Unreal Engine 5 Beginner Tutorial Part 4: Modeling Tools Advanced

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  • čas přidán 4. 03. 2024
  • In this episode, we explore the "Model" Tab and learn to manipulate faces, edges, and vertices. We will also learn how to insert edge loops evenly, and extruded faces with precision to create pillars and use the bevel tool to round the corners of our hangar.
    Important Links 🔗:
    Epic Launcher Download - store.epicgames.com/en-US/dow...
    Reference Viewer - www.pureref.com/
    Thanks to Polycam for sponsoring this entire course! ❤️
    Here is that sweet promo code we promised you guys:
    Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
    If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅
    Spotify - open.spotify.com/show/12jUe4l...
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    Podcasts mentioned in this course 🎙️:
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    Pwnisher - • Internet's BIGGEST 3D ...
    Felix Jorge - • Virtual Production wit...
    Emonee LaRussa- • The Art of Motion Grap...
    Reference for making the spaceship 🔍:
    1. www.10news.com/lifestyle/expl...
    2. blenderartists.org/t/starwars...
    3. / 507077239286068548
    4. starwars.fandom.com/wiki/Hang...
    5.veniceogar.xyz/product_detail...
    Chapters 📚:
    Unreal Engine 5 Beginner Tutorial: Introduction
    Part 01 - Installation and using Templates
    Part 02 - Navigating the Interface like a pro
    Part 03 - Modelling Tools Basics
    Part 04 - Modelling Tools Advanced
    Part 05 - Lighting
    Part 06 - Intro to Materials and Textures
    Part 07 - Material & Texture Basics
    Part 08 - Material & Texture Advanced
    Part 09 - Scene Decoration
    Part 10 - Post Process Volume
    Part 11 - HDRI
    Part 12 - Importing Assets
    Part 13 - Importing Character Animation
    Part 14 - Clone Characters
    Part 15 - Adding Details with Decals
    Part 16 - Cameras, Rig Rail, and Crane
    Part 17 - Animation and Sequencer Basics
    Part 18 - Animation and Sequencer Advanced
    Part 19 - Render Setting & Console Commands
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    #unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender
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Komentáře • 147

  • @nimaheydarzadeh
    @nimaheydarzadeh Před 3 měsíci +19

    2 videos a day? You guys are perfect. So much love and respect for you 2 ❤❤

    • @badxstudio
      @badxstudio  Před 3 měsíci +2

      Yes 2 videos everyday until we post all 20 ..Thanks buddy

    • @LichBoo
      @LichBoo Před 2 měsíci +2

      I can only handle one per day or my brain is gonna extrude :)

    • @nimaheydarzadeh
      @nimaheydarzadeh Před 2 měsíci +2

      @@LichBoo I agree. But I'm happy they post 2 vids per day, for those who are willing to learn faster 😁

  • @ianludwig6382
    @ianludwig6382 Před 6 dny +1

    You guys are so freaking awesome. I’m stuck in between being a competent modeller and a 10% noob ue user.
    These vids are made as though you are part of a group and it’s so easy to follow.
    Thanks again from Australia 🇦🇺

  • @sinyongin
    @sinyongin Před měsícem +3

    I'm watching this tutorial from South Korea.
    I'm so grateful that you guys put this video up because we don't have such a high level of tutorials in Korea yet. Thank you so much for releasing this tutorial for free.
    I still think it lacks modeling capabilities compared to other software, but just the fact that it is possible to model in a game engine is a huge step forward. You guys recognize the potential and future of Unreal Engine being free and accessible, just like Blender.
    I saw the potential of your channel when I saw your NARF video and immediately subscribed to your channel back when you had 1000 subscribers, and now you have over 70,000 subscribers. I can't tell you how happy I am to have found your channel from so far away in Korea. Once again, thank you so much for making these videos.

  • @themagicbeans
    @themagicbeans Před 2 měsíci

    Thank u so so much guys for this beginner course! Followed every single step so far!

  • @BelalAhmed-zg6xr
    @BelalAhmed-zg6xr Před 3 měsíci +2

    two videos in two hours !!! this is amazing

  • @StevieStreams
    @StevieStreams Před měsícem

    You guys are incredible. It's coming along great.

  • @CamIsMac.
    @CamIsMac. Před 2 měsíci +7

    0:55 Reviewing Pillar Reference
    1:59 Enlarging the Space Hangar
    3:01 Modeling the Mesh
    5:05 (Ctrl + z) vs (Crtl + y) Tip
    5:39 Insert Edge Loops
    8:15 Creating the Small Pillars
    9:25 Selecting Pillars Faces
    10:31 Hit Back Faces
    12:23 Extrude Front Pillars
    15:53 Modeling Back Pillars
    19:16 Extrude Back Pillars
    20:54 Insect Back Pillars
    23:00 Select Pilar Faces
    25:14 Bevel Selected Faces
    26:29 Insect Bottom Pillar

    • @rajeelakshmi3550
      @rajeelakshmi3550 Před 7 dny

      thanks guys..i have one doubt..i am getting warning like "modeling.Polyedit.edgeLimit is 60000"..can you please help me

    • @oluwatonilobaerinle6111
      @oluwatonilobaerinle6111 Před 5 dny

      @@rajeelakshmi3550Set it to 90000, can you see your cmd in Unreal Engine?

  • @SamsaraOhara
    @SamsaraOhara Před 2 měsíci +2

    This is amazing guys, thank you for all your efforts. So clear and precise.

  • @barrywebber
    @barrywebber Před 10 dny

    I love your enthusiasm guys. Really enjoying this course!

  • @BuzzFish
    @BuzzFish Před 2 měsíci

    Love y’all’s content thank you!

  • @mingjuncai-pu5ci
    @mingjuncai-pu5ci Před 13 dny

    looking forward more tutorial videos ! These videos are really really helpful!!~~~ Love you guys!

  • @aarondwilliams2002
    @aarondwilliams2002 Před 25 dny +2

    Surprised I'm still going. Thank you guys for making this journey interesting enough for me to keep improving my skills! LETS GO

  • @chuckmoment
    @chuckmoment Před měsícem

    you guys are awesome, i lagged on watching this serious but a couple episodes in and I don't even want to sleep because I want to keep watching this. great energy and very entertaining.

  • @FelipeGallego
    @FelipeGallego Před 2 měsíci

    FLAWLESS! Thank you! So far, the best way to learn UE5 I've seen around

  • @user-yy2xn7pn7f
    @user-yy2xn7pn7f Před dnem

    You guys are awesome. really appreciate you.

  • @the-secrettutorials
    @the-secrettutorials Před 3 měsíci +2

    Wait we don't even have to wait for the courses 🤤 This day just keeps getting better!

  • @user-uk3zu1dg3x
    @user-uk3zu1dg3x Před 16 dny

    thanks for your work guys

  • @CGDive
    @CGDive Před 2 měsíci

    This series looks awesome! Can't wait to find some time to watch through it :)

  • @ArtemisStern
    @ArtemisStern Před měsícem

    Still here! Thanks to you I have just created my first object :D And it is an amazing feeling! Playing with the direction of the light is awesome!
    Since everything is a design choice I decided to make a small change on my own using skills you showed me. Instead of making "slides" at the bottom exactly the same as in the video, I added a "window" to each one like on the other big elements and then pulled thee bottom of each one making a smaller slide. Amazing video guys!

  • @danialamiri3897
    @danialamiri3897 Před 10 dny

    you are so cooool guuuys,thanks for these wonderful course ❤❤❤❤❤

  • @Vloghunt
    @Vloghunt Před 2 měsíci

    Thank you guys for your awesome tutorials

  • @ThyceMusic
    @ThyceMusic Před 2 měsíci

    Thank you guys for making these videos, always thought it would be a daunting effort to get started at UE and been creatively stuck for such a long time, just made this far and already feel I can get some of my concept ideas into life. Really appreciate your effort in making this so easy for us.

    • @badxstudio
      @badxstudio  Před 2 měsíci +1

      Your comment made our day. Glad it is helping. That is our goal.

  • @pirogamermohit
    @pirogamermohit Před měsícem

    This channel is amazing, very good for begineers

  • @lixiangyuan4829
    @lixiangyuan4829 Před 2 měsíci

    Thank you so much! I've been using 3DS Max for more than a decade, and I was really lost when it came to UE. I'm so lucky to have found your tutorials!

    • @badxstudio
      @badxstudio  Před 2 měsíci

      Oh welcome to unreal engine then

  • @mikedeveloper21
    @mikedeveloper21 Před 3 měsíci +2

    Very good tutorials guys. I was waiting for you when you make something like this. I wish you good luck. Keep moving and I really hope you will get the 100 000 youtube playbutton.

    • @badxstudio
      @badxstudio  Před 2 měsíci +1

      Thanks a lot buddy! Glad you are enjoying it

  • @Motivationstormofficial
    @Motivationstormofficial Před 2 měsíci

    I am new to unreal engine, i just poster my first video ever on youtube Few days ago, and i just came back to this Beginner course just because i noticed that i'v missed so many tiny and IMPORTANT details, i recommend to evryone to follow second by second these videos cause it's SUPER rich with informations, and i love the way you guys Teach us its just so Fun and Cool and EASY to undertand with this process, Thank you SO MUCH for the effort you guys doing !! really ... New Sub from Morocco - Casablanca

  • @rubberdog
    @rubberdog Před 3 měsíci

    Awesome tutorial guys, you've opened up modelling in unreal for me, big thanks and peace from Scotland

    • @badxstudio
      @badxstudio  Před 3 měsíci

      That's great to hear bro..btw, in the next few chapter, we still revisit and talk about more features in the modeling tools

  • @VelhacoTV
    @VelhacoTV Před 2 měsíci

    You guys are freaking awesome! You have no idea how much this mean to me! This is a dream come true! I never in my life though that i could do something like this! Thank you!!! Lets keep working!!! 💯❤

  • @PolyRidge
    @PolyRidge Před 2 měsíci +2

    Unreal needs better hotkey support... number one reason i have a hard time going from Blender to Unreal is how powerful Blender hotkeys are VS how manual Unreal feels...
    But this is a surprisingly powerful set of modeling features. im impressed this can be done in unreal at all!

  • @danialamiri3897
    @danialamiri3897 Před 8 dny

    Im here agaaaaain,keep going guuuys

  • @danielebabini8730
    @danielebabini8730 Před 2 měsíci

    too busy for 10 days because of work but now...lessss gooooo

  • @violentpixelation5486
    @violentpixelation5486 Před 2 měsíci

    Love it ⚡💯♥️

  • @qhwecumexez336
    @qhwecumexez336 Před 11 dny

    learning a alot

  • @syzor2781
    @syzor2781 Před měsícem +1

    For those who have the "This tool is currently disallowed from operating on a group topology of this resolution. Current limit is set by "modeling." problem you just type in the cmd box "modeling.PolyEdit.EdgeLimit = 90000"

  • @GES1985
    @GES1985 Před 2 měsíci

    After this tutorial series, what do you have in mind? Im hoping some sort of deep dive in blueprint nodes for common gamedev uses. You guys are so easy to understand, and theres a gaping hole for good teachers for this content

  • @PBPVIDEO
    @PBPVIDEO Před 2 měsíci

    Well done guys, cheeers

  • @pacificlinedesign19
    @pacificlinedesign19 Před 2 měsíci

    Great stuff.. I find it quicker to over select and then come back with ctrl when selecting the faces. 😁

    • @badxstudio
      @badxstudio  Před 2 měsíci

      Lol we do that too sometimes!! CHEEKY!

  • @crmak7
    @crmak7 Před 13 dny

    26:11 You can now add more subdivisions in v.5.4.1

  • @KimSjborgPedersen
    @KimSjborgPedersen Před 2 měsíci

    Good humor or not, it made me smile while I learned that you can also make 3d models in unreal, thanks for that I'm ready for more episodes

  • @davidkovarik483
    @davidkovarik483 Před 7 dny

    Bevel subdivisions added already in recent update! :)

  • @RobertoMettifogo
    @RobertoMettifogo Před 2 dny

    I just realised that I can change the camera speed while moving with the mouse wheel.. good to know from the beginning.

  • @lazylaz4rd578
    @lazylaz4rd578 Před 2 měsíci

    Im finally here :D

  • @lz4090
    @lz4090 Před 23 dny

    nice, i always love working with ue5 modelings tools, i only have a basic blender exp. I think in 5.4 there is already a bevel options to increase the subdivision to make it more smoother. Also I hope you can tackle on the remesh-simplify options (ue standard, oem, etc), normals/tangents, especially when trying to reduce polygons of certain mesh like a wall was made via cubegrid but you did boolean operation or made a hole using cubegrid, it makes extra geometry to i simplify the mesh, at times the settings are good, sometimes some shading problems occur.
    Also hows the mirror stuff in unreal engine, i was thinking of mirroring that mesh should that you will only need to edit like extrude it on one side and have it mirrored hehe
    thanks

  • @lln6123
    @lln6123 Před 18 dny

    This is a nice tutorial for learning a new engine!
    But isnt there a mirror option for your modelling plugin? :D
    One other thing: In the Video they made at around 27:30 a change to the model which is pretty much illegal in CGI xD
    They intersected parts their own model, which can cause several problems:
    -if you want to see your spaceship from the outside, you see the intersecting Faces passing through the floor. It doesnt matter what you try to do to fix this, it will always be a hack :D
    So rather add another "ring" or "edge loop" or however its called here again, and make that last few extrusions part of the overall mesh.
    -if you want to work further on this mesh (several itterations are common in this working field) you will always have to deal with this setup, it gets like the "weakest link of it's chain".
    Especially when programming, you cant afford that anymore.
    -Even if you manage to have both faces align "perfectly" that will cause problems like z-fighting (you can look that up quickly on CZcams, once you understand what "CG z-fighting" is, you'll always know if you see it again.
    For a small project like in this example, thats really no problem, it serves its purpose. But for larger projects you'd rather avoid this.

  • @TooCoolVids
    @TooCoolVids Před 8 dny

    For some reason I don't have the grid pattern on my floor. For example, in the video he selects the faces on the ends of the big columns, insets, then drags out to one block on the grid before dragging down to create the columns sloping into the floor. But there is no grid visible for me to have a benchmark to know how far to drag out to. I just have to guess and hope the slope on both sides look the same.

  • @giob1232
    @giob1232 Před 12 dny

    I love following along! I have run into an issue? I believe I had everything checked properly following everything, but for some reason when I look at my screen vs yours @ 16:01, the edges that touch the spaceship walls have this accordion look to them. How can I fix this for my future projects?

  • @nickibrownaj
    @nickibrownaj Před 2 měsíci

    You're both "persistent geniuses" ;) Leveled up my modeling aptitude in 3 hours. Thanks, @badxstudio!

  • @wayneparker1235
    @wayneparker1235 Před 2 měsíci

    Really loving this process! Thank you so much for doing this! Btw, where are you guys based!? The buggy you guys took a scan of is in the desert. KSA?!

    • @badxstudio
      @badxstudio  Před 2 měsíci

      Thank you so much buddy. We are based in Vancouver and Dubai and the buggy was in the desert in Dubai

  • @joemanhwihan6874
    @joemanhwihan6874 Před 2 měsíci

    @28:01 how do you get these grid lines on the floor? I Thought it was the floor but thats hidden in view...?? Mine doesnt have this 'measurement'

  • @motivationalmusafir7999
    @motivationalmusafir7999 Před 2 měsíci

    thanks brother....

  • @NZDarkKnight
    @NZDarkKnight Před 6 dny

    Hey guys, How did you turn on the grid on the reference grid on the floor of your model? I don't have this enabled on the latest release 5.4.1 by default and measuring is super tricky!

  • @Ehsanenoyi
    @Ehsanenoyi Před 2 měsíci

    ممنون از شما عزیزان بابت این ویدیو ها ❤

  • @maheration
    @maheration Před 2 měsíci

    Thanks for the tuts :) I modelled the ship in Blender bcz I hated the modelling tools in UE hehehe

  • @cut-no-one4082
    @cut-no-one4082 Před měsícem

    Is there a way to save a selected (vortex) group while polyediting?

  • @StevePaulSounds
    @StevePaulSounds Před 2 měsíci

    Amazing vid! How would you recommend just learning modelling only in Unreal? I'm finding this much easier than blender..... maybe cos the best teachers :) And when do you think they'll fix it into 1.0?

  • @xZxOxVx
    @xZxOxVx Před 13 dny +1

    Greetings, my UE became quite slow (I'm using 5.4), I got 12-15fps and 65-75 ms , is that normal?
    I really enjoy learning this but being so slow is annoying. Is there any way to fix it? My shadows are not as nice as yours, I have a lot of small black dots instead.
    My processor: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz 2.90 GHz
    Ram: 16GB
    Graphics card: AMD Radeon RX6600
    Do I have to get a better graphics card or is there any other way to improve this (like internet speed or hard disk memory)? I have tried updating drivers but it's pretty same.

  • @JIVETURKEY600
    @JIVETURKEY600 Před 2 měsíci

    Thanks for making these... I never knew id be taking advice from 1 Direction fans lol

  • @PorterTheProdigy
    @PorterTheProdigy Před měsícem

    The views for this video and the last 2 are all at 77.3k really good retention

  • @balajigopalin
    @balajigopalin Před měsícem

    End of episode you extrude the phases of bigger pillars and see grid line for exact extrusion which is not showing in my US 5.4 Mac system. Especailly grid showing on floor.

  • @HussinKhan
    @HussinKhan Před 2 měsíci

    Thank you for doing this for the UE community! We should talk soon!

  • @eraezr
    @eraezr Před měsícem

    Will this tutorial teach how to add first person gameplay?

  • @juzzanimate7976
    @juzzanimate7976 Před 2 měsíci

    the hexagon i created has too many subdivisions at rounded corners so bc of that i am not able to add the 8 loop cuts

  • @Lucaswhitehead74
    @Lucaswhitehead74 Před měsícem

    I'm really struggling with the inset I have all of the points selected but it only does it to a single point and not all of them but I am very new to all of this so it is probably something I'm doing incorrectly

  • @uyku
    @uyku Před 2 měsíci

    I watched 4 videos in one breath and now I started to feel like "I know kung-fu" kind a think. I will install Unreal Engine immediately on the weekend. I watched some other tutorial videos but I couldn't understand the what's goin on. The way you explained it is very successful. I can't wait for the next video. let's see what this lighting is..

    • @badxstudio
      @badxstudio  Před 2 měsíci

      hahahaha we tried to simplify this as much as possible man!! Thanks for the love

  • @joemanhwihan6874
    @joemanhwihan6874 Před 2 měsíci

    @14:14 After you accept, Is there a way to go back and reselect or edit parts from this section? I accidentally selected a pillar adjacent and couldnt figure out how to push back my mistake. I ended up starting over but I wanted to know if there was a way

    • @joemanhwihan6874
      @joemanhwihan6874 Před 2 měsíci

      @20:06 - how can you CTRL+Z later on? Wouldnt you have to reselect everything and go into extrude?

  • @Ariesblack90
    @Ariesblack90 Před 2 měsíci

    WHERE IS PART 5 ... I CLEARED MY DAY FIR THIS

  • @tadakuniyasuda8214
    @tadakuniyasuda8214 Před 26 dny

    Does anyone have any advice when accidentally creating too many meshes while performing 'Insert Edge Loop' , breaking the whole thing, creating way too huge files?
    I was lucky that I did not save it, so I reloaded it start over.
    As far as I know the unreal does not allow you to 'undo' multiple times, so if you accidentally create too many verteces, faces, or edges by accident, you are screwed.... am i wrong?

  • @adamlopez1627
    @adamlopez1627 Před měsícem +1

    I got an error with the modeling, "This tool is currently disallowed from operating on a group topology of this resolution." > polyedit.edgeLimit > topology has 60,000 edge limit. Currently at 63,000.
    I''m new to UE5 and can't seem to find the correlation/fix to this . Some direction would be much appreciated. Thanks Chat

    • @mahshad9207
      @mahshad9207 Před měsícem

      I'm having the same problem and can't find any solution to it

  • @danialamiri3897
    @danialamiri3897 Před 8 dny

    in the latest update,subdivision option added to Bevel.

  • @Vaikyvibe
    @Vaikyvibe Před 2 měsíci

    Nevermind i simplify it.👍

  • @iphonepoyson
    @iphonepoyson Před měsícem

    I know im pretty late here but the side things would be probably called structural ribs. Or something like that

  • @leventeczutor8239
    @leventeczutor8239 Před měsícem +1

    Instead of selecting all of those faces individually, would it not be possible to just create one column and copy that everywhere, and then mirror it to the other side?

    • @badxstudio
      @badxstudio  Před měsícem +1

      If you find that out pls let us know too

    • @leventeczutor8239
      @leventeczutor8239 Před měsícem

      @@badxstudio sure, I will. I just know that in other 3D programs it is a possibility, and I never modeled something twice that is repeated, like a column, a window, or something else. I just copied it.

  • @Kranos_CG
    @Kranos_CG Před 2 měsíci

    Any new updates for these in 5.4?

  • @brigu88
    @brigu88 Před 2 měsíci

    I have an issue here and maybe you guys can help: once i was done with the large pilars and the smoothing of corners, the engine didnt allow me to add more poly to the spaceship, meaning i wont be able to add the glass in the chapter ahead cause i maxed out the modeling for some reason. Any help on this? What could i have done wrong?

    • @syzor2781
      @syzor2781 Před měsícem

      I have also that problem !!😢

    • @syzor2781
      @syzor2781 Před měsícem +1

      in the cmd box enter "modeling.PolyEdit.EdgeLimit = 90000"

  • @user-li8py5ns4y
    @user-li8py5ns4y Před 2 měsíci

    U guys cool👍

  • @DeepakkumarSharma-fs2yx
    @DeepakkumarSharma-fs2yx Před 2 měsíci

    That pillar called Jaamburaaaa

  • @KarlSpark
    @KarlSpark Před 8 dny +1

    It says that i have an Edge Limit!

  • @soikotsarkar7863
    @soikotsarkar7863 Před 2 měsíci

    love from bangladesh bro 🇧🇩🇧🇩🇧🇩🇧🇩

  • @kingbugti6567
    @kingbugti6567 Před 2 měsíci

    please help me, i don't want to give up.
    I'm getting this error.
    This tool is currently disallowed from operating on a group topology of this resolution. Current limit set by "modeling. PolyEdit. EdgeLimit" is 60,000 displayed edges, and topology has 79,638 edge segments to display. Limit can be changed, but it exists to avoid hanging the editor when trying to render too many edges using the current system, so make sure to save your work if you change the upper limit and try to edit a very complicated topology.

    • @kingbugti6567
      @kingbugti6567 Před 2 měsíci

      please help

    • @kingbugti6567
      @kingbugti6567 Před 2 měsíci

      i have searched everywhere but didn't find any solution. please help me someone

    • @kingbugti6567
      @kingbugti6567 Před 2 měsíci

      @badxstudio

    • @poptarts202
      @poptarts202 Před 11 dny

      If you are still getting this click the "Cmd" button at the bottom and write "modeling.PolyEdit.EdgeLimit = 150000". Then reclick on PolyEd

  • @IanHylandsPhotography
    @IanHylandsPhotography Před 2 měsíci

    Thank you! And instead of pillars I think I would call them ribs personally...

  • @izzybang4879
    @izzybang4879 Před 10 dny

    I am your master 😆Are you gonna kill me🤣🤦🏿‍♂️

  • @daryladhityahenry
    @daryladhityahenry Před 2 měsíci

    Hi. I don't know I should give up or not. I admin it's really beautiful... Amazingly easy to make something so beautiful, but.... Only add 2 object ( sample object, like a door and default box ), the fps already only at 70 fps... How should I proceed then? @___@. When creating the real thing, it will be only about 20fps or less? TT__TT..
    Any suggestion except to bought a new PC / GPU? lol. ( I'm still at the start of this video btw ).

    • @badxstudio
      @badxstudio  Před 2 měsíci +1

      OK try to change your ENGINE SCALABILITY SETTING from "Cinematic" to High or Medium or Low!
      We teach that later in the course. So just look this up on google its super easy to fix! It will help you gain FPS! :)

    • @daryladhityahenry
      @daryladhityahenry Před 2 měsíci

      @@badxstudio Okay! Thanks a lot!!!! And the journey continue.. Thank you :D

  • @joaquinmarcos2045
    @joaquinmarcos2045 Před 2 měsíci

    cool

  • @AkshayWayadande
    @AkshayWayadande Před 3 měsíci

    Sir I need u r help bridge is not working for me

    • @badxstudio
      @badxstudio  Před 3 měsíci

      What do you mean ? which part?

    • @AkshayWayadande
      @AkshayWayadande Před 2 měsíci

      Quixel bridge not working I see offline popup

    • @badxstudio
      @badxstudio  Před 2 měsíci

      @@AkshayWayadande Did u sign in ? We are going to explain it in the later chapters

  • @dimitrishow_D
    @dimitrishow_D Před 2 měsíci +1

    also....save save save lol unreal loves to chrash :P

  • @marnusvantonder4502
    @marnusvantonder4502 Před 2 měsíci

    1:20 I think they are called ribs

    • @badxstudio
      @badxstudio  Před 2 měsíci +1

      Oh that for sure is a better name!! Thanks 🙏🏼🙏🏼

  • @Unreal_Tomy
    @Unreal_Tomy Před 2 měsíci

    amazing Tutorial but my engine crashed at the bevel part🙁

    • @badxstudio
      @badxstudio  Před 2 měsíci +1

      Listen on your engine scalability settings (look for this on google) you can lower all the settings to increase performance :)

    • @Unreal_Tomy
      @Unreal_Tomy Před 2 měsíci

      @@badxstudio thanks I already did that but still maybe because of my gtx 1660 super 😂

  • @danodesigndanomotion2068
    @danodesigndanomotion2068 Před měsícem

    Start Chapter 4

  • @_bymahi_
    @_bymahi_ Před 2 měsíci

    👌👌

  • @unbreakableironman
    @unbreakableironman Před 2 měsíci

    Haven't quit yet.

  • @danodesigndanomotion2068
    @danodesigndanomotion2068 Před měsícem

    End Chapter 4

  • @CorrutpedCND
    @CorrutpedCND Před 19 dny

    Can someone email this model? I don't have the time to model atm.

  • @nucleoknight
    @nucleoknight Před 2 měsíci

    Finished episode 3, now in part 4, am worried because it says "Modelling Tools ADVANCED" Damm it. Scared

    • @nucleoknight
      @nucleoknight Před 2 měsíci

      wow, i finished well. Going to Part 5

  • @SoumikProduction
    @SoumikProduction Před 2 měsíci +1

    So you guys are not gonna make us wait for the next part of the tutorial? 🫶 Ma man!

    • @badxstudio
      @badxstudio  Před 2 měsíci +3

      Nah man we just dropped another 2 for ya :D

    • @SoumikProduction
      @SoumikProduction Před 2 měsíci +1

      @@badxstudio you guys are THE BEST!!!