Will utilize the FFG app/site when I need to print out a squad list for a tourney. But YASB will remain my primary tool. Building squads is so quick and easy, I have several saved already which I can easily update and edit, and it has XWS since I often play on Vassal as well. Just an update on the release party... went 2-2. X-wings are nice in 2e... but just not my type of ship really. The Corran/Luke list did okay, but ultimately lost that fight to a Boba/IG-C/Pioneer list. That build for Hera in the other list feels really good. Won that match, where Hera was able to tank up or dodge out vs. Rexler/Whisper/Kestal. Been playing some other lists though, trying to find ships that really fit me. Loving the TIE/v1... and here is one of my variations of such a list: Grand Inquisitor - TIE Advanced Prototype 58 Supernatural Reflexes 12 Fire-Control System 3 Concussion Missiles 6 Ship Total: 79 Baron of the Empire - TIE Advanced Prototype 34 Outmaneuver 6 Ship Total: 40 Baron of the Empire - TIE Advanced Prototype 34 Outmaneuver 6 Ship Total: 40 Baron of the Empire - TIE Advanced Prototype 34 Outmaneuver 6 Ship Total: 40 I will probably need to pick up a 4th v1 model. Just quick notes on the above... position to flank from one or more angles, leveraging the Outmaneuver to make up for the 2 attack value. Generally only need to perform 2 actions... either boost or roll into a focus. As for the Grand daddy, he can use Reflexes to do either of those before his move, do a blue, and then another action depending on the sitch. FCS for further economy after the initial engagement with missiles boosting the 2-3 attack value, rather than trying to stretch his Force points. If positioning well, can just not use his pilot ability. Alternatively swap to Ion missiles for more bid and some control, as he does want to move after any opposing 5's. Enjoy.
They also have the iOS and Android versions up now too. Its two days late, but hey they have been trying hard to get it up. I have heard they had a hard time getting developers for the app. They may be having trouble honestly cuz of a lack of developers specifically with the talent to make apps like this; and really any dev team has to learn new skills as well as jive with the new team. Also, app development when your company is primarily a board game design company is definatly not an easy transition. Should they have taken this into consideration? Yes. Is entering a completely new market difficult none the less? Most definately. Lets face it: they are not even profiting off of this app. So there is a low amount of funds and developed skill at the moment. Not saying their devs are ametours, just saying when you are doing something that your company has never done before, there are going to be some rough edges along the road. Totally with you NinjaWithBlueEyes, Im still stoked for this once its polished.
Yea FFG could have sent the app out as a beta and worked on it from there, it wasnt like we didnt have YASB to build up squads when they released the points. By now it probablt would have bene in update 1.1.x
Agreed. However I do understand that with their deadline just getting a Beta out now would have still caused an uproar, accusations of a "bait and switch" ect. Realistically, THIS current build should have gone out as a beta several weeks ago.
Yeah i got the app running on my iPhone. It cant math right now....i think variable cost upgrades still read 0 pts. In squad list pt total. Everything else seeeems to be working....Launch Bay Next, is great in place of the official app. We finished our launch weekend with a 200pt app builder tourney and i went undefeated to win it, didn’t lose a single ship.Gave up some half points here and there. Did a variation of the previous list i posted: (198pts) Whipser - Juke/Collision Detector/Vader/Stealth Device Redline - Advanced Sensors/Proton Torpedoes/Hull Upgrade Captain Jonus - Marksmanship/BT-1/Proton Torpedoes/Hull Upgrade Basically changed the load out on Jonus. Tough decision now, both load outs were interesting. I got BT-1 to work more than catching ships with Proximity mines in the other build. Great idea using the screen shot of Launch Bay Next! Nice one Nick!
I think I will wait for them to improve the app. I hope we can use alt apps for tornys. It's a shame they did not do an open beta test with everyone a month ago. So we could get this sorted before we bought 2.0 products
I don't imagine there would ever be issues using alternate apps for tournaments. My local store uses their own software which uses XWS format lists... so the official app is actually not that useful with their shop tournies.
Well for now I don't mind using the ffg app. I made this list on it, I wonder if I shouldn't have tried to push for more ships but here it is : Kath Scarlett (firespray) Trick shot Ketsu Onyo Veteran tail gunner Inertial dampeners Marauder title Black Sun soldier (z-95) Elusive 2x jakku gunrunner Contraband cybernetics Afterburners The afterburners are there to give the quadjumper that extra speed they sometimes need. Ketsu Onyo goes on Kath because she'll be the Factor for which ship should stay tracted. This should be deadly to aces, or so I hope
Hmmm not to my knowledge. Someone was working on a digital version of 1.0 but that was in beta and very unfished. If anything like that crops up I'll be sure to make content on it. For the time being TableTop Simulator or Vassal Seems to be peoples go to choice for a digital version of the game.
Thanks Nick. TTS is great and certainly less cumbersome as a full TT setup but still less fun in my opinion than moving, measuring and rolling dice for realz :) I do hope someone will finish up a proper mobile device AI for this amazing game. Cheers from Canada mate. Hang in there - summer is coming!!!
I'd say give it some time. One weird thing I've noticed is it won't let me save my M3A's hardpoint choices which is kinda bleh. But no big deal. What I wonder about is if I go to a tourney will the app be mandatory?
I think it’s pretty short sighted of FFG to cut List Juggler out of the loop. You know their devs had to have been relying on the data they compiled to throw that Nym/Genius nerf out so quickly into last regional season! They’ve never been that quick to react. I’d hate to see it go, but as long as that data is still accessible in some form I’ll happy-ish. I just don’t want them being able to dump broken combos down a memory hole without us knowing it. Of course, I guess the flip side is maybe if the limit the Dojo Effect, broken combos might not catch like wildfire.
A lot of what you mentioned that is not working on the FFG app has been patched. There are still bugs to work through (it is the weekend so don't expect another patch before Monday afternoon CST or Tuesday) namely the Scyk's "Special" Slot (Who in their right mind green lighted that name???) not having its upgrade save and Outmaneuver not showing up as a Talent in the "Second Edition" game variant among others.
Is there an app with Collection filter, so you don't have to look through your physical cards while using app? Coming from Armada I'm baffled that you don't have this. Creating squads in x-wing is a horrible experience.
@@HairyNick no mate the official app does not. i know its 3 months later maybe they've removed it but filling in. my collection changes nothing in the build screen.
Hey Nick, I think I have another kind of throwback list, but not exactly... check it out below. 4 y do you do this? (42) Kavil (2) R4 Astromech (6) Ion Cannon Turret (2) Expert Handling (4) Han Solo Points 56 (32) Crymorah Goon (10) Agile Gunner (6) Ion Cannon Turret Points 48 (32) Crymorah Goon (10) Agile Gunner (6) Ion Cannon Turret Points 48 (32) Crymorah Goon (10) Agile Gunner (6) Ion Cannon Turret Points 48 Total points: 200
Agile over Veteran Turret Gunner is a cool choice. You might find that it turns out to be a stronger option when your opponent tries to lock down your action economy.
Was going to upgrade this week. The broken app has got me going, "come back when it all works FFG" Also seeing reports of conversion kits alignment of things like targeting arcs on bases being out. *sigh* Think I'll wait until the kinks are ironed out.
Thank god this video is almost immediately outdated! Of course no shame on your end, but a huge plus to FFG's app crew for patching and tweaking and fixing so quickly after release. It really has shaped up to be a much less awful experience. Though as an android platform user I still very much intend to stick with Launchbay Next as my primary squad builder. Can't stand the ultra-zoomed in massive text interface of the official app.
Still having major issues with the Android app. Good to see variable costs are working, but titles are still not adding extra upgrade slots. Still formatting issues with the italics ect.
I think the apps broken
I understood that reference.
I had to force myself not to reference that in the title of the video.
Will utilize the FFG app/site when I need to print out a squad list for a tourney. But YASB will remain my primary tool. Building squads is so quick and easy, I have several saved already which I can easily update and edit, and it has XWS since I often play on Vassal as well.
Just an update on the release party... went 2-2. X-wings are nice in 2e... but just not my type of ship really. The Corran/Luke list did okay, but ultimately lost that fight to a Boba/IG-C/Pioneer list. That build for Hera in the other list feels really good. Won that match, where Hera was able to tank up or dodge out vs. Rexler/Whisper/Kestal.
Been playing some other lists though, trying to find ships that really fit me. Loving the TIE/v1... and here is one of my variations of such a list:
Grand Inquisitor - TIE Advanced Prototype 58
Supernatural Reflexes 12
Fire-Control System 3
Concussion Missiles 6
Ship Total: 79
Baron of the Empire - TIE Advanced Prototype 34
Outmaneuver 6
Ship Total: 40
Baron of the Empire - TIE Advanced Prototype 34
Outmaneuver 6
Ship Total: 40
Baron of the Empire - TIE Advanced Prototype 34
Outmaneuver 6
Ship Total: 40
I will probably need to pick up a 4th v1 model. Just quick notes on the above... position to flank from one or more angles, leveraging the Outmaneuver to make up for the 2 attack value. Generally only need to perform 2 actions... either boost or roll into a focus. As for the Grand daddy, he can use Reflexes to do either of those before his move, do a blue, and then another action depending on the sitch. FCS for further economy after the initial engagement with missiles boosting the 2-3 attack value, rather than trying to stretch his Force points. If positioning well, can just not use his pilot ability. Alternatively swap to Ion missiles for more bid and some control, as he does want to move after any opposing 5's. Enjoy.
Dare i say it? First... FFG really did step forward and started to pach it neatly. Cant wait for it to be done!
Me too. Still not really that usable due to bugged upgrades, but here's hoping we get it up to scratch in the next week or so. :)
They also have the iOS and Android versions up now too. Its two days late, but hey they have been trying hard to get it up. I have heard they had a hard time getting developers for the app. They may be having trouble honestly cuz of a lack of developers specifically with the talent to make apps like this; and really any dev team has to learn new skills as well as jive with the new team. Also, app development when your company is primarily a board game design company is definatly not an easy transition. Should they have taken this into consideration? Yes. Is entering a completely new market difficult none the less? Most definately. Lets face it: they are not even profiting off of this app. So there is a low amount of funds and developed skill at the moment. Not saying their devs are ametours, just saying when you are doing something that your company has never done before, there are going to be some rough edges along the road. Totally with you NinjaWithBlueEyes, Im still stoked for this once its polished.
Yea FFG could have sent the app out as a beta and worked on it from there, it wasnt like we didnt have YASB to build up squads when they released the points. By now it probablt would have bene in update 1.1.x
Agreed. However I do understand that with their deadline just getting a Beta out now would have still caused an uproar, accusations of a "bait and switch" ect. Realistically, THIS current build should have gone out as a beta several weeks ago.
"2 bank" is also a squad builder and its good also However, I would like to see the movement dail on the apps for me this is very important.
Yeah i got the app running on my iPhone. It cant math right now....i think variable cost upgrades still read 0 pts. In squad list pt total. Everything else seeeems to be working....Launch Bay Next, is great in place of the official app. We finished our launch weekend with a 200pt app builder tourney and i went undefeated to win it, didn’t lose a single ship.Gave up some half points here and there. Did a variation of the previous list i posted:
(198pts)
Whipser - Juke/Collision Detector/Vader/Stealth Device
Redline - Advanced Sensors/Proton Torpedoes/Hull Upgrade
Captain Jonus - Marksmanship/BT-1/Proton Torpedoes/Hull Upgrade
Basically changed the load out on Jonus. Tough decision now, both load outs were interesting. I got BT-1 to work more than catching ships with Proximity mines in the other build.
Great idea using the screen shot of Launch Bay Next! Nice one Nick!
has the status of this changed at all? I can't find an updated video. I'm just now converting to second edition. I hope I didn't make a mistake.
I think I will wait for them to improve the app. I hope we can use alt apps for tornys. It's a shame they did not do an open beta test with everyone a month ago. So we could get this sorted before we bought 2.0 products
I don't imagine there would ever be issues using alternate apps for tournaments. My local store uses their own software which uses XWS format lists... so the official app is actually not that useful with their shop tournies.
Well for now I don't mind using the ffg app. I made this list on it, I wonder if I shouldn't have tried to push for more ships but here it is :
Kath Scarlett (firespray)
Trick shot
Ketsu Onyo
Veteran tail gunner
Inertial dampeners
Marauder title
Black Sun soldier (z-95)
Elusive
2x jakku gunrunner
Contraband cybernetics
Afterburners
The afterburners are there to give the quadjumper that extra speed they sometimes need. Ketsu Onyo goes on Kath because she'll be the Factor for which ship should stay tracted. This should be deadly to aces, or so I hope
Hey man. Great video once again. Thanks :) Question for you app wise - do you know of any AI app/website to play 2.0 whenever I’m solo?
Hmmm not to my knowledge. Someone was working on a digital version of 1.0 but that was in beta and very unfished. If anything like that crops up I'll be sure to make content on it. For the time being TableTop Simulator or Vassal Seems to be peoples go to choice for a digital version of the game.
Thanks Nick. TTS is great and certainly less cumbersome as a full TT setup but still less fun in my opinion than moving, measuring and rolling dice for realz :) I do hope someone will finish up a proper mobile device AI for this amazing game. Cheers from Canada mate. Hang in there - summer is coming!!!
I'd say give it some time. One weird thing I've noticed is it won't let me save my M3A's hardpoint choices which is kinda bleh. But no big deal. What I wonder about is if I go to a tourney will the app be mandatory?
I doubt they would take it to that level. Seems like an unrealistic and annoying thing to try and enforce, without any real benefit.
I think the best X-wing app is the Startatics but the guy who made it doesn't wanna do a 2.0 version :/
I can see their logic. It's a bit demotivating when you go up against the official company who has an in-house digital dev team.
I think it’s pretty short sighted of FFG to cut List Juggler out of the loop. You know their devs had to have been relying on the data they compiled to throw that Nym/Genius nerf out so quickly into last regional season! They’ve never been that quick to react. I’d hate to see it go, but as long as that data is still accessible in some form I’ll happy-ish. I just don’t want them being able to dump broken combos down a memory hole without us knowing it. Of course, I guess the flip side is maybe if the limit the Dojo Effect, broken combos might not catch like wildfire.
I was hoping that they would include first edition in the new app, but I'd be happy if they finished second edition first.
Still lots of good options for First Edition. YASB (the original) is my pick.
@@HairyNick I started using that one when my main app suddenly stopped updating.
A lot of what you mentioned that is not working on the FFG app has been patched. There are still bugs to work through (it is the weekend so don't expect another patch before Monday afternoon CST or Tuesday) namely the Scyk's "Special" Slot (Who in their right mind green lighted that name???) not having its upgrade save and Outmaneuver not showing up as a Talent in the "Second Edition" game variant among others.
Yup. I'll drop a rundown when these are fixed. But if upgrades don't function correctly unfortunately it is functionally unusable.
Agreed, I'm using YASB 2.0 for now till the Scyks are fixed for certain. Can't build the pseudo arc dodgers without their secondaries.
Does the Launch Bay app explain how the bomb/devices work like YASB?
Hmmm good point. It doesn't seem to, no.
YASB IS great but I will have to give launch bay a try. My local store is in a basement so the data service is HORRIBLE. So even ffgs app won't work.
Is there an app with Collection filter, so you don't have to look through your physical cards while using app? Coming from Armada I'm baffled that you don't have this. Creating squads in x-wing is a horrible experience.
Both YASB and the official app do this. On YASB the tab is in the top right-hand corner of the screen.
@@HairyNick no mate the official app does not. i know its 3 months later maybe they've removed it but filling in. my collection changes nothing in the build screen.
Hey Nick, I think I have another kind of throwback list, but not exactly... check it out below.
4 y do you do this?
(42) Kavil
(2) R4 Astromech
(6) Ion Cannon Turret
(2) Expert Handling
(4) Han Solo
Points 56
(32) Crymorah Goon
(10) Agile Gunner
(6) Ion Cannon Turret
Points 48
(32) Crymorah Goon
(10) Agile Gunner
(6) Ion Cannon Turret
Points 48
(32) Crymorah Goon
(10) Agile Gunner
(6) Ion Cannon Turret
Points 48
Total points: 200
Agile over Veteran Turret Gunner is a cool choice. You might find that it turns out to be a stronger option when your opponent tries to lock down your action economy.
Was going to upgrade this week.
The broken app has got me going, "come back when it all works FFG"
Also seeing reports of conversion kits alignment of things like targeting arcs on bases being out.
*sigh*
Think I'll wait until the kinks are ironed out.
That's fair.
Dm Borque X-Wing Squads Designer, top app also in Armada
Official seems to be fixed on my end.
Yup. :) Android seems to have been the last to get fully polished. Will be making a video on it soon.
Still using YASB: Inferno Sqd./Redline (200)
Iden Versio - TIE Fighter 40
Crack Shot 1
Ship Total: 41
Seyn Marana - TIE Fighter 30
Marksmanship 1
Ship Total: 31
Del Meeko - TIE Fighter 30
Crack Shot 1
Ship Total: 31
Gideon Hask - TIE Fighter 30
Crack Shot 1
Ship Total: 31
"Redline" - TIE Punisher 44
Trajectory Simulator 3
Concussion Missiles 6
Skilled Bombardier 2
Proton Bombs 5
Seismic Charges 3
Hull Upgrade *
Ship Total: 66
Thank god this video is almost immediately outdated! Of course no shame on your end, but a huge plus to FFG's app crew for patching and tweaking and fixing so quickly after release. It really has shaped up to be a much less awful experience.
Though as an android platform user I still very much intend to stick with Launchbay Next as my primary squad builder. Can't stand the ultra-zoomed in massive text interface of the official app.
Still having major issues with the Android app. Good to see variable costs are working, but titles are still not adding extra upgrade slots. Still formatting issues with the italics ect.
Yes I think this will take them a bit of time.