Make Any Image a Brush Alpha | Blender 2.8

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  • čas přidán 19. 12. 2018
  • Grant's Character Course discount link: www.gamedev.tv/p/blender-char...
    Grant’s Drawing course discount link: www.gamedev.tv/p/complete-dra...
    In this series I will be looking at how you can add minor details to your sculpts quickly and easily using texture brushes.
    You can find the first video in the description and there's a card in the corner
    The second video looks at how you can add these to your brushes and the 3rd will show you how you can create your own
    This video is all about using any image as an alpha or texture
    You can find this course and other free courses like this on gabbitt.co.uk and do ask any questions in the comments below and i will get back to you. Alternatively you can go to the discord server / discord and ask questions there or just chat and may be join in some of the competitions
    Video 1 of the series - • 5 Great Free Texture S...
    Video 2 of the series - • How to Use Alphas/Text...
    John Mervins video
    • Quick Tip: How to Make...
    Matreialize
    www.boundingboxsoftware.com/ma...
    quick start guide for materialize
    • Materialize - Quick St...
    recommended graphics tablet: bit.ly/2RvxFk7
    It's from GearBest
    I use a graphics tablet to paint with and I can recommend this one for the price and responsiveness it's probably the cheapest of that quality as well.
    Learn the basics with this playlist:
    • Blender Basics - low p...
    Facebook: / gabbittmedia
    Twitter: / grantabbitt
    Sketchfab : sketchfab.com/grant.abbitt
    www.patreon.com/gabbitt
    Useful texture site (paid)
    www.environment-textures.com/

Komentáře • 243

  • @mysticbeastdraws2067
    @mysticbeastdraws2067 Před 10 hodinami

    this is amazing. thank you for explaining it so simply, it worked first try, that never happens.

  • @Riprazor
    @Riprazor Před 4 lety +9

    I just stumbled upon this after trying to accomplish (somewhat successfully) the exact same thing in Gimp using gradients and a guassian blur. This is considerably easier and produces better results! Thanks again Grant, will be joining your patreon group given how your content is always just so good!

  • @brandingdesignpro
    @brandingdesignpro Před 9 měsíci +2

    Incredibly helpful content on the blender alpha brush settings and use. There's not enough content or instruction tutorials on this tool that's easy to find. A couple, but not as much as low poly modeling. Thank you so much for this!

  • @MoriAnimations
    @MoriAnimations Před 3 lety +2

    Thanks Grant! I'd been painstakingly hand drawing cracks and bumps into rocky surfaces for hours and wondered if this was possible. Time saver! Very well explained. Thanks mate.

  • @prizmaetkisiyogavekisiselg3572

    You are a life saver, my man ! :) I was looking for that exactly. Finely summarized the process. Thank you a lot :)

  • @KUBE.archvis
    @KUBE.archvis Před 4 lety +9

    This is way easier than I thought! I've put off making my own brushes because I thought it was going to be way outside the confines of my current skill level.

  • @caturindrasukmana7673
    @caturindrasukmana7673 Před 4 lety +56

    Dude you're the most breathtaking blender tutor. I like how did you explain your videos clear as crystal. I am so glad found your channel. Keep working dude :)

  • @Hejirah
    @Hejirah Před 3 lety +1

    thank you so much for this tutorial and the Materialize app, so much fun!

  • @Antoinette737
    @Antoinette737 Před 3 lety +1

    Thank you for sharing your GREAT explaining.

  • @juggalojack13
    @juggalojack13 Před 2 lety

    I think that's the best, fastest thing I've ever learned on Blender that has an insanely huge impact. Thank you so much

  • @banjaracartoon
    @banjaracartoon Před 5 lety +5

    Thank You Grant. I am a newbie and your videos are helping me to improve my skills day by day.

  • @IndustrialPlasticsNanaimo

    Awesome tutorial! Thank you Grant. Also love being told of new software. Cheers :-)

  • @pablogomez3308
    @pablogomez3308 Před 4 lety +2

    I've learned what an brush alpha is today! Thanks!!

  • @chuctanundaspiderbone5407

    Excellent, thanks. I've been looking for this.

  • @tj-uq4yz
    @tj-uq4yz Před 3 lety

    This is amazing! Great tutorial

  • @yannterrer
    @yannterrer Před 6 měsíci

    One of my first Blender tutorial and this tuto still help me! very clear and revelant explaination. Thank you so Much;)

  • @vyrusnation4053
    @vyrusnation4053 Před 5 lety +7

    Materialize has saved me soooooo much time making all the different maps from the diffuse map.
    I made a custom wood grain texture and then loaded it into materialize and was easily able to make my displacement, normal, metallic, roughness and Ambient Occlusion maps.

    • @grabbitt
      @grabbitt  Před 5 lety +1

      Yes it's really great :)

  • @np5322
    @np5322 Před 9 měsíci

    Super helpful man. Love your channel!

  • @jessicabernstein6185
    @jessicabernstein6185 Před 2 lety

    Wow! You know everything, thank you for this great tutorial, xxx jess

  • @Cadforcam
    @Cadforcam Před 5 lety +2

    Nicely explained and very useful as usual. I already knew materialize and can tell is amazing for a free program, hopefully they will add something like that to blender in the future.

  • @cocasurfboards
    @cocasurfboards Před 5 lety +1

    Thank you so much man! ❤🎮 Keep always making these incredible tutos! ❤🎮💡

  • @IPASAustralia
    @IPASAustralia Před 5 lety

    Excellent video. You are fast, yet thorough so you don't waste my time like others do. Thank you and you've just got yourself another subscriber.

  • @MaiaCoimbra
    @MaiaCoimbra Před 2 lety

    Thanks man i was needed that tutorial

  • @RyanKingArt
    @RyanKingArt Před 3 lety

    Very helpful thanks!

  • @epelfeld
    @epelfeld Před 4 lety

    Thank you so much for this!

  • @SleepyMatt-zzz
    @SleepyMatt-zzz Před 5 lety

    I went to the beach to try it out, and it really works! Tricky thing is the get the lighting down for the images, but it is certainly better than spending a lot of time looking for free brushes.

    • @grabbitt
      @grabbitt  Před 5 lety

      yes go on a grey day and it helps loads :)

  • @artsquirrel
    @artsquirrel Před 4 lety

    Thanks for this video Grant, very helpful.

  • @josephvanwyk2088
    @josephvanwyk2088 Před 2 lety

    Thanks, such an important video this. Something I always wanted to know.

  • @audunaarseth6237
    @audunaarseth6237 Před 2 lety

    Great tutorial, thanks!

  • @yezzzsir
    @yezzzsir Před 5 lety

    Thanks Grant. Really useful series.

  • @Sophistry0001
    @Sophistry0001 Před 4 lety +1

    Oh man that's incredible. Being able to use any high quality height map is fucking rad. You, sir, are criminally under rated.

  • @rufuscoppertop330
    @rufuscoppertop330 Před 4 lety +2

    I'm finding that I have to pause and explore the menus to find out how you're doing things that you're doing but it's a really valuable tute. Thanks for putting it up.

  • @nottinghasm
    @nottinghasm Před 5 lety

    I actually wanted to do this in Blender 2.79 a couple of weeks ago but Googling didn't help as I didn't know the correct terminology for my search, so I was grateful for the tutorial. Helpful, informative and well-paced as ever, thank you.

  • @makentoarts986
    @makentoarts986 Před rokem

    amazing, thank you so much!

  • @nirmalendukhan5392
    @nirmalendukhan5392 Před 5 lety

    You are always the best, very helpful video.

  • @ArbitraryOnslaught
    @ArbitraryOnslaught Před 2 lety +1

    Tip: Also you can adjust Auto smooth under Stroke to refine the look

  • @tcheadriano
    @tcheadriano Před 4 lety

    Awesome!!! Thanks!!

  • @an24gaming88
    @an24gaming88 Před rokem

    This is so wrong channel I discovered sir.....
    Thank you a lottttttttttttt😍😍😍😍😍😍😍

  • @raykid1712
    @raykid1712 Před 4 lety

    you are amazing u are the best blender teacher

  • @dalajlampa1170
    @dalajlampa1170 Před rokem +2

    I come to learn stuff I leave as if I was in a spa. Calm, straight to the point, amazing teacher. As always great tut! 5 stars

  • @vazak11
    @vazak11 Před 5 lety

    Very helpful, thanks!

  •  Před 5 lety +5

    That was great mate (Y) I don't know why but to create somethings in 2.8 is easier than the old version of Blender. We can reach easly the menus. Thanks for the video.

  • @lylewyant3356
    @lylewyant3356 Před 2 lety

    Since I'm a newbi, I don't think I am ready for that one yet, but it is nice to know something like that is available

  • @josephlobb2216
    @josephlobb2216 Před 3 lety

    3:03 Supertexture Node also works for this, if your computer is (like mine) incompatible with Windows software (materialize)

  • @shubham5792
    @shubham5792 Před 5 lety +1

    Please make more videos on this. Btw the video is very much helpful.

    • @grabbitt
      @grabbitt  Před 5 lety +1

      Thanks :) What would you like to see and learn about?

    • @shubham5792
      @shubham5792 Před 5 lety

      Rock models like of blender guru but without using rock essentials.

  • @wildhearts9006
    @wildhearts9006 Před 3 lety

    nice. thanks for this

  • @TheSebledingue
    @TheSebledingue Před 4 lety

    Thank you so much

  • @bagboybrown
    @bagboybrown Před 2 lety

    You can certainly learn things from Mr. Abbitt, but he's so mellow that I often put him on when I'm going to sleep. XD

  • @Ruddy761
    @Ruddy761 Před 5 lety

    Hi Grant! Another great tutorial. I have good news for people running Linux but still wish to use Materialize, since it does not have a Linux native version (yet).
    I managed to get it to run fine under Wine in Linux, just remember to install Microsoft Visual C++ runtime 2013 using Winetricks. (not the microsoft installer exe) Also install the "all fonts option" in winetricks or else you wont see any of the fonts in the UI. Thats it! Have fun with Materialize on Linux!

  • @exploringbiblicalendtimes779

    thanks brilliant

  • @harryboteler5332
    @harryboteler5332 Před 5 lety +1

    Hi Grant, I love this series - so easy and clear to follow. Is there an equivalent program to Materialize for Mac OS that you can recommend?

    • @grabbitt
      @grabbitt  Před 5 lety +1

      crazy bump might work for you?

    • @harryboteler5332
      @harryboteler5332 Před 5 lety

      Thanks for that. Works well and looks fairly straightforward to use. @@grabbitt

  • @rken100
    @rken100 Před 4 lety

    great tutorial!!! is this the same process for making grease pencil texture brushes??

    • @grabbitt
      @grabbitt  Před 4 lety +2

      Haven't used it much yet. Plan on doing that more next year

  • @rhomis
    @rhomis Před 4 lety +2

    I got the tutorial on a 60" screen, and Blender on the desktop screen, and when I increased that resolution up 5X everything froze. Other than that, GREAT Tutorial.

  • @bes5164
    @bes5164 Před 2 lety

    Well, this is what I call a game changer :O

  • @indrakomara6966
    @indrakomara6966 Před 3 lety

    thank you...

  • @activemotionpictures
    @activemotionpictures Před 5 lety +1

    Thank you for sharing. How many times did you subdivided the sphere to get that kind of result? You didn´t use dyntopo so what´s the mesh resolution? Thanks. Great video.

    • @grabbitt
      @grabbitt  Před 5 lety +2

      Ctrl 5 so 5 subdivisions. Apply that. Then add multires at 3 subs to start

    • @activemotionpictures
      @activemotionpictures Před 5 lety +1

      @@grabbitt 5! ok. well, thanks. sure thing.

    • @grabbitt
      @grabbitt  Před 5 lety +1

      @@activemotionpictures sorry meant to say that was with the default cube

  • @lifeisbeautiful5998
    @lifeisbeautiful5998 Před 4 lety +1

    This is great God 🙏🙌👏 like toutorial

  • @xrok1
    @xrok1 Před 4 lety

    thank you. so can this be exported for 3d printing and the texture will show up on the exported model?

  • @Bob-321
    @Bob-321 Před 5 lety +2

    I recommend Krita over Gimp. Its also free to use.

    • @grabbitt
      @grabbitt  Před 5 lety +2

      I think Krita is better at art type stuff but I imagine Gimp is better for image manipulation

  • @rama1234ish
    @rama1234ish Před 5 lety +2

    Is there a way to make it so that the brush only affects the selected vertices of an object? I have an outline of a hand, and I want to make it look like an inflated glove. I need to use a brush to "puff it up", but I don't want the brush to affect the outline of the hand.

    • @TheStickofWar
      @TheStickofWar Před rokem

      anyone reading this in a few years time, it is the job for a mask.

  • @LLuki105
    @LLuki105 Před 5 lety +1

    You are my master... :)

  • @parkerdarrencrandell1540
    @parkerdarrencrandell1540 Před 5 lety +1

    Is there any way to apply color as poly paint or texture paint from the same image at the same time?

    • @grabbitt
      @grabbitt  Před 5 lety

      not that i know of. It would be lovely though :)

  • @smaplessmap5355
    @smaplessmap5355 Před rokem

    Anyway to define an alpha mid grey that darker parts push into and light parts pop out the surface?

  • @karlmoore1837
    @karlmoore1837 Před rokem

    Thanks for the video, it has helped me quickly surface texture I had started in Blender, as my first full project in Blender. I was wondering, what could be done (or should be done) if a texture added starts showing "borders" as well as the texture on the surface of the sculpt? Is this a size, quality of image or other issue I don't know about? Thanks.

  • @sarahluv6228
    @sarahluv6228 Před 2 lety

    I know its pretty old, but this seems to be the video that helped me the most. Is this similar to making a texture paint brush ?

  • @JohnMervinChocolateThunder

    Thanks for the shoutout! just saw this lol

  • @Justathereptile
    @Justathereptile Před 5 lety

    How did you make a new panel? I tried the same way you did but no luck.

    • @grabbitt
      @grabbitt  Před 5 lety

      just grab the corner maybe you have a bug

  • @dragonknight1297
    @dragonknight1297 Před 5 lety

    so, is it safe to say, what can be done instead in the course of battling the residue effect, is to make initial height map better quality, then in photo editing app blur it slightly more than you did?

    • @grabbitt
      @grabbitt  Před 5 lety

      Yes exactly I probably should have made that a bit clearer

  • @zevac
    @zevac Před 3 lety +17

    1:32 bruh

  • @sandragreaney2464
    @sandragreaney2464 Před 5 lety

    Hi Grant, thank you for your videos. Is there a MAC alternative to Materialize? Cheers.

    • @grabbitt
      @grabbitt  Před 5 lety

      I dont know sorry

    • @sandragreaney2464
      @sandragreaney2464 Před 5 lety

      @@grabbitt thanks for replying anyway. Cheers :)

    • @pdhm7521
      @pdhm7521 Před 4 lety

      @@sandragreaney2464 Sorry for the delay, but you can use CrazyBump

  • @haroldd5035
    @haroldd5035 Před 5 lety

    I’m looking for something that will allow me to add patterns and textures to my models for 3D printing. Will these textures export in an stl?

    • @grabbitt
      @grabbitt  Před 5 lety +1

      yes on very high poly meshes

  • @sp1011
    @sp1011 Před 4 lety

    How can a texture be added to a flat plane using an anchored brush? Do you have a video on this?

    • @grabbitt
      @grabbitt  Před 4 lety

      it's exactly the same but it must have enough faces to make the topology

  • @pianoneko9279
    @pianoneko9279 Před 4 lety

    Can the brush also be used as a texture within the texture painting tab in Blender as well?

    • @grabbitt
      @grabbitt  Před 4 lety

      not sure what you are asking but yes i talk about this in stencils

  • @jonathansgarden9128
    @jonathansgarden9128 Před 4 lety

    This looks great! Unfortunately my windows PC is crap. My Mac is far superior. I guess I'll have to switch between the two for the results I need

  • @ulus2109
    @ulus2109 Před 4 lety

    Can i use the same method for texture painting?

    • @grabbitt
      @grabbitt  Před 4 lety

      i've not actually tried. Good question

  • @EL_N0IR_2201
    @EL_N0IR_2201 Před rokem

    i have a question about materialize, how do i install properly, it seems like just extracting activates it, is it ok too extract it then drag it too my desktop and open it from there fine? its a weird install I'm confused. also I'm kind of worried about the 8bit photo's thing, i only have affinity photo do you think i can use affinity too upscale 8bit too 32 bit like you said? other than that really helpful video thank you.

    • @grabbitt
      @grabbitt  Před rokem

      It's been a while since I've used it so I'm not sure

  • @ZacharyAghaizu
    @ZacharyAghaizu Před 4 lety

    Any alternative to materialise for Mac?

  • @ProMontreal
    @ProMontreal Před 8 měsíci

    I've always wondered. Is there a way to downscale the brush texture itself. Say I want a pore texture, but when I'm pulling the brush out, it appears super big when I want the pores to be small. Is there anyway to make that happen?

    • @grabbitt
      @grabbitt  Před 8 měsíci

      Kind of I guess. But ti's better to have a separate alpha texture

  • @seanchoy236
    @seanchoy236 Před 2 lety

    Got stuck at 1:42 how exactly do you pull out another brush tab? Also, two questions:
    Does doing this create a duplicate copy of the draw brush, would I need to cycle through textures if I wanted to switch to a different one?
    Say if the surface of where I want to apply the texture is curved, would said texture follow the curvature?
    EDIT: got it to work, but is there a way to make the texture continuous rather than doing it one spot by one spot?

  • @prizmaetkisiyogavekisiselg3572

    Is that method applicable to sculpting human hair and giving fine details? And what can you suggest for creating the material and texture for hair ? Is there an easy way such as this approach? I currently use stencil and try to mimick the natural flow of textures via bumps in shader mode of blender. But couldn't get natural looking results.

    • @grabbitt
      @grabbitt  Před 4 lety

      Very tough to sculpt hair really

  • @SlyNine
    @SlyNine Před 5 lety

    I wonder if we could sculpt and paint a PBR at the same time. It could really give a connected look to the surface.

    • @grabbitt
      @grabbitt  Před 5 lety +1

      yes it would be helpful. I dont think there is a way yet but we are probably not far of :)

    • @SlyNine
      @SlyNine Před 5 lety

      @@grabbitt It seemed simple when I first posted that. But the more I thought about it the bigger my headache got.

    • @SlyNine
      @SlyNine Před 5 lety

      @@grabbitt Also thanks for the videos. I plan on trying my hand at sculpting.
      I seem to get a bit of a mental block trying to think of a basic structure or shape. Something that would be a nice shape to add details too.

    • @grabbitt
      @grabbitt  Před 5 lety +1

      @@SlyNine start with simple creatures like a fish :) then add the scales :)

  • @cgabyssinia7966
    @cgabyssinia7966 Před 2 lety

    Hello Grant, is it possible to make a normal map image as a brush alpha in Blender? thanks :)

  • @Bob-321
    @Bob-321 Před 5 lety

    what happens if you start with a 32 bit image before you use materialize? Does the generated image stay at 32 bits?

  • @KevinFeegers
    @KevinFeegers Před 2 lety

    Hello Grant, first of all thank you for the good tutorial. I have a little problem, maybe you can help me. As soon as I go to "Multires" and then Subdivde, then square edges become round. Can I somehow prevent that they become round? I have built a column, and would like to decorate it this way, but now it is no longer a column, but an egg-like object. :D

    • @grabbitt
      @grabbitt  Před 2 lety

      Choose simple as sub division method

  • @_casg
    @_casg Před rokem

    Can I do this with hard surfaces?

    • @grabbitt
      @grabbitt  Před rokem +1

      Yes with the right amount of faces

  • @ten-ub4xd
    @ten-ub4xd Před 2 lety

    are you ever meant to apply the multires mod? or is it best just to never apply it - my mac runs very slow when i use it, so scared to crash and lose it all if i apply it, great content brother! thank you

    • @grabbitt
      @grabbitt  Před 2 lety

      There is no reason to apply it.

  • @Hejirah
    @Hejirah Před 3 lety

    one question; can I rotate the alpha in blender sculpt mode?

    • @grabbitt
      @grabbitt  Před 3 lety

      If you put it on random yes

  • @LaFaisal
    @LaFaisal Před 5 lety

    Hello
    Quick question ❓
    What you think about Sony FE 90mm f/2.8 STF GM OSS Lens is good for take pictures and Creating Texture?
    My camera is A7R III.

    • @grabbitt
      @grabbitt  Před 5 lety

      Yes that will be excellent :)

    • @LaFaisal
      @LaFaisal Před 5 lety

      @@grabbitt
      Thank you 🙏🏻🌹

  • @hicham171
    @hicham171 Před 3 lety

    If im making a game asset or character ,is it better to us it while sculpting or after retopo ?

    • @grabbitt
      @grabbitt  Před 3 lety +1

      You use this before most of the time

    • @hicham171
      @hicham171 Před 3 lety

      @@grabbitt thanks !!!✌

  • @eliasmedina9060
    @eliasmedina9060 Před rokem

    Could I do this with scales on a dinosaur?

  • @diime02
    @diime02 Před 5 lety +1

    hey, another amazing video! I was wondering if you have time and knowlege, could you try to recreate any scene from spider man into the spider verse, I especially liked the artstyle of the movie, so maybe someone like you can replicate it in blender, just trying to figure out if its possible, much thanks!

    • @grabbitt
      @grabbitt  Před 5 lety +1

      The movie looks amazing. I'll look into it a bit and see if i can come up with anything :)

  • @Hejirah
    @Hejirah Před 3 lety

    multiresing/subdividing my bust mesh 5 times destroys my pc tho :(

  • @jorgem.670
    @jorgem.670 Před 3 lety

    Before I could do this but now even if I put the texture nothing happens can you help me?

    • @grabbitt
      @grabbitt  Před 3 lety

      have you got enough verts

  • @amanonyoutube9591
    @amanonyoutube9591 Před rokem

    i did not know materialize was a thing until today

  • @dontusedontuse8273
    @dontusedontuse8273 Před 4 lety

    How can one texture paint with a jpg brush with alpha background can't seem to get it to work want to use rake but can't invert the brush

    • @grabbitt
      @grabbitt  Před 4 lety

      JPEGs don't have alphas

    • @dontusedontuse8273
      @dontusedontuse8273 Před 4 lety

      @@grabbitt sorry mean transparent want to use psd brush in jpeg to import in blender to texture paint but does not work as expected

  • @MrVausta
    @MrVausta Před 4 lety

    my PC dies above 1m vertices is there another way use the bumb maps in blender still with high resolution on the detail ?

    • @grabbitt
      @grabbitt  Před 4 lety +1

      only painted on as a bump map

    • @MrVausta
      @MrVausta Před 4 lety

      @@grabbitt thank u for the quick answer, ill find another way to handle the verts than maybe less detail or something :)

  • @rrrjr392
    @rrrjr392 Před 5 lety

    Why it doesn't working on my blender ver. 2.79??? Can you explain it? Or maybe there's a different way to do on blender ver. 2.79??

    • @grabbitt
      @grabbitt  Před 5 lety

      pretty mush same method for 2.79. Perhaps it's worth you trying 2.8 :)

  • @aybee5908
    @aybee5908 Před 2 lety

    Hmmm, Materialize doesn`t let me save any map. Any ideas? Ok got in the moment I wrote this. You have to type in the ending by your own (jpg, png etc)

  • @tomslick4023
    @tomslick4023 Před 2 lety

    Why u resulution is soooo good? :(

    • @grabbitt
      @grabbitt  Před 2 lety

      use a multiresolution modifier with the mesh