From VR to 3D print - Gravity Sketch / Cura / Ender 3
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- čas přidán 8. 09. 2024
- When I recently started tinkering with 3D printing it struck me how cool it would be to design something in Virtual Reality and print on my printer. So I challenged myself to learn the basics of the 3D modeling tool Gravity Sketch on the Quest over the weekend in an experiment to produce something tangible. This video briefly describes how it went.
HARDWARE USED
Virtual Reality headset: Oculus (Meta) Quest 2
Computer: Mac Book Pro
3D Printer: Ender 3 Max
SOFTWARE USED
3D modeling: Gravity Sketch (www.oculus.com...)
Slicing: Ultimaker Cura (ultimaker.com/...)
FILAMENT USED
Pot: Matte Dark Gray PLA from 3D Prima (www.3dprima.com/)
Base: Glossy Golden PLA from 3D Prima (www.3dprima.com/)
Great video! Me & my son have been researching how to get a virtual space to 3D print!
Great Daniel - Flower Power!
Fantastic work buddy great video. 😊
Thanks man. I appreciate it!
Wow! So freaking cool. Great job!
Thank you! 🤗
I've been also wanting to do 3D designs and printing. Thanks for this video. Now I'm really hyped to buy everything i need! ❤
It's a very interesting technology.
Watched this and it felt like you stole the idea from my head 😂😂😂 honestly ive been meaning to do this...
With the current tools it is not as smooth as using something like Fusion 360 for parametric modelling, but it is a very compelling use case for VR. We just need better tools before it's a truly viable option.
Inspiraaaaaatiooooonnnn! Well done, you.
Thanks 😊
Fan va coolt. Ännu en anledning till att skaffa en quest
Are you using Oculus Quest? Do you use a MacBook for VR? If yes, it would be interesting to know the details 🙂
It’s a Quest 2, yes. I do use a Mac Book, but in this case the VR was done natively on the Quest. The Mac was only used to download the 3D model and send to the 3D printer. There is no way to use the Mac for VR in any relevant sense, unfortunately, but only to support the experience, like using virtual desktop to get your Mac screen into VR for instance.
@@danfarrik i got it, thanks! :)
When i import the file into slicer its very low polygon
I agree that it's not the highest resolution, but it's a fun experiment. When I want something more high quality I model in Fusion360.
will a 4090 help using this via link cable ?
The app I used here is stand-alone on the Quest and doesn’t require a link cable.
@@danfarrik just got my headset the other day and love it I have this downloaded but haven't tried it yet
@@OrioThyGrim VR is truly amazing
@@danfarrik it's not as great as the ideas of communism but it will do for now until the working class revolution 😜