EASIEST WAY to Add Stickers to Your Car in BLENDER 3D!
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- čas přidán 26. 07. 2024
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Timecodes
0:00 - Intro
0:28 - Import Stickers to Blender
3:12 - Glowing Logos in Blender
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Was it too easy? Did it help you? I would love to hear your thoughts :)
amazing work Berk!
This is the first video that actually helped me, thank you!
Thanks man! This helps a lot!
Awesome! Thanks!
Awesome and very useful. Thank you so much dear friend❤
Thank you for this tutorial. It has been very helpful for my commercial projects.
Greetings from Brazil my friend, I really appreciate this incredible lesson you gave us, it was exactly what I was looking for and I'm definitely already subscribed and a like is guaranteed on all videos congratulations
dostum ne guzel bir konusmadir bu boyle. takibe aldım başarılar
Nice tutorial 👍
You could also do it with a second UV map
Thank you, my friend. I am Arab and I do not understand English, but it was a very nice explanation🌹🌹
Fantastic! thank you for your tutorial, is very clear. 1 question for you: If I really wanted to print a sticker, how do I adapt the 3D logo design to the surface of the car, again in 2D, but with the correct deformation, so that when printed and applied to the real surface, it adheres correctly? Thank you!
Is it possible to bake the decals to the car material by using this method ?
Thank you.
I'm trying to create a seamless pattern using a PNG logo. But when I apply the image to the base color everything that is transparent in the image turns into black color on the geometry.
Are you making ev car dezign for my startup
How can i contect you?
Reply
bend deformer in blender?
i watched a few movies, about that topic but when i start moving object the logo does not follow properly i tried "join" with different options and "parenting? , i would like to know how to do it. :), no one cover this problem. :)
Using Face Project snap on. No need to apply Shrink Wrap modifier.
what happens if you animate the car
Hi sir
How do you get it to stick to it when animating the car? I applied a shrinkwrap decal to a ball but when I animate the ball (rotating it) the decal spins on it's own axis and not with the ball like it's stuck to it
parent to car
select first sticker then ball ctrl-p
Sir help me
the logo isnt following my object
You may need to parent the logo with the object: shift select the logo first (child) then the object (parent), then you can ctrl-P or right click the object and join > parent
@@killianmiller6107 thanks
Ok, but kind of useless since you can't bake them into the mesh for other uses