DOOM Retrospective (Zero Punctuation)

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  • čas přidán 17. 03. 2020
  • Subscribe to Escapist Magazine! ►► bit.ly/Sub2Escapist
    This week on Zero Punctuation, Yahtzee prepares for DOOM Eternal by reviewing the original DOOM.
    Want to see the next episode a week early? Check out www.escapistmagazine.com for the latest episodes of your favorite shows.
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    #ZeroPunctuation
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Komentáře • 1,3K

  • @theescapist
    @theescapist  Před 4 lety +291

    Watch today's episode on Black Mesa early at the link! www.escapistmagazine.com/v2/black-mesa-zero-punctuation/

    • @alecmakesandeatsfood4546
      @alecmakesandeatsfood4546 Před 4 lety +5

      nice how you holding up with the insane people fighting over ass paper?

    • @bigmanjorge
      @bigmanjorge Před 4 lety +2

      @@alecmakesandeatsfood4546 if you are interested, my family has managed to get some

    • @Atlquotl
      @Atlquotl Před 4 lety

      Yahtz re, gibbing...Rise of the Triad

    • @SilusValeriusVT
      @SilusValeriusVT Před 4 lety

      fun fact it's not actually 3d it's 2d accompanied by extreme trickery

    • @nahuelahpa1881
      @nahuelahpa1881 Před 4 lety

      claiming the original game has "aged well" just because of nostalgia is a pretty idiotic and ignorant claim

  • @captainhuman
    @captainhuman Před 4 lety +3324

    If I ever do actually rewatch this video later on when the CZcams algorithm regurgitates it that opening bit will be very confusing

    • @lukewebb604
      @lukewebb604 Před 4 lety +75

      I've been binging these episodes so did just assume that it was, I was very confused

    • @elizabethstevenson9707
      @elizabethstevenson9707 Před 4 lety +20

      I legit thought that’s what happened until I saw your comment said 2 hours ago.

    • @KoiBoiRoi
      @KoiBoiRoi Před 4 lety +8

      @@elizabethstevenson9707 Well I legit thought that’s what happened until I saw your comment said 6 hours ago!

    • @wobblysauce
      @wobblysauce Před 4 lety

      Oh look, I already thumbed it...

    • @Taolan8472
      @Taolan8472 Před 4 lety +4

      That opening bit almost ensures this is going to pop up in my feed a couple of times a year for the forseeable future.

  • @ObviouslyNotXenrek
    @ObviouslyNotXenrek Před 4 lety +2180

    "did you think it was an old one, dredged up by the youtube algorithm?"
    are you implying I may have enough worthwhile endeavors going on in my life to *not* memorize every game review by you, Yahtzee?

    • @Bigfitz2
      @Bigfitz2 Před 4 lety +13

      Chu Chow ahh a man of culture I see

    • @vinnythewebsurfer
      @vinnythewebsurfer Před 4 lety +8

      I binged through the playlist literally 2 weeks ago and it struck me as odd that he covered basically most PC masterpieces like half life and such but never OG DOOM. And then he puts out a that video on the website last week and I was like “well damn here we go”.

    • @Cudgeon
      @Cudgeon Před 4 lety +1

      @@net_imp Well, that and all the Reviews of Tim Rogers, mind you. The video ones at least. And the pre reviews.

    • @Pikkabuu
      @Pikkabuu Před 4 lety +3

      @@vinnythewebsurfer
      Yahtzee hasn't reviewed Shadow Warrior either. So lets bang him about that now!

  • @user-id6po7lw2o
    @user-id6po7lw2o Před 4 lety +1304

    “Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon...”
    Sir Terry Pratchett

    • @user-nk8ft3nn8z
      @user-nk8ft3nn8z Před 4 lety +61

      J He really said that? Don’t get me wrong, he totally would, I just didn’t know that.

    • @Th3_Sp4Ce_M0nK3y
      @Th3_Sp4Ce_M0nK3y Před 4 lety +76

      *Sir Terry Pratchett

    • @Three-Headed-Monkey
      @Three-Headed-Monkey Před 4 lety +71

      @@user-nk8ft3nn8z He definitely really said that. The man was an avid gamer.

    • @ArcaneAzmadi
      @ArcaneAzmadi Před 4 lety +21

      RIP Sir Pterry.

    • @rafaelneumann8365
      @rafaelneumann8365 Před 4 lety +8

      @@Three-Headed-Monkey and his daughter now writes for games.

  • @authenticlimeflavor432
    @authenticlimeflavor432 Před 4 lety +1131

    “Explain how a game that needs that many mods still holds up”
    Every bethesda game starts nervously sweating

    • @84warhead
      @84warhead Před 4 lety +68

      Yeah, Yahtzee seems to miss the point here. Mods can't make a bad game good, but they can make a good game even better, and good games tend to get more mods than bad ones anyway.

    • @ChestOfDoom
      @ChestOfDoom Před 4 lety +49

      @@84warhead except if you're throwing out ''must have'' mods before the person has even played the game then there's a problem, skyrim fo3/nv are all great games on their own, improved by mods

    • @84warhead
      @84warhead Před 4 lety +38

      @@ChestOfDoom It's never a good ideal to mod a game without playing the vanilla version first, and Doom is a good game on it's own, Yahtzee was just trying to make a point. A very "missed the mark" point.

    • @ChestOfDoom
      @ChestOfDoom Před 4 lety +14

      @@84warhead No, it wasnt, you want him to miss the point so you're assuming he did, the mods for doom hes talking about dont just improve a good game, they fix a bad one

    • @84warhead
      @84warhead Před 4 lety +20

      @@ChestOfDoom Doom would need to be a bad game for them to be "fixing a bad one". I don't think a bad game would see a re-release on almost every system since it's initial release. A bad game wouldn't be able to keep up the sales necessary to justify that sort of thing.

  • @vinnythewebsurfer
    @vinnythewebsurfer Před 4 lety +553

    I never get tired of Yahtzee’s portrayal of the Carmack/Romero duality

  • @shoutingstone
    @shoutingstone Před 4 lety +814

    Around the time of Dooms release someone was promoting her book (I forget who) and somehow weighed in on the subject of Doom saying it was "a disgusting game where you scored points for the severity of the method you killed babies that hung from the ceiling". When it was pointed out to her the game didn't feature hooks, babies or even a scoring system she admitted she'd never seen it and that was just what she'd heard about it. Her new book was subsequently review bombed with all the comments being a variation of 'ive never read it, I just heard it was shit. " :)

    • @Saplingbat
      @Saplingbat Před 4 lety +79

      Karma

    • @Renegade666
      @Renegade666 Před 4 lety +64

      well, technically it DOES feature hooks and a scoring system....there are various hung corpses on later levels but none are shootable, and you score via kills, items and secrets at the end of each level.
      No killing babies though, thats Doom 3 (albeit demon babies, but, still.....)

    • @MosoKaiser
      @MosoKaiser Před 4 lety +2

      That description reminds me of Chiller...

    • @honuswscruggs5356
      @honuswscruggs5356 Před 4 lety +26

      "Review bombed" on which site? Amazon, which wouldn't be established for another three years? Or some site that existed in 1993 before e-commerce was even a thing, to say nothing of review bombing.

    • @shoutingstone
      @shoutingstone Před 4 lety +21

      @@honuswscruggs5356 it was definitely Amazon. You're right though, that didn't exist in1993 so it might have been a later Doom, or it wasn't 'reciently released' when she was bashing it. It's bugging me now, I'm going to have to find that quote..

  • @Osamathegamer
    @Osamathegamer Před 4 lety +988

    I just Started playing DOOM "93 before this retrospective came out, and while you need to mod the game to modernise the resolution and the controls, I didn't install any other mods ( Brutal DOOM or otherwise) and played the game as close to vanilla as possible, and while I needed some time to get used to the controls and the jet engine strapped to my player character, I was genuinely immersed in the game by level 3 of episode 1.

    • @cman8995
      @cman8995 Před 4 lety +182

      good choice because Brutal DOOM is overrated. It completely ruins the simplicity of doom and modernizes it to a point you might as well as play modern games, instead of an old game forced to be modernized with the mod. People still play and mod doom because of its simplicity of the game design, not because the game is just... edgy, which is what Brutal Doom seems to emphasise. Don't get me wrong, Brutal Doom is still a good and fun mod, but it's far cry from best Doom experience.

    • @Oversensitive-S-poster
      @Oversensitive-S-poster Před 4 lety +4

      @@cman8995 trailblazer is better

    • @Tower-kn1dr
      @Tower-kn1dr Před 4 lety +14

      did you use keyboard and mouse or just keyboard?

    • @Suiax
      @Suiax Před 4 lety +20

      No need to mod to modernize. Just use Crispy DOOM.

    • @Osamathegamer
      @Osamathegamer Před 4 lety +2

      @@Tower-kn1dr keyboard and mouse

  • @unlimitedpower3157
    @unlimitedpower3157 Před 4 lety +410

    Coming from someone who has just recently played the first Doom start to finish, it's just super entertaining because of its simplicity. No long load times, no unnecessary cutscenes. It's just, start, shoot, explore.

    • @animorph17
      @animorph17 Před 4 lety +47

      The design of the levels makes running through it an adventure, where the map is just as important as the enemy designs and combat mechanics.

    • @unlimitedpower3157
      @unlimitedpower3157 Před 4 lety +22

      @@animorph17 Oh absolutely! There are people that say the quality of levels vary throughout the game (which is true), but for the more puzzle heavy and generally difficult ones, it's the most satisfying feeling when you actually beat it. Most of episode 4 comes to mind for this.

    • @the-engneer
      @the-engneer Před 4 lety +1

      I feel this way about video games in general

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety

      Try Final Doom some day.

    • @simple-commentator-not-rea7345
      @simple-commentator-not-rea7345 Před 4 lety

      A point that was never made until people played Doom 2016

  • @TheGuardDuck
    @TheGuardDuck Před 4 lety +525

    As a Christian who was a kid at this time, the only real reason to be against Doom was that it was violent. I reasoned with my dad about it, and he agreed it not really the same as killing people. Basically, it was just ignorance about videogame violence, and not anything about demons, at least, not amongst the sane ones.
    That said, if demons ever show up in my group's DnD game, my paladin is playing the Doom theme as he charges into the fray.

    • @bosknight7837
      @bosknight7837 Před 4 lety +54

      Violence still is a valid reason to not let kids play certain games or watch certain movies imho. But I agree,reasoning with your kids and taking an actual look at the medium in question is the best way to decide wether or not something is suitable

    • @obiwanftw5537
      @obiwanftw5537 Před 4 lety +50

      After becoming a dad I had to decide what types of violence were okay. A weird point is marvel movies, some are pretty violent. But in the end after meeting a million types of kids, it is each parents duty to filter for each type of kid. Some parents just don’t even care to do so.

    • @bosknight7837
      @bosknight7837 Před 4 lety +19

      Obi Wan FTW absolutely true,no two kids are the same,and you should always look after their respective needs instead of making broad,generalized bans

    • @loicvanderwielen
      @loicvanderwielen Před 4 lety +13

      *Demons spawn*
      *Ambiance music stops*
      *Gloryhammer starts*

    • @lred1383
      @lred1383 Před 4 lety +11

      @@obiwanftw5537 In my experience, the parents only need to enforce this stuff if the kid is a little fucked up. As a child I had a very strong natural aversion to gore, and so did all the guys i ever hung out with. It's the hopeless type of kid, the ones that get terrible marks in primary school and start smoking at 13, that seemed to have some kind of fetish for unnecessarily graphic stuff.

  • @azzzanadra
    @azzzanadra Před 4 lety +252

    as someone who never grew up with doom, i can tell you that i really enjoyed the original, not many shooters like it these days.

    • @verbugterherrderdunkelheit6086
      @verbugterherrderdunkelheit6086 Před 4 lety +3

      Ditto

    • @vgamesx1
      @vgamesx1 Před 4 lety +1

      Same, didn't play doom I grew up with the one before it, wolfenstien 3D and later the follow-up Return to castle wolfenstien, don't get me wrong I enjoyed 3D as a kid but rtcw was one of the first games I really fell in love with but doom was still very good when I played it much later in my teens.

    • @2Scribble
      @2Scribble Před 4 lety +1

      Except you grew up with similar shooters - judging from the fact that you said 'these days' - so you MUST have experienced similar shooters (unless you had a TARDIS) meaning you also, more than likely, have a fair bit of nostalgia clinging to your sweater...

    • @azzzanadra
      @azzzanadra Před 4 lety +5

      @@2Scribble I played half life, that is the only shooter I count as nostalgic

    • @jibbs_aim
      @jibbs_aim Před 4 lety +4

      PLAY DUSK, it’s much more like Quake but god damn is it good

  • @natem2396
    @natem2396 Před 4 lety +48

    "...the plasma gun, which is like stomping on tubes of spearmint toothpaste while blowing raspberries"
    I haven't played DOOM in quite awhile and that took me right back. Perfect description.

  • @Nerdnumberone
    @Nerdnumberone Před 4 lety +47

    The Doomguy face on the status bar delivers characterization better than a lot of shooters.
    - The military cut and strong jaw scream marine.
    - His default expression is scanning for danger with a serious expression. He's not overconfident or a jackass wisecracker like Duke.
    - He grits his teeth while repeatedly firing, shows pain when hurt, and grins evilly at finding a new weapon. He may be a badass, but he's still human, experiencing stress and triumph.
    - His face gets bloodier and bloodier as he's injured. While he's tough enough to fight through it, he's still mortal.
    All with no dialog beyond some grunting.

    • @thecteam4395
      @thecteam4395 Před 3 lety +6

      Agreed. Quiet does not mean blank. And a lack of cutscenes does not mean no story.

    • @june-vz4rm
      @june-vz4rm Před 3 lety +3

      "While he's tough enough to fight through it, he's still mortal."
      Cue Doom 2016.

    • @thomastakesatollforthedark2231
      @thomastakesatollforthedark2231 Před rokem

      @@june-vz4rm *proceeds to fall into the abyss during a platforming section*

  • @Alfwin
    @Alfwin Před 4 lety +113

    Having recently played through most of Doom II, I can honestly say I think it holds up really well. The main reason for that is the selection of both monsters and weapons is quite small, but each of them has a distinct, unique role to play (e.g. the hit-scan zombies encourage the player to try to find cover, while the Pinky demons chase you _out_ of said cover; the Super Shotgun does great burst damage, while the Chaingun can effectively stun-lock enemies, &c.). Nothing about the game feels extraneous; it's a very tightly-designed game where all the pieces feel like they're contributing something to the experience. That's why I've never understood the appeal of the Brutal Doom mod; adding new guns and mechanics to Doom is like changing the movement rules in Chess.
    Also, the limited graphics leading to increased clarity, as mentioned in the video, is a huge point in the game's favour. Not only did the low resolution require the design to use clear, easily-readable shapes, but the limited animation frames mean you can _instantly_ tell when a monster has started its death animation and you can move on to the next one. I wasted a lot of bullets shooting dead enemies in Doom 2016 (especially the zombies, who take forever to actually fall over); never had that problem with the original.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +2

      There's a lot of mods I like, either transforming the base gameplay formula, or making a completely new one, but I don't think BD is anything amazing, in fact it has a lot of flaws and qualities I don't like.
      I still think vanilla Doom holds up very well. Even if the old GBA port is pretty rough and lacks much content, I still found myself having a good time playing it.

    • @hoodedman6579
      @hoodedman6579 Před 4 lety

      I've played a version of chess that basically made it into a collectible card game with extra pieces, and I had more fun with that than I ever did in chess club.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety

      @Mr VT Crude, but still kinda fun. Technologically amazing, because John Carmack himself didn't even consider putting Doom on the SNES, didn't think it was doable, but Randy Linden just cobbled his project together and surprised iD Software with it.

    • @lred1383
      @lred1383 Před 3 lety

      Chess with altered movement rules is quite fun tho. There's simple stuff like Torpedo chess, and then some weird stuff like 5d chess, where your pieces can also move through time and end up in different turns

    • @ArcaneAzmadi
      @ArcaneAzmadi Před 3 lety

      @@hoodedman6579 You're not talking about Nightmare Chess, where both players have a hand of cards that can allow them to do amazing things like swap their king in check for one of their pawns ('Man of Straw') or move two pieces of the same kind at the same time ('Brothers in Arms') are you?

  • @android19willpwn
    @android19willpwn Před 4 lety +25

    I first played DOOM around 2013 or 2014, so I can tell you that even without any nostalgia it's still a very fun time.

  • @BJWeNeedUDefendingUsWithZeMG42

    *Doom mods peaked with that one where all the textures are replaced with porn*
    I mean... Obviously.

    • @Nikke-nn5mn
      @Nikke-nn5mn Před 4 lety +76

      Doom mods where all the textures are replaced with porn peaked with Hdoom

    • @OneEyeShadow
      @OneEyeShadow Před 4 lety +24

      So Duke Nukem?

    • @TruculentSheep
      @TruculentSheep Před 4 lety +12

      One could argue the last 27 years have been a period of decline since that point.

    • @commander9087
      @commander9087 Před 4 lety

      @@Nikke-nn5mn New update never ever.

    • @SneedFeedAndSeed
      @SneedFeedAndSeed Před 4 lety +11

      Doom mods peaked with that one where all the textures are replaced with Tim Allen

  • @miketate3445
    @miketate3445 Před 4 lety +252

    Original unmodded Doom is still one of the best gaming experiences to be had. Holds up quite well. Love it forever. Get off my lawn!

    • @5hiftyL1v3a
      @5hiftyL1v3a Před 4 lety

      obviously

    • @TARINunit9
      @TARINunit9 Před 4 lety +6

      I just hope you had a source port to re-enable mouse support (despite common rumor, Doom has ALWAYS supported horizontal mouselook, it's just that the config/driver files it used to interface with the mouse doesn't exist anymore)

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +1

      Even the shittiest of the old console ports are pretty entertaining in my opinion, the base gameplay is just very solid.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +1

      @@TARINunit9 A lot of it was also that back in the day, not everyone had enough memory on their computer to run their mouse drivers at the same time as they could run Doom.
      It was a pretty demanding game for December 1993, and it's really only through the smart application of Binary Space Partitioning that Doom was optimized to run on computers of the time. Essentially, you generate an internal file for the level you made, and it's calculated to make sure to only render surfaces and sprites that the player actually sees wherever they are and look, instead of needlessly rendering the entire map all the time. This approach was also used for Quake, hence why it could look and run like it did on 1996 era PCs while most other fully 3D games had far worse performance.
      Half-Life, being built using a licensed Quake engine as a base, also uses BSP.

    • @brigidtheirish
      @brigidtheirish Před 4 lety

      @@TARINunit9 Chocolate Doom and Crispy Doom. Chocolate Doom pretty much just remaps the controls and fixes mouse support. Crispy Doom has a *lot* of options, most of which you can totally ignore. I just use it because, like Chocolate Doom, it remaps the controls and fixes mouse support while *unlike* Chocolate Doom, bumps the resolution up to something that doesn't make my eyes bleed in 1920x1080p.

  • @MaskedMammal
    @MaskedMammal Před 4 lety +15

    What I love about the classic Doom games are their almost strategic gameplay. Yes, they're fast-paced, but you're not tested on how quickly you can leap up several ledges, kick through a demon's face and 180-degree snap your reticle onto the fast-moving head of a hell knight and snipe it with pinpoint precision. You don't really MISS shots in Doom. Projectiles will clip objects or closer baddies, bullets can hit the wall at longer distances instead of what you're aiming at, but for the most part when you're aiming at a demon, you hit the demon. You don't have to react super fast to projectiles coming your way because they're all pretty slow - the goal is more to be aware of your surroundings and move well enough to not get caught off-guard or stuck, unable to go anywhere but into a fireball.
    Classic Doom baddies don't pose a threat on their own and in ideal arenas. Put the player in a tight space with the right demons or throw a variety of hellspawn at them, and that's what really gets you. The new Doom games don't feel that way. An imp can totally ruin your day and dodge several shotgun blasts if you're not a twitchy Overwatch-playing creature of the modern shooter era. That's exactly why I don't get on with it. It's too quick, too twitchy, it's hard to feel like you're in control, and while you can totally argue that in an age of mouselook and WASD controls as a standard this is what these games should evolve into, I don't think this is the only option.
    I've said it before, but to me, Risk of Rain 2 feels more like the modern version of what classic Doom/2 play like. Nothing about the setting or weapons or enemies really makes it directly comparable, but that strategic feeling of positioning yourself and prioritizing targets, getting overwhelmed with enemies, having no trouble at all making sure you hit what you're trying to hit, enemies being pretty easy on their own and quite predictable, those things are so much closer to what I get out of classic Doom. At least in terms of the moment to moment shooting and such. Level bosses, roguelike elements and currency aside~
    IMO, there's always something to learn from the classics. Doom doesn't entirely hold up to modern standards, and that's okay. I truly believe the reason it's withstood the test of time for so many people is that the gameplay it delivers on has been lost and forgotten by modern game devs who believe that things like tight hitboxes, realistic weapon physics and AI that rivals player skills are simply superior to not having those things.

    • @RAFMnBgaming
      @RAFMnBgaming Před 4 lety

      For me Doom 2016 did feel quite tactical. Usually when I died i got the impression that it was because I hadn't handled the enemies around me properly or spent the right ammunition on the right threat or had overextended.
      Admittedly the fact I was relying heavily on shotgun grenades and rocket detonation probably took a lot of the aiming out of things. Splash Damage FTW!

  • @robd9413
    @robd9413 Před 4 lety +57

    Doom - and by the same obvious token Doom 2 - had one feature we rarely see in most 3D shooters - enemies killing each other. If you could get them to hit each other - easier in 2 where they are everywhere - they would happily start blasting each other while you sit in a corner and watch the carnage. Then single pistol shot to put down the last survivor. One bullet; 60 enemies; smug.
    Now the enemies happily take 5000 rounds from a minigun in the back and never bat an animated eyelid. Yes, you can use them as a shield in that way, but they never take offense to being shot by their allies.

    • @cameronkabore9263
      @cameronkabore9263 Před 4 lety +3

      thats if your lucky. If your not, your enemies shot will hit you THROUGH their allies

    • @merrittanimation7721
      @merrittanimation7721 Před 4 lety +2

      Half Life also does that to some extent.

    • @jcdenton2187
      @jcdenton2187 Před 4 lety +4

      Doom 2016 does indeed have unscripted Monster infighting, it's just not as prevalent as it was in OG Doom.

    • @sirbaconbuster
      @sirbaconbuster Před 4 lety +2

      Does Minecraft count as a modern 3D shooter? You can get a skeleton/stray or a drowned with a trident into a fight with almost any other hostile mob.

    • @tarrker
      @tarrker Před 4 lety

      Good point. Haven't really thought about that but it certainly is a unique selling point and something I didn't like about DOOM 2016. Along with many other things. x_x

  • @ravenwarjoy
    @ravenwarjoy Před 4 lety +20

    When I tried Doom for the first time last year myself, I did so without a sourceport and mouse look. While the controls take getting used to, I think even in its vanilla form Doom still holds up. To this day I don't think there's any shooter that provides the same feeling of being a hunter dropped into a maze, looking more for the next thing to kill rather than the exit itself.

  • @zeratulrus142
    @zeratulrus142 Před 4 lety +138

    eh, I'd say original Doom holds up, played it a year or two ago for the first time and enjoyed the experience, didn't even feel clunky like it usually is with older games. Quake seems alright as well so far.

    • @the-engneer
      @the-engneer Před 4 lety +2

      I love quake, and I don't care what anyone says it's a great game!

    • @Nuggette
      @Nuggette Před 4 lety +2

      @@the-engneer idk I have beaten Quake but it just felt to me like Doom except slower, less fun and brooooooooown

    • @AmericanZergling
      @AmericanZergling Před 4 lety +3

      @@Nuggette Nah, Quake was fun af on nightmare. Also atmospheric, when fiends jump out of a corner or when you encounter a horde of zombies and have no explosives, that game can legitimately scare you while being a fast shooter. Perhaps it's a better reference towards what they seemed to try for Doom 3, make a fun, fast, first person shooter while adding enough atmosphere and threat to life to make the player legitimately scared and careful.
      Also the game isn't all brown... I swear I saw some blueish-grey in there too...

    • @Nuggette
      @Nuggette Před 4 lety +1

      @@AmericanZergling well I've beaten it on nightmare on my first try. My problems with the game were:
      a) Not utilizing all of their enemies properly. Seriously why did they even put those two futuristic levels at the beginning of each chapter? And why the hell did you then drop those gunners and never use them again? Melee enemies could be used more too, but no I guess we have death knights now.
      b) Stupid enemies. Most of enemies in Quake are good. It's fun to fight ogres and zombies are a good concept, but vores and spawns ruined the game for me. Idk who the fuck was designing vores but they forgot that revenants were fun to fight because you could dodge their shots. Oh and spawns oh those mother fucking gelatinous jumpy exploady bastards. They are so stupid it's not even funny.
      c) Bosses. Id just had no idea how to make bosses. Icon of Sin is either rng nightmare or a joke depending on whether or not you have mouselook on, so would they improve in Quake? You run around the first three times and you telefrag the second. Also the first one has no one guarding them so the level is boring af while the second one has so many guards and bullshit ones at that, that I would rather play plutonia than that fucking level.
      d) Weapons really suck. None of the weapons ever gets as amazing to use as Doom 2's super shotgun and you shouldn't even bother using anything that's not rocket launcher. You can use super nail gun, but those five seconds you can use it for, while pretty good, are too short and I forget all the time that the gun exists.
      e) problems and quakespasm. I won't hold this against the game to much as most of these problems might have only happened to me but this game's mouselook is even more insulting than Doom's. I would rather have none than having to push a button to turn it on fully (but that's what quakespasm is for). Also I'm pretty sure this game had a soundtrack but sadly that didn't work for me. And lastly a problem that was so annoying that it made me cheat and vow to never play this game again was the fucking runes disappearing from my inventory. I have no idea what causes it but it just kept happening and it forced me to replay chapters 1 and 2 twice. Fuck this game and fuck whoever was responsible for this bug.
      So yeah that's why I don't like Quake.

    • @rafaelneumann8365
      @rafaelneumann8365 Před 4 lety +1

      Tip, if you're going to play any other classical FPS, try Blood. It was easily the best use the the Build Engine games (the Duke Nukem engine that had true-ish 3D... it is complicated).
      It easily aged better than Duke Nukem, Shadow Warrior or Redneck Rampage (the other 3 famous build engine games that are more cringy than anything these days). It has interesting puzzles and superb level design while following its main schlocky terror theme like a glove.
      Also, lots of weapons and every one has an alternative fire mode that is actually useful. While it also has a shotgun its more iconic weapon is the dynamite.

  • @MineFreak4
    @MineFreak4 Před 4 lety +29

    My litmus test for whether or not Doom holds up is pretty simple: If you can boot up and play the game in DOSbox and still have fun, then it holds up.
    I first played Doom about 3 years ago (so I have no nostalgia for it), using DOSbox and no mouselook, and while I can definitely say now that while playing with a source port and mods is definitely more entertaining, the original still holds up in it's own right, and is still pretty enjoyable, if aged.
    IDK, to me saying that preferring mods/source ports means that the original doesn't stand up is weird. I never play Minecraft without mods these days (and usually with a custom launcher, too), but I'd never think that it "doesn't hold up" or that it's "aged poorly". It just means the game makes for a good base to be built upon.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +4

      I think the shitty GBA port is still fun, if the game is still good after being hacked up and defiled like that, it says a lot about it.

    • @Jay16998
      @Jay16998 Před 2 lety

      Hmm..... I remember doom having mouse look but in horizontal only though

  • @kidanarchy2105
    @kidanarchy2105 Před 4 lety +169

    I've been playing Doom on the Switch, and I've been loving it. The keycard finding can be a little frustrating, but the gunplay is great and the story... Barely exists, but who comes to Doom for story? In case you think I'm blinded by nostalgia, I was born in 98, and this is my first time playing Doom.

    • @andrewgill3203
      @andrewgill3203 Před 4 lety +13

      Dude the story being non existent is the running joke in the game. Thats why doom guy just breaks important shit to the dismay of the other characters

    • @justinchalifoux4424
      @justinchalifoux4424 Před 4 lety +16

      Funny enough there is a pretty deep story about the backstory if you looked hard enough. Buiuuuuut...
      RIP AND TEAR BABY

    • @thomasallen9974
      @thomasallen9974 Před 4 lety +11

      @@justinchalifoux4424 I came here to read codexes and kill demons, and I hate reading.

    • @AGenericMoron
      @AGenericMoron Před 4 lety +5

      @@thomasallen9974 Coincidentally, hate-reading is one of Doomguy's favourite things to do when he isn't busy with his day job.

    • @tarrker
      @tarrker Před 4 lety +1

      Welcome to the fold, friend. If you get the chance you should try getting it from one of the many, many PC platforms and pick up ZDoom. It makes using mods a breeze. You literally just drop them onto the icon and you're playing within seconds. Even if mods aren't your thing, a lot of the user created map packs are the absolute BEST levels available for the game. Seriously even better than the original episodes. :)

  • @Yuhyuhmuhmuh
    @Yuhyuhmuhmuh Před 4 lety +216

    I disagree, being that I was born 5 years after it's release and didn't play it till 2015 I can say it is very fun even for a guy that would have no nostalgia for it. Also before you say it, it was on the 360 so I've never played modded Doom

    • @RepublicOfUs
      @RepublicOfUs Před 4 lety +6

      But you did play the 360 port, which technically isn't the original.

    • @SleepyAdam
      @SleepyAdam Před 4 lety +22

      @@RepublicOfUs I mean... It's still practically the original code with better resolution and some messed up audio.

    • @Yuhyuhmuhmuh
      @Yuhyuhmuhmuh Před 4 lety +14

      @@RepublicOfUs but the base of the game is the same

    • @theheckplays2252
      @theheckplays2252 Před 4 lety +6

      @@tsartomato the heck are you talking about doom 2 is awesome. I will admit that the level design is less consistently good, but there are some incredible stand outs which make it more than worth playing.

    • @thegrayowl1557
      @thegrayowl1557 Před 4 lety +2

      I only got some joy out of it because a demo for it was available on an unblocked website while I was bored in a STEM class in middle school. Loved it, but the only reason turning with A and D was enjoyable was because the other option was a flash game about two men with bows

  • @beamweapons
    @beamweapons Před 4 lety +6

    As someone who didn't play original Doom until after I'd played Doom 2016, I was absolutely not expecting it to but it totally holds up. I think I ended up getting more playtime out of it than I did Doom 2016. Granted that's because I ended up playing many of the seemingly infinite supply of surprisingly high quality fan made level packs, plus that Sigil thing John Romero did.
    The pure simplicity of the gameplay seems to have allowed Id to polish the primary loop of strafing and shooting to an absolute mirror shine. I do usually play a source port because 320x200 is not enough pixels in 2020, but I did make a point of playing all the way through the original game at least once using the original binary in dosbox and it does actually have proper mouse look and always did. You just have to turn it on. (with the included configuration utility)
    Honestly its status as the the real father of mario maker is as much a part of its legacy as having started the genre of first person shooters.

    • @Roxor128
      @Roxor128 Před 4 lety

      320*200 not enough pixels? I don't think it matters much when all the floor textures are 64*64.
      Then again, maybe my perspective is skewed from having grown up on 320*200 and playing a fair few retro-styled newer games? Hell, the demo for MURI fooled me into thinking it was an actual DOS game running in DOSBox when it was actually a native Windows program. I bought it out of sheer respect for the developer managing to pull that off.

  • @christopherrobin7984
    @christopherrobin7984 Před 4 lety +78

    "WHOLE FOODS WOULDN'T TAKE MY COUPON"
    I'm dead lmao

  • @OfficialJab
    @OfficialJab Před 4 lety +34

    Actually one of my recent Christian podcasts talked about Doom being on their side. Also Black Sabbath was generally Christian as well - the hell and Satan imagery they used was mostly in a negative light, while they wore crosses. Check out the song After Forever which they were playing on their last tour.

    • @fredericchristie3472
      @fredericchristie3472 Před 4 lety +16

      Sabbath in particular were clearly publicly very ethical and concerned about things like "maybe it's not too late to learn how to love and forget how to hate".

    • @OfficialJab
      @OfficialJab Před 4 lety +1

      @@fredericchristie3472 are you trying to trigger me lol

    • @CBRN-115
      @CBRN-115 Před 4 lety +9

      Isn't killing demons, the literal embodiment of PURE EVIL, a Christian friendly thing?
      You can't make them repent their sins because they ARE the sin
      It's good to hear some Christians are starting to acknowledge that

    • @OfficialJab
      @OfficialJab Před 4 lety +1

      @sbcontt YT Pretty sure in one verse or another men are permitted to combat evil?

    • @novaseer
      @novaseer Před 4 lety +7

      @sbcontt YT there is nothing in current Doom lore that says that Doomguy isn't just Jesus with a hair cut

  • @stephenrego6065
    @stephenrego6065 Před 4 lety +4

    So i never played doom when i was a kid. It came out the same year i was born. I played doom 2016 first and instantly fell in love and wanted to go back and play the originals. I played the first doom and i loved it. So no nostalgia clouding my judgement here. I like the original for what it is. It also opened my eyes to a whole world of retro shooters out there like dusk and amid evil. Retro shooters are now one of my favorite game genres

  • @KraniumZzZz
    @KraniumZzZz Před 4 lety +5

    "Like a freshly spanked flamingo" I swear, i cant get enough of Yahtzee's writing.

  • @chadschmaltz9790
    @chadschmaltz9790 Před 4 lety +30

    "If you have to mod the game so much to even enjoy it, does it really hold up?" I feel like that statement could apply to several other games off the top of my head.

    • @stevethepocket
      @stevethepocket Před 4 lety +11

      Hell, how many games that old would even _run_ anymore without being modded?

    • @AntiPseudo
      @AntiPseudo Před 4 lety +3

      It's funny actually, the older I'm getting the less mods I need to put on Doom to enjoy it. I used to play it with a shitload of Brutality mods, lighting mods, texture mods, then over time I've slowly whittled it back to the base game to the point where I tend to prefer playing with a software renderer these days so the enemies don't look like cardboard cutouts. And it's still an amazing game.

    • @kyokyo718
      @kyokyo718 Před 4 lety +6

      At this point in gaming, the ability to be easily modded is a positive for a game. IMO many of the games that have survived the past 20 years or so, do so through their modding in addition to their great core experience. The main examples I would point to are Minecraft, Skyrim, and L4D2.

    • @chadschmaltz9790
      @chadschmaltz9790 Před 4 lety +1

      @@kyokyo718 I agree that modding a game can add to a games longevity, but I wouldn't automatically label a game as good based on the mods that the public has made for it. In the same sense, I wouldn't label a game as bad if it has terrible or ridiculous mods.
      You mentioned Minecraft which is a game I tried for the first time just last year. I played the vanilla game without any mods in single player. I had some fun with it but after awhile, I just lost interest and there were several flawed aspects of the game that turned me away from it. I thought "there has to be something I'm missing if people have been obsessed with this game for so long." I looked online for things to do and a majority of them required some mod or another to be able to do. I've watched people play different Minsecraft mods and it is impressive what can be done with them. However, I don't attribute that to Minecraft itself, but instead consider Minecraft as simply the game engine used to run the mod.

    • @tylerd4884
      @tylerd4884 Před 4 lety

      every game that releases unfinished technically needs a mod to hold up

  • @DramaticDetective
    @DramaticDetective Před 4 lety +38

    You don't need Brutal Doom to enjoy the original, if anything it just makes the experience feel more cheap and boring.
    That aside, yes, you do need a source port that allows mouselook in order to get the best experience, but that's just one mod. Once you get that out of the way, the original Doom still holds up. The level design is still a lot more creative and intuitive than in most FPS games that came since, and the shotgun still feels fun to shoot.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +4

      If by mouselook, you mean the original horizontal kind, assuming you want to play the original levels properly.

    • @tomstonemale
      @tomstonemale Před 4 lety +2

      Because Brutal Doom was only made to play with vanilla Doom and not alongside other mods and megawads...smh noobs

    • @smward87
      @smward87 Před 4 lety +3

      Mouselook literally breaks the game though. Especially Doom 2. The Icon of Sin is meant to be killed by riding the elevator up and timing the rockets so they fly into his brain as you go up all the while not being killed/knocked off by the hordes of spawning enemies behind you. Mouselook you just point and kill him in 2 seconds.

    • @luciesimpson6437
      @luciesimpson6437 Před 3 lety

      I honestly miss the early days of 3D graphics where the level design was a re-imagining of 2D platformers. Granted, there were many games in which this lead to poor design, but in general, it lends verticallity and freedom of movement to a fundamentally linear environment, and that is something later 3D games certainly grew to lack. Until Arkham Asylum resurrected it...

  • @masterofnone9457
    @masterofnone9457 Před 4 lety +282

    Doom does hold up today. Also, that joke at the beginning is not going to hold up once this video becomes old.

    • @cman8995
      @cman8995 Před 4 lety +61

      I agree, asking if Doom still holds up today is like asking if Tetris holds up

    • @verbugterherrderdunkelheit6086
      @verbugterherrderdunkelheit6086 Před 4 lety +14

      @@cman8995 Tetris only requires at least 3 buttons( moving left/right + turning around) and 200 pixels (the gate is 10×20)

    • @cman8995
      @cman8995 Před 4 lety +18

      @@verbugterherrderdunkelheit6086 I'm not comparing control schemes, I'm comparing how both games created and made use of simple game design rules. Doom is a really simple game with simple rules, yet it's satisfying to play modded or not.
      If Doom wasn't simple and not seen as a "tetris of FPS", I doubt it would be modded still to this day. It would just end up as a product of its time.

    • @verbugterherrderdunkelheit6086
      @verbugterherrderdunkelheit6086 Před 4 lety +5

      @@cman8995 I wanted to say that tetris is simpler than doom (which doesn't mean doom isn't it)

    • @sillyskeleton
      @sillyskeleton Před 4 lety +1

      @@verbugterherrderdunkelheit6086 Simplicity doesn't necessarily decide whether something stands the test of time. And no Tetris game worth playing will only have three buttons.

  • @bfg10k42
    @bfg10k42 Před 4 lety +119

    "...or you might as well install the Brutal Doom mod" - Imp
    Get out.

    • @atlas8827
      @atlas8827 Před 4 lety

      ?

    • @devoidofmaterial
      @devoidofmaterial Před 4 lety +10

      Guilherme Eduardo Carvalho it’s just that apparently sergeantmarkiv is a huge dick

    • @bryinabrt
      @bryinabrt Před 4 lety +16

      @@devoidofmaterial you forgot:
      -shitty spaghetti code
      -bashing doom 2016 for not having similar guns like borutol seem
      -telling a suicidal man to kill himself
      -having an ego the size of jupiter

    • @CBRN-115
      @CBRN-115 Před 4 lety +3

      What about the project brutality?

    • @katherine2596
      @katherine2596 Před 4 lety +1

      There's like a dozen of brutal mods for doom that have nothing to do with sgtmarkiv at this point.

  • @andyyiu3987
    @andyyiu3987 Před 4 lety +13

    Original doom still holds up because of its simplicity. When I want to play an FPS with few strings attached, Doom delivers it in it's most pure and primal form. Plus it loads up practically instantly on a modern PC, and it even works on my android phone!

    • @supremacistdawn
      @supremacistdawn Před 4 lety +2

      bruv Doom runs on printers and pocket calculators, your Android phone is a supercomputer compared to the 386 processor and 4 Mb of RAM it took to run the game back in '93

    • @andyyiu3987
      @andyyiu3987 Před 4 lety +2

      @@supremacistdawn I know right? It's glorious!

    • @tehnemox
      @tehnemox Před 4 lety

      Search on reddit r/itrunsdoom I think it was, someone even put it on a vending machine hahaha

  • @illdie314
    @illdie314 Před 4 lety +10

    Ive been playing the original Doom for the first time on my switch and mostly loving it, no nostalgia involved.

    • @Broformist
      @Broformist Před 4 lety

      Be sure to eventually try it on PC with Gzdoom and Brutal Doom installed (with some options turned off, like reloading and some other dumber stuff disabled). :) Though you of course should experience both games vanilla first, original gameplay is still good. Though I would say that gunplay in Brutal Doom beats the hell out of new Doom, weapons just feel way more satisfying and gore is better, it doesn't disappear right after monster dies, in fact you can make max limit of gibs to be a very high number so the entire level is covered in monster intestines after you clear it.

  • @FamousWolfe
    @FamousWolfe Před 4 lety +1

    GZDoom + Beautiful Doom (mod) + disable mouse look & jumping = a beautiful way to re-experience such a classic game. I’m currently about halfway through Doom 2 and having a blast....blasting blasted demons....xD

  • @KajoFox
    @KajoFox Před 4 lety +30

    Finding a ZP video uploaded 20 seconds ago by random chance? What a day this is!

  • @Mythical444
    @Mythical444 Před 4 lety +3

    I grew up with Doom as I was born in 1994. I remember getting a demo disk for Doom from my dad and after you beat Knee Deep In The Dead, you had to buy the rest of the game and there was a number to call to order the full game. Good times.

  • @carlosnascimento9269
    @carlosnascimento9269 Před 4 lety +1

    "Body parts fly spectacularly away from each other like former highschool friends promising to keep in touch".
    Best analogy ever. This video is full of gold nuggets, great job.
    And yes, playing this back when it released was crazy, me and my friends were constantly leaning to the side to peek around corners.

  • @tieuucanh8958
    @tieuucanh8958 Před 4 lety +20

    While DOOM 1 didn't amazed me when i played it, but DOOM 2 is actually a masterpiece in Gameplay and Level design though

    • @rekius328
      @rekius328 Před 4 lety +4

      in my opinion, i hate doom 2's maps. it was shitty brownish sandy peterson's wooden library mazes... thats what i call doom 2 levels, it didnt feel like earth most of the time, just weird ass buildings... ik the engine wasnt strong enough to do that but back then, players still made more convincing houses in doom 2 that looked like they were actually from ykno... earth instead of wooden brown mazes...

    • @fierysmile2929
      @fierysmile2929 Před 4 lety +4

      Gameplay, yes. Level design? Yeesh.

    • @battlespartn311
      @battlespartn311 Před 4 lety +5

      Level Design and Gameplay: Something yahtzee completely forgot to look into while he was straining his bowels to write this review.

  • @BugsyFoga
    @BugsyFoga Před 4 lety +124

    I find no better way to celebrate the release of Doom Eternal than this 😁👌

    • @NoahDaArk
      @NoahDaArk Před 4 lety +5

      Nathaniel Foga We all know Yahtzee is going to open his review of Doom Eternal asking “Honestly this game was so fucking good I didn’t want to review it!”

    • @natsume-hime2473
      @natsume-hime2473 Před 3 lety +1

      @@NoahDaArk This comment aged well, lmao. He didn't trash it, but he nitpicked the shit out of it.

  • @IronSalamander8
    @IronSalamander8 Před 4 lety +4

    Doom is amazing. I recently played it again on the GZDoom engine and loved it all over again, it 's been years since I played it and Doom 2 too. Great stuff. It may show its age at times but it's so damn fun and no regenerating health or chest high wall crap.

  • @earthdog7900
    @earthdog7900 Před rokem +1

    What I remember of the original doom is how every mall had a kiosk of a shady guy selling flop disks of location specific doom maps, like local colleges or that very shopping mall.

  • @RoboBoddicker
    @RoboBoddicker Před 4 lety +2

    In 8th grade my friend snuck Doom onto the homeroom computer and a bunch of us would play it secretly after school.
    That is to say, I played Doom with five 14-year-olds screaming in to my ear about everything I was doing wrong.
    So for me, Doom was exactly like a modern-day FPS.

    • @derekquigley5816
      @derekquigley5816 Před 5 měsíci

      Were they also claiming to have slept with your mom? Otherwise it couldn't have been that much like a modern FPS.

  • @videogamehunter820
    @videogamehunter820 Před 4 lety +35

    Honestly, a lot of people's complaints about Doom being old and dated can also be applied to the Half Life games (though for some reason you're not allowed to say that online). But like Half Life, it's the novelty and old school appeal that keep them going despite there being several mods that update them or other games that improved on their ideas.
    Even though I like Half Life, I feel Doom edges out as the best, imo. And a lot of that is what Yahtzee said in the video. It's the simplicity of Doom that makes it timeless, that is the gameplay. Of course Half Life had a good story and good shooter mechanics, but Doom was all about the gameplay. Now when it comes down to what's more important, gameplay vs story, there are genres where story is the most important thing. But gameplay is where games originated from, like Pong. So I would say that gameplay is the most important thing in a game. And simplistic, arcade style games will never be dated. That's what Doom is and that's why it still holds up (from a certain perspective at least).
    It boils down to taste. Do you want a face paced arcade shooter to let loose on or do you want a more immersive, story based world to explore. For me, I'd say the more simplistic choice is a little more timeless. After all, the more moving parts, the more likely it is to break down.
    Take your pick, but for me, it's DOOM!

    • @willnottel5598
      @willnottel5598 Před 4 lety

      Doom also didn't leave everyone hanging on a cliffhanger that's almost more famous than the game itself these days.

    • @videogamehunter820
      @videogamehunter820 Před 4 lety +2

      @@willnottel5598 Exactly. I agree. While Half Life is a great series, the ending is part of the reason I didn't really take to it personally. It was so built up as the be all end all of games that when I played I thought it was good... NOT the greatest video game ever made. I personally think Steam, the Valve community, and the cliffhanger ending/Half Life 3 meme have elevated the game to a reputation that's hard to live up to for those not already die hard fans. It's really good, just not as unbelievable as Valve fans (not all Valve fans but plenty of them) say it is.

    • @watchm4ker
      @watchm4ker Před 4 lety

      After decades of games iterating on the formula, you'd *hope* people would do better. For its time - which was around the same time as Quake 2 and Unreal, remember - you had a a number of innovations in FPS design. Loading times aside, the game was almost seamless as you crossed from map to map, with only a handful of 'cuts' in the entire game. The levels were colorful and interesting, the enemy AI - especially the soldiers - was devious, and there were a variety of gameplay diversions that shook things up from chapter to chapter.
      None of this seems put of place now, the graphics are dated, and Xen has some atrocious level design, so no, it's far from flawless or remarkable now. But if your main exposure to FPSs was Quake 1 and 2? It was eye-opening how games could be done. That's what made it so important.

    • @videogamehunter820
      @videogamehunter820 Před 4 lety

      @@watchm4ker Sure it was important. I agree with that. Half Life was very innovative for its time. At the time it was amazing to see that in a game but that's also what it was like with Doom in 1993. It was amazing for players of side scrollers. That's why these 2 dated games still hold up just in very different ways.
      On a personal note, Half Life's advancements in FPSs was impressive but I do feel that there was another game that was nearly as impressive as Half Life (and also came out like a month before) that gets overlooked because it was a console exclusive. That game was Turok 2: Seeds of Evil. Ultimately, I do think Half Life edges out over it but barely. Turok 2 had damn good AI, a huge world to explore (that was a little more open world instead of being A to B), amazing weapons, large enemy variety, and multiple objective levels. The framerate could be pretty rough though. It's a bold statement but I feel that Turok 2 was comparable to Half Life. But that's just me.
      It usually gets snubbed because it was a console game but it's on Steam now. And the fact that it was as big as it was and came complete with multiplayer is all the more impressive. Did you ever play Turok 2? What are your thoughts?

    • @tehnemox
      @tehnemox Před 4 lety

      Doom holds up way better than half life in my opinion

  • @sampappas6934
    @sampappas6934 Před 4 lety +37

    1:07
    "Floors with multiple levels"
    I think you meant that the other way around

  • @type-moonfag4413
    @type-moonfag4413 Před 4 lety +1

    As someone who's never liked fps games too much, playing doom for the first time in 2019 was an eye opening experience, it was amazing, and that's exactly because of the arcaic engine giving it such a distinct feel

  • @paulscarvexx6911
    @paulscarvexx6911 Před 4 lety +19

    Yes, I thought this one was older and was shocked to find out it wasn't. You're disterbingly in touch.

  • @TheApothecaryAus
    @TheApothecaryAus Před 4 lety +11

    GZDOOM along with the maps and total conversions from the cacowards easily elevate it to the best game of all time even today. Absolutely phenomenal.
    Pirate Doom, Ashes2063, Adventures of Square, Blade of Agony, etc (there are probably dozens of others that are also superb that I've missed).

    • @Hopalongtom
      @Hopalongtom Před 4 lety

      Knee Deep in ZDoom is a great total conversion of the first chapter for modern aesthetics and graphics while keeping the same feel!

    • @TheApothecaryAus
      @TheApothecaryAus Před 4 lety

      @@Hopalongtom I have to agree with the reviews and thought KDiZD was quite obnoxious and lost interest. For a similar but imo better style check out Back To Saturn X

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety +1

      Hideous Destructor, GMOTA, Action Doom 2, one could go on and on. The base game still holds up very well too, for that matter.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety

      @@Hopalongtom I hear a lot of negative things about KDIZD

    • @TheApothecaryAus
      @TheApothecaryAus Před 4 lety

      @@0neDoomedSpaceMarine Best thing to do is download it and give it a try. It definitely wasn't for me.

  • @casperes0912
    @casperes0912 Před 4 lety +332

    That intro won’t work well in 6 years’ time

    • @ujustgotpwned2008
      @ujustgotpwned2008 Před 4 lety +2

      Lol shit I came here to write this.

    • @elhazelrah
      @elhazelrah Před 4 lety +2

      lol but it was 100% true right now

    • @the_mad_fool
      @the_mad_fool Před 4 lety +16

      I say it'll work better. It'd go from being simply funny to having layers of retrospective irony.

    • @Changetheling
      @Changetheling Před 4 lety

      Your comment won't work well in 6 years' time and I know I'm right.
      Let's allow time to work its magic and see who got bad at predicting things, always the funnier game in YT comments.-

    • @Dr.Yakub22
      @Dr.Yakub22 Před 4 lety +5

      Bold of you to assume any of us will be alive in 6 years.

  • @mattieice4785
    @mattieice4785 Před 4 lety +28

    0:45 if I say “You forgot Animal Crossing,” How do you think he will react?

    • @ShinyGaara65
      @ShinyGaara65 Před 4 lety +8

      Death by circle strafing, most likely.

    • @vidmuncher
      @vidmuncher Před 4 lety +2

      Do you enjoy the use of your kneecaps?

    • @Nuggette
      @Nuggette Před 4 lety +2

      he will ignore you to death

    • @KumaChrisVT
      @KumaChrisVT Před 4 lety

      While I might agree with you, if this was past animal crossing games, the new one makes you buy a new Switch if you want to let somebody else play the game, such as a sibling, since there is only 1 save slot per console for that game.... so thats a big drawback for that game, also I wouldnt really call that a triple A game like Doom Eternal, as while it is one of the decently sized series for Nintendo, its most definitely a side project for them while working on their more popular series.

    • @Nuggette
      @Nuggette Před 4 lety

      @@KumaChrisVT isn't it one save per profile rather than one save per console? Because former makes more sense since that's how Pokemon works while latter would require extra bit of dickish programming to be pulled off.

  • @AlexRN
    @AlexRN Před 4 lety +1

    No joke; I just bought Classic Doom a week ago for the Switch when it was on sale and I’m playing it for the very first time. Before this my only contact with Doom other than cultural osmosis (you couldn’t escape Doom in the 90s even though I never played it) was the amazingly good Doom 2016 and I’m happy to inform that... holy crap Classic Doom does hold up very much so!
    I can’t sit with it for long periods of time and I can’t put my finger as to why exactly. Two, maybe three levels per session is the most I can take, but I’m enjoying it very much. I can only imagine how brain melting it must’ve been in 1993 for those who played it.

  • @solarixstar
    @solarixstar Před 4 lety +5

    Yahtzee “Quip and Swear until it is done” Croshaw

  • @PrinsaVossum
    @PrinsaVossum Před 4 lety +70

    1:31 As a Christian I must say Yahtzee has a great point.

    • @matthiasbindl7085
      @matthiasbindl7085 Před 4 lety +11

      Maewyn Thotbane defenitely. What is about to say negative about ripping satans balls of an stuffing it in his mouth? It‘s SATAN

    • @vidmuncher
      @vidmuncher Před 4 lety +6

      He's applying the logic wrong. That's the problem.
      DOOM and such media have the right idea (to heck with those demons!), but there's a fatal "flaw" to their execution: the depiction. To revel in the demon stomping, you have to depict it and continually, GLEEFULLY bask in it.
      But Christianity doesn't want you to get comfortable with demons and demonic imagery. It wants you to FEAR it.
      DOOM doesn't allow that.

    • @CBRN-115
      @CBRN-115 Před 4 lety +7

      @@vidmuncher that is stupid. (Btw, by stupid, I do not mean you. I mean that fearing demons shit) Why fear them? Wouldn't that empower them? (assuming they exist)
      If we enjoy the thought of brutalizing demons and spit in their unholy image, isn't that better

    • @brab5379
      @brab5379 Před 4 lety +1

      Maewyn Thotbane See my comment for why he does not.

    • @erikdue4284
      @erikdue4284 Před 4 lety +6

      @@CBRN-115 I think it's less "live in fear of them" and more "take them seriously and not think of them as a joke".
      If you're a person who believes demons are a serious, insidious, subtle and seductive threat to people's immortal souls that can only be protected against through the power of God, then DOOM depicting them as a purely physical threat to be casually dealt with by violence is comparable to a medical drama where cancer gets cured by a meat-free diet and essential oils, with the added subtext of "cancer isn't real anyways".
      I'm atheist myself, but if you accept the existence of God and the Devil, then it makes perfect sense for Doom to be a satanic plot.

  • @mohammadwaled409
    @mohammadwaled409 Před 4 lety +1

    Man i love it when i find old episodes i haven't watched yet thank you CZcams algorithm

  • @Ryanmiller70
    @Ryanmiller70 Před 4 lety +2

    I played through the original Doom a few months ago for the first time and loved it. I've never been much of a fan of shooters that don't at least offer some unique gimmick in either gameplay or story, but Doom being so fast paced and stripped of all the modern day fluff made me love it more than most games I've played today. Still haven't gotten around to playing 2 or 3 yet.

    • @ClassicDOOM
      @ClassicDOOM Před 4 lety

      Overall if you like original Doom you'll probably like Doom II.

  • @Cobrass67
    @Cobrass67 Před 4 lety +4

    i still love playing old Doom, it feels so satisfying

  • @Hotomato
    @Hotomato Před 4 lety +7

    As someone who only recently started getting into the Doom franchise, I think that the notion that the old games are held up by nostalgia is simply not true. I had a blast playing both of the older Doom games with literally no modding.

  • @bfkc111
    @bfkc111 Před 4 lety

    That was high-quality. I especially found the little one-liners of the sprites very entertaining to read.

  • @brainflash1
    @brainflash1 Před 4 lety +9

    2020 sure is a year for bringing back the classics. Sometimes even the good ones.

    • @harrylane4
      @harrylane4 Před 4 lety +2

      I don't think 18 years was long enough for SARS to be considered a classic...

    • @roadent217
      @roadent217 Před 4 lety

      @@harrylane4
      Oh, but it was. Also, I bet 8 years from now RL devs will remaster Ebola.

  • @Murdrad
    @Murdrad Před 4 lety +3

    Doom (Doom II) loads fast. I love it as a snack. If I have 30 min to kill I load up (moded) Doom (II) and enjoy a power fantasy.
    As a kid I had a "games are art" moment, because it terrified me. But I was the only human left in the world who could save humanity. That tiny amount of exposition motivated me to turn that corner and OH GOD ITS A MANCUBUS. OH FUCK IM OUT OF SHOTGUN AMMO! Doom taught me bravery. The closest thing to bravery without having to actually risk life and lib. Because unlike a horror film, YOU have to turn the corner. The clunky controls created that fear. Moded DOOM is a power fantasy, very different but very enjoyable.

  • @Stewcumber
    @Stewcumber Před 4 lety +3

    I completed Doom about a year ago as part of a chronological history of FPS 'project'. No mods, and on a proper DOS PC. So I don't have any nostalgia when I say it remains a fun game. The controls are of their time and take a bit of getting used to, but once you do, they're functional enough (and I'm sure proper mouse look can be forced through the console or somethin). The on-screen map is both adequately functional and helpful and the maps don't have the maze like qualities of Wolfenstien 3D or Rise of the Triad.
    To be honest the relatively quick levels, straight into the action without watching a cutscene and its relative simplicity I see as positive points in 2020 when games like Division 2 have horribly convoluted GUI with different currencies and layers of padded depth and you run for five minutes and then die and spawn back at your Theatre base.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety

      Try the Crispy Doom sourceport some time, it lets you set up some nice quality of life options without altering the core gameplay.
      Also try out Final Doom, it's pretty tough on Ultra Violence, but less sadistic on Hurt Me Plenty.

  • @Vulkan1998
    @Vulkan1998 Před 4 lety +2

    I am in my early 20s and just recently started playing classic doom. And honestly the gameplay still holds up even today without viewing it through nostalgia lenses. I just like that the gameplay is really easy to get into but hard to master. I just use gzdoom and smooth doom for the sprite animation and that's it. It is an unrivaled masterpiece and endlessly replayible, especially with the truckload of fanmade mappacks you can find online.

  • @BrunoMoreiraTorres
    @BrunoMoreiraTorres Před 4 lety +7

    Yeah, OG Doom still holds up. Hilariously, tough, it's actually too easy close to most modern shooters.

  • @shii5795
    @shii5795 Před 4 lety +36

    I like vanilla Og Doom 1 and 2. Don't need me no mods.

    • @brigidtheirish
      @brigidtheirish Před 4 lety

      Yeah, I just use Crispy Doom so I can up the resolution to something that shows up properly on a modern monitor. If I had an old CRT monitor, I'd just use Chocolate Doom for remapping the controls to something that *makes sense.*

  • @kianpfannenstiel
    @kianpfannenstiel Před rokem +1

    It does hold up well enough. I played it like 25 years after release for the first time unmodded and had a blast. It's because while certain things didn't hold up (it's nice to have cool mods to modernize certain elements) the gunplay is still solid and the enemies are still fun to fight.

  • @HopeisAnger
    @HopeisAnger Před 11 měsíci +1

    My church hosted Doom LAN parties. Of course our pastor was a Green Beret in Vietnam and taught a programming course for local high schools.

  • @zachk.530
    @zachk.530 Před 3 lety +3

    Say what you want about the graphical and technical limitations of the 90s, I still prefer satisfying shooting in a shooter, rather than Pre-Baked Takedowns: The Game

  • @Galkatokk
    @Galkatokk Před 4 lety +3

    Uh. No. Doom '93 still holds up. No mods needed.

  • @MegaPlayerXxX
    @MegaPlayerXxX Před 3 lety +1

    Yahtzee: Explain how you can say this game holds up if you need to mod it this much to enjoy it.
    Me: *slowly turns to glance at Skyrim*

  • @Yupppi
    @Yupppi Před 4 lety

    I can't explain why, but I played doom 1 and 2 for the first time just before eternal's launch and I enjoyed them more than eternal. They have something very concrete in them. Something that feels right. If I were to describe it it's like it presented itself raw naked, just as it was and you try it and think "I like this", while eternal has all those flashy clothes, jumps at you shoving presents at you saying "I studied what you like, please like me, I've changed I promise". While also trying its hardest to control everything in your life. It felt like a step back from doom 2016. It just pushes you around telling how and what you should enjoy instead of leaving you to show how and what you like about it.
    The doom shotgun is a term people recognize for how a shotgun can be good in video games (feels powerful, sounds powerful) as opposed to wet towel that you slap at things to annoy them before they kill you. They hated that people had fun with shotgun back then and had to make it a wet towel (the super shotty gets an exception I guess because you get it later in the game). The old doom weapons were also kinda cool looking unlike the futuristic, uninteresting metal blocks that are doom 2016 and eternal weapons (aside from couple with personality).
    However eternal took a step in the right direction with demons from 2016, they look more demonic instead of overweighted space marines in armor. Just don't know why they had to make doom guy samus aran in his space ship and make him the teenager reading comics, listening to vinyl records and collecting toys and leaving everything around, like the developers were back in 1993. The cutscenes are also rather awkward, 2016 at least made you somehow interested about the story before shoving it all on you.
    One thing in the first games that really left an impact was the sounds. The demons yapping their mouths behind the walls with you having no idea where they are, but scared shitless about those noises. I thought 17 or so years would've changed that feeling from when I watched/tried it at friend or relative and heard the demons, but no, it was still unnerving. The first two games also have the advantage of being able to recognize a song and hum it later, unlike the two recent games that have just plenty of noise in place of soundtrack.
    To be honest eternal has way too many buttons for my brain. And the upgrades for every piece of equipment you have. Two for every weapon and suit and equipment and runes and so on. The old ones you were good to go if you had ammo and hp and that's all you had to think about. Eternal makes it like a dance game where you have to memorize a bunch of equipment keybinds and cycle through all the weapons with different keybinds while dashing and jumping around the arena like a madman to avoid getting killed. Because if you stand still for 5 seconds you're gonna be surrounded and dead and your armor, health and weaponry don't make any difference. And the arena battles. Just a big no. It's not cool that you walk to an empty area that gets locked up until you clear x waves of enemies. That's not what you do. The player is not a gladiator, you don't throw them in for your entertainment. They should be the ones enjoying. Instead of feeling like a wimp thrown to wolves, you're supposed to be the guy who made the hell an actual hell for demons.

  • @BaranZenon
    @BaranZenon Před 4 lety +28

    Jesus Christ! At least ONE reviewer didnt post a Doom Eternal review, like 2 DAYS BEFORE THE DAMN RELEASE! ]:

    • @harrylane4
      @harrylane4 Před 4 lety +8

      What do you want, for them to release their reviews AFTER you buy the game?

    • @allooutrick8266
      @allooutrick8266 Před 4 lety +1

      I agree with the point. The game isn't even out yet and we're already seeing videos about all the cheat codes, how doom eternal may or may not have lied to players, and mods.

    • @harrylane4
      @harrylane4 Před 4 lety

      @@allooutrick8266 those aren't reviews

    • @OzixiThrill
      @OzixiThrill Před 4 lety

      For reference, this video is a week old. (I think they still release it on their site first, unless something happened to that model and I'm under the proverbial rock.)

  • @Clairvoyant81
    @Clairvoyant81 Před 4 lety +4

    Yeah... no, I still like Vanilla Doom. Of course noone is wowed by the graphics these days, but the simple and straight-forward gameplay is still ludicrously enjoyable, especially thanks to the brilliant movement. Together with the great soundtrack and monster sounds, it's still a blast to play. Yes, even without mouse look. Just take the 2 minutes it takes to getting used to it. I never understood the point of having mouse look in Doom.

  • @ZoeBateman
    @ZoeBateman Před 4 lety +1

    It may not 100% hold up, but you can't dispute that it's iconic as hell, and without it, many games wouldn't exist, especially FPS games

  • @arsenalraven
    @arsenalraven Před 4 lety

    I absolutely DID have to check the date because I thought this was an old one. That was frikking hilarious! XD

  • @verbugterherrderdunkelheit6086

    Im playing doom without any mods and I have to say: its not a problem at all, how it looks without mods, I don't get your problem

    • @afungai1649
      @afungai1649 Před 4 lety +1

      The source ports certainly help tho. GZdoom makes the game so much more enjoyable.

    • @verbugterherrderdunkelheit6086
      @verbugterherrderdunkelheit6086 Před 4 lety

      @@Jeff-fe8rf 1. My Monitor has the same proportion as an old one
      2. Resolution isn't important, because you never need to see whats not right in front of you

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine Před 4 lety

      @@afungai1649 I like freelook and turning off the vertical auto aim, it feels natural for FPS, but at the same time the horizontal locked mouse turning works fine for the original maps.

    • @tomstonemale
      @tomstonemale Před 4 lety +2

      Oh look, a person playing an old game and not liking it by today's standards...gee, I don't get his problem either.
      No, seriously. I will have a problem if he complained about Doom 2 than the first one, which people talk like it's perfect for some reason.

  • @chwenhoou
    @chwenhoou Před 4 lety +8

    Looked through the comment section and, so far, no sign of Jim Sterling. I figured a mention of Boglins would have him rushing towards it like a lab rushing towards its owner after a weekend vacation.

  • @angeldeb82
    @angeldeb82 Před 4 lety

    LOLed at the imps, as usual, and the surprised expressions on Barons' and Demon's faces, as usual. :D Oh, and the Lego Doomguy! :D "Ah, ah! But, but!" Cue the imp bending over with the word "butt" on its... behind! XD

  • @akshaykumar_r
    @akshaykumar_r Před 4 lety

    Thank you for this much needed retro review! :D

  • @JoeyDND
    @JoeyDND Před 4 lety +24

    Jim Sterling: “Did someone say Boglin!?”

    • @stylesrj
      @stylesrj Před 4 lety +2

      Next Yahtzee will mention Pogs...

    • @asaacisimov8621
      @asaacisimov8621 Před 4 lety +3

      I'd love to see a Zero Punctuation Cornflakes Homunculus.

  • @Mauricio_Magus
    @Mauricio_Magus Před 4 lety +6

    DOOM 93 is still one of the best games ever made, no mods needed at all.

  • @fredocarroll
    @fredocarroll Před 4 lety +2

    Yahtzee's wit never ceases to cheer me up. "As luridly pink as a freshly-spanked flamingo," (who stands there saying, "I've been very naughty daddy") really made me laugh out loud, and I'm laughing again as I type it. Thanks for being an island of joyous cynicism in a sea of existential despair, Yahtzee!

  • @SplotchTheCatThing
    @SplotchTheCatThing Před 4 lety

    I don't know why but that last line completely made my day. :D

  • @tom23421
    @tom23421 Před 4 lety +6

    Well, I did notice it strange that youtube gave me a "new" tag on what I thought was made years ago.

  • @somerandomguy___
    @somerandomguy___ Před 4 lety +14

    How well timed of this video considering that I’ve almost completed the classic doom
    Edit : I did it

    • @Skiivin
      @Skiivin Před 4 lety +2

      Have you finished Thy Flesh Consumed or just the original three episodes?

    • @somerandomguy___
      @somerandomguy___ Před 4 lety +2

      Skiivin all 4

    • @jcdenton3512
      @jcdenton3512 Před 4 lety

      Some random Guy now do sigil

    • @ClassicDOOM
      @ClassicDOOM Před 4 lety

      @@somerandomguy___ Congrats! Doom II next?

  • @Islandsunn
    @Islandsunn Před 4 lety +2

    I played doom on the switch just before downloading the 2016 version. It was loads of fun in part because of that simplicity but overall I think the graphics still hold up pretty well. It really turns its limitations into advantages

  • @charles8589
    @charles8589 Před 4 lety

    I hit like but gotta save this and other funny vids till next week so I dont go insane. Thanks for making us laugh

  • @theatomiclemon1
    @theatomiclemon1 Před 4 lety +3

    Hey Yahtzee! If games start to come out less frequently, feel free to talk about the industry again! They're some of my favourite episodes, tee hee hee.

  • @animaticlunatic9259
    @animaticlunatic9259 Před 4 lety +12

    Nice. And I can not remember how many times I got lost In OG doom. Those levels while big were basically shooting arenas. With not much incentive to look around.

    • @Broformist
      @Broformist Před 4 lety +2

      @@googoogajoog1334 No you just have shit taste in games. Also secrets are not necessary at all.

  • @ImusakHctividar
    @ImusakHctividar Před 4 lety +2

    Actually played through Doom I (Episodes 1-4) and had a blast. Some of the level design in "Thy Flesh Consumed" was downright assholish but honestly for such an old game series it was really enjoyable.

    • @anonamousprotaganis
      @anonamousprotaganis Před 4 lety +1

      Visceral Emu you should play some pwads, they’ve got all the fun of dooms mechanics with way better level design

  • @ArchieRatsworth
    @ArchieRatsworth Před 4 lety +1

    People still speedrun Doom, which is a big sign that it's got something going for it. People don't speedrun things they don't have love for.

  • @darryl2542
    @darryl2542 Před 4 lety +3

    "The first demon invasion occurred in 1969 when Mick Jagger...."

  • @joeyparkhill8751
    @joeyparkhill8751 Před 4 lety +4

    My Favorite time of the week! It's Yahtzee Time!

  • @Disthron
    @Disthron Před 4 lety +1

    You know, I've been playing a lot of OG Doom recently. I bought the original from GOG a few years back and lately I've been playing it while listening to podcasts on my break. Probably my biggest gripe is how mouse control moves the player forward as well as turning. Other than that I find it is still fun to play.

  • @flutterface
    @flutterface Před 4 lety

    I started playing doom as a 14 year old within the last decade and once I got modern controls set up, it's still a blast with no nostalgia or compromises. The base content is good enough as it is, but then pushing the system with maps that raise the difficulty through map layouts and enemy makeup, you find that it's capable of extremely high levels of skill and though behind the gameplay. It has the great exploration and the great choreography of the high intensity of the fights without having to sacrifice for either like doom 2016 ended up doing.

  • @KironX1
    @KironX1 Před 4 lety +3

    Went back and played the original doom games this week, and I must say, Doom 64 is the best one.

    • @yourgameisstupid
      @yourgameisstupid Před 4 lety +1

      Too many traps for my taste, not really what I want from a DOOM game.

  • @Just4Fun-Zocker
    @Just4Fun-Zocker Před 4 lety +3

    Strange, I'm having a deja vu like I've watched that episode one week ago on another site. 😉

    • @alexnoman1498
      @alexnoman1498 Před 4 lety

      Ey, spoilers!
      jk... thats why I stick to one place to watch them anyway.

  • @cpugamer1012
    @cpugamer1012 Před 4 lety +1

    "Explain how you can say it still holds up if you need to mod it this much to still enjoy it"
    That sums of 90% of the arguments I'm in involving Skyrim.

    • @AraiiarA
      @AraiiarA Před 4 lety

      I'm challenging myself and I'm doing a vanilla skyrim legendary difficulty run. I'm honestly having a blast.

    • @keithrichmond4390
      @keithrichmond4390 Před 3 lety

      Replaying Skyrim for me is like replaying a Metallica album. Its still good but it doesn't do it for me as much as the first time did.

  • @Nick-mp1zh
    @Nick-mp1zh Před 4 lety

    I didn't think this was the older Doom video again, because I religiously refresh the Escapist page every Wednesday morning in anticipation of the new ZP video.
    I might just be the guy that keeps breaking into Yahtzee's house

  • @Berserkerkitten
    @Berserkerkitten Před 4 lety +9

    That intro is gonna be so weird once the algorithm farts this video back up in 2025.
    EDIT: Aaaaand everyone had that exact same thought already.