I Used Blender at Marvel and It Changed My Life

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  • čas přidán 7. 11. 2018
  • "I used Blender at Marvel & It changed my life" by Thomas Murphy
    Blender Conference 2018
    Friday 26 October 16:00 at the Theater.
    --
    Learn more at blender.org/conference
    Support Blender by joining the Development Fund fund.blender.org/
    #bcon18 #b3d
  • Krátké a kreslené filmy

Komentáře • 613

  • @DavidBoura
    @DavidBoura Před 5 lety +2078

    I use Blender at life, and it changed my marvels.

  •  Před 5 lety +707

    I just downloaded blender in 2002 and just deleted that cube in 2019

  • @R0ndras
    @R0ndras Před 5 lety +388

    Companies that use blender should donate to it so Blender keeps growing. No licesing crap or "I'm gonna own Blender!!" but just donations so they can keep being good for everyone, including those companies.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino Před 4 lety +15

      They can if they want to, but they shouldn't be forced to.

    • @FireAngelOfLondon
      @FireAngelOfLondon Před 4 lety +69

      Actual production studios that use Blender donate all the time. Some of them have regular scheduled payments set up. Nobody does (or should) force them, but most are enlightened enough to realise that it is in their interests to donate to help keep the software reasonably up to date so that they can keep on using it.

    • @visual_chris
      @visual_chris Před 3 lety +6

      Epic donatet 1m which is basically why it's recieved such big updates recently

  • @hayabusa1x
    @hayabusa1x Před 5 lety +123

    "...It was pretty much understood that it would too expensive and time consuming, so I immediately just started doing it". Love this!

  • @mosog8829
    @mosog8829 Před 5 lety +619

    Watching these presentations gives me more reasons to stick with blender.
    Thanks Blender foundation.

  • @ArthurAsPedras
    @ArthurAsPedras Před 4 lety +31

    Dude was nervous af at begining but really cool speach

  • @IGarrettI
    @IGarrettI Před 5 lety +698

    It is very true. Artists fall into the trap of using paid only software, and then they can't get out of it, because they have to make all that time and money worth it.

    • @rcgeraghty6627
      @rcgeraghty6627 Před 5 lety +38

      Not to mention auto-subscription trap that I once fell into. After expired date of rentals have passed, the "Unsubscribe" button gets removed and FAQ pages get frozen on the dissatisfied customers who have wanted to unsubscribe - and your auto-subscription gets renewed WITHOUT your consent. That happened to me few years ago. Auto-subscription was FORCED upon me.

    • @christianmartinez2179
      @christianmartinez2179 Před 5 lety +30

      The worst thing is that blender does EVERYTHING

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +2

      Exaclty

    • @hexagonalcube6248
      @hexagonalcube6248 Před 5 lety +3

      Sounds like modern slavery.

    • @UneededStudios
      @UneededStudios Před 5 lety +4

      @@rcgeraghty6627 That's the point at which you do a charge back.

  • @mikeluna2026
    @mikeluna2026 Před 5 lety +114

    2012? wow he made that Marvel sizzle with with what now is a pretty ancient version of Blender. Blender's come a long way since then.

    • @BrunodeSouzaLino
      @BrunodeSouzaLino Před 4 lety +3

      Big Buck Bunny was made in 2.46, which predates 2012 by a few years and it's before the first UI overhaul. 2012 already has the second UI that lasted until 2.79b

    • @joeleldo5064
      @joeleldo5064 Před 4 lety +1

      There's something special about bick buck bunny and its rendering ,which i consider far more better than the spring movie (no offense to the artists)

  • @lukedominicodonnell2347
    @lukedominicodonnell2347 Před 5 lety +35

    I'm old school., taught by Disney studios, moved into 3d studio in the 90's and wrote a simple qbasic animation controller for POVRay. I got a job because of that with a studio using 3DSMax and then eventually worked at Animal Logic where I helped rig Babe Pig In The City using Alias Wavefront. I use blender now and will never use another 3D software. It can do anything given investigation and tenacity. I loved this talk because it demonstrated both.

    • @RandyLittleStudios
      @RandyLittleStudios Před 5 lety

      its particles and dynamics are horrible and in todays VFX driven everything. Not having to jump out of an app to jump back in then fight with weird translation errors is a non starter. Where you can get buy with just maya for a generalist. There is no just Blender for its particle system alone.

    • @rudrasingh6354
      @rudrasingh6354 Před 4 lety

      @@RandyLittleStudios itay not be good but blenders particles are very capable

    • @RandyLittleStudios
      @RandyLittleStudios Před 4 lety +1

      @@rudrasingh6354 if you mean wonky physics that do unpredictable things are capable. Sure. Grass and hair ok. Simple stuff is ok. Complex particles and the physics break.

    • @diddlypoop
      @diddlypoop Před 3 lety

      @@RandyLittleStudios have you looked at any of the particle effect reels tho

    • @RandyLittleStudios
      @RandyLittleStudios Před 3 lety +1

      @@rudrasingh6354 can blender particles contain pre animated geometry ? And that animated geo be driven by interaction with other geo or time line based in a non convoluted way? I haven't tried.
      But having to work around the broken physics is a pain. Watching one bounce off a deflector or stick to target and start joining and spinning out of control should not be a work around.

  • @Userdoesnotexit
    @Userdoesnotexit Před 5 lety +297

    Blender is the future

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +9

      YUP

    • @brightgarinson3099
      @brightgarinson3099 Před 5 lety +1

      A logo...

    • @tgs1766
      @tgs1766 Před 5 lety +1

      Dream High Animation Been hearing that for more than ten years. Hasn't happened so far. Not
      likely to ever happen.

    • @bryanotero123
      @bryanotero123 Před 5 lety +2

      @@thomasmurphy5417 i like how humbling and couragable you gave that speech. Even thou u got nervous at times. Thanks for ur work.

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +3

      @@bryanotero123 Thank you! this was the intent of my talk. I wanted everyone to know that you can use Blender in the real world, and sometimes it works better than the studio solutions out there.

  • @ronthehybrid
    @ronthehybrid Před 5 lety +40

    Difference between Blender and High 3d Software, I can start my own studio, save a ton of money, and not have to worry about subscriptions or tricky licenses.

  • @DanielRomero
    @DanielRomero Před 5 lety +105

    So awesome. I’ve always used after effects but now I’m gonna go and try out blender!

  • @vasyapupkin9338
    @vasyapupkin9338 Před 5 lety +589

    Spoiler: SUZANNE WILL APPEAR IN INFINITY WAR 2 !!!

  • @monmonstartv5159
    @monmonstartv5159 Před 5 lety +660

    people hate blender because its free and does what paid software does but better

    • @davids7646
      @davids7646 Před 5 lety +80

      It doesn't do particularly better than other software, but it does everything that other software don't

    • @Rilex037
      @Rilex037 Před 5 lety +18

      No, i hate it cause they haven't followed any single standard with the user interface from the start, to this day, it still looks like crap; they did add keys like maya, but then when i set it and watch tutorials, everything gets messed up

    • @inkman002
      @inkman002 Před 5 lety +36

      I hate it because of the all fanboys always making it seem like blender is the best thing ever.

    • @mikeluna2026
      @mikeluna2026 Před 5 lety +12

      @@davids7646 I agree, "better" is not the right word, you simply can do most of what you can do with other 3D modeling software, but free (except Houdini, which I feel is in a class of its own, with its procedural approach). Obviously even in the "paid" software, different programs are better at one thing or the other.

    • @Fs-zo8ws
      @Fs-zo8ws Před 5 lety +39

      Blender may not be better but it gets the job done without waste of money, and its way better than getting illegal copies of paid softwares, but some people don't seem to get that =/
      Plus, a begginer, totally non-confident about his potential wouldn't pay a program he wouldn't use well, it would feel like buying a boat but it stays in the middle of the city, that's where blender comes in, the student can learn without risks =P

  • @amanphadke9656
    @amanphadke9656 Před 3 lety +5

    I used Blender in my life and it changed my Default Cube into Sphere.

  • @flexthought7655
    @flexthought7655 Před 5 lety +86

    who else watch Blender seminars and interviews while working on your own projects? :D

  • @boriswilsoncreations
    @boriswilsoncreations Před 4 lety +17

    Dictionary: fish is spelled F I S H
    Ghoti: I'm about to end this man's whole carrier

  • @testsubject747
    @testsubject747 Před 3 lety +9

    Marvel: We can't make NYC, it's too costly.
    "Fine, I'll do it myself."

  • @seifakkad
    @seifakkad Před 5 lety +36

    Adding image on as a plane, that cracked me up :D

  • @GaryParris
    @GaryParris Před 4 lety +2

    still think this is one of the most inspirational things anyone wanting to get into 3D and use blender can watch! he has shown the reason why blender is important to Artists

  • @IsaiahJWhite
    @IsaiahJWhite Před 4 lety +2

    Thomas Murphy, thank you for sharing your story. As an artist, this touched me in ways I can't express. The challenges I've faced up til now is best described in your Dunning-Kruger Effect, how ever I made the same mistake as most and invested into all kinds of software to try and develop my skills and fell short as I reached certain complications. I've know about blender for quite some time but I've always seem to be in to much of a rush to ever use or practice on there. I have done a few projects before but the PC I was using malfunctioned during the live event so no one ever got to see my finale work. Animation has always been in my best interest, but I'm now stuck doing graphic work that I'm no longer satisfied with and lousy templates, that look good but make me fill limited as an artist, to get promos and such done for projects. Anyways, thanks and I hope to see more of your experiences in the future.

  • @Meleeman1997
    @Meleeman1997 Před 3 lety +1

    I can feel how nervous he is haha. Wholesome.

  • @DouglasEKnappMSAOM
    @DouglasEKnappMSAOM Před 5 lety +31

    Great speech. Don't let the fear or the technical difficulties get to you. You do very interesting work and in cool places. Also as a former blender internal artist, hats off to the quality of the work! Internal was not nearly as easy as cycles to make it look good.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM Před 5 lety +2

      @Clinton Reisig I would agree in one sense but on the other hand the whole team needs to work together and that goes better when they all use the same software. Also making that choice can be hard and eats time. Also there might be legal consequences.

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +6

      Thank you! I was the speaker-- I was attempting to show that fancy tools are not super important. I want people to understand that 3D is simple and can be used simply... I really wanted to show off my Iron Man modelling skills-- but I kept that to myself for the good of Blender.

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM Před 5 lety

      @@thomasmurphy5417 I am now working on a short Blender film and your talk really inspired me to make it happen. So far I have the earth and the moon. Now all I need are some men in space suits, a cat and a space station. :-)

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety

      @@DouglasEKnappMSAOM sounds intriguing! Are you planing to submit this to Blender Con next year?

    • @DouglasEKnappMSAOM
      @DouglasEKnappMSAOM Před 5 lety +1

      @@thomasmurphy5417 Thought had not even crossed my mind. :-) Would it be a good thing to do? As the inventor of Grease Pencil, have thought about giving a speech about how the littlest ideas can have a big impact.

  • @user-qg3lh6wm5h
    @user-qg3lh6wm5h Před 5 lety +30

    I'm not crying... it's just dirt in my eye (Blender + GNU/Linux user)

  • @subramanyam2699
    @subramanyam2699 Před 5 lety +2

    I don't know why I could not skip this video at any point! Your story is very inspiring bro..

  • @CraigConnors
    @CraigConnors Před 5 lety +4

    I started using Maya for college in 2006 and used it until 2011, after finding Blender in 2011 I have had no reason to use Maya again. Blender is a dream program to use compared to the complexities of Maya. I have yet to work in the field of animation for any business. I use Blender now for personal projects to prototyping ideas for 3D printing. Thanks for the video!

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +2

      Thanks for the positive feedback! I tried my best to let artists know that it is going to help them.

  • @corimyers4985
    @corimyers4985 Před 4 lety

    I'm so happy to see this as I applied for a job that turned me down because I was using Blender and not Rhino. I almost walked away...I did for a while. Came back just a EVEE is back. I'm so excited to get to learn new stuff!

  • @moskarndesign
    @moskarndesign Před 5 lety +17

    Blender is amazing, I think I'm going to move to Blender since Blender have all I need in 3d and it''s totally free.

  • @tensefx4655
    @tensefx4655 Před 5 lety +15

    I agree with what Adam is saying regarding production companies having loyalty to a piece of software due to expecting a return on investment. However I think another reason for using paid software is accountability.
    If you pay someone to do something, they are accountable for that task. If they fail or the work isn’t up to scratch, you have every right to expect the problem to be corrected and the work to be delivered.
    Businesses rely on accountability to get things done at all levels (both internally and externally). Individuals are motivated to make sure their part of the machine runs smoothly because when something goes wrong, there will be a reckoning and heads will roll.
    Accountability is an insurance, it makes everyone feel comfortable. The problem with free software is that there isn’t any real accountability. For example, if thousands of hours of work have been put into a production using Blender, there is a deadline looming and for some reason there are problems when rendering, the Blender Foundation is not accountable.
    There isn’t a contract between the two entities stating that the Blender Foundation will provide a working piece of software for a fee and provide fixes and technical support should anything go wrong. With Blender, support relies on the kindness of the community.
    I can understand how this would scare a production company, they would rather use paid software and keep everyone accountable. With Next Gen, I assume support was provided to the production as a high-end feature length animated film is a great proof of concept for Blender and benefits the Foundation. I’d be interested to know if there was any kind of contract. It must have worried investors.
    That being said, the Blender community is an incredible resource and because Blender is open source, a freelance developer could be hired to fix any problems therefore re-introducing accountability.
    Maybe if we want Blender to grow in the industry, the Blender Foundation should build a team of developers to provide paid (not for profit) support to make it easier for production companies to choose Blender.
    Sorry for the essay!

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 Před 5 lety +5

      So pay someone with suitable expertise to support your Free Software for you. They can help you set it up and working the way you want it. If they fnd and fix any bugs, or add any useful new features, they can send the patches back upstream, for others to benefit from. That can be your contribution back to the community that has given you this marvellous software.

    • @sciencecompliance235
      @sciencecompliance235 Před 5 lety +1

      I liked your comment except for your misuse of the expression "witch hunt". A witch hunt is when you're finding someone to hold accountable who is NOT responsible, often on a false premise as well. Maybe "a reckoning" would be a more appropriate phrase.

    • @tensefx4655
      @tensefx4655 Před 5 lety +1

      @@sciencecompliance235 Thanks! you're right - it didn't mean what I thought it meant! I've edited it :-)

  • @tonydejesus2134
    @tonydejesus2134 Před 5 lety +55

    I’ve watched several of the videos from BCon. One thing that kind of annoys me is the guy at the switcher sometimes doesn’t show the screen when the presenter obviously clicks the button to move onto a new slide. Even if the slide is really inconsequential, the viewer should decide that.

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +7

      They actually had a lot of work to do-- they were doing an amazing job but they didn't have a lot of time to prepare. This is more my fault than theirs.

    • @fjodorf7341
      @fjodorf7341 Před 5 lety +5

      Yeah. I get that they can’t spend hours on editing every video so it fits perfectly with how the speakers talk, but why not just show both for the whole video? Like at 16:20. Maybe with a fullscreen of the speaker at the beginning and the end or something? That’s how many other videos of different events and talks do it.

    • @tonydejesus2134
      @tonydejesus2134 Před 5 lety

      Thomas Murphy I was mildly annoyed. I didn’t say this negated all of the great work everybody did.

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +2

      @@fjodorf7341 Good idea-- maybe that can be suggested for next time.

  • @PDLII
    @PDLII Před 5 lety +4

    I have been using Blender since last year and I am very grateful. Blender is definitely a world full of opportunities! :)

  • @RomboutVersluijs
    @RomboutVersluijs Před 5 lety +35

    Ehmm... "i worked in the licensing department", that first part got me thinking huh where did use blender for???

    • @boskee
      @boskee Před 4 lety

      Erm, he shows the use in this very video?

    • @RomboutVersluijs
      @RomboutVersluijs Před 4 lety +5

      @@boskee yeah i know, but it's like some one at MC Donald's using blender at work

    • @notlootbox9942
      @notlootbox9942 Před 3 lety +2

      @@RomboutVersluijs his presentation teaches us that his department handles the conceptual artwork which they then license for use in the films(edit: and merchandise). the licensing department at Marvel wouldn't be full of paper pushers. there would be artists involved in the licensing process.

    • @RomboutVersluijs
      @RomboutVersluijs Před 3 lety +1

      @@notlootbox9942 I understand, its because it sounded just weird to me that such department would need 3d. I think think lots of people would think about people which go over and handle all the rules and such

  • @JoeyCalisthenics
    @JoeyCalisthenics Před 5 lety +1

    its awesome to see how much u can do with blender and glad i started using it a few months ago to save money paying for 3d artist to make simple models for my current rpg project i am currently working on

  • @TheGreenFern18
    @TheGreenFern18 Před 5 lety +3

    Hello Thomas,
    Excellent presentation! Thank you so much for sharing your work experience and history with us. I really resonated with your point about how Blender is atypical from other enterprise software by being so open and free of entry of people of all skill levels. In addition, I think that one of Blender's greatest strengths has been the collective use and contributions of users and developers which is greatly aided by the open source nature of Blender.
    In addition, your speech was very inspirational, and see your branding sizzles was an amazing testament to how much Blender can accomplish in any company or field. It is tremendously valuable to me as a complete Blender noob to see your progression of skills and the fruits of your labor.
    Lastly, do you have any additional links or websites that I can go on to learn more about the game that you had mentioned that you are currently developing?

  • @Lanaur_
    @Lanaur_ Před 5 lety +103

    Right click team

    • @iloveplasticbottles
      @iloveplasticbottles Před 5 lety +1

      It annoyed me the first few times, but it grew on me

    • @GUMMY_MKII
      @GUMMY_MKII Před 4 lety +1

      I ALMOST got into it...
      But I was using multiple programs at the same time so I just switched the keybind
      However I think right click is more logical (like most other shortcuts), just less intuitive

    • @joeleldo5064
      @joeleldo5064 Před 4 lety

      @@GUMMY_MKII me too.when i drag an object with right click,it literally makes me feel as if i have a good hooked control on it.

    • @ChrissyParissi
      @ChrissyParissi Před 4 lety

      I'm investing a lot of time in 2.8...I appreciate the left click option

  • @HarryRobins
    @HarryRobins Před 5 lety +141

    2:12 Ghoti! Brilliant! As in the gh in Tough, o in Women, and ti in Nation.

    • @sambowen
      @sambowen Před 5 lety +11

      Ahhh I get it now. That's awesome. :)

    • @ZephyrinXirdal
      @ZephyrinXirdal Před 5 lety +2

      iirc that spelling stunt goes back to George Bernard Shaw :D

    • @HarryRobins
      @HarryRobins Před 5 lety +7

      @@palmomki Yeah. Like if I said "Spell 'rough' phonetically," you'd spell it 'ruff', because that's how it sounds like. Whereas this is like, "Spell 'fish' unphonetically."

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +16

      I am the speaker in the video. Yes Harry, you nailed it. Glad the language got to you n_____,n

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +10

      My wife is a linguist and she is very proud of the spelling.

  • @nccyr1
    @nccyr1 Před 4 lety

    Great talk, thank you for sharing your experience.

  • @MarkVizion369
    @MarkVizion369 Před 5 lety +1

    Hey Thomas, I loved your Blender presentation. I've had Blender for years, and hardly opened it. I guess you can say I got caught in the trap, over at Cinema 4D land. This really helped me to start switching over to Blender. Thank you for that.
    On another note, thank you for the subtle, yet effective, branding tips. Those really helped as well.
    All that's left is for me to find a hot programmer, to marry, and I'll be all set. :)

  • @GaryParris
    @GaryParris Před 5 lety +3

    excellent! this is a very important talk!

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +1

      Thank you sir! It means so much to me that Blender people are getting so much out of it!

  • @robertjones7816
    @robertjones7816 Před 5 lety +2

    finally a "real"video about real work! great information for pros and beginers

  • @KPC.Gaming
    @KPC.Gaming Před 5 lety +1

    thank you for blender .. im an absolute beginner and this is very encouraging to keep learning blender

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +1

      I'm glad you liked my talk. YES. You can do it and it's easier than everyone thinks!

  • @stevenARTify
    @stevenARTify Před 3 lety

    I've just started getting into blender and it looks really complex at the moment but I notice once I learn the features it will give me full creative control

  • @surajsubramanian615
    @surajsubramanian615 Před 5 lety

    I have been using blender for 3 years now. Learned everything from youtube. It is the most satisfying and rewarding learning experience I have ever had.

    • @lemonmusic316
      @lemonmusic316 Před 5 lety +2

      Yeah the greatest part of the learning experience is going from not being able to select the default cube or move the camera around, to near photorealistic renders.

  • @Foberowsky
    @Foberowsky Před 5 lety

    Great story, you motivated me man, thanks

  • @blendering3D
    @blendering3D Před 4 lety

    I got started in Maya in 2014, that was my introduction to 3D and animation and since blender 2.8 was released I switched. And it's freaking awesome

  • @harmonyhoney7115
    @harmonyhoney7115 Před 5 lety +3

    Damn he is actually making that game with the blender game engine... didn’t know anyone still used that

  • @MyDigitalHub
    @MyDigitalHub Před 5 lety +5

    My juice is rendered in blender and it changed my body.

  • @rayanmagneto
    @rayanmagneto Před 5 lety +6

    By far the best speech that will make us feel proud and stick on blender no matter what the others offer

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +5

      Thanks Jack!! I really worried that my talk didn't go far enough! Glad to see it landed with you!

  • @Inrezairo
    @Inrezairo Před 5 lety +12

    I started using Blender very recently and am enjoying it. I sculpt clay dragons like the one in my icon for fun and I'm hoping those skills are transferable and eventually I want to bring one of my dragons to life as only animation can.
    Anyone have any "I wish I knew this" tips for someone just starting out?

    • @josephbrandenburg4373
      @josephbrandenburg4373 Před 5 lety +2

      There's a lot of places to find information, and the Blender community is eager to help. Utilize the forums!
      Also, learn about mesh topology if you're gonna do some animation. It all starts there.
      And if you're a sculptor, you should check out Blender's dyntopo sculpt tools.

    • @Inrezairo
      @Inrezairo Před 5 lety

      That's great, thank you very much :-D

  • @Achelon
    @Achelon Před 5 lety +1

    Guys, I started teaching at a Media-school. I teach kids from 15-18 years of age mostly and I did one course of 3DS Max and really not a lot of kids could do anything with it. It was very very slow and I was wondering if there would be better materials for teaching if I do the next course in Blender.. kinda feel Blender has a more modern UI and is much more logical in some areas.

  • @actualbeau
    @actualbeau Před 5 lety

    This dude sold me on giving Blender a shot

  • @angryITGuy
    @angryITGuy Před 5 lety

    Thomas I found your presentation very informative. Especially that you are using Blender but not in an atypical way working within architecture, or animation houses.

  • @theconductoresplin8092
    @theconductoresplin8092 Před 5 lety +25

    He must have made one hell of a smoothie with blender

  • @lucio8794
    @lucio8794 Před 5 lety +8

    I got the joke about the name of the cat, awesome

  • @Z-add
    @Z-add Před 3 lety +1

    Did it all in blender except the parts i did in flash. Got it.

  • @dimitrioslianos511
    @dimitrioslianos511 Před 4 lety +1

    Blender is a swiss army knife for the 3d and 2d world, video editing, games assets, 3d printing, CNC and more!

  • @drws1704
    @drws1704 Před 5 lety +3

    That was amazing!

  • @farus_channel
    @farus_channel Před 5 lety

    Amazing!

  • @nodfactor8808
    @nodfactor8808 Před 5 lety

    Nice! thank you for sharing!

  • @AtelierMorph
    @AtelierMorph Před 5 lety

    Soon good presentation! Thanks! Really good knowledge!

  • @tharv_2609
    @tharv_2609 Před 5 lety +6

    2:15 Genius.

  • @umair146
    @umair146 Před 5 lety

    I just love blender.....Thanks

  • @CLASHwithAARON
    @CLASHwithAARON Před 5 lety +39

    Blender Is Free And It Soo Easy To Handel that's Why Most of The Artists use Blender

    • @BitPlayYT
      @BitPlayYT Před 5 lety +13

      Easy?

    • @CLASHwithAARON
      @CLASHwithAARON Před 5 lety +7

      @@BitPlayYT Eya Just Practise
      Give Some Time For it u'll be best at it..

    • @CLASHwithAARON
      @CLASHwithAARON Před 5 lety +2

      @Heath Sims Yup

    • @stealthxg5045
      @stealthxg5045 Před 5 lety +5

      I had way more trouble learning to use blender than I did with Max.

    • @slash148
      @slash148 Před 5 lety +5

      I agree. Blender was the first 3D software i ever learnt. I never had any "difficulties". Once you get comfortable with the interface and shorcuts, it is incredible fast. Working with it lets you do a lot of things in just seconds.

  • @vaibhavjadiya6638
    @vaibhavjadiya6638 Před 5 lety +12

    Bro you are amazing I just want to be *Like you* 💗

  • @anthonylosego
    @anthonylosego Před 5 lety

    Very impressive story. Subtle but oddly complete.

  • @makeitlastmedia
    @makeitlastmedia Před rokem +1

    I'm switching from C4D to Blender after watching this

  • @peednasrasenap
    @peednasrasenap Před 3 lety +1

    Great video. Would have been better if there would be picture in picture for showing both the speaker and his slides/videos.

  • @R9A9V2
    @R9A9V2 Před 3 lety +2

    i used blender on my fruits now it changed to shakes.

  • @ThatElfNerd
    @ThatElfNerd Před 4 lety +1

    The thing about not wanting to switch from paid software to free software was true for my 3D teacher. He thought he had to use Zbrush for high poly meshes, Substance Painter for texturing, and Maya for animating. One of my other teachers kept pestering him to try Blender, and he eventually caved. When 2.8 was finally released, he made Blender the main software for low poly designs and animations that he would teach students on, which happened to be the year I started learning. He still uses Zbrush and Substance for the other stuff, but should Blender's sculpting and handling of high poly meshes improve, he might be convinced to let the students stay in Blender for the sculpting (He'll still use Zbrush because he already bought the full version, so he's guaranteed free updates for life). As for replacing Substance Painter, hopefully we'll have something before 2022 that's good enough to ditch paid software for 3D for good.

    • @Volluta
      @Volluta Před 4 lety +1

      Donations to Blender always help :)

  • @dilfateh
    @dilfateh Před 3 lety +1

    love u blender

  • @fzerowipeoutlover
    @fzerowipeoutlover Před 3 lety +1

    I just met this guy on Discord and he is a very nice man!

  • @Al-Go-rhythm
    @Al-Go-rhythm Před 5 lety +1

    I know nothing about blender or 3D animation, but I really like how the guy explains it, very good 😊

  • @silverdarkhawk2539
    @silverdarkhawk2539 Před 5 lety

    Blender was my first animation software used during College days

  • @deepseaking6367
    @deepseaking6367 Před 5 lety +1

    Nothing can beat Houdini in dynamics!

  • @heyyounotyouyou3761
    @heyyounotyouyou3761 Před 3 lety

    When he started using blender, I wasn't even born then

  • @Supernova12034
    @Supernova12034 Před 5 lety +4

    This man and I are the same...at heart...
    I made the same mistake initially...of learning and investing a lot of time in maya...simply because everyone else said I should...only to realize its poor workflow and limitations when compared to blender...they trap you with the student version bullshit so you can't get out...

    • @thomasmurphy5417
      @thomasmurphy5417 Před 5 lety +2

      Hi Supernova. We are the same at heart. Thanks for liking my talk. -Thomas Murhpy

  • @manuelponce3715
    @manuelponce3715 Před 4 lety

    May The Blender be with You.

  • @eluddite889
    @eluddite889 Před 5 lety

    I like this dude.

  • @bradrz6550
    @bradrz6550 Před 5 lety

    awesome

  • @thegoldenanvil124
    @thegoldenanvil124 Před 5 lety +9

    Wait, didn't he say the name of Avengers EndGame as Infinity Gauntlet...Woah Zoe Saldana was telling the truth...they did change the name into EndGame...

    • @EBDeveloper
      @EBDeveloper Před 5 lety +2

      have you not noticed that all American movie names are as simple as possible ?

  • @alec8701
    @alec8701 Před 5 lety +1

    Go blender!!!! All other programs once started and had their limits... know your limits

  • @nutzeeer
    @nutzeeer Před 5 lety

    The shadow lenghtens.

  • @greensamurai5805
    @greensamurai5805 Před 5 lety

    Very close to the ground guy I hope the best for him

  • @nullnull7089
    @nullnull7089 Před 5 lety +2

    I have a friend who uses Maya and wants to become a professional 3D artist and we frequently talk about various features of our respective modeling software. We find that Blender tends to have the most practical features for getting an efficient workflow going (stuff like the principled BDSF shader) and he wishes he could use it but insists that he should stick with Maya since he's invested so much money and time into it.

    • @thechannelitrollwith1645
      @thechannelitrollwith1645 Před 4 lety

      I know this is an old comment and this isn't even directed at you, but he literally talks about the sunken cost fallacy at 19:45 or so. There are many reasons why one might want to use Maya or something other than Blender but it's something he might want to at least hear about lol.

  • @tomladson8736
    @tomladson8736 Před 4 lety

    Suzanne in marvel logo animation 😂😂.. That got me

  • @paraisoenllamas
    @paraisoenllamas Před 5 lety +4

    I love blender too haha

  • @RyficEntertainment
    @RyficEntertainment Před 5 lety

    (i still set things as transparent with image textures when uploading images)
    (halp)

  • @rodc2678
    @rodc2678 Před 3 lety

    2:55 "I have been right clicking from the begining" Sounds like an AA meeting alll of a sudden

  • @harrypehkonen
    @harrypehkonen Před 5 lety +1

    GHOTI!!! I have been teaching my kids about that since they could babble! I learned that from some book probably around forty years ago.

  • @bhavinb.artstation
    @bhavinb.artstation Před 5 lety +1

    All hail blender u just wait blender

  • @TheUmamkeren
    @TheUmamkeren Před 5 lety +1

    Blender has created Table Only at Marvel movie

  • @ScottyDew
    @ScottyDew Před 5 lety

    very cool

  • @redratpetrax
    @redratpetrax Před 5 lety

    First years have made FUN from blander users.. BUT now My think was stupid thats not startet from 2000 . NOW need so much to learn..Happy tahts cnowe all 3D sofwares and happy thats knowe howe too use tutorials.. THANK you BLENDER for such wonderfull SOft AND mega comunity.... YOU a my heroes...Respect...Using only Blender Home... Hope you make next step VR compitable Game modules ..

  • @doorran
    @doorran Před 5 lety +1

    I still use Lightwave and my life have never been the same....

  • @williamnilsson4344
    @williamnilsson4344 Před 4 lety

    I'm sorry for that dude, he was nervous, and the slides wasn't set up right, seemed to be big time crunch before the presentation

  • @omniscientomnipresent5500

    I should start learning blender

  • @jcuadrado9518
    @jcuadrado9518 Před 5 lety

    Kickass

  • @peterxyz3541
    @peterxyz3541 Před 5 lety +2

    Sunken cost fallacy isn’t my problem because I don’t (do NOT) have a background in 3D. I want...WANT...to get into Blender but it’s confusing without someone to answer random and strange questions I have while trying to execute tutorials. I’ve been trying to learn blender since 2.3

  • @dj_jamfu91
    @dj_jamfu91 Před 5 lety

    Glad i picked up Blender, ive been making a lot of improvements lately. Whats funny though is that when i look at job listings i never see Blender mentioned

    • @iloveplasticbottles
      @iloveplasticbottles Před 5 lety +1

      Because you don't need to include the industry standard as a requirement

    • @dj_jamfu91
      @dj_jamfu91 Před 5 lety

      @@iloveplasticbottles I see!

  • @XShadowX12345
    @XShadowX12345 Před 5 lety

    Blender is amazing. I did a crapy looking 1st person game as a project from my Archaeology class, and I got an A! I built it in about 10 hours, I was also learning as I made it looking up stuff and help in the comunity. I use Blender every other day, usually I test out ideas with the game engine or simply make models of whatever comes to mind. I'm no expert, I'm still verry much a noob (probably even below a noob), but darn feels good when people see my work and like it. I'va always wanted to make a game, and maybe sometime in th future when I am better, I will do it. c: