You Won't Believe the Movies Blender Helped Make

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  • čas přidán 20. 08. 2024

Komentáře • 196

  • @kupkake-inator2419
    @kupkake-inator2419 Před 3 lety +204

    Spider-Man 2 (2004) or The Amazing Spider-Man 2. In time stamps it says Spider-Man 2 (2004) but then it shows The Amazing Spider-Man 2 & Spider-Man 2 (2004) in the video. I'm really confused?

    • @krowwithakay
      @krowwithakay Před 3 lety +18

      Yep, they aren't even the same studios

    • @Toprak1552
      @Toprak1552 Před 3 lety +23

      According to Wikipedia it's Spider-Man 2 (2004)

    • @naoton201
      @naoton201 Před 3 lety +16

      Most of his videos are inaccurate but his thumbnail and title got me everytime

    • @zevac
      @zevac Před 2 lety

      honestly lol, that was a weird ass edit

    • @feralkitty9378
      @feralkitty9378 Před 2 lety +3

      yeah, and amazing spiderman 2 was 2014

  • @renderize69
    @renderize69 Před 3 lety +34

    Our team used blender to make intro for "Netflix Dreams". Blender is pretty cool!

  • @TheKnownspy
    @TheKnownspy Před rokem +7

    It sucks that film studios don’t see the massive amount of potential blender has

    • @Satysatonachair
      @Satysatonachair Před 7 měsíci +4

      They’re not dumb. Everyone has their eyes on blender. It’s not quite there yet but a lot of studios are already invested on it.

    • @Cd5ssmffan
      @Cd5ssmffan Před 7 měsíci

      Its potential to create problems has certainly been confirmed

  • @blenderhander9485
    @blenderhander9485 Před 3 lety +15

    We're proud to be a Blender User😇

  • @ikannunaplays
    @ikannunaplays Před 3 lety +10

    I seen NextGen, didnt know until now it was made in Blender. That movie was amazing to say the least

  • @df8171
    @df8171 Před 3 lety +12

    It's really awesome hearing from an artist with such involvement in the vfx industry. Let alone with blender. Can vouch for the demanding job (Arch Viz - smaller jobs, but more frequent), which can make it near impossible to make time for tutorials. Greatful for the ones you have posted. And looking forwards to more when your ready.

  • @martinholmes954
    @martinholmes954 Před 3 měsíci

    I'm Argentinian and I am proud of the evolution of Blender through all this years

  • @krowwithakay
    @krowwithakay Před 3 lety +18

    My issue with Next Gen is the fact they think it'll take over 5000 years to have humanoid robots that are slightly sentient lol.

    • @Jadebones
      @Jadebones Před 2 lety +3

      Yes, but the movie could age better this way.
      Compared to older sci-fi films with much closer timelines that we ended up passing with nothing even remotely close to the tech.

  • @Amandeepsingh1313
    @Amandeepsingh1313 Před 3 lety +14

    MAN SERIOUSLY YOU TAKE ALOT OF EFFORT TO MAKE SUCH INSPIRATIONAL VIDEO THANK U SO MUCH FOR MOTIVATING ALL THE TIME

  • @barrsam
    @barrsam Před 3 lety +9

    Evangelion 3.0+1.0 also used blender to for many parts of the production

  • @sp4cedog_music
    @sp4cedog_music Před 3 lety +11

    Not an industry standard they said

    • @TheOne11111
      @TheOne11111 Před 3 lety +1

      Many people's personal standard. :) A lot of love for blender. Every 3D artists has Blender in their backpack.

    • @Jadebones
      @Jadebones Před 2 lety +2

      "Industry Standard" means more money for software companies, more money for schools teaching the courses for these careers, and market control.
      Cost of "Industry Standard" tools also put a huge limit on WHO could actually get into the career fields the software was used in. Same with creating a business based around these fields.
      "The Industry Standard" is simply NOT WANTING a free and open market. It's bad for profit.

  • @jonloc8535
    @jonloc8535 Před 3 lety +3

    A surprising amount of Netflix movies, I knew about Next Gen but that was the only one I knew of.

  • @tante4dante
    @tante4dante Před 3 lety +14

    you forgot Studio Kharas Evangelion 3.0 + 1.0 :( *cries anime fan tears*

  • @lightsout630
    @lightsout630 Před 3 lety +29

    next gen and i lost my body are the best ever and inspiring

  • @sideeffectsstudios
    @sideeffectsstudios Před 3 lety +10

    This is so amazing

  • @mrtrollcapmaster7442
    @mrtrollcapmaster7442 Před 3 lety +9

    Wait, Spiderman 2 or the AMAZING spiderman 2?

    • @sir3337
      @sir3337 Před 3 lety +4

      Spiderman 2 and even CA: Winter Soldier

    • @dannymorales787
      @dannymorales787 Před 3 lety +2

      @@sir3337 Amazing Spiderman 2. The one that never had a sequel

    • @TheOne11111
      @TheOne11111 Před 3 lety

      2004 Spiderman 2. Maybe old one.

  • @onwabaxelisilo4767
    @onwabaxelisilo4767 Před 3 lety +5

    A lot of anime studios also use blender in their work flow

    • @tvo-k7j
      @tvo-k7j Před 3 lety

      could you name some?

    • @TheOne11111
      @TheOne11111 Před 3 lety

      @@tvo-k7j I think you can check in blender fund/donate page. Some studio names mentioned in blender fund page.

    • @alexas8787
      @alexas8787 Před 2 lety

      @@tvo-k7j KHARA.

  • @haronimageengine6508
    @haronimageengine6508 Před 3 lety +1

    Wow blender.. captain American and Spiderman used blender😱😱

  • @crypt0sFX
    @crypt0sFX Před 3 lety +8

    It sucks that blender was used for just visualization with the bigger movies. I wanna see Blender used for the big time for real, not just for test renders.(Though The Man in The High Castle vfx was pretty spectacular)

    • @JohnnyThund3r
      @JohnnyThund3r Před 19 dny

      Lots of issues with that... Blender's partial system is sub-par to point out probably the most pressing issue. In general, the wider issue is that studios already have their preferred professional software embedded into their pipelines with all sorts of plug-in and workflow hacks that would need to be thrown out the window just to use Blender. If a studio was to use exclusively Blender, they would basically need to create a whole new studio from scratch... thus you can't really expect big studios to ever bother with this undertaking considering their would be little to no cost savings and it would cost them a lot of time, which is money.

  • @cgcat9382
    @cgcat9382 Před 3 lety +4

    Why not: “Love, Death & Robots” and “The Man in the High Castle”. And I still needed to add "Maya and the Three"

  • @javisartdesign
    @javisartdesign Před 3 lety +2

    thanks for this inspirational video!

  • @learniteasy8146
    @learniteasy8146 Před 2 lety +1

    Chisel and hammer don't create monuments.
    The person holding them does.

  • @CrowdAnim
    @CrowdAnim Před 2 lety

    the render engine that marvel use in blender is PixarRenderman

  • @WaterStudios333
    @WaterStudios333 Před 3 lety +1

    I use blender too. I think it is actually better than any other software out there.

    • @darknemessis6880
      @darknemessis6880 Před 3 lety +2

      I think you are delusional and you have no idea what you're talking about . "better than any software" not sure what you're smoking but it must be strong

    • @fireblastplayz7004
      @fireblastplayz7004 Před 2 lety

      @@darknemessis6880 And your not going to explain why you think that?

    • @darknemessis6880
      @darknemessis6880 Před 2 lety

      @@fireblastplayz7004 Because there is no need to explain a fact

    • @fireblastplayz7004
      @fireblastplayz7004 Před 2 lety

      @@darknemessis6880 You can't just say you think someone is delusional without explaining why, is there a reason you think that?

    • @darknemessis6880
      @darknemessis6880 Před 2 lety

      @@fireblastplayz7004 Because what he said is totally false in every single way

  • @elvibora6218
    @elvibora6218 Před 3 lety +1

    Winter Soldier is my favorite marvel movie

  • @CGISelect
    @CGISelect Před 2 lety

    Blender is boundless

  • @raximqidirbaev1415
    @raximqidirbaev1415 Před rokem

    The amzing spider man 2

  • @TheEpicAB
    @TheEpicAB Před 3 lety +1

    It can be used for PreVis, not production. Hence, it doesn't really count because it's not an industry-standard software.

    • @Jadebones
      @Jadebones Před 2 lety +2

      "Industry Standard Software" doesn't exist anymore. It did when these softwares were in their infancy.
      The majority of "the industry" START with these softwares, then CUSTOMIZE them to suit their own needs, and EVERY ONE OF THEM has DIFFERENT needs.
      They build upon it, make add-ons, and change codes to where the software isn't the same, aside from the base code.
      That's not "Standard" at all.

    • @TheEpicAB
      @TheEpicAB Před 2 lety

      @@Jadebones I'm talking about the base software, there is industry-standard software that varies across different parts of the industry.

    • @ClarkusMarkus
      @ClarkusMarkus Před 2 lety

      It was used in "Next Gen" for production, though...

    • @ClarkusMarkus
      @ClarkusMarkus Před 2 lety

      It was used in "Next Gen" for production, though...

  • @martinholmes954
    @martinholmes954 Před 3 měsíci

    You forgot Spiderman Across the Spiderverse

  • @Reroute3D
    @Reroute3D Před 3 lety

    Thanks for sharing, this is pretty cool.

  • @3ddade
    @3ddade Před 2 lety +1

    only used in animatics ,,, all the actual film spiderman, Captain america was all max maya and houdini.

  • @cg.man_aka_kevin
    @cg.man_aka_kevin Před 3 lety +2

    Marvel using blender too? Waw, epic... Mind Blowing 🤯🤯🤯

    • @cg.man_aka_kevin
      @cg.man_aka_kevin Před 3 lety +1

      Even though the blender in 2004 was still very old and the results were like Cinema 4D software, Maya, Houdini, etc...

  • @3dbabu604
    @3dbabu604 Před 3 lety

    im just on bouncing ball, very difficult to bounce ball, this video is inspiration for us

  • @yash1152
    @yash1152 Před 2 lety

    6:22 - 6:38 nice and a somewhat relateable

  • @muji_kngr
    @muji_kngr Před 2 lety

    Woow that's amazing

  • @freddyfungi3764
    @freddyfungi3764 Před 3 lety +1

    You want believe what films cameras helped make

  • @kel_
    @kel_ Před 2 lety

    Cool

  • @flowerslovepower8614
    @flowerslovepower8614 Před 3 lety

    Thank you so much

  • @steverubio6072
    @steverubio6072 Před 3 lety

    The secret of kell were mainly created using MOHO.

  • @HarnaiDigital
    @HarnaiDigital Před 2 lety +1

    You won't believe the Animated videos I'm making using a free android Animation Software. 😀

  • @princespecial4296
    @princespecial4296 Před 2 lety +1

    How or where can I learn Animation in Blender, any advise???

    • @reenapurohit4019
      @reenapurohit4019 Před 2 lety

      Watch tutorials
      Most people start with donut tutorial by Blender Guru channel
      Try that and u will learn a lot from it and then u can continue watching other tutorials.
      Best of luck👍

  • @kaminarilabo
    @kaminarilabo Před 3 lety +2

    you forgot WonderWoman ending

  • @IrtazaAmhad
    @IrtazaAmhad Před 3 lety

    Make a video on how can we do body motion capture in blender.

  • @Tooth_Fairy
    @Tooth_Fairy Před 3 lety +2

    Been using blender for some months, I have a good graphics card and I've enanbled Optix to render out my animations but my renders are STILL always take more than an hr long. Any suggestions?

    • @lightrocket2391
      @lightrocket2391 Před 3 lety +4

      Use denoising and lower sampling count

    • @Jadebones
      @Jadebones Před 2 lety +1

      Grab a coffee?
      Take a lunch break?

    • @Tooth_Fairy
      @Tooth_Fairy Před 2 lety +1

      @@Jadebones Smh I hate y'all 😂

    • @ClarkusMarkus
      @ClarkusMarkus Před 2 lety

      Could be using more samples than you need

  • @abdulbasitado6180
    @abdulbasitado6180 Před 3 lety

    Why isn't Wolfwalkers here?

  • @jdlplotagonandthebadguysfa5715

    February 18 is my birthday

  • @wildhearts9006
    @wildhearts9006 Před 3 lety

    wow. cool

  • @itsyogurt5113
    @itsyogurt5113 Před 2 lety

    Spiderman 2? or TASM 2?

  • @umarana7355
    @umarana7355 Před 3 lety

    Dam good

  • @TheHorrorKingHD2518
    @TheHorrorKingHD2518 Před 2 lety

    Theres a mistake its amazing Spider-Man 2 From 2014 not spider man 2 From 2004

  • @wcarcass
    @wcarcass Před 3 lety

    Not a movie but THE MAN ON THE HIGH CASTLE’s VFX were done using Blender.

    • @romap9163
      @romap9163 Před 2 lety

      Blender also used in Silicon valley, as far as i know

  • @bluu7082
    @bluu7082 Před 2 lety

    Wait, WHAT!? Blender made these!???

    • @speedyanimatez7276
      @speedyanimatez7276 Před 2 lety +1

      Bruh why are you surprised that they here made with Blender?

    • @bluu7082
      @bluu7082 Před 2 lety

      @@speedyanimatez7276 because everyones always using cinema4d or maya or autodesk or whatever, but they never use blender :(

    • @bluu7082
      @bluu7082 Před 2 lety

      i thought it was kinda rare to use blender in the filmmaking industry

  • @bedrossianadam766
    @bedrossianadam766 Před 3 lety

    blender was used in Evangelion 3.0+1.0 as far as I know

    • @alexas8787
      @alexas8787 Před 2 lety

      Yea that's true, a Japanese company called KHARA witch used 3DSMAX was switched to Blender, where they continue to make Evangelion.

  • @carltonsorrells7609
    @carltonsorrells7609 Před 3 lety

    anyone know how to get a free / /krakked version of Z - Brush?

    • @Jadebones
      @Jadebones Před 2 lety

      Buy a used computer with the software on it?
      Not free, but it'd be cheaper.

  • @z_tiger311
    @z_tiger311 Před 3 lety +1

    It's one thing to use for few shots here & there and to built whole pipeline/production around it....blender still has along way to go before it could be considered adequate for hollywood productions.

    • @nubnubbud
      @nubnubbud Před 3 lety +3

      the reason no one builds a pipeline around it... is people actually do. it's a tiny, simple, obvious and mutable one because blender is largely a one-stop shop, so houdini, substance painter, and a layer-based compositing suite are normally all that's added on. The reason people have pipelines at all is because most software is made to do one thing the absolute best... but blender is made to do everything fantastically. not the best- but better than some really popular programs at their own best subject. the important part, though... is the interconnectedness. you lose a TON in the translation from program to program- that's what in-house programmers often work on- making sure particles retain their associated vector/keyframe data on export, that sorta stuff. it's a micro-industry on its own.
      so the answer is largely... because blender decimates the need to think about a production pipeline beyond "what part do I want to do and at which stage of animation", which barely needs to be thought about in comparison. model needs an update halfway through production? change it- it'll update in every other project. you can make things out of order and it'll still work, new character animation requires you to re-simulate the smoke they walk through? click "free cache" and "bake cache" and grab a coffee, it's done and ready for a test render by the time you're back. with blender, everyone's a generalist. and that's good.
      The reason it's not considered adequate is largely just because companies are scared of setting previous work aside and maybe getting burned trying something new...which I get, as someone who does freelance work. what works vs. what MIGHT be better. -But it's pretty clear that autodesk no longer knows how to innovate, and adobe no longer has interest in indie artists. They're not playing the long game, and are tied to aging codebases they're scared to rework, while the blender foundation just threw away their main render engine to make a better version from scratch so they could recode it with all their patches and new tricks in mind.
      man sometimes I just type so much.

    • @alterakdraws9023
      @alterakdraws9023 Před 3 lety

      @@nubnubbud dude, type away, y'all are the kind of people who makes youtube comments interesting because y'all give the different perspectives and knowledge about stuff :)

  • @flamecrew9atroblox958
    @flamecrew9atroblox958 Před 3 lety

    Which spidermn? You say spiderman 2 from 2004 but you showed the amazing spiderman from 2014

  • @dzulrashdi6689
    @dzulrashdi6689 Před 3 lety +1

    Adit sopo jarwo the movie( 2021) blender 100%.

  • @SilverDashies
    @SilverDashies Před 2 lety

    Spiderman 2004 made in blender ? that's bullshit, how then did they animate doc ock arms if twist for ik spline even in this days still didn't support in blender.

  • @yash1152
    @yash1152 Před 2 lety

    3:29 The midnight sky seems interesting to watch
    4:16 hardcore henry too, but i am not in ruthlessness, so, will pro'lly not watch this one

  • @WalidART
    @WalidART Před 3 lety +1

    💪↗💪↗

  • @flick2k640
    @flick2k640 Před 3 lety

    processor intel / amd ?

  • @MythicalShadowCat
    @MythicalShadowCat Před 2 lety

    You mixed up the spiderman movies, the one blender helped with was the one from 2014.

    • @Mizuka_OwO
      @Mizuka_OwO Před 2 lety +1

      No blender was used for Spider-Man 2 (2004) but he showed clips from the amazing Spider-Man 2 (2014)

    • @MythicalShadowCat
      @MythicalShadowCat Před 2 lety

      @@Mizuka_OwO Never mind you're right, it's just odd that he used Amazing Spider-Man 2.

  • @hasnatfarm2870
    @hasnatfarm2870 Před 3 lety

    Use a better thumbnail where spider man is more easily visible. It is trending right now so your video will get a lot of views

  • @federicorenkine4340
    @federicorenkine4340 Před 3 lety

    dale argentina viejo

  • @joaocarlosp.p.6550
    @joaocarlosp.p.6550 Před 3 lety

    The Amazing Spider-Man 2 foi no Maya

  • @smugcuck179
    @smugcuck179 Před 3 lety

    you showed the wrong spiderman movie

  • @Visualbugtv
    @Visualbugtv Před 3 lety

    AND Maya and the Three for Netflix, created by the same studio that created Next Gen jejeje

    • @fxnergy876
      @fxnergy876 Před 3 lety +5

      loool they made a Movie with literally "Maya" in the title - with Blender? xD

    • @Visualbugtv
      @Visualbugtv Před 3 lety

      @@fxnergy876 jajajaja the irony of a movie Called Maya 😁😁😁 jajaja

    • @tjseries3057
      @tjseries3057 Před 3 lety

      Huh?

    • @jascrandom9855
      @jascrandom9855 Před 3 lety

      I thought it was a series.

    • @fxnergy876
      @fxnergy876 Před 3 lety

      @@jascrandom9855 i have no clue haha

  • @MisterioJudaS
    @MisterioJudaS Před 3 lety

    Esto si es inpirador

  • @neo.8923
    @neo.8923 Před rokem

    Blender is never used with most of these movies.. and spiderman is made with maya lol.. omg so sad saying blender make those movies just to tell people its good omg so sad

  • @darknemessis6880
    @darknemessis6880 Před 3 lety

    Really ? Studios used that waste of time of a software and it's garbage overcomplicated node system ? I honestly feel bad for them

    • @TheShape45
      @TheShape45 Před 3 lety

      Blender is easy to use and good

    • @darknemessis6880
      @darknemessis6880 Před 2 lety

      @@TheShape45 Put down what you're smoking . Blender is not easy to use nor good

    • @speedyanimatez7276
      @speedyanimatez7276 Před 2 lety

      @@darknemessis6880 Maybe it's cuz you were too lazy to learn it

    • @speedyanimatez7276
      @speedyanimatez7276 Před 2 lety

      Blender is just like every other animation software, hard to use.

    • @darknemessis6880
      @darknemessis6880 Před 2 lety

      @@speedyanimatez7276 Or maybe because it's too hard to learn it .....

  • @Oxicnarf1
    @Oxicnarf1 Před 3 lety

    "Plumiferos" the argentinian movie, was funded by drug dealers lol

    • @Jadebones
      @Jadebones Před 2 lety

      Well, they saved money on software!

  • @tmcthree
    @tmcthree Před 3 lety

    Previs doesn't count.

    • @ProjectAtlasmodling
      @ProjectAtlasmodling Před 3 lety +2

      Previs is a very important part of production so yes it does count.
      I was still used in the production prosses even if nothing from the previs stage made it to the final product.

    • @tmcthree
      @tmcthree Před 3 lety

      @@ProjectAtlasmodling Previs is the hell bad artists go to when they're not good enough to work in actual production. And it might count, IF this video actually showed previs from the films it was discussing, but it didn't, it showed full production beauty shots, while the VO waffled on about how blender was used for previs. It's ok though, blender artists won't know the difference.

    • @ProjectAtlasmodling
      @ProjectAtlasmodling Před 3 lety

      @@tmcthree do you have proof that all the bad artist go to previs? If so show it to me because lasted I checked the previs team contains several of the production staff.

    • @tmcthree
      @tmcthree Před 3 lety

      @@ProjectAtlasmodling Ooh I'm sorry, do you work in previs? Apologies, didn't mean to offend, just a bit of fun.

    • @ProjectAtlasmodling
      @ProjectAtlasmodling Před 3 lety +1

      @@tmcthree I asked if you had proof not to be a smart ass

  • @5rv9KY
    @5rv9KY Před 3 lety

    Very bad narrator.