Add CUSTOM METAHUMAN into Game Animation Sample Project | Motion Matching | Unreal Engine 5.4
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- čas přidán 15. 06. 2024
- In this tutorial I will show you how to add your custom metahuman into the Game Animation Sample Project from Epic Games. I got a lot of questions on this so I figured to walk you through it.
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Epic Games Documentation:
dev.epicgames.com/documentati...
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love the background commentary from the little one! informative video and thank you!
thank you bro! Haha, yeah she's quite the talkative one :)
Man, You saved me. I was looking for a way to make my metahuman to work in this project since yesterday.
great to hear that brother, glad you got it working!
i commented a few days ago about limbs being stuck in T-pose. this video helped rectify the issue.
cool, Ive already done it first day with my fun art of Vi :), even edit BP to work with mechanical arm and face pricing and it work awesome
Awesome glad to hear it!
@@beyondcinema yeah , thanks , based on your first video , when this project were out , I understood that same princip is for mh as well, thanks . Now I am trying to understand how to connect other animations and sounds , so I can force character to grab something , sit on the chair and that kind of stuff. Already change level and lighting
very good
Thank you!
thanks man
hey do you think you could make a series on how to make a custom clothing thing like red dead redemptiom with this animation pack
oh also some of the shirts for my mh is too small and i dont know why
There’s a great video by Bad Decision studios on custom metahuman, you should watch that. I don’t think I could make a better video.
You can scale the shirt up inside the blueprint. It shouldn’t be an issue
No more like a choose tshirt choose pants and all that not like customize texture
I'm new to making games, but when I made the character a first-person perspective, when I did (rotation yaw and pawn control rotaion), the player no longer rotates with the character, and when he stands still, you can see the player from behind. Can you fix this?
sorry I'm not even a game dev, I just mess around for fun on these projects. But if you follow this tutorial exactly, it should not have that issue. As you see from comments below, someone else had similar problem with the character stuck in T-Pose.
Hey @beyondcinema do you know much about ragdolls
not an expert on it, no.