fights so I doubt they'll change that sadly

    • @Nosretep
      @Nosretep Před 2 lety +2

      @@aronspiker72 Dark Pit Staff can stay. It's way better than a Dragoon clone. And it kills at back throw at ledge.

    • @aronspiker72
      @aronspiker72 Před 2 lety +5

      @@Nosretep except the staff was a clone of Sheik & Zelda's Smash 4 final smash and is just the most generic thing ever. There are people that were upset that only 2/3 of the "single straight line hitbox" final smashes were ditched in Ult and not all 3 of them (referring to Aaronitmar if you couldn't tell, though I do agree with him).

    • @Nosretep
      @Nosretep Před 2 lety

      @@aronspiker72 It's unique in Ultimate now and it's considered to be one of the best that to It's kill confirms.

  • @Sp3ctralI
    @Sp3ctralI Před 2 lety +69

    I’m still a bit upset DK doesn’t have the drum one, it’s one of those fun ones that’s still really good.
    And there’s so many “spam combo” final smashes

    • @Pwilliams4000
      @Pwilliams4000 Před 2 lety +6

      Bruh I hated the DK drum one I always thought his final smash should be him gaining high grown and throwing barrels and the barrels could have explosives in it and stuff like that

    • @jmurray1110
      @jmurray1110 Před rokem +4

      The main issue I can see is it’s kind of ableist to deaf people
      Like unless you learn the minutia of every song you are always going to get less damage because you literally cannot hear the music to beat to it

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem +1

      Donkey Konga seen like an odd game to make a Final Smash

    • @Sp3ctralI
      @Sp3ctralI Před rokem +3

      @@mariajimenafigueroa233 wii fit as in odd game to be in smash

    • @randomahnameisthename3147
      @randomahnameisthename3147 Před rokem

      @@jmurray1110 huh 😭

  • @Average-Joe851
    @Average-Joe851 Před 2 lety +31

    Actually you can access Zero Suit Samus from the character select screen in Brawl by holding down certain buttons before pressing start. If I remember correctly it was Z for controllers and minus for the Wii remote. It should show Zero Suit Samus on the stage select but not on the actual character select.

    • @BeckyNosferatu
      @BeckyNosferatu Před 2 lety

      you could do that with Zelda/Shiek, too. You'd just start with them.

    • @Average-Joe851
      @Average-Joe851 Před 2 lety +4

      @@BeckyNosferatu While technically true. They don't fit what I'm talking about. Zero Suit Samus was kind of like a hidden character slot. The only way to access her in Brawl was either a smash ball mid fight or to do the special input listed above. Sheik and Zelda were very much obvious and could be changed by selecting the character on the picture or just pressing X (on GameCube controller, also I might have the wrong button).

    • @livandmaddieftwrobloxnoobs8518
      @livandmaddieftwrobloxnoobs8518 Před 11 měsíci

      @@Average-Joe851it was holding the l trigger on the GameCube controller.

  • @sonickhable
    @sonickhable Před 2 lety +45

    Ganondorf final smash change rant seems weird. Like it's changed just to fit ganondorf art style change, not much more

    • @EndertheDragon0922
      @EndertheDragon0922 Před rokem +3

      Yeah, like it’s functionally basically the same. It would’ve been really weird if OoT Ganondorf turned into TP Ganon, of course they changed it.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem

      @AT Productions I know, he talked about the Wii U during Ganondorf's segment and then the Metroid series during R.O.B's segment. Honestly, a problem I have with Siiroth's modern videos is that he's way too sarcastic. Sure it's not necessaraly a bad thing, the problem is most, if not, all of his sarcastic commentary ends up being nothing but pure filler.

  • @El_Mince
    @El_Mince Před 2 lety +10

    They should have kept Sonic’s old final smash. I don’t give a damn that transformation final smashes got removed.

  • @sythrus
    @sythrus Před 2 lety +26

    So, i play casually with my younger stepbrothers and the vast majority of the time we use FS meter and smash balls without other items. I can legitimately say that it is actually pretty fun to play like that, especially considering that the age difference. In some scenarios the final smashes can actually wind up more of a negative then a positive as a fair amount of them involve rushing forwards (yes, it can kill you, especially mac's and wario's)

    • @rumbletown1563
      @rumbletown1563 Před 2 lety +4

      Yea I find that final smashes makes the games more fun and fair if there’s a big skill gap between the players

    • @jmurray1110
      @jmurray1110 Před rokem

      Though they can work for recovery at times
      Like I think Roy gets his jump back of used off stage
      Plus the geveral rush forward to stage

  • @nonplayercharacter12333
    @nonplayercharacter12333 Před 2 lety +11

    Yoshi's Final Smash can also be a reference to a move he had in Paper Mario: The Thousand Year Door.
    Same name and functionality.

  • @ChickenCoop82
    @ChickenCoop82 Před 2 lety +27

    I hope that if there’s a Smash 6, at the very least one of Luigi’s costumes change and match the colors of his Brawl final smash

    • @speedude0164
      @speedude0164 Před 2 lety +2

      It's actually just inverted colors funny enough. There's a setting on the Switch to invert colors which makes Luigi (and by extension everything else) look like that.

    • @Pwilliams4000
      @Pwilliams4000 Před 2 lety +1

      @@speedude0164 in the new strikers game Luigi losing animation should be him going in his negative Zone

  • @kerrijones7731
    @kerrijones7731 Před rokem +1

    Siiroth: makes a smash vid
    Luigi: PLEASE STOP BEATING ME UP!

  • @Anon893
    @Anon893 Před 2 lety +66

    Most of them were replaced cuz they sucked despite being very memorable. Wouldn't be surprised if some of them returned or reused in a follow-up to Ultimate.

    • @agentdon1760
      @agentdon1760 Před 2 lety +10

      And Sakurai said himself that these Final Smashes go much faster so you can immediately hop back into fighting normally

    • @Nosretep
      @Nosretep Před 2 lety +6

      Gun Shop
      Super Dragon
      Negative Zone
      Wario Man
      Light Arrow

  • @INikeAir
    @INikeAir Před rokem +3

    Poor Sakurai. I truly do enjoy playing with items, but no one else does, it definitely makes it more fun and exciting and makes the party aspect really show out, but everyone wants to be a sweat

  • @jordanmchighlander9365
    @jordanmchighlander9365 Před rokem +3

    Back during brawl, Land Master was BY FAR the most powerful final smash. Once you killed your opponents, you just had to wait for them to leave the "safety platform," land on top of your tank, then fly up so high they get KO'ed. It was the only FS that could get 2 KO's from the same player easily, and the only one with a 6 KO potential.

    • @codyhoward7640
      @codyhoward7640 Před 4 měsíci

      God I hated the landmaster final smash. I that the best final smashes need to be fun to use and play against

  • @amoura39
    @amoura39 Před 2 lety +2

    I remember this little game about Donkey Kong's Final Smash that my brother and I would play where he would be trying to start a band and would book gigs at the stages the battles took place on; the other player, who was probably always my brother, would be letting Donkey Kong practice his performance with them as the audience.

  • @digitaldimensions9889
    @digitaldimensions9889 Před 2 lety +6

    I missed the like psycho dance Luigi does and Dk’s mini game

  • @benjamingordon119
    @benjamingordon119 Před 2 lety +14

    I really hope if there is another Smash game, Mario gets updated. I feel like his moveset and final Smash don’t represent his series very well.

    • @stevepensando2593
      @stevepensando2593 Před 6 dny +1

      I want his old Down Special back, or at least something to replace F.L.U.D.D

  • @TrueReverse74
    @TrueReverse74 Před 2 lety +8

    Dude, that ganondorf is from ocarina of time, why would he have a twilight princess ganon transformation? It wasn't changed for no reason.

  • @isaacrogers4174
    @isaacrogers4174 Před 9 měsíci +1

    16:25 This one hurts the most, getting to actually control arguably the most powerful form in gaming. To just being able to movie him up and down, which doesn’t even do that much damage.

  • @MrSpinachguy
    @MrSpinachguy Před rokem +5

    If I recall correctly, you could also hold the shield buttons when the game starts to get rid of the suit and start as Zero Suit.

  • @miimemester123
    @miimemester123 Před rokem +9

    I think it’s important to know that the game already has so much content. Simplifying a final smash would help leave room to put in other stuff for the game, so I can understand them for doing this. While, I do agree some final smashes should have been changed(Mario and Y/T Link), I think the new final smashes in general add some extra intensity to the game and I love it.

    • @thefiresworddragon927
      @thefiresworddragon927 Před 4 měsíci

      Granted, Young and Toon Link actually have a more unique Final Smash as Link's was changed. And because Zelda and Sheik got new Final Smashes, Dark Pit's Final Smash became unique as it is basically Arrow of Light renamed.

  • @kcedwards3243
    @kcedwards3243 Před 2 lety +8

    Another thing that was worth mentioning, you said clearly Snake's smash got changed cause of the visible gun on screen. You also mentioned Inkling couldn't have a gun... So what about Bayo and Joker? They both have literal guns in their normal attacks that they can use anytime.

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem +4

      Inkling's gun is also non-realistic looking and shoots ink

    • @kcedwards3243
      @kcedwards3243 Před rokem +2

      @@mariajimenafigueroa233 true

    • @therealchaosguy
      @therealchaosguy Před rokem +2

      @@mariajimenafigueroa233 Also Joker’s is literally an airsoft gun, it only hits with the power it does because cognition go brr, which now implies Smash takes place in a cognitive world similar to the Metaverse

  • @iyan.manbun
    @iyan.manbun Před 2 lety +36

    I'm pretty sure "Negative Zone" is a reference to the glitch in SMB1 where you would clip through a wall into a hidden area to access a pipe before the proper world loads and takes you to a never ending level called "-1" or something.

    • @BernieDSniper
      @BernieDSniper Před 2 lety +10

      Copy pasted from his Brawl Trophy description :
      "This technique is a reflection of the dark side he embraced in his brother's shadow."

    • @callmezeldaonemoartime
      @callmezeldaonemoartime Před rokem +3

      @@BernieDSniper doesn’t mean it can’t be a reference

  • @sabbatage1870
    @sabbatage1870 Před 2 lety +4

    The REAL reason why we have cutscenes final smashes is because players have the time to scream whether it's in joy or panic or anger before they have to start playing (or DI-ing) again.

  • @nathanieltillman3432
    @nathanieltillman3432 Před 2 lety +6

    The cool thing for links new final smash is that it’s an ancient arrow, which obliterates any non boss monster in BOTW instantly with a flash of blue light

  • @raxusquin
    @raxusquin Před 2 lety +3

    Bowser is waaaay cooler in smash than any mario series and i will die with sakurai on this hill

  • @Costctofoodisthebestfightme

    fun fact about yoshi’s final stampede smash, it’s actually from a comic series based on Mario and Luigi going on a quest to save peach! In one of the “episodes” of the comic, yoshi and a ton of other yoshi’s crash bowsers wedding *where he had hypnotized peach in an attempt to marry her* and trampled EVERYTHING

  • @kinzoadolpha9195
    @kinzoadolpha9195 Před 2 lety +9

    For those who love cooking people up as Kirby yes it's no longer his final smash but it is technically still in the game as an assist trophy

  • @b-jaguar6578
    @b-jaguar6578 Před 2 lety +3

    The best final smash Rosalina could've gotten is making a black hole and use the cutscene at the end of the first game

  • @jellychaser7011
    @jellychaser7011 Před 9 měsíci +3

    I wish there was an option for what final smashes you get. Like on option you get the controllable ones like: Giga Bowser, Giga Mac, Controllable Volt Tackle, or Super Dragon.
    And the other option you get their Ultimate final smashes.
    It will never happen but it would be nice

  • @mihyroiz_heatlair
    @mihyroiz_heatlair Před rokem +1

    23:55 I’m pretty sure it’s supposed to be a reference to his finishing attack from donkey kong returns and tropical freeze

  • @amoura39
    @amoura39 Před 2 lety +1

    Lolll I love how you used Sakurai's appearance from the thumbnail announcing Byleth

  • @ryderrobin5990
    @ryderrobin5990 Před 2 lety +4

    I don’t think Sakurai being bias is the reason that king dedede got his final smash changed three times, Considering that Kirby was the main reason he quit making them because there were too many Kirby games coming out at the time and The same thing is happening with smash Bros, that’s why he’s continuously stating he wants to retire because he doesn’t want to continue his burnout that he’s been having throughout the years and being harassed by fans for not getting certain characters in smash.

  • @gavinbrennan8123
    @gavinbrennan8123 Před 2 lety +3

    A fitting final smash for young link could be him using the fierce diety mask using a nice reference to Majora's Mask

  • @SJrad
    @SJrad Před 2 lety +1

    With ganondorf, his entire appearance is based on OOT Ganondorf where in brawl and smash 4 it was Twilight Princess’s Ganondorf and the beast ganon was also the one that appeared in that game. i think they changed Ganondorf to OOT version for nostalgia sake as his appearance in melee was based on OOT

    • @dustymcwari4468
      @dustymcwari4468 Před 2 lety +2

      Melee had OoT Ganondorf
      Brawl and Smash 4 had TP Ganondorf and Beast Ganon
      Ultimate has OoT Ganondorf and Ganon, while also making it a boss in WoL, and even buffing the FS by increasing the range of the attack he performs before charging forward

    • @SJrad
      @SJrad Před 2 lety +1

      @@dustymcwari4468 yeah mb i had melee in mind but for some reason i wrote brawl.

  • @latexu9589
    @latexu9589 Před 2 lety +2

    8:29 Not counting "Kid Icarus: Of Myths and Monsters" on Game Boy, aren't we?🤨

  • @hanshysher6266
    @hanshysher6266 Před 2 lety +13

    Literally, Link's final smash was one of my favorite ones, it even had a nice trick that you could do with bombs, now the new one is cool but misses a lot.

    • @speedude0164
      @speedude0164 Před 2 lety +4

      It makes sense for it to be an Ancient Arrow, but I still think it should've been the Divine Beasts' strike.

  • @mr.wildride1954
    @mr.wildride1954 Před 2 lety +6

    Your transitions are on point

  • @sansgaming69
    @sansgaming69 Před 11 měsíci +2

    Brawl final smashes: Unique final smashes that show their character
    Ultimate final smashes: haha let’s just give him one where he gets the opponent in the air and does lots of attacks and does the final one that slams them down, totally a creative final smash
    Mention: hahahaha many punches and them a big punch at the end, so creative

  • @darkychao
    @darkychao Před 2 lety +1

    there were actually two Kid Icarus games prior to the reboot with Uprising, the original game on the NES and also "Of Myths and Monsters" on Game Boy.

  • @mirax96
    @mirax96 Před 2 lety +3

    This video isn't bad or anything, but you really should change the title to something like "The history and changes of Final Smashes".
    In its current state, it's basically the video version of a clickbaity recipe article. Just like in one of those you have to scroll through the likely false story about how the author's grandma made the recipe when they were little before having what you're actually interested in, here the main focus IMPLIED by the title (the reason of the changes) is just covered in the first one and last five minutes. Of a 35 minutes video. The remaining 82% of the video is just description of final smashes that were changed, not exactly what one would expect while clicking at the thumbnail.
    Aside from that, good video.

  • @grump0
    @grump0 Před 2 lety +6

    Man I miss brawl Luigi

  • @slurpythedog2153
    @slurpythedog2153 Před 2 lety +2

    Bruh
    The Ganon Smash changed because Ganondorf's appearance changed from Twilight Princess Ganondorf (where beast ganon originates) to Ocarina of Time (where demon king ganon originates)

  • @Trashley652
    @Trashley652 Před 2 lety +2

    Just starting off the video, but quick note, "indistinguishable" means identical, not different

  • @jonathanalvarez-lopez432
    @jonathanalvarez-lopez432 Před 2 lety +6

    Can you please make a video of missing songs in Super Smash Bros. Series?

    • @Siiroth
      @Siiroth  Před 2 lety +1

      That could be a fun idea! Definitely lots of music I wish was in

    • @jonathanalvarez-lopez432
      @jonathanalvarez-lopez432 Před 2 lety

      @@Siiroth Yeah. A lot of people are upset because they found out that some songs got cut or the original songs got replaced with a new remix in future Smash games.

  • @Omnificence2016
    @Omnificence2016 Před rokem +4

    If Nintendo ever makes another Smash Bros game, I'd love to see them allow characters to use a variety of their Final Smashes from the previous installments. It would really bring out the variety.

    • @BWITHYURI
      @BWITHYURI Před rokem +1

      Took it right out of my mind

  • @solidsnakemgs2180
    @solidsnakemgs2180 Před 2 lety +2

    I didn’t like how they stripped Yoshi of his wings one of the coolest moments when things looked bleak and Yoshi takes off with wings and saves the day. I loved Solid Snake’s grenade launcher and loved how Samus transforms to cyborg Samus and then falls apart back to Zero Suit. Wish Captain Falcon used like a mega Falcon Punch and I loved the Landmaster idk why his voice changed

  • @TV499
    @TV499 Před rokem +1

    I'm fine with Toon Link having the Tri-Force as his Final Smash, but Nintendo missed a big opportunity for Young Link's Final Smash to be the Fierce Deity mask.

  • @UltimateFunBilly
    @UltimateFunBilly Před 2 lety +21

    The FS meter was intended to allow Final Smashes to be used in competitive. However, it didnt really take off. Certain Final Smashes are too broken (Looking at Zelda’s which is essentially a literal win button) plus the fact it just makes matches into “Who can get their Final Smash first”

    • @jmurray1110
      @jmurray1110 Před rokem

      Yeah imagine if Zelda stayed back even more
      Calling and projectile spam would be even more prominent

  • @shadowcelebi3595
    @shadowcelebi3595 Před rokem +3

    DK's final smash was also hard to use when lag happens in online due to it messing up the rhythm as it was tied to the framerate

  • @Mr.Feather130
    @Mr.Feather130 Před rokem +2

    I miss Falco's iconic line during his final smash,personally I prefer the air

  • @thecosplaycrafter8017
    @thecosplaycrafter8017 Před 2 lety +2

    My biggest problem with the changes is that it made the trigger distance for practically everything identical, and it just made FSes visually lame.

  • @lilsquirt6842
    @lilsquirt6842 Před 2 lety +6

    Controversy isn’t content brother, there’s been alot of weird impulsive pocketed rants that are a bit exaggerated in ur videos recently

  • @sparkypikachu7776
    @sparkypikachu7776 Před rokem +3

    I'll always miss the ones in Brawl, even the Negitive Zone, IDC if it dosen't make sense I love how quirky and original it was, and i wish ppl would look at that more. Pikachu's kinda changed from Brawl to smash 4 by giving it a little small ball so you ckuld tell where to aim it.
    Though, here's a theory: what if it being uncontrollable practically was intentional? Like it's so strong it's so wild it goes crazy basically, buut that's just a theory, a Smash theory!

  • @Goldenboy6378
    @Goldenboy6378 Před 2 lety +1

    yeah, when I saw toon and young links finals the first thought I had was "really" I mean for both characters they had more than enough stuff to change their fighting style completely. Toon Link could have had a mix of his games like for Wind Waker the baton, Phantom something to do with Ciela and the others or something at least, and spirit tracks could have like some of his weapons from there like a quick wind attack from the whirlwind. Young Link's fighting could have been focused entirely on the use of the transformation masks like for heavy Goron Link and for light Zora Link and for an air attack Deku Link and the final smash could have been him using the Fierce Deity mask.

  • @MintFrog
    @MintFrog Před rokem +1

    11:03
    MONDO BUTTER, WHAT A TRADEGY WHAT A BUMMER

  • @Mikeprower
    @Mikeprower Před 2 lety +18

    I NEED TAILS TO JOIN SMASH BROS,I was gonna say they need to also bring knuckles and shadow to it but they are already in the outcasts as assist trophys

    • @CatWarior22
      @CatWarior22 Před 2 lety +1

      Tails would be amazing in smash but I want bandana waddle dee just a little bit more

    • @Mikeprower
      @Mikeprower Před 2 lety +2

      @@CatWarior22 tails is my favorite sonic character and I really want him to be in the next smash,plus he's sonics side kick and best friend,Mario has prob 9 characters from his series and the only extra sonic characters are dumb assist trophys

    • @Mikeprower
      @Mikeprower Před 2 lety +1

      @@CatWarior22 also I came up with a back story for my character a while ago,he is tails brother,that's why they look similar

    • @undeadbatman9762
      @undeadbatman9762 Před 2 lety +6

      I wanted Eggman more than Tails, but both should've been in smash. Eggman was there with Sonic since the beginning, and Tails is one of the most iconic sidekicks alongside Luigi.

    • @harbingerserenade9569
      @harbingerserenade9569 Před 2 lety +1

      k n u c k l e s

  • @beatziegraham6928
    @beatziegraham6928 Před 2 lety +3

    If I could change Rosalina’s final smash, I’d make it a cutscene final smash where the observatory spirals around and smashes into the characters and or stage just like in the cutscene to the final level in galaxy 1.

    • @dustymcwari4468
      @dustymcwari4468 Před 2 lety

      Very much Rosalina throwing a castle at her opponents as it flies at max speed, damn that would’ve been so cool

    • @Sp3ctralI
      @Sp3ctralI Před 2 lety

      Or even summoning a full on black hole

  • @mrknots
    @mrknots Před 2 lety +1

    You actually got my sub because of those fire transitions 🔥😂 not that I didn’t like the video outside of that, but it converted me to hit that button

  • @tommyosborne4776
    @tommyosborne4776 Před 2 lety +1

    I play competitive rulesets, but sometimes if I want to be casual with friends I’ll do hazards on stages with FS meter! I wouldn’t turn smash ball on but FS meter is fun, so Sakurai succeeded in making me use them more!

  • @PiousPuddle
    @PiousPuddle Před 2 lety +5

    17:20 the main reason was for Final Smash Meter. It would be unfair to have a character use a final smash that does a beam attack that does only 20 damage because of the smash meter damage nerf. While having someone do a transformation do a lot more damage potential.

  • @pacoramon9468
    @pacoramon9468 Před rokem +3

    I really miss the transformation final smashes.

  • @cetadel6597
    @cetadel6597 Před rokem +1

    When Dedede knocks the enemies into the cage, you gotta remember:
    *That cage is electrified.*
    Ouch.

  • @jonathanflanagan1504
    @jonathanflanagan1504 Před 2 lety +1

    11:29 Fun fact, they actually put Galaxia Darkness in Meta knight's moveset in Kirby: Planet Robobot as a special attack.
    EDIT: Ahh nvm you covered it.

  • @gechoman44iwantahippo
    @gechoman44iwantahippo Před 2 lety +23

    To be fair, a lot of the final smashes they have changed DID kinda suck. There were still some that were better before (Bowser, Pit’s second ons), but still, most of them just weren’t very good (Luigi, Donkey Kong, Fox, Falco, Wolf, Kirby)

    • @Pwilliams4000
      @Pwilliams4000 Před 2 lety +3

      You know for the new strikers game Luigi losing animation should be his Negative Zone

    • @gechoman44iwantahippo
      @gechoman44iwantahippo Před rokem

      @Big Ol' Snake I can see where you’re coming from, but I just don’t think it’s as cool. Agree to disagree.

    • @Pwilliams4000
      @Pwilliams4000 Před rokem +1

      @@gechoman44iwantahippo giga bowser was so hard to comtrol especially on ds

    • @jmurray1110
      @jmurray1110 Před rokem

      Yeah pit should have kept his old one it used the great sacred treasure
      Especially since it’s dark out who currently holds the lightning chariot due to smash (and generally pittoo just uses it more often than pit(

  • @MaxWelton
    @MaxWelton Před 2 lety +5

    27:36 Inkling uses an ink gun, a nonlethal weapon (at least in the real world). The same can not be said for David AKA Snake. However, keeping the Final Smash the same but having Snake point at the crosshair or something to censor the real gun wouldn’t have “disrupted gameplay” any more than what we got. I’m pretty sure Snake is intangible through the new Final Smash, so why not have him jump into the foreground instead? It was a truly unique way to interact with the stage. Lots of characters jump into the background for their FS’s nowadays, but I think Bowser Jr. has the only one that interacts with the foreground now.

    • @jmurray1110
      @jmurray1110 Před rokem +1

      And then there is bayo and joker
      A gun with magic bullets and a fake gun that due to cognition is literally just as deadly since it’s so realistic

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Před rokem

      Wait, Snake's real name is David?

  • @amoura39
    @amoura39 Před 2 lety

    27:45 LOLLLL
    I'm not an artist but I'm certainly an admirer of art.

  • @greenhat8978
    @greenhat8978 Před 2 lety +2

    I would like R.O.B. to get a new Final Smash where, just for a quick bit, he turns into his alter-ego, the Ancient Minister, from Subspace Emissary and he either does a special laser there or detonates a small Subspace bomb in order to damage is enemy... it would be a really nice call back and it could be done pretty quick.

  • @Qythero
    @Qythero Před 2 lety +5

    The problems with the FS Meter are simple, but daunting to fix. I would quite like if it could be accepted into competitive play because it would add a zesty new layer of depth to matches and also give each character an “ultimate move” like many fighters have.
    The first problem is simply that the final smashes, no matter how streamline they are, are too overpowered. A staggering quantity of final smashes can just kill too early and too easily. They need to be weaker, but equally flashy finishing moves like similar moves are in other fighters.
    Subsequently, the second problem pertains to the FS Meter itself. The FS Meter, for some quackish reason, goes up more for TAKING hits than GIVING them. This quality just makes me quizzical; instead of a rightfully earned, spicy attack that can devastate your opponent, it is essentially a comeback mechanic or win condition like Lucario’s Aura, as it rewards you more for losing than winning. It should go up more for landing hits and combos. Quality play should be rewarded.
    If these problems are fixed, I could see final smashes being used competitively, which would be really fun. They just need to be toned down in terms of power and versatility so as to require more skill to pull off, and they should be tweaked to be bequeathed on players when they play well instead of the player who is losing.
    Quite simply, final smashes, if you want them to be utilized in competitive play, should be dazzling and powerful techniques that reward a player skilled enough to consistently earn and use them effectively.

    • @damsonrhea
      @damsonrhea Před 2 lety +1

      Fundamentally, Nintendo isn't going to add a feature that will multiply advantage and help someone already ahead get further ahead in competitive. While I'm sure some people at Nintendo like the idea of Smashes being accepted in the competitive scene, it's not going to be at the expense of their basic core gameplay, and there basic core gameplay is friendly casual.
      Comebacks keep the game going, and knowing you can come back keep people from getting discouraged.
      On the flip side, a Smash Meter that rewarded the person who was already winning would just make winners win harder and make those who were struggling drop the game sooner. They aren't going to give a Blue Shall to the first place, in other words.
      That's the opposite of what Nintendo wants, and honestly would be not merely bad game design, but game design that sabotages their core market.

  • @thecosplaycrafter8017
    @thecosplaycrafter8017 Před 2 lety +1

    I'm still disappointed that Little Mac's FS isn't called Big Mac.

  • @jaspervermeer659
    @jaspervermeer659 Před 11 měsíci

    As a Woolly World enjoyer, here's my idea:
    Yoshi and all other characters turn into yarn versions. Whoever's a decent ways in front of Yoshi, he'll stick out his tongue and eat them, turn them into a yarn egg, and launch them off screen.
    This could also be done with regular yoshi, but I like yarn yoshi

  • @monferno1
    @monferno1 Před 2 lety +3

    Honestly want final smashes to be competitive, a good final smash could help an underused character see use, but then again knowing Nintendo it’ll just end up with already busted characters being worse

    • @cailieisidro5758
      @cailieisidro5758 Před 2 lety

      There’s also a lot of competitive players hating on final smashes

    • @monferno1
      @monferno1 Před 2 lety

      @@cailieisidro5758 I’m aware that allotnof competitive platings are wrong yes

  • @koat3363
    @koat3363 Před 2 lety +3

    It’s kinda sad that they replaced a lot of really cool final smashes with just a hit box leading to a cutscene.

  • @eeveestriker2876
    @eeveestriker2876 Před 2 lety +1

    personally, i think the Yoshi final smash could be a reference to the Mario comic

  • @DemiCape
    @DemiCape Před 11 měsíci

    the bowser punch felt more like a galaxy reference than yoshi's island because of the pose he had while floating.

  • @vecinacansada858
    @vecinacansada858 Před 2 lety +6

    The non-control the final smash choice seems interesting to me

  • @ast8177
    @ast8177 Před 2 lety +11

    HOT TAKE, "No"
    I love transformation smashes being taken out (for the most part) where some did ad something unique to the game others, Like WARIO-MAN, really just made Wario OP, and in the end, final smashes are supposed to be a finishing move, not to turn the game into a 30 seconds bully-session.
    where I agree that some changes could have been handled with more care,
    The only Final smash I really think got changed for no reason is Pits sacred treasures, His current one is just so boring in comparison despite giving you more control.

    • @ast8177
      @ast8177 Před 2 lety +1

      @Pokehero191
      Also the sacred tresures were far cooler looking and way more important,
      the games is literally about recovering them to beat Medusa, both NES and 3DS

    • @ast8177
      @ast8177 Před 2 lety

      @Pokehero191 my gueas is that eighter it was to long, (wich i doubth cause it wasn't really a transformation but rather like Robs new Final) or Sakurai thought it makes sence since, Spoiler,
      The sacred tresures were destroyed in KIU so he chose to use the ponys instead.
      Eighter way, i think Pit should have keept the tresures and DPit should have taken on Phos and lux (the unicorns strapped to the chariot) since DPit was the last to use it iirc.
      Would also change DPits Final to not be boring AF

    • @Nosretep
      @Nosretep Před 2 lety

      @@ast8177 Dark Pit Staff is boring but practical.

  • @fireballofficiall
    @fireballofficiall Před rokem +1

    Siiroth: Giga Bowser has never been carried over to a main series game
    Nintendo 2 years before this: *Announces Bowser’s Fury*
    Me watching this video: 🤨

  • @duhnoobyone7474
    @duhnoobyone7474 Před rokem +1

    i still cant belive nintendo got rid of all the contralable final smashes. ):

  • @patinhoquemoralogoali9280

    The negative zone "theory" is actually canon tho

  • @Zizou_DW
    @Zizou_DW Před 2 lety +6

    I really think they at least partially hoped the more hardcore community would give Final Smashes a chance to some capacity, but seeing as though even a meter and streamlined Final Smashes were still rejected immediately, this was yet another massive disappointment. Honestly, sometimes I feel like they should stop trying to pander so much to hardcore players. It’s not worth it, and given how nasty the Smash community can be a lot of the time, Sakurai should probably give up on trying to please them and just make what he wants, in my opinion.

  •  Před 2 lety +1

    1:27 I just grabbed a pencil and paper because I was going to draw wile watching this.✏️📃

  • @fuccyofeelings8718
    @fuccyofeelings8718 Před 2 lety +2

    I hate people who take spoilers personal because they are the same people who like running their mouth about everything they know

  • @diegoyanez1868
    @diegoyanez1868 Před 2 lety +5

    Even if the meter didn’t make competitive players use it, I think it’s a better mechanic than the Smash Ball, as iconic as it is. It just feels better than hunting the smash ball like a fleeing rabbit

    • @ast8177
      @ast8177 Před 2 lety +1

      I mean, Smashball is just wacky, but then again, I think there is an argument to be made for both, especially considering that they aren't supposed to be competitive

  • @lunakingsley.7247
    @lunakingsley.7247 Před 2 lety +10

    Your Rosalina hate is so stupid. Especially in one of your videos where you claim she doesn't do anything different in 3d world despite her intirer play style in that game being the galaxy play style something non of the other characters in that game had. Geeze your hate for her makes no sense. Also her intirer move set is based on stuff in her game that we already knew she could do, especially the star bits.

    • @StarmisYT
      @StarmisYT Před 2 lety +3

      Yeah. It is so dumb especially coming from a Rosa main.

    • @lunakingsley.7247
      @lunakingsley.7247 Před 2 lety +4

      @@StarmisYT I'm not even a Rosalina main, heck I'm not really a fan of her. Doesn't mean I can't point out stupidity.

    • @ryderrobin5990
      @ryderrobin5990 Před 2 lety

      @@StarmisYT most people who play competitive smash don’t even use final smashes.

    • @StarmisYT
      @StarmisYT Před 2 lety

      @@ryderrobin5990 I know. That doesn’t mean we can’t judge them.

  • @drascia
    @drascia Před 2 lety +2

    One FS that I really wish would have changed is that of Ness. Earthbound is one of my all time favorite games and the fact that they gave him Starstorm (which he doesn't even learn) and not Rockin' Omega is such a disappointment. To be fair, he doesn't learn PSI / PK Fire or Thunder either, but come on. Rockin' is Ness's signature ability. And it's nowhere in any Smash game.
    Okay rant over.

  • @Moss_Dude
    @Moss_Dude Před 2 lety +5

    Almost this whole video is just this guy saying "omg Sakurai so biased" in like 12 different ways. He gives very little actual explanations to the claims he makes and just complains a bunch. Like yeah, I liked the old final smashes better too, but this is not a very good way to argue that.
    Also DK's final smash would be perfect if they just changed a few punches to slaps and kicks, as a reference to his finisher in DKCR