The Art of Interior Lighting: Enhancing Interiors with Rectangular Lights and Local Exposure

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  • čas přidán 30. 06. 2024
  • Welcome to "The Art of Interior Lighting: Enhancing Interiors with Rectangular Lights and Local Exposure"! In this masterclass, we dive into the fascinating world of lighting design in Unreal Engine. Discover how to use rectangular lights strategically placed in front of windows to bring life to your virtual spaces. Learn the secrets of adjusting local exposure in the post-process volume to create captivating visual effects and elevate the atmosphere of your environments. Join us on this illuminating journey and unlock the power of interior lighting in Unreal Engine.

Komentáře • 7

  • @Luckymich77
    @Luckymich77 Před 11 měsíci

    Thank you so much! Such simple explanation and simple tricks ENHANCED my scene. I appreciate you, sir

  • @ad-verticem
    @ad-verticem Před rokem +1

    Your videos are really well explained.. thank you 😊

  • @pixelrise
    @pixelrise Před rokem +1

    Thank you!!!

  • @tgbarchstudio6209
    @tgbarchstudio6209 Před rokem +1

    Very useful...

  • @ibamarcel4577
    @ibamarcel4577 Před 6 měsíci

    Perfect

  • @martinmenso6671
    @martinmenso6671 Před rokem

    How do you achieve so good indirect light, filling the whole space with good light? My rooms is always bad lit and can't figure out how to get better light in interior :-)

  • @tomasm1233
    @tomasm1233 Před 5 měsíci

    I am kind of envy. The more O watch UE5 the more I miss light features on Blender. For instance local exposure. I don't think Blender has it.